aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/common/Configuration/BuiltInConfig.cpp52
-rw-r--r--src/common/Configuration/BuiltInConfig.h42
-rw-r--r--src/common/Configuration/Config.cpp8
-rw-r--r--src/common/Configuration/Config.h8
-rw-r--r--src/common/Define.h6
-rw-r--r--src/common/GitRevision.cpp20
-rw-r--r--src/common/GitRevision.h4
-rw-r--r--src/common/Logging/Log.cpp12
-rw-r--r--src/common/Threading/MPSCQueue.h83
-rw-r--r--src/common/Utilities/Containers.h (renamed from src/server/shared/Containers.h)61
-rw-r--r--src/common/Utilities/Random.cpp91
-rw-r--r--src/common/Utilities/Random.h99
-rw-r--r--src/common/Utilities/Util.cpp57
-rw-r--r--src/common/Utilities/Util.h34
-rw-r--r--src/server/authserver/CMakeLists.txt4
-rw-r--r--src/server/authserver/Main.cpp22
-rw-r--r--src/server/authserver/Server/AuthSession.cpp697
-rw-r--r--src/server/authserver/Server/AuthSession.h60
-rw-r--r--src/server/authserver/Server/AuthSocketMgr.h15
-rw-r--r--src/server/authserver/authserver.conf.dist47
-rw-r--r--src/server/database/Database/DatabaseLoader.cpp67
-rw-r--r--src/server/database/Database/DatabaseLoader.h13
-rw-r--r--src/server/database/Database/DatabaseWorkerPool.cpp322
-rw-r--r--src/server/database/Database/DatabaseWorkerPool.h313
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp12
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.h6
-rw-r--r--src/server/database/Database/Implementation/LoginDatabase.cpp15
-rw-r--r--src/server/database/Database/Implementation/LoginDatabase.h7
-rw-r--r--src/server/database/Database/MySQLConnection.cpp87
-rw-r--r--src/server/database/Database/MySQLConnection.h8
-rw-r--r--src/server/database/Updater/DBUpdater.cpp33
-rw-r--r--src/server/database/Updater/DBUpdater.h4
-rw-r--r--src/server/database/Updater/UpdateFetcher.cpp37
-rw-r--r--src/server/database/Updater/UpdateFetcher.h8
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.cpp30
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h17
-rw-r--r--src/server/game/AI/CreatureAI.cpp4
-rw-r--r--src/server/game/AI/CreatureAI.h8
-rw-r--r--src/server/game/AI/PlayerAI/PlayerAI.cpp224
-rw-r--r--src/server/game/AI/PlayerAI/PlayerAI.h60
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp23
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h3
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp3
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rw-r--r--src/server/game/Accounts/RBAC.h4
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp136
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp16
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp16
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp22
-rw-r--r--src/server/game/CMakeLists.txt1
-rw-r--r--src/server/game/Chat/Chat.cpp18
-rw-r--r--src/server/game/Combat/ThreatManager.cpp5
-rw-r--r--src/server/game/Combat/ThreatManager.h2
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp61
-rw-r--r--src/server/game/Conditions/ConditionMgr.h9
-rw-r--r--src/server/game/DataStores/DBCStores.cpp63
-rw-r--r--src/server/game/DataStores/DBCStores.h7
-rw-r--r--src/server/game/DataStores/DBCStructure.h2
-rw-r--r--src/server/game/DataStores/DBCfmt.h2
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp8
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.cpp5
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.h1
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp3
-rw-r--r--src/server/game/Entities/Item/Item.cpp3
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.h5
-rw-r--r--src/server/game/Entities/Player/Player.cpp389
-rw-r--r--src/server/game/Entities/Player/Player.h30
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp216
-rw-r--r--src/server/game/Entities/Unit/Unit.h12
-rw-r--r--src/server/game/Events/GameEventMgr.cpp100
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
-rw-r--r--src/server/game/Grids/GridDefines.h2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.cpp2
-rw-r--r--src/server/game/Groups/Group.cpp3
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp15
-rw-r--r--src/server/game/Handlers/ChannelHandler.cpp2
-rw-r--r--src/server/game/Handlers/MailHandler.cpp6
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp6
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp3
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp102
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.h2
-rw-r--r--src/server/game/Loot/LootMgr.cpp4
-rw-r--r--src/server/game/Mails/Mail.cpp4
-rw-r--r--src/server/game/Maps/Map.cpp228
-rw-r--r--src/server/game/Maps/Map.h40
-rw-r--r--src/server/game/Maps/MapManager.h14
-rw-r--r--src/server/game/Movement/MotionMaster.cpp58
-rw-r--r--src/server/game/Movement/MotionMaster.h8
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp2
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp1396
-rw-r--r--src/server/game/Scripting/ScriptLoader.h12
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp37
-rw-r--r--src/server/game/Scripting/ScriptMgr.h8
-rw-r--r--src/server/game/Server/WorldSocket.cpp98
-rw-r--r--src/server/game/Server/WorldSocket.h4
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp12
-rw-r--r--src/server/game/Server/WorldSocketMgr.h2
-rw-r--r--src/server/game/Skills/SkillDiscovery.cpp16
-rw-r--r--src/server/game/Skills/SkillExtraItems.cpp18
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp5
-rw-r--r--src/server/game/Spells/Spell.cpp11
-rw-r--r--src/server/game/Spells/SpellEffects.cpp50
-rw-r--r--src/server/game/Spells/SpellInfo.cpp5
-rw-r--r--src/server/game/Spells/SpellInfo.h1
-rw-r--r--src/server/game/Spells/SpellMgr.cpp167
-rw-r--r--src/server/game/Texts/CreatureTextMgr.cpp43
-rw-r--r--src/server/game/Weather/Weather.cpp2
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/game/World/World.h2
-rw-r--r--src/server/scripts/CMakeLists.txt32
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt18
-rw-r--r--src/server/scripts/Commands/cs_character.cpp12
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp29
-rw-r--r--src/server/scripts/Commands/cs_go.cpp4
-rw-r--r--src/server/scripts/Commands/cs_group.cpp4
-rw-r--r--src/server/scripts/Commands/cs_instance.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp4
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp38
-rw-r--r--src/server/scripts/Commands/cs_script_loader.cpp104
-rw-r--r--src/server/scripts/Commands/cs_send.cpp10
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp2
-rw-r--r--src/server/scripts/Custom/CMakeLists.txt18
-rw-r--r--src/server/scripts/Custom/custom_script_loader.cpp25
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp77
-rw-r--r--src/server/scripts/EasternKingdoms/CMakeLists.txt204
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp111
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/deadmines.h13
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp44
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp344
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.h70
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp29
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp84
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h19
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp137
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp114
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp372
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp87
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp57
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp114
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp58
-rw-r--r--src/server/scripts/Events/CMakeLists.txt18
-rw-r--r--src/server/scripts/Events/events_script_loader.cpp26
-rw-r--r--src/server/scripts/Kalimdor/CMakeLists.txt121
-rw-r--r--src/server/scripts/Kalimdor/kalimdor_script_loader.cpp206
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt199
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp55
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp7
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp4
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp14
-rw-r--r--src/server/scripts/Northrend/northrend_script_loader.cpp374
-rw-r--r--src/server/scripts/OutdoorPvP/CMakeLists.txt27
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp36
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt128
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp12
-rw-r--r--src/server/scripts/Outland/outland_script_loader.cpp256
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp221
-rw-r--r--src/server/scripts/Pet/CMakeLists.txt21
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp173
-rw-r--r--src/server/scripts/Pet/pet_script_loader.cpp36
-rw-r--r--src/server/scripts/Spells/CMakeLists.txt30
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp8
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp32
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp5
-rw-r--r--src/server/scripts/Spells/spell_holiday.cpp163
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp69
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp142
-rw-r--r--src/server/scripts/Spells/spell_script_loader.cpp52
-rw-r--r--src/server/scripts/World/CMakeLists.txt18
-rw-r--r--src/server/scripts/World/npcs_special.cpp158
-rw-r--r--src/server/scripts/World/world_script_loader.cpp59
-rw-r--r--src/server/shared/Networking/AsyncAcceptor.h40
-rw-r--r--src/server/shared/Networking/MessageBuffer.h2
-rw-r--r--src/server/shared/Networking/NetworkThread.h84
-rw-r--r--src/server/shared/Networking/Socket.h74
-rw-r--r--src/server/shared/Networking/SocketMgr.h37
-rw-r--r--src/server/worldserver/CMakeLists.txt4
-rw-r--r--src/server/worldserver/Main.cpp4
-rw-r--r--src/server/worldserver/worldserver.conf.dist68
-rw-r--r--src/tools/map_extractor/CMakeLists.txt2
-rw-r--r--src/tools/map_extractor/System.cpp103
-rw-r--r--src/tools/map_extractor/adt.cpp27
-rw-r--r--src/tools/map_extractor/adt.h51
-rw-r--r--src/tools/mmaps_generator/MapBuilder.cpp4
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp2
207 files changed, 6254 insertions, 5573 deletions
diff --git a/src/common/Configuration/BuiltInConfig.cpp b/src/common/Configuration/BuiltInConfig.cpp
new file mode 100644
index 00000000000..c2fc3b91766
--- /dev/null
+++ b/src/common/Configuration/BuiltInConfig.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "BuiltInConfig.h"
+#include "Config.h"
+#include "GitRevision.h"
+
+template<typename Fn>
+static std::string GetStringWithDefaultValueFromFunction(
+ std::string const& key, Fn getter)
+{
+ std::string const value = sConfigMgr->GetStringDefault(key, "");
+ return value.empty() ? getter() : value;
+}
+
+std::string BuiltInConfig::GetCMakeCommand()
+{
+ return GetStringWithDefaultValueFromFunction(
+ "CMakeCommand", GitRevision::GetCMakeCommand);
+}
+
+std::string BuiltInConfig::GetBuildDirectory()
+{
+ return GetStringWithDefaultValueFromFunction(
+ "BuildDirectory", GitRevision::GetBuildDirectory);
+}
+
+std::string BuiltInConfig::GetSourceDirectory()
+{
+ return GetStringWithDefaultValueFromFunction(
+ "SourceDirectory", GitRevision::GetSourceDirectory);
+}
+
+std::string BuiltInConfig::GetMySQLExecutable()
+{
+ return GetStringWithDefaultValueFromFunction(
+ "MySQLExecutable", GitRevision::GetMySQLExecutable);
+}
diff --git a/src/common/Configuration/BuiltInConfig.h b/src/common/Configuration/BuiltInConfig.h
new file mode 100644
index 00000000000..4ae4ed40189
--- /dev/null
+++ b/src/common/Configuration/BuiltInConfig.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef BUILT_IN_CONFIG_H
+#define BUILT_IN_CONFIG_H
+
+#include <string>
+
+/// Provides helper functions to access built-in values
+/// which can be overwritten in config
+namespace BuiltInConfig
+{
+ /// Returns the CMake command when any is specified in the config,
+ /// returns the built-in path otherwise
+ std::string GetCMakeCommand();
+ /// Returns the build directory path when any is specified in the config,
+ /// returns the built-in one otherwise
+ std::string GetBuildDirectory();
+ /// Returns the source directory path when any is specified in the config,
+ /// returns the built-in one otherwise
+ std::string GetSourceDirectory();
+ /// Returns the path to the mysql executable (`mysql`) when any is specified
+ /// in the config, returns the built-in one otherwise
+ std::string GetMySQLExecutable();
+
+} // namespace BuiltInConfig
+
+#endif // BUILT_IN_CONFIG_H
diff --git a/src/common/Configuration/Config.cpp b/src/common/Configuration/Config.cpp
index 6ac04615315..5db333c8aff 100644
--- a/src/common/Configuration/Config.cpp
+++ b/src/common/Configuration/Config.cpp
@@ -61,7 +61,7 @@ bool ConfigMgr::Reload(std::string& error)
return LoadInitial(_filename, error);
}
-std::string ConfigMgr::GetStringDefault(std::string const& name, const std::string& def)
+std::string ConfigMgr::GetStringDefault(std::string const& name, const std::string& def) const
{
std::string value = _config.get<std::string>(ptree::path_type(name, '/'), def);
@@ -70,7 +70,7 @@ std::string ConfigMgr::GetStringDefault(std::string const& name, const std::stri
return value;
}
-bool ConfigMgr::GetBoolDefault(std::string const& name, bool def)
+bool ConfigMgr::GetBoolDefault(std::string const& name, bool def) const
{
try
{
@@ -84,12 +84,12 @@ bool ConfigMgr::GetBoolDefault(std::string const& name, bool def)
}
}
-int ConfigMgr::GetIntDefault(std::string const& name, int def)
+int ConfigMgr::GetIntDefault(std::string const& name, int def) const
{
return _config.get<int>(ptree::path_type(name, '/'), def);
}
-float ConfigMgr::GetFloatDefault(std::string const& name, float def)
+float ConfigMgr::GetFloatDefault(std::string const& name, float def) const
{
return _config.get<float>(ptree::path_type(name, '/'), def);
}
diff --git a/src/common/Configuration/Config.h b/src/common/Configuration/Config.h
index 5b04212ed7c..ada910d8fcc 100644
--- a/src/common/Configuration/Config.h
+++ b/src/common/Configuration/Config.h
@@ -41,10 +41,10 @@ public:
bool Reload(std::string& error);
- std::string GetStringDefault(std::string const& name, const std::string& def);
- bool GetBoolDefault(std::string const& name, bool def);
- int GetIntDefault(std::string const& name, int def);
- float GetFloatDefault(std::string const& name, float def);
+ std::string GetStringDefault(std::string const& name, const std::string& def) const;
+ bool GetBoolDefault(std::string const& name, bool def) const;
+ int GetIntDefault(std::string const& name, int def) const;
+ float GetFloatDefault(std::string const& name, float def) const;
std::string const& GetFilename();
std::list<std::string> GetKeysByString(std::string const& name);
diff --git a/src/common/Define.h b/src/common/Define.h
index df3dd37b503..b34edb6a549 100644
--- a/src/common/Define.h
+++ b/src/common/Define.h
@@ -83,10 +83,16 @@
# define ATTR_NORETURN __attribute__((__noreturn__))
# define ATTR_PRINTF(F, V) __attribute__ ((__format__ (__printf__, F, V)))
# define ATTR_DEPRECATED __attribute__((__deprecated__))
+# define TRINITY_CONSTEXPR constexpr
#else //COMPILER != COMPILER_GNU
# define ATTR_NORETURN
# define ATTR_PRINTF(F, V)
# define ATTR_DEPRECATED
+#if _MSC_VER >= 1900
+# define TRINITY_CONSTEXPR constexpr
+#else
+# define TRINITY_CONSTEXPR
+#endif
#endif //COMPILER == COMPILER_GNU
#define UI64FMTD "%" PRIu64
diff --git a/src/common/GitRevision.cpp b/src/common/GitRevision.cpp
index d0719c09959..5343fbd6531 100644
--- a/src/common/GitRevision.cpp
+++ b/src/common/GitRevision.cpp
@@ -17,6 +17,16 @@ char const* GitRevision::GetBranch()
return _BRANCH;
}
+char const* GitRevision::GetCMakeCommand()
+{
+ return _CMAKE_COMMAND;
+}
+
+char const* GitRevision::GetBuildDirectory()
+{
+ return _BUILD_DIRECTORY;
+}
+
char const* GitRevision::GetSourceDirectory()
{
return _SOURCE_DIRECTORY;
@@ -66,13 +76,3 @@ char const* GitRevision::GetProductVersionStr()
{
return VER_PRODUCTVERSION_STR;
}
-
-char const* GitRevision::GetCompilerCFlags()
-{
- return COMPILER_C_FLAGS;
-}
-
-char const* GitRevision::GetCompilerCXXFlags()
-{
- return COMPILER_CXX_FLAGS;
-}
diff --git a/src/common/GitRevision.h b/src/common/GitRevision.h
index 8d2764ba861..7fddcb7605a 100644
--- a/src/common/GitRevision.h
+++ b/src/common/GitRevision.h
@@ -25,6 +25,8 @@ namespace GitRevision
char const* GetHash();
char const* GetDate();
char const* GetBranch();
+ char const* GetCMakeCommand();
+ char const* GetBuildDirectory();
char const* GetSourceDirectory();
char const* GetMySQLExecutable();
char const* GetFullDatabase();
@@ -33,8 +35,6 @@ namespace GitRevision
char const* GetLegalCopyrightStr();
char const* GetFileVersionStr();
char const* GetProductVersionStr();
- char const* GetCompilerCFlags();
- char const* GetCompilerCXXFlags();
}
#endif
diff --git a/src/common/Logging/Log.cpp b/src/common/Logging/Log.cpp
index 4bd0487343d..a80a4671822 100644
--- a/src/common/Logging/Log.cpp
+++ b/src/common/Logging/Log.cpp
@@ -214,13 +214,13 @@ void Log::ReadLoggersFromConfig()
AppenderConsole* appender = new AppenderConsole(NextAppenderId(), "Console", LOG_LEVEL_DEBUG, APPENDER_FLAGS_NONE, ExtraAppenderArgs());
appenders[appender->getId()] = appender;
- Logger& logger = loggers[LOGGER_ROOT];
- logger.Create(LOGGER_ROOT, LOG_LEVEL_ERROR);
- logger.addAppender(appender->getId(), appender);
+ Logger& rootLogger = loggers[LOGGER_ROOT];
+ rootLogger.Create(LOGGER_ROOT, LOG_LEVEL_ERROR);
+ rootLogger.addAppender(appender->getId(), appender);
- logger = loggers["server"];
- logger.Create("server", LOG_LEVEL_ERROR);
- logger.addAppender(appender->getId(), appender);
+ Logger& serverLogger = loggers["server"];
+ serverLogger.Create("server", LOG_LEVEL_INFO);
+ serverLogger.addAppender(appender->getId(), appender);
}
}
diff --git a/src/common/Threading/MPSCQueue.h b/src/common/Threading/MPSCQueue.h
new file mode 100644
index 00000000000..09648b844be
--- /dev/null
+++ b/src/common/Threading/MPSCQueue.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MPSCQueue_h__
+#define MPSCQueue_h__
+
+#include <atomic>
+#include <utility>
+
+// C++ implementation of Dmitry Vyukov's lock free MPSC queue
+// http://www.1024cores.net/home/lock-free-algorithms/queues/non-intrusive-mpsc-node-based-queue
+template<typename T>
+class MPSCQueue
+{
+public:
+ MPSCQueue() : _head(new Node()), _tail(_head.load(std::memory_order_relaxed))
+ {
+ Node* front = _head.load(std::memory_order_relaxed);
+ front->Next.store(nullptr, std::memory_order_relaxed);
+ }
+
+ ~MPSCQueue()
+ {
+ T* output;
+ while (this->Dequeue(output))
+ ;
+
+ Node* front = _head.load(std::memory_order_relaxed);
+ delete front;
+ }
+
+ void Enqueue(T* input)
+ {
+ Node* node = new Node(input);
+ Node* prevHead = _head.exchange(node, std::memory_order_acq_rel);
+ prevHead->Next.store(node, std::memory_order_release);
+ }
+
+ bool Dequeue(T*& result)
+ {
+ Node* tail = _tail.load(std::memory_order_relaxed);
+ Node* next = tail->Next.load(std::memory_order_acquire);
+ if (!next)
+ return false;
+
+ result = next->Data;
+ _tail.store(next, std::memory_order_release);
+ delete tail;
+ return true;
+ }
+
+private:
+ struct Node
+ {
+ Node() = default;
+ explicit Node(T* data) : Data(data) { Next.store(nullptr, std::memory_order_relaxed); }
+
+ T* Data;
+ std::atomic<Node*> Next;
+ };
+
+ std::atomic<Node*> _head;
+ std::atomic<Node*> _tail;
+
+ MPSCQueue(MPSCQueue const&) = delete;
+ MPSCQueue& operator=(MPSCQueue const&) = delete;
+};
+
+#endif // MPSCQueue_h__
diff --git a/src/server/shared/Containers.h b/src/common/Utilities/Containers.h
index c2ebbf58a1e..f3e9432ca4c 100644
--- a/src/server/shared/Containers.h
+++ b/src/common/Utilities/Containers.h
@@ -19,10 +19,11 @@
#define TRINITY_CONTAINERS_H
#include "Define.h"
+#include "Random.h"
+#include <algorithm>
+#include <functional>
#include <list>
-
-//! Because circular includes are bad
-extern uint32 urand(uint32 min, uint32 max);
+#include <vector>
namespace Trinity
{
@@ -57,14 +58,64 @@ namespace Trinity
list = listCopy;
}
- /* Select a random element from a container. Note: make sure you explicitly empty check the container */
- template <class C> typename C::value_type const& SelectRandomContainerElement(C const& container)
+ /*
+ * Select a random element from a container.
+ *
+ * Note: container cannot be empty
+ */
+ template <class C>
+ typename C::value_type const& SelectRandomContainerElement(C const& container)
{
typename C::const_iterator it = container.begin();
std::advance(it, urand(0, container.size() - 1));
return *it;
}
+ /*
+ * Select a random element from a container where each element has a different chance to be selected.
+ *
+ * @param container Container to select an element from
+ * @param weights Chances of each element to be selected, must be in the same order as elements in container.
+ * Caller is responsible for checking that sum of all weights is greater than 0.
+ *
+ * Note: container cannot be empty
+ */
+ template <class C>
+ typename C::const_iterator SelectRandomWeightedContainerElement(C const& container, std::vector<double> weights)
+ {
+ Trinity::discrete_distribution_param<uint32> ddParam(weights.begin(), weights.end());
+ std::discrete_distribution<uint32> dd(ddParam);
+ typename C::const_iterator it = container.begin();
+ std::advance(it, dd(SFMTEngine::Instance()));
+ return it;
+ }
+
+ /*
+ * Select a random element from a container where each element has a different chance to be selected.
+ *
+ * @param container Container to select an element from
+ * @param weightExtractor Function retrieving chance of each element in container, expected to take an element of the container and returning a double
+ *
+ * Note: container cannot be empty
+ */
+ template <class C, class Fn>
+ typename C::const_iterator SelectRandomWeightedContainerElement(C const& container, Fn weightExtractor)
+ {
+ std::vector<double> weights;
+ weights.reserve(container.size());
+ double weightSum = 0.0;
+ for (auto itr = container.begin(); itr != container.end(); ++itr)
+ {
+ double weight = weightExtractor(*itr);
+ weights.push_back(weight);
+ weightSum += weight;
+ }
+ if (weightSum <= 0.0)
+ weights.assign(container.size(), 1.0);
+
+ return SelectRandomWeightedContainerElement(container, weights);
+ }
+
/**
* @fn bool Trinity::Containers::Intersects(Iterator first1, Iterator last1, Iterator first2, Iterator last2)
*
diff --git a/src/common/Utilities/Random.cpp b/src/common/Utilities/Random.cpp
new file mode 100644
index 00000000000..31318e8f52d
--- /dev/null
+++ b/src/common/Utilities/Random.cpp
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Random.h"
+#include "Common.h"
+#include "Errors.h"
+#include "SFMT.h"
+#include <boost/thread/tss.hpp>
+
+static boost::thread_specific_ptr<SFMTRand> sfmtRand;
+
+static SFMTRand* GetRng()
+{
+ SFMTRand* rand = sfmtRand.get();
+
+ if (!rand)
+ {
+ rand = new SFMTRand();
+ sfmtRand.reset(rand);
+ }
+
+ return rand;
+}
+
+int32 irand(int32 min, int32 max)
+{
+ ASSERT(max >= min);
+ return int32(GetRng()->IRandom(min, max));
+}
+
+uint32 urand(uint32 min, uint32 max)
+{
+ ASSERT(max >= min);
+ return GetRng()->URandom(min, max);
+}
+
+uint32 urandms(uint32 min, uint32 max)
+{
+ ASSERT(max >= min);
+ ASSERT(INT_MAX / IN_MILLISECONDS >= max);
+ return GetRng()->URandom(min * IN_MILLISECONDS, max * IN_MILLISECONDS);
+}
+
+float frand(float min, float max)
+{
+ ASSERT(max >= min);
+ return float(GetRng()->Random() * (max - min) + min);
+}
+
+Milliseconds randtime(Milliseconds const& min, Milliseconds const& max)
+{
+ long long diff = max.count() - min.count();
+ ASSERT(diff >= 0);
+ ASSERT(diff <= (uint32)-1);
+ return min + Milliseconds(urand(0, diff));
+}
+
+uint32 rand32()
+{
+ return GetRng()->BRandom();
+}
+
+double rand_norm()
+{
+ return GetRng()->Random();
+}
+
+double rand_chance()
+{
+ return GetRng()->Random() * 100.0;
+}
+
+SFMTEngine& SFMTEngine::Instance()
+{
+ static SFMTEngine engine;
+ return engine;
+}
diff --git a/src/common/Utilities/Random.h b/src/common/Utilities/Random.h
new file mode 100644
index 00000000000..5dea6117f97
--- /dev/null
+++ b/src/common/Utilities/Random.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef Random_h__
+#define Random_h__
+
+#include "Define.h"
+#include "Duration.h"
+#include <limits>
+#include <random>
+
+/* Return a random number in the range min..max. */
+int32 irand(int32 min, int32 max);
+
+/* Return a random number in the range min..max (inclusive). */
+uint32 urand(uint32 min, uint32 max);
+
+/* Return a random millisecond value between min and max seconds. Functionally equivalent to urand(min*IN_MILLISECONDS, max*IN_MILLISECONDS). */
+uint32 urandms(uint32 min, uint32 max);
+
+/* Return a random number in the range 0 .. UINT32_MAX. */
+uint32 rand32();
+
+/* Return a random time in the range min..max (up to millisecond precision). Only works for values where millisecond difference is a valid uint32. */
+Milliseconds randtime(Milliseconds const& min, Milliseconds const& max);
+
+/* Return a random number in the range min..max */
+float frand(float min, float max);
+
+/* Return a random double from 0.0 to 1.0 (exclusive). */
+double rand_norm();
+
+/* Return a random double from 0.0 to 100.0 (exclusive). */
+double rand_chance();
+
+/* Return true if a random roll fits in the specified chance (range 0-100). */
+inline bool roll_chance_f(float chance)
+{
+ return chance > rand_chance();
+}
+
+/* Return true if a random roll fits in the specified chance (range 0-100). */
+inline bool roll_chance_i(int chance)
+{
+ return chance > irand(0, 99);
+}
+
+/*
+* SFMT wrapper satisfying UniformRandomNumberGenerator concept for use in <random> algorithms
+*/
+class SFMTEngine
+{
+public:
+ typedef uint32 result_type;
+
+ static TRINITY_CONSTEXPR result_type min() { return std::numeric_limits<result_type>::min(); }
+ static TRINITY_CONSTEXPR result_type max() { return std::numeric_limits<result_type>::max(); }
+ result_type operator()() const { return rand32(); }
+
+ static SFMTEngine& Instance();
+};
+
+// Ugly, horrible, i don't even..., hack for VS2013 to work around missing discrete_distribution(iterator, iterator) constructor
+namespace Trinity
+{
+#if COMPILER == COMPILER_MICROSOFT && _MSC_VER <= 1800
+ template<typename T>
+ struct discrete_distribution_param : public std::discrete_distribution<T>::param_type
+ {
+ typedef typename std::discrete_distribution<T>::param_type base;
+
+ template<typename InIt>
+ discrete_distribution_param(InIt begin, InIt end) : base(_Noinit())
+ {
+ this->_Pvec.assign(begin, end);
+ this->_Init();
+ }
+ };
+#else
+ template<typename T>
+ using discrete_distribution_param = typename std::discrete_distribution<T>::param_type;
+#endif
+}
+
+#endif // Random_h__
diff --git a/src/common/Utilities/Util.cpp b/src/common/Utilities/Util.cpp
index 3eb901ca35d..1360253294f 100644
--- a/src/common/Utilities/Util.cpp
+++ b/src/common/Utilities/Util.cpp
@@ -20,10 +20,8 @@
#include "Common.h"
#include "CompilerDefs.h"
#include "utf8.h"
-#include "SFMT.h"
#include "Errors.h" // for ASSERT
#include <stdarg.h>
-#include <boost/thread/tss.hpp>
#if COMPILER == COMPILER_GNU
#include <sys/socket.h>
@@ -31,61 +29,6 @@
#include <arpa/inet.h>
#endif
-static boost::thread_specific_ptr<SFMTRand> sfmtRand;
-
-static SFMTRand* GetRng()
-{
- SFMTRand* rand = sfmtRand.get();
-
- if (!rand)
- {
- rand = new SFMTRand();
- sfmtRand.reset(rand);
- }
-
- return rand;
-}
-
-int32 irand(int32 min, int32 max)
-{
- ASSERT(max >= min);
- return int32(GetRng()->IRandom(min, max));
-}
-
-uint32 urand(uint32 min, uint32 max)
-{
- ASSERT(max >= min);
- return GetRng()->URandom(min, max);
-}
-
-uint32 urandms(uint32 min, uint32 max)
-{
- ASSERT(max >= min);
- ASSERT(INT_MAX/IN_MILLISECONDS >= max);
- return GetRng()->URandom(min * IN_MILLISECONDS, max * IN_MILLISECONDS);
-}
-
-float frand(float min, float max)
-{
- ASSERT(max >= min);
- return float(GetRng()->Random() * (max - min) + min);
-}
-
-uint32 rand32()
-{
- return GetRng()->BRandom();
-}
-
-double rand_norm()
-{
- return GetRng()->Random();
-}
-
-double rand_chance()
-{
- return GetRng()->Random() * 100.0;
-}
-
Tokenizer::Tokenizer(const std::string &src, const char sep, uint32 vectorReserve)
{
m_str = new char[src.length() + 1];
diff --git a/src/common/Utilities/Util.h b/src/common/Utilities/Util.h
index 1f3b78a8d56..ab5cabca8d2 100644
--- a/src/common/Utilities/Util.h
+++ b/src/common/Utilities/Util.h
@@ -21,6 +21,7 @@
#include "Define.h"
#include "Errors.h"
+#include "Random.h"
#include <algorithm>
#include <string>
@@ -77,39 +78,6 @@ std::string secsToTimeString(uint64 timeInSecs, bool shortText = false, bool hou
uint32 TimeStringToSecs(const std::string& timestring);
std::string TimeToTimestampStr(time_t t);
-/* Return a random number in the range min..max. */
-int32 irand(int32 min, int32 max);
-
-/* Return a random number in the range min..max (inclusive). */
-uint32 urand(uint32 min, uint32 max);
-
-/* Return a random millisecond value between min and max seconds. Functionally equivalent to urand(min*IN_MILLISECONDS, max*IN_MILLISECONDS). */
-uint32 urandms(uint32 min, uint32 max);
-
-/* Return a random number in the range 0 .. UINT32_MAX. */
-uint32 rand32();
-
-/* Return a random number in the range min..max */
-float frand(float min, float max);
-
-/* Return a random double from 0.0 to 1.0 (exclusive). */
-double rand_norm();
-
-/* Return a random double from 0.0 to 100.0 (exclusive). */
-double rand_chance();
-
-/* Return true if a random roll fits in the specified chance (range 0-100). */
-inline bool roll_chance_f(float chance)
-{
- return chance > rand_chance();
-}
-
-/* Return true if a random roll fits in the specified chance (range 0-100). */
-inline bool roll_chance_i(int chance)
-{
- return chance > irand(0, 99);
-}
-
inline void ApplyPercentModFloatVar(float& var, float val, bool apply)
{
if (val == -100.0f) // prevent set var to zero
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index c11deec39bb..d87847d6740 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -79,10 +79,10 @@ if( NOT WIN32 )
endif()
target_link_libraries(authserver
- common
shared
- format
database
+ common
+ format
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index 0c812ebd494..0618ec437b6 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -68,11 +68,14 @@ bool StartDB();
void StopDB();
void SignalHandler(const boost::system::error_code& error, int signalNumber);
void KeepDatabaseAliveHandler(const boost::system::error_code& error);
+void BanExpiryHandler(boost::system::error_code const& error);
variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile, std::string& configService);
boost::asio::io_service* _ioService;
boost::asio::deadline_timer* _dbPingTimer;
uint32 _dbPingInterval;
+boost::asio::deadline_timer* _banExpiryCheckTimer;
+uint32 _banExpiryCheckInterval;
LoginDatabaseWorkerPool LoginDatabase;
int main(int argc, char** argv)
@@ -169,6 +172,11 @@ int main(int argc, char** argv)
_dbPingTimer->expires_from_now(boost::posix_time::minutes(_dbPingInterval));
_dbPingTimer->async_wait(KeepDatabaseAliveHandler);
+ _banExpiryCheckInterval = sConfigMgr->GetIntDefault("BanExpiryCheckInterval", 60);
+ _banExpiryCheckTimer = new boost::asio::deadline_timer(*_ioService);
+ _banExpiryCheckTimer->expires_from_now(boost::posix_time::seconds(_banExpiryCheckInterval));
+ _banExpiryCheckTimer->async_wait(BanExpiryHandler);
+
#if PLATFORM == PLATFORM_WINDOWS
if (m_ServiceStatus != -1)
{
@@ -181,6 +189,7 @@ int main(int argc, char** argv)
// Start the io service worker loop
_ioService->run();
+ _banExpiryCheckTimer->cancel();
_dbPingTimer->cancel();
sAuthSocketMgr.StopNetwork();
@@ -192,6 +201,7 @@ int main(int argc, char** argv)
signals.cancel();
+ delete _banExpiryCheckTimer;
delete _dbPingTimer;
delete _ioService;
return 0;
@@ -242,6 +252,18 @@ void KeepDatabaseAliveHandler(const boost::system::error_code& error)
}
}
+void BanExpiryHandler(boost::system::error_code const& error)
+{
+ if (!error)
+ {
+ LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
+ LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS));
+
+ _banExpiryCheckTimer->expires_from_now(boost::posix_time::seconds(_banExpiryCheckInterval));
+ _banExpiryCheckTimer->async_wait(BanExpiryHandler);
+ }
+}
+
#if PLATFORM == PLATFORM_WINDOWS
void ServiceStatusWatcher(boost::system::error_code const& error)
{
diff --git a/src/server/authserver/Server/AuthSession.cpp b/src/server/authserver/Server/AuthSession.cpp
index 60e9b734b13..57e5d6682f2 100644
--- a/src/server/authserver/Server/AuthSession.cpp
+++ b/src/server/authserver/Server/AuthSession.cpp
@@ -43,12 +43,6 @@ enum eAuthCmd
XFER_CANCEL = 0x34
};
-enum eStatus
-{
- STATUS_CONNECTED = 0,
- STATUS_AUTHED
-};
-
#pragma pack(push, 1)
typedef struct AUTH_LOGON_CHALLENGE_C
@@ -115,11 +109,10 @@ enum class BufferSizes : uint32
SRP_6_S = 0x20,
};
+#define MAX_ACCEPTED_CHALLENGE_SIZE (sizeof(AUTH_LOGON_CHALLENGE_C) + 16)
+
#define AUTH_LOGON_CHALLENGE_INITIAL_SIZE 4
#define REALM_LIST_PACKET_SIZE 5
-#define XFER_ACCEPT_SIZE 1
-#define XFER_RESUME_SIZE 9
-#define XFER_CANCEL_SIZE 1
std::unordered_map<uint8, AuthHandler> AuthSession::InitHandlers()
{
@@ -130,15 +123,98 @@ std::unordered_map<uint8, AuthHandler> AuthSession::InitHandlers()
handlers[AUTH_RECONNECT_CHALLENGE] = { STATUS_CONNECTED, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleReconnectChallenge };
handlers[AUTH_RECONNECT_PROOF] = { STATUS_CONNECTED, sizeof(AUTH_RECONNECT_PROOF_C), &AuthSession::HandleReconnectProof };
handlers[REALM_LIST] = { STATUS_AUTHED, REALM_LIST_PACKET_SIZE, &AuthSession::HandleRealmList };
- handlers[XFER_ACCEPT] = { STATUS_AUTHED, XFER_ACCEPT_SIZE, &AuthSession::HandleXferAccept };
- handlers[XFER_RESUME] = { STATUS_AUTHED, XFER_RESUME_SIZE, &AuthSession::HandleXferResume };
- handlers[XFER_CANCEL] = { STATUS_AUTHED, XFER_CANCEL_SIZE, &AuthSession::HandleXferCancel };
return handlers;
}
std::unordered_map<uint8, AuthHandler> const Handlers = AuthSession::InitHandlers();
+void AccountInfo::LoadResult(Field* fields)
+{
+ // 0 1 2 3 4 5 6
+ //SELECT a.id, a.username, a.locked, a.lock_country, a.last_ip, a.failed_logins, ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate,
+ // 7 8 9 10 11 12
+ // ab.unbandate = ab.bandate, aa.gmlevel, a.token_key, a.sha_pass_hash, a.v, a.s
+ //FROM account a LEFT JOIN account_access aa ON a.id = aa.id LEFT JOIN account_banned ab ON ab.id = a.id AND ab.active = 1 WHERE a.username = ?
