diff options
Diffstat (limited to 'src')
20 files changed, 555 insertions, 46 deletions
diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp index 06540ecdc61..ee978211577 100644 --- a/src/server/collision/Maps/TileAssembler.cpp +++ b/src/server/collision/Maps/TileAssembler.cpp @@ -391,6 +391,18 @@ namespace VMAP } } + if (bounds.isEmpty()) + { + std::cout << "\nModel " << std::string(buff, name_length) << " has empty bounding box" << std::endl; + continue; + } + + if (!bounds.isFinite()) + { + std::cout << "\nModel " << std::string(buff, name_length) << " has invalid bounding box" << std::endl; + continue; + } + fwrite(&displayId, sizeof(uint32), 1, model_list_copy); fwrite(&name_length, sizeof(uint32), 1, model_list_copy); fwrite(&buff, sizeof(char), name_length, model_list_copy); diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 993c298941c..05bd5d360c6 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -78,6 +78,12 @@ void LoadGameObjectModelList() break; } + if (v1.isNaN() || v2.isNaN()) + { + VMAP_ERROR_LOG("misc", "File '%s' Model '%s' has invalid v1%s v2%s values!", VMAP::GAMEOBJECT_MODELS, std::string(buff, name_length).c_str(), v1.toString().c_str(), v2.toString().c_str()); + continue; + } + model_list.insert ( ModelList::value_type( displayId, GameobjectModelData(std::string(buff, name_length), AABox(v1, v2)) ) diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp index dff4077d569..733bd5e9ec8 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp @@ -44,14 +44,14 @@ bool AuctionBotSeller::Initialize() { std::stringstream includeStream(sAuctionBotConfig->GetAHBotIncludes()); std::string temp; - while (getline(includeStream, temp, ',')) + while (std::getline(includeStream, temp, ',')) includeItems.push_back(atoi(temp.c_str())); } { std::stringstream excludeStream(sAuctionBotConfig->GetAHBotExcludes()); std::string temp; - while (getline(excludeStream, temp, ',')) + while (std::getline(excludeStream, temp, ',')) excludeItems.push_back(atoi(temp.c_str())); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 161fca432b4..63580b355a4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19086,7 +19086,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report else if (mapDiff->hasErrorMessage) // if (missingAchievement) covered by this case SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty); else if (missingItem) - GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, sObjectMgr->GetItemTemplate(missingItem)->Name1.c_str()); + GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->Name1.c_str()); else if (LevelMin) GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin); } @@ -25047,6 +25047,7 @@ void Player::_LoadSkills(PreparedQueryResult result) // SetPQuery(PLAYER_LOGIN_QUERY_LOADSKILLS, "SELECT skill, value, max FROM character_skills WHERE guid = '%u'", GUID_LOPART(m_guid)); uint32 count = 0; + std::unordered_map<uint32, uint32> loadedSkillValues; if (result) { do @@ -25114,8 +25115,7 @@ void Player::_LoadSkills(PreparedQueryResult result) SetUInt32Value(PLAYER_SKILL_BONUS_INDEX(count), 0); mSkillStatus.insert(SkillStatusMap::value_type(skill, SkillStatusData(count, SKILL_UNCHANGED))); - - LearnSkillRewardedSpells(skill, value); + loadedSkillValues[skill] = value; ++count; @@ -25128,6 +25128,10 @@ void Player::_LoadSkills(PreparedQueryResult result) while (result->NextRow()); } + // Learn skill rewarded spells after all skills have been loaded to prevent learning a skill from them before its loaded with proper value from DB + for (auto& skill : loadedSkillValues) + LearnSkillRewardedSpells(skill.first, skill.second); + for (; count < PLAYER_MAX_SKILLS; ++count) { SetUInt32Value(PLAYER_SKILL_INDEX(count), 0); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index d07ec212d0c..f0d7d039dd5 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7078,6 +7078,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() continue; } + bool invalidSpilloverFaction = false; for (uint32 i = 0; i < MAX_SPILLOVER_FACTIONS; ++i) { if (repTemplate.faction[i]) @@ -7087,47 +7088,28 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!factionSpillover) { TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId); - continue; + invalidSpilloverFaction = true; + break; } if (factionSpillover->reputationListID < 0) { TC_LOG_ERROR("sql.sql", "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId); - continue; + invalidSpilloverFaction = true; + break; } if (repTemplate.faction_rank[i] >= MAX_REPUTATION_RANK) { TC_LOG_ERROR("sql.sql", "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]); - continue; + invalidSpilloverFaction = true; + break; } } } - FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]); - if (repTemplate.faction[0] && !factionEntry0) - { - TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); + if (invalidSpilloverFaction) continue; - } - FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]); - if (repTemplate.faction[1] && !factionEntry1) - { - TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); - continue; - } - FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]); - if (repTemplate.faction[2] && !factionEntry2) - { - TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); - continue; - } - FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]); - if (repTemplate.faction[3] && !factionEntry3) - { - TC_LOG_ERROR("sql.sql", "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); - continue; - } _repSpilloverTemplateStore[factionId] = repTemplate; diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index d9124551c63..5664cbb6e4b 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1808,7 +1808,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side // get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.) - Player* reference = GetFirstMember()->GetSource(); + Player* reference = ASSERT_NOTNULL(GetFirstMember())->GetSource(); // no reference found, can't join this way if (!reference) return ERR_BATTLEGROUND_JOIN_FAILED; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index d6d7e3b9876..b6157d6eb94 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -458,6 +458,12 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData) if (!_player->IsInSameRaidWith(originalPlayer)) return; + if (!originalPlayer->CanShareQuest(questId)) + return; + + if (!_player->CanTakeQuest(quest, true)) + return; + if (_player->CanAddQuest(quest, true)) _player->AddQuestAndCheckCompletion(quest, NULL); // NULL, this prevent DB script from duplicate running diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 0775a9a299a..685bcd338a9 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -427,7 +427,7 @@ enum SpellAttr4 SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use?? SPELL_ATTR4_UNK5 = 0x00000020, // 5 SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // 6 although such auras might be dispellable, they cannot be stolen - SPELL_ATTR4_TRIGGERED = 0x00000080, // 7 spells forced to be triggered + SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080, // 7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &) SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // 8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target. SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // 