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-rw-r--r--src/server/collision/Maps/TileAssembler.cpp12
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp6
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp10
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp34
-rw-r--r--src/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp6
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp4
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp9
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp414
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h23
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp52
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp2
-rw-r--r--src/server/shared/DataStores/DBCStore.h7
-rw-r--r--src/server/shared/Debugging/Errors.h6
20 files changed, 555 insertions, 46 deletions
diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp
index 06540ecdc61..ee978211577 100644
--- a/src/server/collision/Maps/TileAssembler.cpp
+++ b/src/server/collision/Maps/TileAssembler.cpp
@@ -391,6 +391,18 @@ namespace VMAP
}
}
+ if (bounds.isEmpty())
+ {
+ std::cout << "\nModel " << std::string(buff, name_length) << " has empty bounding box" << std::endl;
+ continue;
+ }
+
+ if (!bounds.isFinite())
+ {
+ std::cout << "\nModel " << std::string(buff, name_length) << " has invalid bounding box" << std::endl;
+ continue;
+ }
+
fwrite(&displayId, sizeof(uint32), 1, model_list_copy);
fwrite(&name_length, sizeof(uint32), 1, model_list_copy);
fwrite(&buff, sizeof(char), name_length, model_list_copy);
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index 993c298941c..05bd5d360c6 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -78,6 +78,12 @@ void LoadGameObjectModelList()
break;
}
+ if (v1.isNaN() || v2.isNaN())
+ {
+ VMAP_ERROR_LOG("misc", "File '%s' Model '%s' has invalid v1%s v2%s values!", VMAP::GAMEOBJECT_MODELS, std::string(buff, name_length).c_str(), v1.toString().c_str(), v2.toString().c_str());
+ continue;
+ }
+
model_list.insert
(
ModelList::value_type( displayId, GameobjectModelData(std::string(buff, name_length), AABox(v1, v2)) )
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
index dff4077d569..733bd5e9ec8 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
@@ -44,14 +44,14 @@ bool AuctionBotSeller::Initialize()
{
std::stringstream includeStream(sAuctionBotConfig->GetAHBotIncludes());
std::string temp;
- while (getline(includeStream, temp, ','))
+ while (std::getline(includeStream, temp, ','))
includeItems.push_back(atoi(temp.c_str()));
}
{
std::stringstream excludeStream(sAuctionBotConfig->GetAHBotExcludes());
std::string temp;
- while (getline(excludeStream, temp, ','))
+ while (std::getline(excludeStream, temp, ','))
excludeItems.push_back(atoi(temp.c_str()));
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 161fca432b4..63580b355a4 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -19086,7 +19086,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
else if (mapDiff->hasErrorMessage) // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty);
else if (missingItem)
- GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, sObjectMgr->GetItemTemplate(missingItem)->Name1.c_str());
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->Name1.c_str());
else if (LevelMin)
GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
}
@@ -25047,6 +25047,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
// SetPQuery(PLAYER_LOGIN_QUERY_LOADSKILLS, "SELECT skill, value, max FROM character_skills WHERE guid = '%u'", GUID_LOPART(m_guid));
uint32 count = 0;
+ std::unordered_map<uint32, uint32> loadedSkillValues;
if (result)
{
do
@@ -25114,8 +25115,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
