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-rw-r--r--src/bindings/scripts/scripts/item/item_scripts.cpp25
-rw-r--r--src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp61
-rw-r--r--src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp15
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp7
-rw-r--r--src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp195
-rw-r--r--src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp123
-rw-r--r--src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp211
-rw-r--r--src/bindings/scripts/scripts/zone/undercity/undercity.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp3
-rw-r--r--src/game/BattleGroundAV.cpp2
-rw-r--r--src/game/CharacterHandler.cpp4
-rw-r--r--src/game/Chat.cpp1
-rw-r--r--src/game/Chat.h1
-rw-r--r--src/game/GameEvent.cpp2
-rw-r--r--src/game/Group.cpp21
-rw-r--r--src/game/Group.h3
-rw-r--r--src/game/GroupHandler.cpp12
-rw-r--r--src/game/Item.cpp8
-rw-r--r--src/game/Level2.cpp46
-rw-r--r--src/game/NPCHandler.cpp4
-rw-r--r--src/game/Object.cpp45
-rw-r--r--src/game/Object.h4
-rw-r--r--src/game/Pet.cpp4
-rw-r--r--src/game/SpellAuras.cpp2
-rw-r--r--src/game/TradeHandler.cpp2
-rw-r--r--src/game/Unit.cpp35
-rw-r--r--src/game/World.cpp7
-rw-r--r--src/game/World.h1
-rw-r--r--src/game/WorldSocket.cpp2
-rw-r--r--src/trinitycore/Master.cpp8
-rw-r--r--src/trinitycore/trinitycore.conf.dist1
31 files changed, 763 insertions, 94 deletions
diff --git a/src/bindings/scripts/scripts/item/item_scripts.cpp b/src/bindings/scripts/scripts/item/item_scripts.cpp
index 889a4d900e8..22e437079f3 100644
--- a/src/bindings/scripts/scripts/item/item_scripts.cpp
+++ b/src/bindings/scripts/scripts/item/item_scripts.cpp
@@ -41,6 +41,7 @@ item_voodoo_charm Provide proper error message and target(q256
item_vorenthals_presence(i30259) Prevents abuse of this item
item_yehkinyas_bramble(i10699) Allow cast spell on vale screecher only and remove corpse if cast sucessful (q3520)
item_zezzak_shard(i31463) Quest The eyes of Grillok (q10813). Prevents abuse
+item_inoculating_crystal Quest Inoculating. Prevent abuse
EndContentData */
#include "precompiled.h"
@@ -286,6 +287,25 @@ bool ItemUse_item_muiseks_vessel(Player *player, Item* _Item, SpellCastTargets c
}
/*#####
+# item_inoculating_crystal
+#####*/
+
+bool ItemUse_item_inoculating_crystal(Player *player, Item* _Item, SpellCastTargets const& targets)
+{
+ if( targets.getUnitTarget() && targets.getUnitTarget()->GetTypeId()==TYPEID_UNIT &&
+ targets.getUnitTarget()->GetEntry() == 16518 )
+ return false;
+
+ WorldPacket data(SMSG_CAST_FAILED, (4+2)); // prepare packet error message
+ data << uint32(_Item->GetEntry()); // itemId
+ data << uint8(SPELL_FAILED_BAD_TARGETS); // reason
+ player->GetSession()->SendPacket(&data); // send message: Invalid target
+
+ player->SendEquipError(EQUIP_ERR_NONE,_Item,NULL); // break spell
+ return true;
+}
+
+/*#####
# item_razorthorn_flayer_gland
#####*/
@@ -520,6 +540,11 @@ void AddSC_item_scripts()
newscript->RegisterSelf();
newscript = new Script;
+ newscript->Name="item_inoculating_crystal";
+ newscript->pItemUse = &ItemUse_item_inoculating_crystal;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
newscript->Name="item_razorthorn_flayer_gland";
newscript->pItemUse = &ItemUse_item_razorthorn_flayer_gland;
newscript->RegisterSelf();
diff --git a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
index 92ce2caaa40..b4eefc43ce1 100644
--- a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
+++ b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Azuremyst_Isle
SD%Complete: 75
-SDComment: Quest support: 9283, 9537, 9582, 9554, 9531(special flight path, proper model for mount missing). Injured Draenei cosmetic only
+SDComment: Quest support: 9283, 9537, 9582, 9554, 9531, 9303(special flight path, proper model for mount missing). Injured Draenei cosmetic only
SDCategory: Azuremyst Isle
EndScriptData */
@@ -28,6 +28,7 @@ npc_injured_draenei
npc_magwin
npc_susurrus
npc_geezle
+mob_nestlewood_owlkin
EndContentData */
#include "precompiled.h"
@@ -608,9 +609,60 @@ CreatureAI* GetAI_npc_geezleAI(Creature *_Creature)
}
/*######
-##
+## mob_nestlewood_owlkin
######*/
+#define INOCULATION_CHANNEL 29528
+#define INOCULATED_OWLKIN 16534
+
+struct TRINITY_DLL_DECL mob_nestlewood_owlkinAI : public ScriptedAI
+{
+ mob_nestlewood_owlkinAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ uint32 ChannelTimer;
+ bool Channeled;
+ bool Hitted;
+
+ void Reset()
+ {
+ ChannelTimer = 0;
+ Channeled = false;
+ Hitted = false;
+ }
+
+ void Aggro(Unit *who){}
+
+ void SpellHit(Unit* caster, const SpellEntry* spell)
+ {
+ if(!caster)
+ return;
+
+ if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == INOCULATION_CHANNEL)
+ {
+ ChannelTimer = 3000;
+ Hitted = true;
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if(ChannelTimer < diff && !Channeled && Hitted)
+ {
+ m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ m_creature->RemoveCorpse();
+ m_creature->SummonCreature(INOCULATED_OWLKIN, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 180000);
+ Channeled = true;
+ }else ChannelTimer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_mob_nestlewood_owlkinAI(Creature *_Creature)
+{
+ return new mob_nestlewood_owlkinAI (_Creature);
+}
+
void AddSC_azuremyst_isle()
{
Script *newscript;
@@ -649,4 +701,9 @@ void AddSC_azuremyst_isle()
newscript->GetAI = &GetAI_npc_geezleAI;
newscript->RegisterSelf();
+ newscript = new Script;
+ newscript->Name="mob_nestlewood_owlkin";
+ newscript->GetAI = &GetAI_mob_nestlewood_owlkinAI;
+ newscript->RegisterSelf();
+
}
diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
index cf35c4b9bc7..879076e1067 100644
--- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
+++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
@@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
}
/*#####
-## npc_wizzlecrank_shredder TODO: Pilot scripting
+## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID
#####*/
#define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..."
