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-rw-r--r--src/server/collision/CMakeLists.txt1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp44
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp3
-rw-r--r--src/server/game/CMakeLists.txt2
-rw-r--r--src/server/game/DataStores/DBCEnums.h1
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.h2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp24
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp8
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp138
-rw-r--r--src/server/game/Entities/Unit/Unit.h3
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.cpp10
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp26
-rw-r--r--src/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp39
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp4
-rw-r--r--src/server/game/Handlers/LootHandler.cpp3
-rw-r--r--src/server/game/Miscellaneous/Language.h3
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp4
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp58
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp33
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.h1
-rw-r--r--src/server/game/Spells/Spell.cpp15
-rw-r--r--src/server/game/Spells/Spell.h2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp18
-rw-r--r--src/server/game/Spells/SpellInfo.cpp6
-rw-r--r--src/server/game/Spells/SpellMgr.h12
-rw-r--r--src/server/scripts/CMakeLists.txt2
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp25
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp18
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt1
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp14
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp1
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp1
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp1
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp39
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp124
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp14
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp1
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp9
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp (renamed from src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp)95
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt2
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp31
-rw-r--r--src/server/scripts/World/go_scripts.cpp5
-rw-r--r--src/server/scripts/World/guards.cpp6
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp2
-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp69
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp376
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.h135
-rw-r--r--src/server/worldserver/CMakeLists.txt1
-rw-r--r--src/tools/mmaps_generator/CMakeLists.txt2
71 files changed, 903 insertions, 635 deletions
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt
index a83bb9dad1c..a2024bff7cb 100644
--- a/src/server/collision/CMakeLists.txt
+++ b/src/server/collision/CMakeLists.txt
@@ -34,6 +34,7 @@ include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 2647368559c..114a48c60ca 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -488,9 +488,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_CAST:
{
- if (!me)
- break;
-
ObjectList* targets = GetTargets(e, unit);
if (!targets)
break;
@@ -502,31 +499,36 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!(e.action.cast.flags & SMARTCAST_AURA_NOT_PRESENT) || !(*itr)->ToUnit()->HasAura(e.action.cast.spell))
{
- if (e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS)
- me->InterruptNonMeleeSpells(false);
-
- if (e.action.cast.flags & SMARTCAST_COMBAT_MOVE)
+ if (me)
{
- // If cast flag SMARTCAST_COMBAT_MOVE is set combat movement will not be allowed
- // unless target is outside spell range, out of mana, or LOS.
+ if (e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS)
+ me->InterruptNonMeleeSpells(false);
- bool _allowMove = false;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell);
- int32 mana = me->GetPower(POWER_MANA);
+ if (e.action.cast.flags & SMARTCAST_COMBAT_MOVE)
+ {
+ // If cast flag SMARTCAST_COMBAT_MOVE is set combat movement will not be allowed
+ // unless target is outside spell range, out of mana, or LOS.
+
+ bool _allowMove = false;
+ SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell);
+ int32 mana = me->GetPower(POWER_MANA);
- if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) ||
- me->GetDistance(*itr) < spellInfo->GetMinRange(true) ||
- !me->IsWithinLOSInMap(*itr) ||
- mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask()))
+ if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) ||
+ me->GetDistance(*itr) < spellInfo->GetMinRange(true) ||
+ !me->IsWithinLOSInMap(*itr) ||
+ mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask()))
_allowMove = true;
- CAST_AI(SmartAI, me->AI())->SetCombatMove(_allowMove);
- }
+ CAST_AI(SmartAI, me->AI())->SetCombatMove(_allowMove);
+ }
- me->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED));
+ me->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED));
+ }
+ else if (go)
+ go->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED));
- TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CAST:: Creature %u casts spell %u on target %u with castflags %u",
- me->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags);
+ TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CAST:: %s: %u casts spell %u on target %u with castflags %u",
+ GetLogNameForGuid(me ? me->GetGUID() : go->GetGUID()), me ? me->GetGUIDLow() : go->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags);
}
else
TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId()));
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 9e9cc6c63ee..faa71fd2ffa 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -80,12 +80,11 @@ void BattlegroundIC::DoAction(uint32 action, uint64 var)
if (!player)
return;
- player->SetTransport(player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde);
+ (player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde)->AddPassenger(player);
player->m_movementInfo.transport.pos.m_positionX = TransportMovementInfo.GetPositionX();
player->m_movementInfo.transport.pos.m_positionY = TransportMovementInfo.GetPositionY();
player->m_movementInfo.transport.pos.m_positionZ = TransportMovementInfo.GetPositionZ();
- player->m_movementInfo.transport.guid = (player->GetTeamId() == TEAM_ALLIANCE ? gunshipAlliance : gunshipHorde)->GetGUID();
if (player->TeleportTo(GetMapId(), TeleportToTransportPosition.GetPositionX(),
TeleportToTransportPosition.GetPositionY(),
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index bf46c1fd7c6..26fd0814dcb 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -103,7 +103,9 @@ set(game_STAT_SRCS
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/SFMT
${CMAKE_SOURCE_DIR}/dep/zlib
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
index ec048e167ac..8e186e9d094 100644
--- a/src/server/game/DataStores/DBCEnums.h
+++ b/src/server/game/DataStores/DBCEnums.h
@@ -442,6 +442,7 @@ enum VehicleSeatFlagsB
VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040,
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100,
+ VEHICLE_SEAT_FLAG_B_KEEP_PET = 0x00020000,
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 = 0x02000000,
VEHICLE_SEAT_FLAG_B_CAN_SWITCH = 0x04000000,
VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000 // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index aadf1529ffd..181e04e04fc 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -46,7 +46,7 @@ void LFGPlayerScript::OnLogout(Player* player)
}
}
-void LFGPlayerScript::OnLogin(Player* player)
+void LFGPlayerScript::OnLogin(Player* player, bool /*loginFirst*/)
{
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
return;
diff --git a/src/server/game/DungeonFinding/LFGScripts.h b/src/server/game/DungeonFinding/LFGScripts.h
index 87881ed7524..1ed37bd9d05 100644
--- a/src/server/game/DungeonFinding/LFGScripts.h
+++ b/src/server/game/DungeonFinding/LFGScripts.h
@@ -36,7 +36,7 @@ class LFGPlayerScript : public PlayerScript
// Player Hooks
void OnLogout(Player* player);
- void OnLogin(Player* player);
+ void OnLogin(Player* player, bool loginFirst);
void OnMapChanged(Player* player);
};
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 90527912efd..c81ba409495 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -567,13 +567,13 @@ void Creature::Update(uint32 diff)
if (!IsInEvadeMode() && (!bInCombat || IsPolymorphed())) // regenerate health if not in combat or if polymorphed
RegenerateHealth();
- if (getPowerType() == POWER_ENERGY)
+ if (HasFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER))
{
- if (!IsVehicle() || GetVehicleKit()->GetVehicleInfo()->m_powerDisplayId != POWER_PYRITE)
+ if (getPowerType() == POWER_ENERGY)
Regenerate(POWER_ENERGY);
+ else
+ RegenerateMana();
}
- else
- RegenerateMana();
/*if (!bIsPolymorphed) // only increase the timer if not polymorphed
m_regenTimer += CREATURE_REGEN_INTERVAL - diff;
@@ -1173,14 +1173,22 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 entry, CreatureData const*
SetOriginalEntry(entry);
- if (!vehId)
- vehId = cinfo->VehicleId;
-
- Object::_Create(guidlow, entry, vehId ? HIGHGUID_VEHICLE : HIGHGUID_UNIT);
+ Object::_Create(guidlow, entry, (vehId || cinfo->VehicleId) ? HIGHGUID_VEHICLE : HIGHGUID_UNIT);
if (!UpdateEntry(entry, data))
return false;
+ if (!vehId)
+ {
+ if (GetCreatureTemplate()->VehicleId)
+ {
+ vehId = GetCreatureTemplate()->VehicleId;
+ entry = GetCreatureTemplate()->Entry;
+ }
+ else
+ vehId = cinfo->VehicleId;
+ }
+
if (vehId)
CreateVehicleKit(vehId, entry);
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 69b15c2b56b..ae08a4251a5 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1747,7 +1747,7 @@ void GameObject::Use(Unit* user)
CastSpell(user, spellId);
}
-void GameObject::CastSpell(Unit* target, uint32 spellId)
+void GameObject::CastSpell(Unit* target, uint32 spellId, bool triggered /*= true*/)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
@@ -1766,7 +1766,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId)
if (self)
{
if (target)
- target->CastSpell(target, spellInfo, true);
+ target->CastSpell(target, spellInfo, triggered);
return;
}
@@ -1780,14 +1780,14 @@ void GameObject::CastSpell(Unit* target, uint32 spellId)
trigger->setFaction(owner->getFaction());
// needed for GO casts for proper target validation checks
trigger->SetOwnerGUID(owner->GetGUID());
- trigger->CastSpell(target ? target : trigger, spellInfo, true, 0, 0, owner->GetGUID());
+ trigger->CastSpell(target ? target : trigger, spellInfo, triggered, 0, 0, owner->GetGUID());
}
else
{
trigger->setFaction(14);
// Set owner guid for target if no owner available - needed by trigger auras
// - trigger gets despawned and there's no caster avalible (see AuraEffect::TriggerSpell())
- trigger->CastSpell(target ? target : trigger, spellInfo, true, 0, 0, target ? target->GetGUID() : 0);
+ trigger->CastSpell(target ? target : trigger, spellInfo, triggered, 0, 0, target ? target->GetGUID() : 0);
}
}
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 7aa3a01016b..8f70fc0e907 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -791,7 +791,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
GameObject* LookupFishingHoleAround(float range);
- void CastSpell(Unit* target, uint32 spell);
+ void CastSpell(Unit* target, uint32 spell, bool triggered = true);
void SendCustomAnim(uint32 anim);
bool IsInRange(float x, float y, float z, float radius) const;
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 768f5907c19..cc199969174 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1916,6 +1916,8 @@ bool Pet::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, uint3
if (!InitEntry(Entry))
return false;
+ // Force regen flag for player pets, just like we do for players themselves
+ SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER);
SetSheath(SHEATH_STATE_MELEE);
return true;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 8ceb6c00808..9733c0f2b52 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6429,7 +6429,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
if (newVal < currVal)
UpdateSkillEnchantments(id, currVal, newVal);
// update step
- SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(itr->second.pos), MAKE_PAIR32(id, step));
+ SetUInt32Value(PLAYER_SKILL_INDEX(itr->second.pos), MAKE_PAIR32(id, step));
// update value
SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(itr->second.pos), MAKE_SKILL_VALUE(newVal, maxVal));
if (itr->second.uState != SKILL_NEW)
@@ -24976,7 +24976,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
base_skill = 1; // skill mast be known and then > 0 in any case
if (GetPureSkillValue(SKILL_FIRST_AID) < base_skill)
- SetSkill(SKILL_FIRST_AID, 0, base_skill, base_skill);
+ SetSkill(SKILL_FIRST_AID, 4 /*artisan*/, base_skill, 300);
if (GetPureSkillValue(SKILL_AXES) < base_skill)
SetSkill(SKILL_AXES, 0, base_skill, base_skill);
if (GetPureSkillValue(SKILL_DEFENSE) < base_skill)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index c0f179eb504..492197db64e 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3352,7 +3352,7 @@ void Unit::_ApplyAuraEffect(Aura* aura, uint8 effIndex)
AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID());
ASSERT(aurApp);
if (!aurApp->GetEffectMask())
- _ApplyAura(aurApp, 1<<effIndex);
+ _ApplyAura(aurApp, 1 << effIndex);
else
aurApp->_HandleEffect(effIndex, true);
}
@@ -3390,7 +3390,7 @@ void Unit::_ApplyAura(AuraApplication * aurApp, uint8 effMask)
// apply effects of the aura
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (effMask & 1<<i && (!aurApp->GetRemoveMode()))
+ if (effMask & 1 << i && (!aurApp->GetRemoveMode()))
aurApp->_HandleEffect(i, true);
}
}
@@ -3503,6 +3503,19 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura* aura)
if (spellProto->IsPassiveStackableWithRanks())
return;
+ if (!IsHighestExclusiveAura(aura))
+ {
+ if (!aura->GetSpellInfo()->IsAffectingArea())
+ {
+ Unit* caster = aura->GetCaster();
+ if (caster && caster->GetTypeId() == TYPEID_PLAYER)
+ Spell::SendCastResult(caster->ToPlayer(), aura->GetSpellInfo(), 1, SPELL_FAILED_AURA_BOUNCED);
+ }
+
+ RemoveAura(aura);
+ return;
+ }
+