SetUInt32Value(PLAYER_SKILL_BONUS_INDEX(count), 0);
mSkillStatus.insert(SkillStatusMap::value_type(skill, SkillStatusData(count, SKILL_UNCHANGED)));
-
- LearnSkillRewardedSpells(skill, value);
+ loadedSkillValues[skill] = value;
++count;
@@ -25128,6 +25128,10 @@ void Player::_LoadSkills(PreparedQueryResult result)
while (result->NextRow());
}
+ // Learn skill rewarded spells after all skills have been loaded to prevent learning a skill from them before its loaded with proper value from DB
+ for (auto& skill : loadedSkillValues)
+ LearnSkillRewardedSpells(skill.first, skill.second);
+
for (; count < PLAYER_MAX_SKILLS; ++count)
{
SetUInt32Value(PLAYER_SKILL_INDEX(count), 0);
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index d07ec212d0c..f0d7d039dd5 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7078,6 +7078,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
continue;
}
+ bool invalidSpilloverFaction = false;
for (uint32 i = 0; i < MAX_SPILLOVER_FACTIONS; ++i)
{
if (repTemplate.faction[i])
@@ -7087,47 +7088,28 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
if (!factionSpillover)
{
TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId);
- continue;
+ invalidSpilloverFaction = true;
+ break;
}
if (factionSpillover->reputationListID < 0)
{
TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId);
- continue;
+ invalidSpilloverFaction = true;
+ break;
}
if (repTemplate.faction_rank[i] >= MAX_REPUTATION_RANK)
{
TC_LOG_ERROR("sql.sql", "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]);
- continue;
+ invalidSpilloverFaction = true;
+ break;
}
}
}
- FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]);
- if (repTemplate.faction[0] && !factionEntry0)
- {
- TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]);
+ if (invalidSpilloverFaction)
continue;
- }
- FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]);
- if (repTemplate.faction[1] && !factionEntry1)
- {
- TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]);
- continue;
- }
- FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]);
- if (repTemplate.faction[2] && !factionEntry2)
- {
- TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]);
- continue;
- }
- FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]);
- if (repTemplate.faction[3] && !factionEntry3)
- {
- TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]);
- continue;
- }
_repSpilloverTemplateStore[factionId] = repTemplate;
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index d9124551c63..5664cbb6e4b 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1808,7 +1808,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side
// get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.)
- Player* reference = GetFirstMember()->GetSource();
+ Player* reference = ASSERT_NOTNULL(GetFirstMember())->GetSource();
// no reference found, can't join this way
if (!reference)
return ERR_BATTLEGROUND_JOIN_FAILED;
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index d6d7e3b9876..b6157d6eb94 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -458,6 +458,12 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
if (!_player->IsInSameRaidWith(originalPlayer))
return;
+ if (!originalPlayer->CanShareQuest(questId))
+ return;
+
+ if (!_player->CanTakeQuest(quest, true))
+ return;
+
if (_player->CanAddQuest(quest, true))
_player->AddQuestAndCheckCompletion(quest, NULL); // NULL, this prevent DB script from duplicate running
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 0775a9a299a..685bcd338a9 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -427,7 +427,7 @@ enum SpellAttr4
SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use??
