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-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp29
1 files changed, 18 insertions, 11 deletions
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 8bae35df402..86a4a9caf3a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -110,16 +110,9 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
if (me->GetEntry() != NPC_INGVAR)
me->UpdateEntry(NPC_INGVAR);
-
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
_Reset();
- events.SetPhase(PHASE_HUMAN);
-
- events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
}
void DamageTaken(Unit* /*doneBy*/, uint32& damage) override
@@ -130,6 +123,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT);
me->RemoveAllAuras();
+ me->StopMoving();
DoCast(me, SPELL_INGVAR_FEIGN_DEATH, true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
@@ -157,10 +151,16 @@ class boss_ingvar_the_plunderer : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
- if (events.IsInPhase(PHASE_EVENT)) // ingvar gets a second EnterCombat just after feigning death
+ if (events.IsInPhase(PHASE_EVENT) || events.IsInPhase(PHASE_UNDEAD)) // ingvar gets multiple EnterCombat calls
return;
_EnterCombat();
+
Talk(SAY_AGGRO);
+ events.SetPhase(PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
}
void AttackStart(Unit* who) override
@@ -178,10 +178,9 @@ class boss_ingvar_the_plunderer : public CreatureScript
void ScheduleSecondPhase()
{
- DoCast(me, SPELL_DREADFUL_ROAR);
events.SetPhase(PHASE_UNDEAD);
events.ScheduleEvent(EVENT_DARK_SMASH, urand(14, 18)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DREADFUL_ROAR, 0, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD);
}
@@ -224,9 +223,17 @@ class boss_ingvar_the_plunderer : public CreatureScript
events.ScheduleEvent(EVENT_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_JUST_TRANSFORMED:
+ ScheduleSecondPhase();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ if (Unit* target = me->getThreatManager().getHostilTarget())
+ AttackStart(target);
+ else
+ {
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
+ return;
+ }
+ Talk(SAY_AGGRO);
DoZoneInCombat();
- ScheduleSecondPhase();
return;
case EVENT_SUMMON_BANSHEE:
DoCast(me, SPELL_SUMMON_BANSHEE);