+
+ Id = fields[0].GetUInt32();
+ Login = fields[1].GetString();
+ IsLockedToIP = fields[2].GetBool();
+ LockCountry = fields[3].GetString();
+ LastIP = fields[4].GetString();
+ FailedLogins = fields[5].GetUInt32();
+ IsBanned = fields[6].GetUInt64() != 0;
+ IsPermanenetlyBanned = fields[7].GetUInt64() != 0;
+ SecurityLevel = AccountTypes(fields[8].GetUInt8());
+}
+
+AuthSession::AuthSession(tcp::socket&& socket) : Socket(std::move(socket)),
+_sentChallenge(false), _sentProof(false),
+_status(STATUS_CONNECTED), _build(0), _expversion(0)
+{
+ N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
+ g.SetDword(7);
+}
+
+void AuthSession::Start()
+{
+ std::string ip_address = GetRemoteIpAddress().to_string();
+ TC_LOG_TRACE("session", "Accepted connection from %s", ip_address.c_str());
+
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
+ stmt->setString(0, ip_address);
+ stmt->setUInt32(1, inet_addr(ip_address.c_str()));
+
+ _queryCallback = std::bind(&AuthSession::CheckIpCallback, this, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
+}
+
+bool AuthSession::Update()
+{
+ if (!AuthSocket::Update())
+ return false;
+
+ if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
+ {
+ auto callback = _queryCallback;
+ _queryCallback = nullptr;
+ callback(_queryFuture.get());
+ }
+
+ return true;
+}
+
+void AuthSession::CheckIpCallback(PreparedQueryResult result)
+{
+ if (result)
+ {
+ bool banned = false;
+ do
+ {
+ Field* fields = result->Fetch();
+ if (fields[0].GetUInt64() != 0)
+ banned = true;
+
+ if (!fields[1].GetString().empty())
+ _ipCountry = fields[1].GetString();
+
+ } while (result->NextRow());
+
+ if (banned)
+ {
+ ByteBuffer pkt;
+ pkt << uint8(AUTH_LOGON_CHALLENGE);
+ pkt << uint8(0x00);
+ pkt << uint8(WOW_FAIL_BANNED);
+ SendPacket(pkt);
+ TC_LOG_DEBUG("session", "[AuthSession::CheckIpCallback] Banned ip '%s:%d' tries to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort());
+ return;
+ }
+ }
+
+ AsyncRead();
+}
+
void AuthSession::ReadHandler()
{
MessageBuffer& packet = GetReadBuffer();
@@ -153,6 +229,12 @@ void AuthSession::ReadHandler()
break;
}
+ if (_status != itr->second.status)
+ {
+ CloseSocket();
+ return;
+ }
+
uint16 size = uint16(itr->second.packetSize);
if (packet.GetActiveSize() < size)
break;
@@ -161,12 +243,17 @@ void AuthSession::ReadHandler()
{
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(packet.GetReadPointer());
size += challenge->size;
+ if (size > MAX_ACCEPTED_CHALLENGE_SIZE)
+ {
+ CloseSocket();
+ return;
+ }
}
if (packet.GetActiveSize() < size)
break;
- if (!(*this.*Handlers.at(cmd).handler)())
+ if (!(*this.*itr->second.handler)())
{
CloseSocket();
return;
@@ -187,233 +274,209 @@ void AuthSession::SendPacket(ByteBuffer& packet)
{
MessageBuffer buffer;
buffer.Write(packet.contents(), packet.size());
-
- std::unique_lock<std::mutex> guard(_writeLock);
-
- QueuePacket(std::move(buffer), guard);
+ QueuePacket(std::move(buffer));
}
}
bool AuthSession::HandleLogonChallenge()
{
+ if (_sentChallenge)
+ return false;
+
+ _sentChallenge = true;
+
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
+ if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
+ return false;
- //TC_LOG_DEBUG("server.authserver", "[AuthChallenge] got full packet, %#04x bytes", challenge->size);
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] name(%d): '%s'", challenge->I_len, challenge->I);
+ std::string login((const char*)challenge->I, challenge->I_len);
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] '%s'", login.c_str());
- ByteBuffer pkt;
+ if (_queryCallback)
+ {
+ ByteBuffer pkt;
+ pkt << uint8(AUTH_LOGON_CHALLENGE);
+ pkt << uint8(0x00);
+ pkt << uint8(WOW_FAIL_DB_BUSY);
+ SendPacket(pkt);
+
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] %s attempted to log too quick after previous attempt!", login.c_str());
+ return true;
+ }
- _login.assign((const char*)challenge->I, challenge->I_len);
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
- _os = (const char*)challenge->os;
-
- if (_os.size() > 4)
- return false;
+ std::array<char, 5> os;
+ os.fill('\0');
+ memcpy(os.data(), challenge->os, sizeof(challenge->os));
+ _os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
+ _localizationName.resize(4);
+ for (int i = 0; i < 4; ++i)
+ _localizationName[i] = challenge->country[4 - i - 1];
+
+ // Get the account details from the account table
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE);
+ stmt->setString(0, login);
+
+ _queryCallback = std::bind(&AuthSession::LogonChallengeCallback, this, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
+ return true;
+}
+
+void AuthSession::LogonChallengeCallback(PreparedQueryResult result)
+{
+ ByteBuffer pkt;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
- // Verify that this IP is not in the ip_banned table
- LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
+ if (!result)
+ {
+ pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
+ SendPacket(pkt);
+ return;
+ }
+
+ Field* fields = result->Fetch();
+
+ _accountInfo.LoadResult(fields);
std::string ipAddress = GetRemoteIpAddress().to_string();
uint16 port = GetRemotePort();
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
- stmt->setString(0, ipAddress);
- PreparedQueryResult result = LoginDatabase.Query(stmt);
- if (result)
+ // If the IP is 'locked', check that the player comes indeed from the correct IP address
+ if (_accountInfo.IsLockedToIP)
{
- pkt << uint8(WOW_FAIL_BANNED);
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Banned ip tries to login!", ipAddress.c_str(), port);
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s' is logging in from '%s'", _accountInfo.Login.c_str(), _accountInfo.LastIP.c_str(), ipAddress.c_str());
+ if (_accountInfo.LastIP != ipAddress)
+ {
+ pkt << uint8(WOW_FAIL_LOCKED_ENFORCED);
+ SendPacket(pkt);
+ return;
+ }
}
else
{
- // Get the account details from the account table
- // No SQL injection (prepared statement)
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE);
- stmt->setString(0, _login);
-
- PreparedQueryResult res2 = LoginDatabase.Query(stmt);
- if (res2)
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to ip", _accountInfo.Login.c_str());
+ if (_accountInfo.LockCountry.empty() || _accountInfo.LockCountry == "00")
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to country", _accountInfo.Login.c_str());
+ else if (!_accountInfo.LockCountry.empty() && !_ipCountry.empty())
{
- Field* fields = res2->Fetch();
-
- // If the IP is 'locked', check that the player comes indeed from the correct IP address
- bool locked = false;
- if (fields[2].GetUInt8() == 1) // if ip is locked
- {
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[4].GetCString());
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Player address is '%s'", ipAddress.c_str());
-
- if (strcmp(fields[4].GetCString(), ipAddress.c_str()) != 0)
- {
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account IP differs");
- pkt << uint8(WOW_FAIL_LOCKED_ENFORCED);
- locked = true;
- }
- else
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account IP matches");
- }
- else
+ TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _accountInfo.Login.c_str(), _accountInfo.LockCountry.c_str(), _ipCountry.c_str());
+ if (_ipCountry != _accountInfo.LockCountry)
{
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
- std::string accountCountry = fields[3].GetString();
- if (accountCountry.empty() || accountCountry == "00")
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to country", _login.c_str());
- else if (!accountCountry.empty())
- {
- uint32 ip = inet_addr(ipAddress.c_str());
- EndianConvertReverse(ip);
-
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY);
- stmt->setUInt32(0, ip);
- if (PreparedQueryResult sessionCountryQuery = LoginDatabase.Query(stmt))
- {
- std::string loginCountry = (*sessionCountryQuery)[0].GetString();
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _login.c_str(),
- accountCountry.c_str(), loginCountry.c_str());
-
- if (loginCountry != accountCountry)
- {
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account country differs.");
- pkt << uint8(WOW_FAIL_UNLOCKABLE_LOCK);
- locked = true;
- }
- else
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account country matches");
- }
- else
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] IP2NATION Table empty");
- }
+ pkt << uint8(WOW_FAIL_UNLOCKABLE_LOCK);
+ SendPacket(pkt);
+ return;
}
+ }
+ }
- if (!locked)
- {
- //set expired bans to inactive
- LoginDatabase.DirectExecute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS));
-
- // If the account is banned, reject the logon attempt
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
- stmt->setUInt32(0, fields[1].GetUInt32());
- PreparedQueryResult banresult = LoginDatabase.Query(stmt);
- if (banresult)
- {
- if ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32())
- {
- pkt << uint8(WOW_FAIL_BANNED);
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Banned account %s tried to login!", ipAddress.c_str(),
- port, _login.c_str());
- }
- else
- {
- pkt << uint8(WOW_FAIL_SUSPENDED);
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!",
- ipAddress.c_str(), port, _login.c_str());
- }
- }
- else
- {
- // Get the password from the account table, upper it, and make the SRP6 calculation
- std::string rI = fields[0].GetString();
-
- // Don't calculate (v, s) if there are already some in the database
- std::string databaseV = fields[6].GetString();
- std::string databaseS = fields[7].GetString();
-
- TC_LOG_DEBUG("network", "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
-
- // multiply with 2 since bytes are stored as hexstring
- if (databaseV.size() != size_t(BufferSizes::SRP_6_V) * 2 || databaseS.size() != size_t(BufferSizes::SRP_6_S) * 2)
- SetVSFields(rI);
- else
- {
- s.SetHexStr(databaseS.c_str());
- v.SetHexStr(databaseV.c_str());
- }
-
- b.SetRand(19 * 8);
- BigNumber gmod = g.ModExp(b, N);
- B = ((v * 3) + gmod) % N;
-
- ASSERT(gmod.GetNumBytes() <= 32);
-
- BigNumber unk3;
- unk3.SetRand(16 * 8);
-
- // Fill the response packet with the result
- if (AuthHelper::IsAcceptedClientBuild(_build))
- pkt << uint8(WOW_SUCCESS);
- else
- pkt << uint8(WOW_FAIL_VERSION_INVALID);
-
- // B may be calculated < 32B so we force minimal length to 32B
- pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes
- pkt << uint8(1);
- pkt.append(g.AsByteArray(1).get(), 1);
- pkt << uint8(32);
- pkt.append(N.AsByteArray(32).get(), 32);
- pkt.append(s.AsByteArray(int32(BufferSizes::SRP_6_S)).get(), size_t(BufferSizes::SRP_6_S)); // 32 bytes
- pkt.append(unk3.AsByteArray(16).get(), 16);
- uint8 securityFlags = 0;
-
- // Check if token is used
- _tokenKey = fields[8].GetString();
- if (!_tokenKey.empty())
- securityFlags = 4;
-
- pkt << uint8(securityFlags); // security flags (0x0...0x04)
-
- if (securityFlags & 0x01) // PIN input
- {
- pkt << uint32(0);
- pkt << uint64(0) << uint64(0); // 16 bytes hash?
- }
-
- if (securityFlags & 0x02) // Matrix input
- {
- pkt << uint8(0);
- pkt << uint8(0);
- pkt << uint8(0);
- pkt << uint8(0);
- pkt << uint64(0);
- }
-
- if (securityFlags & 0x04) // Security token input
- pkt << uint8(1);
-
- uint8 secLevel = fields[5].GetUInt8();
- _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
-
- _localizationName.resize(4);
- for (int i = 0; i < 4; ++i)
- _localizationName[i] = challenge->country[4 - i - 1];
-
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)",
- ipAddress.c_str(), port, _login.c_str(),
- challenge->country[3], challenge->country[2], challenge->country[1], challenge->country[0],
- GetLocaleByName(_localizationName)
- );
- }
- }
+ // If the account is banned, reject the logon attempt
+ if (_accountInfo.IsBanned)
+ {
+ if (_accountInfo.IsPermanenetlyBanned)
+ {
+ pkt << uint8(WOW_FAIL_BANNED);
+ SendPacket(pkt);
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
+ return;
+ }
+ else
+ {
+ pkt << uint8(WOW_FAIL_SUSPENDED);
+ SendPacket(pkt);
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
+ return;
}
- else //no account
- pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
}
+ // Get the password from the account table, upper it, and make the SRP6 calculation
+ std::string rI = fields[10].GetString();
+
+ // Don't calculate (v, s) if there are already some in the database
+ std::string databaseV = fields[11].GetString();
+ std::string databaseS = fields[12].GetString();
+
+ TC_LOG_DEBUG("network", "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
+
+ // multiply with 2 since bytes are stored as hexstring
+ if (databaseV.size() != size_t(BufferSizes::SRP_6_V) * 2 || databaseS.size() != size_t(BufferSizes::SRP_6_S) * 2)
+ SetVSFields(rI);
+ else
+ {
+ s.SetHexStr(databaseS.c_str());
+ v.SetHexStr(databaseV.c_str());
+ }
+
+ b.SetRand(19 * 8);
+ BigNumber gmod = g.ModExp(b, N);
+ B = ((v * 3) + gmod) % N;
+
+ ASSERT(gmod.GetNumBytes() <= 32);
+
+ BigNumber unk3;
+ unk3.SetRand(16 * 8);
+
+ // Fill the response packet with the result
+ if (AuthHelper::IsAcceptedClientBuild(_build))
+ pkt << uint8(WOW_SUCCESS);
+ else
+ pkt << uint8(WOW_FAIL_VERSION_INVALID);
+
+ // B may be calculated < 32B so we force minimal length to 32B
+ pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes
+ pkt << uint8(1);
+ pkt.append(g.AsByteArray(1).get(), 1);
+ pkt << uint8(32);
+ pkt.append(N.AsByteArray(32).get(), 32);
+ pkt.append(s.AsByteArray(int32(BufferSizes::SRP_6_S)).get(), size_t(BufferSizes::SRP_6_S)); // 32 bytes
+ pkt.append(unk3.AsByteArray(16).get(), 16);
+ uint8 securityFlags = 0;
+
+ // Check if token is used
+ _tokenKey = fields[9].GetString();
+ if (!_tokenKey.empty())
+ securityFlags = 4;
+
+ pkt << uint8(securityFlags); // security flags (0x0...0x04)
+
+ if (securityFlags & 0x01) // PIN input
+ {
+ pkt << uint32(0);
+ pkt << uint64(0) << uint64(0); // 16 bytes hash?
+ }
+
+ if (securityFlags & 0x02) // Matrix input
+ {
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint64(0);
+ }
+
+ if (securityFlags & 0x04) // Security token input
+ pkt << uint8(1);
+
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s is using '%s' locale (%u)",
+ ipAddress.c_str(), port, _accountInfo.Login.c_str(), _localizationName.c_str(), GetLocaleByName(_localizationName));
+
SendPacket(pkt);
- return true;
}
// Logon Proof command handler
bool AuthSession::HandleLogonProof()
{
-
TC_LOG_DEBUG("server.authserver", "Entering _HandleLogonProof");
+ if (_sentProof)
+ return false;
+
+ _sentProof = true;
+
// Read the packet
sAuthLogonProof_C *logonProof = reinterpret_cast<sAuthLogonProof_C*>(GetReadBuffer().GetReadPointer());
@@ -487,7 +550,7 @@ bool AuthSession::HandleLogonProof()
t3.SetBinary(hash, 20);
sha.Initialize();
- sha.UpdateData(_login);
+ sha.UpdateData(_accountInfo.Login);
sha.Finalize();
uint8 t4[SHA_DIGEST_LENGTH];
memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
@@ -503,7 +566,7 @@ bool AuthSession::HandleLogonProof()
// Check if SRP6 results match (password is correct), else send an error
if (!memcmp(M.AsByteArray(sha.GetLength()).get(), logonProof->M1, 20))
{
- TC_LOG_DEBUG("server.authserver", "'%s:%d' User '%s' successfully authenticated", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str());
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' User '%s' successfully authenticated", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
@@ -514,7 +577,7 @@ bool AuthSession::HandleLogonProof()
stmt->setString(1, GetRemoteIpAddress().to_string().c_str());
stmt->setUInt32(2, GetLocaleByName(_localizationName));
stmt->setString(3, _os);
- stmt->setString(4, _login);
+ stmt->setString(4, _accountInfo.Login);
LoginDatabase.DirectExecute(stmt);
OPENSSL_free((void*)K_hex);
@@ -531,6 +594,7 @@ bool AuthSession::HandleLogonProof()
std::string token(reinterpret_cast<char*>(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C) + sizeof(size)), size);
GetReadBuffer().ReadCompleted(sizeof(size) + size);
uint32 validToken = TOTP::GenerateToken(_tokenKey.c_str());
+ _tokenKey.clear();
uint32 incomingToken = atoi(token.c_str());
if (validToken != incomingToken)
{
@@ -571,7 +635,7 @@ bool AuthSession::HandleLogonProof()
}
SendPacket(packet);
- _isAuthenticated = true;
+ _status = STATUS_AUTHED;
}
else
{
@@ -583,7 +647,7 @@ bool AuthSession::HandleLogonProof()
SendPacket(packet);
TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!",
- GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str());
+ GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
uint32 MaxWrongPassCount = sConfigMgr->GetIntDefault("WrongPass.MaxCount", 0);
@@ -591,7 +655,7 @@ bool AuthSession::HandleLogonProof()
if (sConfigMgr->GetBoolDefault("WrongPass.Logging", false))
{
PreparedStatement* logstmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FALP_IP_LOGGING);
- logstmt->setString(0, _login);
+ logstmt->setString(0, _accountInfo.Login);
logstmt->setString(1, GetRemoteIpAddress().to_string());
logstmt->setString(2, "Logged on failed AccountLogin due wrong password");
@@ -602,42 +666,33 @@ bool AuthSession::HandleLogonProof()
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS);
- stmt->setString(0, _login);
+ stmt->setString(0, _accountInfo.Login);
LoginDatabase.Execute(stmt);
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_FAILEDLOGINS);
- stmt->setString(0, _login);
-
- if (PreparedQueryResult loginfail = LoginDatabase.Query(stmt))
+ if (_accountInfo.FailedLogins >= MaxWrongPassCount)
{
- uint32 failed_logins = (*loginfail)[1].GetUInt32();
+ uint32 WrongPassBanTime = sConfigMgr->GetIntDefault("WrongPass.BanTime", 600);
+ bool WrongPassBanType = sConfigMgr->GetBoolDefault("WrongPass.BanType", false);
- if (failed_logins >= MaxWrongPassCount)
+ if (WrongPassBanType)
+ {
+ stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED);
+ stmt->setUInt32(0, _accountInfo.Id);
+ stmt->setUInt32(1, WrongPassBanTime);
+ LoginDatabase.Execute(stmt);
+
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
+ GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str(), WrongPassBanTime, _accountInfo.FailedLogins);
+ }
+ else
{
- uint32 WrongPassBanTime = sConfigMgr->GetIntDefault("WrongPass.BanTime", 600);
- bool WrongPassBanType = sConfigMgr->GetBoolDefault("WrongPass.BanType", false);
-
- if (WrongPassBanType)
- {
- uint32 acc_id = (*loginfail)[0].GetUInt32();
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED);
- stmt->setUInt32(0, acc_id);
- stmt->setUInt32(1, WrongPassBanTime);
- LoginDatabase.Execute(stmt);
-
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
- GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins);
- }
- else
- {
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED);
- stmt->setString(0, GetRemoteIpAddress().to_string());
- stmt->setUInt32(1, WrongPassBanTime);
- LoginDatabase.Execute(stmt);
-
- TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] IP got banned for '%u' seconds because account %s failed to authenticate '%u' times",
- GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), WrongPassBanTime, _login.c_str(), failed_logins);
- }
+ stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED);
+ stmt->setString(0, GetRemoteIpAddress().to_string());
+ stmt->setUInt32(1, WrongPassBanTime);
+ LoginDatabase.Execute(stmt);
+
+ TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] IP got banned for '%u' seconds because account %s failed to authenticate '%u' times",
+ GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), WrongPassBanTime, _accountInfo.Login.c_str(), _accountInfo.FailedLogins);
}
}
}
@@ -648,61 +703,88 @@ bool AuthSession::HandleLogonProof()
bool AuthSession::HandleReconnectChallenge()
{
- TC_LOG_DEBUG("server.authserver", "Entering _HandleReconnectChallenge");
- sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
+ if (_sentChallenge)
+ return false;
- //TC_LOG_DEBUG("server.authserver", "[AuthChallenge] got full packet, %#04x bytes", challenge->size);
- TC_LOG_DEBUG("server.authserver", "[AuthChallenge] name(%d): '%s'", challenge->I_len, challenge->I);
+ _sentChallenge = true;
- _login.assign((const char*)challenge->I, challenge->I_len);
+ sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
+ if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
+ return false;
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_SESSIONKEY);
- stmt->setString(0, _login);
- PreparedQueryResult result = LoginDatabase.Query(stmt);
+ std::string login((const char*)challenge->I, challenge->I_len);
+ TC_LOG_DEBUG("server.authserver", "[ReconnectChallenge] '%s'", login.c_str());
- // Stop if the account is not found
- if (!result)
+ if (_queryCallback)
{
- TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login and we cannot find his session key in the database.",
- GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str());
- return false;
+ ByteBuffer pkt;
+ pkt << uint8(AUTH_RECONNECT_CHALLENGE);
+ pkt << uint8(WOW_FAIL_DB_BUSY);
+ SendPacket(pkt);
+
+ TC_LOG_DEBUG("server.authserver", "[ReconnectChallenge] %s attempted to log too quick after previous attempt!", login.c_str());
+ return true;
}
- // Reinitialize build, expansion and the account securitylevel
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
- _os = (const char*)challenge->os;
-
- if (_os.size() > 4)
- return false;
+ std::array<char, 5> os;
+ os.fill('\0');
+ memcpy(os.data(), challenge->os, sizeof(challenge->os));
+ _os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
- Field* fields = result->Fetch();
- uint8 secLevel = fields[2].GetUInt8();
- _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
+ _localizationName.resize(4);
+ for (int i = 0; i < 4; ++i)
+ _localizationName[i] = challenge->country[4 - i - 1];
- K.SetHexStr((*result)[0].GetCString());
+ // Get the account details from the account table
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RECONNECTCHALLENGE);
+ stmt->setString(0, login);
+
+ _queryCallback = std::bind(&AuthSession::ReconnectChallengeCallback, this, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
+ return true;
+}
- // Sending response
+void AuthSession::ReconnectChallengeCallback(PreparedQueryResult result)
+{
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
- pkt << uint8(0x00);
+
+ if (!result)
+ {
+ pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
+ SendPacket(pkt);
+ return;
+ }
+
+ Field* fields = result->Fetch();
+
+ _accountInfo.LoadResult(fields);
+ K.SetHexStr(fields[9].GetCString());
_reconnectProof.SetRand(16 * 8);
- pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random
+
+ pkt << uint8(WOW_SUCCESS);
+ pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random
pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
SendPacket(pkt);
-
- return true;
}
+
bool AuthSession::HandleReconnectProof()
{
TC_LOG_DEBUG("server.authserver", "Entering _HandleReconnectProof");
+ if (_sentProof)
+ return false;
+
+ _sentProof = true;
+
sAuthReconnectProof_C *reconnectProof = reinterpret_cast<sAuthReconnectProof_C*>(GetReadBuffer().GetReadPointer());
- if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
+ if (_accountInfo.Login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
return false;
BigNumber t1;
@@ -710,7 +792,7 @@ bool AuthSession::HandleReconnectProof()
SHA1Hash sha;
sha.Initialize();
- sha.UpdateData(_login);
+ sha.UpdateData(_accountInfo.Login);
sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL);
sha.Finalize();
@@ -722,13 +804,13 @@ bool AuthSession::HandleReconnectProof()
pkt << uint8(0x00);
pkt << uint16(0x00); // 2 bytes zeros
SendPacket(pkt);
- _isAuthenticated = true;
+ _status = STATUS_AUTHED;
return true;
}
else
{
TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login, but session is invalid.", GetRemoteIpAddress().to_string().c_str(),
- GetRemotePort(), _login.c_str());
+ GetRemotePort(), _accountInfo.Login.c_str());
return false;
}
}
@@ -772,20 +854,31 @@ bool AuthSession::HandleRealmList()
{
TC_LOG_DEBUG("server.authserver", "Entering _HandleRealmList");
- // Get the user id (else close the connection)
- // No SQL injection (prepared statement)
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
- stmt->setString(0, _login);
- PreparedQueryResult result = LoginDatabase.Query(stmt);
- if (!result)
+ if (_queryCallback)
{
- TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login but we cannot find him in the database.", GetRemoteIpAddress().to_string().c_str(),
- GetRemotePort(), _login.c_str());
+ TC_LOG_DEBUG("server.authserver", "[RealmList] %s attempted to get realmlist too quick after previous attempt!", _accountInfo.Login.c_str());
return false;
}
- Field* fields = result->Fetch();
- uint32 id = fields[0].GetUInt32();
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALM_CHARACTER_COUNTS);
+ stmt->setUInt32(0, _accountInfo.Id);
+
+ _queryCallback = std::bind(&AuthSession::RealmListCallback, this, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
+ return true;
+}
+
+void AuthSession::RealmListCallback(PreparedQueryResult result)
+{
+ std::map<uint32, uint8> characterCounts;
+ if (result)
+ {
+ do
+ {
+ Field* fields = result->Fetch();
+ characterCounts[fields[0].GetUInt32()] = fields[1].GetUInt8();
+ } while (result->NextRow());
+ }
// Update realm list if need
sRealmList->UpdateIfNeed();
@@ -822,25 +915,17 @@ bool AuthSession::HandleRealmList()
name = ss.str();
}
- uint8 lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
-
- uint8 AmountOfCharacters = 0;
- stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM);
- stmt->setUInt32(0, realm.m_ID);
- stmt->setUInt32(1, id);
- result = LoginDatabase.Query(stmt);
- if (result)
- AmountOfCharacters = (*result)[0].GetUInt8();
+ uint8 lock = (realm.allowedSecurityLevel > _accountInfo.SecurityLevel) ? 1 : 0;
- pkt << realm.icon; // realm type
+ pkt << uint8(realm.icon); // realm type
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
- pkt << lock; // if 1, then realm locked
+ pkt << uint8(lock); // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
pkt << boost::lexical_cast<std::string>(GetAddressForClient(realm, GetRemoteIpAddress()));
- pkt << realm.populationLevel;
- pkt << AmountOfCharacters;
- pkt << realm.timezone; // realm category
+ pkt << float(realm.populationLevel);
+ pkt << uint8(characterCounts[realm.m_ID]);
+ pkt << uint8(realm.timezone); // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << uint8(realm.m_ID);
else
@@ -882,32 +967,6 @@ bool AuthSession::HandleRealmList()
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
SendPacket(hdr);
- return true;
-}
-
-// Resume patch transfer
-bool AuthSession::HandleXferResume()
-{
- TC_LOG_DEBUG("server.authserver", "Entering _HandleXferResume");
- //uint8
- //uint64
- return true;
-}
-
-// Cancel patch transfer
-bool AuthSession::HandleXferCancel()
-{
- TC_LOG_DEBUG("server.authserver", "Entering _HandleXferCancel");
- //uint8
- return false;
-}
-
-// Accept patch transfer
-bool AuthSession::HandleXferAccept()
-{
- TC_LOG_DEBUG("server.authserver", "Entering _HandleXferAccept");
- //uint8
- return true;
}
// Make the SRP6 calculation from hash in dB
@@ -940,7 +999,7 @@ void AuthSession::SetVSFields(const std::string& rI)
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
stmt->setString(0, v_hex);
stmt->setString(1, s_hex);
- stmt->setString(2, _login);
+ stmt->setString(2, _accountInfo.Login);
LoginDatabase.Execute(stmt);
OPENSSL_free(v_hex);
diff --git a/src/server/authserver/Server/AuthSession.h b/src/server/authserver/Server/AuthSession.h
index d40e0852b57..1babb7407a9 100644
--- a/src/server/authserver/Server/AuthSession.h
+++ b/src/server/authserver/Server/AuthSession.h
@@ -23,29 +23,48 @@
#include "ByteBuffer.h"
#include "Socket.h"
#include "BigNumber.h"
+#include "Callback.h"
#include <memory>
#include <boost/asio/ip/tcp.hpp>
using boost::asio::ip::tcp;
+class Field;
struct AuthHandler;
+enum AuthStatus
+{
+ STATUS_CONNECTED = 0,
+ STATUS_AUTHED
+};
+
+struct AccountInfo
+{
+ void LoadResult(Field* fields);
+
+ uint32 Id = 0;
+ std::string Login;
+ bool IsLockedToIP = false;
+ std::string LockCountry;
+ std::string LastIP;
+ uint32 FailedLogins = 0;
+ bool IsBanned = false;
+ bool IsPermanenetlyBanned = false;
+ AccountTypes SecurityLevel = SEC_PLAYER;
+ std::string TokenKey;
+};
+
class AuthSession : public Socket<AuthSession>
{
+ typedef Socket<AuthSession> AuthSocket;
+
public:
static std::unordered_map<uint8, AuthHandler> InitHandlers();
- AuthSession(tcp::socket&& socket) : Socket(std::move(socket)),
- _isAuthenticated(false), _build(0), _expversion(0), _accountSecurityLevel(SEC_PLAYER)
- {
- N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
- g.SetDword(7);
- }
+ AuthSession(tcp::socket&& socket);
- void Start() override
- {
- AsyncRead();
- }
+ void Start() override;
+ bool Update() override;
void SendPacket(ByteBuffer& packet);
@@ -59,10 +78,10 @@ private:
bool HandleReconnectProof();
bool HandleRealmList();
- //data transfer handle for patch
- bool HandleXferResume();
- bool HandleXferCancel();
- bool HandleXferAccept();
+ void CheckIpCallback(PreparedQueryResult result);
+ void LogonChallengeCallback(PreparedQueryResult result);
+ void ReconnectChallengeCallback(PreparedQueryResult result);
+ void RealmListCallback(PreparedQueryResult result);
void SetVSFields(const std::string& rI);
@@ -71,22 +90,27 @@ private:
BigNumber K;
BigNumber _reconnectProof;
- bool _isAuthenticated;
+ bool _sentChallenge;
+ bool _sentProof;
+
+ AuthStatus _status;
+ AccountInfo _accountInfo;
std::string _tokenKey;
- std::string _login;
std::string _localizationName;
std::string _os;
+ std::string _ipCountry;
uint16 _build;
uint8 _expversion;
- AccountTypes _accountSecurityLevel;
+ PreparedQueryResultFuture _queryFuture;
+ std::function<void(PreparedQueryResult)> _queryCallback;
};
#pragma pack(push, 1)
struct AuthHandler
{
- uint32 status;
+ AuthStatus status;
size_t packetSize;
bool (AuthSession::*handler)();
};
diff --git a/src/server/authserver/Server/AuthSocketMgr.h b/src/server/authserver/Server/AuthSocketMgr.h
index fa96502663f..a16b7d405b9 100644
--- a/src/server/authserver/Server/AuthSocketMgr.h
+++ b/src/server/authserver/Server/AuthSocketMgr.h
@@ -21,8 +21,6 @@
#include "SocketMgr.h"
#include "AuthSession.h"
-void OnSocketAccept(tcp::socket&& sock);
-
class AuthSocketMgr : public SocketMgr<AuthSession>
{
typedef SocketMgr<AuthSession> BaseSocketMgr;
@@ -39,7 +37,7 @@ public:
if (!BaseSocketMgr::StartNetwork(service, bindIp, port))
return false;
- _acceptor->AsyncAcceptManaged(&OnSocketAccept);
+ _acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>();
return true;
}
@@ -48,14 +46,13 @@ protected:
{
return new NetworkThread<AuthSession>[1];
}
+
+ static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
+ {
+ Instance().OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
+ }
};
#define sAuthSocketMgr AuthSocketMgr::Instance()
-void OnSocketAccept(tcp::socket&& sock)
-{
- sAuthSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock));
-}
-
-
#endif // AuthSocketMgr_h__
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 604988d62e5..a97d75b3f57 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -131,6 +131,33 @@ WrongPass.BanType = 0
WrongPass.Logging = 0
#
+# BanExpiryCheckInterval
+# Description: Time (in seconds) between checks for expired bans
+# Default: 60
+
+BanExpiryCheckInterval = 60
+
+#
+# SourceDirectory
+# Description: The path to your TrinityCore source directory.
+# If the path is left empty, the built-in CMAKE_SOURCE_DIR is used.
+# Example: "../TrinityCore"
+# Default: ""
+
+SourceDirectory = ""
+
+#
+# MySQLExecutable
+# Description: The path to your mysql cli binary.
+# If the path is left empty, built-in path from cmake is used.
+# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
+# "mysql.exe"
+# "/usr/bin/mysql"
+# Default: ""
+
+MySQLExecutable = ""
+
+#
###################################################################################################
###################################################################################################
@@ -174,26 +201,6 @@ LoginDatabase.WorkerThreads = 1
Updates.EnableDatabases = 0
#
-# Updates.SourcePath
-# Description: The path to your TrinityCore source directory.
-# If the path is left empty, built-in CMAKE_SOURCE_DIR is used.
-# Example: "../TrinityCore"
-# Default: ""
-
-Updates.SourcePath = ""
-
-#
-# Updates.MySqlCLIPath
-# Description: The path to your mysql cli binary.
-# If the path is left empty, built-in path from cmake is used.
-# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
-# "mysql.exe"
-# "/usr/bin/mysql"
-# Default: ""
-
-Updates.MySqlCLIPath = ""
-
-#
# Updates.AutoSetup
# Description: Auto populate empty databases.
# Default: 1 - (Enabled)
diff --git a/src/server/database/Database/DatabaseLoader.cpp b/src/server/database/Database/DatabaseLoader.cpp
index 92d8730cd12..6a8e86ffca9 100644
--- a/src/server/database/Database/DatabaseLoader.cpp
+++ b/src/server/database/Database/DatabaseLoader.cpp
@@ -32,7 +32,7 @@ DatabaseLoader& DatabaseLoader::AddDatabase(DatabaseWorkerPool<T>& pool, std::st
{
bool const updatesEnabledForThis = DBUpdater<T>::IsEnabled(_updateFlags);
- _open.push(std::make_pair([this, name, updatesEnabledForThis, &pool]() -> bool
+ _open.push([this, name, updatesEnabledForThis, &pool]() -> bool
{
std::string const dbString = sConfigMgr->GetStringDefault(name + "DatabaseInfo", "");
if (dbString.empty())
@@ -71,12 +71,13 @@ DatabaseLoader& DatabaseLoader::AddDatabase(DatabaseWorkerPool<T>& pool, std::st
return false;
}
}
+ // Add the close operation
+ _close.push([&pool]
+ {
+ pool.Close();
+ });
return true;
- },
- [&pool]()
- {
- pool.Close();
- }));
+ });
// Populate and update only if updates are enabled for this pool
if (updatesEnabledForThis)
@@ -137,38 +138,7 @@ bool DatabaseLoader::Load()
bool DatabaseLoader::OpenDatabases()
{
- while (!_open.empty())
- {
- std::pair<Predicate, std::function<void()>> const load = _open.top();
- if (load.first())
- _close.push(load.second);
- else
- {
- // Close all loaded databases
- while (!_close.empty())
- {
- _close.top()();
- _close.pop();
- }
- return false;
- }
-
- _open.pop();
- }
- return true;
-}
-
-// Processes the elements of the given stack until a predicate returned false.