bool remove = false;
for (AuraApplicationMap::iterator i = m_appliedAuras.begin(); i != m_appliedAuras.end(); ++i)
{
@@ -3832,6 +3845,8 @@ void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura* except,
{
Aura* aura = (*iter)->GetBase();
AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID());
+ if (!aurApp)
+ continue;
++iter;
if (aura != except && (!casterGUID || aura->GetCasterGUID() == casterGUID)
@@ -6036,11 +6051,11 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
triggered_spell_id = 34299;
if (triggeredByAura->GetCasterGUID() != GetGUID())
break;
- int32 basepoints1 = triggerAmount * 2;
+ int32 basepoints1 = CalculatePct(GetMaxPower(Powers(POWER_MANA)), triggerAmount * 2);
// Improved Leader of the Pack
// Check cooldown of heal spell cooldown
if (GetTypeId() == TYPEID_PLAYER && !ToPlayer()->HasSpellCooldown(34299))
- CastCustomSpell(this, 60889, &basepoints1, 0, 0, true, 0, triggeredByAura);
+ CastCustomSpell(this, 68285, &basepoints1, 0, 0, true, 0, triggeredByAura);
break;
}
// Healing Touch (Dreamwalker Raiment set)
@@ -8645,25 +8660,30 @@ void Unit::setPowerType(Powers new_powertype)
}
}
+ float powerMultiplier = 1.0f;
+ if (!IsPet())
+ if (Creature* creature = ToCreature())
+ powerMultiplier = creature->GetCreatureTemplate()->ModMana;
+
switch (new_powertype)
{
default:
case POWER_MANA:
break;
case POWER_RAGE:
- SetMaxPower(POWER_RAGE, GetCreatePowers(POWER_RAGE));
+ SetMaxPower(POWER_RAGE, uint32(std::ceil(GetCreatePowers(POWER_RAGE) * powerMultiplier)));
SetPower(POWER_RAGE, 0);
break;
case POWER_FOCUS:
- SetMaxPower(POWER_FOCUS, GetCreatePowers(POWER_FOCUS));
- SetPower(POWER_FOCUS, GetCreatePowers(POWER_FOCUS));
+ SetMaxPower(POWER_FOCUS, uint32(std::ceil(GetCreatePowers(POWER_FOCUS) * powerMultiplier)));
+ SetPower(POWER_FOCUS, uint32(std::ceil(GetCreatePowers(POWER_FOCUS) * powerMultiplier)));
break;
case POWER_ENERGY:
- SetMaxPower(POWER_ENERGY, GetCreatePowers(POWER_ENERGY));
+ SetMaxPower(POWER_ENERGY, uint32(std::ceil(GetCreatePowers(POWER_ENERGY) * powerMultiplier)));
break;
case POWER_HAPPINESS:
- SetMaxPower(POWER_HAPPINESS, GetCreatePowers(POWER_HAPPINESS));
- SetPower(POWER_HAPPINESS, GetCreatePowers(POWER_HAPPINESS));
+ SetMaxPower(POWER_HAPPINESS, uint32(std::ceil(GetCreatePowers(POWER_HAPPINESS) * powerMultiplier)));
+ SetPower(POWER_HAPPINESS, uint32(std::ceil(GetCreatePowers(POWER_HAPPINESS) * powerMultiplier)));
break;
}
}
@@ -10486,17 +10506,21 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
{
if (!((*i)->IsAffectedOnSpell(spellProto)))
continue;
- int32 modChance = 0;
+
switch ((*i)->GetMiscValue())
{
- // Shatter
- case 911: modChance+= 16;
- case 910: modChance+= 17;
- case 849: modChance+= 17;
- if (!victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
- break;
- crit_chance+=modChance;
+ case 911: // Shatter (Rank 1)
+ if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
+ crit_chance += 17;
break;
+ case 910: // Shatter (Rank 2)
+ if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
+ crit_chance += 34;
+ break;
+ case 849: // Shatter (Rank 3)
+ if (victim->HasAuraState(AURA_STATE_FROZEN, spellProto, this))
+ crit_chance += 50;
+ break;
case 7917: // Glyph of Shadowburn
if (victim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this))
crit_chance+=(*i)->GetAmount();
@@ -10516,7 +10540,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
case SPELLFAMILY_MAGE:
// Glyph of Fire Blast
if (spellProto->SpellFamilyFlags[0] == 0x2 && spellProto->SpellIconID == 12)
- if (victim->HasAuraWithMechanic((1<<MECHANIC_STUN) | (1<<MECHANIC_KNOCKOUT)))
+ if (victim->HasAuraWithMechanic((1 << MECHANIC_STUN) | (1 << MECHANIC_KNOCKOUT)))
if (AuraEffect const* aurEff = GetAuraEffect(56369, EFFECT_0))
crit_chance += aurEff->GetAmount();
break;
@@ -10537,7 +10561,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
crit_chance += aurEff->GetAmount();
break;
}
- break;
+ break;
case SPELLFAMILY_ROGUE:
// Shiv-applied poisons can't crit
if (FindCurrentSpellBySpellId(5938))
@@ -10559,7 +10583,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
return 100.0f;
break;
}
- break;
+ break;
case SPELLFAMILY_SHAMAN:
// Lava Burst
if (spellProto->SpellFamilyFlags[1] & 0x00001000)
@@ -10569,7 +10593,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
return 100.0f;
break;
}
- break;
+ break;
}
}
break;
@@ -10590,17 +10614,17 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
crit_chance += rendAndTear->GetAmount();
break;
}
- break;
+ break;
case SPELLFAMILY_WARRIOR:
- // Victory Rush
- if (spellProto->SpellFamilyFlags[1] & 0x100)
- {
- // Glyph of Victory Rush
- if (AuraEffect const* aurEff = GetAuraEffect(58382, 0))
- crit_chance += aurEff->GetAmount();
- break;
- }
- break;
+ // Victory Rush
+ if (spellProto->SpellFamilyFlags[1] & 0x100)
+ {
+ // Glyph of Victory Rush
+ if (AuraEffect const* aurEff = GetAuraEffect(58382, 0))
+ crit_chance += aurEff->GetAmount();
+ break;
+ }
+ break;
}
}
/// Intentional fallback. Calculate critical strike chance for both Ranged and Melee spells
@@ -17743,7 +17767,7 @@ void Unit::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns c
}
}
-int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool sameMiscValue /*= false*/) const
+int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool checkMiscValue /*= false*/, int32 miscValue /*= 0*/) const
{
int32 val = 0;
SpellSpellGroupMapBounds spellGroup = sSpellMgr->GetSpellSpellGroupMapBounds(aurEff->GetSpellInfo()->GetFirstRankSpell()->Id);
@@ -17754,7 +17778,7 @@ int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEf
AuraEffectList const& auraEffList = GetAuraEffectsByType(auraType);
for (AuraEffectList::const_iterator auraItr = auraEffList.begin(); auraItr != auraEffList.end(); ++auraItr)
{
- if (aurEff != (*auraItr) && (!sameMiscValue || aurEff->GetMiscValue() == (*auraItr)->GetMiscValue()) &&
+ if (aurEff != (*auraItr) && (!checkMiscValue || (*auraItr)->GetMiscValue() == miscValue) &&
sSpellMgr->IsSpellMemberOfSpellGroup((*auraItr)->GetSpellInfo()->Id, itr->second))
{
// absolute value only
@@ -17766,3 +17790,49 @@ int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEf
}
return val;
}
+
+bool Unit::IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications /*= false*/)
+{
+ for (uint32 i = 0 ; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if (AuraEffect const* aurEff = aura->GetEffect(i))
+ {
+ AuraType const auraType = AuraType(aura->GetSpellInfo()->Effects[i].ApplyAuraName);
+ AuraEffectList const& auras = GetAuraEffectsByType(auraType);
+ for (Unit::AuraEffectList::const_iterator itr = auras.begin(); itr != auras.end();)
+ {
+ AuraEffect const* existingAurEff = (*itr);
+ ++itr;
+
+ if (sSpellMgr->CheckSpellGroupStackRules(aura->GetSpellInfo(), existingAurEff->GetSpellInfo())
+ == SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST)
+ {
+ int32 diff = abs(aurEff->GetAmount()) - abs(existingAurEff->GetAmount());
+ if (!diff)
+ diff = int32(aura->GetEffectMask()) - int32(existingAurEff->GetBase()->GetEffectMask());
+
+ if (diff > 0)
+ {
+ Aura const* base = existingAurEff->GetBase();
+ // no removing of area auras from the original owner, as that completely cancels them
+ if (removeOtherAuraApplications && (!base->IsArea() || base->GetOwner() != this))
+ {
+ if (AuraApplication* aurApp = existingAurEff->GetBase()->GetApplicationOfTarget(GetGUID()))
+ {
+ bool hasMoreThanOneEffect = base->HasMoreThanOneEffectForType(auraType);
+ uint32 removedAuras = m_removedAurasCount;
+ RemoveAura(aurApp);
+ if (hasMoreThanOneEffect || m_removedAurasCount > removedAuras + 1)
+ itr = auras.begin();
+ }
+ }
+ }
+ else if (diff < 0)
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 103f6b596d9..535d75af204 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2155,7 +2155,8 @@ class Unit : public WorldObject
time_t GetLastDamagedTime() const { return _lastDamagedTime; }
void SetLastDamagedTime(time_t val) { _lastDamagedTime = val; }
- int32 GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool sameMiscValue = false) const;
+ int32 GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool checkMiscValue = false, int32 miscValue = 0) const;
+ bool IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications = false);
protected:
explicit Unit (bool isWorldObject);
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 4c3724a8860..915e6016e22 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -77,8 +77,12 @@ Vehicle::~Vehicle()
void Vehicle::Install()
{
if (_me->GetTypeId() == TYPEID_UNIT)
+ {
if (PowerDisplayEntry const* powerDisplay = sPowerDisplayStore.LookupEntry(_vehicleInfo->m_powerDisplayId))
_me->setPowerType(Powers(powerDisplay->PowerType));
+ else if (_me->getClass() == CLASS_ROGUE)
+ _me->setPowerType(POWER_ENERGY);
+ }
_status = STATUS_INSTALLED;
if (GetBase()->GetTypeId() == TYPEID_UNIT)
@@ -775,6 +779,8 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
Passenger->InterruptNonMeleeSpells(false);
Passenger->RemoveAurasByType(SPELL_AURA_MOUNTED);
+ VehicleSeatEntry const* veSeat = Seat->second.SeatInfo;
+
Player* player = Passenger->ToPlayer();
if (player)
{
@@ -785,14 +791,14 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
player->StopCastingCharm();
player->StopCastingBindSight();
player->SendOnCancelExpectedVehicleRideAura();
- player->UnsummonPetTemporaryIfAny();
+ if (!(veSeat->m_flagsB & VEHICLE_SEAT_FLAG_B_KEEP_PET))
+ player->UnsummonPetTemporaryIfAny();
}
if (Seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE)
Passenger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Passenger->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
- VehicleSeatEntry const* veSeat = Seat->second.SeatInfo;
Passenger->m_movementInfo.transport.pos.Relocate(veSeat->m_attachmentOffsetX, veSeat->m_attachmentOffsetY, veSeat->m_attachmentOffsetZ);
Passenger->m_movementInfo.transport.time = 0;
Passenger->m_movementInfo.transport.seat = Seat->first;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 207f80eabe7..72ea1b16864 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2951,32 +2951,32 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
{
Field* fields = result->Fetch();
- uint32 uiEntry = fields[0].GetUInt32();
- uint32 uiAccessory = fields[1].GetUInt32();
- int8 uiSeat = int8(fields[2].GetInt8());
- bool bMinion = fields[3].GetBool();
- uint8 uiSummonType = fields[4].GetUInt8();
- uint32 uiSummonTimer= fields[5].GetUInt32();
+ uint32 entry = fields[0].GetUInt32();
+ uint32 accessory = fields[1].GetUInt32();
+ int8 seatId = fields[2].GetInt8();
+ bool isMinion = fields[3].GetBool();
+ uint8 summonType = fields[4].GetUInt8();
+ uint32 summonTimer = fields[5].GetUInt32();
- if (!sObjectMgr->GetCreatureTemplate(uiEntry))
+ if (!sObjectMgr->GetCreatureTemplate(entry))
{
- TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u does not exist.", entry);
continue;
}
- if (!sObjectMgr->GetCreatureTemplate(uiAccessory))
+ if (!sObjectMgr->GetCreatureTemplate(accessory))
{
- TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: Accessory %u does not exist.", accessory);
continue;
}
- if (_spellClickInfoStore.find(uiEntry) == _spellClickInfoStore.end())
+ if (_spellClickInfoStore.find(entry) == _spellClickInfoStore.end())
{
- TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry);
+ TC_LOG_ERROR("sql.sql", "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", entry);
continue;
}
- _vehicleTemplateAccessoryStore[uiEntry].push_back(VehicleAccessory(uiAccessory, uiSeat, bMinion, uiSummonType, uiSummonTimer));
+ _vehicleTemplateAccessoryStore[entry].push_back(VehicleAccessory(accessory, seatId, isMinion, summonType, summonTimer));
++count;
}
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 113df993f81..45ecbf0c3df 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1572,7 +1572,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
member = itr->GetSource();
- if (member && !member->IsWithinDist(player, member->GetSightRange(), false))
+ if (member && member != player && (!member->IsInMap(player) || !member->IsWithinDist(player, member->GetSightRange(), false)))
member->GetSession()->SendPacket(&data);
}
}
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 0a797f0e008..dd654fb3ad0 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -260,26 +260,43 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
}
else
{
+ // client limits the amount of players to be invited to 100
+ const uint32 MaxPlayerInvites = 100;
+
uint32 inviteCount;
- recvData >> inviteCount;
+ uint64 invitee[MaxPlayerInvites];
+ uint8 status[MaxPlayerInvites];
+ uint8 rank[MaxPlayerInvites];
+
+ memset(invitee, 0, sizeof(invitee));
+ memset(status, 0, sizeof(status));
+ memset(rank, 0, sizeof(rank));
+
+ try
+ {
+ recvData >> inviteCount;
+
+ for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
+ {
+ recvData.readPackGUID(invitee[i]);
+ recvData >> status[i] >> rank[i];
+ }
+ }
+ catch (ByteBufferException const&)
+ {
+ delete calendarEvent;
+ calendarEvent = NULL;
+ throw;
+ }
SQLTransaction trans;
if (inviteCount > 1)
trans = CharacterDatabase.BeginTransaction();
- // client limits the amount of players to be invited to 100
- const uint32 MaxPlayerInvites = 100;
-
for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
{
- uint64 invitee = 0;
- uint8 status = 0;
- uint8 rank = 0;
- recvData.readPackGUID(invitee);
- recvData >> status >> rank;
-
// 946684800 is 01/01/2000 00:00:00 - default response time
- CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), invitee, guid, 946684800, CalendarInviteStatus(status), CalendarModerationRank(rank), "");
+ CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), invitee[i], guid, 946684800, CalendarInviteStatus(status[i]), CalendarModerationRank(rank[i]), "");
sCalendarMgr->AddInvite(calendarEvent, invite, trans);
}
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index ea5fc962bda..c2f93190a05 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1014,7 +1014,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
SendNotification(LANG_RESET_TALENTS);
}
- if (pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST))
+ bool firstLogin = pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST);
+ if (firstLogin)
pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST);
// show time before shutdown if shutdown planned.
