diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 |
2 files changed, 9 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ec86e8fe4c3..60e482d9093 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7210,6 +7210,13 @@ void Player::DuelComplete(DuelCompleteType type) if (!duel) return; + // Check if DuelComplete() has been called already up in the stack and in that case don't do anything else here + if (duel->isCompleted || ASSERT_NOTNULL(duel->opponent->duel)->isCompleted) + return; + + duel->isCompleted = true; + duel->opponent->duel->isCompleted = true; + TC_LOG_DEBUG("entities.unit", "Player::DuelComplete: Player '%s' (%s), Opponent: '%s' (%s)", GetName().c_str(), GetGUID().ToString().c_str(), duel->opponent->GetName().c_str(), duel->opponent->GetGUID().ToString().c_str()); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index a31f074e65d..4b11ca29db4 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -289,7 +289,7 @@ struct PvPInfo struct DuelInfo { - DuelInfo() : initiator(nullptr), opponent(nullptr), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { } + DuelInfo() : initiator(nullptr), opponent(nullptr), startTimer(0), startTime(0), outOfBound(0), isMounted(false), isCompleted(false) { } Player* initiator; Player* opponent; @@ -297,6 +297,7 @@ struct DuelInfo time_t startTime; time_t outOfBound; bool isMounted; + bool isCompleted; }; struct Areas |
