diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Calendar/CalendarMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 |
10 files changed, 16 insertions, 15 deletions
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index 10d6a424bfd..cc957cb9995 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -94,6 +94,7 @@ void CalendarMgr::LoadFromDB() TC_LOG_INFO("server.loading", ">> Loaded %u calendar events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); count = 0; + oldMSTime = getMSTime(); // 0 1 2 3 4 5 6 7 if (QueryResult result = CharacterDatabase.Query("SELECT InviteID, EventID, Invitee, Sender, Status, ResponseTime, ModerationRank, Note FROM calendar_invites")) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 4a439c822f0..4843edd6dbc 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -456,7 +456,7 @@ void Creature::RemoveCorpse(bool setSpawnTime, bool destroyForNearbyPlayers) if (setSpawnTime) { uint32 respawnDelay = m_respawnDelay; - m_respawnTime = std::max<time_t>(time(NULL) + respawnDelay, m_respawnTime); + m_respawnTime = std::max<time_t>(time(nullptr) + respawnDelay, m_respawnTime); SaveRespawnTime(0, false); } @@ -2184,7 +2184,7 @@ void Creature::ForcedDespawn(uint32 timeMSToDespawn, Seconds const& forceRespawn uint32 respawnDelay = m_respawnDelay; if (uint32 scalingMode = sWorld->getIntConfig(CONFIG_RESPAWN_DYNAMICMODE)) GetMap()->ApplyDynamicModeRespawnScaling(this, m_spawnId, respawnDelay, scalingMode); - m_respawnTime = time(NULL) + respawnDelay; + m_respawnTime = time(nullptr) + respawnDelay; SaveRespawnTime(); } @@ -2456,7 +2456,7 @@ void Creature::SaveRespawnTime(uint32 forceDelay, bool savetodb) return; } - time_t thisRespawnTime = forceDelay ? time(NULL) + forceDelay : m_respawnTime; + time_t thisRespawnTime = forceDelay ? time(nullptr) + forceDelay : m_respawnTime; GetMap()->SaveRespawnTime(SPAWN_TYPE_CREATURE, m_spawnId, GetEntry(), thisRespawnTime, GetMap()->GetZoneId(GetPhaseShift(), GetHomePosition()), Trinity::ComputeGridCoord(GetHomePosition().GetPositionX(), GetHomePosition().GetPositionY()).GetId(), savetodb && m_creatureData && m_creatureData->dbData); } diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index a95e823e619..5c49fff17b0 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -268,7 +268,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma bool hasQuest(uint32 quest_id) const override; bool hasInvolvedQuest(uint32 quest_id) const override; - bool CanRegenerateHealth() { return !_regenerateHealthLock && _regenerateHealth; } + bool CanRegenerateHealth() const { return !_regenerateHealthLock && _regenerateHealth; } void SetRegenerateHealth(bool value) { _regenerateHealthLock = !value; } virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; } virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const; diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 35f8794ee9f..f192af9f148 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1734,7 +1734,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1 - time_t curTime = time(NULL); + time_t curTime = time(nullptr); for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i) { uint32 date = holiday->Date[i]; diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 514c73d2358..678f1027a96 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -148,7 +148,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T> // If script is blocking spawn, don't spawn but queue for a re-check in a little bit if (!(group->flags & SPAWNGROUP_FLAG_COMPATIBILITY_MODE) && !sScriptMgr->CanSpawn(guid, cdata->id, cdata, map)) { - map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(NULL) + urand(4,7), map->GetZoneId(PhasingHandler::GetEmptyPhaseShift(), cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false); + map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(nullptr) + urand(4,7), map->GetZoneId(PhasingHandler::GetEmptyPhaseShift(), cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false); delete obj; continue; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 230ebc374c7..b40cf3a5deb 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3300,7 +3300,7 @@ bool Map::CheckRespawn(RespawnInfo* info) : ObjectGuid::Create<HighGuid::Creature>(GetId(), info->entry, info->spawnId); if (time_t linkedTime = GetLinkedRespawnTime(thisGUID)) { - time_t now = time(NULL); + time_t now = time(nullptr); time_t respawnTime; if (linkedTime == std::numeric_limits<time_t>::max()) respawnTime = linkedTime; @@ -3331,7 +3331,7 @@ bool Map::CheckRespawn(RespawnInfo* info) { if (!sScriptMgr->CanSpawn(info->spawnId, info->entry, sObjectMgr->GetCreatureData(info->spawnId), this)) { // if a script blocks our respawn, schedule next check in a little bit - info->respawnTime = time(NULL) + urand(4, 7); + info->respawnTime = time(nullptr) + urand(4, 7); return false; } } @@ -3504,7 +3504,7 @@ void Map::RemoveRespawnTime(RespawnVector& respawnData, bool doRespawn, Characte void Map::ProcessRespawns() { - time_t now = time(NULL); + time_t now = time(nullptr); while (!_respawnTimes.empty()) { RespawnInfo* next = _respawnTimes.top(); @@ -3601,7 +3601,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v continue; time_t respawnTime = GetRespawnTime(data->type, data->spawnId); - if (respawnTime && respawnTime > time(NULL)) + if (respawnTime && respawnTime > time(nullptr)) { if (!force && !ignoreRespawn) continue; diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 49389fa1bcc..cf02fcad7a8 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -456,7 +456,7 @@ class TC_GAME_API OnlyOnceAreaTriggerScript : public AreaTriggerScript using AreaTriggerScript::AreaTriggerScript; public: - bool OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool entered) override; + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool entered) final override; protected: virtual bool _OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool entered) = 0; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index c6413aaddef..823901a3d7e 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -152,7 +152,7 @@ World::World() _guidWarn = false; _guidAlert = false; _warnDiff = 0; - _warnShutdownTime = time(NULL); + _warnShutdownTime = time(nullptr); } /// World destructor diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index ea4eb09669f..1d187685fe6 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -714,7 +714,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage(UI64FMTD " | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } @@ -735,7 +735,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage(UI64FMTD " | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } return true; diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index daafecc8ef1..fb501cf418d 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -231,7 +231,7 @@ bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args) else groupId = atoi(thisArg.c_str()); - arg = strtok(NULL, " "); + arg = strtok(nullptr, " "); } Player* player = handler->GetSession()->GetPlayer(); |