@@ -1039,7 +1040,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
// Handle Login-Achievements (should be handled after loading)
_player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN, 1);
- sScriptMgr->OnPlayerLogin(pCurrChar);
+ sScriptMgr->OnPlayerLogin(pCurrChar, firstLogin);
+
delete holder;
}
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 3ef99cc2fc1..60966ace011 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1443,6 +1443,10 @@ void WorldSession::HandleItemRefund(WorldPacket &recvData)
return;
}
+ // Don't try to refund item currently being disenchanted
+ if (_player->GetLootGUID() == guid)
+ return;
+
GetPlayer()->RefundItem(item);
}
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index f92c6e08e31..61f0b9afce2 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -338,7 +338,8 @@ void WorldSession::DoLootRelease(uint64 lguid)
}
else
{
- if (pItem->loot.isLooted()) // Only delete item if no loot or money (unlooted loot is saved to db)
+ // Only delete item if no loot or money (unlooted loot is saved to db) or if it isn't an openable item
+ if (pItem->loot.isLooted() || !(proto->Flags & ITEM_PROTO_FLAG_OPENABLE))
player->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true);
}
return; // item can be looted only single player
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 34871085157..3a680e30217 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -1224,7 +1224,8 @@ enum TrinityStrings
LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD = 11006,
LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007,
- LANG_NPCINFO_INHABIT_TYPE = 11008
+ LANG_NPCINFO_INHABIT_TYPE = 11008,
+ LANG_NPCINFO_FLAGS_EXTRA = 11009
// NOT RESERVED IDS 12000-1999999999
// `db_script_string` table index 2000000000-2000009999 (MIN_DB_SCRIPT_STRING_ID-MAX_DB_SCRIPT_STRING_ID)
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 16dde61158b..9967b59ecec 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -397,7 +397,7 @@ enum SpellAttr3
SPELL_ATTR3_MAIN_HAND = 0x00000400, // 10 Main hand weapon required
SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can only be cast in battleground
SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12
- SPELL_ATTR3_UNK13 = 0x00002000, // 13
+ SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR = 0x00002000, // 13 Clientside attribute - will not display channeling bar
SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag
SPELL_ATTR3_UNK15 = 0x00008000, // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // 16 confirmed with many patchnotes
@@ -544,7 +544,7 @@ enum SpellAttr7
SPELL_ATTR7_UNK13 = 0x00002000, // 13 Not set in 3.2.2a.
SPELL_ATTR7_UNK14 = 0x00004000, // 14 Only 52150 (Raise Dead - Pet) spell.
SPELL_ATTR7_UNK15 = 0x00008000, // 15 Exorcism. Usable on players? 100% crit chance on undead and demons?
- SPELL_ATTR7_UNK16 = 0x00010000, // 16 Druid spells (29166, 54833, 64372, 68285).
+ SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER = 0x00010000, // 16 These spells can replenish a powertype, which is not the current powertype.
SPELL_ATTR7_UNK17 = 0x00020000, // 17 Only 27965 (Suicide) spell.
SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // 18 Only spells that have Charge among effects.
SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // 19 Teleports to specific zones.
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index c181750a414..246d4682739 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -191,6 +191,10 @@ bool WaypointMovementGenerator<Creature>::DoUpdate(Creature* creature, uint32 di
}
else
{
+ // Set home position at place on waypoint movement.
+ if (!creature->HasUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT) || !creature->GetTransGUID())
+ creature->SetHomePosition(creature->GetPosition());
+
if (creature->IsStopped())
Stop(STOP_TIME_FOR_PLAYER);
else if (creature->movespline->Finalized())
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 1e5b31f448a..f1359b70aa6 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -471,7 +471,6 @@ void AddSC_boss_xt002();
void AddSC_boss_kologarn();
void AddSC_boss_assembly_of_iron();
void AddSC_boss_general_vezax();
-void AddSC_ulduar_teleporter();
void AddSC_boss_mimiron();
void AddSC_boss_hodir();
void AddSC_boss_freya();
@@ -1315,7 +1314,6 @@ void AddNorthrendScripts()
AddSC_boss_general_vezax();
AddSC_boss_assembly_of_iron();
AddSC_boss_kologarn();
- AddSC_ulduar_teleporter();
AddSC_boss_mimiron();
AddSC_boss_hodir();
AddSC_boss_freya();
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 505539eea20..83f401d4e79 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1243,9 +1243,9 @@ void ScriptMgr::OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck)
FOREACH_SCRIPT(PlayerScript)->OnSpellCast(player, spell, skipCheck);
}
-void ScriptMgr::OnPlayerLogin(Player* player)
+void ScriptMgr::OnPlayerLogin(Player* player, bool firstLogin)
{
- FOREACH_SCRIPT(PlayerScript)->OnLogin(player);
+ FOREACH_SCRIPT(PlayerScript)->OnLogin(player, firstLogin);
}
void ScriptMgr::OnPlayerLogout(Player* player)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index c016eb048df..e31a8ec1328 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -745,7 +745,7 @@ class PlayerScript : public UnitScript
virtual void OnSpellCast(Player* /*player*/, Spell* /*spell*/, bool /*skipCheck*/) { }
// Called when a player logs in.
- virtual void OnLogin(Player* /*player*/) { }
+ virtual void OnLogin(Player* /*player*/, bool /*firstLogin*/) { }
// Called when a player logs out.
virtual void OnLogout(Player* /*player*/) { }
@@ -1065,7 +1065,7 @@ class ScriptMgr
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid);
void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
- void OnPlayerLogin(Player* player);
+ void OnPlayerLogin(Player* player, bool firstLogin);
void OnPlayerLogout(Player* player);
void OnPlayerCreate(Player* player);
void OnPlayerDelete(uint64 guid, uint32 accountId);
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 94f1a5b4ea9..152dc903825 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3577,7 +3577,7 @@ void AuraEffect::HandleAuraModStat(AuraApplication const* aurApp, uint8 mode, bo
}
Unit* target = aurApp->GetTarget();
- int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_STAT, true);
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_STAT, true, GetMiscValue());
if (abs(spellGroupVal) >= abs(GetAmount()))
return;
@@ -3704,14 +3704,30 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
- Unit* target = aurApp->GetTarget();
-
if (GetMiscValue() < -1 || GetMiscValue() > 4)
{
TC_LOG_ERROR("spells", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid");
return;
}
+ Unit* target = aurApp->GetTarget();
+ int32 spellGroupVal = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, -1);
+ if (abs(spellGroupVal) >= abs(GetAmount()))
+ return;
+
+ if (spellGroupVal)
+ {
+ for (int32 i = STAT_STRENGTH; i < MAX_STATS; i++)
+ {
+ if (GetMiscValue() == i || GetMiscValue() == -1) // affect the same stats
+ {
+ target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_PCT, float(spellGroupVal), !apply);
+ if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
+ target->ApplyStatPercentBuffMod(Stats(i), float(spellGroupVal), !apply);
+ }
+ }
+ }
+
// save current health state
float healthPct = target->GetHealthPct();
bool alive = target->IsAlive();
@@ -3720,6 +3736,17 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8
{
if (GetMiscValue() == i || GetMiscValue() == -1)
{
+ int32 spellGroupVal2 = target->GetHighestExclusiveSameEffectSpellGroupValue(this, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, i);
+ if (abs(spellGroupVal2) >= abs(GetAmount()))
+ continue;
+
+ if (spellGroupVal2)
+ {
+ target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_PCT, float(spellGroupVal2), !apply);
+ if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
+ target->ApplyStatPercentBuffMod(Stats(i), float(spellGroupVal2), !apply);
+ }
+
target->HandleStatModifier(UnitMods(UNIT_MOD_STAT_START + i), TOTAL_PCT, float(GetAmount()), apply);
if (target->GetTypeId() == TYPEID_PLAYER || target->ToCreature()->IsPet())
target->ApplyStatPercentBuffMod(Stats(i), float(GetAmount()), apply);
@@ -4573,28 +4600,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
// AT APPLY
if (apply)
{
- // Overpower
- if (caster && m_spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
- m_spellInfo->SpellFamilyFlags[0] & 0x4)
- {
- // In addition, if you strike a player..