@@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
#define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!"
#define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..."
-#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder."
-#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..."
-
#define QUEST_ESCAPE 863
#define NPC_PILOT 3451
#define MOB_MERCENARY 3282
@@ -422,13 +419,7 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI
m_creature->setDeathState(JUST_DIED);
if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature);
- break;
- case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30);
- if(Pilot)
- ((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break;
- case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30);
- if(Pilot)
- ((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break;
+ break;
}
}
@@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature)
thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7
thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8
thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature
- thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9
- thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10
return (CreatureAI*)thisAI;
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
index cbb8ce53b91..53a013bed5a 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
@@ -230,6 +230,13 @@ void hyjalAI::StartEvent(Player* player)
if(!player)
return;
+ Map* Hyjal = m_creature->GetMap();
+ if(Hyjal->GetPlayersCountExceptGMs() < 15) //check if there are more than 15 players in hyjal (abuse prevent)
+ {
+ //error_log("Some Players try to farm in Hyjal (less than 15 people)");
+ return;
+ }
+
Talk(BEGIN);
EventBegun = true;
diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
index 8d1c528f7ae..34fb3d3b507 100644
--- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
+++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Netherstorm
SD%Complete: 75
-SDComment: Quest support: 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198
+SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198
SDCategory: Netherstorm
EndScriptData */
@@ -27,9 +27,11 @@ go_manaforge_control_console
npc_commander_dawnforge
npc_protectorate_nether_drake
npc_veronia
+npc_bessy
EndContentData */
#include "precompiled.h"
+#include "../../npc/npc_escortAI.h"
/*######
## npc_manaforge_control_console
@@ -790,9 +792,10 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
bool Weak;
bool Materialize;
+ bool Drained;
int WeakPercent;
- uint32 PlayerGUID;
+ uint64 PlayerGUID;
uint32 Health;
uint32 Level;
uint32 PhaseSlipVulnerabilityTimer;
@@ -802,6 +805,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
{
Weak = false;
Materialize = false;
+ Drained = false;
WeakPercent = 25 + (rand()%16); // 25-40
PlayerGUID = 0;
@@ -820,60 +824,64 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
-
if(!Materialize)
{
DoCast(m_creature, SPELL_MATERIALIZE);
Materialize = true;
}
- Player* target = NULL;
- target = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID));
+ if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
+ DoCast(m_creature, SPELL_PHASE_SLIP);
- if(!target)
+ if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
return;
-
- if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
- DoCast(m_creature, SPELL_PHASE_SLIP);
- if(ManaBurnTimer < diff) // cast Mana Burn
- {
- if(target->GetCreateMana() > 0)
+
+ if(ManaBurnTimer < diff) // cast Mana Burn
+ {
+ if(m_creature->getVictim()->GetCreateMana() > 0)
+ {
+ DoCast(m_creature->getVictim(), SPELL_MANA_BURN);
+ ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd
+ }
+ }else ManaBurnTimer -= diff;
+
+ if(PlayerGUID) // start: support for quest 10190
+ {
+ Unit* target = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if(target && !Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && ((Player*)target)->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE)
{
- DoCast(target, SPELL_MANA_BURN);
- ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd
+ DoTextEmote(EMOTE_WEAK, 0);
+ Weak = true;
}
- }else ManaBurnTimer -= diff;
-
- if(!Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && target->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) // start: support for quest 10190
- {
- DoTextEmote(EMOTE_WEAK, 0);
- Weak = true;
- }
- if(Weak && m_creature->HasAura(34219, 0))
- {
- Health = m_creature->GetHealth(); // get the normal mob's data
- Level = m_creature->getLevel();
-
+ if(Weak && !Drained && m_creature->HasAura(34219, 0))
+ {
+ Drained = true;
+
+ Health = m_creature->GetHealth(); // get the normal mob's data
+ Level = m_creature->getLevel();
+
m_creature->AttackStop(); // delete the normal mob
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
m_creature->RemoveCorpse();
-
+
Creature* DrainedPhaseHunter = NULL;
-
+
if(!DrainedPhaseHunter)
- DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob
-
+ DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob
+
if(DrainedPhaseHunter)
{
DrainedPhaseHunter->SetLevel(Level); // set the summoned mob's data
DrainedPhaseHunter->SetHealth(Health);
+ DrainedPhaseHunter->AddThreat(target, 10000.0f);
DrainedPhaseHunter->AI()->AttackStart(target);
- }
- } // end: support for quest 10190
+ }
+ }
+ }// end: support for quest 10190
DoMeleeAttackIfReady();
}
-
};
CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature)
@@ -882,6 +890,121 @@ CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature)
}
/*######
+## npc_bessy
+######*/
+
+#define Q_ALMABTRIEB 10337
+#define N_THADELL 20464
+#define SPAWN_FIRST 20512
+#define SPAWN_SECOND 19881
+#define SAY_THADELL_1 "Bessy, is that you?"
+#define SAY_THADELL_2 "Thank you for bringing back my Bessy, $N. I couldn't live without her!"