SPELL_ATTR4_UNK5 = 0x00000020, // 5
SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // 6 although such auras might be dispellable, they cannot be stolen
- SPELL_ATTR4_TRIGGERED = 0x00000080, // 7 spells forced to be triggered
+ SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080, // 7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)
SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // 8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target.
SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // 9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)
SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // 10 Rogue Shiv have this flag
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index ad71381a1de..b99cb677ba0 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -297,7 +297,7 @@ bool ReputationMgr::SetReputation(FactionEntry const* factionEntry, int32 standi
{
// bonuses are already given, so just modify standing by rate
int32 spilloverRep = int32(standing * repTemplate->faction_rate[i]);
- SetOneFactionReputation(sFactionStore.LookupEntry(repTemplate->faction[i]), spilloverRep, incremental);
+ SetOneFactionReputation(sFactionStore.AssertEntry(repTemplate->faction[i]), spilloverRep, incremental);
}
}
}
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 8e415b06745..8f8295d57d1 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -574,8 +574,8 @@ m_caster((info->AttributesEx6 & SPELL_ATTR6_CAST_BY_CHARMER && caster->GetCharme
m_spellState = SPELL_STATE_NULL;
_triggeredCastFlags = triggerFlags;
- if (info->AttributesEx4 & SPELL_ATTR4_TRIGGERED)
- _triggeredCastFlags = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT);
+ if (info->AttributesEx4 & SPELL_ATTR4_CAN_CAST_WHILE_CASTING)
+ _triggeredCastFlags = TriggerCastFlags(uint32(_triggeredCastFlags) | TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_CAST_DIRECTLY);
m_CastItem = NULL;
m_castItemGUID.Clear();
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 5ffb8cf6d5f..dd4453cc4c5 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3731,7 +3731,7 @@ void SpellMgr::LoadSpellInfoCorrections()
case 45440: // Steam Tonk Controller
case 60256: // Collect Sample
// Crashes client on pressing ESC
- spellInfo->AttributesEx4 &= ~SPELL_ATTR4_TRIGGERED;
+ spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING;
break;
// ISLE OF CONQUEST SPELLS
//
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 5d6cdb3fb63..ccd82aa3ef9 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -299,7 +299,7 @@ public:
else if (commentToken[1] == '/')
{
std::string str;
- getline(ifs, str);
+ std::getline(ifs, str);
continue;
}
// regular data
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 390fd3e529f..ca5e4697c35 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -29,6 +29,7 @@ EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "PassiveAI.h"
#include "Player.h"
/*######
@@ -48,14 +49,18 @@ class npc_webbed_creature : public CreatureScript
public:
npc_webbed_creature() : CreatureScript("npc_webbed_creature") { }
- struct npc_webbed_creatureAI : public ScriptedAI
+ struct npc_webbed_creatureAI : public NullCreatureAI
{
- npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_webbed_creatureAI(Creature* creature) : NullCreatureAI(creature) { }
void Reset() override { }
void EnterCombat(Unit* /*who*/) override { }
+ void AttackStart(Unit* /*who*/) override { }
+
+ void MoveInLineOfSight(Unit* /*who*/) override { }
+
void JustDied(Unit* killer) override
{
uint32 spawnCreatureID = 0;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 7b80db7dd39..9edde447f32 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -21,6 +21,7 @@
#include "SpellScript.h"