- if (target->GetTypeId() != TYPEID_PLAYER)
- return;
- // ..while they are casting
- if (target->IsNonMeleeSpellCast(false, false, true, false, true))
- if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARRIOR, 2775, 0))
- switch (aurEff->GetId())
- {
- // Unrelenting Assault, rank 1
- case 46859:
- target->CastSpell(target, 64849, true, NULL, aurEff);
- break;
- // Unrelenting Assault, rank 2
- case 46860:
- target->CastSpell(target, 64850, true, NULL, aurEff);
- break;
- }
- }
switch (GetId())
{
case 1515: // Tame beast
@@ -6295,6 +6300,9 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons
{
Powers powerType = Powers(GetMiscValue());
+ if (target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() != powerType && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ return;
+
if (!target->IsAlive() || !target->GetMaxPower(powerType))
return;
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 683059b8e99..3e4786df870 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -539,6 +539,9 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
|| !CanBeAppliedOn(itr->first))
addUnit = false;
+ if (addUnit && !itr->first->IsHighestExclusiveAura(this, true))
+ addUnit = false;
+
if (addUnit)
{
// persistent area aura does not hit flying targets
@@ -894,6 +897,18 @@ void Aura::RefreshSpellMods()
player->RestoreAllSpellMods(0, this);
}
+bool Aura::HasMoreThanOneEffectForType(AuraType auraType) const
+{
+ uint32 count = 0;
+ for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if (HasEffect(i) && GetSpellInfo()->Effects[i].ApplyAuraName == auraType)
+ ++count;
+ }
+
+ return count > 1;
+}
+
bool Aura::IsArea() const
{
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
@@ -1699,7 +1714,7 @@ void Aura::HandleAuraSpecificPeriodics(AuraApplication const* aurApp, Unit* cast
break;
}
default:
- break;
+ break;
}
}
}
@@ -1758,13 +1773,19 @@ bool Aura::CanStackWith(Aura const* existingAura) const
return false;
// check spell group stack rules
- SpellGroupStackRule stackRule = sSpellMgr->CheckSpellGroupStackRules(m_spellInfo, existingSpellInfo);
- if (stackRule)
+ switch (sSpellMgr->CheckSpellGroupStackRules(m_spellInfo, existingSpellInfo))
{
- if (stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE)
- return false;
- if (sameCaster && stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER)
+ case SPELL_GROUP_STACK_RULE_EXCLUSIVE:
+ case SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST: // if it reaches this point, existing aura is lower/equal
return false;
+ case SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER:
+ if (sameCaster)
+ return false;
+ break;
+ case SPELL_GROUP_STACK_RULE_DEFAULT:
+ case SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT:
+ default:
+ break;
}
if (m_spellInfo->SpellFamilyName != existingSpellInfo->SpellFamilyName)
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 669d2a529a1..8c426ea2175 100644
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -149,6 +149,7 @@ class Aura
uint8 GetCasterLevel() const { return m_casterLevel; }
+ bool HasMoreThanOneEffectForType(AuraType auraType) const;
bool IsArea() const;
bool IsPassive() const;
bool IsDeathPersistent() const;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index c85fb0584cc..48c2a76578d 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3231,7 +3231,7 @@ void Spell::handle_immediate()
// Apply duration mod
if (Player* modOwner = m_caster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration);
-
+
// Apply haste mods
m_caster->ModSpellCastTime(m_spellInfo, duration, this);
@@ -3762,7 +3762,7 @@ void Spell::SendSpellStart()
castFlags |= CAST_FLAG_POWER_LEFT_SELF;
if (m_spellInfo->RuneCostID && m_spellInfo->PowerType == POWER_RUNE)
- castFlags |= CAST_FLAG_UNKNOWN_19;
+ castFlags |= CAST_FLAG_NO_GCD; // not needed, but Blizzard sends it
WorldPacket data(SMSG_SPELL_START, (8+8+4+4+2));
if (m_CastItem)
@@ -3818,21 +3818,22 @@ void Spell::SendSpellGo()
if ((m_caster->GetTypeId() == TYPEID_PLAYER)
&& (m_caster->getClass() == CLASS_DEATH_KNIGHT)
&& m_spellInfo->RuneCostID
- && m_spellInfo->PowerType == POWER_RUNE)
+ && m_spellInfo->PowerType == POWER_RUNE
+ && !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_AND_REAGENT_COST))
{
- castFlags |= CAST_FLAG_UNKNOWN_19; // same as in SMSG_SPELL_START
+ castFlags |= CAST_FLAG_NO_GCD; // not needed, but Blizzard sends it
castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list
}
if (m_spellInfo->HasEffect(SPELL_EFFECT_ACTIVATE_RUNE))
- {
castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list
- castFlags |= CAST_FLAG_UNKNOWN_19; // same as in SMSG_SPELL_START
- }
if (m_targets.HasTraj())
castFlags |= CAST_FLAG_ADJUST_MISSILE;
+ if (!m_spellInfo->StartRecoveryTime)
+ castFlags |= CAST_FLAG_NO_GCD;
+
WorldPacket data(SMSG_SPELL_GO, 50); // guess size
if (m_CastItem)
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 341867ff787..584c20fdfb3 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -57,7 +57,7 @@ enum SpellCastFlags
CAST_FLAG_UNKNOWN_16 = 0x00008000,
CAST_FLAG_UNKNOWN_17 = 0x00010000,
CAST_FLAG_ADJUST_MISSILE = 0x00020000,
- CAST_FLAG_UNKNOWN_19 = 0x00040000,
+ CAST_FLAG_NO_GCD = 0x00040000, // no GCD for spell casts from charm/summon (vehicle spells is an example)
CAST_FLAG_VISUAL_CHAIN = 0x00080000,
CAST_FLAG_UNKNOWN_21 = 0x00100000,
CAST_FLAG_RUNE_LIST = 0x00200000,
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 1b1730c9aaa..9cf0e1ae45c 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -836,10 +836,10 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex)
{
// remove all harmful spells on you...
SpellInfo const* spell = iter->second->GetBase()->GetSpellInfo();
- if ((spell->DmgClass == SPELL_DAMAGE_CLASS_MAGIC // only affect magic spells
- || ((spell->GetDispelMask()) & dispelMask))
+ if (((spell->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && spell->GetSchoolMask() != SPELL_SCHOOL_MASK_NORMAL) // only affect magic spells
+ || (spell->GetDispelMask() & dispelMask)) &&
// ignore positive and passive auras
- && !iter->second->IsPositive() && !iter->second->GetBase()->IsPassive())
+ !iter->second->IsPositive() && !iter->second->GetBase()->IsPassive())
{
m_caster->RemoveAura(iter);
}
@@ -1751,6 +1751,12 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue);
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ return;
+
+ if (unitTarget->GetMaxPower(power) == 0)
+ return;
+
// Some level depends spells
int level_multiplier = 0;
int level_diff = 0;
@@ -1796,9 +1802,6 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
if (damage < 0)
return;
- if (unitTarget->GetMaxPower(power) == 0)
- return;
-
m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, damage, power);
// Mad Alchemist's Potion
@@ -1863,6 +1866,9 @@ void Spell::EffectEnergizePct(SpellEffIndex effIndex)
Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue);
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !(m_spellInfo->AttributesEx7 & SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER))
+ return;
+
uint32 maxPower = unitTarget->GetMaxPower(power);
if (maxPower == 0)
return;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index ba4c3deca85..4d97dc97e5b 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1207,10 +1207,8 @@ bool SpellInfo::CanPierceImmuneAura(SpellInfo const* aura) const
if (Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)
return true;
- // these spells (Cyclone for example) can pierce all...
- if ((AttributesEx & SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)
- // ...but not these (Divine shield for example)
- && !(aura && (aura->Mechanic == MECHANIC_IMMUNE_SHIELD || aura->Mechanic == MECHANIC_INVULNERABILITY)))
+ // these spells (Cyclone for example) can pierce all... // ...but not these (Divine shield, Ice block, Cyclone and Banish for example)
+ if ((AttributesEx & SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE) && !(aura && (aura->Mechanic == MECHANIC_IMMUNE_SHIELD || aura->Mechanic == MECHANIC_INVULNERABILITY || aura->Mechanic == MECHANIC_BANISH)))
return true;
return false;
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 9108618176f..757bd813613 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -349,14 +349,14 @@ typedef std::pair<SpellGroupSpellMap::const_iterator, SpellGroupSpellMap::const_
enum SpellGroupStackRule
{
- SPELL_GROUP_STACK_RULE_DEFAULT = 0,
- SPELL_GROUP_STACK_RULE_EXCLUSIVE = 1,
- SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER = 2,
- SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT = 3
+ SPELL_GROUP_STACK_RULE_DEFAULT,
+ SPELL_GROUP_STACK_RULE_EXCLUSIVE,
+ SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER,
+ SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT,
+ SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST,
+ SPELL_GROUP_STACK_RULE_MAX
};
-#define SPELL_GROUP_STACK_RULE_MAX 4
-
typedef std::map<SpellGroup, SpellGroupStackRule> SpellGroupStackMap;
struct SpellThreatEntry
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index c1a9435de52..938520209a0 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -47,7 +47,9 @@ message("")
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/SFMT
${CMAKE_SOURCE_DIR}/dep/zlib
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 28d49fe11aa..9cf8c041883 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -43,6 +43,7 @@ struct EnumName
#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
#define NPCFLAG_COUNT 24
+#define FLAGS_EXTRA_COUNT 16
EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] =
{
@@ -144,6 +145,26 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_31)
};
+EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] =
+{
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_INSTANCE_BIND),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_CIVILIAN),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_BLOCK),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRUSH),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_XP_AT_KILL),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TRIGGER),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_TAUNT),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_WORLDEVENT),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_GUARD),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRIT),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS)
+};
+
class npc_commandscript : public CommandScript
{
public:
@@ -730,6 +751,10 @@ public:
handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor());
handler->PSendSysMessage(LANG_NPCINFO_POSITION, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
handler->PSendSysMessage(LANG_NPCINFO_AIINFO, target->GetAIName().c_str(), target->GetScriptName().c_str());
+ handler->PSendSysMessage(LANG_NPCINFO_FLAGS_EXTRA, cInfo->flags_extra);
+ for (uint8 i = 0; i < FLAGS_EXTRA_COUNT; ++i)
+ if (cInfo->flags_extra & flagsExtra[i].Value)
+ handler->PSendSysMessage("%s (0x%X)", flagsExtra[i].Name, flagsExtra[i].Value);
for (uint8 i = 0; i < NPCFLAG_COUNT; i++)
if (npcflags & npcFlagTexts[i].Value)
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
index 2a473754ce6..f9757997731 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
@@ -144,7 +144,7 @@ class npc_core_rager : public CreatureScript
if (HealthAbovePct(50) || !instance)
return;
- if (Creature* pGolemagg = instance->instance->GetCreature(instance->GetData64(BOSS_GOLEMAGG_THE_INCINERATOR)))
+ if (Creature* pGolemagg = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_GOLEMAGG_THE_INCINERATOR)))
{
if (pGolemagg->IsAlive())
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 4aa59e72556..bf7b4355ea6 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -141,9 +141,9 @@ class instance_ahnkahet : public InstanceMapScript
SwitchTrigger = data;
break;
case DATA_JEDOGA_RESET_INITIANDS:
- for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
+ for (uint64 guid : InitiandGUIDs)
{
- if (Creature* creature = instance->GetCreature(*itr))
+ if (Creature* creature = instance->GetCreature(guid))
{
creature->Respawn();
if (!creature->IsInEvadeMode())
@@ -164,9 +164,9 @@ class instance_ahnkahet : public InstanceMapScript
case DATA_SPHERE_2:
return SpheresState[type - DATA_SPHERE_1];
case DATA_ALL_INITIAND_DEAD:
- for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
+ for (uint64 guid : InitiandGUIDs)
{
- Creature* cr = instance->GetCreature(*itr);
+ Creature* cr = instance->GetCreature(guid);
if (!cr || cr->IsAlive())
return 0;
}
@@ -214,11 +214,11 @@ class instance_ahnkahet : public InstanceMapScript
{
std::vector<uint64> vInitiands;
vInitiands.clear();
- for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
+ for (uint64 guid : InitiandGUIDs)
{
- Creature* cr = instance->GetCreature(*itr);
+ Creature* cr = instance->GetCreature(guid);
if (cr && cr->IsAlive())
- vInitiands.push_back(*itr);
+ vInitiands.push_back(guid);
}
if (vInitiands.empty())
return 0;
@@ -245,9 +245,9 @@ class instance_ahnkahet : public InstanceMapScript
case DATA_JEDOGA_SHADOWSEEKER:
if (state == DONE)
{
- for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
+ for (uint64 guid : InitiandGUIDs)
{
- if (Creature* cr = instance->GetCreature(*itr))
+ if (Creature* cr = instance->GetCreature(guid))
cr->DespawnOrUnsummon();
}
}
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
index aff3c0a9528..8401ea4b9a5 100644
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ b/src/server/scripts/Northrend/CMakeLists.txt
@@ -20,7 +20,6 @@ set(scripts_STAT_SRCS
Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
- Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp
Northrend/Ulduar/Ulduar/boss_thorim.cpp
Northrend/Ulduar/Ulduar/boss_ignis.cpp
Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index f352b4faace..43c295d5f64 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -855,7 +855,6 @@ class npc_halion_controller : public CreatureScript
{
if (Creature* halion = ObjectAccessor::GetCreature(*me, _instance->GetData64(itr)))
{
- RemoveCorporeality(halion, itr == DATA_TWILIGHT_HALION);
halion->CastSpell(halion, GetSpell(_materialCorporealityValue, itr == DATA_TWILIGHT_HALION), true);
if (itr == DATA_TWILIGHT_HALION)
@@ -866,19 +865,6 @@ class npc_halion_controller : public CreatureScript
}
}
- void RemoveCorporeality(Creature* who, bool isTwilight = false)
- {
- for (uint8 i = 0; i < MAX_CORPOREALITY_STATE; i++)
- {
- uint32 spellID = (isTwilight ? _corporealityReference[i].twilightRealmSpell : _corporealityReference[i].materialRealmSpell);
- if (who->HasAura(spellID))
- {
- who->RemoveAurasDueToSpell(spellID);
- break;
- }
- }
- }
-
uint32 GetSpell(uint8 pctValue, bool isTwilight = false) const
{
CorporealityEntry entry = _corporealityReference[pctValue];
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 63b1359a406..4e9462a447f 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -208,7 +208,7 @@ public:
{
for (uint8 i = 0; i < 4; i++)
if (uint64 guid = instance->GetData64(summoners[i].data))
- if (Creature* crystalChannelTarget = instance->instance->GetCreature(guid))