+
+struct TRINITY_DLL_DECL npc_bessyAI : public npc_escortAI
+{
+
+ npc_bessyAI(Creature *c) : npc_escortAI(c) {Reset();}
+
+ bool Completed;
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
+ ((Player*)player)->FailQuest(Q_ALMABTRIEB);
+ }
+ }
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if (!player)
+ return;
+
+ switch(i)
+ {
+ case 3: //first spawn
+ m_creature->SummonCreature(SPAWN_FIRST, 2449.67, 2183.11, 96.85, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, 2449.53, 2184.43, 96.36, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, 2449.85, 2186.34, 97.57, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+
+ case 7:
+ m_creature->SummonCreature(SPAWN_SECOND, 2309.64, 2186.24, 92.25, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_SECOND, 2309.25, 2183.46, 91.75, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+
+ case 12:
+ if (player)
+ {
+ ((Player*)player)->GroupEventHappens(Q_ALMABTRIEB, m_creature);
+ Completed = true;
+ }
+ {Unit* Thadell = FindCreature(N_THADELL, 30);
+ if(Thadell)
+ ((Creature*)Thadell)->Say(SAY_THADELL_1, LANG_UNIVERSAL, NULL);}break;
+ case 13:
+ {Unit* Thadell = FindCreature(N_THADELL, 30);
+ if(Thadell)
+ ((Creature*)Thadell)->Say(SAY_THADELL_2, LANG_UNIVERSAL, NULL);}break;
+ }
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+
+ void Aggro(Unit* who){}
+
+ void Reset()
+ {
+ Completed = false;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+
+};
+
+bool QuestAccept_npc_bessy(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == Q_ALMABTRIEB)
+ {
+ creature->setFaction(113);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_bessy(Creature *_Creature)
+{
+ npc_bessyAI* bessyAI = new npc_bessyAI(_Creature);
+
+ bessyAI->AddWaypoint(0, 2488.77, 2184.89, 104.64);
+ bessyAI->AddWaypoint(1, 2478.72, 2184.77, 98.58);
+ bessyAI->AddWaypoint(2, 2473.52, 2184.71, 99.00);
+ bessyAI->AddWaypoint(3, 2453.15, 2184.96, 97.09,4000);
+ bessyAI->AddWaypoint(4, 2424.18, 2184.15, 94.11);
+ bessyAI->AddWaypoint(5, 2413.18, 2184.15, 93.42);
+ bessyAI->AddWaypoint(6, 2402.02, 2183.90, 87.59);
+ bessyAI->AddWaypoint(7, 2333.31, 2181.63, 90.03,4000);
+ bessyAI->AddWaypoint(8, 2308.73, 2184.34, 92.04);
+ bessyAI->AddWaypoint(9, 2303.10, 2196.89, 94.94);
+ bessyAI->AddWaypoint(10, 2304.58, 2272.23, 96.67);
+ bessyAI->AddWaypoint(11, 2297.09, 2271.40, 95.16);
+ bessyAI->AddWaypoint(12, 2297.68, 2266.79, 95.07,4000);
+ bessyAI->AddWaypoint(13, 2297.67, 2266.76, 95.07,4000);
+
+ return (CreatureAI*)bessyAI;
+}
+
+/*######
##
######*/
@@ -932,4 +1055,10 @@ void AddSC_netherstorm()
newscript->Name = "mob_phase_hunter";
newscript->GetAI = &GetAI_mob_phase_hunter;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_bessy";
+ newscript->GetAI = &GetAI_npc_bessy;
+ newscript->pQuestAccept = &QuestAccept_npc_bessy;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
index 28f0c644726..a5ea8dd2226 100644
--- a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
@@ -17,11 +17,17 @@
/* ScriptData
SDName: Stonetalon_Mountains
SD%Complete: 95
-SDComment: Quest support: 6627 (Braug Dimspirits questions/'answers' might have more to it, need more info)
+SDComment: Quest support: 6627, 6523
SDCategory: Stonetalon Mountains
EndScriptData */
+/* ContentData
+npc_braug_dimspirit
+npc_kaya_flathoof
+EndContentData */
+
#include "precompiled.h"
+#include "../../npc/npc_escortAI.h"
/*######
## npc_braug_dimspirit
@@ -65,6 +71,115 @@ bool GossipSelect_npc_braug_dimspirit(Player *player, Creature *_Creature, uint3
}
/*######
+## npc_kaya_flathoof
+######*/
+
+#define SAY_START "Let's go before they find out I'm free!"
+#define SAY_AMBUSH "Look out! We're under attack!"
+#define SAY_END "Thank you for helping me. I know my way back from here."
+
+#define QUEST_PK 6523
+#define MOB_GB 11912
+#define MOB_GR 11910
+#define MOB_GS 11913
+
+struct TRINITY_DLL_DECL npc_kaya_flathoofAI : public npc_escortAI
+{
+ npc_kaya_flathoofAI(Creature* c) : npc_escortAI(c) {Reset();}
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if(!player)
+ return;
+
+ switch(i)
+ {
+ case 22:
+ DoSay(SAY_AMBUSH, LANG_UNIVERSAL, NULL);
+ m_creature->SummonCreature(MOB_GB, -48.53, -503.34, -46.31, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(MOB_GR, -38.85, -503.77, -45.90, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(MOB_GS, -36.37, -496.23, -45.71, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 23: m_creature->SetInFront(player);
+ DoSay(SAY_END, LANG_UNIVERSAL, player, true);
+ if (player && player->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)player)->GroupEventHappens(QUEST_PK, m_creature);
+ break;
+ }
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+
+ void Reset(){}
+
+ void Aggro(Unit* who){}
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+ if (player)
+ ((Player*)player)->FailQuest(QUEST_PK);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+bool QuestAccept_npc_kaya_flathoof(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == QUEST_PK)
+ {
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
+ creature->Say(SAY_START, LANG_UNIVERSAL, NULL);
+ creature->setFaction(113);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_kaya_flathoofAI(Creature *_Creature)