-bool DatabaseLoader::Process(std::stack<Predicate>& stack)
-{
- while (!stack.empty())
- {
- if (!stack.top()())
- return false;
-
- stack.pop();
- }
- return true;
+ return Process(_open);
}
bool DatabaseLoader::PopulateDatabases()
@@ -186,6 +156,27 @@ bool DatabaseLoader::PrepareStatements()
return Process(_prepare);
}
+bool DatabaseLoader::Process(std::queue<Predicate>& queue)
+{
+ while (!queue.empty())
+ {
+ if (!queue.front()())
+ {
+ // Close all open databases which have a registered close operation
+ while (!_close.empty())
+ {
+ _close.top()();
+ _close.pop();
+ }
+
+ return false;
+ }
+
+ queue.pop();
+ }
+ return true;
+}
+
template
DatabaseLoader& DatabaseLoader::AddDatabase<LoginDatabaseConnection>(DatabaseWorkerPool<LoginDatabaseConnection>& pool, std::string const& name);
template
diff --git a/src/server/database/Database/DatabaseLoader.h b/src/server/database/Database/DatabaseLoader.h
index da92cf85a9f..ec390a427ad 100644
--- a/src/server/database/Database/DatabaseLoader.h
+++ b/src/server/database/Database/DatabaseLoader.h
@@ -21,8 +21,9 @@
#include "DatabaseWorkerPool.h"
#include "DatabaseEnv.h"
-#include <stack>
#include <functional>
+#include <stack>
+#include <queue>
// A helper class to initiate all database worker pools,
// handles updating, delays preparing of statements and cleans up on failure.
@@ -56,16 +57,18 @@ private:
bool PrepareStatements();
using Predicate = std::function<bool()>;
+ using Closer = std::function<void()>;
- static bool Process(std::stack<Predicate>& stack);
+ // Invokes all functions in the given queue and closes the databases on errors.
+ // Returns false when there was an error.
+ bool Process(std::queue<Predicate>& queue);
std::string const _logger;
bool const _autoSetup;
uint32 const _updateFlags;
- std::stack<std::pair<Predicate, std::function<void()>>> _open;
- std::stack<std::function<void()>> _close;
- std::stack<Predicate> _populate, _update, _prepare;
+ std::queue<Predicate> _open, _populate, _update, _prepare;
+ std::stack<Closer> _close;
};
#endif // DatabaseLoader_h__
diff --git a/src/server/database/Database/DatabaseWorkerPool.cpp b/src/server/database/Database/DatabaseWorkerPool.cpp
new file mode 100644
index 00000000000..5d914b6e0e8
--- /dev/null
+++ b/src/server/database/Database/DatabaseWorkerPool.cpp
@@ -0,0 +1,322 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "DatabaseWorkerPool.h"
+#include "DatabaseEnv.h"
+
+#define MIN_MYSQL_SERVER_VERSION 50100u
+#define MIN_MYSQL_CLIENT_VERSION 50100u
+
+template <class T>
+DatabaseWorkerPool<T>::DatabaseWorkerPool()
+ : _queue(new ProducerConsumerQueue<SQLOperation*>()),
+ _async_threads(0), _synch_threads(0)
+{
+ WPFatal(mysql_thread_safe(), "Used MySQL library isn't thread-safe.");
+ WPFatal(mysql_get_client_version() >= MIN_MYSQL_CLIENT_VERSION, "TrinityCore does not support MySQL versions below 5.1");
+ WPFatal(mysql_get_client_version() == MYSQL_VERSION_ID, "Used MySQL library version (%s) does not match the version used to compile TrinityCore (%s).",
+ mysql_get_client_info(), MYSQL_SERVER_VERSION);
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::SetConnectionInfo(std::string const& infoString,
+ uint8 const asyncThreads, uint8 const synchThreads)
+{
+ _connectionInfo = Trinity::make_unique<MySQLConnectionInfo>(infoString);
+
+ _async_threads = asyncThreads;
+ _synch_threads = synchThreads;
+}
+
+template <class T>
+uint32 DatabaseWorkerPool<T>::Open()
+{
+ WPFatal(_connectionInfo.get(), "Connection info was not set!");
+
+ TC_LOG_INFO("sql.driver", "Opening DatabasePool '%s'. "
+ "Asynchronous connections: %u, synchronous connections: %u.",
+ GetDatabaseName(), _async_threads, _synch_threads);
+
+ uint32 error = OpenConnections(IDX_ASYNC, _async_threads);
+
+ if (error)
+ return error;
+
+ error = OpenConnections(IDX_SYNCH, _synch_threads);
+
+ if (!error)
+ {
+ TC_LOG_INFO("sql.driver", "DatabasePool '%s' opened successfully. " SZFMTD
+ " total connections running.", GetDatabaseName(),
+ (_connections[IDX_SYNCH].size() + _connections[IDX_ASYNC].size()));
+ }
+
+ return error;
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::Close()
+{
+ TC_LOG_INFO("sql.driver", "Closing down DatabasePool '%s'.", GetDatabaseName());
+
+ //! Closes the actualy MySQL connection.
+ _connections[IDX_ASYNC].clear();
+
+ TC_LOG_INFO("sql.driver", "Asynchronous connections on DatabasePool '%s' terminated. "
+ "Proceeding with synchronous connections.",
+ GetDatabaseName());
+
+ //! Shut down the synchronous connections
+ //! There's no need for locking the connection, because DatabaseWorkerPool<>::Close
+ //! should only be called after any other thread tasks in the core have exited,
+ //! meaning there can be no concurrent access at this point.
+ _connections[IDX_SYNCH].clear();
+
+ TC_LOG_INFO("sql.driver", "All connections on DatabasePool '%s' closed.", GetDatabaseName());
+}
+
+template <class T>
+bool DatabaseWorkerPool<T>::PrepareStatements()
+{
+ for (auto& connections : _connections)
+ for (auto& connection : connections)
+ {
+ connection->LockIfReady();
+ if (!connection->PrepareStatements())
+ {
+ connection->Unlock();
+ Close();
+ return false;
+ }
+ else
+ connection->Unlock();
+ }
+
+ return true;
+}
+
+template <class T>
+QueryResult DatabaseWorkerPool<T>::Query(const char* sql, T* connection /*= nullptr*/)
+{
+ if (!connection)
+ connection = GetFreeConnection();
+
+ ResultSet* result = connection->Query(sql);
+ connection->Unlock();
+ if (!result || !result->GetRowCount() || !result->NextRow())
+ {
+ delete result;
+ return QueryResult(NULL);
+ }
+
+ return QueryResult(result);
+}
+
+template <class T>
+PreparedQueryResult DatabaseWorkerPool<T>::Query(PreparedStatement* stmt)
+{
+ auto connection = GetFreeConnection();
+ PreparedResultSet* ret = connection->Query(stmt);
+ connection->Unlock();
+
+ //! Delete proxy-class. Not needed anymore
+ delete stmt;
+
+ if (!ret || !ret->GetRowCount())
+ {
+ delete ret;
+ return PreparedQueryResult(NULL);
+ }
+
+ return PreparedQueryResult(ret);
+}
+
+template <class T>
+QueryResultFuture DatabaseWorkerPool<T>::AsyncQuery(const char* sql)
+{
+ BasicStatementTask* task = new BasicStatementTask(sql, true);
+ // Store future result before enqueueing - task might get already processed and deleted before returning from this method
+ QueryResultFuture result = task->GetFuture();
+ Enqueue(task);
+ return result;
+}
+
+template <class T>
+PreparedQueryResultFuture DatabaseWorkerPool<T>::AsyncQuery(PreparedStatement* stmt)
+{
+ PreparedStatementTask* task = new PreparedStatementTask(stmt, true);
+ // Store future result before enqueueing - task might get already processed and deleted before returning from this method
+ PreparedQueryResultFuture result = task->GetFuture();
+ Enqueue(task);
+ return result;
+}
+
+template <class T>
+QueryResultHolderFuture DatabaseWorkerPool<T>::DelayQueryHolder(SQLQueryHolder* holder)
+{
+ SQLQueryHolderTask* task = new SQLQueryHolderTask(holder);
+ // Store future result before enqueueing - task might get already processed and deleted before returning from this method
+ QueryResultHolderFuture result = task->GetFuture();
+ Enqueue(task);
+ return result;
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::CommitTransaction(SQLTransaction transaction)
+{
+#ifdef TRINITY_DEBUG
+ //! Only analyze transaction weaknesses in Debug mode.
+ //! Ideally we catch the faults in Debug mode and then correct them,
+ //! so there's no need to waste these CPU cycles in Release mode.
+ switch (transaction->GetSize())
+ {
+ case 0:
+ TC_LOG_DEBUG("sql.driver", "Transaction contains 0 queries. Not executing.");
+ return;
+ case 1:
+ TC_LOG_DEBUG("sql.driver", "Warning: Transaction only holds 1 query, consider removing Transaction context in code.");
+ break;
+ default:
+ break;
+ }
+#endif // TRINITY_DEBUG
+
+ Enqueue(new TransactionTask(transaction));
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::DirectCommitTransaction(SQLTransaction& transaction)
+{
+ T* connection = GetFreeConnection();
+ int errorCode = connection->ExecuteTransaction(transaction);
+ if (!errorCode)
+ {
+ connection->Unlock(); // OK, operation succesful
+ return;
+ }
+
+ //! Handle MySQL Errno 1213 without extending deadlock to the core itself
+ /// @todo More elegant way
+ if (errorCode == ER_LOCK_DEADLOCK)
+ {
+ uint8 loopBreaker = 5;
+ for (uint8 i = 0; i < loopBreaker; ++i)
+ {
+ if (!connection->ExecuteTransaction(transaction))
+ break;
+ }
+ }
+
+ //! Clean up now.
+ transaction->Cleanup();
+
+ connection->Unlock();
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::EscapeString(std::string& str)
+{
+ if (str.empty())
+ return;
+
+ char* buf = new char[str.size() * 2 + 1];
+ EscapeString(buf, str.c_str(), str.size());
+ str = buf;
+ delete[] buf;
+}
+
+template <class T>
+void DatabaseWorkerPool<T>::KeepAlive()
+{
+ //! Ping synchronous connections
+ for (auto& connection : _connections[IDX_SYNCH])
+ {
+ if (connection->LockIfReady())
+ {
+ connection->Ping();
+ connection->Unlock();
+ }
+ }
+
+ //! Assuming all worker threads are free, every worker thread will receive 1 ping operation request
+ //! If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter
+ //! as the sole purpose is to prevent connections from idling.
+ auto const count = _connections[IDX_ASYNC].size();
+ for (uint8 i = 0; i < count; ++i)
+ Enqueue(new PingOperation);
+}
+
+template <class T>
+uint32 DatabaseWorkerPool<T>::OpenConnections(InternalIndex type, uint8 numConnections)
+{
+ for (uint8 i = 0; i < numConnections; ++i)
+ {
+ // Create the connection
+ auto connection = [&] {
+ switch (type)
+ {
+ case IDX_ASYNC:
+ return Trinity::make_unique<T>(_queue.get(), *_connectionInfo);
+ case IDX_SYNCH:
+ return Trinity::make_unique<T>(*_connectionInfo);
+ default:
+ ABORT();
+ }
+ }();
+
+ if (uint32 error = connection->Open())
+ {
+ // Failed to open a connection or invalid version, abort and cleanup
+ _connections[type].clear();
+ return error;
+ }
+ else if (mysql_get_server_version(connection->GetHandle()) < MIN_MYSQL_SERVER_VERSION)
+ {
+ TC_LOG_ERROR("sql.driver", "TrinityCore does not support MySQL versions below 5.1");
+ return 1;
+ }
+ else
+ {
+ _connections[type].push_back(std::move(connection));
+ }
+ }
+
+ // Everything is fine
+ return 0;
+}
+
+template <class T>
+T* DatabaseWorkerPool<T>::GetFreeConnection()
+{
+ uint8 i = 0;
+ auto const num_cons = _connections[IDX_SYNCH].size();
+ T* connection = nullptr;
+ //! Block forever until a connection is free
+ for (;;)
+ {
+ connection = _connections[IDX_SYNCH][++i % num_cons].get();
+ //! Must be matched with t->Unlock() or you will get deadlocks
+ if (connection->LockIfReady())
+ break;
+ }
+
+ return connection;
+}
+
+template class DatabaseWorkerPool<LoginDatabaseConnection>;
+template class DatabaseWorkerPool<WorldDatabaseConnection>;
+template class DatabaseWorkerPool<CharacterDatabaseConnection>;
diff --git a/src/server/database/Database/DatabaseWorkerPool.h b/src/server/database/Database/DatabaseWorkerPool.h
index d5a254647eb..d883366237f 100644
--- a/src/server/database/Database/DatabaseWorkerPool.h
+++ b/src/server/database/Database/DatabaseWorkerPool.h
@@ -32,9 +32,7 @@
#include <mysqld_error.h>
#include <memory>
-
-#define MIN_MYSQL_SERVER_VERSION 50100u
-#define MIN_MYSQL_CLIENT_VERSION 50100u
+#include <array>
class PingOperation : public SQLOperation
{
@@ -59,97 +57,21 @@ class DatabaseWorkerPool
public:
/* Activity state */
- DatabaseWorkerPool() : _queue(new ProducerConsumerQueue<SQLOperation*>()),
- _async_threads(0), _synch_threads(0)
- {
- memset(_connectionCount, 0, sizeof(_connectionCount));
- _connections.resize(IDX_SIZE);
-
- WPFatal(mysql_thread_safe(), "Used MySQL library isn't thread-safe.");
- WPFatal(mysql_get_client_version() >= MIN_MYSQL_CLIENT_VERSION, "TrinityCore does not support MySQL versions below 5.1");
- WPFatal(mysql_get_client_version() == MYSQL_VERSION_ID, "Used MySQL library version (%s) does not match the version used to compile TrinityCore (%s).",
- mysql_get_client_info(), MYSQL_SERVER_VERSION);
- }
+ DatabaseWorkerPool();
~DatabaseWorkerPool()
{
_queue->Cancel();
}
- void SetConnectionInfo(std::string const& infoString, uint8 const asyncThreads, uint8 const synchThreads)
- {
- _connectionInfo.reset(new MySQLConnectionInfo(infoString));
-
- _async_threads = asyncThreads;
- _synch_threads = synchThreads;
- }
-
- uint32 Open()
- {
- WPFatal(_connectionInfo.get(), "Connection info was not set!");
-
- TC_LOG_INFO("sql.driver", "Opening DatabasePool '%s'. Asynchronous connections: %u, synchronous connections: %u.",
- GetDatabaseName(), _async_threads, _synch_threads);
-
- uint32 error = OpenConnections(IDX_ASYNC, _async_threads);
-
- if (error)
- return error;
-
- error = OpenConnections(IDX_SYNCH, _synch_threads);
-
- if (!error)
- {
- TC_LOG_INFO("sql.driver", "DatabasePool '%s' opened successfully. %u total connections running.", GetDatabaseName(),
- (_connectionCount[IDX_SYNCH] + _connectionCount[IDX_ASYNC]));
- }
-
- return error;
- }
-
- void Close()
- {
- TC_LOG_INFO("sql.driver", "Closing down DatabasePool '%s'.", GetDatabaseName());
+ void SetConnectionInfo(std::string const& infoString, uint8 const asyncThreads, uint8 const synchThreads);
- for (uint8 i = 0; i < _connectionCount[IDX_ASYNC]; ++i)
- {
- T* t = _connections[IDX_ASYNC][i];
- t->Close(); //! Closes the actualy MySQL connection.
- }
+ uint32 Open();
- TC_LOG_INFO("sql.driver", "Asynchronous connections on DatabasePool '%s' terminated. Proceeding with synchronous connections.",
- GetDatabaseName());
-
- //! Shut down the synchronous connections
- //! There's no need for locking the connection, because DatabaseWorkerPool<>::Close
- //! should only be called after any other thread tasks in the core have exited,
- //! meaning there can be no concurrent access at this point.
- for (uint8 i = 0; i < _connectionCount[IDX_SYNCH]; ++i)
- _connections[IDX_SYNCH][i]->Close();
-
- TC_LOG_INFO("sql.driver", "All connections on DatabasePool '%s' closed.", GetDatabaseName());
- }
+ void Close();
//! Prepares all prepared statements
- bool PrepareStatements()
- {
- for (uint8 i = 0; i < IDX_SIZE; ++i)
- for (uint32 c = 0; c < _connectionCount[i]; ++c)
- {
- T* t = _connections[i][c];
- t->LockIfReady();
- if (!t->PrepareStatements())
- {
- t->Unlock();
- Close();
- return false;
- }
- else
- t->Unlock();
- }
-
- return true;
- }
+ bool PrepareStatements();
inline MySQLConnectionInfo const* GetConnectionInfo() const
{
@@ -201,9 +123,9 @@ class DatabaseWorkerPool
if (!sql)
return;
- T* t = GetFreeConnection();
- t->Execute(sql);
- t->Unlock();
+ T* connection = GetFreeConnection();
+ connection->Execute(sql);
+ connection->Unlock();
}
//! Directly executes a one-way SQL operation in string format -with variable args-, that will block the calling thread until finished.
@@ -221,9 +143,9 @@ class DatabaseWorkerPool
//! Statement must be prepared with the CONNECTION_SYNCH flag.
void DirectExecute(PreparedStatement* stmt)
{
- T* t = GetFreeConnection();
- t->Execute(stmt);
- t->Unlock();
+ T* connection = GetFreeConnection();
+ connection->Execute(stmt);
+ connection->Unlock();
//! Delete proxy-class. Not needed anymore
delete stmt;
@@ -235,21 +157,7 @@ class DatabaseWorkerPool
//! Directly executes an SQL query in string format that will block the calling thread until finished.
//! Returns reference counted auto pointer, no need for manual memory management in upper level code.
- QueryResult Query(const char* sql, T* conn = nullptr)
- {
- if (!conn)
- conn = GetFreeConnection();
-
- ResultSet* result = conn->Query(sql);
- conn->Unlock();
- if (!result || !result->GetRowCount() || !result->NextRow())
- {
- delete result;
- return QueryResult(NULL);
- }
-
- return QueryResult(result);
- }
+ QueryResult Query(const char* sql, T* connection = nullptr);
//! Directly executes an SQL query in string format -with variable args- that will block the calling thread until finished.
//! Returns reference counted auto pointer, no need for manual memory management in upper level code.
@@ -276,23 +184,7 @@ class DatabaseWorkerPool
//! Directly executes an SQL query in prepared format that will block the calling thread until finished.
//! Returns reference counted auto pointer, no need for manual memory management in upper level code.
//! Statement must be prepared with CONNECTION_SYNCH flag.
- PreparedQueryResult Query(PreparedStatement* stmt)
- {
- T* t = GetFreeConnection();
- PreparedResultSet* ret = t->Query(stmt);
- t->Unlock();
-
- //! Delete proxy-class. Not needed anymore
- delete stmt;
-
- if (!ret || !ret->GetRowCount())
- {
- delete ret;
- return PreparedQueryResult(NULL);
- }
-
- return PreparedQueryResult(ret);
- }
+ PreparedQueryResult Query(PreparedStatement* stmt);
/**
Asynchronous query (with resultset) methods.
@@ -300,14 +192,7 @@ class DatabaseWorkerPool
//! Enqueues a query in string format that will set the value of the QueryResultFuture return object as soon as the query is executed.
//! The return value is then processed in ProcessQueryCallback methods.
- QueryResultFuture AsyncQuery(const char* sql)
- {
- BasicStatementTask* task = new BasicStatementTask(sql, true);
- // Store future result before enqueueing - task might get already processed and deleted before returning from this method
- QueryResultFuture result = task->GetFuture();
- Enqueue(task);
- return result;
- }
+ QueryResultFuture AsyncQuery(const char* sql);
//! Enqueues a query in string format -with variable args- that will set the value of the QueryResultFuture return object as soon as the query is executed.
//! The return value is then processed in ProcessQueryCallback methods.
@@ -320,27 +205,13 @@ class DatabaseWorkerPool
//! Enqueues a query in prepared format that will set the value of the PreparedQueryResultFuture return object as soon as the query is executed.
//! The return value is then processed in ProcessQueryCallback methods.
//! Statement must be prepared with CONNECTION_ASYNC flag.
- PreparedQueryResultFuture AsyncQuery(PreparedStatement* stmt)
- {
- PreparedStatementTask* task = new PreparedStatementTask(stmt, true);
- // Store future result before enqueueing - task might get already processed and deleted before returning from this method
- PreparedQueryResultFuture result = task->GetFuture();
- Enqueue(task);
- return result;
- }
+ PreparedQueryResultFuture AsyncQuery(PreparedStatement* stmt);
//! Enqueues a vector of SQL operations (can be both adhoc and prepared) that will set the value of the QueryResultHolderFuture
//! return object as soon as the query is executed.
//! The return value is then processed in ProcessQueryCallback methods.
//! Any prepared statements added to this holder need to be prepared with the CONNECTION_ASYNC flag.
- QueryResultHolderFuture DelayQueryHolder(SQLQueryHolder* holder)
- {
- SQLQueryHolderTask* task = new SQLQueryHolderTask(holder);
- // Store future result before enqueueing - task might get already processed and deleted before returning from this method
- QueryResultHolderFuture result = task->GetFuture();
- Enqueue(task);
- return result;
- }
+ QueryResultHolderFuture DelayQueryHolder(SQLQueryHolder* holder);
/**
Transaction context methods.
@@ -354,57 +225,11 @@ class DatabaseWorkerPool
//! Enqueues a collection of one-way SQL operations (can be both adhoc and prepared). The order in which these operations
//! were appended to the transaction will be respected during execution.
- void CommitTransaction(SQLTransaction transaction)
- {
- #ifdef TRINITY_DEBUG
- //! Only analyze transaction weaknesses in Debug mode.
- //! Ideally we catch the faults in Debug mode and then correct them,
- //! so there's no need to waste these CPU cycles in Release mode.
- switch (transaction->GetSize())
- {
- case 0:
- TC_LOG_DEBUG("sql.driver", "Transaction contains 0 queries. Not executing.");
- return;
- case 1:
- TC_LOG_DEBUG("sql.driver", "Warning: Transaction only holds 1 query, consider removing Transaction context in code.");
- break;
- default:
- break;
- }
- #endif // TRINITY_DEBUG
-
- Enqueue(new TransactionTask(transaction));
- }
+ void CommitTransaction(SQLTransaction transaction);
//! Directly executes a collection of one-way SQL operations (can be both adhoc and prepared). The order in which these operations
//! were appended to the transaction will be respected during execution.
- void DirectCommitTransaction(SQLTransaction& transaction)
- {
- T* con = GetFreeConnection();
- int errorCode = con->ExecuteTransaction(transaction);
- if (!errorCode)
- {
- con->Unlock(); // OK, operation succesful
- return;
- }
-
- //! Handle MySQL Errno 1213 without extending deadlock to the core itself
- /// @todo More elegant way
- if (errorCode == ER_LOCK_DEADLOCK)
- {
- uint8 loopBreaker = 5;
- for (uint8 i = 0; i < loopBreaker; ++i)
- {
- if (!con->ExecuteTransaction(transaction))
- break;
- }
- }
-
- //! Clean up now.
- transaction->Cleanup();
-
- con->Unlock();
- }
+ void DirectCommitTransaction(SQLTransaction& transaction);
//! Method used to execute prepared statements in a diverse context.
//! Will be wrapped in a transaction if valid object is present, otherwise executed standalone.
@@ -441,90 +266,21 @@ class DatabaseWorkerPool
}
//! Apply escape string'ing for current collation. (utf8)
- void EscapeString(std::string& str)
- {
- if (str.empty())
- return;
-
- char* buf = new char[str.size() * 2 + 1];
- EscapeString(buf, str.c_str(), str.size());
- str = buf;
- delete[] buf;
- }
+ void EscapeString(std::string& str);
//! Keeps all our MySQL connections alive, prevent the server from disconnecting us.
- void KeepAlive()
- {
- //! Ping synchronous connections
- for (uint8 i = 0; i < _connectionCount[IDX_SYNCH]; ++i)
- {
- T* t = _connections[IDX_SYNCH][i];
- if (t->LockIfReady())
- {
- t->Ping();
- t->Unlock();
- }
- }
-
- //! Assuming all worker threads are free, every worker thread will receive 1 ping operation request
- //! If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter
- //! as the sole purpose is to prevent connections from idling.
- for (size_t i = 0; i < _connections[IDX_ASYNC].size(); ++i)
- Enqueue(new PingOperation);
- }
+ void KeepAlive();
private:
- uint32 OpenConnections(InternalIndex type, uint8 numConnections)
- {
- _connections[type].resize(numConnections);
- for (uint8 i = 0; i < numConnections; ++i)
- {
- T* t;
-
- if (type == IDX_ASYNC)
- t = new T(_queue.get(), *_connectionInfo);
- else if (type == IDX_SYNCH)
- t = new T(*_connectionInfo);
- else
- ABORT();
-
- _connections[type][i] = t;
- ++_connectionCount[type];
-
- uint32 error = t->Open();
-
- if (!error)
- {
- if (mysql_get_server_version(t->GetHandle()) < MIN_MYSQL_SERVER_VERSION)
- {
- TC_LOG_ERROR("sql.driver", "TrinityCore does not support MySQL versions below 5.1");
- error = 1;
- }
- }
-
- // Failed to open a connection or invalid version, abort and cleanup
- if (error)
- {
- while (_connectionCount[type] != 0)
- {
- t = _connections[type][i--];
- delete t;
- --_connectionCount[type];
- }
- return error;
- }
- }
-
- // Everything is fine
- return 0;
- }
+ uint32 OpenConnections(InternalIndex type, uint8 numConnections);
unsigned long EscapeString(char *to, const char *from, unsigned long length)
{
if (!to || !from || !length)
return 0;
- return mysql_real_escape_string(_connections[IDX_SYNCH][0]->GetHandle(), to, from, length);
+ return mysql_real_escape_string(
+ _connections[IDX_SYNCH].front()->GetHandle(), to, from, length);
}
void Enqueue(SQLOperation* op)
@@ -534,22 +290,7 @@ class DatabaseWorkerPool
//! Gets a free connection in the synchronous connection pool.
//! Caller MUST call t->Unlock() after touching the MySQL context to prevent deadlocks.
- T* GetFreeConnection()
- {
- uint8 i = 0;
- size_t num_cons = _connectionCount[IDX_SYNCH];
- T* t = NULL;
- //! Block forever until a connection is free
- for (;;)
- {
- t = _connections[IDX_SYNCH][++i % num_cons];
- //! Must be matched with t->Unlock() or you will get deadlocks
- if (t->LockIfReady())
- break;
- }
-
- return t;
- }
+ T* GetFreeConnection();
char const* GetDatabaseName() const
{
@@ -558,9 +299,7 @@ class DatabaseWorkerPool
//! Queue shared by async worker threads.
std::unique_ptr<ProducerConsumerQueue<SQLOperation*>> _queue;
- std::vector<std::vector<T*>> _connections;
- //! Counter of MySQL connections;
- uint32 _connectionCount[IDX_SIZE];
+ std::array<std::vector<std::unique_ptr<T>>, IDX_SIZE> _connections;
std::unique_ptr<MySQLConnectionInfo> _connectionInfo;
uint8 _async_threads, _synch_threads;
};
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 140f3bf31c9..ab68aca2a8c 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -72,7 +72,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"FROM characters WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH);
- PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, extendState, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
"base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SPELL, "SELECT spell, active, disabled FROM character_spell WHERE guid = ?", CONNECTION_ASYNC);
@@ -405,8 +405,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_WORLDSTATE, "UPDATE worldstates SET value = ? WHERE entry = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_WORLDSTATE, "INSERT INTO worldstates (entry, value) VALUES (?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE_GUID, "DELETE FROM character_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_UPD_CHAR_INSTANCE, "UPDATE character_instance SET instance = ?, permanent = ? WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_INS_CHAR_INSTANCE, "INSERT INTO character_instance (guid, instance, permanent) VALUES (?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_UPD_CHAR_INSTANCE, "UPDATE character_instance SET instance = ?, permanent = ?, extendState = ? WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_INS_CHAR_INSTANCE, "INSERT INTO character_instance (guid, instance, permanent, extendState) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GENDER_PLAYERBYTES, "UPDATE characters SET gender = ?, playerBytes = ?, playerBytes2 = ? WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHARACTER_SKILL, "DELETE FROM character_skills WHERE guid = ? AND skill = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_ADD_CHARACTER_SOCIAL_FLAGS, "UPDATE character_social SET flags = flags | ? WHERE guid = ? AND friend = ?", CONNECTION_ASYNC);
@@ -434,6 +434,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN, "SELECT class, level, at_login, knownTitles FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_AT_LOGIN_TITLES, "SELECT at_login, knownTitles FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_INSTANCE, "SELECT data, completedEncounters FROM instance WHERE map = ? AND id = ?", CONNECTION_SYNCH);
+ PrepareStatement(CHAR_SEL_PERM_BIND_BY_INSTANCE, "SELECT guid FROM character_instance WHERE instance = ? and permanent = 1", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_COD_ITEM_MAIL, "SELECT id, messageType, mailTemplateId, sender, subject, body, money, has_items FROM mail WHERE receiver = ? AND has_items <> 0 AND cod <> 0", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_SOCIAL, "SELECT DISTINCT guid FROM character_social WHERE friend = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_CHAR_OLD_CHARS, "SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < ?", CONNECTION_SYNCH);
@@ -470,9 +471,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_INS_CHAR_GIFT, "INSERT INTO character_gifts (guid, item_guid, entry, flags) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_INSTANCE_BY_INSTANCE, "DELETE FROM instance WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE, "DELETE FROM character_instance WHERE instance = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_CHAR_INSTANCE_BY_MAP_DIFF, "DELETE FROM character_instance USING character_instance LEFT JOIN instance ON character_instance.instance = id WHERE map = ? and difficulty = ?", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_DEL_EXPIRED_CHAR_INSTANCE_BY_MAP_DIFF, "DELETE FROM character_instance USING character_instance LEFT JOIN instance ON character_instance.instance = id WHERE (extendState = 0 or permanent = 0) and map = ? and difficulty = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GROUP_INSTANCE_BY_MAP_DIFF, "DELETE FROM group_instance USING group_instance LEFT JOIN instance ON group_instance.instance = id WHERE map = ? and difficulty = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_INSTANCE_BY_MAP_DIFF, "DELETE FROM instance WHERE map = ? and difficulty = ?", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_DEL_EXPIRED_INSTANCE_BY_MAP_DIFF, "DELETE FROM instance WHERE map = ? and difficulty = ? and (SELECT guid FROM character_instance WHERE extendState != 0 AND instance = id LIMIT 1) IS NULL", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_UPD_EXPIRE_CHAR_INSTANCE_BY_MAP_DIFF, "UPDATE character_instance LEFT JOIN instance ON character_instance.instance = id SET extendState = extendState-1 WHERE map = ? and difficulty = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_MAIL_ITEM_BY_ID, "DELETE FROM mail_items WHERE mail_id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PETITION, "INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PETITION_BY_GUID, "DELETE FROM petition WHERE petitionguid = ?", CONNECTION_ASYNC);
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h
index c0ff9cbbfbe..19d4a609e77 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.h
+++ b/src/server/database/Database/Implementation/CharacterDatabase.h
@@ -365,6 +365,7 @@ enum CharacterDatabaseStatements
CHAR_SEL_CHAR_CLASS_LVL_AT_LOGIN,
CHAR_SEL_CHAR_AT_LOGIN_TITLES,
CHAR_SEL_INSTANCE,
+ CHAR_SEL_PERM_BIND_BY_INSTANCE,
CHAR_SEL_CHAR_COD_ITEM_MAIL,
CHAR_SEL_CHAR_SOCIAL,
CHAR_SEL_CHAR_OLD_CHARS,
@@ -396,9 +397,10 @@ enum CharacterDatabaseStatements
CHAR_INS_CHAR_GIFT,
CHAR_DEL_INSTANCE_BY_INSTANCE,
CHAR_DEL_CHAR_INSTANCE_BY_INSTANCE,
- CHAR_DEL_CHAR_INSTANCE_BY_MAP_DIFF,
+ CHAR_DEL_EXPIRED_CHAR_INSTANCE_BY_MAP_DIFF,
CHAR_DEL_GROUP_INSTANCE_BY_MAP_DIFF,
- CHAR_DEL_INSTANCE_BY_MAP_DIFF,
+ CHAR_DEL_EXPIRED_INSTANCE_BY_MAP_DIFF,
+ CHAR_UPD_EXPIRE_CHAR_INSTANCE_BY_MAP_DIFF,
CHAR_DEL_MAIL_ITEM_BY_ID,
CHAR_INS_PETITION,
CHAR_DEL_PETITION_BY_GUID,
diff --git a/src/server/database/Database/Implementation/LoginDatabase.cpp b/src/server/database/Database/Implementation/LoginDatabase.cpp
index 66847f0a6a0..2749c08594f 100644
--- a/src/server/database/Database/Implementation/LoginDatabase.cpp
+++ b/src/server/database/Database/Implementation/LoginDatabase.cpp
@@ -24,33 +24,34 @@ void LoginDatabaseConnection::DoPrepareStatements()
PrepareStatement(LOGIN_SEL_REALMLIST, "SELECT id, name, address, localAddress, localSubnetMask, port, icon, flag, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE flag <> 3 ORDER BY name", CONNECTION_SYNCH);
PrepareStatement(LOGIN_DEL_EXPIRED_IP_BANS, "DELETE FROM ip_banned WHERE unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_ASYNC);
- PrepareStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS, "UPDATE account_banned SET active = 0 WHERE active = 1 AND unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_SYNCH);
+ PrepareStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS, "UPDATE account_banned SET active = 0 WHERE active = 1 AND unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_IP_INFO, "(SELECT unbandate > UNIX_TIMESTAMP() OR unbandate = bandate AS banned, NULL as country FROM ip_banned WHERE ip = ?) "
"UNION "
"(SELECT NULL AS banned, country FROM ip2nation WHERE INET_NTOA(ip) = ?)", CONNECTION_ASYNC);
- PrepareStatement(LOGIN_SEL_IP_BANNED, "SELECT * FROM ip_banned WHERE ip = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_INS_IP_AUTO_BANNED, "INSERT INTO ip_banned (ip, bandate, unbandate, bannedby, banreason) VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity Auth', 'Failed login autoban')", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_IP_BANNED_ALL, "SELECT ip, bandate, unbandate, bannedby, banreason FROM ip_banned WHERE (bandate = unbandate OR unbandate > UNIX_TIMESTAMP()) ORDER BY unbandate", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_IP_BANNED_BY_IP, "SELECT ip, bandate, unbandate, bannedby, banreason FROM ip_banned WHERE (bandate = unbandate OR unbandate > UNIX_TIMESTAMP()) AND ip LIKE CONCAT('%%', ?, '%%') ORDER BY unbandate", CONNECTION_SYNCH);
- PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED, "SELECT bandate, unbandate FROM account_banned WHERE id = ? AND active = 1", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED_ALL, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 GROUP BY account.id", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 AND username LIKE CONCAT('%%', ?, '%%') GROUP BY account.id", CONNECTION_SYNCH);
PrepareStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED, "INSERT INTO account_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity Auth', 'Failed login autoban', 1)", CONNECTION_ASYNC);
PrepareStatement(LOGIN_DEL_ACCOUNT_BANNED, "DELETE FROM account_banned WHERE id = ?", CONNECTION_ASYNC);
- PrepareStatement(LOGIN_SEL_SESSIONKEY, "SELECT a.sessionkey, a.id, aa.gmlevel FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_UPD_VS, "UPDATE account SET v = ?, s = ? WHERE username = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_UPD_LOGONPROOF, "UPDATE account SET sessionkey = ?, last_ip = ?, last_login = NOW(), locale = ?, failed_logins = 0, os = ? WHERE username = ?", CONNECTION_SYNCH);
- PrepareStatement(LOGIN_SEL_LOGONCHALLENGE, "SELECT a.sha_pass_hash, a.id, a.locked, a.lock_country, a.last_ip, aa.gmlevel, a.v, a.s, a.token_key FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE a.username = ?", CONNECTION_SYNCH);
+ PrepareStatement(LOGIN_SEL_LOGONCHALLENGE, "SELECT a.id, UPPER(a.username), a.locked, a.lock_country, a.last_ip, a.failed_logins, ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, "
+ "ab.unbandate = ab.bandate, aa.gmlevel, a.token_key, a.sha_pass_hash, a.v, a.s "
+ "FROM account a LEFT JOIN account_access aa ON a.id = aa.id LEFT JOIN account_banned ab ON ab.id = a.id AND ab.active = 1 WHERE a.username = ?", CONNECTION_ASYNC);
+ PrepareStatement(LOGIN_SEL_RECONNECTCHALLENGE, "SELECT a.id, UPPER(a.username), a.locked, a.lock_country, a.last_ip, a.failed_logins, ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, "
+ "ab.unbandate = ab.bandate, aa.gmlevel, a.sessionKey "
+ "FROM account a LEFT JOIN account_access aa ON a.id = aa.id LEFT JOIN account_banned ab ON ab.id = a.id AND ab.active = 1 WHERE a.username = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_LOGON_COUNTRY, "SELECT country FROM ip2nation WHERE ip < ? ORDER BY ip DESC LIMIT 0,1", CONNECTION_SYNCH);
PrepareStatement(LOGIN_UPD_FAILEDLOGINS, "UPDATE account SET failed_logins = failed_logins + 1 WHERE username = ?", CONNECTION_ASYNC);
- PrepareStatement(LOGIN_SEL_FAILEDLOGINS, "SELECT id, failed_logins FROM account WHERE username = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME, "SELECT id FROM account WHERE username = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME, "SELECT id, username FROM account WHERE username = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME, "SELECT a.id, a.sessionkey, a.last_ip, a.locked, a.lock_country, a.expansion, a.mutetime, a.locale, a.recruiter, a.os, aa.gmLevel, "
"ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, r.id FROM account a LEFT JOIN account_access aa ON a.id = aa.id AND aa.RealmID IN (-1, ?) "
"LEFT JOIN account_banned ab ON a.id = ab.id AND ab.active = 1 LEFT JOIN account r ON a.id = r.recruiter WHERE a.username = ? ORDER BY aa.RealmID DESC LIMIT 1", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL, "SELECT id, username FROM account WHERE email = ?", CONNECTION_SYNCH);
- PrepareStatement(LOGIN_SEL_NUM_CHARS_ON_REALM, "SELECT numchars FROM realmcharacters WHERE realmid = ? AND acctid= ?", CONNECTION_SYNCH);
+ PrepareStatement(LOGIN_SEL_REALM_CHARACTER_COUNTS, "SELECT realmid, numchars FROM realmcharacters WHERE acctid = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_ACCOUNT_BY_IP, "SELECT id, username FROM account WHERE last_ip = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BY_ID, "SELECT 1 FROM account WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_INS_IP_BANNED, "INSERT INTO ip_banned (ip, bandate, unbandate, bannedby, banreason) VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, ?, ?)", CONNECTION_ASYNC);
diff --git a/src/server/database/Database/Implementation/LoginDatabase.h b/src/server/database/Database/Implementation/LoginDatabase.h
index 69c2e758551..a3789fa2557 100644
--- a/src/server/database/Database/Implementation/LoginDatabase.h
+++ b/src/server/database/Database/Implementation/LoginDatabase.h
@@ -33,25 +33,22 @@ enum LoginDatabaseStatements
LOGIN_DEL_EXPIRED_IP_BANS,
LOGIN_UPD_EXPIRED_ACCOUNT_BANS,
LOGIN_SEL_IP_INFO,
- LOGIN_SEL_IP_BANNED,
LOGIN_INS_IP_AUTO_BANNED,
- LOGIN_SEL_ACCOUNT_BANNED,
LOGIN_SEL_ACCOUNT_BANNED_ALL,
LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME,
LOGIN_INS_ACCOUNT_AUTO_BANNED,
LOGIN_DEL_ACCOUNT_BANNED,
- LOGIN_SEL_SESSIONKEY,
LOGIN_UPD_VS,
LOGIN_UPD_LOGONPROOF,
LOGIN_SEL_LOGONCHALLENGE,
+ LOGIN_SEL_RECONNECTCHALLENGE,
LOGIN_SEL_LOGON_COUNTRY,
LOGIN_UPD_FAILEDLOGINS,
- LOGIN_SEL_FAILEDLOGINS,
LOGIN_SEL_ACCOUNT_ID_BY_NAME,
LOGIN_SEL_ACCOUNT_LIST_BY_NAME,
LOGIN_SEL_ACCOUNT_INFO_BY_NAME,
LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL,
- LOGIN_SEL_NUM_CHARS_ON_REALM,
+ LOGIN_SEL_REALM_CHARACTER_COUNTS,
LOGIN_SEL_ACCOUNT_BY_IP,
LOGIN_INS_IP_BANNED,
LOGIN_DEL_IP_NOT_BANNED,
diff --git a/src/server/database/Database/MySQLConnection.cpp b/src/server/database/Database/MySQLConnection.cpp
index 41dd61d3c3a..93d2a35f310 100644
--- a/src/server/database/Database/MySQLConnection.cpp
+++ b/src/server/database/Database/MySQLConnection.cpp
@@ -37,7 +37,6 @@ MySQLConnection::MySQLConnection(MySQLConnectionInfo& connInfo) :
m_reconnecting(false),
m_prepareError(false),
m_queue(NULL),
-m_worker(NULL),
m_Mysql(NULL),
m_connectionInfo(connInfo),
m_connectionFlags(CONNECTION_SYNCH) { }
@@ -50,24 +49,26 @@ m_Mysql(NULL),
m_connectionInfo(connInfo),
m_connectionFlags(CONNECTION_ASYNC)
{
- m_worker = new DatabaseWorker(m_queue, this);
+ m_worker = Trinity::make_unique<DatabaseWorker>(m_queue, this);
}
MySQLConnection::~MySQLConnection()
{
- delete m_worker;
-
- for (size_t i = 0; i < m_stmts.size(); ++i)
- delete m_stmts[i];
-
- if (m_Mysql)
- mysql_close(m_Mysql);
+ Close();
}
void MySQLConnection::Close()
{
- /// Only close us if we're not operating
- delete this;
+ // Stop the worker thread before the statements are cleared
+ m_worker.reset();
+
+ m_stmts.clear();
+
+ if (m_Mysql)
+ {
+ mysql_close(m_Mysql);
+ m_Mysql = nullptr;
+ }
}
uint32 MySQLConnection::Open()
@@ -412,7 +413,7 @@ int MySQLConnection::ExecuteTransaction(SQLTransaction& transaction)
MySQLPreparedStatement* MySQLConnection::GetPreparedStatement(uint32 index)
{
ASSERT(index < m_stmts.size());
- MySQLPreparedStatement* ret = m_stmts[index];
+ MySQLPreparedStatement* ret = m_stmts[index].get();
if (!ret)
TC_LOG_ERROR("sql.sql", "Could not fetch prepared statement %u on database `%s`, connection type: %s.",
index, m_connectionInfo.database.c_str(), (m_connectionFlags & CONNECTION_ASYNC) ? "asynchronous" : "synchronous");
@@ -424,16 +425,12 @@ void MySQLConnection::PrepareStatement(uint32 index, const char* sql, Connection
{
m_queries.insert(PreparedStatementMap::value_type(index, std::make_pair(sql, flags)));
- // For reconnection case
- if (m_reconnecting)
- delete m_stmts[index];
-
// Check if specified query should be prepared on this connection
// i.e. don't prepare async statements on synchronous connections
// to save memory that will not be used.
