diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/ScriptMgr.cpp | 2 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp | 361 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/naxxramas/instance_naxxramas.cpp | 8 |
3 files changed, 336 insertions, 35 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 4d7ed09fff4..849c4d64be5 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -389,6 +389,7 @@ extern void AddSC_boss_sapphiron(); extern void AddSC_boss_four_horsemen(); extern void AddSC_boss_faerlina(); extern void AddSC_boss_heigan(); +extern void AddSC_boss_gothik(); extern void AddSC_instance_naxxramas(); //Netherstorm @@ -1327,6 +1328,7 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf") AddSC_boss_sapphiron(); AddSC_boss_four_horsemen(); AddSC_boss_heigan(); + AddSC_boss_gothik(); AddSC_instance_naxxramas(); //Netherstorm diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp index 3a9c6a5b47a..7def6c370f4 100644 --- a/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp +++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp @@ -1,4 +1,4 @@ -/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or @@ -14,14 +14,8 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -/* ScriptData -SDName: Boss_Gothik -SD%Complete: 0 -SDComment: Placeholder -SDCategory: Naxxramas -EndScriptData */ - #include "precompiled.h" +#include "def_naxxramas.h" #define SAY_SPEECH -1533040 #define SAY_KILL -1533041 @@ -29,37 +23,336 @@ EndScriptData */ #define SAY_TELEPORT -1533043 //Gothik -#define SPELL_HARVESTSOUL 28679 -#define SPELL_SHADOWBOLT HEROIC(29317,56405) -#define SPELL_SOUL_SIPHON 43591 // cannot find the correct spell +#define SPELL_HARVEST_SOUL 28679 +#define SPELL_SHADOW_BOLT HEROIC(29317,56405) + +#define SPELL_INFORM_LIVE_TRAINEE 27892 +#define SPELL_INFORM_LIVE_KNIGHT 27928 +#define SPELL_INFORM_LIVE_RIDER 27935 +#define SPELL_INFORM_DEAD_TRAINEE 27915 +#define SPELL_INFORM_DEAD_KNIGHT 27931 +#define SPELL_INFORM_DEAD_RIDER 27937 + +#define MOB_LIVE_TRAINEE 16124 +#define MOB_LIVE_KNIGHT 16125 +#define MOB_LIVE_RIDER 16126 +#define MOB_DEAD_TRAINEE 16127 +#define MOB_DEAD_KNIGHT 16148 +#define MOB_DEAD_RIDER 16150 +#define MOB_DEAD_HORSE 16149 + +const struct Waves { uint32 entry, number, time; } +waves[] = +{ + {MOB_LIVE_TRAINEE, 2, 20000}, + {MOB_LIVE_TRAINEE, 2, 20000}, + {MOB_LIVE_TRAINEE, 2, 10000}, + {MOB_LIVE_KNIGHT, 1, 10000}, + {MOB_LIVE_TRAINEE, 2, 15000}, + {MOB_LIVE_KNIGHT, 1, 10000}, + {MOB_LIVE_TRAINEE, 2, 15000}, + {MOB_LIVE_TRAINEE, 2, 0}, + {MOB_LIVE_KNIGHT, 1, 10000}, + {MOB_LIVE_RIDER, 1, 10000}, + {MOB_LIVE_TRAINEE, 2, 5000}, + {MOB_LIVE_KNIGHT, 1, 15000}, + {MOB_LIVE_TRAINEE, 2, 0}, + {MOB_LIVE_RIDER, 1, 10000}, + {MOB_LIVE_KNIGHT, 2, 10000}, + {MOB_LIVE_TRAINEE, 2, 10000}, + {MOB_LIVE_RIDER, 1, 5000}, + {MOB_LIVE_KNIGHT, 1, 5000}, + {MOB_LIVE_TRAINEE, 2, 20000}, + {MOB_LIVE_TRAINEE, 2, 0}, + {MOB_LIVE_KNIGHT, 1, 0}, + {MOB_LIVE_RIDER, 1, 15000}, + {MOB_LIVE_TRAINEE, 2, 29000}, + {0, 0, 0}, +}; + +#define POS_Y_GATE -3360.78f + +enum Events +{ + EVENT_SUMMON = 1, + EVENT_HARVEST, + EVENT_BOLT, +}; + +#define POS_LIVE 3 +#define POS_DEAD 5 + +const float PosSummonLive[POS_LIVE][4] = +{ + {2669.7, -3430.9, 268.56, 1.6}, + {2692.0, -3430.9, 268.56, 1.6}, + {2714.1, -3430.9, 268.56, 1.6}, +}; + +const float PosSummonDead[POS_DEAD][4] = +{ + {2725.1, -3310.0, 268.85, 3.4}, + {2699.3, -3322.8, 268.60, 3.3}, + {2733.1, -3348.5, 268.84, 3.1}, + {2682.8, -3304.2, 268.85, 3.9}, + {2664.8, -3340.7, 268.23, 3.7}, +}; + +const float PosGround[4] = {2691.2, -3362.7, 267.68, 1.7}; +const float PosPlatform[4] = {2640.5, -3360.6, 285.26, 0}; + +struct TRINITY_DLL_DECL boss_gothikAI : public BossAI +{ + boss_gothikAI(Creature *c) : BossAI(c, BOSS_GOTHIK) {} + + uint32 