+{
+ npc_kaya_flathoofAI* thisAI = new npc_kaya_flathoofAI(_Creature);
+
+ thisAI->AddWaypoint(0, 122.37, -345.80, 3.59);
+ thisAI->AddWaypoint(1, 113.69, -350.01, 4.54);
+ thisAI->AddWaypoint(2, 107.32, -353.09, 3.33);
+ thisAI->AddWaypoint(3, 99.25, -342.43, 2.87);
+ thisAI->AddWaypoint(4, 111.19, -315.60, 3.71);
+ thisAI->AddWaypoint(5, 109.99, -293.92, 5.16);
+ thisAI->AddWaypoint(6, 104.59, -268.27, 4.78);
+ thisAI->AddWaypoint(7, 82.80, -247.28, 5.73);
+ thisAI->AddWaypoint(8, 66.44, -245.99, 5.85);
+ thisAI->AddWaypoint(9, 34.36, -246.01, 5.97);
+ thisAI->AddWaypoint(10, 13.24, -245.61, 5.25);
+ thisAI->AddWaypoint(11, -10.27, -248.66, 4.69);
+ thisAI->AddWaypoint(12, -26.07, -262.76, 0.01);
+ thisAI->AddWaypoint(13, -33.15, -282.03, -4.12);
+ thisAI->AddWaypoint(14, -28.42, -315.52, -8.56);
+ thisAI->AddWaypoint(15, -32.05, -339.34, -10.84);
+ thisAI->AddWaypoint(16, -35.22, -358.11, -16.20);
+ thisAI->AddWaypoint(17, -51.57, -391.63, -24.85);
+ thisAI->AddWaypoint(18, -58.58, -409.08, -29.97);
+ thisAI->AddWaypoint(19, -60.37, -441.23, -36.80);
+ thisAI->AddWaypoint(20, -59.03, -476.39, -44.98);
+ thisAI->AddWaypoint(21, -53.18, -490.31, -46.11);
+ thisAI->AddWaypoint(22, -43.77, -497.99, -46.13, 3000);// summon
+ thisAI->AddWaypoint(23, -41.77, -518.15, -46.13, 5000);//end
+
+ return (CreatureAI*)thisAI;
+}
+
+/*######
## AddSC
######*/
@@ -77,4 +192,10 @@ void AddSC_stonetalon_mountains()
newscript->pGossipHello = &GossipHello_npc_braug_dimspirit;
newscript->pGossipSelect = &GossipSelect_npc_braug_dimspirit;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_kaya_flathoof";
+ newscript->GetAI = &GetAI_npc_kaya_flathoofAI;
+ newscript->pQuestAccept = &QuestAccept_npc_kaya_flathoof;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
index 90f680cf82a..6cf663616bf 100644
--- a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
+++ b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Tanaris
SD%Complete: 80
-SDComment: Quest support: 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor
+SDComment: Quest support: 2954, 4005, 10277, 648, 10279(Special flight path). Noggenfogger vendor
SDCategory: Tanaris
EndScriptData */
@@ -27,6 +27,7 @@ npc_custodian_of_time
npc_marin_noggenfogger
npc_steward_of_time
npc_stone_watcher_of_norgannon
+npc_OOX17
EndContentData */
#include "precompiled.h"
@@ -366,6 +367,208 @@ bool GossipSelect_npc_stone_watcher_of_norgannon(Player *player, Creature *_Crea
}
/*######
+## npc_OOX17
+######*/
+
+#define Q_OOX17 648
+#define SPAWN_FIRST 7803
+#define SPAWN_SECOND_1 5617
+#define SPAWN_SECOND_2 7805
+#define SAY_SCOFF -1060004
+#define SAY_CHICKEN_ACC -1060000
+#define SAY_CHICKEN_AGGRO_1 -1060001
+#define SAY_CHICKEN_AGGRO_2 -1060002
+#define SAY_CHICKEN_AMB -1060003
+#define SAY_CHICKEN_COMP -1060005
+
+struct TRINITY_DLL_DECL npc_OOX17AI : public npc_escortAI
+{
+ npc_OOX17AI(Creature *c) : npc_escortAI(c) {Reset();}
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if (!player)
+ return;
+
+ switch(i) {
+ case 23:
+ m_creature->SummonCreature(SPAWN_FIRST, -8350.96, -4445.79, 10.10, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, -8355.96, -4447.79, 10.10, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_FIRST, -8353.96, -4442.79, 10.10, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL);
+ break;
+
+ case 56:
+ m_creature->SummonCreature(SPAWN_SECOND_1, -7510.07, -4795.50, 9.35, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_SECOND_2, -7515.07, -4797.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->SummonCreature(SPAWN_SECOND_2, -7518.07, -4792.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL);
+ {Unit* scoff = FindCreature(SPAWN_SECOND_2, 30);
+ if(scoff)
+ ((Creature*)scoff)->Say(SAY_SCOFF, LANG_UNIVERSAL, NULL);}break;
+ break;
+
+ case 86:
+ if (player)
+ {
+ m_creature->Say(SAY_CHICKEN_COMP, LANG_UNIVERSAL, NULL);
+ ((Player*)player)->GroupEventHappens(Q_OOX17, m_creature);
+ }
+ break;
+ }
+ }
+
+ void Reset(){}
+
+ void Aggro(Unit* who)
+ {
+ switch (rand()%2) {
+ case 0:
+ m_creature->Say(SAY_CHICKEN_AGGRO_1, LANG_UNIVERSAL, 0);
+ break;
+ case 1:
+ m_creature->Say(SAY_CHICKEN_AGGRO_2, LANG_UNIVERSAL, 0);
+ break;
+ }
+
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
+ ((Player*)player)->FailQuest(Q_OOX17);
+ }
+ }
+
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
+ return;
+ }
+ };
+
+bool QuestAccept_npc_OOX17(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == Q_OOX17)
+ {
+ creature->setFaction(113);
+ creature->SetHealth(creature->GetMaxHealth());
+ creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ creature->Say(SAY_CHICKEN_ACC, LANG_UNIVERSAL, NULL);
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
+
+ }
+ return true;
+}
+
+CreatureAI* GetAI_npc_OOX17(Creature *_Creature)
+{
+ npc_OOX17AI* OOX17AI = new npc_OOX17AI(_Creature);
+
+ OOX17AI->AddWaypoint(0, -8843.73, -4374.44, 43.71);
+ OOX17AI->AddWaypoint(1, -8834.68, -4373.88, 45.71);
+ OOX17AI->AddWaypoint(2, -8832.93, -4373.85, 45.67);
+ OOX17AI->AddWaypoint(3, -8829.21, -4373.72, 44.14);
+ OOX17AI->AddWaypoint(4, -8825.10, -4373.56, 41.44);
+ OOX17AI->AddWaypoint(5, -8818.88, -4372.75, 36.43);