+ if (Creature* crystalChannelTarget = ObjectAccessor::GetCreature(*me, guid))
{
if (active)
crystalChannelTarget->AI()->SetData(summoners[i].spell, summoners[i].timer);
@@ -221,7 +221,7 @@ public:
{
for (uint8 i = 0; i < 4; i++)
if (uint64 guid = instance->GetData64(DATA_NOVOS_CRYSTAL_1 + i))
- if (GameObject* crystal = instance->instance->GetGameObject(guid))
+ if (GameObject* crystal = ObjectAccessor::GetGameObject(*me, guid))
SetCrystalStatus(crystal, active);
}
@@ -241,7 +241,7 @@ public:
{
for (uint8 i = 0; i < 4; i++)
if (uint64 guid = instance->GetData64(DATA_NOVOS_CRYSTAL_1 + i))
- if (GameObject* crystal = instance->instance->GetGameObject(guid))
+ if (GameObject* crystal = ObjectAccessor::GetGameObject(*me, guid))
if (crystal->GetGoState() == GO_STATE_ACTIVE)
{
SetCrystalStatus(crystal, false);
@@ -258,7 +258,7 @@ public:
events.ScheduleEvent(EVENT_SUMMON_MINIONS, 15000);
}
else if (uint64 guid = instance->GetData64(DATA_NOVOS_SUMMONER_4))
- if (Creature* crystalChannelTarget = instance->instance->GetCreature(guid))
+ if (Creature* crystalChannelTarget = ObjectAccessor::GetCreature(*me, guid))
crystalChannelTarget->AI()->SetData(SPELL_SUMMON_CRYSTAL_HANDLER, 15000);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 16d1531e890..e1658e564ec 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -1227,9 +1227,9 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
if (targets.empty())
return;
- // select one random target, with preference of ranged targets
+ // select one random target, preferring ranged targets
uint32 targetsAtRange = 0;
- uint32 const minTargets = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 10 : 4);
+ uint32 const minTargets = uint32(GetCaster()->GetMap()->Is25ManRaid() ? 10 : 4);
targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
// get target count at range
@@ -1237,18 +1237,12 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
if ((*itr)->GetDistance(GetCaster()) < 12.0f)
break;
- // set the upper cap
+ // If not enough ranged targets are present just select anyone
if (targetsAtRange < minTargets)
- targetsAtRange = std::min<uint32>(targets.size() - 1, minTargets);
-
- if (!targetsAtRange)
- {
- targets.clear();
- return;
- }
+ targetsAtRange = uint32(targets.size());
std::list<WorldObject*>::const_iterator itr = targets.begin();
- std::advance(itr, urand(0, targetsAtRange));
+ std::advance(itr, urand(0, targetsAtRange - 1));
target = *itr;
targets.clear();
targets.push_back(target);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 223f3731032..b72b953efb4 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -559,6 +559,11 @@ class boss_the_lich_king : public CreatureScript
Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
me->VisitNearbyGridObject(333.0f, worker);
+ // Restore Tirion's gossip only after The Lich King fully resets to prevent
+ // restarting the encounter while LK still runs back to spawn point
+ if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING)))
+ tirion->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+
// Reset any light override
me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
}
@@ -1201,11 +1206,6 @@ class npc_tirion_fordring_tft : public CreatureScript
void JustReachedHome() override
{
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
-
- if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE)
- return;
-
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index d3b4a285af6..d4f00414b7d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -120,7 +120,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!hasTaunted && me->IsWithinDistInMap(who, 60.0f) && who->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index 02bafa8d10d..3d42827c0a8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -84,7 +84,6 @@ class boss_faerlina : public CreatureScript
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!_introDone && who->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 3a0e3ce7c73..381be8d5cd1 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -70,7 +70,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (who->GetEntry() == NPC_ZOMBIE && me->IsWithinDistInMap(who, 7))
{
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 1331c25de17..e8ed181da5a 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -368,9 +368,9 @@ class instance_naxxramas : public InstanceMapScript
if (i == section)
continue;
- for (std::set<uint64>::const_iterator itr = HeiganEruptionGUID[i].begin(); itr != HeiganEruptionGUID[i].end(); ++itr)
+ for (uint64 guid : HeiganEruptionGUID[i])
{
- if (GameObject* heiganEruption = instance->GetGameObject(*itr))
+ if (GameObject* heiganEruption = instance->GetGameObject(guid))
{
heiganEruption->SendCustomAnim(heiganEruption->GetGoAnimProgress());
heiganEruption->CastSpell(NULL, SPELL_ERUPTION);
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index bf84a267a27..2b15ddf32c4 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -281,8 +281,8 @@ class instance_oculus : public InstanceMapScript
void GreaterWhelps()
{
- for (std::list<uint64>::const_iterator itr = GreaterWhelpList.begin(); itr != GreaterWhelpList.end(); ++itr)
- if (Creature* gwhelp = instance->GetCreature(*itr))
+ for (uint64 guid : GreaterWhelpList)
+ if (Creature* gwhelp = instance->GetCreature(guid))
gwhelp->SetPhaseMask(1, true);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 24d145f097f..13ea815febc 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -164,11 +164,9 @@ public:
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature* pStormforgedLieutenant = (ObjectAccessor::GetCreature((*me), m_auiStormforgedLieutenantGUID[i])))
- {
+ if (Creature* pStormforgedLieutenant = ObjectAccessor::GetCreature(*me, m_auiStormforgedLieutenantGUID[i]))
if (!pStormforgedLieutenant->IsAlive())
pStormforgedLieutenant->Respawn();
- }
}
if (m_uiStance != STANCE_DEFENSIVE)
@@ -411,7 +409,7 @@ public:
void EnterCombat(Unit* who) override
{
- if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim())
pBjarngrim->AI()->AttackStart(who);
@@ -434,7 +432,7 @@ public:
if (m_uiRenewSteel_Timer <= uiDiff)
{
- if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->IsAlive())
DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index aac315cda0d..83082b18d73 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -165,9 +165,9 @@ public:
Position pos = me->GetPosition();
- for (std::list<uint64>::const_iterator itr = lSparkList.begin(); itr != lSparkList.end(); ++itr)
+ for (uint64 guid : lSparkList)
{
- if (Creature* pSpark = ObjectAccessor::GetCreature(*me, *itr))
+ if (Creature* pSpark = ObjectAccessor::GetCreature(*me, guid))
{
if (pSpark->IsAlive())
{
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index d0b8f75e711..b424ce01b06 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -162,13 +162,11 @@ public:
if (m_lGolemGUIDList.empty())
return;
- for (std::list<uint64>::const_iterator itr = m_lGolemGUIDList.begin(); itr != m_lGolemGUIDList.end(); ++itr)
+ for (uint64 guid : m_lGolemGUIDList)
{
- if (Creature* temp = ObjectAccessor::GetCreature(*me, *itr))
- {
+ if (Creature* temp = ObjectAccessor::GetCreature(*me, guid))
if (temp->IsAlive())
temp->DespawnOrUnsummon();
- }
}
m_lGolemGUIDList.clear();
@@ -179,9 +177,9 @@ public:
if (m_lGolemGUIDList.empty())
return;
- for (std::list<uint64>::const_iterator itr = m_lGolemGUIDList.begin(); itr != m_lGolemGUIDList.end(); ++itr)
+ for (uint64 guid : m_lGolemGUIDList)
{
- if (Creature* temp = ObjectAccessor::GetCreature(*me, *itr))
+ if (Creature* temp = ObjectAccessor::GetCreature(*me, guid))
{
// Only shatter brittle golems
if (temp->IsAlive() && temp->GetEntry() == NPC_BRITTLE_GOLEM)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index eec08c3c429..796299cc952 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -37,7 +37,7 @@ enum Spells
enum Events
{
- EVENT_PARTING_SORROW = 1,
+ EVENT_PARTING_SORROW = 1,
EVENT_STORM_OF_GRIEF,
EVENT_SHOCK_OF_SORROW,
EVENT_PILLAR_OF_WOE
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 67500382758..595dcecd554 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -334,7 +334,7 @@ class boss_algalon_the_observer : public CreatureScript
{
case ACTION_START_INTRO:
{
- me->SetFlag(UNIT_FIELD_FLAGS_2, 0x20);
+ me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
me->SetDisableGravity(true);
DoCast(me, SPELL_ARRIVAL, true);
DoCast(me, SPELL_RIDE_THE_LIGHTNING, true);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index d728bc2a898..6437a76ee95 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -18,9 +18,10 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
-#include "ulduar.h"
#include "Player.h"
#include "WorldPacket.h"
+#include "SpellScript.h"
+#include "ulduar.h"
static DoorData const doorData[] =
{
@@ -1094,7 +1095,43 @@ class instance_ulduar : public InstanceMapScript
}
};
+class spell_ulduar_teleporter : public SpellScriptLoader
+{
+ public:
+ spell_ulduar_teleporter() : SpellScriptLoader("spell_ulduar_teleporter") { }
+
+ class spell_ulduar_teleporter_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_ulduar_teleporter_SpellScript);
+
+ SpellCastResult CheckRequirement()
+ {
+ if (GetExplTargetUnit()->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_DONT_REPORT;
+
+ if (GetExplTargetUnit()->IsInCombat())
+ {
+ Spell::SendCastResult(GetExplTargetUnit()->ToPlayer(), GetSpellInfo(), 0, SPELL_FAILED_AFFECTING_COMBAT);
+ return SPELL_FAILED_AFFECTING_COMBAT;
+ }
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_ulduar_teleporter_SpellScript::CheckRequirement);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_ulduar_teleporter_SpellScript();
+ }
+};
+
void AddSC_instance_ulduar()
{
new instance_ulduar();
+ new spell_ulduar_teleporter();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp
deleted file mode 100644
index 9fc0e4056fa..00000000000
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedGossip.h"
-#include "InstanceScript.h"
-#include "Player.h"
-#include "ulduar.h"
-
-/*
-The teleporter appears to be active and stable.
-
-- Expedition Base Camp
-- Formation Grounds
-- Colossal Forge
-- Scrapyard
-- Antechamber of Ulduar
-- Shattered Walkway
-- Conservatory of Life
-*/
-
-enum UlduarTeleporter
-{
- BASE_CAMP = 200,
- GROUNDS = 201,
- FORGE = 202,
- SCRAPYARD = 203,
- ANTECHAMBER = 204,
- WALKWAY = 205,
- CONSERVATORY = 206,
-};
-
-class ulduar_teleporter : public GameObjectScript
-{
- public:
- ulduar_teleporter() : GameObjectScript("ulduar_teleporter") { }
-
- bool OnGossipSelect(Player* player, GameObject* /*gameObject*/, uint32 sender, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (sender != GOSSIP_SENDER_MAIN)
- return false;
- if (!player->getAttackers().empty())
- return false;
-
- switch (action)
- {
- case BASE_CAMP:
- player->TeleportTo(603, -706.122f, -92.6024f, 429.876f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case GROUNDS:
- player->TeleportTo(603, 131.248f, -35.3802f, 409.804f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case FORGE:
- player->TeleportTo(603, 553.233f, -12.3247f, 409.679f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case SCRAPYARD:
- player->TeleportTo(603, 926.292f, -11.4635f, 418.595f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case ANTECHAMBER:
- player->TeleportTo(603, 1498.09f, -24.246f, 420.967f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case WALKWAY:
- player->TeleportTo(603, 1859.45f, -24.1f, 448.9f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- case CONSERVATORY:
- player->TeleportTo(603, 2086.27f, -24.3134f, 421.239f, 0.0f);
- player->CLOSE_GOSSIP_MENU();
- break;
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, GameObject* gameObject) override
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Expedition Base Camp", GOSSIP_SENDER_MAIN, BASE_CAMP);
- if (InstanceScript* instance = gameObject->GetInstanceScript())
- {
- if (instance->GetData(DATA_COLOSSUS) == 2) //count of 2 collossus death
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Formation Grounds", GOSSIP_SENDER_MAIN, GROUNDS);
- if (instance->GetBossState(BOSS_LEVIATHAN) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Colossal Forge", GOSSIP_SENDER_MAIN, FORGE);
- if (instance->GetBossState(BOSS_XT002) == DONE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Scrapyard", GOSSIP_SENDER_MAIN, SCRAPYARD);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Antechamber of Ulduar", GOSSIP_SENDER_MAIN, ANTECHAMBER);
- }
- if (instance->GetBossState(BOSS_KOLOGARN) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Shattered Walkway", GOSSIP_SENDER_MAIN, WALKWAY);
- if (instance->GetBossState(BOSS_AURIAYA) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport to the Conservatory of Life", GOSSIP_SENDER_MAIN, CONSERVATORY);
- }
-
- player->SEND_GOSSIP_MENU(gameObject->GetGOInfo()->GetGossipMenuId(), gameObject->GetGUID());
- return true;
- }
-};
-
-void AddSC_ulduar_teleporter()
-{
- new ulduar_teleporter();
-}
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index e4bd9c469fb..7d680ecd071 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -76,20 +76,18 @@ public:
GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
if (!orbList.empty())
{
- for (std::list<Creature*>::const_iterator itr = orbList.begin(); itr != orbList.end(); ++itr)
+ for (Creature* orb : orbList)
{
- if (Creature* pOrb = *itr)
+ if (orb->GetPositionY() < 1000)
{
- if (pOrb->GetPositionY() < 1000)
- {
- targetGUID = pOrb->GetGUID();
- break;
- }
+ targetGUID = orb->GetGUID();
+ break;
}
}
}
}
- }else
+ }
+ else
{
if (!targetGUID)
if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 21fc93578ae..1e8da70bbbf 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -73,7 +73,6 @@ public:
void AttackStart(Unit* /*who*/) override { }
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || !who->IsInWorld() || who->GetZoneId() != 4395)
return;
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index bda6d953d9f..59c9b21a220 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -246,13 +246,10 @@ class npc_commander_eligor_dawnbringer : public CreatureScript
{
std::list<Creature*> creatureList;
GetCreatureListWithEntryInGrid(creatureList, me, AudienceMobs[ii], 15.0f);
- for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
+ for (Creature* creature : creatureList)
{
- if (Creature* creatureList = *itr)
- {
- audienceList[creaturecount] = creatureList->GetGUID();
- ++creaturecount;
- }
+ audienceList[creaturecount] = creature->GetGUID();
+ ++creaturecount;
}
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
index 0004df68016..f03caa37cb2 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
@@ -17,14 +17,14 @@
*/
/* ScriptData
-SDName: Boss_Bloodboil
-SD%Complete: 80
-SDComment: Bloodboil not working correctly, missing enrage
-SDCategory: Black Temple
+Name: Boss_Bloodboil
+Complete: 80
+Category: Black Temple
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "black_temple.h"
enum Bloodboil
@@ -54,9 +54,6 @@ enum Bloodboil
SPELL_BERSERK = 45078
};
-
-//This is used to sort the players by distance in preparation for the Bloodboil cast.
