diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 7c35e5fc5ed..837f7d3ad77 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -316,6 +316,7 @@ bool Group::AddMember(const uint64 &guid, const char* name) Player *player = sObjectMgr.GetPlayer(guid); if (player) { + sLFGMgr.Leave(player); if (!IsLeader(player->GetGUID()) && !isBGGroup()) { // reset the new member's instances, unless he is currently in one of them |