+ OOX17AI->AddWaypoint(6, -8803.37, -4369.68, 30.06);
+ OOX17AI->AddWaypoint(7, -8786.68, -4366.18, 23.91);
+ OOX17AI->AddWaypoint(8, -8764.97, -4366.94, 25.23);
+ OOX17AI->AddWaypoint(9, -8745.49, -4363.16, 22.80);
+ OOX17AI->AddWaypoint(10, -8724.13, -4353.55, 20.72);
+ OOX17AI->AddWaypoint(11, -8706.77, -4346.14, 16.12);
+ OOX17AI->AddWaypoint(12, -8688.27, -4372.85, 13.64);
+ OOX17AI->AddWaypoint(13, -8668.76, -4380.38, 11.69);
+ OOX17AI->AddWaypoint(14, -8645.19, -4388.62, 12.56);
+ OOX17AI->AddWaypoint(15, -8614.73, -4398.60, 9.86);
+ OOX17AI->AddWaypoint(16, -8560.33, -4411.27, 13.17);
+ OOX17AI->AddWaypoint(17, -8536.45, -4416.49, 11.84);
+ OOX17AI->AddWaypoint(18, -8503.48, -4423.70, 13.59);
+ OOX17AI->AddWaypoint(19, -8471.91, -4430.60, 9.56);
+ OOX17AI->AddWaypoint(20, -8441.36, -4435.31, 9.40);
+ OOX17AI->AddWaypoint(21, -8403.41, -4441.16, 11.83);
+ OOX17AI->AddWaypoint(22, -8371.24, -4446.13, 9.47);
+ OOX17AI->AddWaypoint(23, -8353.96, -4448.79, 10.10); //Scorpid
+ OOX17AI->AddWaypoint(24, -8336.40, -4446.39, 8.98);
+ OOX17AI->AddWaypoint(25, -8303.78, -4441.96, 11.89);
+ OOX17AI->AddWaypoint(26, -8272.20, -4433.31, 9.60);
+ OOX17AI->AddWaypoint(27, -8224.76, -4419.39, 13.03);
+ OOX17AI->AddWaypoint(28, -8193.31, -4406.04, 10.17);
+ OOX17AI->AddWaypoint(29, -8155.65, -4397.74, 8.99);
+ OOX17AI->AddWaypoint(30, -8129.25, -4394.57, 10.92);
+ OOX17AI->AddWaypoint(31, -8104.86, -4399.03, 8.93);
+ OOX17AI->AddWaypoint(32, -8063.15, -4423.40, 10.07);
+ OOX17AI->AddWaypoint(33, -8032.15, -4443.47, 9.97);
+ OOX17AI->AddWaypoint(34, -8015.39, -4454.33, 9.39);
+ OOX17AI->AddWaypoint(35, -7981.64, -4482.44, 10.32);
+ OOX17AI->AddWaypoint(36, -7958.83, -4503.98, 9.69);
+ OOX17AI->AddWaypoint(37, -7932.45, -4528.91, 10.08);
+ OOX17AI->AddWaypoint(38, -7904.09, -4566.67, 12.59);
+ OOX17AI->AddWaypoint(39, -7883.33, -4593.91, 12.15);
+ OOX17AI->AddWaypoint(40, -7862.83, -4624.53, 10.21);
+ OOX17AI->AddWaypoint(41, -7840.79, -4654.26, 9.45);
+ OOX17AI->AddWaypoint(42, -7826.17, -4673.99, 10.61);
+ OOX17AI->AddWaypoint(43, -7807.86, -4698.69, 11.24);
+ OOX17AI->AddWaypoint(44, -7793.88, -4717.55, 10.48);
+ OOX17AI->AddWaypoint(45, -7778.68, -4738.05, 8.89);
+ OOX17AI->AddWaypoint(46, -7746.42, -4780.39, 9.84);
+ OOX17AI->AddWaypoint(47, -7724.11, -4772.75, 10.28);
+ OOX17AI->AddWaypoint(48, -7697.98, -4763.80, 9.52);
+ OOX17AI->AddWaypoint(49, -7665.33, -4752.62, 10.56);
+ OOX17AI->AddWaypoint(50, -7641.47, -4750.33, 8.94);
+ OOX17AI->AddWaypoint(51, -7620.08, -4753.96, 8.93);
+ OOX17AI->AddWaypoint(52, -7603.15, -4757.53, 9.06);
+ OOX17AI->AddWaypoint(53, -7579.43, -4767.07, 8.93);
+ OOX17AI->AddWaypoint(54, -7558.51, -4779.01, 9.64);
+ OOX17AI->AddWaypoint(55, -7536.40, -4789.32, 8.92);
+ OOX17AI->AddWaypoint(56, -7512.07, -4793.50, 9.35); //Wastewander
+ OOX17AI->AddWaypoint(57, -7490.79, -4788.80, 10.53);
+ OOX17AI->AddWaypoint(58, -7469.10, -4785.11, 10.42);
+ OOX17AI->AddWaypoint(59, -7453.18, -4782.41, 9.15);
+ OOX17AI->AddWaypoint(60, -7426.27, -4777.83, 9.54);
+ OOX17AI->AddWaypoint(61, -7393.84, -4770.19, 12.57);
+ OOX17AI->AddWaypoint(62, -7367.25, -4764.17, 11.92);
+ OOX17AI->AddWaypoint(63, -7341.00, -4752.11, 10.17);
+ OOX17AI->AddWaypoint(64, -7321.62, -4744.97, 11.58);
+ OOX17AI->AddWaypoint(65, -7302.35, -4744.35, 11.97);
+ OOX17AI->AddWaypoint(66, -7281.00, -4743.66, 11.21);
+ OOX17AI->AddWaypoint(67, -7258.33, -4742.93, 9.64);
+ OOX17AI->AddWaypoint(68, -7236.70, -4742.24, 10.16);
+ OOX17AI->AddWaypoint(69, -7217.52, -4743.87, 10.79);
+ OOX17AI->AddWaypoint(70, -7201.86, -4746.32, 9.58);
+ OOX17AI->AddWaypoint(71, -7182.01, -4749.41, 9.09);
+ OOX17AI->AddWaypoint(72, -7159.61, -4752.90, 9.52);
+ OOX17AI->AddWaypoint(73, -7139.58, -4756.02, 9.53);
+ OOX17AI->AddWaypoint(74, -7122.60, -4754.91, 9.66);
+ OOX17AI->AddWaypoint(75, -7101.06, -4753.87, 8.92);
+ OOX17AI->AddWaypoint(76, -7082.79, -4752.99, 9.97);
+ OOX17AI->AddWaypoint(77, -7061.81, -4751.98, 9.26);
+ OOX17AI->AddWaypoint(78, -7035.12, -4754.39, 9.19);
+ OOX17AI->AddWaypoint(79, -7013.90, -4758.64, 10.28);
+ OOX17AI->AddWaypoint(80, -7001.71, -4769.73, 10.59);
+ OOX17AI->AddWaypoint(81, -6984.95, -4788.61, 9.30);
+ OOX17AI->AddWaypoint(82, -6970.41, -4788.77, 9.42);
+ OOX17AI->AddWaypoint(83, -6957.16, -4788.92, 6.26);
+ OOX17AI->AddWaypoint(84, -6951.29, -4802.73, 4.45);
+ OOX17AI->AddWaypoint(85, -6944.81, -4816.58, 1.60);
+ OOX17AI->AddWaypoint(86, -6942.06, -4839.40, 0.66,5000);
+
+ return (CreatureAI*)OOX17AI;
+}
+
+/*######
## AddSC
######*/
@@ -401,4 +604,10 @@ void AddSC_tanaris()
newscript->pGossipHello = &GossipHello_npc_stone_watcher_of_norgannon;
newscript->pGossipSelect = &GossipSelect_npc_stone_watcher_of_norgannon;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_OOX17";
+ newscript->GetAI = &GetAI_npc_OOX17;
+ newscript->pQuestAccept = &QuestAccept_npc_OOX17;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
index 9b2dc13ac20..a5ba4abfd9a 100644
--- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
+++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: Undercity
SD%Complete: 95
-SDComment: Quest support: 6628(Parqual Fintallas questions/'answers' might have more to it, need more info), 9180(post-event).