if (!(m_connectionFlags & flags))
{
- m_stmts[index] = NULL;
+ m_stmts[index].reset();
return;
}
@@ -455,8 +452,7 @@ void MySQLConnection::PrepareStatement(uint32 index, const char* sql, Connection
}
else
{
- MySQLPreparedStatement* mStmt = new MySQLPreparedStatement(stmt);
- m_stmts[index] = mStmt;
+ m_stmts[index] = Trinity::make_unique<MySQLPreparedStatement>(stmt);
}
}
}
@@ -477,7 +473,7 @@ PreparedResultSet* MySQLConnection::Query(PreparedStatement* stmt)
return new PreparedResultSet(stmt->m_stmt->GetSTMT(), result, rowCount, fieldCount);
}
-bool MySQLConnection::_HandleMySQLErrno(uint32 errNo)
+bool MySQLConnection::_HandleMySQLErrno(uint32 errNo, uint8 attempts /*= 5*/)
{
switch (errNo)
{
@@ -486,9 +482,21 @@ bool MySQLConnection::_HandleMySQLErrno(uint32 errNo)
case CR_INVALID_CONN_HANDLE:
case CR_SERVER_LOST_EXTENDED:
{
+ if (m_Mysql)
+ {
+ TC_LOG_ERROR("sql.sql", "Lost the connection to the MySQL server!");
+
+ mysql_close(GetHandle());
+ m_Mysql = nullptr;
+ }
+
+ /*no break*/
+ }
+ case CR_CONN_HOST_ERROR:
+ {
+ TC_LOG_INFO("sql.sql", "Attempting to reconnect to the MySQL server...");
+
m_reconnecting = true;
- uint64 oldThreadId = mysql_thread_id(GetHandle());
- mysql_close(GetHandle());
uint32 const lErrno = Open();
if (!lErrno)
@@ -496,24 +504,37 @@ bool MySQLConnection::_HandleMySQLErrno(uint32 errNo)
// Don't remove 'this' pointer unless you want to skip loading all prepared statements...
if (!this->PrepareStatements())
{
- TC_LOG_ERROR("sql.sql", "Could not re-prepare statements!");
- Close();
- return false;
+ TC_LOG_FATAL("sql.sql", "Could not re-prepare statements!");
+ std::this_thread::sleep_for(std::chrono::seconds(10));
+ std::abort();
}
- TC_LOG_INFO("sql.sql", "Connection to the MySQL server is active.");
- if (oldThreadId != mysql_thread_id(GetHandle()))
- TC_LOG_INFO("sql.sql", "Successfully reconnected to %s @%s:%s (%s).",
- m_connectionInfo.database.c_str(), m_connectionInfo.host.c_str(), m_connectionInfo.port_or_socket.c_str(),
- (m_connectionFlags & CONNECTION_ASYNC) ? "asynchronous" : "synchronous");
+ TC_LOG_INFO("sql.sql", "Successfully reconnected to %s @%s:%s (%s).",
+ m_connectionInfo.database.c_str(), m_connectionInfo.host.c_str(), m_connectionInfo.port_or_socket.c_str(),
+ (m_connectionFlags & CONNECTION_ASYNC) ? "asynchronous" : "synchronous");
m_reconnecting = false;
return true;
}
- // It's possible this attempted reconnect throws 2006 at us. To prevent crazy recursive calls, sleep here.
- std::this_thread::sleep_for(std::chrono::seconds(3)); // Sleep 3 seconds
- return _HandleMySQLErrno(lErrno); // Call self (recursive)
+ if ((--attempts) == 0)
+ {
+ // Shut down the server when the mysql server isn't
+ // reachable for some time
+ TC_LOG_FATAL("sql.sql", "Failed to reconnect to the MySQL server, "
+ "terminating the server to prevent data corruption!");
+
+ // We could also initiate a shutdown through using std::raise(SIGTERM)
+ std::this_thread::sleep_for(std::chrono::seconds(10));
+ std::abort();
+ }
+ else
+ {
+ // It's possible this attempted reconnect throws 2006 at us.
+ // To prevent crazy recursive calls, sleep here.
+ std::this_thread::sleep_for(std::chrono::seconds(3)); // Sleep 3 seconds
+ return _HandleMySQLErrno(lErrno, attempts); // Call self (recursive)
+ }
}
case ER_LOCK_DEADLOCK:
diff --git a/src/server/database/Database/MySQLConnection.h b/src/server/database/Database/MySQLConnection.h
index a981caa607e..a0b908593df 100644
--- a/src/server/database/Database/MySQLConnection.h
+++ b/src/server/database/Database/MySQLConnection.h
@@ -116,18 +116,18 @@ class MySQLConnection
virtual void DoPrepareStatements() = 0;
protected:
- std::vector<MySQLPreparedStatement*> m_stmts; //! PreparedStatements storage
+ std::vector<std::unique_ptr<MySQLPreparedStatement>> m_stmts; //! PreparedStatements storage
PreparedStatementMap m_queries; //! Query storage
bool m_reconnecting; //! Are we reconnecting?
bool m_prepareError; //! Was there any error while preparing statements?
private:
- bool _HandleMySQLErrno(uint32 errNo);
+ bool _HandleMySQLErrno(uint32 errNo, uint8 attempts = 5);
private:
ProducerConsumerQueue<SQLOperation*>* m_queue; //! Queue shared with other asynchronous connections.
- DatabaseWorker* m_worker; //! Core worker task.
- MYSQL * m_Mysql; //! MySQL Handle.
+ std::unique_ptr<DatabaseWorker> m_worker; //! Core worker task.
+ MYSQL* m_Mysql; //! MySQL Handle.
MySQLConnectionInfo& m_connectionInfo; //! Connection info (used for logging)
ConnectionFlags m_connectionFlags; //! Connection flags (for preparing relevant statements)
std::mutex m_Mutex;
diff --git a/src/server/database/Updater/DBUpdater.cpp b/src/server/database/Updater/DBUpdater.cpp
index 170954a86f4..b18d6c67612 100644
--- a/src/server/database/Updater/DBUpdater.cpp
+++ b/src/server/database/Updater/DBUpdater.cpp
@@ -21,6 +21,7 @@
#include "UpdateFetcher.h"
#include "DatabaseLoader.h"
#include "Config.h"
+#include "BuiltInConfig.h"
#include <fstream>
#include <iostream>
@@ -35,23 +36,17 @@ using namespace boost::process;
using namespace boost::process::initializers;
using namespace boost::iostreams;
-std::string DBUpdaterUtil::GetMySqlCli()
+std::string DBUpdaterUtil::GetCorrectedMySQLExecutable()
{
if (!corrected_path().empty())
return corrected_path();
else
- {
- std::string const entry = sConfigMgr->GetStringDefault("Updates.MySqlCLIPath", "");
- if (!entry.empty())
- return entry;
- else
- return GitRevision::GetMySQLExecutable();
- }
+ return BuiltInConfig::GetMySQLExecutable();
}
bool DBUpdaterUtil::CheckExecutable()
{
- boost::filesystem::path exe(GetMySqlCli());
+ boost::filesystem::path exe(GetCorrectedMySQLExecutable());
if (!exists(exe))
{
exe.clear();
@@ -85,16 +80,6 @@ std::string& DBUpdaterUtil::corrected_path()
return path;
}
-template<class T>
-std::string DBUpdater<T>::GetSourceDirectory()
-{
- std::string const entry = sConfigMgr->GetStringDefault("Updates.SourcePath", "");
- if (!entry.empty())
- return entry;
- else
- return GitRevision::GetSourceDirectory();
-}
-
// Auth Database
template<>
std::string DBUpdater<LoginDatabaseConnection>::GetConfigEntry()
@@ -111,7 +96,8 @@ std::string DBUpdater<LoginDatabaseConnection>::GetTableName()
template<>
std::string DBUpdater<LoginDatabaseConnection>::GetBaseFile()
{
- return DBUpdater<LoginDatabaseConnection>::GetSourceDirectory() + "/sql/base/auth_database.sql";
+ return BuiltInConfig::GetSourceDirectory() +
+ "/sql/base/auth_database.sql";
}
template<>
@@ -169,7 +155,8 @@ std::string DBUpdater<CharacterDatabaseConnection>::GetTableName()
template<>
std::string DBUpdater<CharacterDatabaseConnection>::GetBaseFile()
{
- return DBUpdater<CharacterDatabaseConnection>::GetSourceDirectory() + "/sql/base/characters_database.sql";
+ return BuiltInConfig::GetSourceDirectory() +
+ "/sql/base/characters_database.sql";
}
template<>
@@ -239,7 +226,7 @@ bool DBUpdater<T>::Update(DatabaseWorkerPool<T>& pool)
TC_LOG_INFO("sql.updates", "Updating %s database...", DBUpdater<T>::GetTableName().c_str());
- Path const sourceDirectory(GetSourceDirectory());
+ Path const sourceDirectory(BuiltInConfig::GetSourceDirectory());
if (!is_directory(sourceDirectory))
{
@@ -410,7 +397,7 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos
boost::process::pipe errPipe = create_pipe();
child c = execute(run_exe(
- boost::filesystem::absolute(DBUpdaterUtil::GetMySqlCli()).generic_string()),
+ boost::filesystem::absolute(DBUpdaterUtil::GetCorrectedMySQLExecutable()).generic_string()),
set_args(args), bind_stdin(source), throw_on_error(),
bind_stdout(file_descriptor_sink(outPipe.sink, close_handle)),
bind_stderr(file_descriptor_sink(errPipe.sink, close_handle)));
diff --git a/src/server/database/Updater/DBUpdater.h b/src/server/database/Updater/DBUpdater.h
index c9792ffe060..dbb897d2527 100644
--- a/src/server/database/Updater/DBUpdater.h
+++ b/src/server/database/Updater/DBUpdater.h
@@ -57,7 +57,7 @@ struct UpdateResult
class DBUpdaterUtil
{
public:
- static std::string GetMySqlCli();
+ static std::string GetCorrectedMySQLExecutable();
static bool CheckExecutable();
@@ -71,8 +71,6 @@ class DBUpdater
public:
using Path = boost::filesystem::path;
- static std::string GetSourceDirectory();
-
static inline std::string GetConfigEntry();
static inline std::string GetTableName();
diff --git a/src/server/database/Updater/UpdateFetcher.cpp b/src/server/database/Updater/UpdateFetcher.cpp
index fd0dbdd4b5a..2d60cdb92ef 100644
--- a/src/server/database/Updater/UpdateFetcher.cpp
+++ b/src/server/database/Updater/UpdateFetcher.cpp
@@ -137,24 +137,33 @@ UpdateFetcher::AppliedFileStorage UpdateFetcher::ReceiveAppliedFiles() const
return map;
}
-UpdateFetcher::SQLUpdate UpdateFetcher::ReadSQLUpdate(boost::filesystem::path const& file) const
+std::string UpdateFetcher::ReadSQLUpdate(boost::filesystem::path const& file) const
{
std::ifstream in(file.c_str());
- WPFatal(in.is_open(), "Could not read an update file.");
+ if (!in.is_open())
+ {
+ TC_LOG_FATAL("sql.updates", "Failed to open the sql update \"%s\" for reading! "
+ "Stopping the server to keep the database integrity, "
+ "try to identify and solve the issue or disabled the database updater.",
+ file.generic_string().c_str());
- auto const start_pos = in.tellg();
- in.ignore(std::numeric_limits<std::streamsize>::max());
- auto const char_count = in.gcount();
- in.seekg(start_pos);
+ throw UpdateException("Opening the sql update failed!");
+ }
- SQLUpdate const update(new std::string(char_count, char{}));
+ auto update = [&in] {
+ std::ostringstream ss;
+ ss << in.rdbuf();
+ return ss.str();
+ }();
- in.read(&(*update)[0], update->size());
in.close();
return update;
}
-UpdateResult UpdateFetcher::Update(bool const redundancyChecks, bool const allowRehash, bool const archivedRedundancy, int32 const cleanDeadReferencesMaxCount) const
+UpdateResult UpdateFetcher::Update(bool const redundancyChecks,
+ bool const allowRehash,
+ bool const archivedRedundancy,
+ int32 const cleanDeadReferencesMaxCount) const
{
LocaleFileStorage const available = GetFileList();
AppliedFileStorage applied = ReceiveAppliedFiles();
@@ -200,11 +209,9 @@ UpdateResult UpdateFetcher::Update(bool const redundancyChecks, bool const allow
}
}
- // Read update from file
- SQLUpdate const update = ReadSQLUpdate(availableQuery.first);
-
// Calculate hash
- std::string const hash = CalculateHash(update);
+ std::string const hash =
+ CalculateHash(ReadSQLUpdate(availableQuery.first));
UpdateMode mode = MODE_APPLY;
@@ -327,11 +334,11 @@ UpdateResult UpdateFetcher::Update(bool const redundancyChecks, bool const allow
return UpdateResult(importedUpdates, countRecentUpdates, countArchivedUpdates);
}
-std::string UpdateFetcher::CalculateHash(SQLUpdate const& query) const
+std::string UpdateFetcher::CalculateHash(std::string const& query) const
{
// Calculate a Sha1 hash based on query content.
unsigned char digest[SHA_DIGEST_LENGTH];
- SHA1((unsigned char*)query->c_str(), query->length(), (unsigned char*)&digest);
+ SHA1((unsigned char*)query.c_str(), query.length(), (unsigned char*)&digest);
return ByteArrayToHexStr(digest, SHA_DIGEST_LENGTH);
}
diff --git a/src/server/database/Updater/UpdateFetcher.h b/src/server/database/Updater/UpdateFetcher.h
index 22a0d08c7f8..c87efea2b02 100644
--- a/src/server/database/Updater/UpdateFetcher.h
+++ b/src/server/database/Updater/UpdateFetcher.h
@@ -103,16 +103,16 @@ private:
typedef std::unordered_map<std::string, std::string> HashToFileNameStorage;
typedef std::unordered_map<std::string, AppliedFileEntry> AppliedFileStorage;
typedef std::vector<UpdateFetcher::DirectoryEntry> DirectoryStorage;
- typedef std::shared_ptr<std::string> SQLUpdate;
LocaleFileStorage GetFileList() const;
- void FillFileListRecursively(Path const& path, LocaleFileStorage& storage, State const state, uint32 const depth) const;
+ void FillFileListRecursively(Path const& path, LocaleFileStorage& storage,
+ State const state, uint32 const depth) const;
DirectoryStorage ReceiveIncludedDirectories() const;
AppliedFileStorage ReceiveAppliedFiles() const;
- SQLUpdate ReadSQLUpdate(Path const& file) const;
- std::string CalculateHash(SQLUpdate const& query) const;
+ std::string ReadSQLUpdate(Path const& file) const;
+ std::string CalculateHash(std::string const& query) const;
uint32 Apply(Path const& path) const;
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index a3a5e7f7663..3aadf6e59a0 100644
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -259,36 +259,6 @@ void UnitAI::FillAISpellInfo()
}
}
-//Enable PlayerAI when charmed
-void PlayerAI::OnCharmed(bool apply)
-{
- me->IsAIEnabled = apply;
-}
-
-void SimpleCharmedAI::UpdateAI(const uint32 /*diff*/)
-{
- Creature* charmer = me->GetCharmer()->ToCreature();
-
- //kill self if charm aura has infinite duration
- if (charmer->IsInEvadeMode())
- {
- Unit::AuraEffectList const& auras = me->GetAuraEffectsByType(SPELL_AURA_MOD_CHARM);
- for (Unit::AuraEffectList::const_iterator iter = auras.begin(); iter != auras.end(); ++iter)
- if ((*iter)->GetCasterGUID() == charmer->GetGUID() && (*iter)->GetBase()->IsPermanent())
- {
- charmer->Kill(me);
- return;
- }
- }
-
- if (!charmer->IsInCombat())
- me->GetMotionMaster()->MoveFollow(charmer, PET_FOLLOW_DIST, me->GetFollowAngle());
-
- Unit* target = me->GetVictim();
- if (!target || !charmer->IsValidAttackTarget(target))
- AttackStart(charmer->SelectNearestTargetInAttackDistance());
-}
-
SpellTargetSelector::SpellTargetSelector(Unit* caster, uint32 spellId) :
_caster(caster), _spellInfo(sSpellMgr->GetSpellForDifficultyFromSpell(sSpellMgr->GetSpellInfo(spellId), caster))
{
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 5dc5946b226..766e747d998 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -268,21 +268,4 @@ class UnitAI
UnitAI& operator=(UnitAI const& right) = delete;
};
-class PlayerAI : public UnitAI
-{
- protected:
- Player* const me;
- public:
- explicit PlayerAI(Player* player) : UnitAI((Unit*)player), me(player) { }
-
- void OnCharmed(bool apply) override;
-};
-
-class SimpleCharmedAI : public PlayerAI
-{
- public:
- void UpdateAI(uint32 diff) override;
- SimpleCharmedAI(Player* player): PlayerAI(player) { }
-};
-
#endif
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index c254a9124c1..352ae635878 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -133,7 +133,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who)
if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET) // non-combat pets should just stand there and look good;)
return;
- if (me->CanStartAttack(who, false))
+ if (me->HasReactState(REACT_AGGRESSIVE) && me->CanStartAttack(who, false))
AttackStart(who);
//else if (who->GetVictim() && me->IsFriendlyTo(who)
// && me->IsWithinDistInMap(who, sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS))
@@ -350,7 +350,7 @@ int32 CreatureAI::VisualizeBoundary(uint32 duration, Unit* owner, bool fill) con
return boundsWarning ? LANG_CREATURE_MOVEMENT_MAYBE_UNBOUNDED : 0;
}
-bool CreatureAI::CheckBoundary(Position* who) const
+bool CreatureAI::CheckBoundary(Position const* who) const
{
if (!who)
who = me;
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index f250a79ea25..e009e2ed0b6 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -28,6 +28,7 @@ class WorldObject;
class Unit;
class Creature;
class Player;
+class PlayerAI;
class SpellInfo;
#define TIME_INTERVAL_LOOK 5000
@@ -79,7 +80,7 @@ class CreatureAI : public UnitAI
Creature* DoSummon(uint32 entry, WorldObject* obj, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature* DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius = 5.0f, uint32 despawnTime = 30000, TempSummonType summonType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
- bool CheckBoundary(Position* who = nullptr) const;
+ bool CheckBoundary(Position const* who = nullptr) const;
void SetBoundary(CreatureBoundary const* boundary) { _boundary = boundary; me->DoImmediateBoundaryCheck(); }
public:
enum EvadeReason
@@ -186,6 +187,11 @@ class CreatureAI : public UnitAI
virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; }
+ // Called when a player is charmed by the creature
+ // If a PlayerAI* is returned, that AI is placed on the player instead of the default charm AI
+ // Object destruction is handled by Unit::RemoveCharmedBy
+ virtual PlayerAI* GetAIForCharmedPlayer(Player* /*who*/) { return nullptr; }
+
// intended for encounter design/debugging. do not use for other purposes. expensive.
int32 VisualizeBoundary(uint32 duration, Unit* owner=nullptr, bool fill=false) const;
virtual bool CheckInRoom();
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp
new file mode 100644
index 00000000000..bafa1a0ecf7
--- /dev/null
+++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp
@@ -0,0 +1,224 @@
+/*
+ * Copyright (C) 2016-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "PlayerAI.h"
+#include "SpellAuras.h"
+#include "SpellAuraEffects.h"
+
+enum Spells
+{
+ /* Generic */
+ SPELL_AUTO_SHOT = 75,
+ SPELL_SHOOT = 3018,
+ SPELL_THROW = 2764,
+ SPELL_SHOOT_WAND = 5019,
+
+ /* Paladin */
+ PASSIVE_ILLUMINATION = 20215,
+
+ /* Priest */
+ SPELL_SOUL_WARDING = 63574,
+ SPELL_SPIRIT_REDEMPTION = 20711,
+ SPELL_SHADOWFORM = 15473,
+
+ /* Shaman */
+ SPELL_TIDAL_FORCE = 582,
+ SPELL_MANA_TIDE_TOTEM = 590,
+ SPELL_SHA_NATURE_SWIFT = 591,
+ SPELL_STORMSTRIKE = 17364,
+
+ /* Druid */
+ SPELL_MOONKIN_FORM = 24858,
+ SPELL_SWIFTMEND = 18562,
+ SPELL_DRU_NATURE_SWIFT = 17116,
+ SPELL_TREE_OF_LIFE = 33891
+};
+
+bool PlayerAI::IsPlayerHealer(Player const* who)
+{
+ switch (who->getClass())
+ {
+ case CLASS_WARRIOR:
+ case CLASS_HUNTER:
+ case CLASS_ROGUE:
+ case CLASS_DEATH_KNIGHT:
+ case CLASS_MAGE:
+ case CLASS_WARLOCK:
+ default:
+ return false;
+ case CLASS_PALADIN:
+ return who->HasSpell(PASSIVE_ILLUMINATION);
+ case CLASS_PRIEST:
+ return who->HasSpell(SPELL_SOUL_WARDING) || who->HasSpell(SPELL_SPIRIT_REDEMPTION);
+ case CLASS_SHAMAN:
+ return who->HasSpell(SPELL_MANA_TIDE_TOTEM) || who->HasSpell(SPELL_SHA_NATURE_SWIFT) || who->HasSpell(SPELL_TIDAL_FORCE);
+ case CLASS_DRUID:
+ return who->HasSpell(SPELL_SWIFTMEND) || who->HasSpell(SPELL_DRU_NATURE_SWIFT) || who->HasSpell(SPELL_TREE_OF_LIFE);
+ }
+}
+
+bool PlayerAI::IsPlayerRangedAttacker(Player const* who)
+{
+ switch (who->getClass())
+ {
+ case CLASS_WARRIOR:
+ case CLASS_PALADIN:
+ case CLASS_ROGUE:
+ case CLASS_DEATH_KNIGHT:
+ default:
+ return false;
+ case CLASS_MAGE:
+ case CLASS_WARLOCK:
+ return true;
+ case CLASS_HUNTER:
+ {
+ // check if we have a ranged weapon equipped
+ Item const* rangedSlot = who->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED);
+ if (ItemTemplate const* rangedTemplate = rangedSlot ? rangedSlot->GetTemplate() : nullptr)
+ if ((1 << rangedTemplate->SubClass) & ITEM_SUBCLASS_MASK_WEAPON_RANGED)
+ return true;
+ return false;
+ }
+ case CLASS_PRIEST:
+ return who->HasSpell(SPELL_SHADOWFORM);
+ case CLASS_SHAMAN:
+ return !who->HasSpell(SPELL_STORMSTRIKE);
+ case CLASS_DRUID:
+ return who->HasSpell(SPELL_MOONKIN_FORM);
+ }
+}
+
+void PlayerAI::DoRangedAttackIfReady()
+{
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ if (!me->isAttackReady(RANGED_ATTACK))
+ return;
+
+ Unit* victim = me->GetVictim();
+ if (!victim)
+ return;
+
+ uint32 rangedAttackSpell = 0;
+
+ Item const* rangedItem = me->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED);
+ if (ItemTemplate const* rangedTemplate = rangedItem ? rangedItem->GetTemplate() : nullptr)
+ {
+ switch (rangedTemplate->SubClass)
+ {
+ case ITEM_SUBCLASS_WEAPON_BOW:
+ case ITEM_SUBCLASS_WEAPON_GUN:
+ case ITEM_SUBCLASS_WEAPON_CROSSBOW:
+ rangedAttackSpell = SPELL_SHOOT;
+ break;
+ case ITEM_SUBCLASS_WEAPON_THROWN:
+ rangedAttackSpell = SPELL_THROW;
+ break;
+ case ITEM_SUBCLASS_WEAPON_WAND:
+ rangedAttackSpell = SPELL_SHOOT_WAND;
+ break;
+ }
+ }
+
+ if (!rangedAttackSpell)
+ return;
+
+ me->CastSpell(victim, rangedAttackSpell, TRIGGERED_CAST_DIRECTLY);
+ me->resetAttackTimer(RANGED_ATTACK);
+}
+
+void PlayerAI::DoAutoAttackIfReady()
+{
+ if (IsRangedAttacker())
+ DoRangedAttackIfReady();
+ else
+ DoMeleeAttackIfReady();
+}
+
+struct UncontrolledTargetSelectPredicate : public std::unary_function<Unit*, bool>
+{
+ bool operator()(Unit const* target) const
+ {
+ return !target->HasBreakableByDamageCrowdControlAura();
+ }
+};
+Unit* SimpleCharmedPlayerAI::SelectAttackTarget() const
+{
+ if (Unit* charmer = me->GetCharmer())
+ return charmer->IsAIEnabled ? charmer->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, UncontrolledTargetSelectPredicate()) : charmer->GetVictim();
+ return nullptr;
+}
+
+void SimpleCharmedPlayerAI::UpdateAI(const uint32 /*diff*/)
+{
+ Creature* charmer = me->GetCharmer() ? me->GetCharmer()->ToCreature() : nullptr;
+
+ //kill self if charm aura has infinite duration
+ if (charmer->IsInEvadeMode())
+ {
+ Player::AuraEffectList const& auras = me->GetAuraEffectsByType(SPELL_AURA_MOD_CHARM);
+ for (Player::AuraEffectList::const_iterator iter = auras.begin(); iter != auras.end(); ++iter)
+ if ((*iter)->GetCasterGUID() == charmer->GetGUID() && (*iter)->GetBase()->IsPermanent())
+ {
+ me->Kill(me);
+ return;
+ }
+ }
+
+ if (charmer->IsInCombat())
+ {
+ Unit* target = me->GetVictim();
+ if (!target || !charmer->IsValidAttackTarget(target) || target->HasBreakableByDamageCrowdControlAura())
+ {
+ target = SelectAttackTarget();
+ if (!target)
+ return;
+
+ if (IsRangedAttacker())
+ AttackStartCaster(target, 28.0f);
+ else
+ AttackStart(target);
+ }
+ DoAutoAttackIfReady();
+ }
+ else
+ {
+ me->AttackStop();
+ me->CastStop();
+ me->StopMoving();
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MoveFollow(charmer, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ }
+}
+
+void SimpleCharmedPlayerAI::OnCharmed(bool apply)
+{
+ if (apply)
+ {
+ me->CastStop();
+ me->AttackStop();
+ }
+ else
+ {
+ me->CastStop();
+ me->AttackStop();
+ // @todo only voluntary movement (don't cancel stuff like death grip or charge mid-animation)
+ me->GetMotionMaster()->Clear();
+ me->StopMoving();
+ }
+}
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.h b/src/server/game/AI/PlayerAI/PlayerAI.h
new file mode 100644
index 00000000000..1820bcf11c0
--- /dev/null
+++ b/src/server/game/AI/PlayerAI/PlayerAI.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2016-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_PLAYERAI_H
+#define TRINITY_PLAYERAI_H
+
+#include "UnitAI.h"
+#include "Player.h"
+#include "Creature.h"
+
+class PlayerAI : public UnitAI
+{
+ public:
+ explicit PlayerAI(Player* player) : UnitAI(static_cast<Unit*>(player)), me(player), _isSelfHealer(PlayerAI::IsPlayerHealer(player)), _isSelfRangedAttacker(PlayerAI::IsPlayerRangedAttacker(player)) { }
+
+ void OnCharmed(bool /*apply*/) override { } // charm AI application for players is handled by Unit::SetCharmedBy / Unit::RemoveCharmedBy
+
+ // helper functions to determine player info
+ static bool IsPlayerHealer(Player const* who);
+ bool IsHealer(Player const* who = nullptr) const { return (!who || who == me) ? _isSelfHealer : IsPlayerHealer(who); }
+ static bool IsPlayerRangedAttacker(Player const* who);
+ bool IsRangedAttacker(Player const* who = nullptr) const { return (!who || who == me) ? _isSelfRangedAttacker : IsPlayerRangedAttacker(who); }
+
+ protected:
+ Player* const me;
+ void SetIsRangedAttacker(bool state) { _isSelfRangedAttacker = state; } // this allows overriding of the default ranged attacker detection
+
+ virtual Unit* SelectAttackTarget() const { return me->GetCharmer() ? me->GetCharmer()->GetVictim() : nullptr; }
+ void DoRangedAttackIfReady();
+ void DoAutoAttackIfReady();
+
+ private:
+ bool _isSelfHealer;
+ bool _isSelfRangedAttacker;
+};
+
+class SimpleCharmedPlayerAI : public PlayerAI
+{
+ public:
+ SimpleCharmedPlayerAI(Player* player) : PlayerAI(player) { }
+ void UpdateAI(uint32 diff) override;
+ void OnCharmed(bool apply) override;
+ Unit* SelectAttackTarget() const override;
+};
+
+#endif
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 8a1be33cc2b..2fc87347364 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -547,6 +547,29 @@ void BossAI::UpdateAI(uint32 diff)
DoMeleeAttackIfReady();
}
+void BossAI::_DespawnAtEvade(uint32 delayToRespawn)
+{
+ if (delayToRespawn < 2)
+ {
+ TC_LOG_ERROR("scripts", "_DespawnAtEvade called with delay of %u seconds, defaulting to 2.", delayToRespawn);
+ delayToRespawn = 2;
+ }
+
+ uint32 corpseDelay = me->GetCorpseDelay();
+ uint32 respawnDelay = me->GetRespawnDelay();
+
+ me->SetCorpseDelay(1);
+ me->SetRespawnDelay(delayToRespawn - 1);
+
+ me->DespawnOrUnsummon();
+
+ me->SetCorpseDelay(corpseDelay);
+ me->SetRespawnDelay(respawnDelay);
+
+ if(instance)
+ instance->SetBossState(_bossId, FAIL);
+}
+
// WorldBossAI - for non-instanced bosses
WorldBossAI::WorldBossAI(Creature* creature) :
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 448ddc7dc73..5452a033a17 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -360,11 +360,14 @@ class BossAI : public ScriptedAI
void JustDied(Unit* /*killer*/) override { _JustDied(); }
void JustReachedHome() override { _JustReachedHome(); }
+ bool CanAIAttack(Unit const* target) const override { return CheckBoundary(target); }
+
protected:
void _Reset();
void _EnterCombat();
void _JustDied();
void _JustReachedHome() { me->setActive(false); }
+ void _DespawnAtEvade(uint32 delayToRespawn = 30);
void TeleportCheaters();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 68cb8d346d0..fa80634e0f0 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -105,7 +105,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who)
void npc_escortAI::MoveInLineOfSight(Unit* who)
{
- if (!me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me))
+ if (me->HasReactState(REACT_AGGRESSIVE) && !me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me))
{
if (HasEscortState(STATE_ESCORT_ESCORTING) && AssistPlayerInCombat(who))
return;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index dc9f6d2681e..778edf8cab5 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -102,7 +102,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who)
void FollowerAI::MoveInLineOfSight(Unit* who)
{
- if (!me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me))
+ if (me->HasReactState(REACT_AGGRESSIVE) && !me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me))
{
if (HasFollowState(STATE_FOLLOW_INPROGRESS) && AssistPlayerInCombat(who))
return;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index eca327e770e..361bb1a5b1d 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -466,6 +466,9 @@ bool SmartAI::CanAIAttack(const Unit* /*who*/) const
bool SmartAI::AssistPlayerInCombat(Unit* who)
{
+ if (me->HasReactState(REACT_PASSIVE))
+ return false;
+
if (!who || !who->GetVictim())
return false;
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 01f47582926..859282891fb 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1998,7 +1998,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (Creature* creature = (*itr)->ToCreature())
{
creature->GetMotionMaster()->Clear();
- creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz);
+ creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, 0.0f, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); // @todo add optional jump orientation support?
