diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 16 |
2 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3d6345939f9..866910422c3 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1173,14 +1173,14 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid) if (!linkedGuid) // we're removing the linking { mCreatureLinkedRespawnMap.erase(guid); - WorldDatabase.DirectPExecute("DELETE FROM creature_linked_respawn WHERE guid = '%u'",guid); + WorldDatabase.PExecute("DELETE FROM creature_linked_respawn WHERE guid = '%u'",guid); return true; } if (CheckCreatureLinkedRespawn(guid,linkedGuid)) // we add/change linking { mCreatureLinkedRespawnMap[guid] = linkedGuid; - WorldDatabase.DirectPExecute("REPLACE INTO creature_linked_respawn (guid,linkedGuid) VALUES ('%u','%u')",guid,linkedGuid); + WorldDatabase.PExecute("REPLACE INTO creature_linked_respawn (guid,linkedGuid) VALUES ('%u','%u')",guid,linkedGuid); return true; } return false; diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 7b5ccf1c46a..dd9001402a0 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -243,7 +243,7 @@ void InstanceSaveManager::_DelHelper(DatabaseType &db, const char *fields, const db.escape_string(fieldValue); ss << (i != 0 ? " AND " : "") << fieldTokens[i] << " = '" << fieldValue << "'"; } - db.DirectPExecute("DELETE FROM %s WHERE %s", table, ss.str().c_str()); + db.PExecute("DELETE FROM %s WHERE %s", table, ss.str().c_str()); } while (result->NextRow()); } } @@ -289,7 +289,7 @@ void InstanceSaveManager::CleanupInstances() { Field *fields = result->Fetch(); if (InstanceSet.find(fields[0].GetUInt32()) == InstanceSet.end()) - WorldDatabase.DirectPExecute("DELETE FROM creature_respawn WHERE instance = '%u'", fields[0].GetUInt32()); + WorldDatabase.PExecute("DELETE FROM creature_respawn WHERE instance = '%u'", fields[0].GetUInt32()); } while (result->NextRow()); } @@ -302,7 +302,7 @@ void InstanceSaveManager::CleanupInstances() { Field *fields = result->Fetch(); if (InstanceSet.find(fields[0].GetUInt32()) == InstanceSet.end()) - WorldDatabase.DirectPExecute("DELETE FROM gameobject_respawn WHERE instance = '%u'", fields[0].GetUInt32()); + WorldDatabase.PExecute("DELETE FROM gameobject_respawn WHERE instance = '%u'", fields[0].GetUInt32()); } while (result->NextRow()); } @@ -433,7 +433,7 @@ void InstanceSaveManager::LoadResetTimes() InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance); if (itr != instResetTime.end() && itr->second.second != resettime) { - CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", uint64(resettime), instance); + CharacterDatabase.PExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", uint64(resettime), instance); itr->second.second = resettime; } } @@ -462,14 +462,14 @@ void InstanceSaveManager::LoadResetTimes() if (!mapDiff) { sLog.outError("InstanceSaveManager::LoadResetTimes: invalid mapid(%u)/difficulty(%u) pair in instance_reset!", mapid, difficulty); - CharacterDatabase.DirectPExecute("DELETE FROM instance_reset WHERE mapid = '%u' AND difficulty = '%u'", mapid,difficulty); + CharacterDatabase.PExecute("DELETE FROM instance_reset WHERE mapid = '%u' AND difficulty = '%u'", mapid,difficulty); continue; } // update the reset time if the hour in the configs changes uint64 newresettime = (oldresettime / DAY) * DAY + diff; if (oldresettime != newresettime) - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty); + CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty); SetResetTimeFor(mapid,difficulty,newresettime); } while (result->NextRow()); @@ -500,7 +500,7 @@ void InstanceSaveManager::LoadResetTimes() { // initialize the reset time t = today + period + diff; - CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','"UI64FMTD"')", mapid, difficulty, (uint64)t); + CharacterDatabase.PExecute("INSERT INTO instance_reset VALUES ('%u','%u','"UI64FMTD"')", mapid, difficulty, (uint64)t); } if (t < now) @@ -509,7 +509,7 @@ void InstanceSaveManager::LoadResetTimes() // calculate the next reset time t = (t / DAY) * DAY; t += ((today - t) / period + 1) * period + diff; - CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); + CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); } SetResetTimeFor(mapid,difficulty,t); |