waveCount; + std::vector<Creature*> liveTrigger; + std::vector<Creature*> deadTrigger; + + void Reset() + { + liveTrigger.clear(); + deadTrigger.clear(); + me->setActive(false); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); + me->SetReactState(REACT_PASSIVE); + _Reset(); + } + + void EnterCombat(Unit *who) + { + for(uint32 i = 0; i < POS_LIVE; ++i) + if(Creature *trigger = DoSummon(WORLD_TRIGGER, PosSummonLive[i])) + liveTrigger.push_back(trigger); + for(uint32 i = 0; i < POS_DEAD; ++i) + if(Creature *trigger = DoSummon(WORLD_TRIGGER, PosSummonDead[i])) + deadTrigger.push_back(trigger); + + if(liveTrigger.size() < POS_LIVE || deadTrigger.size() < POS_DEAD) + { + error_log("Script Gothik: cannot summon triggers!"); + EnterEvadeMode(); + return; + } + + _EnterCombat(); + me->setActive(true); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); + waveCount = 0; + events.ScheduleEvent(EVENT_SUMMON, 30000); + DoTeleportTo(PosPlatform); + DoScriptText(SAY_SPEECH, me); + if(instance) + instance->SetData(DATA_GOTHIK_GATE, 1); + } + + void JustSummoned(Creature *summon) + { + if(summon->GetEntry() == WORLD_TRIGGER) + summon->setActive(true); + else + { + summon->AI()->DoAction(me->HasReactState(REACT_PASSIVE) ? 1 : 0); + summon->AI()->EnterEvadeMode(); + } + summons.Summon(summon); + } + + void KilledUnit(Unit* victim) + { + if(!(rand()%5)) + DoScriptText(SAY_KILL, me); + } + + void JustDied(Unit* Killer) + { + _JustDied(); + DoScriptText(SAY_DEATH, me); + } + + void SpellHit(Unit *caster, const SpellEntry *spell) + { + uint32 spellId = 0; + switch(spell->Id) + { + case SPELL_INFORM_LIVE_TRAINEE: spellId = SPELL_INFORM_DEAD_TRAINEE; break; + case SPELL_INFORM_LIVE_KNIGHT: spellId = SPELL_INFORM_DEAD_KNIGHT; break; + case SPELL_INFORM_LIVE_RIDER: spellId = SPELL_INFORM_DEAD_RIDER; break; + } + if(spellId && me->isInCombat()) + { + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST); + me->CastSpell(deadTrigger[rand()%POS_DEAD], spellId, true); + } + } + + void SpellHitTarget(Unit *target, const SpellEntry *spell) + { + if(!me->isInCombat()) + return; + + switch(spell->Id) + { + case SPELL_INFORM_DEAD_TRAINEE: DoSummon(MOB_DEAD_TRAINEE, target, 0); break; + case SPELL_INFORM_DEAD_KNIGHT: DoSummon(MOB_DEAD_KNIGHT, target, 0); break; + case SPELL_INFORM_DEAD_RIDER: DoSummon(MOB_DEAD_RIDER, target, 1.0f); + DoSummon(MOB_DEAD_HORSE, target, 1.0f); break; + } + } + + void UpdateAI(const uint32 diff) + { + if(!me->isInCombat()) + return; + + if(me->getThreatManager().isThreatListEmpty()) + { + EnterEvadeMode(); + return; + } + + if(me->HasReactState(REACT_AGGRESSIVE) && !UpdateVictim()) + return; + + events.Update(diff); + + if(me->hasUnitState(UNIT_STAT_CASTING)) + return; + + while(uint32 eventId = events.ExecuteEvent()) + { + switch(eventId) + { + case EVENT_SUMMON: + if(waves[waveCount].entry) + { + for(uint32 i = 0; i < waves[waveCount].number; ++i) + DoSummon(waves[waveCount].entry, liveTrigger[rand()%POS_LIVE], 1.0f); + events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time); + ++waveCount; + } + else + { + DoScriptText(SAY_TELEPORT, me); + DoTeleportTo(PosGround); + me->SetReactState(REACT_AGGRESSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); + if(instance) + instance->SetData(DATA_GOTHIK_GATE, 0); + summons.DoAction(0, 0); + summons.DoZoneInCombat(); + events.ScheduleEvent(EVENT_BOLT, 1000); + events.ScheduleEvent(EVENT_HARVEST, 15000); + } + break; + case EVENT_BOLT: + DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + events.ScheduleEvent(EVENT_BOLT, 1000); + return; + case EVENT_HARVEST: + DoCast(me->getVictim(), SPELL_HARVEST_SOUL); + events.ScheduleEvent(EVENT_HARVEST, 15000); + return; + } + } + + DoMeleeAttackIfReady(); + } +}; + +struct TRINITY_DLL_DECL