}
}
/// @todo Resume path when reached jump location
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 6f424003006..3fe6fcdb4ae 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -468,7 +468,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
return false;
}
- if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !GetAreaEntryByAreaID(e.event.respawn.area))
+ if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !sAreaTableStore.LookupEntry(e.event.respawn.area))
{
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
return false;
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index 4ebd3ae7042..3f5db56558b 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -670,8 +670,8 @@ enum RBACPermissions
RBAC_PERM_COMMAND_WP_UNLOAD = 772,
RBAC_PERM_COMMAND_WP_RELOAD = 773,
RBAC_PERM_COMMAND_WP_SHOW = 774,
- RBAC_PERM_COMMAND_MODIFY_CURRENCY = 775, // only 4.3.4
- RBAC_PERM_COMMAND_DEBUG_PHASE = 776, // only 4.3.4
+ RBAC_PERM_COMMAND_MODIFY_CURRENCY = 775, // only 6.x
+ RBAC_PERM_COMMAND_DEBUG_PHASE = 776, // only 6.x
RBAC_PERM_COMMAND_MAILBOX = 777,
RBAC_PERM_COMMAND_AHBOT = 778,
RBAC_PERM_COMMAND_AHBOT_ITEMS = 779,
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 90e61826e35..40cb643bbb5 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -46,7 +46,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
{
if (dataType >= MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` for criteria (Entry: %u) has wrong data type (%u), ignored.", criteria->ID, dataType);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` for criteria (Entry: %u) contains a wrong data type (%u), ignored.", criteria->ID, dataType);
return false;
}
@@ -81,7 +81,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
default:
if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` contains data for a non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType);
return false;
}
break;
@@ -96,7 +96,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE:
if (!creature.id || !sObjectMgr->GetCreatureTemplate(creature.id))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) has non-existing creature id in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_CREATURE (%u) contains a non-existing creature id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, creature.id);
return false;
}
@@ -104,13 +104,13 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE:
if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) contains a non-existing class in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.class_id);
return false;
}
if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE (%u) contains a non-existing race in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.race_id);
return false;
}
@@ -118,7 +118,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH:
if (health.percent < 1 || health.percent > 100)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) has wrong percent value in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH (%u) contains a wrong percent value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, health.percent);
return false;
}
@@ -126,7 +126,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD:
if (player_dead.own_team_flag > 1)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD (%u) has wrong boolean value1 (%u).",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD (%u) contains a wrong boolean value1 (%u).",
criteria->ID, criteria->requiredType, dataType, player_dead.own_team_flag);
return false;
}
@@ -137,28 +137,28 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(aura.spell_id);
if (!spellEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell id in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) contains a wrong spell id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id);
return false;
}
if (aura.effect_idx >= 3)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has wrong spell effect index in value2 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) contains a wrong spell effect index in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.effect_idx);
return false;
}
if (!spellEntry->Effects[aura.effect_idx].ApplyAuraName)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) has non-aura spell effect (ID: %u Effect: %u), ignores.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) contains a non-aura spell effect (ID: %u Effect: %u), ignored.",
criteria->ID, criteria->requiredType, (dataType == ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA?"ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA":"ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA"), dataType, aura.spell_id, aura.effect_idx);
return false;
}
return true;
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
- if (!GetAreaEntryByAreaID(area.id))
+ if (!sAreaTableStore.LookupEntry(area.id))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) has wrong area id in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) contains a wrong area id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, area.id);
return false;
}
@@ -166,7 +166,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE:
if (value.compType >= COMP_TYPE_MAX)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE (%u) has wrong ComparisionType in value2 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE (%u) contains a wrong ComparisionType in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, value.compType);
return false;
}
@@ -174,7 +174,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL:
if (level.minlevel > STRONG_MAX_LEVEL)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) has wrong minlevel in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL (%u) contains a wrong minlevel in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, level.minlevel);
return false;
}
@@ -182,7 +182,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER:
if (gender.gender > GENDER_NONE)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) has wrong gender in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER (%u) contains a wrong gender value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, gender.gender);
return false;
}
@@ -190,7 +190,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT:
if (!ScriptId)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have ScriptName set, ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (%u) does not have a ScriptName set, ignored.",
criteria->ID, criteria->requiredType, dataType);
return false;
}
@@ -198,7 +198,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY:
if (difficulty.difficulty >= MAX_DIFFICULTY)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY (%u) has wrong difficulty in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY (%u) contains a wrong difficulty value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, difficulty.difficulty);
return false;
}
@@ -206,7 +206,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT:
if (map_players.maxcount <= 0)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) has wrong max players count in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT (%u) contains a wrong max players count in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, map_players.maxcount);
return false;
}
@@ -214,7 +214,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
if (team.team != ALLIANCE && team.team != HORDE)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) has unknown team in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) contains an unknown team value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, team.team);
return false;
}
@@ -222,7 +222,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK:
if (drunk.state >= MAX_DRUNKEN)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) has unknown drunken state in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK (%u) contains an unknown drunken state value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, drunk.state);
return false;
}
@@ -230,7 +230,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY:
if (!sHolidaysStore.LookupEntry(holiday.id))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) has unknown holiday in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY (%u) contains an unknown holiday entry in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, holiday.id);
return false;
}
@@ -240,7 +240,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
if (equipped_item.item_quality >= MAX_ITEM_QUALITY)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM (%u) has unknown quality state in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM (%u) contains an unknown quality state value in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality);
return false;
}
@@ -248,7 +248,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID:
if (!sMapStore.LookupEntry(map_id.mapId))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID (%u) has unknown map id in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID (%u) contains an unknown map id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, map_id.mapId);
return false;
}
@@ -256,19 +256,19 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE:
if (!classRace.class_id && !classRace.race_id)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) must not have 0 in either value field, ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) should not have 0 in either value field. Ignored.",
criteria->ID, criteria->requiredType, dataType);
return false;
}
if (classRace.class_id && ((1 << (classRace.class_id-1)) & CLASSMASK_ALL_PLAYABLE) == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing class in value1 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) contains a non-existing class entry in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.class_id);
return false;
}
if (classRace.race_id && ((1 << (classRace.race_id-1)) & RACEMASK_ALL_PLAYABLE) == 0)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) has non-existing race in value2 (%u), ignored.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE (%u) contains a non-existing race entry in value2 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, classRace.race_id);
return false;
}
@@ -276,13 +276,13 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE:
if (!sCharTitlesStore.LookupEntry(known_title.title_id))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE (%u) have unknown title_id in value1 (%u), ignore.",
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE (%u) contains an unknown title_id in value1 (%u), ignore.",
criteria->ID, criteria->requiredType, dataType, known_title.title_id);
return false;
}
return true;
default:
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) has data for non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) contains data of a non-supported data type (%u), ignored.", criteria->ID, criteria->requiredType, dataType);
return false;
}
}
@@ -377,14 +377,14 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
Map* map = source->GetMap();
if (!map->IsDungeon())
{
- TC_LOG_ERROR("achievement", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u",
+ TC_LOG_ERROR("achievement", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u in a non-dungeon/non-raid map %u",
dataType, criteria_id, map->GetId());
return false;
}
InstanceScript* instance = map->ToInstanceMap()->GetInstanceScript();
if (!instance)
{
- TC_LOG_ERROR("achievement", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script",
+ TC_LOG_ERROR("achievement", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u in map %u, but the map does not have an instance script.",
dataType, criteria_id, map->GetId());
return false;
}
@@ -601,8 +601,8 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ
AchievementCriteriaEntry const* criteria = sAchievementMgr->GetAchievementCriteria(id);
if (!criteria)
{
- // we will remove not existed criteria for all characters
- TC_LOG_ERROR("achievement", "Non-existing achievement criteria %u data removed from table `character_achievement_progress`.", id);
+ // Removing non-existing criteria data for all characters
+ TC_LOG_ERROR("achievement", "Non-existing achievement criteria %u data has been removed from the table `character_achievement_progress`.", id);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEV_PROGRESS_CRITERIA);
@@ -1066,7 +1066,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
break;
}
- // std case: not exist in DBC, not triggered in code as result
+ // std case: does not exist in DBC, not triggered in code as result
case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH:
case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER:
case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR:
@@ -1404,7 +1404,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
if (entry->timeLimit)
{
- // has to exist else we wouldn't be here
+ // has to exist, otherwise we wouldn't be here
timedCompleted = IsCompletedCriteria(entry, sAchievementMgr->GetAchievement(entry->referredAchievement));
// Client expects this in packet
timeElapsed = entry->timeLimit - (timedIter->second/IN_MILLISECONDS);
@@ -1655,14 +1655,14 @@ bool AchievementMgr::CanUpdateCriteria(AchievementCriteriaEntry const* criteria,
if (!RequirementsSatisfied(criteria, achievement, miscValue1, miscValue2, unit))
{
- TC_LOG_TRACE("achievement", "CanUpdateCriteria: (Id: %u Type %s) Requirements not satisfied",
+ TC_LOG_TRACE("achievement", "CanUpdateCriteria: (Id: %u Type %s) Requirements have not been satisfied",
criteria->ID, AchievementGlobalMgr::GetCriteriaTypeString(criteria->requiredType));
return false;
}
if (!ConditionsSatisfied(criteria))
{
- TC_LOG_TRACE("achievement", "CanUpdateCriteria: (Id: %u Type %s) Conditions not satisfied",
+ TC_LOG_TRACE("achievement", "CanUpdateCriteria: (Id: %u Type %s) Conditions have not been satisfied",
criteria->ID, AchievementGlobalMgr::GetCriteriaTypeString(criteria->requiredType));
return false;
}
@@ -1905,17 +1905,15 @@ bool AchievementMgr::RequirementsSatisfied(AchievementCriteriaEntry const* achie
bool matchFound = false;
for (int j = 0; j < MAX_WORLD_MAP_OVERLAY_AREA_IDX; ++j)
{
- uint32 area_id = worldOverlayEntry->areatableID[j];
- if (!area_id) // array have 0 only in empty tail
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(worldOverlayEntry->areatableID[j]);
+ if (!area)
break;
- int32 exploreFlag = GetAreaFlagByAreaID(area_id);
- if (exploreFlag < 0)
+ uint32 playerIndexOffset = uint32(area->exploreFlag) / 32;
+ if (playerIndexOffset >= PLAYER_EXPLORED_ZONES_SIZE)
continue;
- uint32 playerIndexOffset = uint32(exploreFlag) / 32;
- uint32 mask = 1 << (uint32(exploreFlag) % 32);
-
+ uint32 mask = 1 << (uint32(area->exploreFlag) % 32);
if (GetPlayer()->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + playerIndexOffset) & mask)
{
matchFound = true;
@@ -2275,7 +2273,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
++loaded;
}
- TC_LOG_INFO("server.loading", ">> Loaded %u achievement criteria in %u ms", loaded, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u achievement criteria in %u ms.", loaded, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadAchievementReferenceList()
@@ -2304,7 +2302,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
if (AchievementEntry const* achievement = sAchievementMgr->GetAchievement(4539))
const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
- TC_LOG_INFO("server.loading", ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u achievement references in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadAchievementCriteriaData()
@@ -2332,7 +2330,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!criteria)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` has data for non-existing criteria (Entry: %u), ignore.", criteria_id);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` contains data for non-existing criteria (Entry: %u). Ignored.", criteria_id);
continue;
}
@@ -2342,7 +2340,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (scriptName.length()) // not empty
{
if (dataType != ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT)
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` has ScriptName set for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` contains a ScriptName for non-scripted data type (Entry: %u, type %u), useless data.", criteria_id, dataType);
else
scriptId = sObjectMgr->GetScriptId(scriptName);
}
@@ -2398,7 +2396,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
if (!achievement)
continue;
- // exist many achievements with this criteria, use at this moment hardcoded check to skil simple case
+ // There are many achievements with these criteria, use hardcoded check at this moment to pick a simple case
if (achievement->ID == 1282)
break;
@@ -2435,7 +2433,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
}
if (!GetCriteriaDataSet(criteria) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_ACHIEVEMENT_CRITERIA, entryId, NULL))
- TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` does not have expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` does not contain expected data for criteria (Entry: %u Type: %u) for achievement %u.", criteria->ID, criteria->requiredType, criteria->referredAchievement);
}
TC_LOG_INFO("server.loading", ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
@@ -2461,8 +2459,8 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
const AchievementEntry* achievement = sAchievementMgr->GetAchievement(achievementId);
if (!achievement)
{
- // Remove non existent achievements from all characters
- TC_LOG_ERROR("achievement", "Non-existing achievement %u data removed from table `character_achievement`.", achievementId);
+ // Remove non-existing achievements from all characters
+ TC_LOG_ERROR("achievement", "Non-existing achievement %u data has been removed from the table `character_achievement`.", achievementId);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_ACHIEVMENT);
stmt->setUInt16(0, uint16(achievementId));
@@ -2475,7 +2473,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %lu realm first completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %lu realm first completed achievements in %u ms.", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadRewards()
@@ -2502,7 +2500,7 @@ void AchievementGlobalMgr::LoadRewards()
AchievementEntry const* achievement = GetAchievement(entry);
if (!achievement)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` has wrong achievement (Entry: %u), ignored.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` contains a wrong achievement entry (Entry: %u), ignored.", entry);
continue;
}
@@ -2518,19 +2516,19 @@ void AchievementGlobalMgr::LoadRewards()
// must be title or mail at least
if (!reward.titleId[0] && !reward.titleId[1] && !reward.sender)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have title or item reward data, ignored.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not contain title or item reward data. Ignored.", entry);
continue;
}
if (achievement->requiredFaction == ACHIEVEMENT_FACTION_ANY && (!reward.titleId[0] ^ !reward.titleId[1]))
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains the title (A: %u H: %u) for only one team.", entry, reward.titleId[0], reward.titleId[1]);
if (reward.titleId[0])
{
CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[0]);
if (!titleEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_A`, set to 0", entry, reward.titleId[0]);
reward.titleId[0] = 0;
}
}
@@ -2540,7 +2538,7 @@ void AchievementGlobalMgr::LoadRewards()
CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(reward.titleId[1]);
if (!titleEntry)
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid title id (%u) in `title_H`, set to 0", entry, reward.titleId[1]);
reward.titleId[1] = 0;
}
}
@@ -2550,41 +2548,41 @@ void AchievementGlobalMgr::LoadRewards()
{
if (!sObjectMgr->GetCreatureTemplate(reward.sender))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid creature entry %u as sender, mail reward skipped.", entry, reward.sender);
reward.sender = 0;
}
}
else
{
if (reward.itemId)
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data but has item reward, item will not be rewarded.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data, but contains an item reward. Item will not be rewarded.", entry);
if (!reward.subject.empty())
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data but has mail subject.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data, but contains a mail subject.", entry);
if (!reward.text.empty())
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data but has mail text.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data, but contains mail text.", entry);
if (reward.mailTemplate)
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data but has mailTemplate.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) does not have sender data, but has a mailTemplate.", entry);
}
if (reward.mailTemplate)
{
if (!sMailTemplateStore.LookupEntry(reward.mailTemplate))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has invalid mailTemplate (%u).", entry, reward.mailTemplate);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) is using an invalid mailTemplate (%u).", entry, reward.mailTemplate);
reward.mailTemplate = 0;
}
else if (!reward.subject.empty() || !reward.text.empty())
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has mailTemplate (%u) and mail subject/text.", entry, reward.mailTemplate);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) is using mailTemplate (%u) and mail subject/text.", entry, reward.mailTemplate);
}
if (reward.itemId)
{
if (!sObjectMgr->GetItemTemplate(reward.itemId))
{
- TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) has invalid item id %u, reward mail will not contain item.", entry, reward.itemId);
+ TC_LOG_ERROR("sql.sql", "Table `achievement_reward` (Entry: %u) contains an invalid item id %u, reward mail will not contain the rewarded item.", entry, reward.itemId);
reward.itemId = 0;
}
}
@@ -2594,7 +2592,7 @@ void AchievementGlobalMgr::LoadRewards()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u achievement rewards in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void AchievementGlobalMgr::LoadRewardLocales()
@@ -2609,7 +2607,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (!result)
{
- TC_LOG_INFO("server.loading", ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty.");
return;
}
@@ -2621,7 +2619,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
if (m_achievementRewards.find(entry) == m_achievementRewards.end())
{
- TC_LOG_ERROR("sql.sql", "Table `locales_achievement_reward` (Entry: %u) has locale strings for non-existing achievement reward.", entry);
+ TC_LOG_ERROR("sql.sql", "Table `locales_achievement_reward` (Entry: %u) contains locale strings for a non-existing achievement reward.", entry);
continue;
}
@@ -2636,7 +2634,7 @@ void AchievementGlobalMgr::LoadRewardLocales()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u achievement reward locale strings in %u ms", uint32(m_achievementRewardLocales.size()), GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u achievement reward locale strings in %u ms.", uint32(m_achievementRewardLocales.size()), GetMSTimeDiffToNow(oldMSTime));
}
AchievementEntry const* AchievementGlobalMgr::GetAchievement(uint32 achievementId) const
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 34326d09e2f..e69d0f3085c 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -285,7 +285,7 @@ void Battlefield::InitStalker(uint32 entry, Position const& pos)
if (Creature* creature = SpawnCreature(entry, pos, TEAM_NEUTRAL))
StalkerGuid = creature->GetGUID();
else
- TC_LOG_ERROR("bg.battlefield", "Battlefield::InitStalker: could not spawn Stalker (Creature entry %u), zone messeges will be un-available", entry);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::InitStalker: Could not spawn Stalker (Creature entry %u), zone messages will be unavailable!", entry);
}
void Battlefield::KickAfkPlayers()
@@ -544,10 +544,10 @@ BfGraveyard* Battlefield::GetGraveyardById(uint32 id) const
if (BfGraveyard* graveyard = m_GraveyardList.at(id))
return graveyard;
else
- TC_LOG_ERROR("bg.battlefield", "Battlefield::GetGraveyardById Id:%u not existed", id);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::GetGraveyardById Id:%u does not exist.", id);
}
else
- TC_LOG_ERROR("bg.battlefield", "Battlefield::GetGraveyardById Id:%u cant be found", id);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::GetGraveyardById Id:%u could not be found.", id);
return NULL;
}
@@ -765,7 +765,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl
Map* map = sMapMgr->CreateBaseMap(m_MapId);
if (!map)
{
- TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: Can't create creature entry: %u map not found", entry);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: Can't create creature entry: %u, map not found.", entry);
return nullptr;
}
@@ -782,7 +782,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl
CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(entry);
if (!cinfo)
{
- TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: entry %u does not exist.", entry);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: Entry %u does not exist.", entry);
return nullptr;
}
@@ -805,8 +805,8 @@ GameObject* Battlefield::SpawnGameObject(uint32 entry, float x, float y, float z
GameObject* go = new GameObject;
if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, PHASEMASK_NORMAL, x, y, z, o, 0, 0, 0, 0, 100, GO_STATE_READY))
{
- TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Gameobject template %u not found in database! Battlefield not created!", entry);
- TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Cannot create gameobject template %u! Battlefield not created!", entry);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Gameobject template %u could not be found in the database! Battlefield has not been created!", entry);
+ TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Could not create gameobject template %u! Battlefield has not been created!", entry);
delete go;
return NULL;
}
@@ -907,7 +907,7 @@ bool BfCapturePoint::SetCapturePointData(GameObject* capturePoint)
GameObjectTemplate const* goinfo = capturePoint->GetGOInfo();
if (goinfo->type != GAMEOBJECT_TYPE_CAPTURE_POINT)
{
- TC_LOG_ERROR("misc", "OutdoorPvP: GO %u is not capture point!", capturePoint->GetEntry());
+ TC_LOG_ERROR("misc", "OutdoorPvP: GO %u is not a capture point!", capturePoint->GetEntry());
return false;
}
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index 062d4702d43..8942ca7a18e 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -536,7 +536,7 @@ void BattlegroundMgr::LoadBattlegroundTemplates()
BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
if (!bl)
{
- TC_LOG_ERROR("bg.battleground", "Battleground ID %u not found in BattlemasterList.dbc. Battleground not created.", bgTypeId);
+ TC_LOG_ERROR("bg.battleground", "Battleground ID %u could not be found in BattlemasterList.dbc. The battleground was not created.", bgTypeId);
continue;
}
@@ -554,14 +554,14 @@ void BattlegroundMgr::LoadBattlegroundTemplates()
if (bgTemplate.MaxPlayersPerTeam == 0 || bgTemplate.MinPlayersPerTeam > bgTemplate.MaxPlayersPerTeam)
{
- TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u has bad values for MinPlayersPerTeam (%u) and MaxPlayersPerTeam(%u)",
+ TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u contains bad values for MinPlayersPerTeam (%u) and MaxPlayersPerTeam(%u).",
bgTemplate.Id, bgTemplate.MinPlayersPerTeam, bgTemplate.MaxPlayersPerTeam);
continue;
}
if (bgTemplate.MinLevel == 0 || bgTemplate.MaxLevel == 0 || bgTemplate.MinLevel > bgTemplate.MaxLevel)
{
- TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u has bad values for MinLevel (%u) and MaxLevel (%u)",
+ TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u contains bad values for MinLevel (%u) and MaxLevel (%u).",
bgTemplate.Id, bgTemplate.MinLevel, bgTemplate.MaxLevel);
continue;
}
@@ -575,7 +575,7 @@ void BattlegroundMgr::LoadBattlegroundTemplates()
}
else
{
- TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u has non-existed WorldSafeLocs.dbc id %u in field `AllianceStartLoc`. BG not created.", bgTemplate.Id, startId);
+ TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u contains a non-existing WorldSafeLocs.dbc id %u in field `AllianceStartLoc`. BG not created.", bgTemplate.Id, startId);
continue;
}
@@ -586,7 +586,7 @@ void BattlegroundMgr::LoadBattlegroundTemplates()
}
else
{
- TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u has non-existed WorldSafeLocs.dbc id %u in field `HordeStartLoc`. BG not created.", bgTemplate.Id, startId);
+ TC_LOG_ERROR("sql.sql", "Table `battleground_template` for id %u contains a non-existing WorldSafeLocs.dbc id %u in field `HordeStartLoc`. BG not created.", bgTemplate.Id, startId);
continue;
}
}
@@ -788,7 +788,7 @@ BattlegroundTypeId BattlegroundMgr::BGTemplateId(BattlegroundQueueTypeId bgQueue
case BATTLEGROUND_QUEUE_5v5:
return BATTLEGROUND_AA;
default:
- return BattlegroundTypeId(0); // used for unknown template (it existed and do nothing)
+ return BattlegroundTypeId(0); // used for unknown template (it exists and does nothing)
}
}
@@ -892,7 +892,7 @@ void BattlegroundMgr::LoadBattleMastersEntry()
uint32 bgTypeId = fields[1].GetUInt32();
if (!sBattlemasterListStore.LookupEntry(bgTypeId))
{
- TC_LOG_ERROR("sql.sql", "Table `battlemaster_entry` contain entry %u for not existed battleground type %u, ignored.", entry, bgTypeId);
+ TC_LOG_ERROR("sql.sql", "Table `battlemaster_entry` contains entry %u for a non-existing battleground type %u, ignored.", entry, bgTypeId);
continue;
}
@@ -912,7 +912,7 @@ void BattlegroundMgr::CheckBattleMasters()
{
if ((itr->second.npcflag & UNIT_NPC_FLAG_BATTLEMASTER) && mBattleMastersMap.find(itr->second.Entry) == mBattleMastersMap.end())
{
- TC_LOG_ERROR("sql.sql", "CreatureTemplate (Entry: %u) has UNIT_NPC_FLAG_BATTLEMASTER but no data in `battlemaster_entry` table. Removing flag!", itr->second.Entry);
+ TC_LOG_ERROR("sql.sql", "Creature_Template Entry: %u has UNIT_NPC_FLAG_BATTLEMASTER, but no data in the `battlemaster_entry` table. Removing flag.", itr->second.Entry);
const_cast<CreatureTemplate*>(&itr->second)->npcflag &= ~UNIT_NPC_FLAG_BATTLEMASTER;
}
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
index 626bcacbf27..e52106a8efe 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
@@ -171,7 +171,7 @@ void BattlegroundEY::CheckSomeoneJoinedPoint()
Player* player = ObjectAccessor::FindPlayer(m_PlayersNearPoint[EY_POINTS_MAX][j]);
if (!player)
{
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY:CheckSomeoneJoinedPoint: Player (%s) not found!", m_PlayersNearPoint[EY_POINTS_MAX][j].ToString().c_str());
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY:CheckSomeoneJoinedPoint: Player (%s) could not be found!", m_PlayersNearPoint[EY_POINTS_MAX][j].ToString().c_str());
++j;
continue;
}
@@ -212,8 +212,8 @@ void BattlegroundEY::CheckSomeoneLeftPoint()
Player* player = ObjectAccessor::FindPlayer(m_PlayersNearPoint[i][j]);
if (!player)
{
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY:CheckSomeoneLeftPoint Player (%s) not found!", m_PlayersNearPoint[i][j].ToString().c_str());
- //move not existed player to "free space" - this will cause many error showing in log, but it is a very important bug
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY:CheckSomeoneLeftPoint Player (%s) could not be found!", m_PlayersNearPoint[i][j].ToString().c_str());
+ //move non-existing players to "free space" - this will cause many errors showing in log, but it is a very important bug
m_PlayersNearPoint[EY_POINTS_MAX].push_back(m_PlayersNearPoint[i][j]);
m_PlayersNearPoint[i].erase(m_PlayersNearPoint[i].begin() + j);
continue;
@@ -498,7 +498,7 @@ bool BattlegroundEY::SetupBattleground()
|| !AddObject(BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER, BG_OBJECT_HU_TOWER_CAP_EY_ENTRY, 2282.121582f, 1760.006958f, 1189.707153f, 1.919862f, 0, 0, 0.819152f, 0.573576f, RESPAWN_ONE_DAY)
)
{
- TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn some object Battleground not created!");
+ TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn some objects. The battleground was not created.");
return false;
}
@@ -515,21 +515,21 @@ bool BattlegroundEY::SetupBattleground()
|| !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3 + 1, Buff_Entries[1], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY)
|| !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3 + 2, Buff_Entries[2], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY)
)
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Cannot spawn buff");
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Could not spawn Speedbuff Fel Reaver.");
}
WorldSafeLocsEntry const* sg = NULL;
sg = sWorldSafeLocsStore.LookupEntry(EY_GRAVEYARD_MAIN_ALLIANCE);
if (!sg || !AddSpiritGuide(EY_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, TEAM_ALLIANCE))
{
- TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn spirit guide! Battleground not created!");
+ TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn spirit guide. The battleground was not created.");
return false;
}
sg = sWorldSafeLocsStore.LookupEntry(EY_GRAVEYARD_MAIN_HORDE);
if (!sg || !AddSpiritGuide(EY_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, TEAM_HORDE))
{
- TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn spirit guide! Battleground not created!");
+ TC_LOG_ERROR("sql.sql", "BatteGroundEY: Failed to spawn spirit guide. The battleground was not created.");
return false;
}
@@ -595,7 +595,7 @@ void BattlegroundEY::RespawnFlagAfterDrop()
if (obj)
obj->Delete();
else
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Unknown dropped flag (%s)", GetDroppedFlagGUID().ToString().c_str());
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Unknown dropped flag (%s).", GetDroppedFlagGUID().ToString().c_str());
SetDroppedFlagGUID(ObjectGuid::Empty);
}
@@ -767,7 +767,7 @@ void BattlegroundEY::EventTeamCapturedPoint(Player* player, uint32 Point)
WorldSafeLocsEntry const* sg = NULL;
sg = sWorldSafeLocsStore.LookupEntry(m_CapturingPointTypes[Point].GraveYardId);
if (!sg || !AddSpiritGuide(Point, sg->x, sg->y, sg->z, 3.124139f, GetTeamIndexByTeamId(Team)))
- TC_LOG_ERROR("bg.battleground", "BatteGroundEY: Failed to spawn spirit guide! point: %u, team: %u, graveyard_id: %u",
+ TC_LOG_ERROR("bg.battleground", "BatteGroundEY: Failed to spawn spirit guide. point: %u, team: %u, graveyard_id: %u",
Point, Team, m_CapturingPointTypes[Point].GraveYardId);
// SpawnBGCreature(Point, RESPAWN_IMMEDIATELY);
@@ -917,7 +917,7 @@ WorldSafeLocsEntry const* BattlegroundEY::GetClosestGraveYard(Player* player)
if (!entry)
{
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Not found the main team graveyard. Graveyard system isn't working!");
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY: The main team graveyard could not be found. The graveyard system will not be operational!");
return NULL;
}
@@ -934,7 +934,7 @@ WorldSafeLocsEntry const* BattlegroundEY::GetClosestGraveYard(Player* player)
{
entry = sWorldSafeLocsStore.LookupEntry(m_CapturingPointTypes[i].GraveYardId);
if (!entry)
- TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Not found graveyard: %u", m_CapturingPointTypes[i].GraveYardId);
+ TC_LOG_ERROR("bg.battleground", "BattlegroundEY: Graveyard %u could not be found.", m_CapturingPointTypes[i].GraveYardId);
else
{
distance = (entry->x - plr_x)*(entry->x - plr_x) + (entry->y - plr_y)*(entry->y - plr_y) + (entry->z - plr_z)*(entry->z - plr_z);
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index aae5b4874d8..4d41fbc32eb 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -108,6 +108,7 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/Addons
${CMAKE_CURRENT_SOURCE_DIR}/AI
${CMAKE_CURRENT_SOURCE_DIR}/AI/CoreAI
+ ${CMAKE_CURRENT_SOURCE_DIR}/AI/PlayerAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/ScriptedAI
${CMAKE_CURRENT_SOURCE_DIR}/AI/SmartScripts
${CMAKE_CURRENT_SOURCE_DIR}/AuctionHouse
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 011b68a2bb3..aa0f6ce09fc 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -296,11 +296,11 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
uint32 areaId = player->GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
int locale = GetSessionDbcLocale();
areaName = area->area_name[locale];
- if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
+ if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone))
zoneName = zone->area_name[locale];
}
@@ -360,7 +360,7 @@ bool ChatHandler::SetDataForCommandInTable(std::vector<ChatCommand>& table, char
// expected subcommand by full name DB content
else if (*text)
{
- TC_LOG_ERROR("sql.sql", "Table `command` have unexpected subcommand '%s' in command '%s', skip.", text, fullcommand.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains an unexpected subcommand '%s' in command '%s', skipped.", text, fullcommand.c_str());
return false;
}
@@ -376,9 +376,9 @@ bool ChatHandler::SetDataForCommandInTable(std::vector<ChatCommand>& table, char
if (!cmd.empty())
{
if (&table == &getCommandTable())
- TC_LOG_ERROR("sql.sql", "Table `command` have not existed command '%s', skip.", cmd.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains a non-existing command '%s', skipped.", cmd.c_str());
else
- TC_LOG_ERROR("sql.sql", "Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
+ TC_LOG_ERROR("sql.sql", "Table `command` contains a non-existing subcommand '%s' in command '%s', skipped.", cmd.c_str(), fullcommand.c_str());
}
return false;
@@ -486,7 +486,7 @@ bool ChatHandler::ShowHelpForSubCommands(std::vector<ChatCommand> const& table,
std::string list;
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -525,7 +525,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons
{
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -555,7 +555,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons
{
for (uint32 i = 0; i < table.size(); ++i)
{
- // must be available (ignore handler existence for show command with possible available subcommands)
+ // must be available (ignore handler existence to show command with possible available subcommands)
if (!isAvailable(table[i]))
continue;
@@ -1100,7 +1100,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p
*player_name = pl ? pl->GetName() : "";
}
- // some from req. data must be provided (note: name is empty if player not exist)
+ // some from req. data must be provided (note: name is empty if player does not exist)
if ((!player || !*player) && (!player_guid || !*player_guid) && (!player_name || player_name->empty()))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 588e7b1a93b..9767d69e2aa 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -335,7 +335,7 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR
{
// current victim is a second choice target, so don't compare threat with it below
if (currentRef == currentVictim)
- currentVictim = NULL;
+ currentVictim = nullptr;
++iter;
continue;
}
@@ -437,12 +437,15 @@ void ThreatManager::_addThreat(Unit* victim, float threat)
if (!ref) // there was no ref => create a new one
{
+ bool isFirst = iThreatContainer.empty();
// threat has to be 0 here
HostileReference* hostileRef = new HostileReference(victim, this, 0);
iThreatContainer.addReference(hostileRef);
hostileRef->addThreat(threat); // now we add the real threat
if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->IsGameMaster())
hostileRef->setOnlineOfflineState(false); // GM is always offline
+ else if (isFirst)
+ setCurrentVictim(hostileRef);
}
}
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 7d20e99c128..0f4efdbeab9 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -169,7 +169,7 @@ class ThreatContainer
HostileReference* getMostHated() const
{
- return iThreatList.empty() ? NULL : iThreatList.front();
+ return iThreatList.empty() ? nullptr : iThreatList.front();
}
HostileReference* getReferenceByTarget(Unit* victim) const;
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index d5367e919a3..6da83aad1a8 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -55,7 +55,8 @@ char const* const ConditionMgr::StaticSourceTypeData[CONDITION_SOURCE_TYPE_MAX]
"SmartScript",
"Npc Vendor",
"Spell Proc",
- "Phase Def"
+ "Terrain Swap",
+ "Phase"
};
ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[CONDITION_MAX] =
@@ -100,7 +101,9 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
{ "Health Value", true, true, false },
{ "Health Pct", true, true, false },
{ "Realm Achievement", true, false, false },
- { "In Water", false, false, false }
+ { "In Water", false, false, false },
+ { "Terrain Swap", false, false, false },
+ { "Sit/stand state", true, true, false }
};
// Checks if object meets the condition
@@ -432,6 +435,19 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
condMeets = unit->IsInWater();
break;
}
+ case CONDITION_STAND_STATE:
+ {
+ if (Unit* unit = object->ToUnit())
+ {
+ if (ConditionValue1 == 0)
+ condMeets = (unit->getStandState() == ConditionValue2);
+ else if (ConditionValue2 == 0)
+ condMeets = unit->IsStandState();
+ else if (ConditionValue2 == 1)
+ condMeets = unit->IsSitState();
+ }
+ break;
+ }
default:
condMeets = false;
break;
@@ -602,6 +618,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() const
case CONDITION_IN_WATER:
mask |= GRID_MAP_TYPE_MASK_CREATURE | GRID_MAP_TYPE_MASK_PLAYER;
break;
+ case CONDITION_STAND_STATE:
+ mask |= GRID_MAP_TYPE_MASK_CREATURE | GRID_MAP_TYPE_MASK_PLAYER;
+ break;
default:
ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!");
break;
@@ -1633,9 +1652,14 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) const
}
break;
}
- case CONDITION_SOURCE_TYPE_PHASE_DEFINITION:
+ case CONDITION_SOURCE_TYPE_TERRAIN_SWAP:
+ {
+ TC_LOG_ERROR("sql.sql", "CONDITION_SOURCE_TYPE_TERRAIN_SWAP: is only for 6.x branch, skipped");
+ return false;
+ }
+ case CONDITION_SOURCE_TYPE_PHASE:
{
- TC_LOG_ERROR("sql.sql", "CONDITION_SOURCE_TYPE_PHASE_DEFINITION:: is only for 4.3.4 branch, skipped");
+ TC_LOG_ERROR("sql.sql", "CONDITION_SOURCE_TYPE_PHASE: is only for 6.x branch, skipped");
return false;
}
case CONDITION_SOURCE_TYPE_GOSSIP_MENU:
@@ -1653,7 +1677,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
{
if (cond->ConditionType == CONDITION_NONE || cond->ConditionType >= CONDITION_MAX)
{
- TC_LOG_ERROR("sql.sql", "%s Invalid ConditionType in `condition` table, ignoring.", cond->ToString().c_str());
+ TC_LOG_ERROR("sql.sql", "%s Invalid ConditionType in `condition` table, ignoring.", cond->ToString(true).c_str());
return false;
}
@@ -1708,7 +1732,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
}
case CONDITION_ZONEID:
{
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(cond->ConditionValue1);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(cond->ConditionValue1);
if (!areaEntry)
{
TC_LOG_ERROR("sql.sql", "%s Area (%u) does not exist, skipped.", cond->ToString(true).c_str(), cond->ConditionValue1);
@@ -2090,6 +2114,31 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
}
case CONDITION_IN_WATER:
break;
+ case CONDITION_TERRAIN_SWAP:
+ TC_LOG_ERROR("sql.sql", "%s is not valid for this branch, skipped.", cond->ToString(true).c_str());
+ return false;
+ case CONDITION_STAND_STATE:
+ {
+ bool valid = false;
+ switch (cond->ConditionValue1)
+ {
+ case 0:
+ valid = cond->ConditionValue2 <= UNIT_STAND_STATE_SUBMERGED;
+ break;
+ case 1:
+ valid = cond->ConditionValue2 <= 1;
+ break;
+ default:
+ valid = false;
+ break;
+ }
+ if (!valid)
+ {
+ TC_LOG_ERROR("sql.sql", "%s has non-existing stand state (%u,%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1, cond->ConditionValue2);
+ return false;
+ }
+ break;
+ }
default:
break;
}
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 35096ae18ff..7dc4592a6a9 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -71,7 +71,9 @@ enum ConditionTypes
CONDITION_HP_PCT = 38, // hpPct ComparisonType 0 true if unit's hp matches given pct
CONDITION_REALM_ACHIEVEMENT = 39, // achievement_id 0 0 true if realm achievement is complete
CONDITION_IN_WATER = 40, // 0 0 0 true if unit in water
- CONDITION_MAX = 41 // MAX
+ CONDITION_TERRAIN_SWAP = 41, // only for 6.x
+ CONDITION_STAND_STATE = 42, // stateType state 0 true if unit matches specified sitstate (0,x: has exactly state x; 1,0: any standing state; 1,1: any sitting state;)
+ CONDITION_MAX = 43 // MAX
};
/*! Documentation on implementing a new ConditionSourceType:
@@ -128,8 +130,9 @@ enum ConditionSourceType
CONDITION_SOURCE_TYPE_SMART_EVENT = 22,
CONDITION_SOURCE_TYPE_NPC_VENDOR = 23,
CONDITION_SOURCE_TYPE_SPELL_PROC = 24,
- CONDITION_SOURCE_TYPE_PHASE_DEFINITION = 25, // only 4.3.4
- CONDITION_SOURCE_TYPE_MAX = 26 // MAX
+ CONDITION_SOURCE_TYPE_TERRAIN_SWAP = 25, // only 6.x
+ CONDITION_SOURCE_TYPE_PHASE = 26, // only 6.x
+ CONDITION_SOURCE_TYPE_MAX = 27 // MAX
};
enum RelationType
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index c73350872cc..6c51c71fe7b 100644
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -51,11 +51,9 @@ struct WMOAreaTableTripple
typedef std::map<WMOAreaTableTripple, WMOAreaTableEntry const*> WMOAreaInfoByTripple;
typedef std::multimap<uint32, CharSectionsEntry const*> CharSectionsMap;
-DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt);
+DBCStorage <AreaTableEntry> sAreaTableStore(AreaTableEntryfmt);
DBCStorage <AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt);
DBCStorage <AreaPOIEntry> sAreaPOIStore(AreaPOIEntryfmt);
-static AreaFlagByAreaID sAreaFlagByAreaID;
-static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
static WMOAreaInfoByTripple sWMOAreaInfoByTripple;
@@ -286,21 +284,7 @@ void LoadDBCStores(const std::string& dataPath)
StoreProblemList bad_dbc_files;
uint32 availableDbcLocales = 0xFFFFFFFF;
- LoadDBC(availableDbcLocales, bad_dbc_files, sAreaStore, dbcPath, "AreaTable.dbc");
-
- // must be after sAreaStore loading
- for (uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0
- {
- if (AreaTableEntry const* area = sAreaStore.LookupEntry(i))
- {
- // fill AreaId->DBC records
- sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID), area->exploreFlag));
-
- // fill MapId->DBC records (skip sub zones and continents)
- if (area->zone == 0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571)
- sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid, area->exploreFlag));
- }
- }
+ LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTableStore, dbcPath, "AreaTable.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc", &CustomAchievementfmt, &CustomAchievementIndex);
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc");
@@ -721,7 +705,7 @@ void LoadDBCStores(const std::string& dataPath)
}
// Check loaded DBC files proper version
- if (!sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.5a
+ if (!sAreaTableStore.LookupEntry(4987) || // last area added in 3.3.5a
!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a
!sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a
!sItemStore.LookupEntry(56806) || // last gem property added in 3.3.5a
@@ -773,41 +757,13 @@ uint32 GetTalentSpellCost(uint32 spellId)
return 0;
}
-int32 GetAreaFlagByAreaID(uint32 area_id)
-{
- AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id);
- if (i == sAreaFlagByAreaID.end())
- return -1;
-
- return i->second;
-}
WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid)
{
WMOAreaInfoByTripple::iterator i = sWMOAreaInfoByTripple.find(WMOAreaTableTripple(rootid, adtid, groupid));
- if (i == sWMOAreaInfoByTripple.end())
- return NULL;
- return i->second;
-}
-
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id)
-{
- int32 areaflag = GetAreaFlagByAreaID(area_id);
- if (areaflag < 0)
+ if (i == sWMOAreaInfoByTripple.end())
return NULL;
-
- return sAreaStore.LookupEntry(areaflag);
-}
-
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id)
-{
- if (area_flag)
- return sAreaStore.LookupEntry(area_flag);
-
- if (MapEntry const* mapEntry = sMapStore.LookupEntry(map_id))
- return GetAreaEntryByAreaID(mapEntry->linked_zone);
-
- return NULL;
+ return i->second;
}
char const* GetRaceName(uint8 race, uint8 locale)
@@ -822,15 +778,6 @@ char const* GetClassName(uint8 class_, uint8 locale)
return classEntry ? classEntry->name[locale] : NULL;
}
-uint32 GetAreaFlagByMapId(uint32 mapid)
-{
- AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid);
- if (i == sAreaFlagByMapID.end())
- return 0;
- else
- return i->second;
-}
-
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
{
if (mapid != 530 && mapid != 571) // speed for most cases
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index 14f59b04e6d..56ee1f618dd 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -33,11 +33,6 @@ char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
-int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id);
-uint32 GetAreaFlagByMapId(uint32 mapid);
-
char const* GetRaceName(uint8 race, uint8 locale);
char const* GetClassName(uint8 class_, uint8 locale);
@@ -86,7 +81,7 @@ EmotesTextSoundEntry const* FindTextSoundEmoteFor(uint32 emote, uint32 race, uin
extern DBCStorage <AchievementEntry> sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
-extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
+extern DBCStorage <AreaTableEntry> sAreaTableStore;
extern DBCStorage <AreaGroupEntry> sAreaGroupStore;
extern DBCStorage <AreaPOIEntry> sAreaPOIStore;
extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore;
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 2f4820d0353..b5dc4489148 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -509,7 +509,7 @@ struct AreaTableEntry
uint32 ID; // 0
uint32 mapid; // 1
uint32 zone; // 2 if 0 then it's zone, else it's zone id of this area
- uint32 exploreFlag; // 3, main index
+ uint32 exploreFlag; // 3
uint32 flags; // 4, unknown value but 312 for all cities
// 5-9 unused
int32 area_level; // 10
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h
index 22a01dae9f0..c61ec997bc2 100644
--- a/src/server/game/DataStores/DBCfmt.h
+++ b/src/server/game/DataStores/DBCfmt.h
@@ -23,7 +23,7 @@ char const Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxx
const std::string CustomAchievementfmt = "pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp";
const std::string CustomAchievementIndex = "ID";
char const AchievementCriteriafmt[] = "niiiiiiiixxxxxxxxxxxxxxxxxiiiix";
-char const AreaTableEntryfmt[] = "iiinixxxxxissssssssssssssssxiiiiixxx";
+char const AreaTableEntryfmt[] = "niiiixxxxxissssssssssssssssxiiiiixxx";
char const AreaGroupEntryfmt[] = "niiiiiii";
char const AreaPOIEntryfmt[] = "niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
char const AreaTriggerEntryfmt[] = "niffffffff";
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 8f700cc636f..22bb9bca712 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -147,7 +147,7 @@ bool Corpse::LoadCorpseFromDB(ObjectGuid::LowType guid, Field* fields)
SetObjectScale(1.0f);
SetUInt32Value(CORPSE_FIELD_DISPLAY_ID, fields[5].GetUInt32());
- _LoadIntoDataField(fields[6].GetCString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END);
+ _LoadIntoDataField(fields[6].GetString(), CORPSE_FIELD_ITEM, EQUIPMENT_SLOT_END);
SetUInt32Value(CORPSE_FIELD_BYTES_1, fields[7].GetUInt32());
SetUInt32Value(CORPSE_FIELD_BYTES_2, fields[8].GetUInt32());
SetUInt32Value(CORPSE_FIELD_GUILD, fields[9].GetUInt32());
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 8711cd1a5f5..9562f8424c1 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -578,7 +578,8 @@ void Creature::Update(uint32 diff)
IsAIEnabled = true;
if (!IsInEvadeMode() && LastCharmerGUID)
if (Unit* charmer = ObjectAccessor::GetUnit(*this, LastCharmerGUID))
- i_AI->AttackStart(charmer);
+ if (CanStartAttack(charmer, true))
+ i_AI->AttackStart(charmer);
LastCharmerGUID.Clear();
}
@@ -2149,6 +2150,11 @@ bool Creature::CanCreatureAttack(Unit const* victim, bool /*force*/) const
if (GetMap()->IsDungeon())
return true;
+ // if the mob is actively being damaged, do not reset due to distance unless it's a world boss
+ if (!isWorldBoss())
+ if (time(NULL) - GetLastDamagedTime() <= MAX_AGGRO_RESET_TIME)
+ return true;
+
//Use AttackDistance in distance check if threat radius is lower. This prevents creature bounce in and out of combat every update tick.