9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other) SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // 10 Rogue Shiv have this flag diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index ad71381a1de..b99cb677ba0 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -297,7 +297,7 @@ bool ReputationMgr::SetReputation(FactionEntry const* factionEntry, int32 standi { // bonuses are already given, so just modify standing by rate int32 spilloverRep = int32(standing * repTemplate->faction_rate[i]); - SetOneFactionReputation(sFactionStore.LookupEntry(repTemplate->faction[i]), spilloverRep, incremental); + SetOneFactionReputation(sFactionStore.AssertEntry(repTemplate->faction[i]), spilloverRep, incremental); } } } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8e415b06745..8f8295d57d1 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -574,8 +574,8 @@ m_caster((info->AttributesEx6 & SPELL_ATTR6_CAST_BY_CHARMER && caster->GetCharme m_spellState = SPELL_STATE_NULL; _triggeredCastFlags = triggerFlags; - if (info->AttributesEx4 & SPELL_ATTR4_TRIGGERED) - _triggeredCastFlags = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT); + if (info->AttributesEx4 & SPELL_ATTR4_CAN_CAST_WHILE_CASTING) + _triggeredCastFlags = TriggerCastFlags(uint32(_triggeredCastFlags) | TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_CAST_DIRECTLY); m_CastItem = NULL; m_castItemGUID.Clear(); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 5ffb8cf6d5f..dd4453cc4c5 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3731,7 +3731,7 @@ void SpellMgr::LoadSpellInfoCorrections() case 45440: // Steam Tonk Controller case 60256: // Collect Sample // Crashes client on pressing ESC - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_TRIGGERED; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; break; // ISLE OF CONQUEST SPELLS // diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 5d6cdb3fb63..ccd82aa3ef9 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -299,7 +299,7 @@ public: else if (commentToken[1] == '/') { std::string str; - getline(ifs, str); + std::getline(ifs, str); continue; } // regular data diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 390fd3e529f..ca5e4697c35 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -29,6 +29,7 @@ EndContentData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "PassiveAI.h" #include "Player.h" /*###### @@ -48,14 +49,18 @@ class npc_webbed_creature : public CreatureScript public: npc_webbed_creature() : CreatureScript("npc_webbed_creature") { } - struct npc_webbed_creatureAI : public ScriptedAI + struct npc_webbed_creatureAI : public NullCreatureAI { - npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { } + npc_webbed_creatureAI(Creature* creature) : NullCreatureAI(creature) { } void Reset() override { } void EnterCombat(Unit* /*who*/) override { } + void AttackStart(Unit* /*who*/) override { } + + void MoveInLineOfSight(Unit* /*who*/) override { } + void JustDied(Unit* killer) override { uint32 spawnCreatureID = 0; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 7b80db7dd39..9edde447f32 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -21,6 +21,7 @@ #include "SpellScript.h" #include "Transport.h" #include "Player.h" +#include "MoveSplineInit.h" #include "halls_of_reflection.h" enum Text @@ -342,6 +343,20 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript public: npc_jaina_or_sylvanas_intro_hor() : CreatureScript("npc_jaina_or_sylvanas_intro_hor") { } + bool OnGossipHello(Player* player, Creature* creature) override + { + // override default gossip + if (InstanceScript* instance = creature->GetInstanceScript()) + if (instance->GetData(DATA_QUEL_DELAR_EVENT) == IN_PROGRESS || instance->GetData(DATA_QUEL_DELAR_EVENT) == SPECIAL) + { + player->PlayerTalkClass->ClearMenus(); + return true; + } + + // load default gossip + return false; + } + struct npc_jaina_or_sylvanas_intro_horAI : public ScriptedAI { npc_jaina_or_sylvanas_intro_horAI(Creature* creature) : ScriptedAI(creature) @@ -1998,6 +2013,13 @@ class at_hor_intro_start : public AreaTriggerScript if (_instance->GetData(DATA_INTRO_EVENT) == NOT_STARTED) _instance->SetData(DATA_INTRO_EVENT, IN_PROGRESS); + if (player->HasAura(SPELL_QUEL_DELAR_COMPULSION) && (player->GetQuestStatus(QUEST_HALLS_OF_REFLECTION_ALLIANCE) == QUEST_STATUS_INCOMPLETE || + player->GetQuestStatus(QUEST_HALLS_OF_REFLECTION_HORDE) == QUEST_STATUS_INCOMPLETE) && _instance->GetData(DATA_QUEL_DELAR_EVENT) == NOT_STARTED) + { + _instance->SetData(DATA_QUEL_DELAR_EVENT, IN_PROGRESS); + _instance->SetGuidData(DATA_QUEL_DELAR_INVOKER, player->GetGUID()); + } + return true; } }; @@ -2330,6 +2352,395 @@ class npc_lumbering_abomination : public CreatureScript } }; +enum QuelDelarUther +{ + ACTION_UTHER_START_SCREAM = 1, + ACTION_UTHER_OUTRO = 2, + + EVENT_UTHER_1 = 1, + EVENT_UTHER_2 = 2, + EVENT_UTHER_3 = 3, + EVENT_UTHER_4 = 4, + EVENT_UTHER_5 = 5, + EVENT_UTHER_6 = 6, + EVENT_UTHER_7 = 7, + EVENT_UTHER_8 = 8, + EVENT_UTHER_9 = 9, + EVENT_UTHER_10 = 10, + EVENT_UTHER_11 = 11, + EVENT_UTHER_FACING = 12, + EVENT_UTHER_KNEEL = 13, + + SAY_UTHER_QUEL_DELAR_1 = 16, + SAY_UTHER_QUEL_DELAR_2 = 17, + SAY_UTHER_QUEL_DELAR_3 = 18, + SAY_UTHER_QUEL_DELAR_4 = 19, + SAY_UTHER_QUEL_DELAR_5 = 20, + SAY_UTHER_QUEL_DELAR_6 = 21, + + SPELL_ESSENCE_OF_CAPTURED_1 = 73036 +}; + +enum QuelDelarSword +{ + SPELL_WHIRLWIND_VISUAL = 70300, + SPELL_HEROIC_STRIKE = 29426, + SPELL_WHIRLWIND = 67716, + SPELL_BLADESTORM = 67541, + + NPC_QUEL_DELAR = 37158, + POINT_TAKE_OFF = 1, + + EVENT_QUEL_DELAR_INIT = 1, + EVENT_QUEL_DELAR_FLIGHT_INIT = 2, + EVENT_QUEL_DELAR_FLIGHT = 3, + EVENT_QUEL_DELAR_LAND = 4, + EVENT_QUEL_DELAR_FIGHT = 5, + EVENT_QUEL_DELAR_BLADESTORM = 6, + EVENT_QUEL_DELAR_HEROIC_STRIKE = 7, + EVENT_QUEL_DELAR_WHIRLWIND = 8, + + SAY_QUEL_DELAR_SWORD = 0 +}; + +enum QuelDelarMisc +{ + SAY_FROSTMOURNE_BUNNY = 0, + SPELL_QUEL_DELAR_WILL = 70698 +}; + +Position const QuelDelarCenterPos = { 5309.259f, 2006.390f, 718.046f, 0.0f }; +Position const QuelDelarSummonPos = { 5298.473f, 1994.852f, 709.424f, 3.979351f }; +Position const QuelDelarMovement[] = +{ + { 5292.870f, 1998.950f, 718.046f, 0.0f }, + { 5295.819f, 1991.912f, 707.707f, 0.0f }, + { 5295.301f, 1989.782f, 708.696f, 0.0f } +}; + +Position const UtherQuelDelarMovement[] = +{ + { 5336.830f, 1981.700f, 709.319f, 0.0f }, + { 5314.350f, 1993.440f, 707.726f, 0.0f } +}; + +class npc_uther_quel_delar : public CreatureScript +{ + public: + npc_uther_quel_delar() : CreatureScript("npc_uther_quel_delar") { } + + struct npc_uther_quel_delarAI : public ScriptedAI + { + npc_uther_quel_delarAI(Creature* creature) : ScriptedAI(creature) + { + _instance = me->GetInstanceScript(); + } + + void Reset() override + { + // Prevent to break Uther in intro event during instance encounter + if (_instance->GetData(DATA_QUEL_DELAR_EVENT) != IN_PROGRESS && _instance->GetData(DATA_QUEL_DELAR_EVENT) != SPECIAL) + return; + + _events.Reset(); + _events.ScheduleEvent(EVENT_UTHER_1, 1); + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage) override + { + if (damage >= me->GetHealth()) + damage = me->GetHealth() - 1; + } + + void DoAction(int32 action) override + { + switch (action) + { + case ACTION_UTHER_START_SCREAM: + _instance->SetData(DATA_QUEL_DELAR_EVENT, SPECIAL); + _events.ScheduleEvent(EVENT_UTHER_2, 0); + break; + case ACTION_UTHER_OUTRO: + _events.ScheduleEvent(EVENT_UTHER_6, 0); + break; + default: + break; + } + } + + void MovementInform(uint32 /*type*/, uint32 pointId) override + { + switch (pointId) + { + case 1: + _events.ScheduleEvent(EVENT_UTHER_FACING, 1000); + break; + default: + break; + } + } + + void UpdateAI(uint32 diff) override + { + // Prevent to break Uther in intro event during instance encounter + if (_instance->GetData(DATA_QUEL_DELAR_EVENT) != IN_PROGRESS && _instance->GetData(DATA_QUEL_DELAR_EVENT) != SPECIAL) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_UTHER_1: + Talk(SAY_UTHER_QUEL_DELAR_1); + break; + case EVENT_UTHER_2: + if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY))) + if (Unit* target = ObjectAccessor::GetPlayer(*me, _instance->GetGuidData(DATA_QUEL_DELAR_INVOKER))) + bunny->CastSpell(target, SPELL_QUEL_DELAR_WILL, true); + _events.ScheduleEvent(EVENT_UTHER_3, 2000); + break; + case EVENT_UTHER_3: + me->SummonCreature(NPC_QUEL_DELAR, QuelDelarSummonPos); + _events.ScheduleEvent(EVENT_UTHER_4, 2000); + break; + case EVENT_UTHER_4: + Talk(SAY_UTHER_QUEL_DELAR_2); + _events.ScheduleEvent(EVENT_UTHER_5, 8000); + break; + case EVENT_UTHER_5: + me->GetMotionMaster()->MovePoint(1, UtherQuelDelarMovement[0]); + break; + case EVENT_UTHER_6: + me->SetWalk(true); + me->GetMotionMaster()->MovePoint(0, UtherQuelDelarMovement[1]); + _events.ScheduleEvent(EVENT_UTHER_7, 5000); + break; + case EVENT_UTHER_7: + Talk(SAY_UTHER_QUEL_DELAR_3); + _events.ScheduleEvent(EVENT_UTHER_8, 12000); + break; + case EVENT_UTHER_8: + Talk(SAY_UTHER_QUEL_DELAR_4); + _events.ScheduleEvent(EVENT_UTHER_9, 7000); + break; + case EVENT_UTHER_9: + Talk(SAY_UTHER_QUEL_DELAR_5); + _events.ScheduleEvent(EVENT_UTHER_10, 10000); + break; + case EVENT_UTHER_10: + Talk(SAY_UTHER_QUEL_DELAR_6); + _events.ScheduleEvent(EVENT_UTHER_11, 5000); + break; + case EVENT_UTHER_11: + DoCast(me, SPELL_ESSENCE_OF_CAPTURED_1, true); + me->DespawnOrUnsummon(3000); + _instance->SetData(DATA_QUEL_DELAR_EVENT, DONE); + break; + case EVENT_UTHER_FACING: + if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY))) + me->SetFacingToObject(bunny); + _events.ScheduleEvent(EVENT_UTHER_KNEEL, 1000); + break; + case EVENT_UTHER_KNEEL: + me->HandleEmoteCommand(EMOTE_STATE_KNEEL); + break; + default: + break; + } + } + } + + private: + EventMap _events; + InstanceScript* _instance; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetHallsOfReflectionAI<npc_uther_quel_delarAI>(creature); + } +}; + +class npc_quel_delar_sword : public CreatureScript +{ + public: + npc_quel_delar_sword() : CreatureScript("npc_quel_delar_sword") { } + + struct npc_quel_delar_swordAI : public ScriptedAI + { + npc_quel_delar_swordAI(Creature* creature) : ScriptedAI(creature) + { + _instance = me->GetInstanceScript(); + me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); + _intro = true; + } + + void Reset() override + { + _events.Reset(); + me->SetSpeed(MOVE_FLIGHT, 4.5f, true); + DoCast(SPELL_WHIRLWIND_VISUAL); + if (_intro) + _events.ScheduleEvent(EVENT_QUEL_DELAR_INIT, 0); + else + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + } + + void EnterCombat(Unit* /*victim*/) override + { + _events.ScheduleEvent(EVENT_QUEL_DELAR_HEROIC_STRIKE, 4000); + _events.ScheduleEvent(EVENT_QUEL_DELAR_BLADESTORM, 6000); + _events.ScheduleEvent(EVENT_QUEL_DELAR_WHIRLWIND, 6000); + } + + void JustDied(Unit* /*killer*/) override + { + if (Creature* uther = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_UTHER_QUEL_DELAR))) + uther->AI()->DoAction(ACTION_UTHER_OUTRO); + } + + void MovementInform(uint32 type, uint32 pointId) override + { + if (type != EFFECT_MOTION_TYPE) + return; + + switch (pointId) + { + case POINT_TAKE_OFF: + _events.ScheduleEvent(EVENT_QUEL_DELAR_FLIGHT, 0); + break; + default: + break; + } + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + if (!UpdateVictim()) + { + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_QUEL_DELAR_INIT: + if (Creature* bunny = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_FROSTMOURNE_ALTAR_BUNNY))) + bunny->AI()->Talk(SAY_FROSTMOURNE_BUNNY); + _intro = false; + _events.ScheduleEvent(EVENT_QUEL_DELAR_FLIGHT_INIT, 2500); + break; + case EVENT_QUEL_DELAR_FLIGHT_INIT: + me->GetMotionMaster()->MoveTakeoff(POINT_TAKE_OFF, QuelDelarMovement[0]); + break; + case EVENT_QUEL_DELAR_FLIGHT: + { + Movement::MoveSplineInit init(me); + FillCirclePath(QuelDelarCenterPos, 18.0f, 718.046f, init.Path(), true); + init.SetFly(); + init.SetCyclic(); + init.SetAnimation(Movement::ToFly); + init.Launch(); + + _events.ScheduleEvent(EVENT_QUEL_DELAR_LAND, 15000); + break; + } + case EVENT_QUEL_DELAR_LAND: + me->StopMoving(); + me->GetMotionMaster()->Clear(); + me->GetMotionMaster()->MoveLand(0, QuelDelarMovement[1]); + _events.ScheduleEvent(EVENT_QUEL_DELAR_FIGHT, 6000); + break; + case EVENT_QUEL_DELAR_FIGHT: + Talk(SAY_QUEL_DELAR_SWORD); + me->GetMotionMaster()->MovePoint(0, QuelDelarMovement[2]); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + break; + default: + break; + } + } + } + else + { + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_QUEL_DELAR_BLADESTORM: + DoCast(me, SPELL_BLADESTORM); + _events.ScheduleEvent(EVENT_QUEL_DELAR_BLADESTORM, 10000); + break; + case EVENT_QUEL_DELAR_HEROIC_STRIKE: + DoCastVictim(SPELL_HEROIC_STRIKE); + _events.ScheduleEvent(EVENT_QUEL_DELAR_HEROIC_STRIKE, 6000); + break; + case EVENT_QUEL_DELAR_WHIRLWIND: + DoCastAOE(SPELL_WHIRLWIND); + _events.ScheduleEvent(EVENT_QUEL_DELAR_WHIRLWIND, 1000); + break; + default: + break; + } + } + + DoMeleeAttackIfReady(); + } + } + + private: + void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) + { + float step = clockwise ? -M_PI / 8.0f : M_PI / 8.0f; + float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); + + for (uint8 i = 0; i < 16; angle += step, ++i) + { + G3D::Vector3 point; + point.x = centerPos.GetPositionX() + radius * cosf(angle); + point.y = centerPos.GetPositionY() + radius * sinf(angle); + point.z = z; + path.push_back(point); + } + } + + EventMap _events; + InstanceScript* _instance; + bool _intro; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return GetHallsOfReflectionAI<npc_quel_delar_swordAI>(creature); + } +}; + +// 5660 +class at_hor_uther_quel_delar_start : public AreaTriggerScript +{ + public: + at_hor_uther_quel_delar_start() : AreaTriggerScript("at_hor_uther_quel_delar_start") { } + + bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override + { + if (player->IsGameMaster()) + return true; + + InstanceScript* _instance = player->GetInstanceScript(); + + if (_instance->GetData(DATA_QUEL_DELAR_EVENT) == IN_PROGRESS) + if (Creature* uther = ObjectAccessor::GetCreature(*player, _instance->GetGuidData(DATA_UTHER_QUEL_DELAR))) + uther->AI()->DoAction(ACTION_UTHER_START_SCREAM); + + return true; + } +}; + // 72900 - Start Halls of Reflection Quest AE class spell_hor_start_halls_of_reflection_quest_ae : public SpellScriptLoader { @@ -2447,6 +2858,7 @@ void AddSC_halls_of_reflection() new at_hor_waves_restarter(); new at_hor_impenetrable_door(); new at_hor_shadow_throne(); + new