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-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index f33ee1ce9fc..79b07aa5b65 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -283,8 +283,12 @@ inline void Battleground::_CheckSafePositions(uint32 diff)
m_ValidStartPositionTimer = 0;
for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
+ {
if (Player* player = ObjectAccessor::FindPlayer(itr->first))
{
+ if (player->IsGameMaster())
+ continue;
+
Position pos = player->GetPosition();
Position const* startPos = GetTeamStartPosition(Battleground::GetTeamIndexByTeamId(player->GetBGTeam()));
if (pos.GetExactDistSq(startPos) > maxDist)
@@ -293,6 +297,7 @@ inline void Battleground::_CheckSafePositions(uint32 diff)
player->TeleportTo(GetMapId(), startPos->GetPositionX(), startPos->GetPositionY(), startPos->GetPositionZ(), startPos->GetOrientation());
}
}
+ }
}
}