float dist = std::max(GetAttackDistance(victim), sWorld->getFloatConfig(CONFIG_THREAT_RADIUS)) + m_CombatDistance;
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 49bd854ef2f..0803345f4f0 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -479,7 +479,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
bool AIM_Initialize(CreatureAI* ai = NULL);
void Motion_Initialize();
- CreatureAI* AI() const { return (CreatureAI*)i_AI; }
+ CreatureAI* AI() const { return reinterpret_cast<CreatureAI*>(i_AI); }
bool SetWalk(bool enable) override;
bool SetDisableGravity(bool disable, bool packetOnly = false) override;
diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp
index 8bf3a1e2846..12e3af3c290 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.cpp
+++ b/src/server/game/Entities/Creature/TemporarySummon.cpp
@@ -227,6 +227,11 @@ void TempSummon::InitSummon()
}
}
+void TempSummon::UpdateObjectVisibilityOnCreate()
+{
+ WorldObject::UpdateObjectVisibility(true);
+}
+
void TempSummon::SetTempSummonType(TempSummonType type)
{
m_type = type;
diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h
index 6d058f405a8..b80e7d3e2bc 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.h
+++ b/src/server/game/Entities/Creature/TemporarySummon.h
@@ -45,6 +45,7 @@ class TempSummon : public Creature
void Update(uint32 time) override;
virtual void InitStats(uint32 lifetime);
virtual void InitSummon();
+ void UpdateObjectVisibilityOnCreate() override;
virtual void UnSummon(uint32 msTime = 0);
void RemoveFromWorld() override;
void SetTempSummonType(TempSummonType type);
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index b030f42bef7..1acfeacbf83 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1399,7 +1399,10 @@ void GameObject::Use(Unit* user)
player->SendCinematicStart(info->camera.cinematicId);
if (info->camera.eventID)
+ {
GetMap()->ScriptsStart(sEventScripts, info->camera.eventID, player, this);
+ EventInform(info->camera.eventID, user);
+ }
return;
}
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 70fa4714547..773d5a05772 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -447,8 +447,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
need_save = true;
}
- std::string enchants = fields[6].GetString();
- _LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
+ _LoadIntoDataField(fields[6].GetString(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
// recalculate suffix factor
if (GetItemRandomPropertyId() < 0)
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 4877ff094e1..836a041abc3 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1878,7 +1878,9 @@ TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropert
AddToMap(summon->ToCreature());
summon->InitSummon();
- //ObjectAccessor::UpdateObjectVisibility(summon);
+ // call MoveInLineOfSight for nearby creatures
+ Trinity::AIRelocationNotifier notifier(*summon);
+ summon->VisitNearbyObject(GetVisibilityRange(), notifier);
return summon;
}
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 419044081e3..ba03c16fa1e 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -555,6 +555,11 @@ class WorldObject : public Object, public WorldLocation
void DestroyForNearbyPlayers();
virtual void UpdateObjectVisibility(bool forced = true);
+ virtual void UpdateObjectVisibilityOnCreate()
+ {
+ UpdateObjectVisibility(true);
+ }
+
void BuildUpdate(UpdateDataMapType&) override;
void AddToObjectUpdate() override;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 8ce78f88906..f3d45b005d8 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -213,7 +213,7 @@ void PlayerTaxi::AppendTaximaskTo(ByteBuffer& data, bool all)
if (all)
{
for (uint8 i = 0; i < TaxiMaskSize; ++i)
- data << uint32(sTaxiNodesMask[i]); // all existed nodes
+ data << uint32(sTaxiNodesMask[i]); // all existing nodes
}
else
{
@@ -605,7 +605,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(createInfo->Race, createInfo->Class);
if (!info)
{
- TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid race/class pair (%u/%u) - refusing to do so.",
+ TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking attempt: Account %u tried to create a character named '%s' with an invalid race/class pair (%u/%u) - refusing to do so.",
GetSession()->GetAccountId(), m_name.c_str(), createInfo->Race, createInfo->Class);
return false;
}
@@ -618,7 +618,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(createInfo->Class);
if (!cEntry)
{
- TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid character class (%u) - refusing to do so (wrong DBC-files?)",
+ TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking attempt: Account %u tried to create a character named '%s' with an invalid character class (%u) - refusing to do so (wrong DBC-files?)",
GetSession()->GetAccountId(), m_name.c_str(), createInfo->Class);
return false;
}
@@ -633,14 +633,14 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
if (!IsValidGender(createInfo->Gender))
{
- TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid gender (%u) - refusing to do so",
+ TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking attempt: Account %u tried to create a character named '%s' with an invalid gender (%u) - refusing to do so",
GetSession()->GetAccountId(), m_name.c_str(), createInfo->Gender);
return false;
}
if (!ValidateAppearance(createInfo->Race, createInfo->Class, createInfo->Gender, createInfo->HairStyle, createInfo->HairColor, createInfo->Face, createInfo->FacialHair, createInfo->Skin, true))
{
- TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with invalid appearance attributes - refusing to do so",
+ TC_LOG_ERROR("entities.player", "Player::Create: Possible hacking attempt: Account %u tried to create a character named '%s' with invalid appearance attributes - refusing to do so",
GetSession()->GetAccountId(), m_name.c_str());
return false;
}
@@ -962,9 +962,9 @@ uint32 Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage)
if (!IsAlive())
{
- if (type == DAMAGE_FALL) // DealDamage not apply item durability loss at self damage
+ if (type == DAMAGE_FALL) // DealDamage does not apply item durability loss from self-induced damage.
{
- TC_LOG_DEBUG("entities.player", "We are fall to death, loosing 10 percents durability");
+ TC_LOG_DEBUG("entities.player", "You have died from falling, losing 10 percent total armor durability.");
DurabilityLossAll(0.10f, false);
// durability lost message
WorldPacket data2(SMSG_DURABILITY_DAMAGE_DEATH, 0);
@@ -1237,13 +1237,14 @@ void Player::Update(uint32 p_time)
UpdateAfkReport(now);
- if (IsCharmed())
- if (Unit* charmer = GetCharmer())
- if (charmer->GetTypeId() == TYPEID_UNIT && charmer->IsAlive())
- UpdateCharmedAI();
-
- if (GetAI() && IsAIEnabled)
+ if (IsAIEnabled && GetAI())
GetAI()->UpdateAI(p_time);
+ else if (NeedChangeAI)
+ {
+ UpdateCharmAI();
+ NeedChangeAI = false;
+ IsAIEnabled = (GetAI() != nullptr);
+ }
// Update items that have just a limited lifetime
if (now > m_Last_tick)
@@ -1551,7 +1552,7 @@ void Player::setDeathState(DeathState s)
{
if (!cur)
{
- TC_LOG_ERROR("entities.player", "setDeathState: attempt to kill a dead player %s(%d)", GetName().c_str(), GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "setDeathState: Attempted to kill a dead player %s(%d)", GetName().c_str(), GetGUID().GetCounter());
return;
}
@@ -1824,7 +1825,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
// client without expansion support
if (GetSession()->Expansion() < mEntry->Expansion())
{
- TC_LOG_DEBUG("maps", "Player %s using client without required expansion tried teleport to non accessible map %u", GetName().c_str(), mapid);
+ TC_LOG_DEBUG("maps", "Player %s using client without required expansion tried teleporting to non accessible map %u", GetName().c_str(), mapid);
if (Transport* transport = GetTransport())
{
@@ -3164,12 +3165,12 @@ bool Player::AddTalent(uint32 spellId, uint8 spec, bool learning)
// do character spell book cleanup (all characters)
if (!IsInWorld() && !learning) // spell load case
{
- TC_LOG_ERROR("spells", "Player::addSpell: Non-existed in SpellStore spell #%u request, deleting for all characters in `character_spell`.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Non-existing spell #%u requested from SpellStore. Deleting spell for all characters in `character_spell`.", spellId);
DeleteSpellFromAllPlayers(spellId);
}
else
- TC_LOG_ERROR("spells", "Player::addSpell: Non-existed in SpellStore spell #%u request.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Non-existing spell #%u requested from SpellStore.", spellId);
return false;
}
@@ -3179,12 +3180,12 @@ bool Player::AddTalent(uint32 spellId, uint8 spec, bool learning)
// do character spell book cleanup (all characters)
if (!IsInWorld() && !learning) // spell load case
{
- TC_LOG_ERROR("spells", "Player::addTalent: Broken spell #%u learning not allowed, deleting for all characters in `character_talent`.", spellId);
+ TC_LOG_ERROR("spells", "Player::addTalent: Broken spell #%u, learning this spell is not allowed. Deleting this spell for all characters in `character_talent`.", spellId);
DeleteSpellFromAllPlayers(spellId);
}
else
- TC_LOG_ERROR("spells", "Player::addTalent: Broken spell #%u learning not allowed.", spellId);
+ TC_LOG_ERROR("spells", "Player::addTalent: Broken spell #%u, learning this spell is not allowed.", spellId);
return false;
}
@@ -3229,12 +3230,12 @@ bool Player::AddSpell(uint32 spellId, bool active, bool learning, bool dependent
// do character spell book cleanup (all characters)
if (!IsInWorld() && !learning) // spell load case
{
- TC_LOG_ERROR("spells", "Player::addSpell: Non-existed in SpellStore spell #%u request, deleting for all characters in `character_spell`.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Non-existing spell #%u requested from SpellStore. Deleting for all characters in `character_spell`.", spellId);
DeleteSpellFromAllPlayers(spellId);
}
else
- TC_LOG_ERROR("spells", "Player::addSpell: Non-existed in SpellStore spell #%u request.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Non-existing spell #%u requested from SpellStore.", spellId);
return false;
}
@@ -3244,12 +3245,12 @@ bool Player::AddSpell(uint32 spellId, bool active, bool learning, bool dependent
// do character spell book cleanup (all characters)
if (!IsInWorld() && !learning) // spell load case
{
- TC_LOG_ERROR("spells", "Player::addSpell: Broken spell #%u learning not allowed, deleting for all characters in `character_spell`.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Broken spell #%u, learning this spell is not allowed. Deleting this spell for all characters in `character_spell`.", spellId);
DeleteSpellFromAllPlayers(spellId);
}
else
- TC_LOG_ERROR("spells", "Player::addSpell: Broken spell #%u learning not allowed.", spellId);
+ TC_LOG_ERROR("spells", "Player::addSpell: Broken spell #%u, learning this spell is not allowed.", spellId);
return false;
}
@@ -3966,7 +3967,7 @@ bool Player::ResetTalents(bool no_cost)
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
- // skip non-existant talent ranks
+ // skip non-existing talent ranks
if (talentInfo->RankID[rank] == 0)
continue;
const SpellInfo* _spellEntry = sSpellMgr->GetSpellInfo(talentInfo->RankID[rank]);
@@ -4682,6 +4683,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
// remove death flag + set aura
SetByteValue(UNIT_FIELD_BYTES_1, 3, 0x00);
+ RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
// This must be called always even on Players with race != RACE_NIGHTELF in case of faction change
RemoveAurasDueToSpell(20584); // RACE_NIGHTELF speed bonuses
@@ -4816,7 +4818,7 @@ void Player::OfflineResurrect(ObjectGuid const& guid, SQLTransaction& trans)
Corpse* Player::CreateCorpse()
{
- // prevent existence 2 corpse for player
+ // prevent the existence of 2 corpses for one player
SpawnCorpseBones();
uint32 _pb, _pb2, _cfb1, _cfb2;
@@ -5041,7 +5043,7 @@ uint32 Player::DurabilityRepair(uint16 pos, bool cost, float discountMod, bool g
DurabilityCostsEntry const* dcost = sDurabilityCostsStore.LookupEntry(ditemProto->ItemLevel);
if (!dcost)
{
- TC_LOG_ERROR("entities.player.items", "RepairDurability: Wrong item lvl %u", ditemProto->ItemLevel);
+ TC_LOG_ERROR("entities.player.items", "RepairDurability: Wrong item level %u", ditemProto->ItemLevel);
return TotalCost;
}
@@ -5065,7 +5067,7 @@ uint32 Player::DurabilityRepair(uint16 pos, bool cost, float discountMod, bool g
{
if (GetGuildId() == 0)
{
- TC_LOG_DEBUG("entities.player.items", "You are not member of a guild");
+ TC_LOG_DEBUG("entities.player.items", "You are not member of a guild.");
return TotalCost;
}
@@ -5080,7 +5082,7 @@ uint32 Player::DurabilityRepair(uint16 pos, bool cost, float discountMod, bool g
}
else if (!HasEnoughMoney(costs))
{
- TC_LOG_DEBUG("entities.player.items", "You do not have enough money");
+ TC_LOG_DEBUG("entities.player.items", "You do not have enough money.");
return TotalCost;
}
else
@@ -5102,10 +5104,10 @@ void Player::RepopAtGraveyard()
// note: this can be called also when the player is alive
// for example from WorldSession::HandleMovementOpcodes
- AreaTableEntry const* zone = GetAreaEntryByAreaID(GetAreaId());
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetAreaId());
// Such zones are considered unreachable as a ghost and the player must be automatically revived
- if ((!IsAlive() && zone && zone->flags & AREA_FLAG_NEED_FLY) || GetTransport() || GetPositionZ() < -500.0f)
+ if ((!IsAlive() && zone && zone->flags & AREA_FLAG_NEED_FLY) || GetTransport() || GetPositionZ() < GetMap()->GetMinHeight(GetPositionX(), GetPositionY()))
{
ResurrectPlayer(0.5f);
SpawnCorpseBones();
@@ -5142,8 +5144,10 @@ void Player::RepopAtGraveyard()
GetSession()->SendPacket(&data);
}
}
- else if (GetPositionZ() < -500.0f)
+ else if (GetPositionZ() < GetMap()->GetMinHeight(GetPositionX(), GetPositionY()))
TeleportTo(m_homebindMapId, m_homebindX, m_homebindY, m_homebindZ, GetOrientation());
+
+ RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
}
bool Player::CanJoinConstantChannelInZone(ChatChannelsEntry const* channel, AreaTableEntry const* zone)
@@ -5188,7 +5192,7 @@ void Player::UpdateLocalChannels(uint32 newZone)
if (GetSession()->PlayerLoading() && !IsBeingTeleportedFar())
return; // The client handles it automatically after loading, but not after teleporting
- AreaTableEntry const* current_zone = GetAreaEntryByAreaID(newZone);
+ AreaTableEntry const* current_zone = sAreaTableStore.LookupEntry(newZone);
if (!current_zone)
return;
@@ -5288,7 +5292,7 @@ void Player::HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, floa
{
if (modGroup >= BASEMOD_END || modType >= MOD_END)
{
- TC_LOG_ERROR("spells", "ERROR in HandleBaseModValue(): non existed BaseModGroup of wrong BaseModType!");
+ TC_LOG_ERROR("spells", "ERROR in HandleBaseModValue(): Non-existing BaseModGroup or wrong BaseModType!");
return;
}
@@ -5314,7 +5318,7 @@ float Player::GetBaseModValue(BaseModGroup modGroup, BaseModType modType) const
{
if (modGroup >= BASEMOD_END || modType >= MOD_END)
{
- TC_LOG_ERROR("spells", "trial to access non existed BaseModGroup or wrong BaseModType!");
+ TC_LOG_ERROR("spells", "Attempt to access non-existing BaseModGroup or wrong BaseModType!");
return 0.0f;
}
@@ -5328,7 +5332,7 @@ float Player::GetTotalBaseModValue(BaseModGroup modGroup) const
{
if (modGroup >= BASEMOD_END)
{
- TC_LOG_ERROR("spells", "wrong BaseModGroup in GetTotalBaseModValue()!");
+ TC_LOG_ERROR("spells", "Wrong BaseModGroup in GetTotalBaseModValue()!");
return 0.0f;
}
@@ -6266,20 +6270,20 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
case ACTION_BUTTON_SPELL:
if (!sSpellMgr->GetSpellInfo(action))
{
- TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): spell not exist", action, button, GetName().c_str(), GetGUID().GetCounter());
+ TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): spell does not exist", action, button, GetName().c_str(), GetGUID().GetCounter());
return false;
}
if (!HasSpell(action))
{
- TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): player don't known this spell", action, button, GetName().c_str(), GetGUID().GetCounter());
+ TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): player does not know this spell", action, button, GetName().c_str(), GetGUID().GetCounter());
return false;
}
break;
case ACTION_BUTTON_ITEM:
if (!sObjectMgr->GetItemTemplate(action))
{
- TC_LOG_DEBUG("entities.player", "Item action %u not added into button %u for player %s (GUID: %u): item not exist", action, button, GetName().c_str(), GetGUID().GetCounter());
+ TC_LOG_DEBUG("entities.player", "Item action %u not added into button %u for player %s (GUID: %u): item does not exist", action, button, GetName().c_str(), GetGUID().GetCounter());
return false;
}
break;
@@ -6301,7 +6305,7 @@ ActionButton* Player::addActionButton(uint8 button, uint32 action, uint8 type)
if (!IsActionButtonDataValid(button, action, type))
return NULL;
- // it create new button (NEW state) if need or return existed
+ // it create new button (NEW state) if need or return existing
ActionButton& ab = m_actionButtons[button];
// set data and update to CHANGED if not NEW
@@ -6429,22 +6433,32 @@ void Player::CheckAreaExploreAndOutdoor()
return;
bool isOutdoor;
- uint16 areaFlag = GetBaseMap()->GetAreaFlag(GetPositionX(), GetPositionY(), GetPositionZ(), &isOutdoor);
+ uint32 areaId = GetBaseMap()->GetAreaId(GetPositionX(), GetPositionY(), GetPositionZ(), &isOutdoor);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK) && !isOutdoor)
RemoveAurasWithAttribute(SPELL_ATTR0_OUTDOORS_ONLY);
- if (areaFlag == 0xffff)
+ if (!areaId)
return;
- int offset = areaFlag / 32;
+
+ if (!areaEntry)
+ {
+ TC_LOG_ERROR("entities.player", "Player '%s' (%s) discovered unknown area (x: %f y: %f z: %f map: %u)",
+ GetName().c_str(), GetGUID().ToString().c_str(), GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId());
+ return;
+ }
+
+ uint32 offset = areaEntry->exploreFlag / 32;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
- TC_LOG_ERROR("entities.player", "Wrong area flag %u in map data for (X: %f Y: %f) point to field PLAYER_EXPLORED_ZONES_1 + %u ( %u must be < %u ).", areaFlag, GetPositionX(), GetPositionY(), offset, offset, PLAYER_EXPLORED_ZONES_SIZE);
+ TC_LOG_ERROR("entities.player", "Player::CheckAreaExploreAndOutdoor: Wrong area flag %u in map data for (X: %f Y: %f) point to field PLAYER_EXPLORED_ZONES_1 + %u ( %u must be < %u ).",
+ areaEntry->exploreFlag, GetPositionX(), GetPositionY(), offset, offset, PLAYER_EXPLORED_ZONES_SIZE);
return;
}
- uint32 val = (uint32)(1 << (areaFlag % 32));
+ uint32 val = (uint32)(1 << (areaEntry->exploreFlag % 32));
uint32 currFields = GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
if (!(currFields & val))
@@ -6453,19 +6467,11 @@ void Player::CheckAreaExploreAndOutdoor()
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaFlagAndMap(areaFlag, GetMapId());
- if (!areaEntry)
- {
- TC_LOG_ERROR("entities.player", "Player %u discovered unknown area (x: %f y: %f z: %f map: %u", GetGUID().GetCounter(), GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId());
- return;
- }
-
if (areaEntry->area_level > 0)
{
- uint32 area = areaEntry->ID;
if (getLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
- SendExplorationExperience(area, 0);
+ SendExplorationExperience(areaId, 0);
}
else
{
@@ -6489,9 +6495,9 @@ void Player::CheckAreaExploreAndOutdoor()
}
GiveXP(XP, NULL);
- SendExplorationExperience(area, XP);
+ SendExplorationExperience(areaId, XP);
}
- TC_LOG_DEBUG("entities.player", "Player %u discovered a new area: %u", GetGUID().GetCounter(), area);
+ TC_LOG_DEBUG("entities.player", "Player '%s' (%s) discovered a new area: %u", GetName().c_str(),GetGUID().ToString().c_str(), areaId);
}
}
}
@@ -7061,7 +7067,7 @@ void Player::UpdateArea(uint32 newArea)
// so apply them accordingly
m_areaUpdateId = newArea;
- AreaTableEntry const* area = GetAreaEntryByAreaID(newArea);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(newArea);
pvpInfo.IsInFFAPvPArea = area && (area->flags & AREA_FLAG_ARENA);
UpdatePvPState(true);
@@ -7109,7 +7115,7 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
// zone changed, so area changed as well, update it
UpdateArea(newArea);
- AreaTableEntry const* zone = GetAreaEntryByAreaID(newZone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(newZone);
if (!zone)
return;
@@ -7945,7 +7951,7 @@ void Player::CastItemCombatSpell(Unit* target, WeaponAttackType attType, uint32
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellData.SpellId);
if (!spellInfo)
{
- TC_LOG_ERROR("entities.player.items", "WORLD: unknown Item spellid %i", spellData.SpellId);
+ TC_LOG_ERROR("entities.player.items", "WORLD: Unknown item spellid %i", spellData.SpellId);
continue;
}
@@ -8045,7 +8051,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(learn_spell_id);
if (!spellInfo)
{
- TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Item (Entry: %u) in have wrong spell id %u, ignoring ", proto->ItemId, learn_spell_id);
+ TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Item (Entry: %u) has wrong spell id %u, ignoring.", proto->ItemId, learn_spell_id);
SendEquipError(EQUIP_ERR_NONE, item, NULL);
return;
}
@@ -8074,7 +8080,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellData.SpellId);
if (!spellInfo)
{
- TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Item (Entry: %u) in have wrong spell id %u, ignoring", proto->ItemId, spellData.SpellId);
+ TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell: Item (Entry: %u) has wrong spell id %u, ignoring.", proto->ItemId, spellData.SpellId);
continue;
}
@@ -8101,7 +8107,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(pEnchant->spellid[s]);
if (!spellInfo)
{
- TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell Enchant %i, cast unknown spell %i", pEnchant->ID, pEnchant->spellid[s]);
+ TC_LOG_ERROR("entities.player", "Player::CastItemUseSpell Enchant %i casts unknown spell %i.", pEnchant->ID, pEnchant->spellid[s]);
continue;
}
@@ -9357,7 +9363,7 @@ uint32 Player::GetXPRestBonus(uint32 xp)
SetRestBonus(GetRestBonus() - rested_bonus);
- TC_LOG_DEBUG("entities.player", "GetXPRestBonus: Player %s (%u) gain %u xp (+%u Rested Bonus). Rested points=%f", GetName().c_str(), GetGUID().GetCounter(), xp+rested_bonus, rested_bonus, GetRestBonus());
+ TC_LOG_DEBUG("entities.player", "GetXPRestBonus: Player %s (%u) gains %u xp (+%u Rested Bonus). Rested points=%f", GetName().c_str(), GetGUID().GetCounter(), xp+rested_bonus, rested_bonus, GetRestBonus());
return rested_bonus;
}
@@ -9389,7 +9395,7 @@ void Player::ResetPetTalents()
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
- TC_LOG_ERROR("entities.player", "Object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUID().GetCounter(), pet->GetTypeId());
+ TC_LOG_ERROR("entities.player", "Object (GUID: %u TypeId: %u) is considered pet-like, but doesn't have charm info!", pet->GetGUID().GetCounter(), pet->GetTypeId());
return;
}
pet->resetTalents();
@@ -10306,7 +10312,7 @@ InventoryResult Player::CanStoreItem_InBag(uint8 bag, ItemPosCountVec &dest, Ite
if (bag == skip_bag)
return EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG;
- // skip not existed bag or self targeted bag
+ // skip non-existing bag or self targeted bag
Bag* pBag = GetBagByPos(bag);
if (!pBag || pBag == pSrcItem)
return EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG;
@@ -11291,7 +11297,7 @@ InventoryResult Player::CanUnequipItem(uint16 pos, bool swap) const
Item* pItem = GetItemByPos(pos);
- // Applied only to existed equipped item
+ // Applied only to existing equipped item
if (!pItem)
return EQUIP_ERR_OK;
@@ -11972,7 +11978,7 @@ Item* Player::EquipItem(uint16 pos, Item* pItem, bool update)
SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(cooldownSpell);
if (!spellProto)
- TC_LOG_ERROR("entities.player", "Weapon switch cooldown spell %u couldn't be found in Spell.dbc", cooldownSpell);
+ TC_LOG_ERROR("entities.player", "Weapon switch cooldown spell %u could not be found in Spell.dbc", cooldownSpell);
else
{
m_weaponChangeTimer = spellProto->StartRecoveryTime;
@@ -12220,7 +12226,7 @@ void Player::MoveItemToInventory(ItemPosCountVec const& dest, Item* pItem, bool
// store item
Item* pLastItem = StoreItem(dest, pItem, update);
- // only set if not merged to existed stack (pItem can be deleted already but we can compare pointers any way)
+ // only set if not merged to existing stack (pItem can be deleted already but we can compare pointers any way)
if (pLastItem == pItem)
{
// update owner for last item (this can be original item with wrong owner
@@ -12666,7 +12672,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
return;
}
- // not let split more existed items (can be only at cheating)
+ // not let split more existing items (can be only at cheating)
if (pSrcItem->GetCount() < count)
{
SendEquipError(EQUIP_ERR_TRIED_TO_SPLIT_MORE_THAN_COUNT, pSrcItem, NULL);
@@ -13962,7 +13968,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
VendorItemData const* vendorItems = creature->GetVendorItems();
if (!vendorItems || vendorItems->Empty())
{
- TC_LOG_ERROR("sql.sql", "Creature %s (Entry: %u GUID: %u DB GUID: %u) has UNIT_NPC_FLAG_VENDOR set but has an empty trading item list.", creature->GetName().c_str(), creature->GetEntry(), creature->GetGUID().GetCounter(), creature->GetSpawnId());
+ TC_LOG_ERROR("sql.sql", "Creature %s (Entry: %u GUID: %u DB GUID: %u) has UNIT_NPC_FLAG_VENDOR set, but has an empty trading item list.", creature->GetName().c_str(), creature->GetEntry(), creature->GetGUID().GetCounter(), creature->GetSpawnId());
canTalk = false;
}
break;
@@ -13996,7 +14002,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
break;
case GOSSIP_OPTION_TRAINER:
if (getClass() != creature->GetCreatureTemplate()->trainer_class && creature->GetCreatureTemplate()->trainer_type == TRAINER_TYPE_CLASS)
- TC_LOG_ERROR("sql.sql", "GOSSIP_OPTION_TRAINER:: Player %s (GUID: %u) request wrong gossip menu: %u with wrong class: %u at Creature: %s (Entry: %u, Trainer Class: %u)",
+ TC_LOG_ERROR("sql.sql", "GOSSIP_OPTION_TRAINER:: Player %s (GUID: %u) requested wrong gossip menu: %u with wrong class: %u at Creature: %s (Entry: %u, Trainer Class: %u)",
GetName().c_str(), GetGUID().GetCounter(), menu->GetGossipMenu().GetMenuId(), getClass(), creature->GetName().c_str(), creature->GetEntry(), creature->GetCreatureTemplate()->trainer_class);
// no break;
case GOSSIP_OPTION_GOSSIP:
@@ -14012,7 +14018,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
canTalk = false;
break;
default:
- TC_LOG_ERROR("sql.sql", "Creature entry %u has unknown gossip option %u for menu %u", creature->GetEntry(), itr->second.OptionType, itr->second.MenuId);
+ TC_LOG_ERROR("sql.sql", "Creature entry %u has unknown gossip option %u for menu %u.", creature->GetEntry(), itr->second.OptionType, itr->second.MenuId);
canTalk = false;
break;
}
@@ -14053,14 +14059,14 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
if (!optionBroadcastText)
{
/// Find localizations from database.