at_hor_uther_quel_delar_start(); new npc_jaina_or_sylvanas_intro_hor(); new npc_jaina_or_sylvanas_escape_hor(); new npc_the_lich_king_escape_hor(); @@ -2461,6 +2873,8 @@ void AddSC_halls_of_reflection() new npc_raging_ghoul(); new npc_risen_witch_doctor(); new npc_lumbering_abomination(); + new npc_uther_quel_delar(); + new npc_quel_delar_sword(); new spell_hor_start_halls_of_reflection_quest_ae(); new spell_hor_evasion(); new spell_hor_gunship_cannon_fire(); diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h index 9594617fa9a..d2f9ab5d262 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h @@ -46,7 +46,13 @@ enum DataTypes DATA_ESCAPE_LEADER = 10, DATA_ICEWALL = 11, DATA_ICEWALL_TARGET = 12, - DATA_GUNSHIP = 13 + DATA_GUNSHIP = 13, + + // Quest stuff + DATA_QUEL_DELAR_EVENT = 14, + DATA_FROSTMOURNE_ALTAR_BUNNY = 15, + DATA_UTHER_QUEL_DELAR = 16, + DATA_QUEL_DELAR_INVOKER = 17 }; enum CreatureIds @@ -131,7 +137,8 @@ enum InstanceEvents EVENT_NEXT_WAVE = 2, EVENT_DO_WIPE = 3, EVENT_ADD_WAVE = 4, - EVENT_SPAWN_ESCAPE_EVENT = 5 + EVENT_SPAWN_ESCAPE_EVENT = 5, + EVENT_QUEL_DELAR_SUMMON_UTHER = 6 }; enum InstanceEventIds @@ -160,7 +167,17 @@ enum InstanceSpells // Gunship SPELL_GUNSHIP_CANNON_FIRE = 70017, SPELL_GUNSHIP_CANNON_FIRE_MISSILE_ALLIANCE = 70021, - SPELL_GUNSHIP_CANNON_FIRE_MISSILE_HORDE = 70246 + SPELL_GUNSHIP_CANNON_FIRE_MISSILE_HORDE = 70246, + + // Halls of Reflection quest + SPELL_QUEL_DELAR_COMPULSION = 70013, + SPELL_ESSENCE_OF_CAPTURED = 70720 +}; + +enum InstanceQuests +{ + QUEST_HALLS_OF_REFLECTION_ALLIANCE = 24480, + QUEST_HALLS_OF_REFLECTION_HORDE = 24561 }; enum InstanceWorldStates diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index ea2a1539f1c..660a639487f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -73,6 +73,8 @@ Position const SpawnPos[] = { 5299.250f, 2035.998f, 707.7781f, 5.026548f } }; +Position const UtherQuelDalarPos = { 5302.001f, 1988.698f, 707.7781f, 3.700098f }; + class instance_halls_of_reflection : public InstanceMapScript { public: @@ -89,6 +91,7 @@ class instance_halls_of_reflection : public InstanceMapScript _waveCount = 0; _introState = NOT_STARTED; _frostswornGeneralState = NOT_STARTED; + _quelDelarState = NOT_STARTED; events.Reset(); } @@ -159,6 +162,9 @@ class instance_halls_of_reflection : public InstanceMapScript case NPC_ICE_WALL_TARGET: IcewallTargetGUID = creature->GetGUID(); break; + case NPC_UTHER: + UtherGUID = creature->GetGUID(); + break; default: break; } @@ -439,6 +445,18 @@ class instance_halls_of_reflection : public InstanceMapScript HandleGameObject(ShadowThroneDoorGUID, true); _frostswornGeneralState = data; break; + case DATA_QUEL_DELAR_EVENT: + if (data == IN_PROGRESS) + { + if (_quelDelarState == NOT_STARTED) + { + if (Creature* bunny = instance->GetCreature(FrostmourneAltarBunnyGUID)) + bunny->CastSpell((Unit*)NULL, SPELL_ESSENCE_OF_CAPTURED); + events.ScheduleEvent(EVENT_QUEL_DELAR_SUMMON_UTHER, 2000); + } + } + _quelDelarState = data; + break; default: break; } @@ -446,6 +464,18 @@ class instance_halls_of_reflection : public InstanceMapScript SaveToDB(); } + void SetGuidData(uint32 type, ObjectGuid data) override + { + switch (type) + { + case DATA_QUEL_DELAR_INVOKER: + QuelDelarInvokerGUID = data; + break; + default: + break; + } + } + // wave scheduling, checked when wave npcs die void OnUnitDeath(Unit* unit) override { @@ -491,6 +521,9 @@ class instance_halls_of_reflection : public InstanceMapScript case EVENT_SPAWN_ESCAPE_EVENT: SpawnEscapeEvent(); break; + case EVENT_QUEL_DELAR_SUMMON_UTHER: + instance->SummonCreature(NPC_UTHER, UtherQuelDalarPos); + break; } } @@ -649,6 +682,8 @@ class