+SDComment: Quest support: 6628, 9180(post-event).
SDCategory: Undercity
EndScriptData */
diff --git a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
index 51cb2b4456d..5d1bc072867 100644
--- a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
+++ b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
@@ -126,8 +126,9 @@ bool QuestAccept_npc_ame(Player* player, Creature* creature, Quest const* quest)
{
((npc_escortAI*)(creature->AI()))->Start(false, true, false, player->GetGUID());
DoScriptText(SAY_READY, creature, player);
+ creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
// Change faction so mobs attack
- creature->setFaction(775);
+ creature->setFaction(113);
}
return true;
}
diff --git a/src/game/BattleGroundAV.cpp b/src/game/BattleGroundAV.cpp
index 27cd169ffc3..6b892a0fa5d 100644
--- a/src/game/BattleGroundAV.cpp
+++ b/src/game/BattleGroundAV.cpp
@@ -125,7 +125,7 @@ void BattleGroundAV::HandleQuestComplete(uint32 questid, Player *player)
return;//maybe we should log this, cause this must be a cheater or a big bug
uint8 team = GetTeamIndexByTeamId(player->GetTeam());
//TODO add reputation, events (including quest not available anymore, next quest availabe, go/npc de/spawning)and maybe honor
- sLog.outError("BG_AV Quest %i completed",questid);
+ sLog.outDebug("BG_AV Quest %i completed",questid);
switch(questid)
{
case AV_QUEST_A_SCRAPS1:
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 7556e9e7c86..14c78201999 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -473,7 +473,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
SendPacket( &data );
std::string IP_str = GetRemoteAddress();
- sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
+ sLog.outDetail("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
}
@@ -523,7 +523,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
return;
std::string IP_str = GetRemoteAddress();
- sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
+ sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
if(sLog.IsOutCharDump()) // optimize GetPlayerDump call
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 2b7b8fbbe41..300bb3cf3e8 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -443,6 +443,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
{ "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
+ { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
//{ TODO: fix or remove this commands
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index 2626ebeb3ae..e83aef41c5b 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -205,6 +205,7 @@ class ChatHandler
bool HandleNpcUnFollowCommand(const char* args);
bool HandleNpcWhisperCommand(const char* args);
bool HandleNpcYellCommand(const char* args);
+ bool HandleNpcAddFormationCommand(const char* args);
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp
index 17084dd3ebf..9ceed9024c4 100644
--- a/src/game/GameEvent.cpp
+++ b/src/game/GameEvent.cpp
@@ -1016,7 +1016,7 @@ uint32 GameEvent::Update() // return the next e
nextEventDelay = 0;
for(std::set<uint16>::iterator itr = deactivate.begin(); itr != deactivate.end(); ++itr)
StopEvent(*itr);
- sLog.outBasic("Next game event check in %u seconds.", nextEventDelay + 1);
+ sLog.outDetail("Next game event check in %u seconds.", nextEventDelay + 1);
return (nextEventDelay + 1) * 1000; // Add 1 second to be sure event has started/stopped at next call
}
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index 8afac50da13..8254bf88bb8 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -295,12 +295,14 @@ bool Group::AddMember(const uint64 &guid, const char* name)
uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method)
{
+ BroadcastGroupUpdate();
+
// remove member and change leader (if need) only if strong more 2 members _before_ member remove
if(GetMembersCount() > (isBGGroup() ? 1 : 2)) // in BG group case allow 1 members group
{
bool leaderChanged = _removeMember(guid);
- Player *player = objmgr.GetPlayer( guid );
+ Player *player = objmgr.GetPlayer( guid ); // FG: TODO: could be removed, its just here for consistency
if (player)
{
WorldPacket data;
@@ -1521,3 +1523,20 @@ void Group::_homebindIfInstance(Player *player)
player->m_InstanceValid = false;
}
}
+
+void Group::BroadcastGroupUpdate(void)
+{
+ // FG: HACK: force flags update on group leave - for values update hack
+ // -- not very efficient but safe
+ for(member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
+ {
+
+ Player *pp = objmgr.GetPlayer(citr->guid);
+ if(pp && pp->IsInWorld())
+ {
+ pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2);
+ pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE);
+ DEBUG_LOG("-- Forced group value update for '%s'", pp->GetName());
+ }
+ }
+} \ No newline at end of file
diff --git a/src/game/Group.h b/src/game/Group.h
index 5edc99f8c0c..aef5a8619af 100644
--- a/src/game/Group.h
+++ b/src/game/Group.h
@@ -331,6 +331,9 @@ class TRINITY_DLL_SPEC Group
InstanceGroupBind* GetBoundInstance(uint32 mapid, uint8 difficulty);
BoundInstancesMap& GetBoundInstances(uint8 difficulty) { return m_boundInstances[difficulty]; }
+ // FG: evil hacks
+ void BroadcastGroupUpdate(void);
+
protected:
bool _addMember(const uint64 &guid, const char* name, bool isAssistant=false);
bool _addMember(const uint64 &guid, const char* name, bool isAssistant, uint8 group);
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index ab6b8d4a939..5a74550c12a 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -216,6 +216,8 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
uint8 subgroup = group->GetMemberGroup(GetPlayer()->GetGUID());
GetPlayer()->SetGroup(group, subgroup);
+
+ group->BroadcastGroupUpdate();
}
void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
@@ -724,8 +726,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura = player->GetVisibleAura(i);
*data << uint32(updatedAura);
*data << uint8(1);
- if(!updatedAura)
- player->UnsetAuraUpdateMask(i);
+ //TODO: find a safe place to do this cleanup
+ //if(!updatedAura)
+ //player->UnsetAuraUpdateMask(i);
}
}
}
@@ -808,8 +811,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura = pet->GetVisibleAura(i);
*data << uint32(updatedAura);
*data << uint8(1);
- if(!updatedAura)
- pet->UnsetAuraUpdateMask(i);
+ //TODO: find a safe place to do this cleanup
+ //if(!updatedAura)
+ //pet->UnsetAuraUpdateMask(i);
}
}
}