-
class boss_gurtogg_bloodboil : public CreatureScript
{
public:
@@ -137,51 +134,6 @@ public:
Talk(SAY_DEATH);
}
- // Note: This seems like a very complicated fix. The fix needs to be handled by the core, as implementation of limited-target AoE spells are still not limited.
- void CastBloodboil()
- {
- // Get the Threat List
- std::list<HostileReference*> m_threatlist = me->getThreatManager().getThreatList();
-
- if (m_threatlist.empty()) // He doesn't have anyone in his threatlist, useless to continue
- return;
-
- std::list<Unit*> targets;
- std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
- for (; itr!= m_threatlist.end(); ++itr) //store the threat list in a different container
- {
- Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
- //only on alive players
- if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER)
- targets.push_back(target);
- }
-
- //Sort the list of players
- targets.sort(Trinity::ObjectDistanceOrderPred(me, false));
- //Resize so we only get top 5
- targets.resize(5);
-
- //Aura each player in the targets list with Bloodboil. Aura code copied+pasted from Aura command in Level3.cpp
- /*SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_BLOODBOIL);
- if (spellInfo)
- {
- for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
- {
- Unit* target = *itr;
- if (!target) return;
- for (uint32 i = 0; i<3; ++i)
- {
- uint8 eff = spellInfo->Effect[i];
- if (eff >= TOTAL_SPELL_EFFECTS)
- continue;
-
- Aura* Aur = new Aura(spellInfo, i, target, target, target);
- target->AddAura(Aur);
- }
- }
- }*/
- }
-
void RevertThreatOnTarget(uint64 guid)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, guid))
@@ -247,8 +199,7 @@ public:
{
if (BloodboilCount < 5) // Only cast it five times.
{
- //CastBloodboil(); // Causes issues on windows, so is commented out.
- DoCastVictim(SPELL_BLOODBOIL);
+ DoCastAOE(SPELL_BLOODBOIL);
++BloodboilCount;
BloodboilTimer = 10000*BloodboilCount;
}
@@ -274,7 +225,7 @@ public:
{
if (Phase1)
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
{
Phase1 = false;
@@ -327,7 +278,41 @@ public:
};
+// 42005 - Bloodboil
+class spell_gurtogg_bloodboil_bloodboil : public SpellScriptLoader
+{
+ public:
+ spell_gurtogg_bloodboil_bloodboil() : SpellScriptLoader("spell_gurtogg_bloodboil_bloodboil") { }
+
+ class spell_gurtogg_bloodboil_bloodboil_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gurtogg_bloodboil_bloodboil_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.size() <= 5)
+ return;
+
+ // Sort the list of players
+ targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
+ // Resize so we only get top 5
+ targets.resize(5);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gurtogg_bloodboil_bloodboil_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_gurtogg_bloodboil_bloodboil_SpellScript();
+ }
+};
+
void AddSC_boss_gurtogg_bloodboil()
{
new boss_gurtogg_bloodboil();
+ new spell_gurtogg_bloodboil_bloodboil();
}
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
index 414a3bce14a..0c69a236ef8 100644
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ b/src/server/scripts/Outland/CMakeLists.txt
@@ -112,7 +112,7 @@ set(scripts_STAT_SRCS
Outland/BlackTemple/instance_black_temple.cpp
Outland/BlackTemple/boss_reliquary_of_souls.cpp
Outland/BlackTemple/boss_warlord_najentus.cpp
- Outland/BlackTemple/boss_bloodboil.cpp
+ Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
Outland/BlackTemple/boss_illidan.cpp
Outland/zone_shadowmoon_valley.cpp
Outland/zone_blades_edge_mountains.cpp
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index fb438c38efb..4393f72eb1b 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -51,11 +51,7 @@ enum CoilfangGOs
class AreaTrigger_at_coilfang_waterfall : public AreaTriggerScript
{
public:
-
- AreaTrigger_at_coilfang_waterfall()
- : AreaTriggerScript("at_coilfang_waterfall")
- {
- }
+ AreaTrigger_at_coilfang_waterfall() : AreaTriggerScript("at_coilfang_waterfall") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
{
@@ -83,11 +79,7 @@ enum LegionTeleporter
class AreaTrigger_at_legion_teleporter : public AreaTriggerScript
{
public:
-
- AreaTrigger_at_legion_teleporter()
- : AreaTriggerScript("at_legion_teleporter")
- {
- }
+ AreaTrigger_at_legion_teleporter() : AreaTriggerScript("at_legion_teleporter") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
{
@@ -125,11 +117,7 @@ enum StormwrightShelf
class AreaTrigger_at_stormwright_shelf : public AreaTriggerScript
{
public:
-
- AreaTrigger_at_stormwright_shelf()
- : AreaTriggerScript("at_stormwright_shelf")
- {
- }
+ AreaTrigger_at_stormwright_shelf() : AreaTriggerScript("at_stormwright_shelf") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
{
@@ -153,11 +141,7 @@ enum ScentLarkorwi
class AreaTrigger_at_scent_larkorwi : public AreaTriggerScript
{
public:
-
- AreaTrigger_at_scent_larkorwi()
- : AreaTriggerScript("at_scent_larkorwi")
- {
- }
+ AreaTrigger_at_scent_larkorwi() : AreaTriggerScript("at_scent_larkorwi") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
{
@@ -184,11 +168,7 @@ enum AtLastRites
class AreaTrigger_at_last_rites : public AreaTriggerScript
{
public:
-
- AreaTrigger_at_last_rites()
- : AreaTriggerScript("at_last_rites")
- {
- }
+ AreaTrigger_at_last_rites() : AreaTriggerScript("at_last_rites") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
{
@@ -246,7 +226,6 @@ enum Waygate
class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
{
public:
-
AreaTrigger_at_sholazar_waygate() : AreaTriggerScript("at_sholazar_waygate") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index ca00b0fc352..4bb88a560bb 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -118,7 +118,8 @@ public:
enum GildedBrazier
{
- NPC_STILLBLADE = 17716,
+ NPC_STILLBLADE = 17716,
+ QUEST_THE_FIRST_TRIAL = 9678
};
class go_gilded_brazier : public GameObjectScript
@@ -130,7 +131,7 @@ public:
{
if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
{
- if (player->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_THE_FIRST_TRIAL) == QUEST_STATUS_INCOMPLETE)
{
if (Creature* Stillblade = player->SummonCreature(NPC_STILLBLADE, 8106.11f, -7542.06f, 151.775f, 3.02598f, TEMPSUMMON_DEAD_DESPAWN, 60000))
Stillblade->AI()->AttackStart(player);
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index 21a81d37868..a156a41fcef 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -387,7 +387,7 @@ public:
void AddSC_guards()
{
- new guard_generic;
- new guard_shattrath_aldor;
- new guard_shattrath_scryer;
+ new guard_generic();
+ new guard_shattrath_aldor();
+ new guard_shattrath_scryer();
}
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index 30666d5d2ea..2eb91b7b8fe 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -229,6 +229,6 @@ public:
void AddSC_generic_creature()
{
//new generic_creature;
- new trigger_periodic;
+ new trigger_periodic();
//new trigger_death;
}
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
index b647cccf8ea..be56e57cc9d 100644
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ b/src/server/scripts/World/npc_innkeeper.cpp
@@ -134,6 +134,6 @@ public:
void AddSC_npc_innkeeper()
{
- new npc_innkeeper;
+ new npc_innkeeper();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index c32edff09bc..e67823a2939 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -185,7 +185,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!SpawnAssoc)
return;
@@ -1520,7 +1519,10 @@ class npc_brewfest_reveler : public CreatureScript
enum TrainingDummy
{
NPC_ADVANCED_TARGET_DUMMY = 2674,
- NPC_TARGET_DUMMY = 2673
+ NPC_TARGET_DUMMY = 2673,
+
+ EVENT_TD_CHECK_COMBAT = 1,
+ EVENT_TD_DESPAWN = 2
};
class npc_training_dummy : public CreatureScript
@@ -1533,20 +1535,22 @@ public:
npc_training_dummyAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
- entry = creature->GetEntry();
}
- uint32 entry;
- uint32 resetTimer;
- uint32 despawnTimer;
+ EventMap _events;
+ std::unordered_map<uint64, time_t> _damageTimes;
void Reset() override
{
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave
- resetTimer = 5000;
- despawnTimer = 15000;
+ _events.Reset();
+ _damageTimes.clear();
+ if (me->GetEntry() != NPC_ADVANCED_TARGET_DUMMY && me->GetEntry() != NPC_TARGET_DUMMY)
+ _events.ScheduleEvent(EVENT_TD_CHECK_COMBAT, 1000);
+ else
+ _events.ScheduleEvent(EVENT_TD_DESPAWN, 15000);
}
void EnterEvadeMode() override
@@ -1557,37 +1561,52 @@ public:
Reset();
}
- void DamageTaken(Unit* /*doneBy*/, uint32& damage) override
+ void DamageTaken(Unit* doneBy, uint32& damage) override
{
- resetTimer = 5000;
+ me->AddThreat(doneBy, float(damage)); // just to create threat reference
+ _damageTimes[doneBy->GetGUID()] = time(NULL);
damage = 0;
}
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim())
+ if (!me->IsInCombat())
return;
if (!me->HasUnitState(UNIT_STATE_STUNNED))
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
- if (entry != NPC_ADVANCED_TARGET_DUMMY && entry != NPC_TARGET_DUMMY)
+ _events.Update(diff);
+
+ if (uint32 eventId = _events.ExecuteEvent())
{
- if (resetTimer <= diff)
+ switch (eventId)
{
- EnterEvadeMode();
- resetTimer = 5000;
+ case EVENT_TD_CHECK_COMBAT:
+ {
+ time_t now = time(NULL);
+ for (std::unordered_map<uint64, time_t>::iterator itr = _damageTimes.begin(); itr != _damageTimes.end();)
+ {
+ // If unit has not dealt damage to training dummy for 5 seconds, remove him from combat
+ if (itr->second < now - 5)
+ {
+ if (Unit* unit = ObjectAccessor::GetUnit(*me, itr->first))
+ unit->getHostileRefManager().deleteReference(me);
+
+ itr = _damageTimes.erase(itr);
+ }
+ else
+ ++itr;
+ }
+ _events.ScheduleEvent(EVENT_TD_CHECK_COMBAT, 1000);
+ break;
+ }
+ case EVENT_TD_DESPAWN:
+ me->DespawnOrUnsummon(1);
+ break;
+ default:
+ break;
}
- else
- resetTimer -= diff;
- return;
- }
- else
- {
- if (despawnTimer <= diff)
- me->DespawnOrUnsummon();
- else
- despawnTimer -= diff;
}
}
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index 81825c9055b..d5ad7f15a04 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -60,6 +60,7 @@ HANDLE WheatyExceptionReport::m_hReportFile;
HANDLE WheatyExceptionReport::m_hDumpFile;
HANDLE WheatyExceptionReport::m_hProcess;
SymbolPairs WheatyExceptionReport::symbols;
+std::stack<SymbolDetail> WheatyExceptionReport::symbolDetails;
// Declare global instance of class
WheatyExceptionReport g_WheatyExceptionReport;
@@ -767,18 +768,21 @@ ULONG /*SymbolSize*/,
PVOID UserContext)
{
- char szBuffer[1024 * 64];
+ char szBuffer[WER_LARGE_BUFFER_SIZE];
+ memset(szBuffer, 0, sizeof(szBuffer));
__try
{
ClearSymbols();
if (FormatSymbolValue(pSymInfo, (STACKFRAME64*)UserContext,
szBuffer, sizeof(szBuffer)))
- _tprintf(_T("\t%s\r\n"), szBuffer);
+ _tprintf(_T("%s"), szBuffer);
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
- _tprintf(_T("punting on symbol %s\r\n"), pSymInfo->Name);
+ _tprintf(_T("punting on symbol %s, partial output:\r\n"), pSymInfo->Name);
+ if (szBuffer[0] != '\0')
+ _tprintf(_T("%s"), szBuffer);
}
return TRUE;
@@ -797,12 +801,6 @@ unsigned /*cbBuffer*/)
{
char * pszCurrBuffer = pszBuffer;
- // Indicate if the variable is a local or parameter
- if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_PARAMETER)
- pszCurrBuffer += sprintf(pszCurrBuffer, "Parameter ");
- else if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_LOCAL)
- pszCurrBuffer += sprintf(pszCurrBuffer, "Local ");
-
// If it's a function, don't do anything.