mob_gothik_minionAI : public SpellAI +{ + mob_gothik_minionAI(Creature *c) : SpellAI(c) + { + liveSide = me->GetPositionY() < POS_Y_GATE; + } + + bool liveSide; + bool gateClose; + +#define SIDE_CHECK(who) (liveSide == (who->GetPositionY() < POS_Y_GATE)) + + void DoAction(const int32 param) + { + gateClose = param; + } + + void DamageTaken(Unit *attacker, uint32 &damage) + { + if(gateClose && !SIDE_CHECK(attacker)) + damage = 0; + } + + void JustDied(Unit *killer) + { + if(me->isSummon()) + { + if(Unit *owner = ((TempSummon*)me)->GetSummoner()) + SpellAI::JustDied(owner); + } + } + + void EnterEvadeMode() + { + if(!gateClose) + { + SpellAI::EnterEvadeMode(); + return; + } + + if(!_EnterEvadeMode()) + return; -//Unrelenting Trainee -#define SPELL_EAGLECLAW 30285 -#define SPELL_KNOCKDOWN_PASSIVE 6961 + Map *map = me->GetMap(); + if(map->IsDungeon()) + { + Map::PlayerList const &PlayerList = map->GetPlayers(); + for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) + { + if(i->getSource()->isAlive() && SIDE_CHECK(i->getSource())) + { + AttackStart(i->getSource()); + return; + } + } + } -//Unrelenting Deathknight -#define SPELL_CHARGE 22120 -#define SPELL_SHADOW_MARK 27825 + me->GetMotionMaster()->MoveIdle(); + Reset(); + } -//Unrelenting Rider -#define SPELL_UNHOLY_AURA 55606 -#define H_SPELL_UNHOLY_AURA 55608 -#define SPELL_SHADOWBOLT_VOLLEY 27831 //Search thru targets and find those who have the SHADOW_MARK to cast this on -#define H_SPELL_SHADOWBOLT_VOLLEY 55638 + void UpdateAI(const uint32 diff) + { + if(gateClose && (!SIDE_CHECK(me) || me->getVictim() && !SIDE_CHECK(me->getVictim()))) + { + EnterEvadeMode(); + return; + } -//Spectral Trainee -#define SPELL_ARCANE_EXPLOSION 27989 + SpellAI::UpdateAI(diff); + } +}; -//Spectral Deathknight -#define SPELL_WHIRLWIND 28334 -#define SPELL_SUNDER_ARMOR 25051 //cannot find sunder that reduces armor by 2950 -#define SPELL_CLEAVE 20677 -#define SPELL_MANA_BURN 17631 +CreatureAI* GetAI_boss_gothik(Creature *_Creature) +{ + return new boss_gothikAI (_Creature); +} -//Spectral Rider -#define SPELL_LIFEDRAIN 24300 -//USES SAME UNHOLY AURA AS UNRELENTING RIDER +CreatureAI* GetAI_mob_gothik_minion(Creature *_Creature) +{ + return new mob_gothik_minionAI (_Creature); +} -//Spectral Horse -#define SPELL_STOMP 27993 +void AddSC_boss_gothik() +{ + Script *newscript; + newscript = new Script; + newscript->Name="boss_gothik"; + newscript->GetAI = &GetAI_boss_gothik; + newscript->RegisterSelf(); + newscript = new Script; + newscript->Name="mob_gothik_minion"; + newscript->GetAI = &GetAI_mob_gothik_minion; + newscript->RegisterSelf(); +} diff --git a/src/bindings/scripts/scripts/zone/naxxramas/instance_naxxramas.cpp b/src/bindings/scripts/scripts/zone/naxxramas/instance_naxxramas.cpp index 23f44f5daf8..e5913660c3f 100644 --- a/src/bindings/scripts/scripts/zone/naxxramas/instance_naxxramas.cpp +++ b/src/bindings/scripts/scripts/zone/naxxramas/instance_naxxramas.cpp @@ -86,9 +86,10 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData LoadDoorData(doorData); } + std::set<Creature*> Worshipper; std::set<GameObject*> HeiganEruption[4]; + GameObject *GothikGate; Creature *Sapphiron; - std::set<Creature*> Worshipper; void OnCreatureCreate(Creature *creature, bool add) { @@ -114,6 +115,7 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData switch(go->GetEntry()) { case GO_BIRTH: if(!add && Sapphiron) Sapphiron->AI()->DoAction(DATA_SAPPHIRON_BIRTH); return; + case GO_GOTHIK_GATE: GothikGate = add ? go : NULL; break; } AddDoor(go, add); @@ -140,6 +142,10 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData case DATA_HEIGAN_ERUPT: HeiganErupt(value); break; + case DATA_GOTHIK_GATE: + if(GothikGate) + GothikGate->SetGoState(GOState(value)); + break; } } |