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index ccd5a4d558c..c39b573e24a 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -645,14 +645,14 @@ void Item::AddToUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
- sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
+ sLog.outDebug("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog.outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
@@ -671,14 +671,14 @@ void Item::RemoveFromUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
- sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
+ sLog.outDebug("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog.outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index a54a66300be..ebf17571b35 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -4366,3 +4366,49 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args)
return true;
}
+
+bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
+{
+ if (!*args)
+ return false;
+
+ uint32 leaderGUID = (uint32) atoi((char*)args);
+ Creature *pCreature = getSelectedCreature();
+
+ if(!pCreature || !pCreature->GetDBTableGUIDLow())
+ {
+ SendSysMessage(LANG_SELECT_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 lowguid = pCreature->GetDBTableGUIDLow();
+ if(pCreature->GetFormationID())
+ {
+ PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormationID());
+ return false;
+ }
+
+ if (!lowguid)
+ return false;
+
+ Player *chr = m_session->GetPlayer();
+ FormationMember *group_member;
+
+ group_member = new FormationMember;
+ group_member->follow_angle = pCreature->GetAngle(chr) - chr->GetOrientation();
+ group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2)));
+ group_member->memberGUID = lowguid;
+ group_member->leaderGUID = leaderGUID;
+ group_member->groupAI = 0;
+
+ CreatureGroupMap[lowguid] = group_member;
+ pCreature->SearchFormation();
+
+ WorldDatabase.PExecuteLog("INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`) VALUES ('%u','%u','%f', '%f', '%u')",
+ leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
+
+ PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID);
+
+ return true;
+ }
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index 19de60c6b53..a99208e63bd 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -328,9 +328,9 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
// recheck
CHECK_PACKET_SIZE(recv_data,8+4+1);
- sLog.outBasic("reading string");
+ sLog.outDebug("reading string");
recv_data >> code;
- sLog.outBasic("string read: %s", code.c_str());
+ sLog.outDebug("string read: %s", code.c_str());
}
Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_NONE);
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 226129c392d..50ed59d2486 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -653,6 +653,38 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
else
*data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_OTHER_TAGGER);
}
+ // FG: pretend that OTHER players in own group are friendly ("blue")
+ else if(index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE)
+ {
+ bool ch = false;
+ if(target->GetTypeId() == TYPEID_PLAYER && GetTypeId() == TYPEID_PLAYER && target != this)
+ {
+ if(target->IsInSameGroupWith((Player*)this) || target->IsInSameRaidWith((Player*)this))
+ {
+ if(index == UNIT_FIELD_BYTES_2)
+ {
+ DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
+ *data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !!
+ ch = true;
+ }
+ else if(index == UNIT_FIELD_FACTIONTEMPLATE)
+ {
+ FactionTemplateEntry const *ft1, *ft2;
+ ft1 = ((Player*)this)->getFactionTemplateEntry();
+ ft2 = ((Player*)target)->getFactionTemplateEntry();
+ if(ft1 && ft2 && !ft1->IsFriendlyTo(*ft2))
+ {
+ uint32 faction = ((Player*)target)->getFaction(); // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
+ DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (faction %u)", target->GetName(), ((Player*)this)->GetName(), faction);
+ *data << uint32(faction);
+ ch = true;
+ }
+ }
+ }
+ }
+ if(!ch)
+ *data << m_uint32Values[ index ];
+ }
else
{
// send in current format (float as float, uint32 as uint32)
@@ -1324,6 +1356,19 @@ void WorldObject::SendPlaySound(uint32 Sound, bool OnlySelf)
SendMessageToSet( &data, true ); // ToSelf ignored in this case
}
+void Object::ForceValuesUpdateAtIndex(uint32 i)
+{
+ m_uint32Values_mirror[i] = GetUInt32Value(i) + 1; // makes server think the field changed
+ if(m_inWorld)
+ {
+ if(!m_objectUpdated)
+ {
+ ObjectAccessor::Instance().AddUpdateObject(this);
+ m_objectUpdated = true;
+ }
+ }
+}
+
namespace Trinity
{
class MessageChatLocaleCacheDo
diff --git a/src/game/Object.h b/src/game/Object.h
index 815111eb91b..2e29b4daec1 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -302,6 +302,10 @@ class TRINITY_DLL_SPEC Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
+
+ // FG: some hacky helpers
+ void ForceValuesUpdateAtIndex(uint32);
+
protected:
Object ( );
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 834362a0d5c..6c77138c38c 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -736,10 +736,10 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
}
uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET);
- sLog.outBasic("SetInstanceID()");
+ sLog.outDebug("SetInstanceID()");
SetInstanceId(creature->GetInstanceId());
- sLog.outBasic("Create pet");
+ sLog.outDebug("Create pet");
uint32 pet_number = objmgr.GeneratePetNumber();
if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number))
return false;
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 6ee750e6e83..182bacf8ee8 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3371,7 +3371,7 @@ void Aura::HandleModStealth(bool apply, bool Real)
Unit::AuraList const& mDummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
{
- if ((*i)->GetSpellProto()->SpellIconID == 2114)
+ if ((*i)->GetSpellProto()->SpellIconID == 2114 && Real)
{
if (apply)
{
diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp
index 58a18896e9f..dc3bd020ccf 100644
--- a/src/game/TradeHandler.cpp
+++ b/src/game/TradeHandler.cpp
@@ -536,7 +536,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
return;
}
- if(pOther->GetTeam() !=_player->GetTeam() )
+ if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam() )
{
SendTradeStatus(TRADE_STATUS_WRONG_FACTION);
return;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 54d0f54c88f..9b41f52e124 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -382,9 +382,9 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z,
float combat_reach = GetCombatReach();
if(combat_reach < 0.1) // sometimes bugged for players