if (pSym->Tag == SymTagFunction) // SymTagFunction from CVCONST.H from the DIA SDK
return false;
@@ -824,19 +822,25 @@ unsigned /*cbBuffer*/)
// return false;
}
else if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_REGISTER)
- {
return false; // Don't try to report register variable
- }
else
{
pVariable = (DWORD_PTR)pSym->Address; // It must be a global variable
}
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
+
+ // Indicate if the variable is a local or parameter
+ if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_PARAMETER)
+ symbolDetails.top().Prefix = "Parameter ";
+ else if (pSym->Flags & IMAGEHLP_SYMBOL_INFO_LOCAL)
+ symbolDetails.top().Prefix = "Local ";
+
// Determine if the variable is a user defined type (UDT). IF so, bHandled
// will return true.
bool bHandled;
pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, pSym->ModBase, pSym->TypeIndex,
- 0, pVariable, bHandled, pSym->Name, "");
+ 0, pVariable, bHandled, pSym->Name, "", false, true);
if (!bHandled)
{
@@ -844,15 +848,19 @@ unsigned /*cbBuffer*/)
// variable. Based on the size, we're assuming it's a char, WORD, or
// DWORD.
BasicType basicType = GetBasicType(pSym->TypeIndex, pSym->ModBase);
- pszCurrBuffer += sprintf(pszCurrBuffer, rgBaseType[basicType]);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
// Emit the variable name
- pszCurrBuffer += sprintf(pszCurrBuffer, "\'%s\'", pSym->Name);
+ if (pSym->Name[0] != '\0')
+ symbolDetails.top().Name = pSym->Name;
- pszCurrBuffer = FormatOutputValue(pszCurrBuffer, basicType, pSym->Size,
- (PVOID)pVariable);
+ char buffer[50];
+ FormatOutputValue(buffer, basicType, pSym->Size, (PVOID)pVariable, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
}
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
return true;
}
@@ -868,13 +876,15 @@ DWORD dwTypeIndex,
unsigned nestingLevel,
DWORD_PTR offset,
bool & bHandled,
-char* Name,
-char* suffix)
+const char* Name,
+char* suffix,
+bool newSymbol,
+bool logChildren)
{
bHandled = false;
- if (!StoreSymbol(dwTypeIndex, offset))
- return pszCurrBuffer;
+ if (newSymbol)
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
DWORD typeTag;
if (!SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_SYMTAG, &typeTag))
@@ -890,19 +900,39 @@ char* suffix)
if (wcscmp(pwszTypeName, L"std::basic_string<char,std::char_traits<char>,std::allocator<char> >") == 0)
{
LocalFree(pwszTypeName);
- pszCurrBuffer += sprintf(pszCurrBuffer, " %s", "std::string");
- pszCurrBuffer = FormatOutputValue(pszCurrBuffer, btStdString, 0, (PVOID)offset);
- pszCurrBuffer += sprintf(pszCurrBuffer, "\r\n");
+ symbolDetails.top().Type = "std::string";
+ char buffer[50];
+ FormatOutputValue(buffer, btStdString, 0, (PVOID)offset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
bHandled = true;
return pszCurrBuffer;
}
- pszCurrBuffer += sprintf(pszCurrBuffer, " %ls", pwszTypeName);
+ char buffer[200];
+ wcstombs(buffer, pwszTypeName, sizeof(buffer));
+ buffer[199] = '\0';
+ if (Name != NULL && Name[0] != '\0')
+ {
+ symbolDetails.top().Type = buffer;
+ symbolDetails.top().Name = Name;
+ }
+ else if (buffer[0] != '\0')
+ symbolDetails.top().Name = buffer;
+
LocalFree(pwszTypeName);
}
+ else if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
- if (strlen(suffix) > 0)
- pszCurrBuffer += sprintf(pszCurrBuffer, "%s", suffix);
+ if (!StoreSymbol(dwTypeIndex, offset))
+ {
+ // Skip printing address and base class if it has been printed already
+ if (typeTag == SymTagBaseClass)
+ bHandled = true;
+ return pszCurrBuffer;
+ }
DWORD innerTypeID;
switch (typeTag)
@@ -910,11 +940,9 @@ char* suffix)
case SymTagPointerType:
if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID))
{
-#define MAX_NESTING_LEVEL 5
- if (nestingLevel >= MAX_NESTING_LEVEL)
- break;
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
- pszCurrBuffer += sprintf(pszCurrBuffer, " %s", Name);
BOOL isReference;
SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_IS_REFERENCE, &isReference);
@@ -922,44 +950,56 @@ char* suffix)
memset(addressStr, 0, sizeof(addressStr));
if (isReference)
- addressStr[0] = '&';
+ symbolDetails.top().Suffix += "&";
else
- addressStr[0] = '*';
+ symbolDetails.top().Suffix += "*";
- DWORD_PTR address = *(PDWORD_PTR)offset;
- if (address == NULL)
- {
- pwszTypeName;
- if (SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_SYMNAME,
- &pwszTypeName))
- {
- pszCurrBuffer += sprintf(pszCurrBuffer, " %ls", pwszTypeName);
- LocalFree(pwszTypeName);
- }
+ // Try to dereference the pointer in a try/except block since it might be invalid
+ DWORD_PTR address = DereferenceUnsafePointer(offset);
- pszCurrBuffer += sprintf(pszCurrBuffer, "%s = NULL\r\n", addressStr);
+ char buffer[50];
+ FormatOutputValue(buffer, btVoid, sizeof(PVOID), (PVOID)offset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
- bHandled = true;
- return pszCurrBuffer;
- }
- else
- {
- FormatOutputValue(&addressStr[1], btVoid, sizeof(PVOID), (PVOID)offset);
- pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
- address, bHandled, "", addressStr);
+ if (nestingLevel >= WER_MAX_NESTING_LEVEL)
+ logChildren = false;
+
+ // no need to log any children since the address is invalid anyway
+ if (address == NULL || address == DWORD_PTR(-1))
+ logChildren = false;
+
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ address, bHandled, Name, addressStr, false, logChildren);
- if (!bHandled)
+ if (!bHandled)
+ {
+ BasicType basicType = GetBasicType(dwTypeIndex, modBase);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+
+ if (address == NULL)
+ symbolDetails.top().Value = "NULL";
+ else if (address == DWORD_PTR(-1))
+ symbolDetails.top().Value = "<Unable to read memory>";
+ else
{
- BasicType basicType = GetBasicType(dwTypeIndex, modBase);
- pszCurrBuffer += sprintf(pszCurrBuffer, rgBaseType[basicType]);
// Get the size of the child member
ULONG64 length;
SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_LENGTH, &length);
- pszCurrBuffer = FormatOutputValue(pszCurrBuffer, basicType, length, (PVOID)address);
- pszCurrBuffer += sprintf(pszCurrBuffer, "\r\n");
- bHandled = true;
- return pszCurrBuffer;
+ char buffer[50];
+ FormatOutputValue(buffer, basicType, length, (PVOID)address, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
}
+ bHandled = true;
+ return pszCurrBuffer;
+ }
+ else if (address == NULL)
+ symbolDetails.top().Value = "NULL";
+ else if (address == DWORD_PTR(-1))
+ {
+ symbolDetails.top().Value = "<Unable to read memory>";
+ bHandled = true;
+ return pszCurrBuffer;
}
}
break;
@@ -970,13 +1010,80 @@ char* suffix)
if (!SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_SYMTAG, &innerTypeTag))
break;
- if (innerTypeTag == SymTagPointerType)
+ switch (innerTypeTag)
{
- pszCurrBuffer += sprintf(pszCurrBuffer, " %s", Name);
+ case SymTagUDT:
+ if (nestingLevel >= WER_MAX_NESTING_LEVEL)
+ logChildren = false;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ case SymTagPointerType:
+ if (Name != NULL && Name[0] != '\0')
+ symbolDetails.top().Name = Name;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ case SymTagArrayType:
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, symbolDetails.top().Name.c_str(), "", false, logChildren);
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ case SymTagArrayType:
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID))
+ {
+ symbolDetails.top().HasChildren = true;
+
+ BasicType basicType = btNoType;
+ pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
+ offset, bHandled, Name, "", false, false);
+
+ // Set Value back to an empty string since the Array object itself has no value, only its elements have
+ symbolDetails.top().Value = "";
+
+ DWORD elementsCount;
+ if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_COUNT, &elementsCount))
+ symbolDetails.top().Suffix += "[" + std::to_string(elementsCount) + "]";
+ else
+ symbolDetails.top().Suffix += "[<unknown count>]";
- pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1,
- offset, bHandled, "", "");
+ if (!bHandled)
+ {
+ basicType = GetBasicType(dwTypeIndex, modBase);
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+ bHandled = true;
+ }
+
+ // Get the size of the child member
+ ULONG64 length;
+ SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_LENGTH, &length);
+
+ char buffer[50];
+ switch (basicType)
+ {
+ case btChar:
+ case btStdString:
+ FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ break;
+ default:
+ for (DWORD index = 0; index < elementsCount && index < WER_MAX_ARRAY_ELEMENTS_COUNT; index++)
+ {
+ pszCurrBuffer = PushSymbolDetail(pszCurrBuffer);
+ symbolDetails.top().Suffix += "[" + std::to_string(index) + "]";
+ FormatOutputValue(buffer, basicType, length, (PVOID)(offset + length * index), sizeof(buffer));
+ symbolDetails.top().Value = buffer;
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
+ }
+ break;
}
+
+ return pszCurrBuffer;
}
break;
case SymTagBaseType:
@@ -1013,26 +1120,37 @@ char* suffix)
return pszCurrBuffer;
}
- // Append a line feed
- pszCurrBuffer += sprintf(pszCurrBuffer, "\r\n");
-
// Iterate through each of the children
for (unsigned i = 0; i < dwChildrenCount; i++)
{
DWORD symTag;
SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], TI_GET_SYMTAG, &symTag);
- if (symTag == SymTagFunction || symTag == SymTagTypedef)
+ if (symTag == SymTagFunction ||
+ symTag == SymTagEnum ||
+ symTag == SymTagTypedef ||
+ symTag == SymTagVTable)
continue;
- // Add appropriate indentation level (since this routine is recursive)
- for (unsigned j = 0; j <= nestingLevel+1; j++)
- pszCurrBuffer += sprintf(pszCurrBuffer, "\t");
+ // Ignore static fields
+ DWORD dataKind;
+ SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], TI_GET_DATAKIND, &dataKind);
+ if (dataKind == DataIsStaticLocal ||
+ dataKind == DataIsGlobal ||
+ dataKind == DataIsStaticMember)
+ continue;
+
+
+ symbolDetails.top().HasChildren = true;
+ if (!logChildren)
+ {
+ bHandled = false;
+ return pszCurrBuffer;
+ }
// Recurse for each of the child types
bool bHandled2;
BasicType basicType = GetBasicType(children.ChildId[i], modBase);
- pszCurrBuffer += sprintf(pszCurrBuffer, rgBaseType[basicType]);
// Get the offset of the child member, relative to its parent
DWORD dwMemberOffset;
@@ -1044,11 +1162,14 @@ char* suffix)
pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase,
children.ChildId[i], nestingLevel+1,
- dwFinalOffset, bHandled2, ""/*Name */, "");
+ dwFinalOffset, bHandled2, ""/*Name */, "", true, true);
// If the child wasn't a UDT, format it appropriately
if (!bHandled2)
{
+ if (symbolDetails.top().Type.empty())
+ symbolDetails.top().Type = rgBaseType[basicType];
+
// Get the real "TypeId" of the child. We need this for the
// SymGetTypeInfo(TI_GET_TYPEID) call below.