#include "Transport.h"
#include "Player.h"
+#include "MoveSplineInit.h"
#include "halls_of_reflection.h"
enum Text
@@ -342,6 +343,20 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
public:
npc_jaina_or_sylvanas_intro_hor() : CreatureScript("npc_jaina_or_sylvanas_intro_hor") { }
+ bool OnGossipHello(Player* player, Creature* creature) override
+ {
+ // override default gossip
+ if (InstanceScript* instance = creature->GetInstanceScript())
+ if (instance->GetData(DATA_QUEL_DELAR_EVENT) == IN_PROGRESS || instance->GetData(DATA_QUEL_DELAR_EVENT) == SPECIAL)
+ {
+ player->PlayerTalkClass->ClearMenus();
+ return true;
+ }
+
+ // load default gossip
+ return false;
+ }
+
struct npc_jaina_or_sylvanas_intro_horAI : public ScriptedAI
{
npc_jaina_or_sylvanas_intro_horAI(Creature* creature) : ScriptedAI(creature)
@@ -1998,6 +2013,13 @@ class at_hor_intro_start : public AreaTriggerScript
if (_instance->GetData(DATA_INTRO_EVENT) == NOT_STARTED)
_instance->SetData(DATA_INTRO_EVENT, IN_PROGRESS);
+ if (player->HasAura(SPELL_QUEL_DELAR_COMPULSION) && (player->GetQuestStatus(QUEST_HALLS_OF_REFLECTION_ALLIANCE) == QUEST_STATUS_INCOMPLETE ||
+ player->GetQuestStatus(QUEST_HALLS_OF_REFLECTION_HORDE) == QUEST_STATUS_INCOMPLETE) && _instance->GetData(DATA_QUEL_DELAR_EVENT) == NOT_STARTED)
+ {
+ _instance->SetData(DATA_QUEL_DELAR_EVENT, IN_PROGRESS);
+ _instance->SetGuidData(DATA_QUEL_DELAR_INVOKER, player->GetGUID());
+ }
+
return true;
}
};
@@ -2330,6 +2352,395 @@ class npc_lumbering_abomination : public CreatureScript
}
};
+enum QuelDelarUther
+{
+ ACTION_UTHER_START_SCREAM = 1,
+ ACTION_UTHER_OUTRO = 2,
+
+ EVENT_UTHER_1 = 1,
+ EVENT_UTHER_2 = 2,
+ EVENT_UTHER_3 = 3,
+ EVENT_UTHER_4 = 4,
+ EVENT_UTHER_5 = 5,
+ EVENT_UTHER_6 = 6,
+ EVENT_UTHER_7 = 7,
+ EVENT_UTHER_8 = 8,
+ EVENT_UTHER_9 = 9,
+ EVENT_UTHER_10 = 10,
+ EVENT_UTHER_11 = 11,
+ EVENT_UTHER_FACING = 12,
+ EVENT_UTHER_KNEEL = 13,
+
+ SAY_UTHER_QUEL_DELAR_1 = 16,
+ SAY_UTHER_QUEL_DELAR_2 = 17,
+ SAY_UTHER_QUEL_DELAR_3 = 18,
+ SAY_UTHER_QUEL_DELAR_4 = 19,
+ SAY_UTHER_QUEL_DELAR_5 = 20,
+ SAY_UTHER_QUEL_DELAR_6 = 21,
+
+ SPELL_ESSENCE_OF_CAPTURED_1 = 73036
+};
+
+enum QuelDelarSword
+{
+ SPELL_WHIRLWIND_VISUAL = 70300,
+ SPELL_HEROIC_STRIKE = 29426,
+ SPELL_WHIRLWIND = 67716,
+ SPELL_BLADESTORM = 67541,
+
+ NPC_QUEL_DELAR = 37158,
+ POINT_TAKE_OFF = 1,
+
+ EVENT_QUEL_DELAR_INIT = 1,
+ EVENT_QUEL_DELAR_FLIGHT_INIT = 2,
+ EVENT_QUEL_DELAR_FLIGHT = 3,
+ EVENT_QUEL_DELAR_LAND = 4,
+ EVENT_QUEL_DELAR_FIGHT = 5,
+ EVENT_QUEL_DELAR_BLADESTORM = 6,
+ EVENT_QUEL_DELAR_HEROIC_STRIKE = 7,
+ EVENT_QUEL_DELAR_WHIRLWIND = 8,
+
+ SAY_QUEL_DELAR_SWORD = 0
+};
+
+enum QuelDelarMisc
+{
+ SAY_FROSTMOURNE_BUNNY = 0,
+ SPELL_QUEL_DELAR_WILL = 70698
+};
+
+Position const QuelDelarCenterPos = { 5309.259f, 2006.390f, 718.046f, 0.0f };
+Position const QuelDelarSummonPos = { 5298.473f, 1994.852f, 709.424f, 3.979351f };
+Position const QuelDelarMovement[] =
+{
+ { 5292.870f, 1998.950f, 718.046f, 0.0f },
+ { 5295.819f, 1991.912f, 707.707f, 0.0f },
+ { 5295.301f, 1989.782f, 708.696f, 0.0f }
+};
+
+Position const UtherQuelDelarMovement[] =
+{
+ { 5336.830f, 1981.700f, 709.319f, 0.0f },
+ { 5314.350f, 1993.440f, 707.726f, 0.0f }
+};
+
+class npc_uther_quel_delar : public CreatureScript
+{
+ public:
+ npc_uther_quel_delar() : CreatureScript("npc_uther_quel_delar") { }
+
+ struct npc_uther_quel_delarAI : public ScriptedAI
+ {
+ npc_uther_quel_delarAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _instance = me->GetInstanceScript();
+ }
+
+ void Reset() override
+ {
+ // Prevent to break Uther in intro event during instance encounter
+ if (_instance->GetData(DATA_QUEL_DELAR_EVENT) != IN_PROGRESS && _instance->GetData(DATA_QUEL_DELAR_EVENT) != SPECIAL)