- if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId)))
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, itr->second.OptionIndex)))
ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, locale, strOptionText);
}
if (!boxBroadcastText)
{
/// Find localizations from database.
- if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId)))
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, itr->second.OptionIndex)))
ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, locale, strBoxText);
}
}
@@ -14125,7 +14131,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
{
if (gossipOptionId > GOSSIP_OPTION_QUESTGIVER)
{
- TC_LOG_ERROR("entities.player", "Player guid %u request invalid gossip option for GameObject entry %u", GetGUID().GetCounter(), source->GetEntry());
+ TC_LOG_ERROR("entities.player", "Player guid %u requested invalid gossip option for GameObject entry %u.", GetGUID().GetCounter(), source->GetEntry());
return;
}
}
@@ -14229,7 +14235,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
if (bgTypeId == BATTLEGROUND_TYPE_NONE)
{
- TC_LOG_ERROR("entities.player", "a user (guid %u) requested battlegroundlist from a npc who is no battlemaster", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "User (guid %u) requested battlegroundlist from an NPC who is not a battlemaster.", GetGUID().GetCounter());
return;
}
@@ -15188,7 +15194,7 @@ bool Player::SatisfyQuestPreviousQuest(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required quest (1).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required quest(s) (1).", qInfo->GetQuestId());
}
return false;
}
@@ -15221,7 +15227,7 @@ bool Player::SatisfyQuestPreviousQuest(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required quest (2).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required quest(s) (2).", qInfo->GetQuestId());
}
return false;
@@ -15237,7 +15243,7 @@ bool Player::SatisfyQuestPreviousQuest(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required quest (3).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestPreviousQuest: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required quest(s) (3).", qInfo->GetQuestId());
}
return false;
@@ -15255,7 +15261,7 @@ bool Player::SatisfyQuestClass(Quest const* qInfo, bool msg) const
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestClass: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required class.", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestClass: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player is not (one of) the required class(es).", qInfo->GetQuestId());
}
return false;
@@ -15274,7 +15280,7 @@ bool Player::SatisfyQuestRace(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_QUEST_FAILED_WRONG_RACE);
- TC_LOG_DEBUG("misc", "SatisfyQuestRace: Sent INVALIDREASON_QUEST_FAILED_WRONG_RACE (questId: %u) because player does not have required race.", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestRace: Sent INVALIDREASON_QUEST_FAILED_WRONG_RACE (questId: %u) because player is not (one of) the required race(s).", qInfo->GetQuestId());
}
return false;
@@ -15290,7 +15296,7 @@ bool Player::SatisfyQuestReputation(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required reputation (min).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required reputation (min).", qInfo->GetQuestId());
}
return false;
}
@@ -15301,7 +15307,7 @@ bool Player::SatisfyQuestReputation(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required reputation (max).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required reputation (max).", qInfo->GetQuestId());
}
return false;
}
@@ -15314,7 +15320,7 @@ bool Player::SatisfyQuestReputation(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have required reputation (ReputationObjective2).", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestReputation: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not have the required reputation (ReputationObjective2).", qInfo->GetQuestId());
}
return false;
}
@@ -15343,7 +15349,7 @@ bool Player::SatisfyQuestConditions(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestConditions: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not meet conditions.", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestConditions: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player does not meet the conditions.", qInfo->GetQuestId());
}
TC_LOG_DEBUG("condition", "Player::SatisfyQuestConditions: conditions not met for quest %u", qInfo->GetQuestId());
return false;
@@ -15389,7 +15395,7 @@ bool Player::SatisfyQuestExclusiveGroup(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestExclusiveGroup: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player already did daily quests in exclusive group.", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestExclusiveGroup: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player already did all daily quests in exclusive group.", qInfo->GetQuestId());
}
return false;
@@ -15401,7 +15407,7 @@ bool Player::SatisfyQuestExclusiveGroup(Quest const* qInfo, bool msg)
if (msg)
{
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
- TC_LOG_DEBUG("misc", "SatisfyQuestExclusiveGroup: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player already did quest in exclusive group.", qInfo->GetQuestId());
+ TC_LOG_DEBUG("misc", "SatisfyQuestExclusiveGroup: Sent INVALIDREASON_DONT_HAVE_REQ (questId: %u) because player has already taken one or more quests in the exclusive group.", qInfo->GetQuestId());
}
return false;
}
@@ -15470,7 +15476,7 @@ bool Player::SatisfyQuestDay(Quest const* qInfo, bool msg)
if (qInfo->IsDFQuest())
{
- if (!m_DFQuests.empty())
+ if (m_DFQuests.find(qInfo->GetQuestId()) != m_DFQuests.end())
return false;
return true;
@@ -16781,7 +16787,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
{
std::string name = "<unknown>";
sObjectMgr->GetPlayerNameByGUID(guid, name);
- TC_LOG_ERROR("entities.player", "Player %s %s not found in table `characters`, can't load. ", name.c_str(), guid.ToString().c_str());
+ TC_LOG_ERROR("entities.player", "Player %s %s not found in table `characters`, can't load.", name.c_str(), guid.ToString().c_str());
return false;
}
@@ -16793,7 +16799,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
// player should be able to load/delete character only with correct account!
if (dbAccountId != GetSession()->GetAccountId())
{
- TC_LOG_ERROR("entities.player", "Player %s loading from wrong account (is: %u, should be: %u)", guid.ToString().c_str(), GetSession()->GetAccountId(), dbAccountId);
+ TC_LOG_ERROR("entities.player", "Player %s attempts to load from wrong account (current: %u, should be: %u)", guid.ToString().c_str(), GetSession()->GetAccountId(), dbAccountId);
return false;
}
@@ -16825,7 +16831,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
uint8 gender = fields[5].GetUInt8();
if (!IsValidGender(gender))
{
- TC_LOG_ERROR("entities.player", "Player %s has wrong gender (%u), can't be loaded.", guid.ToString().c_str(), gender);
+ TC_LOG_ERROR("entities.player", "Player %s is the wrong gender (%u) and can't be loaded.", guid.ToString().c_str(), gender);
return false;
}
@@ -16840,15 +16846,15 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
if (!info)
{
- TC_LOG_ERROR("entities.player", "Player %s has wrong race/class (%u/%u), can't be loaded.", guid.ToString().c_str(), getRace(), getClass());
+ TC_LOG_ERROR("entities.player", "Player %s has an invalid race/class combination (%u/%u) and can't be loaded.", guid.ToString().c_str(), getRace(), getClass());
return false;
}
SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8());
SetUInt32Value(PLAYER_XP, fields[7].GetUInt32());
- _LoadIntoDataField(fields[61].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE);
- _LoadIntoDataField(fields[64].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2);
+ _LoadIntoDataField(fields[61].GetString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE);
+ _LoadIntoDataField(fields[64].GetString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2);
SetObjectScale(1.0f);
SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);
@@ -16875,7 +16881,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
GetByteValue(PLAYER_BYTES_2, 0), // facial hair
GetByteValue(PLAYER_BYTES, 0))) // skin color
{
- TC_LOG_ERROR("entities.player", "Player %s has wrong Appearance values (Hair/Skin/Color), can't be loaded.", guid.ToString().c_str());
+ TC_LOG_ERROR("entities.player", "Player %s has wrong Appearance values (Hair/Skin/Color) and can't be loaded.", guid.ToString().c_str());
return false;
}
@@ -16891,7 +16897,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
InitDisplayIds();
- // cleanup inventory related item value fields (its will be filled correctly in _LoadInventory)
+ // cleanup inventory related item value fields (it will be filled correctly in _LoadInventory)
for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot)
{
SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid::Empty);
@@ -16901,7 +16907,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
m_items[slot] = NULL;
}
- TC_LOG_DEBUG("entities.player.loading", "Load Basic value of player %s is: ", m_name.c_str());
+ TC_LOG_DEBUG("entities.player.loading", "Load Basic values of player %s: ", m_name.c_str());
outDebugValues();
//Need to call it to initialize m_team (m_team can be calculated from race)
@@ -16970,7 +16976,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
if (!mapEntry || !IsPositionValid())
{
- TC_LOG_ERROR("entities.player", "Player %s have invalid coordinates (MapId: %u X: %f Y: %f Z: %f O: %f). Teleport to default race/class locations.",
+ TC_LOG_ERROR("entities.player", "Player %s has invalid coordinates (MapId: %u X: %f Y: %f Z: %f O: %f). Teleporting player to default race/class location.",
guid.ToString().c_str(), mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
RelocateToHomebind();
}
@@ -17011,7 +17017,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
//if (mapId == MAPID_INVALID) -- code kept for reference
if (int16(mapId) == int16(-1)) // Battleground Entry Point not found (???)
{
- TC_LOG_ERROR("entities.player", "Player %s was in BG in database, but BG was not found, and entry point was invalid! Teleport to default race/class locations.",
+ TC_LOG_ERROR("entities.player", "Player %s was in BG in database, but BG was not found and entry point was invalid! Teleporting to default race/class locations.",
guid.ToString().c_str());
RelocateToHomebind();
}
@@ -17043,7 +17049,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
std::fabs(m_movementInfo.transport.pos.GetPositionY()) > 250.0f ||
std::fabs(m_movementInfo.transport.pos.GetPositionZ()) > 250.0f)
{
- TC_LOG_ERROR("entities.player", "Player %s have invalid transport coordinates (X: %f Y: %f Z: %f O: %f). Teleport to bind location.",
+ TC_LOG_ERROR("entities.player", "Player %s has invalid transport coordinates (X: %f Y: %f Z: %f O: %f). Teleporting player to bind location.",
guid.ToString().c_str(), x, y, z, o);
m_movementInfo.transport.Reset();
@@ -17060,7 +17066,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
}
else
{
- TC_LOG_ERROR("entities.player", "Player %s have problems with transport guid (%u). Teleport to bind location.",
+ TC_LOG_ERROR("entities.player", "Player %s has problems with transport guid (%u). Teleporting to bind location.",
guid.ToString().c_str(), transLowGUID);
RelocateToHomebind();
@@ -17084,14 +17090,14 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
if (uint32 node_id = m_taxi.GetTaxiSource())
nodeEntry = sTaxiNodesStore.LookupEntry(node_id);
- if (!nodeEntry) // don't know taxi start node, to homebind
+ if (!nodeEntry) // don't know taxi start node, teleport to homebind
{
- TC_LOG_ERROR("entities.player", "Character %u have wrong data in taxi destination list, teleport to homebind.", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Character %u has wrong data in taxi destination list. Teleporting player to homebind.", GetGUID().GetCounter());
RelocateToHomebind();
}
- else // have start node, to it
+ else // has start node, teleport to it
{
- TC_LOG_ERROR("entities.player", "Character %u have too short taxi destination list, teleport to original node.", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Character %u has too short taxi destination list. Teleporting player to original node.", GetGUID().GetCounter());
mapId = nodeEntry->map_id;
Relocate(nodeEntry->x, nodeEntry->y, nodeEntry->z, 0.0f);
}
@@ -17120,7 +17126,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
{
if (GetSession()->Expansion() < mapEntry->Expansion())
{
- TC_LOG_DEBUG("entities.player.loading", "Player %s using client without required expansion tried login at non accessible map %u", GetName().c_str(), mapId);
+ TC_LOG_DEBUG("entities.player.loading", "Player %s is using client without required expansion, tried to log in to inaccessible map %u.", GetName().c_str(), mapId);
RelocateToHomebind();
}
@@ -17250,7 +17256,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
m_stableSlots = fields[32].GetUInt8();
if (m_stableSlots > MAX_PET_STABLES)
{
- TC_LOG_ERROR("entities.player", "Player can have not more %u stable slots, but have in DB %u", MAX_PET_STABLES, uint32(m_stableSlots));
+ TC_LOG_ERROR("entities.player", "Player can not have more than %u stable slots, but has %u in DB.", MAX_PET_STABLES, uint32(m_stableSlots));
m_stableSlots = MAX_PET_STABLES;
}
@@ -17258,7 +17264,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
if (HasAtLoginFlag(AT_LOGIN_RENAME))
{
- TC_LOG_ERROR("entities.player", "Player (GUID: %u) tried to login while forced to rename, can't load.'", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Player (GUID: %u) tried to login while forced to rename, could not load player.", GetGUID().GetCounter());
return false;
}
@@ -17545,9 +17551,9 @@ void Player::_LoadActions(PreparedQueryResult result)
ab->uState = ACTIONBUTTON_UNCHANGED;
else
{
- TC_LOG_ERROR("entities.player", " ...at loading, and will deleted in DB also");
+ TC_LOG_ERROR("entities.player", " ...at loading, and will also be deleted in DB.");
- // Will deleted in DB at next save (it can create data until save but marked as deleted)
+ // Will be deleted in DB at next save (it can create data until save but marked as deleted).
m_actionButtons[button].uState = ACTIONBUTTON_DELETED;
}
} while (result->NextRow());
@@ -17556,7 +17562,7 @@ void Player::_LoadActions(PreparedQueryResult result)
void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff)
{
- TC_LOG_DEBUG("entities.player.loading", "Loading auras for player %u", GetGUID().GetCounter());
+ TC_LOG_DEBUG("entities.player.loading", "Loading auras for player %u.", GetGUID().GetCounter());
/* 0 1 2 3 4 5 6 7 8 9 10
QueryResult* result = CharacterDatabase.PQuery("SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2,
@@ -17589,7 +17595,7 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
if (!spellInfo)
{
- TC_LOG_ERROR("entities.player", "Unknown aura (spellid %u), ignore.", spellid);
+ TC_LOG_ERROR("entities.player", "Unknown aura (spellid %u), ignored.", spellid);
continue;
}
@@ -17623,7 +17629,7 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff)
aura->SetLoadedState(maxduration, remaintime, remaincharges, stackcount, recalculatemask, &damage[0]);
aura->ApplyForTargets();
- TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, effmask);
+ TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u.", spellInfo->Id, effmask);
}
}
while (result->NextRow());
@@ -17649,10 +17655,10 @@ void Player::_LoadGlyphAuras()
TC_LOG_ERROR("entities.player", "Player %s has glyph with typeflags %u in slot with typeflags %u, removing.", m_name.c_str(), gp->TypeFlags, gs->TypeFlags);
}
else
- TC_LOG_ERROR("entities.player", "Player %s has not existing glyph slot entry %u on index %u", m_name.c_str(), GetGlyphSlot(i), i);
+ TC_LOG_ERROR("entities.player", "Player %s has non-existing glyph slot entry %u on index %u.", m_name.c_str(), GetGlyphSlot(i), i);
}
else
- TC_LOG_ERROR("entities.player", "Player %s has not existing glyph entry %u on index %u", m_name.c_str(), glyph, i);
+ TC_LOG_ERROR("entities.player", "Player %s has non-existing glyph entry %u on index %u.", m_name.c_str(), glyph, i);
// On any error remove glyph
SetGlyph(i, 0);
@@ -17782,7 +17788,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff)
item->SetState(ITEM_UNCHANGED, this);
else
{
- TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) which can't be loaded into inventory (Bag GUID: %u, slot: %u) by reason %u. Item will be sent by mail.",
+ TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) which can't be loaded into inventory (Bag GUID: %u, slot: %u) for reason %u. Item will be sent by mail.",
GetGUID().GetCounter(), GetName().c_str(), item->GetGUID().GetCounter(), item->GetEntry(), bagGuid, slot, err);
item->DeleteFromInventoryDB(trans);
problematicItems.push_back(item);
@@ -17915,7 +17921,7 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F
}
else
{
- TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has broken item (GUID: %u, entry: %u) in inventory. Deleting item.",
+ TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has a broken item (GUID: %u, entry: %u) in inventory. Deleting item.",
GetGUID().GetCounter(), GetName().c_str(), itemGuid, itemEntry);
remove = true;
}
@@ -17930,7 +17936,7 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F
}
else
{
- TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has unknown item (entry: %u) in inventory. Deleting item.",
+ TC_LOG_ERROR("entities.player", "Player::_LoadInventory: player (GUID: %u, name: '%s') has an unknown item (entry: %u) in inventory. Deleting item.",
GetGUID().GetCounter(), GetName().c_str(), itemEntry);
Item::DeleteFromInventoryDB(trans, itemGuid);
Item::DeleteFromDB(trans, itemGuid);
@@ -17961,7 +17967,7 @@ void Player::_LoadMailedItems(Mail* mail)
if (!proto)
{
- TC_LOG_ERROR("entities.player", "Player %u has unknown item_template (ProtoType) in mailed items(GUID: %u template: %u) in mail (%u), deleted.", GetGUID().GetCounter(), itemGuid, itemTemplate, mail->messageID);
+ TC_LOG_ERROR("entities.player", "Player %u has an unknown item_template (ProtoType) in mailed items(GUID: %u template: %u) in mail (%u), deleted.", GetGUID().GetCounter(), itemGuid, itemTemplate, mail->messageID);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_MAIL_ITEM);
stmt->setUInt32(0, itemGuid);
@@ -17977,7 +17983,7 @@ void Player::_LoadMailedItems(Mail* mail)
if (!item->LoadFromDB(itemGuid, ObjectGuid(HighGuid::Player, fields[13].GetUInt32()), fields, itemTemplate))
{
- TC_LOG_ERROR("entities.player", "Player::_LoadMailedItems - Item in mail (%u) doesn't exist !!!! - item guid: %u, deleted from mail", mail->messageID, itemGuid);
+ TC_LOG_ERROR("entities.player", "Player::_LoadMailedItems - Item in mail (%u) doesn't exist!!! - item guid: %u, deleted from mail.", mail->messageID, itemGuid);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_ITEM);
stmt->setUInt32(0, itemGuid);
@@ -18040,7 +18046,7 @@ void Player::_LoadMail()
if (m->mailTemplateId && !sMailTemplateStore.LookupEntry(m->mailTemplateId))
{
- TC_LOG_ERROR("entities.player", "Player::_LoadMail - Mail (%u) have not existed MailTemplateId (%u), remove at load", m->messageID, m->mailTemplateId);
+ TC_LOG_ERROR("entities.player", "Player::_LoadMail - Mail (%u) contains a non-existing MailTemplateId (%u), removing at load.", m->messageID, m->mailTemplateId);
m->mailTemplateId = 0;
}
@@ -18221,7 +18227,7 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
if (quest_daily_idx >= PLAYER_MAX_DAILY_QUESTS) // max amount with exist data in query
{
- TC_LOG_ERROR("entities.player", "Player (GUID: %u) have more 25 daily quest records in `charcter_queststatus_daily`", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Player (GUID: %u) has more than 25 daily quest records in `charcter_queststatus_daily`", GetGUID().GetCounter());
break;
}
@@ -18370,8 +18376,9 @@ void Player::_LoadBoundInstances(PreparedQueryResult result)
uint32 mapId = fields[2].GetUInt16();
uint32 instanceId = fields[0].GetUInt32();
uint8 difficulty = fields[3].GetUInt8();
+ BindExtensionState extendState = BindExtensionState(fields[4].GetUInt8());
- time_t resetTime = time_t(fields[4].GetUInt32());
+ time_t resetTime = time_t(fields[5].GetUInt32());
// the resettime for normal instances is only saved when the InstanceSave is unloaded
// so the value read from the DB may be wrong here but only if the InstanceSave is loaded
// and in that case it is not used
@@ -18383,12 +18390,12 @@ void Player::_LoadBoundInstances(PreparedQueryResult result)
if (!mapEntry || !mapEntry->IsDungeon())
{
- TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has bind to not existed or not dungeon map %d (%s)", GetName().c_str(), GetGUID().GetCounter(), mapId, mapname.c_str());
+ TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has bind to a non-existing or non-dungeon map %d (%s).", GetName().c_str(), GetGUID().GetCounter(), mapId, mapname.c_str());
deleteInstance = true;
}
else if (difficulty >= MAX_DIFFICULTY)
{
- TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has bind to not existed difficulty %d instance for map %u (%s)", GetName().c_str(), GetGUID().GetCounter(), difficulty, mapId, mapname.c_str());
+ TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has a bind to a non-existing difficulty %d instance for map %u (%s)", GetName().c_str(), GetGUID().GetCounter(), difficulty, mapId, mapname.c_str());
deleteInstance = true;
}
else
@@ -18396,12 +18403,12 @@ void Player::_LoadBoundInstances(PreparedQueryResult result)
MapDifficulty const* mapDiff = GetMapDifficultyData(mapId, Difficulty(difficulty));
if (!mapDiff)
{
- TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has bind to not existed difficulty %d instance for map %u (%s)", GetName().c_str(), GetGUID().GetCounter(), difficulty, mapId, mapname.c_str());
+ TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) has a bind to a non-existing difficulty %d instance for map %u (%s).", GetName().c_str(), GetGUID().GetCounter(), difficulty, mapId, mapname.c_str());
deleteInstance = true;
}
else if (!perm && group)
{
- TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) is in group %d but has a non-permanent character bind to map %d (%s), %d, %d", GetName().c_str(), GetGUID().GetCounter(), group->GetLowGUID(), mapId, mapname.c_str(), instanceId, difficulty);
+ TC_LOG_ERROR("entities.player", "_LoadBoundInstances: player %s(%d) is in group %d, but has a non-permanent character bind to map %d (%s), %d, %d.", GetName().c_str(), GetGUID().GetCounter(), group->GetLowGUID(), mapId, mapname.c_str(), instanceId, difficulty);
deleteInstance = true;
}
}
@@ -18420,13 +18427,13 @@ void Player::_LoadBoundInstances(PreparedQueryResult result)
// since non permanent binds are always solo bind, they can always be reset
if (InstanceSave* save = sInstanceSaveMgr->AddInstanceSave(mapId, instanceId, Difficulty(difficulty), resetTime, !perm, true))
- BindToInstance(save, perm, true);
+ BindToInstance(save, perm, extendState, true);
}
while (result->NextRow());
}
}
-InstancePlayerBind* Player::GetBoundInstance(uint32 mapid, Difficulty difficulty)
+InstancePlayerBind* Player::GetBoundInstance(uint32 mapid, Difficulty difficulty, bool withExpired)
{
// some instances only have one difficulty
MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(mapid, difficulty);
@@ -18435,9 +18442,9 @@ InstancePlayerBind* Player::GetBoundInstance(uint32 mapid, Difficulty difficulty
BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(mapid);
if (itr != m_boundInstances[difficulty].end())
- return &itr->second;
- else
- return NULL;
+ if (itr->second.extendState || withExpired)
+ return &itr->second;
+ return nullptr;
}
InstanceSave* Player::GetInstanceSave(uint32 mapid, bool raid)
@@ -18480,24 +18487,32 @@ void Player::UnbindInstance(BoundInstancesMap::iterator &itr, Difficulty difficu
}
}
-InstancePlayerBind* Player::BindToInstance(InstanceSave* save, bool permanent, bool load)
+InstancePlayerBind* Player::BindToInstance(InstanceSave* save, bool permanent, BindExtensionState extendState, bool load)
{
if (save)
{
InstancePlayerBind& bind = m_boundInstances[save->GetDifficulty()][save->GetMapId()];
+ if (extendState == EXTEND_STATE_KEEP) // special flag, keep the player's current extend state when updating for new boss down
+ {
+ if (save == bind.save)
+ extendState = bind.extendState;
+ else
+ extendState = EXTEND_STATE_NORMAL;
+ }
if (!load)
{
if (bind.save)
{
// update the save when the group kills a boss
- if (permanent != bind.perm || save != bind.save)
+ if (permanent != bind.perm || save != bind.save || extendState != bind.extendState)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_INSTANCE);
stmt->setUInt32(0, save->GetInstanceId());
stmt->setBool(1, permanent);
- stmt->setUInt32(2, GetGUID().GetCounter());
- stmt->setUInt32(3, bind.save->GetInstanceId());
+ stmt->setUInt8(2, extendState);
+ stmt->setUInt32(3, GetGUID().GetCounter());
+ stmt->setUInt32(4, bind.save->GetInstanceId());
CharacterDatabase.Execute(stmt);
}
@@ -18509,6 +18524,7 @@ InstancePlayerBind* Player::BindToInstance(InstanceSave* save, bool permanent, b
stmt->setUInt32(0, GetGUID().GetCounter());
stmt->setUInt32(1, save->GetInstanceId());
stmt->setBool(2, permanent);
+ stmt->setUInt8(3, extendState);
CharacterDatabase.Execute(stmt);
}
@@ -18526,9 +18542,10 @@ InstancePlayerBind* Player::BindToInstance(InstanceSave* save, bool permanent, b
bind.save = save;
bind.perm = permanent;
+ bind.extendState = extendState;
if (!load)
TC_LOG_DEBUG("maps", "Player::BindToInstance: %s(%d) is now bound to map %d, instance %d, difficulty %d", GetName().c_str(), GetGUID().GetCounter(), save->GetMapId(), save->GetInstanceId(), save->GetDifficulty());
- sScriptMgr->OnPlayerBindToInstance(this, save->GetDifficulty(), save->GetMapId(), permanent);
+ sScriptMgr->OnPlayerBindToInstance(this, save->GetDifficulty(), save->GetMapId(), permanent, uint8(extendState));
return &bind;
}
@@ -18546,7 +18563,7 @@ void Player::BindToInstance()
GetSession()->SendPacket(&data);
if (!IsGameMaster())
{
- BindToInstance(mapSave, true);
+ BindToInstance(mapSave, true, EXTEND_STATE_KEEP);
GetSession()->SendCalendarRaidLockout(mapSave, true);
}
}
@@ -18572,15 +18589,19 @@ void Player::SendRaidInfo()
{
for (BoundInstancesMap::iterator itr = m_boundInstances[i].begin(); itr != m_boundInstances[i].end(); ++itr)
{
- if (itr->second.perm)
- {
- InstanceSave* save = itr->second.save;
- data << uint32(save->GetMapId()); // map id
- data << uint32(save->GetDifficulty()); // difficulty
- data << uint64(save->GetInstanceId()); // instance id
- data << uint8(1); // expired = 0
- data << uint8(0); // extended = 1
- data << uint32(save->GetResetTime() - now); // reset time
+ InstancePlayerBind const& bind = itr->second;
+ if (bind.perm)
+ {
+ InstanceSave* save = bind.save;
+ data << uint32(save->GetMapId()); // map id
+ data << uint32(save->GetDifficulty()); // difficulty
+ data << uint64(save->GetInstanceId()); // instance id
+ data << uint8(bind.extendState != EXTEND_STATE_EXPIRED); // expired = 0
+ data << uint8(bind.extendState == EXTEND_STATE_EXTENDED); // extended = 1
+ time_t nextReset = save->GetResetTime();
+ if (bind.extendState == EXTEND_STATE_EXTENDED)
+ nextReset = sInstanceSaveMgr->GetSubsequentResetTime(save->GetMapId(), save->GetDifficulty(), save->GetResetTime());
+ data << uint32(nextReset - now); // reset time
++counter;
}
}
@@ -19298,7 +19319,7 @@ void Player::_SaveInventory(SQLTransaction& trans)
}
else
{
- TC_LOG_ERROR("entities.player", "Can't find %s but is in refundable storage for player %u ! Removing.", itr->ToString().c_str(), GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Can't find %s, but is in refundable storage for player %u ! Removing.", itr->ToString().c_str(), GetGUID().GetCounter());
m_refundableItems.erase(itr);
}
}
@@ -19347,7 +19368,7 @@ void Player::_SaveInventory(SQLTransaction& trans)
{
TC_LOG_ERROR("entities.player", "Player(GUID: %u Name: %s)::_SaveInventory - the bag(%u) and slot(%u) values for the item with guid %u are incorrect, the item with guid %u is there instead!", lowGuid, GetName().c_str(), item->GetBagSlot(), item->GetSlot(), item->GetGUID().GetCounter(), test->GetGUID().GetCounter());
// save all changes to the item...
- if (item->GetState() != ITEM_NEW) // only for existing items, no dupes
+ if (item->GetState() != ITEM_NEW) // only for existing items, no duplicates
item->SaveToDB(trans);
// ...but do not save position in invntory
continue;
@@ -20106,8 +20127,8 @@ Pet* Player::GetPet() const
if (IsInWorld() && pet)
return pet;
- //there may be a guardian in slot
- //TC_LOG_ERROR("entities.player", "Player::GetPet: Pet %u not exist.", GUID_LOPART(pet_guid));
+ // there may be a guardian in this slot
+ //TC_LOG_ERROR("entities.player", "Player::GetPet: Pet %u does not exist.", GUID_LOPART(pet_guid));
//const_cast<Player*>(this)->SetPetGUID(0);
}
@@ -20215,7 +20236,7 @@ void Player::StopCastingCharm()
if (GetCharmGUID())
{
- TC_LOG_FATAL("entities.player", "Player %s (%s) is not able to uncharm unit (%s)", GetName().c_str(), GetGUID().ToString().c_str(), GetCharmGUID().ToString().c_str());
+ TC_LOG_FATAL("entities.player", "Player %s (%s) is not able to uncharm unit (%s)!", GetName().c_str(), GetGUID().ToString().c_str(), GetCharmGUID().ToString().c_str());
if (charm->GetCharmerGUID())
{
TC_LOG_FATAL("entities.player", "Charmed unit has charmer %s", charm->GetCharmerGUID().ToString().c_str());
@@ -21320,7 +21341,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(crItem->ExtendedCost);
if (!iece)
{
- TC_LOG_ERROR("entities.player", "Item %u have wrong ExtendedCost field value %u", pProto->ItemId, crItem->ExtendedCost);
+ TC_LOG_ERROR("entities.player", "Item %u has wrong ExtendedCost field value %u", pProto->ItemId, crItem->ExtendedCost);
return false;
}
@@ -21363,7 +21384,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
uint32 maxCount = MAX_MONEY_AMOUNT / pProto->BuyPrice;
if ((uint32)count > maxCount)
{
- TC_LOG_ERROR("entities.player", "Player %s tried to buy %u item id %u, causing overflow", GetName().c_str(), (uint32)count, pProto->ItemId);
+ TC_LOG_ERROR("entities.player", "Player %s tried to buy %u item id %u, causing overflow.", GetName().c_str(), (uint32)count, pProto->ItemId);
count = (uint8)maxCount;
}
price = pProto->BuyPrice * count; //it should not exceed MAX_MONEY_AMOUNT
@@ -21457,7 +21478,7 @@ void Player::UpdateHomebindTime(uint32 time)
data << uint32(m_HomebindTimer);
data << uint32(1);
GetSession()->SendPacket(&data);
- TC_LOG_DEBUG("maps", "PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds", GetName().c_str(), GetGUID().GetCounter());
+ TC_LOG_DEBUG("maps", "PLAYER: Player '%s' (GUID: %u) will be teleported to homebind in 60 seconds.", GetName().c_str(), GetGUID().GetCounter());
}
}
@@ -21527,7 +21548,7 @@ void Player::UpdatePotionCooldown(Spell* spell)
// Call not from spell cast, send cooldown event for item spells if no in combat
if (!spell)
{
- // spell/item pair let set proper cooldown (except not existed charged spell cooldown spellmods for potions)
+ // spell/item pair let set proper cooldown (except non-existing charged spell cooldown spellmods for potions)
if (ItemTemplate const* proto = sObjectMgr->GetItemTemplate(m_lastPotionId))
for (uint8 idx = 0; idx < MAX_ITEM_PROTO_SPELLS; ++idx)
if (proto->Spells[idx].SpellId && proto->Spells[idx].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE)
@@ -23222,7 +23243,7 @@ bool Player::HasItemFitToSpellRequirements(SpellInfo const* spellInfo, Item cons
break;
}
default:
- TC_LOG_ERROR("entities.player", "HasItemFitToSpellRequirements: Not handled spell requirement for item class %u", spellInfo->EquippedItemClass);
+ TC_LOG_ERROR("entities.player", "HasItemFitToSpellRequirements: Spell requirement not handled for item class %u", spellInfo->EquippedItemClass);
break;
}
@@ -23874,7 +23895,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply)
{
if (apply)
{
- TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s create seer %u (TypeId: %u).", GetName().c_str(), target->GetEntry(), target->GetTypeId());
+ TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s created seer %u (TypeId: %u).", GetName().c_str(), target->GetEntry(), target->GetTypeId());
if (!AddGuidValue(PLAYER_FARSIGHT, target->GetGUID()))
{
@@ -23890,7 +23911,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply)
}
else
{
- TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s remove seer", GetName().c_str());
+ TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s removed seer", GetName().c_str());
if (!RemoveGuidValue(PLAYER_FARSIGHT, target->GetGUID()))
{
@@ -24109,38 +24130,6 @@ bool Player::isTotalImmunity()
return false;
}
-void Player::UpdateCharmedAI()
-{
- //This should only called in Player::Update
- Creature* charmer = GetCharmer()->ToCreature();
-
- //kill self if charm aura has infinite duration
- if (charmer->IsInEvadeMode())
- {
- AuraEffectList const& auras = GetAuraEffectsByType(SPELL_AURA_MOD_CHARM);
- for (AuraEffectList::const_iterator iter = auras.begin(); iter != auras.end(); ++iter)
- if ((*iter)->GetCasterGUID() == charmer->GetGUID() && (*iter)->GetBase()->IsPermanent())
- {
- charmer->DealDamage(this, GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- return;
- }
- }
-
- if (!charmer->IsInCombat())
- GetMotionMaster()->MoveFollow(charmer, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
-
- Unit* target = GetVictim();
- if (!target || !charmer->IsValidAttackTarget(target))
- {
- target = charmer->SelectNearestTarget();
- if (!target)
- return;
-
- GetMotionMaster()->MoveChase(target);
- Attack(target, true);
- }
-}
-
uint32 Player::GetRuneBaseCooldown(uint8 index)
{
uint8 rune = GetBaseRune(index);
@@ -24471,7 +24460,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
if (value == 0)
{
- TC_LOG_ERROR("entities.player", "Character %u has skill %u with value 0. Will be deleted.", GetGUID().GetCounter(), skill);
+ TC_LOG_ERROR("entities.player", "Character %u has skill %u with value 0. Skill will be deleted.", GetGUID().GetCounter(), skill);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_SKILL);
@@ -24808,7 +24797,7 @@ void Player::LearnTalent(uint32 talentId, uint32 talentRank)
uint32 spellid = talentInfo->RankID[talentRank];
if (spellid == 0)
{
- TC_LOG_ERROR("entities.player", "Talent.dbc have for talent: %u Rank: %u spell id = 0", talentId, talentRank);
+ TC_LOG_ERROR("entities.player", "Talent.dbc contains talent: %u Rank: %u spell id = 0", talentId, talentRank);
return;
}
@@ -24945,7 +24934,7 @@ void Player::LearnPetTalent(ObjectGuid petGuid, uint32 talentId, uint32 talentRa
uint32 spellid = talentInfo->RankID[talentRank];
if (spellid == 0)
{
- TC_LOG_ERROR("entities.player", "Talent.dbc have for talent: %u Rank: %u spell id = 0", talentId, talentRank);
+ TC_LOG_ERROR("entities.player", "Talent.dbc contains talent: %u Rank: %u spell id = 0", talentId, talentRank);
return;
}
@@ -25272,7 +25261,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset)
if (!found) // something wrong...