{
- sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach);
- if(GetTypeId() == TYPEID_UNIT)
- sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
+ //sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach);
+ // if(GetTypeId() == TYPEID_UNIT)
+ // sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
combat_reach = DEFAULT_COMBAT_REACH;
}
uint32 attacker_number = getAttackers().size();
@@ -3927,6 +3927,11 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
Aura* Aur = i->second;
SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
+ // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
+ // remove aura from list before to prevent deleting it before
+ m_Auras.erase(i);
+ ++m_removedAuras; // internal count used by unit update
+
Unit* caster = NULL;
if (IsSingleTargetSpell(AurSpellInfo))
{
@@ -3946,22 +3951,20 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
// remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
if (Aur->GetModifier()->m_auraname < TOTAL_AURAS)
{
- m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second);
- if((*i).second->GetSpellProto()->AuraInterruptFlags)
+ m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur);
+
+ if(Aur->GetSpellProto()->AuraInterruptFlags)
{
- m_interruptableAuras.remove((*i).second);
+ m_interruptableAuras.remove(Aur);
UpdateInterruptMask();
}
- if((*i).second->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
- m_ccAuras.remove((*i).second);
+
+ if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ m_ccAuras.remove(Aur);
}
// Set remove mode
Aur->SetRemoveMode(mode);
- // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
- // remove aura from list before to prevent deleting it before
- m_Auras.erase(i);
- ++m_removedAuras; // internal count used by unit update
// Statue unsummoned at aura remove
Totem* statue = NULL;
@@ -3982,12 +3985,12 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
{
- for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
+ for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
if(spell_triggered < 0)
- RemoveAurasDueToSpell(-(*i));
+ RemoveAurasDueToSpell(-(*itr));
else if(Unit* caster = Aur->GetCaster())
- CastSpell(this, *i, true, 0, 0, caster->GetGUID());
+ CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
}
}
@@ -11251,6 +11254,8 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo)
{
uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT);
+ if(target_guid == GetGUID())
+ return;
if(!IS_UNIT_GUID(target_guid))
return;
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 8861005e55c..82821f44544 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -612,6 +612,7 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL] = sConfig.GetBoolDefault("AllowTwoSide.Interaction.Mail",false);
m_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST] = sConfig.GetBoolDefault("AllowTwoSide.WhoList", false);
m_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND] = sConfig.GetBoolDefault("AllowTwoSide.AddFriend", false);
+ m_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfig.GetBoolDefault("AllowTwoSide.trade", false);
m_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfig.GetIntDefault("StrictPlayerNames", 0);
m_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfig.GetIntDefault("StrictCharterNames", 0);
m_configs[CONFIG_STRICT_PET_NAMES] = sConfig.GetIntDefault("StrictPetNames", 0);
@@ -736,7 +737,7 @@ void World::LoadConfigSettings(bool reload)
{
sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],0);
- m_configs[CONFIG_MAX_ARENA_POINTS] = 0;
+ m_configs[CONFIG_START_ARENA_POINTS] = 0;
}
else if(m_configs[CONFIG_START_ARENA_POINTS] > m_configs[CONFIG_MAX_ARENA_POINTS])
{
@@ -1360,7 +1361,7 @@ void World::SetInitialWorldSettings()
exit(1);
///- Initialize game time and timers
- sLog.outString( "DEBUG:: Initialize game time and timers" );
+ sLog.outDebug( "DEBUG:: Initialize game time and timers" );
m_gameTime = time(NULL);
m_startTime=m_gameTime;
@@ -1505,7 +1506,7 @@ void World::Update(time_t diff)
{
if(m_updateTimeSum > m_configs[CONFIG_INTERVAL_LOG_UPDATE])
{
- sLog.outString("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount());
+ sLog.outBasic("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount());
m_updateTimeSum = m_updateTime;
m_updateTimeCount = 1;
}
diff --git a/src/game/World.h b/src/game/World.h
index 76fd396d5b6..c684ac11e96 100644
--- a/src/game/World.h
+++ b/src/game/World.h
@@ -96,6 +96,7 @@ enum WorldConfigs
CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
+ CONFIG_ALLOW_TWO_SIDE_TRADE,
CONFIG_STRICT_PLAYER_NAMES,
CONFIG_STRICT_CHARTER_NAMES,
CONFIG_STRICT_PET_NAMES,
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index 5dc8c4cddb3..a25d05567b3 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -939,7 +939,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
SendPacket (packet);
- sLog.outBasic ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
+ sLog.outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
return -1;
}
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp
index c1484fede8e..ed526f497c3 100644
--- a/src/trinitycore/Master.cpp
+++ b/src/trinitycore/Master.cpp
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
@@ -408,7 +408,7 @@ bool Master::_StartDB()
sLog.outError("Database not specified in configuration file");
return false;
}
- sLog.outString("World Database: %s", dbstring.c_str());
+ sLog.outDetail("World Database: %s", dbstring.c_str());
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
@@ -422,7 +422,7 @@ bool Master::_StartDB()
sLog.outError("Character Database not specified in configuration file");
return false;
}
- sLog.outString("Character Database: %s", dbstring.c_str());
+ sLog.outDetail("Character Database: %s", dbstring.c_str());
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
@@ -439,7 +439,7 @@ bool Master::_StartDB()
}
///- Initialise the login database
- sLog.outString("Login Database: %s", dbstring.c_str() );
+ sLog.outDetail("Login Database: %s", dbstring.c_str() );
if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index 91b0209acd4..af81a84038f 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -670,6 +670,7 @@ AllowTwoSide.Interaction.Auction = 0
AllowTwoSide.Interaction.Mail = 0
AllowTwoSide.WhoList = 0
AllowTwoSide.AddFriend = 0
+AllowTwoSide.Trade = 0
TalentsInspecting = 1
###################################################################################################################