+ return;
+
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_UTHER_1, 1);
+ }
+
+ void DamageTaken(Unit* /*attacker*/, uint32& damage) override
+ {
+ if (damage >= me->GetHealth())
+ damage = me->GetHealth() - 1;
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case ACTION_UTHER_START_SCREAM:
+ _instance->SetData(DATA_QUEL_DELAR_EVENT, SPECIAL);
+ _events.ScheduleEvent(EVENT_UTHER_2, 0);
+ break;
+ case ACTION_UTHER_OUTRO:
+ _events.ScheduleEvent(EVENT_UTHER_6, 0);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void MovementInform(uint32 /*type*/, uint32 pointId) override
+ {
+ switch (pointId)
+ {
+ case 1:
+ _events.ScheduleEvent(EVENT_UTHER_FACING, 1000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ // Prevent to break Uther in intro event during instance encounter
+ if (_instance->GetData(DATA_QUEL_DELAR_EVENT) != IN_PROGRESS && _instance->GetData(DATA_QUEL_DELAR_EVENT) != SPECIAL)
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_UTHER_1:
+ Talk(SAY_UTHER_QUEL_DELAR_1);
+ break;
+ case EVENT_UTHER_2:
+ if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY)))
+ if (Unit* target = ObjectAccessor::GetPlayer(*me, _instance->GetGuidData(DATA_QUEL_DELAR_INVOKER)))
+ bunny->CastSpell(target, SPELL_QUEL_DELAR_WILL, true);
+ _events.ScheduleEvent(EVENT_UTHER_3, 2000);
+ break;
+ case EVENT_UTHER_3:
+ me->SummonCreature(NPC_QUEL_DELAR, QuelDelarSummonPos);
+ _events.ScheduleEvent(EVENT_UTHER_4, 2000);
+ break;
+ case EVENT_UTHER_4:
+ Talk(SAY_UTHER_QUEL_DELAR_2);
+ _events.ScheduleEvent(EVENT_UTHER_5, 8000);
+ break;
+ case EVENT_UTHER_5:
+ me->GetMotionMaster()->MovePoint(1, UtherQuelDelarMovement[0]);
+ break;
+ case EVENT_UTHER_6:
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(0, UtherQuelDelarMovement[1]);
+ _events.ScheduleEvent(EVENT_UTHER_7, 5000);
+ break;
+ case EVENT_UTHER_7:
+ Talk(SAY_UTHER_QUEL_DELAR_3);
+ _events.ScheduleEvent(EVENT_UTHER_8, 12000);
+ break;
+ case EVENT_UTHER_8:
+ Talk(SAY_UTHER_QUEL_DELAR_4);
+ _events.ScheduleEvent(EVENT_UTHER_9, 7000);
+ break;
+ case EVENT_UTHER_9:
+ Talk(SAY_UTHER_QUEL_DELAR_5);
+ _events.ScheduleEvent(EVENT_UTHER_10, 10000);
+ break;
+ case EVENT_UTHER_10:
+ Talk(SAY_UTHER_QUEL_DELAR_6);
+ _events.ScheduleEvent(EVENT_UTHER_11, 5000);
+ break;
+ case EVENT_UTHER_11:
+ DoCast(me, SPELL_ESSENCE_OF_CAPTURED_1, true);
+ me->DespawnOrUnsummon(3000);
+ _instance->SetData(DATA_QUEL_DELAR_EVENT, DONE);
+ break;
+ case EVENT_UTHER_FACING:
+ if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY)))
+ me->SetFacingToObject(bunny);
+ _events.ScheduleEvent(EVENT_UTHER_KNEEL, 1000);
+ break;
+ case EVENT_UTHER_KNEEL:
+ me->HandleEmoteCommand(EMOTE_STATE_KNEEL);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ InstanceScript* _instance;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetHallsOfReflectionAI<npc_uther_quel_delarAI>(creature);
+ }
+};
+
+class npc_quel_delar_sword : public CreatureScript
+{
+ public:
+ npc_quel_delar_sword() : CreatureScript("npc_quel_delar_sword") { }
+
+ struct npc_quel_delar_swordAI : public ScriptedAI
+ {
+ npc_quel_delar_swordAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _instance = me->GetInstanceScript();
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
+ _intro = true;
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ me->SetSpeed(MOVE_FLIGHT, 4.5f, true);
+ DoCast(SPELL_WHIRLWIND_VISUAL);
+ if (_intro)
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_INIT, 0);
+ else
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ }
+
+ void EnterCombat(Unit* /*victim*/) override
+ {