instance_halls_of_reflection : public InstanceMapScript return _introState; case DATA_FROSTSWORN_GENERAL: return _frostswornGeneralState; + case DATA_QUEL_DELAR_EVENT: + return _quelDelarState; default: break; } @@ -682,6 +717,12 @@ class instance_halls_of_reflection : public InstanceMapScript return IcewallGUID; case DATA_ICEWALL_TARGET: return IcewallTargetGUID; + case DATA_FROSTMOURNE_ALTAR_BUNNY: + return FrostmourneAltarBunnyGUID; + case DATA_UTHER_QUEL_DELAR: + return UtherGUID; + case DATA_QUEL_DELAR_INVOKER: + return QuelDelarInvokerGUID; default: break; } @@ -691,7 +732,7 @@ class instance_halls_of_reflection : public InstanceMapScript void WriteSaveDataMore(std::ostringstream& data) override { - data << _introState << ' ' << _frostswornGeneralState; + data << _introState << ' ' << _frostswornGeneralState << ' ' << _quelDelarState; } void ReadSaveDataMore(std::istringstream& data) override @@ -708,6 +749,12 @@ class instance_halls_of_reflection : public InstanceMapScript SetData(DATA_FROSTSWORN_GENERAL, DONE); else SetData(DATA_FROSTSWORN_GENERAL, NOT_STARTED); + + data >> temp; + if (temp == DONE) + SetData(DATA_QUEL_DELAR_EVENT, DONE); + else + SetData(DATA_QUEL_DELAR_EVENT, NOT_STARTED); } private: @@ -731,6 +778,7 @@ class instance_halls_of_reflection : public InstanceMapScript uint32 _waveCount; uint32 _introState; uint32 _frostswornGeneralState; + uint32 _quelDelarState; EventMap events; GuidSet waveGuidList[8]; @@ -740,6 +788,8 @@ class instance_halls_of_reflection : public InstanceMapScript ObjectGuid CaptainGUID; ObjectGuid IcewallGUID; ObjectGuid IcewallTargetGUID; + ObjectGuid QuelDelarInvokerGUID; + ObjectGuid UtherGUID; GuidSet GunshipCannonGUIDs; GuidSet GunshipStairGUIDs; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 4c6fd0f2fcc..63082808e03 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -1259,7 +1259,7 @@ class spell_putricide_mutated_plague : public SpellScriptLoader return; uint32 triggerSpell = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell; - SpellInfo const* spell = sSpellMgr->GetSpellInfo(triggerSpell); + SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(triggerSpell); spell = sSpellMgr->GetSpellForDifficultyFromSpell(spell, caster); int32 damage = spell->Effects[EFFECT_0].CalcValue(caster); diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index f73930181f0..91c796a6e69 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -313,7 +313,7 @@ public: { player->KilledMonsterCredit(gymerDummy->GetEntry(), gymerDummy->GetGUID()); gymerDummy->CastSpell(gymerDummy, SPELL_GYMER_LOCK_EXPLOSION, true); - gymerDummy->DespawnOrUnsummon(); + gymerDummy->DespawnOrUnsummon(4 * IN_MILLISECONDS); } } return true; diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h index 10d4ff1bec9..1cb67a4235e 100644 --- a/src/server/shared/DataStores/DBCStore.h +++ b/src/server/shared/DataStores/DBCStore.h @@ -87,6 +87,13 @@ class DBCStorage return (id >= nCount) ? NULL : indexTable.asT[id]; } + T const* AssertEntry(uint32 id) const + { + T const* entry = LookupEntry(id); + ASSERT(entry); + return entry; + } + uint32 GetNumRows() const { return nCount; } char const* GetFormat() const { return fmt; } uint32 GetFieldCount() const { return fieldCount; } diff --git a/src/server/shared/Debugging/Errors.h b/src/server/shared/Debugging/Errors.h index df770c2aa47..4d4624b63dd 100644 --- a/src/server/shared/Debugging/Errors.h +++ b/src/server/shared/Debugging/Errors.h @@ -49,4 +49,10 @@ namespace Trinity #define ASSERT WPAssert +template <typename T> inline T* ASSERT_NOTNULL(T* pointer) +{ + ASSERT(pointer); + return pointer; +} + #endif |