DWORD typeId;
@@ -1059,75 +1180,75 @@ char* suffix)
ULONG64 length;
SymGetTypeInfo(m_hProcess, modBase, typeId, TI_GET_LENGTH, &length);
- pszCurrBuffer = FormatOutputValue(pszCurrBuffer, basicType,
- length, (PVOID)dwFinalOffset);
-
- pszCurrBuffer += sprintf(pszCurrBuffer, "\r\n");
+ char buffer[50];
+ FormatOutputValue(buffer, basicType, length, (PVOID)dwFinalOffset, sizeof(buffer));
+ symbolDetails.top().Value = buffer;
}
+
+ pszCurrBuffer = PopSymbolDetail(pszCurrBuffer);
}
bHandled = true;
return pszCurrBuffer;
}
-char * WheatyExceptionReport::FormatOutputValue(char * pszCurrBuffer,
+void WheatyExceptionReport::FormatOutputValue(char * pszCurrBuffer,
BasicType basicType,
DWORD64 length,
-PVOID pAddress)
+PVOID pAddress,
+size_t bufferSize)
{
__try
{
switch (basicType)
{
case btChar:
- pszCurrBuffer += sprintf(pszCurrBuffer, " = \"%s\"", pAddress);
+ {
+ if (strlen((char*)pAddress) > bufferSize - 6)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", bufferSize - 6, (char*)pAddress);
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%s\"", (char*)pAddress);
break;
+ }
case btStdString:
- pszCurrBuffer += sprintf(pszCurrBuffer, " = \"%s\"", static_cast<std::string*>(pAddress)->c_str());
+ {
+ std::string* value = static_cast<std::string*>(pAddress);
+ if (value->length() > bufferSize - 6)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", bufferSize - 6, value->c_str());
+ else
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%s\"", value->c_str());
break;
+ }
default:
// Format appropriately (assuming it's a 1, 2, or 4 bytes (!!!)
if (length == 1)
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PBYTE)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PBYTE)pAddress);
else if (length == 2)
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PWORD)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PWORD)pAddress);
else if (length == 4)
{
if (basicType == btFloat)
- {
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %f", *(PFLOAT)pAddress);
- }
- else if (basicType == btChar)
- {
- if (!IsBadStringPtr(*(PSTR*)pAddress, 32))
- {
- pszCurrBuffer += sprintf(pszCurrBuffer, " = \"%.31s\"",
- *(PSTR*)pAddress);
- }
- else
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %X",
- *(PDWORD)pAddress);
- }
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%f", *(PFLOAT)pAddress);
else
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PDWORD)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", *(PDWORD)pAddress);
}
else if (length == 8)
{
if (basicType == btFloat)
{
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %lf",
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%lf",
*(double *)pAddress);
}
else
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %I64X",
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X",
*(DWORD64*)pAddress);
}
else
{
#if _WIN64
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %I64X", (DWORD64*)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X", (DWORD64*)pAddress);
#else
- pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", (PDWORD)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X", (PDWORD)pAddress);
#endif
}
break;
@@ -1136,13 +1257,11 @@ PVOID pAddress)
__except (EXCEPTION_EXECUTE_HANDLER)
{
#if _WIN64
- pszCurrBuffer += sprintf(pszCurrBuffer, " <Unable to read memory> = %I64X", (DWORD64*)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%I64X <Unable to read memory>", (DWORD64*)pAddress);
#else
- pszCurrBuffer += sprintf(pszCurrBuffer, " <Unable to read memory> = %X", (PDWORD)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "0x%X <Unable to read memory>", (PDWORD)pAddress);
#endif
}
-
- return pszCurrBuffer;
}
BasicType
@@ -1170,13 +1289,25 @@ WheatyExceptionReport::GetBasicType(DWORD typeIndex, DWORD64 modBase)
return btNoType;
}
+DWORD_PTR WheatyExceptionReport::DereferenceUnsafePointer(DWORD_PTR address)
+{
+ __try
+ {
+ return *(PDWORD_PTR)address;
+ }
+ __except (EXCEPTION_EXECUTE_HANDLER)
+ {
+ return DWORD_PTR(-1);
+ }
+}
+
//============================================================================
// Helper function that writes to the report file, and allows the user to use
// printf style formating
//============================================================================
int __cdecl WheatyExceptionReport::_tprintf(const TCHAR * format, ...)
{
- TCHAR szBuff[1024 * 64];
+ TCHAR szBuff[WER_LARGE_BUFFER_SIZE];
int retValue;
DWORD cbWritten;
va_list argptr;
@@ -1198,6 +1329,41 @@ bool WheatyExceptionReport::StoreSymbol(DWORD type, DWORD_PTR offset)
void WheatyExceptionReport::ClearSymbols()
{
symbols.clear();
+ while (!symbolDetails.empty())
+ symbolDetails.pop();
+}
+
+char* WheatyExceptionReport::PushSymbolDetail(char* pszCurrBuffer)
+{
+ // Log current symbol and then add another to the stack to keep the hierarchy format
+ pszCurrBuffer = PrintSymbolDetail(pszCurrBuffer);
+ symbolDetails.emplace();
+ return pszCurrBuffer;
+}
+
+char* WheatyExceptionReport::PopSymbolDetail(char* pszCurrBuffer)
+{
+ pszCurrBuffer = PrintSymbolDetail(pszCurrBuffer);
+ symbolDetails.pop();
+ return pszCurrBuffer;
+}
+
+char* WheatyExceptionReport::PrintSymbolDetail(char* pszCurrBuffer)
+{
+ if (symbolDetails.empty())
+ return pszCurrBuffer;
+
+ // Don't log anything if has been logged already or if it's empty
+ if (symbolDetails.top().Logged || symbolDetails.top().empty())
+ return pszCurrBuffer;
+
+ // Add appropriate indentation level (since this routine is recursive)
+ for (size_t i = 0; i < symbolDetails.size(); i++)
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\t");
+
+ pszCurrBuffer += sprintf(pszCurrBuffer, "%s\r\n", symbolDetails.top().ToString().c_str());
+
+ return pszCurrBuffer;
}
#endif // _WIN32
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h
index e1cc3050929..9137b91aac9 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.h
+++ b/src/server/shared/Debugging/WheatyExceptionReport.h
@@ -5,12 +5,13 @@
#include <dbghelp.h>
#include <set>
-#if _MSC_VER < 1400
-# define countof(array) (sizeof(array) / sizeof(array[0]))
-#else
-# include <stdlib.h>
-# define countof _countof
-#endif // _MSC_VER < 1400
+#include <stdlib.h>
+#include <stack>
+#define countof _countof
+
+#define WER_MAX_ARRAY_ELEMENTS_COUNT 10
+#define WER_MAX_NESTING_LEVEL 5
+#define WER_LARGE_BUFFER_SIZE 1024 * 128
enum BasicType // Stolen from CVCONST.H in the DIA 2.0 SDK
{
@@ -37,40 +38,54 @@ enum BasicType // Stolen from CVCON
btStdString = 101
};
+enum DataKind // Stolen from CVCONST.H in the DIA 2.0 SDK
+{
+ DataIsUnknown,
+ DataIsLocal,
+ DataIsStaticLocal,
+ DataIsParam,
+ DataIsObjectPtr,
+ DataIsFileStatic,
+ DataIsGlobal,
+ DataIsMember,
+ DataIsStaticMember,
+ DataIsConstant
+};
+
const char* const rgBaseType[] =
{
- " <user defined> ", // btNoType = 0,
- " void ", // btVoid = 1,
- " char* ", // btChar = 2,
- " wchar_t* ", // btWChar = 3,
- " signed char ",
- " unsigned char ",
- " int ", // btInt = 6,
- " unsigned int ", // btUInt = 7,
- " float ", // btFloat = 8,
- " <BCD> ", // btBCD = 9,
- " bool ", // btBool = 10,
- " short ",
- " unsigned short ",
- " long ", // btLong = 13,
- " unsigned long ", // btULong = 14,
- " __int8 ",
- " __int16 ",
- " __int32 ",
- " __int64 ",
- " __int128 ",
- " unsigned __int8 ",
- " unsigned __int16 ",
- " unsigned __int32 ",
- " unsigned __int64 ",
- " unsigned __int128 ",
- " <currency> ", // btCurrency = 25,
- " <date> ", // btDate = 26,
- " VARIANT ", // btVariant = 27,
- " <complex> ", // btComplex = 28,
- " <bit> ", // btBit = 29,
- " BSTR ", // btBSTR = 30,
- " HRESULT " // btHresult = 31
+ "<user defined>", // btNoType = 0,
+ "void", // btVoid = 1,
+ "char",//char* // btChar = 2,
+ "wchar_t*", // btWChar = 3,
+ "signed char",
+ "unsigned char",
+ "int", // btInt = 6,
+ "unsigned int", // btUInt = 7,
+ "float", // btFloat = 8,
+ "<BCD>", // btBCD = 9,
+ "bool", // btBool = 10,
+ "short",
+ "unsigned short",
+ "long", // btLong = 13,
+ "unsigned long", // btULong = 14,
+ "int8",
+ "int16",
+ "int32",
+ "int64",
+ "int128",
+ "uint8",
+ "uint16",
+ "uint32",
+ "uint64",
+ "uint128",
+ "<currency>", // btCurrency = 25,
+ "<date>", // btDate = 26,
+ "VARIANT", // btVariant = 27,
+ "<complex>", // btComplex = 28,
+ "<bit>", // btBit = 29,
+ "BSTR", // btBSTR = 30,
+ "HRESULT" // btHresult = 31
};
struct SymbolPair
@@ -92,6 +107,39 @@ struct SymbolPair
};
typedef std::set<SymbolPair> SymbolPairs;
+struct SymbolDetail
+{
+ SymbolDetail() : Prefix(), Type(), Suffix(), Name(), Value(), Logged(false), HasChildren(false) {}
+
+ std::string ToString()
+ {
+ Logged = true;
+ std::string formatted = Prefix + Type + Suffix;
+ if (!Name.empty())
+ {
+ if (!formatted.empty())
+ formatted += " ";
+ formatted += Name;
+ }
+ if (!Value.empty())
+ formatted += " = " + Value;
+ return formatted;
+ }
+
+ bool empty() const
+ {
+ return Value.empty() && !HasChildren;
+ }
+
+ std::string Prefix;
+ std::string Type;
+ std::string Suffix;
+ std::string Name;
+ std::string Value;
+ bool Logged;
+ bool HasChildren;
+};
+
class WheatyExceptionReport
{
public:
@@ -122,11 +170,12 @@ class WheatyExceptionReport
static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME64 *, char * pszBuffer, unsigned cbBuffer);
- static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, char*, char*);
+ static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, const char*, char*, bool, bool);
- static char * FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress);
+ static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize);
static BasicType GetBasicType(DWORD typeIndex, DWORD64 modBase);
+ static DWORD_PTR DereferenceUnsafePointer(DWORD_PTR address);
static int __cdecl _tprintf(const TCHAR * format, ...);
@@ -141,6 +190,12 @@ class WheatyExceptionReport
static HANDLE m_hDumpFile;
static HANDLE m_hProcess;
static SymbolPairs symbols;
+ static std::stack<SymbolDetail> symbolDetails;
+
+ static char* PushSymbolDetail(char* pszCurrBuffer);
+ static char* PopSymbolDetail(char* pszCurrBuffer);
+ static char* PrintSymbolDetail(char* pszCurrBuffer);
+
};
extern WheatyExceptionReport g_WheatyExceptionReport; // global instance of class
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index d1d2ef11848..78a29dbedf6 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -45,6 +45,7 @@ include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/dep/gsoap
${CMAKE_SOURCE_DIR}/dep/sockets/include
${CMAKE_SOURCE_DIR}/dep/SFMT
diff --git a/src/tools/mmaps_generator/CMakeLists.txt b/src/tools/mmaps_generator/CMakeLists.txt
index 591e0cc8e98..c0268680657 100644
--- a/src/tools/mmaps_generator/CMakeLists.txt
+++ b/src/tools/mmaps_generator/CMakeLists.txt
@@ -18,7 +18,9 @@ set(mmap_gen_Includes
${CMAKE_SOURCE_DIR}/dep/bzip2
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
+ ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/game/Conditions
${CMAKE_SOURCE_DIR}/src/server/collision