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_HEROIC_STRIKE, 4000);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_BLADESTORM, 6000);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_WHIRLWIND, 6000);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ if (Creature* uther = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_UTHER_QUEL_DELAR)))
+ uther->AI()->DoAction(ACTION_UTHER_OUTRO);
+ }
+
+ void MovementInform(uint32 type, uint32 pointId) override
+ {
+ if (type != EFFECT_MOTION_TYPE)
+ return;
+
+ switch (pointId)
+ {
+ case POINT_TAKE_OFF:
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_FLIGHT, 0);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ if (!UpdateVictim())
+ {
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_QUEL_DELAR_INIT:
+ if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY)))
+ bunny->AI()->Talk(SAY_FROSTMOURNE_BUNNY);
+ _intro = false;
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_FLIGHT_INIT, 2500);
+ break;
+ case EVENT_QUEL_DELAR_FLIGHT_INIT:
+ me->GetMotionMaster()->MoveTakeoff(POINT_TAKE_OFF, QuelDelarMovement[0]);
+ break;
+ case EVENT_QUEL_DELAR_FLIGHT:
+ {
+ Movement::MoveSplineInit init(me);
+ FillCirclePath(QuelDelarCenterPos, 18.0f, 718.046f, init.Path(), true);
+ init.SetFly();
+ init.SetCyclic();
+ init.SetAnimation(Movement::ToFly);
+ init.Launch();
+
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_LAND, 15000);
+ break;
+ }
+ case EVENT_QUEL_DELAR_LAND:
+ me->StopMoving();
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MoveLand(0, QuelDelarMovement[1]);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_FIGHT, 6000);
+ break;
+ case EVENT_QUEL_DELAR_FIGHT:
+ Talk(SAY_QUEL_DELAR_SWORD);
+ me->GetMotionMaster()->MovePoint(0, QuelDelarMovement[2]);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ else
+ {
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_QUEL_DELAR_BLADESTORM:
+ DoCast(me, SPELL_BLADESTORM);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_BLADESTORM, 10000);
+ break;
+ case EVENT_QUEL_DELAR_HEROIC_STRIKE:
+ DoCastVictim(SPELL_HEROIC_STRIKE);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_HEROIC_STRIKE, 6000);
+ break;
+ case EVENT_QUEL_DELAR_WHIRLWIND:
+ DoCastAOE(SPELL_WHIRLWIND);
+ _events.ScheduleEvent(EVENT_QUEL_DELAR_WHIRLWIND, 1000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+ }
+
+ private:
+ void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise)
+ {
+ float step = clockwise ? -M_PI / 8.0f : M_PI / 8.0f;
+ float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY());
+
+ for (uint8 i = 0; i < 16; angle += step, ++i)
+ {
+ G3D::Vector3 point;
+ point.x = centerPos.GetPositionX() + radius * cosf(angle);
+ point.y = centerPos.GetPositionY() + radius * sinf(angle);
+ point.z = z;
+ path.push_back(point);
+ }
+ }
+
+ EventMap _events;
+ InstanceScript* _instance;
+ bool _intro;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetHallsOfReflectionAI<npc_quel_delar_swordAI>(creature);
+ }
+};
+
+// 5660
+class at_hor_uther_quel_delar_start : public AreaTriggerScript
+{
+ public:
+ at_hor_uther_quel_delar_start() : AreaTriggerScript("at_hor_uther_quel_delar_start") { }
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
+ {
+ if (player->IsGameMaster())
+ return true;
+
+ InstanceScript* _instance = player->GetInstanceScript();
+
+ if (_instance->GetData(DATA_QUEL_DELAR_EVENT) == IN_PROGRESS)
+ if (Creature* uther = ObjectAccessor::GetCreature(*player, _instance->GetGuidData(DATA_UTHER_QUEL_DELAR)))
+ uther->AI()->DoAction(ACTION_UTHER_START_SCREAM);
+
+ return true;
+ }
+};
+
// 72900 - Start Halls of Reflection Quest AE
class spell_hor_start_halls_of_reflection_quest_ae : public SpellScriptLoader
{
@@ -2447,6 +2858,7 @@ void AddSC_halls_of_reflection()
new at_hor_waves_restarter();
new at_hor_impenetrable_door();
new at_hor_shadow_throne();
+ new at_hor_uther_quel_delar_start();
new npc_jaina_or_sylvanas_intro_hor();
new npc_jaina_or_sylvanas_escape_hor();
new npc_the_lich_king_escape_hor();
@@ -2461,6 +2873,8 @@ void AddSC_halls_of_reflection()
new npc_raging_ghoul();
new npc_risen_witch_doctor();
new npc_lumbering_abomination();
+ new npc_uther_quel_delar();
+ new npc_quel_delar_sword();
new spell_hor_start_halls_of_reflection_quest_ae();
new spell_hor_evasion();
new spell_hor_gunship_cannon_fire();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index 9594617fa9a..d2f9ab5d262 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -46,7 +46,13 @@ enum DataTypes
DATA_ESCAPE_LEADER = 10,
DATA_ICEWALL = 11,
DATA_ICEWALL_TARGET = 12,
- DATA_GUNSHIP = 13
+ DATA_GUNSHIP = 13,
+
+ // Quest stuff
+ DATA_QUEL_DELAR_EVENT = 14,
+ DATA_FROSTMOURNE_ALTAR_BUNNY = 15,
+ DATA_UTHER_QUEL_DELAR = 16,
+ DATA_QUEL_DELAR_INVOKER = 17
};
enum CreatureIds
@@ -131,7 +137,8 @@ enum InstanceEvents
EVENT_NEXT_WAVE = 2,
EVENT_DO_WIPE = 3,
EVENT_ADD_WAVE = 4,
- EVENT_SPAWN_ESCAPE_EVENT = 5
+ EVENT_SPAWN_ESCAPE_EVENT = 5,
+ EVENT_QUEL_DELAR_SUMMON_UTHER = 6
};
enum InstanceEventIds
@@ -160,7 +167,17 @@ enum InstanceSpells
// Gunship
SPELL_GUNSHIP_CANNON_FIRE = 70017,
SPELL_GUNSHIP_CANNON_FIRE_MISSILE_ALLIANCE = 70021,
- SPELL_GUNSHIP_CANNON_FIRE_MISSILE_HORDE = 70246
+ SPELL_GUNSHIP_CANNON_FIRE_MISSILE_HORDE = 70246,
+
+ // Halls of Reflection quest
+ SPELL_QUEL_DELAR_COMPULSION = 70013,
+ SPELL_ESSENCE_OF_CAPTURED = 70720
+};
+
+enum InstanceQuests
+{
+ QUEST_HALLS_OF_REFLECTION_ALLIANCE = 24480,
+ QUEST_HALLS_OF_REFLECTION_HORDE = 24561
};
enum InstanceWorldStates
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index ea2a1539f1c..660a639487f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -73,6 +73,8 @@ Position const SpawnPos[] =
{ 5299.250f, 2035.998f, 707.7781f, 5.026548f }
};
+Position const UtherQuelDalarPos = { 5302.001f, 1988.698f, 707.7781f, 3.700098f };
+
class instance_halls_of_reflection : public InstanceMapScript
{
public:
@@ -89,6 +91,7 @@ class instance_halls_of_reflection : public InstanceMapScript
_waveCount = 0;
_introState = NOT_STARTED;
_frostswornGeneralState = NOT_STARTED;
+ _quelDelarState = NOT_STARTED;
events.Reset();
}
@@ -159,6 +162,9 @@ class instance_halls_of_reflection : public InstanceMapScript
case NPC_ICE_WALL_TARGET:
IcewallTargetGUID = creature->GetGUID();
break;
+ case NPC_UTHER:
+ UtherGUID = creature->GetGUID();
+ break;
default:
break;
}
@@ -439,6 +445,18 @@ class instance_halls_of_reflection : public InstanceMapScript
HandleGameObject(ShadowThroneDoorGUID, true);
_frostswornGeneralState = data;
break;
+ case DATA_QUEL_DELAR_EVENT:
+ if (data == IN_PROGRESS)
+ {
+ if (_quelDelarState == NOT_STARTED)
+ {
+ if (Creature* bunny = instance->GetCreature(FrostmourneAltarBunnyGUID))
+ bunny->CastSpell((Unit*)NULL, SPELL_ESSENCE_OF_CAPTURED);
+ events.ScheduleEvent(EVENT_QUEL_DELAR_SUMMON_UTHER, 2000);
+ }
+ }
+ _quelDelarState = data;
+ break;
default:
break;
}
@@ -446,6 +464,18 @@ class instance_halls_of_reflection : public InstanceMapScript
SaveToDB();
}
+ void SetGuidData(uint32 type, ObjectGuid data) override
+ {
+ switch (type)
+ {
+ case DATA_QUEL_DELAR_INVOKER:
+ QuelDelarInvokerGUID = data;
+ break;
+ default:
+ break;
+ }
+ }
+
// wave scheduling, checked when wave npcs die
void OnUnitDeath(Unit* unit) override
{
@@ -491,6 +521,9 @@ class instance_halls_of_reflection : public InstanceMapScript
case EVENT_SPAWN_ESCAPE_EVENT:
SpawnEscapeEvent();
break;
+ case EVENT_QUEL_DELAR_SUMMON_UTHER:
+ instance->SummonCreature(NPC_UTHER, UtherQuelDalarPos);
+ break;
}
}
@@ -649,6 +682,8 @@ class instance_halls_of_reflection : public InstanceMapScript
return _introState;
case DATA_FROSTSWORN_GENERAL:
return _frostswornGeneralState;
+ case DATA_QUEL_DELAR_EVENT:
+ return _quelDelarState;
default:
break;
}
@@ -682,6 +717,12 @@ class instance_halls_of_reflection : public InstanceMapScript
return IcewallGUID;
case DATA_ICEWALL_TARGET:
return IcewallTargetGUID;
+ case DATA_FROSTMOURNE_ALTAR_BUNNY:
+ return FrostmourneAltarBunnyGUID;
+ case DATA_UTHER_QUEL_DELAR:
+ return UtherGUID;
+ case DATA_QUEL_DELAR_INVOKER:
+ return QuelDelarInvokerGUID;
default:
break;
}
@@ -691,7 +732,7 @@ class instance_halls_of_reflection : public InstanceMapScript
void WriteSaveDataMore(std::ostringstream& data) override
{
- data << _introState << ' ' << _frostswornGeneralState;
+ data << _introState << ' ' << _frostswornGeneralState << ' ' << _quelDelarState;
}
void ReadSaveDataMore(std::istringstream& data) override
@@ -708,6 +749,12 @@ class instance_halls_of_reflection : public InstanceMapScript
SetData(DATA_FROSTSWORN_GENERAL, DONE);
else
SetData(DATA_FROSTSWORN_GENERAL, NOT_STARTED);
+
+ data >> temp;
+ if (temp == DONE)
+ SetData(DATA_QUEL_DELAR_EVENT, DONE);
+ else
+ SetData(DATA_QUEL_DELAR_EVENT, NOT_STARTED);
}
private:
@@ -731,6 +778,7 @@ class instance_halls_of_reflection : public InstanceMapScript
uint32 _waveCount;
uint32 _introState;
uint32 _frostswornGeneralState;
+ uint32 _quelDelarState;
EventMap events;
GuidSet waveGuidList[8];
@@ -740,6 +788,8 @@ class instance_halls_of_reflection : public InstanceMapScript
ObjectGuid CaptainGUID;
ObjectGuid IcewallGUID;
ObjectGuid IcewallTargetGUID;
+ ObjectGuid QuelDelarInvokerGUID;
+ ObjectGuid UtherGUID;
GuidSet GunshipCannonGUIDs;
GuidSet GunshipStairGUIDs;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 4c6fd0f2fcc..63082808e03 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1259,7 +1259,7 @@ class spell_putricide_mutated_plague : public SpellScriptLoader
return;
uint32 triggerSpell = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell;
- SpellInfo const* spell = sSpellMgr->GetSpellInfo(triggerSpell);
+ SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(triggerSpell);
spell = sSpellMgr->GetSpellForDifficultyFromSpell(spell, caster);
int32 damage = spell->Effects[EFFECT_0].CalcValue(caster);
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index f73930181f0..91c796a6e69 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -313,7 +313,7 @@ public:
{
player->KilledMonsterCredit(gymerDummy->GetEntry(), gymerDummy->GetGUID());
gymerDummy->CastSpell(gymerDummy, SPELL_GYMER_LOCK_EXPLOSION, true);
- gymerDummy->DespawnOrUnsummon();
+ gymerDummy->DespawnOrUnsummon(4 * IN_MILLISECONDS);
}
}
return true;
diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h
index 10d4ff1bec9..1cb67a4235e 100644
--- a/src/server/shared/DataStores/DBCStore.h
+++ b/src/server/shared/DataStores/DBCStore.h
@@ -87,6 +87,13 @@ class DBCStorage
return (id >= nCount) ? NULL : indexTable.asT[id];
}
+ T const* AssertEntry(uint32 id) const
+ {
+ T const* entry = LookupEntry(id);
+ ASSERT(entry);
+ return entry;
+ }
+
uint32 GetNumRows() const { return nCount; }
char const* GetFormat() const { return fmt; }
uint32 GetFieldCount() const { return fieldCount; }
diff --git a/src/server/shared/Debugging/Errors.h b/src/server/shared/Debugging/Errors.h
index df770c2aa47..4d4624b63dd 100644
--- a/src/server/shared/Debugging/Errors.h
+++ b/src/server/shared/Debugging/Errors.h
@@ -49,4 +49,10 @@ namespace Trinity
#define ASSERT WPAssert
+template <typename T> inline T* ASSERT_NOTNULL(T* pointer)
+{
+ ASSERT(pointer);
+ return pointer;
+}
+
#endif