{
- TC_LOG_ERROR("entities.player", "Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set not found!", GetName().c_str(), eqset.Guid, index);
+ TC_LOG_ERROR("entities.player", "Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set was not found!", GetName().c_str(), eqset.Guid, index);
return;
}
}
@@ -25615,7 +25604,7 @@ void Player::ActivateSpec(uint8 spec)
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
- // skip non-existant talent ranks
+ // skip non-existing talent ranks
if (talentInfo->RankID[rank] == 0)
continue;
RemoveSpell(talentInfo->RankID[rank], true); // removes the talent, and all dependant, learned, and chained spells..
@@ -25659,7 +25648,7 @@ void Player::ActivateSpec(uint8 spec)
// learn highest talent rank that exists in newly activated spec
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
- // skip non-existant talent ranks
+ // skip non-existing talent ranks
if (talentInfo->RankID[rank] == 0)
continue;
// if the talent can be found in the newly activated PlayerTalentMap
@@ -26154,11 +26143,11 @@ std::string Player::GetMapAreaAndZoneString()
uint32 areaId = GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
int locale = GetSession()->GetSessionDbcLocale();
areaName = area->area_name[locale];
- if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
+ if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone))
zoneName = zone->area_name[locale];
}
@@ -26215,7 +26204,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
pet->Relocate(x, y, z, ang);
if (!pet->IsPositionValid())
{
- TC_LOG_ERROR("misc", "Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", pet->GetGUID().GetCounter(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
+ TC_LOG_ERROR("misc", "Pet (guidlow %d, entry %d) not summoned. Suggested coordinates are not valid (X: %f Y: %f)", pet->GetGUID().GetCounter(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
delete pet;
return NULL;
}
@@ -26224,7 +26213,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
uint32 pet_number = sObjectMgr->GeneratePetNumber();
if (!pet->Create(map->GenerateLowGuid<HighGuid::Pet>(), map, GetPhaseMask(), entry, pet_number))
{
- TC_LOG_ERROR("misc", "no such creature entry %u", entry);
+ TC_LOG_ERROR("misc", "No such creature entry %u", entry);
delete pet;
return NULL;
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 9b64023698c..0d6d21c6b28 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -54,6 +54,7 @@ class PlayerMenu;
class PlayerSocial;
class SpellCastTargets;
class UpdateMask;
+class PlayerAI;
struct CharacterCustomizeInfo;
@@ -834,14 +835,27 @@ enum PlayerDelayedOperations
// Maximum money amount : 2^31 - 1
extern uint32 const MAX_MONEY_AMOUNT;
+enum BindExtensionState
+{
+ EXTEND_STATE_EXPIRED = 0,
+ EXTEND_STATE_NORMAL = 1,
+ EXTEND_STATE_EXTENDED = 2,
+ EXTEND_STATE_KEEP = 255 // special state: keep current save type
+};
struct InstancePlayerBind
{
InstanceSave* save;
- bool perm;
/* permanent PlayerInstanceBinds are created in Raid/Heroic instances for players
- that aren't already permanently bound when they are inside when a boss is killed
- or when they enter an instance that the group leader is permanently bound to. */
- InstancePlayerBind() : save(NULL), perm(false) { }
+ that aren't already permanently bound when they are inside when a boss is killed
+ or when they enter an instance that the group leader is permanently bound to. */
+ bool perm;
+ /* extend state listing:
+ EXPIRED - doesn't affect anything unless manually re-extended by player
+ NORMAL - standard state
+ EXTENDED - won't be promoted to EXPIRED at next reset period, will instead be promoted to NORMAL */
+ BindExtensionState extendState;
+
+ InstancePlayerBind() : save(NULL), perm(false), extendState(EXTEND_STATE_NORMAL) { }
};
struct AccessRequirement
@@ -1009,6 +1023,8 @@ class Player : public Unit, public GridObject<Player>
explicit Player(WorldSession* session);
~Player();
+ PlayerAI* AI() const { return reinterpret_cast<PlayerAI*>(i_AI); }
+
void CleanupsBeforeDelete(bool finalCleanup = true) override;
void AddToWorld() override;
@@ -2115,12 +2131,12 @@ class Player : public Unit, public GridObject<Player>
bool m_InstanceValid;
// permanent binds and solo binds by difficulty
BoundInstancesMap m_boundInstances[MAX_DIFFICULTY];
- InstancePlayerBind* GetBoundInstance(uint32 mapid, Difficulty difficulty);
+ InstancePlayerBind* GetBoundInstance(uint32 mapid, Difficulty difficulty, bool withExpired = false);
BoundInstancesMap& GetBoundInstances(Difficulty difficulty) { return m_boundInstances[difficulty]; }
InstanceSave* GetInstanceSave(uint32 mapid, bool raid);
void UnbindInstance(uint32 mapid, Difficulty difficulty, bool unload = false);
void UnbindInstance(BoundInstancesMap::iterator &itr, Difficulty difficulty, bool unload = false);
- InstancePlayerBind* BindToInstance(InstanceSave* save, bool permanent, bool load = false);
+ InstancePlayerBind* BindToInstance(InstanceSave* save, bool permanent, BindExtensionState extendState = EXTEND_STATE_NORMAL, bool load = false);
void BindToInstance();
void SetPendingBind(uint32 instanceId, uint32 bindTimer);
bool HasPendingBind() const { return _pendingBindId > 0; }
@@ -2520,8 +2536,6 @@ class Player : public Unit, public GridObject<Player>
MapReference m_mapRef;
- void UpdateCharmedAI();
-
uint32 m_lastFallTime;
float m_lastFallZ;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 3aed5fde7b3..b6272b81693 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -45,6 +45,7 @@
#include "PetAI.h"
#include "Pet.h"
#include "Player.h"
+#include "PlayerAI.h"
#include "QuestDef.h"
#include "ReputationMgr.h"
#include "SpellAuraEffects.h"
@@ -3748,6 +3749,77 @@ void Unit::RemoveAura(Aura* aura, AuraRemoveMode mode)
RemoveAura(aurApp, mode);
}
+void Unit::RemoveAppliedAuras(std::function<bool(AuraApplication const*)> const& check)
+{
+ for (AuraApplicationMap::iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end();)
+ {
+ if (check(iter->second))
+ {
+ RemoveAura(iter);
+ continue;
+ }
+ ++iter;
+ }
+}
+
+void Unit::RemoveOwnedAuras(std::function<bool(Aura const*)> const& check)
+{
+ for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();)
+ {
+ if (check(iter->second))
+ {
+ RemoveOwnedAura(iter);
+ continue;
+ }
+ ++iter;
+ }
+}
+
+void Unit::RemoveAppliedAuras(uint32 spellId, std::function<bool(AuraApplication const*)> const& check)
+{
+ for (AuraApplicationMap::iterator iter = m_appliedAuras.lower_bound(spellId); iter != m_appliedAuras.upper_bound(spellId);)
+ {
+ if (check(iter->second))
+ {
+ RemoveAura(iter);
+ continue;
+ }
+ ++iter;
+ }
+}
+
+void Unit::RemoveOwnedAuras(uint32 spellId, std::function<bool(Aura const*)> const& check)
+{
+ for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);)
+ {
+ if (check(iter->second))
+ {
+ RemoveOwnedAura(iter);
+ continue;
+ }
+ ++iter;
+ }
+}
+
+void Unit::RemoveAurasByType(AuraType auraType, std::function<bool(AuraApplication const*)> const& check)
+{
+ for (AuraEffectList::iterator iter = m_modAuras[auraType].begin(); iter != m_modAuras[auraType].end();)
+ {
+ Aura* aura = (*iter)->GetBase();
+ AuraApplication * aurApp = aura->GetApplicationOfTarget(GetGUID());
+ ASSERT(aurApp);
+
+ ++iter;
+ if (check(aurApp))
+ {
+ uint32 removedAuras = m_removedAurasCount;
+ RemoveAura(aurApp);
+ if (m_removedAurasCount > removedAuras + 1)
+ iter = m_modAuras[auraType].begin();
+ }
+ }
+}
+
void Unit::RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID, uint8 reqEffMask, AuraRemoveMode removeMode)
{
for (AuraApplicationMap::iterator iter = m_appliedAuras.lower_bound(spellId); iter != m_appliedAuras.upper_bound(spellId);)
@@ -4355,13 +4427,10 @@ void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelCharges
if (aura->GetSpellInfo()->GetDispelMask() & dispelMask)
{
- if (aura->GetSpellInfo()->Dispel == DISPEL_MAGIC)
- {
- // do not remove positive auras if friendly target
- // negative auras if non-friendly target
- if (aurApp->IsPositive() == IsFriendlyTo(caster))
- continue;
- }
+ // do not remove positive auras if friendly target
+ // negative auras if non-friendly target
+ if (aurApp->IsPositive() == IsFriendlyTo(caster))
+ continue;
// The charges / stack amounts don't count towards the total number of auras that can be dispelled.
// Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell
@@ -8328,8 +8397,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
case 52914:
case 52915:
case 52910:
- // Honor Among Thieves
- case 52916:
{
target = triggeredByAura->GetBase()->GetCaster();
if (!target)
@@ -8985,10 +9052,10 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
if (GetTypeId() == TYPEID_UNIT && !IsPet())
{
// should not let player enter combat by right clicking target - doesn't helps
+ AddThreat(victim, 0.0f);
SetInCombatWith(victim);
if (victim->GetTypeId() == TYPEID_PLAYER)
victim->SetInCombatWith(this);
- AddThreat(victim, 0.0f);
ToCreature()->SendAIReaction(AI_REACTION_HOSTILE);
ToCreature()->CallAssistance();
@@ -9232,7 +9299,7 @@ Unit* Unit::GetCharmer() const
if (ObjectGuid charmerGUID = GetCharmerGUID())
return ObjectAccessor::GetUnit(*this, charmerGUID);
- return NULL;
+ return nullptr;
}
Player* Unit::GetCharmerOrOwnerPlayerOrPlayerItself() const
@@ -12346,7 +12413,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced)
if (Creature* creature = ToCreature())
{
uint32 immuneMask = creature->GetCreatureTemplate()->MechanicImmuneMask;
- if (immuneMask & (1 << MECHANIC_SNARE) || immuneMask & (1 << MECHANIC_DAZE))
+ if (immuneMask & (1 << (MECHANIC_SNARE - 1)) || immuneMask & (1 << (MECHANIC_DAZE - 1)))
break;
}
@@ -12750,7 +12817,7 @@ Unit* Creature::SelectVictim()
}
}
else
- return NULL;
+ return nullptr;
if (target && _IsTargetAcceptable(target) && CanCreatureAttack(target))
{
@@ -12759,14 +12826,6 @@ Unit* Creature::SelectVictim()
return target;
}
- // Case where mob is being kited.
- // Mob may not be in range to attack or may have dropped target. In any case,
- // don't evade if damage received within the last 10 seconds
- // Does not apply to world bosses to prevent kiting to cities
- if (!isWorldBoss() && !GetInstanceId())
- if (time(NULL) - GetLastDamagedTime() <= MAX_AGGRO_RESET_TIME)
- return target;
-
// last case when creature must not go to evade mode:
// it in combat but attacker not make any damage and not enter to aggro radius to have record in threat list
// for example at owner command to pet attack some far away creature
@@ -12775,12 +12834,12 @@ Unit* Creature::SelectVictim()
{
if ((*itr) && !CanCreatureAttack(*itr) && (*itr)->GetTypeId() != TYPEID_PLAYER
&& !(*itr)->ToCreature()->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
- return NULL;
+ return nullptr;
}
/// @todo a vehicle may eat some mob, so mob should not evade
if (GetVehicle())
- return NULL;
+ return nullptr;
// search nearby enemy before enter evade mode
if (HasReactState(REACT_AGGRESSIVE))
@@ -12798,17 +12857,17 @@ Unit* Creature::SelectVictim()
{
if ((*itr)->GetBase()->IsPermanent())
{
- AI()->EnterEvadeMode();
+ AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_OTHER);
break;
}
}
- return NULL;
+ return nullptr;
}
// enter in evade mode in other case
AI()->EnterEvadeMode(CreatureAI::EVADE_REASON_NO_HOSTILES);
- return NULL;
+ return nullptr;
}
//======================================================================
@@ -13665,28 +13724,76 @@ void Unit::CleanupsBeforeDelete(bool finalCleanup)
void Unit::UpdateCharmAI()
{
- if (GetTypeId() == TYPEID_PLAYER)
- return;
-
- if (i_disabledAI) // disabled AI must be primary AI
+ switch (GetTypeId())
{
- if (!IsCharmed())
- {
- delete i_AI;
- i_AI = i_disabledAI;
- i_disabledAI = NULL;
- }
- }
- else
- {
- if (IsCharmed())
+ case TYPEID_UNIT:
+ if (i_disabledAI) // disabled AI must be primary AI
+ {
+ if (!IsCharmed())
+ {
+ delete i_AI;
+ i_AI = i_disabledAI;
+ i_disabledAI = nullptr;
+ }
+ }
+ else
+ {
+ if (IsCharmed())
+ {
+ i_disabledAI = i_AI;
+ if (isPossessed() || IsVehicle())
+ i_AI = new PossessedAI(ToCreature());
+ else
+ i_AI = new PetAI(ToCreature());
+ }
+ }
+ break;
+ case TYPEID_PLAYER:
{
- i_disabledAI = i_AI;
- if (isPossessed() || IsVehicle())
- i_AI = new PossessedAI(ToCreature());
+ if (IsCharmed()) // if we are currently being charmed, then we should apply charm AI
+ {
+ i_disabledAI = i_AI;
+
+ UnitAI* newAI = nullptr;
+ // first, we check if the creature's own AI specifies an override playerai for its owned players
+ if (Unit* charmer = GetCharmer())
+ {
+ if (Creature* creatureCharmer = charmer->ToCreature())
+ {
+ if (PlayerAI* charmAI = creatureCharmer->IsAIEnabled ? creatureCharmer->AI()->GetAIForCharmedPlayer(ToPlayer()) : nullptr)
+ newAI = charmAI;
+ }
+ else
+ {
+ TC_LOG_ERROR("misc", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str());
+ }
+ }
+ if (!newAI) // otherwise, we default to the generic one
+ newAI = new SimpleCharmedPlayerAI(ToPlayer());
+ i_AI = newAI;
+ }
else
- i_AI = new PetAI(ToCreature());
+ {
+ if (i_AI)
+ {
+ // we allow the charmed PlayerAI to clean up
+ i_AI->OnCharmed(false);
+ // then delete it
+ delete i_AI;
+ }
+ else
+ {
+ TC_LOG_ERROR("misc", "Attempt to remove charm AI from player %s who doesn't currently have charm AI.", GetGUID().ToString().c_str());
+ }
+ // and restore our previous PlayerAI (if we had one)
+ i_AI = i_disabledAI;
+ i_disabledAI = nullptr;
+ // IsAIEnabled gets handled in the caller
+ }
+ break;
}
+ default:
+ TC_LOG_ERROR("misc", "Attempt to update charm AI for unit %s, which is neither player nor creature.", GetGUID().ToString().c_str());
}
}
@@ -15915,11 +16022,17 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
ToCreature()->AI()->OnCharmed(true);
GetMotionMaster()->MoveIdle();
}
- else
+ else if (Player* player = ToPlayer())
{
- Player* player = ToPlayer();
if (player->isAFK())
player->ToggleAFK();
+
+ if (charmer->GetTypeId() == TYPEID_UNIT) // we are charmed by a creature
+ {
+ // change AI to charmed AI on next Update tick
+ NeedChangeAI = true;
+ IsAIEnabled = false;
+ }
player->SetClientControl(this, false);
}
@@ -16077,7 +16190,14 @@ void Unit::RemoveCharmedBy(Unit* charmer)
}
if (Player* player = ToPlayer())
+ {
+ if (charmer->GetTypeId() == TYPEID_UNIT) // charmed by a creature, this means we had PlayerAI
+ {
+ NeedChangeAI = true;
+ IsAIEnabled = false;
+ }
player->SetClientControl(this, true);
+ }
// a guardian should always have charminfo
if (playerCharmer && this != charmer->GetFirstControlled())
@@ -16869,12 +16989,12 @@ void Unit::JumpTo(float speedXY, float speedZ, bool forward)
}
}
-void Unit::JumpTo(WorldObject* obj, float speedZ)
+void Unit::JumpTo(WorldObject* obj, float speedZ, bool withOrientation)
{
float x, y, z;
obj->GetContactPoint(this, x, y, z);
float speedXY = GetExactDist2d(x, y) * 10.0f / speedZ;
- GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
+ GetMotionMaster()->MoveJump(x, y, z, GetAngle(obj), speedXY, speedZ, EVENT_JUMP, withOrientation);
}
bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 8572c791d67..19fd4089168 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1567,7 +1567,7 @@ class Unit : public WorldObject
void KnockbackFrom(float x, float y, float speedXY, float speedZ);
void JumpTo(float speedXY, float speedZ, bool forward = true);
- void JumpTo(WorldObject* obj, float speedZ);
+ void JumpTo(WorldObject* obj, float speedZ, bool withOrientation = false);
void MonsterMoveWithSpeed(float x, float y, float z, float speed, bool generatePath = false, bool forceDestination = false);
//void SetFacing(float ori, WorldObject* obj = NULL);
@@ -1704,6 +1704,16 @@ class Unit : public WorldObject
void RemoveAura(AuraApplication * aurApp, AuraRemoveMode mode = AURA_REMOVE_BY_DEFAULT);
void RemoveAura(Aura* aur, AuraRemoveMode mode = AURA_REMOVE_BY_DEFAULT);
+ // Convenience methods removing auras by predicate
+ void RemoveAppliedAuras(std::function<bool(AuraApplication const*)> const& check);
+ void RemoveOwnedAuras(std::function<bool(Aura const*)> const& check);
+
+ // Optimized overloads taking advantage of map key
+ void RemoveAppliedAuras(uint32 spellId, std::function<bool(AuraApplication const*)> const& check);
+ void RemoveOwnedAuras(uint32 spellId, std::function<bool(Aura const*)> const& check);
+
+ void RemoveAurasByType(AuraType auraType, std::function<bool(AuraApplication const*)> const& check);
+
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
void RemoveAuraFromStack(uint32 spellId, ObjectGuid casterGUID = ObjectGuid::Empty, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId, ObjectGuid casterGUID, Unit* dispeller, uint8 chargesRemoved = 1);
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index b2871786034..79584c6261e 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -221,7 +221,7 @@ void GameEventMgr::LoadFromDB()
uint8 event_id = fields[0].GetUInt8();
if (event_id == 0)
{
- TC_LOG_ERROR("sql.sql", "`game_event` game event entry 0 is reserved and can't be used.");
+ TC_LOG_ERROR("sql.sql", "`game_event`: game event entry 0 is reserved and can't be used.");
continue;
}
@@ -240,7 +240,7 @@ void GameEventMgr::LoadFromDB()
if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check
{
- TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) is not a world event and has length = 0, thus cannot be used.", event_id);
continue;
}
@@ -248,7 +248,7 @@ void GameEventMgr::LoadFromDB()
{
if (!sHolidaysStore.LookupEntry(pGameEvent.holiday_id))
{
- TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) have not existed holiday id %u.", event_id, pGameEvent.holiday_id);
+ TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) contains nonexisting holiday id %u.", event_id, pGameEvent.holiday_id);
pGameEvent.holiday_id = HOLIDAY_NONE;
}
}
@@ -259,7 +259,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -283,7 +283,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_save` game event entry (%i) is out of range compared to max event entry in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_save`: game event entry (%i) is out of range compared to max event entry in `game_event`.", event_id);
continue;
}
@@ -294,7 +294,7 @@ void GameEventMgr::LoadFromDB()
}
else
{
- TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id %u", event_id);
+ TC_LOG_ERROR("sql.sql", "game_event_save includes event save for non-worldevent id %u.", event_id);
continue;
}
@@ -302,7 +302,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u game event saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u game event saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -326,7 +326,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_prerequisite` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -335,14 +335,14 @@ void GameEventMgr::LoadFromDB()
uint16 prerequisite_event = fields[1].GetUInt32();
if (prerequisite_event >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_prerequisite` game event prerequisite id (%i) is out of range compared to max event id in `game_event`", prerequisite_event);
+ TC_LOG_ERROR("sql.sql", "`game_event_prerequisite`: game event prerequisite id (%i) is out of range compared to max event id in `game_event`.", prerequisite_event);
continue;
}
mGameEvent[event_id].prerequisite_events.insert(prerequisite_event);
}
else
{
- TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id %u", event_id);
+ TC_LOG_ERROR("sql.sql", "game_event_prerequisiste includes event entry for non-worldevent id %u.", event_id);
continue;
}
@@ -350,7 +350,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u game event prerequisites in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u game event prerequisites in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -363,7 +363,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT guid, eventEntry FROM game_event_creature");
if (!result)
- TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty.");
else
{
uint32 count = 0;
@@ -385,7 +385,7 @@ void GameEventMgr::LoadFromDB()
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size()))
{
- TC_LOG_ERROR("sql.sql", "`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_creature`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -396,7 +396,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u creatures in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u creatures in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -431,7 +431,7 @@ void GameEventMgr::LoadFromDB()
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size()))
{
- TC_LOG_ERROR("sql.sql", "`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_gameobject`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -442,7 +442,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u gameobjects in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u gameobjects in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -469,7 +469,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEventModelEquip.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_model_equip` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_model_equip`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -485,7 +485,7 @@ void GameEventMgr::LoadFromDB()
int8 equipId = static_cast<int8>(newModelEquipSet.equipment_id);
if (!sObjectMgr->GetEquipmentInfo(entry, equipId))
{
- TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` have creature (Guid: %u, entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.",
+ TC_LOG_ERROR("sql.sql", "Table `game_event_model_equip` contains creature (Guid: %u, entry: %u) with equipment_id %u not found in table `creature_equip_template`. Setting entry to no equipment.",
guid, entry, newModelEquipSet.equipment_id);
continue;
}
@@ -497,7 +497,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u model/equipment changes in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u model/equipment changes in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -523,7 +523,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEventCreatureQuests.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_creature_quest` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_creature_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -534,7 +534,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -560,7 +560,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEventGameObjectQuests.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_gameobject_quest`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -571,7 +571,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -598,7 +598,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_quest_condition` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_quest_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -610,7 +610,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u quest event conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quest event conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -635,7 +635,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_condition` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_condition`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -648,7 +648,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u conditions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -673,7 +673,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_condition_save` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_condition_save`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -684,7 +684,7 @@ void GameEventMgr::LoadFromDB()
}
else
{
- TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition evt id %u cond id %u", event_id, condition);
+ TC_LOG_ERROR("sql.sql", "game_event_condition_save contains not present condition event id %u condition id %u.", event_id, condition);
continue;
}
@@ -692,7 +692,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u condition saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u condition saves in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -718,7 +718,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_npcflag` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_npcflag`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -728,7 +728,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u npcflags in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u npcflags in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -753,13 +753,13 @@ void GameEventMgr::LoadFromDB()
if (!sObjectMgr->GetQuestTemplate(questId))
{
- TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation` quest id (%u) does not exist in `quest_template`", questId);
+ TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: quest id (%u) does not exist in `quest_template`.", questId);
continue;
}
if (eventEntry >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation` event id (%u) is out of range compared to max event in `game_event`", eventEntry);
+ TC_LOG_ERROR("sql.sql", "`game_event_seasonal_questrelation`: event id (%u) is out of range compared to max event in `game_event`.", eventEntry);
continue;
}
@@ -768,7 +768,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u quests additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -792,7 +792,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEventVendors.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_npc_vendor`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -830,7 +830,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u vendor additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u vendor additions in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -854,7 +854,7 @@ void GameEventMgr::LoadFromDB()
if (event_id >= mGameEvent.size())
{
- TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday` game event id (%u) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_battleground_holiday`: game event id (%u) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
@@ -864,7 +864,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u battleground holidays in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u battleground holidays in game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
@@ -892,13 +892,13 @@ void GameEventMgr::LoadFromDB()
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size()))
{
- TC_LOG_ERROR("sql.sql", "`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
+ TC_LOG_ERROR("sql.sql", "`game_event_pool`: game event id (%i) is out of range compared to max event id in `game_event`.", event_id);
continue;
}
if (!sPoolMgr->CheckPool(entry))
{
- TC_LOG_ERROR("sql.sql", "Pool Id (%u) has all creatures or gameobjects with explicit chance sum <>100 and no equal chance defined. The pool system cannot pick one to spawn.", entry);
+ TC_LOG_ERROR("sql.sql", "Pool Id (%u) has all creatures or gameobjects with explicit chance sum <> 100 and no equal chance defined. The pool system cannot pick one to spawn.", entry);
continue;
}
@@ -909,7 +909,7 @@ void GameEventMgr::LoadFromDB()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u pools for game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u pools for game events in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
}
}
@@ -971,7 +971,7 @@ void GameEventMgr::StartArenaSeason()
if (!result)
{
- TC_LOG_ERROR("gameevent", "ArenaSeason (%u) must be an existant Arena Season", season);
+ TC_LOG_ERROR("gameevent", "ArenaSeason (%u) must be an existing Arena Season.", season);
return;
}
@@ -980,7 +980,7 @@ void GameEventMgr::StartArenaSeason()
if (eventId >= mGameEvent.size())
{
- TC_LOG_ERROR("gameevent", "EventEntry %u for ArenaSeason (%u) does not exists", eventId, season);
+ TC_LOG_ERROR("gameevent", "EventEntry %u for ArenaSeason (%u) does not exist.", eventId, season);
return;
}
@@ -1171,7 +1171,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)",
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).",
internal_event_id, mGameEventCreatureGuids.size());
return;
}
@@ -1198,7 +1198,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)",
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).",
internal_event_id, mGameEventGameobjectGuids.size());
return;
}
@@ -1231,7 +1231,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)",
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventSpawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).",
internal_event_id, mGameEventPoolIds.size());
return;
}
@@ -1246,7 +1246,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: %zu)",
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventCreatureGuids element %i (size: %zu).",
internal_event_id, mGameEventCreatureGuids.size());
return;
}
@@ -1276,7 +1276,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: %zu)",
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventGameobjectGuids element %i (size: %zu).",
internal_event_id, mGameEventGameobjectGuids.size());
return;
}
@@ -1305,7 +1305,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
}
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventPoolIds.size()))
{
- TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %u (size: %zu)", internal_event_id, mGameEventPoolIds.size());
+ TC_LOG_ERROR("gameevent", "GameEventMgr::GameEventUnspawn attempted access to out of range mGameEventPoolIds element %u (size: %zu).", internal_event_id, mGameEventPoolIds.size());
return;
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 327bccd7e19..f45634e9684 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2773,7 +2773,7 @@ void ObjectMgr::LoadItemTemplates()
itemTemplate.ItemSet = 0;
}
- if (itemTemplate.Area && !GetAreaEntryByAreaID(itemTemplate.Area))
+ if (itemTemplate.Area && !sAreaTableStore.LookupEntry(itemTemplate.Area))
TC_LOG_ERROR("sql.sql", "Item (Entry: %u) has wrong Area (%u)", entry, itemTemplate.Area);
if (itemTemplate.Map && !sMapStore.LookupEntry(itemTemplate.Map))
@@ -4143,7 +4143,7 @@ void ObjectMgr::LoadQuests()
// client quest log visual (area case)
if (qinfo->ZoneOrSort > 0)
{
- if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort))
+ if (!sAreaTableStore.LookupEntry(qinfo->ZoneOrSort))
{
TC_LOG_ERROR("sql.sql", "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.",
qinfo->GetQuestId(), qinfo->ZoneOrSort);
@@ -5956,7 +5956,7 @@ void ObjectMgr::LoadGraveyardZones()
continue;
}
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry)
{
TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId);
@@ -7796,7 +7796,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
uint32 entry = fields[0].GetUInt32();
int32 skill = fields[1].GetInt16();
- AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry);
+ AreaTableEntry const* fArea = sAreaTableStore.LookupEntry(entry);
if (!fArea)
{
TC_LOG_ERROR("sql.sql", "AreaId %u defined in `skill_fishing_base_level` does not exist", entry);
diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h
index 162c39b951b..24c9100b222 100644
--- a/src/server/game/Grids/GridDefines.h
+++ b/src/server/game/Grids/GridDefines.h
@@ -226,7 +226,7 @@ namespace Trinity
inline bool IsValidMapCoord(float x, float y, float z)
{
- return IsValidMapCoord(x, y) && std::isfinite(z);
+ return IsValidMapCoord(x, y) && IsValidMapCoord(z);
}
inline bool IsValidMapCoord(float x, float y, float z, float o)
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index c48d1947eec..2cdbdca4e4f 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -131,7 +131,7 @@ inline void CreatureUnitRelocationWorker(Creature* c, Unit* u)
if (!u->IsAlive() || !c->IsAlive() || c == u || u->IsInFlight())
return;
- if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STATE_SIGHTLESS))
+ if (!c->HasUnitState(UNIT_STATE_SIGHTLESS))
{
if (c->IsAIEnabled && c->CanSeeOrDetect(u, false, true))
c->AI()->MoveInLineOfSight_Safe(u);
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 43159828a3c..99c5d610e64 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -687,7 +687,8 @@ void Group::ConvertLeaderInstancesToGroup(Player* player, Group* group, bool swi
for (Player::BoundInstancesMap::iterator itr = player->m_boundInstances[i].begin(); itr != player->m_boundInstances[i].end();)
{
if (!switchLeader || !group->GetBoundInstance(itr->second.save->GetDifficulty(), itr->first))
- group->BindToInstance(itr->second.save, itr->second.perm, false);
+ if (itr->second.extendState) // not expired
+ group->BindToInstance(itr->second.save, itr->second.perm, false);
// permanent binds are not removed
if (switchLeader && !itr->second.perm)
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 8bd7086fc1b..540eeba0752 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -695,6 +695,21 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData)
recvData >> mapId >> difficulty>> toggleExtend;
TC_LOG_DEBUG("network", "CMSG_SET_SAVED_INSTANCE_EXTEND - MapId: %u, Difficulty: %u, ToggleExtend: %s", mapId, difficulty, toggleExtend ? "On" : "Off");
+ if (Player* player = GetPlayer())
+ {
+ InstancePlayerBind* instanceBind = player->GetBoundInstance(mapId, Difficulty(difficulty), toggleExtend == 1); // include expired instances if we are toggling extend on
+ if (!instanceBind || !instanceBind->save || !instanceBind->perm)
+ return;
+
+ BindExtensionState newState;
+ if (!toggleExtend || instanceBind->extendState == EXTEND_STATE_EXPIRED)
+ newState = EXTEND_STATE_NORMAL;
+ else
+ newState = EXTEND_STATE_EXTENDED;
+
+ player->BindToInstance(instanceBind->save, true, newState, false);
+ }
+
/*
InstancePlayerBind* instanceBind = _player->GetBoundInstance(mapId, Difficulty(difficulty));
if (!instanceBind || !instanceBind->save)
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index 976860e8cc0..9285f4247b2 100644
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -39,7 +39,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
if (!channel)
return;
- AreaTableEntry const* zone = GetAreaEntryByAreaID(GetPlayer()->GetZoneId());
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId());
if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone))
return;
}
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index aaf6ca39d09..36df5b64f1b 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -35,7 +35,7 @@ bool WorldSession::CanOpenMailBox(ObjectGuid guid)
{
if (!HasPermission(rbac::RBAC_PERM_COMMAND_MAILBOX))
{
- TC_LOG_WARN("cheat", "%s attempt open mailbox in cheating way.", _player->GetName().c_str());
+ TC_LOG_WARN("cheat", "%s attempted to open mailbox by using a cheat.", _player->GetName().c_str());
return false;
}
}
@@ -108,7 +108,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
if (!receiverGuid)
{
- TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: not existed!) with subject %s "
+ TC_LOG_INFO("network", "Player %u is sending mail to %s (GUID: non-existing!) with subject %s "
"and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u",
player->GetGUID().GetCounter(), receiverName.c_str(), subject.c_str(), body.c_str(),
items_count, money, COD, stationery, package);
@@ -117,7 +117,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
}
TC_LOG_INFO("network", "Player %u is sending mail to %s (%s) with subject %s and body %s "
- "includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u",
+ "including %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u",
player->GetGUID().GetCounter(), receiverName.c_str(), receiverGuid.ToString().c_str(), subject.c_str(),
body.c_str(), items_count, money, COD, stationery, package);
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 6cd8bfc014e..45cee59aec9 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -319,7 +319,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
continue;
std::string aname;
- if (AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(pzoneid))
+ if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(pzoneid))
aname = areaEntry->area_name[GetSessionDbcLocale()];
bool s_show = true;
@@ -1203,7 +1203,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData)
WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points);
data << player->GetPackGUID();
- if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->IsGameMaster())
+ if (GetPlayer()->CanBeGameMaster() || sWorld->getIntConfig(CONFIG_TALENTS_INSPECTING) + (GetPlayer()->GetTeamId() == player->GetTeamId()) > 1)
player->BuildPlayerTalentsInfoData(&data);
else
{
@@ -1753,7 +1753,7 @@ void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/)
return;
}
- AreaTableEntry const* atEntry = GetAreaEntryByAreaID(_player->GetAreaId());
+ AreaTableEntry const* atEntry = sAreaTableStore.LookupEntry(_player->GetAreaId());
if (!atEntry || !(atEntry->flags & AREA_FLAG_WINTERGRASP_2))
return;
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index eea5c62fbd1..02702fc5622 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -386,7 +386,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
plrMover->UpdateFallInformationIfNeed(movementInfo, opcode);
- if (movementInfo.pos.GetPositionZ() < -500.0f)
+ if (movementInfo.pos.GetPositionZ() < plrMover->GetMap()->GetMinHeight(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY()))
{
if (!(plrMover->GetBattleground() && plrMover->GetBattleground()->HandlePlayerUnderMap(_player)))
{
@@ -395,6 +395,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
/// @todo discard movement packets after the player is rooted
if (plrMover->IsAlive())
{
+ plrMover->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth());
// player can be alive if GM/etc
// change the death state to CORPSE to prevent the death timer from
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 9a64335e6f0..3538262ed35 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -439,6 +439,23 @@ void InstanceSaveManager::LoadResetTimes()
}
}
+time_t InstanceSaveManager::GetSubsequentResetTime(uint32 mapid, Difficulty difficulty, time_t resetTime) const
+{
+ MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);
+ if (!mapDiff || !mapDiff->resetTime)
+ {
+ TC_LOG_ERROR("misc", "InstanceSaveManager::GetSubsequentResetTime: not valid difficulty or no reset delay for map %u", mapid);
+ return 0;
+ }
+
+ time_t diff = sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_HOUR) * HOUR;
+ time_t period = uint32(((mapDiff->resetTime * sWorld->getRate(RATE_INSTANCE_RESET_TIME)) / DAY) * DAY);
+ if (period < DAY)
+ period = DAY;
+
+ return ((resetTime + MINUTE) / DAY * DAY) + period + diff;
+}
+
void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent event)
{
if (!add)
@@ -476,6 +493,17 @@ void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent ev
m_resetTimeQueue.insert(std::pair<time_t, InstResetEvent>(time, event));
}
+void InstanceSaveManager::ForceGlobalReset(uint32 mapId, Difficulty difficulty)
+{
+ if (!GetDownscaledMapDifficultyData(mapId, difficulty))
+ return;
+ // remove currently scheduled reset times
+ ScheduleReset(false, 0, InstResetEvent(1, mapId, difficulty, 0));
+ ScheduleReset(false, 0, InstResetEvent(4, mapId, difficulty, 0));
+ // force global reset on the instance
+ _ResetOrWarnAll(mapId, difficulty, false, time(nullptr));
+}
+
void InstanceSaveManager::Update()
{
time_t now = time(NULL);
@@ -516,10 +544,26 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
// do not allow UnbindInstance to automatically unload the InstanceSaves
lock_instLists = true;
+ bool shouldDelete = true;
InstanceSave::PlayerListType &pList = itr->second->m_playerList;
- while (!pList.empty())
+ std::vector<Player*> temp; // list of expired binds that should be unbound
+ for (Player* player : pList)
+ {
+ if (InstancePlayerBind* bind = player->GetBoundInstance(itr->second->GetMapId(), itr->second->GetDifficulty()))
+ {
+ ASSERT(bind->save == itr->second);
+ if (bind->perm && bind->extendState) // permanent and not already expired
+ {
+ // actual promotion in DB already happened in caller
+ bind->extendState = bind->extendState == EXTEND_STATE_EXTENDED ? EXTEND_STATE_NORMAL : EXTEND_STATE_EXPIRED;
+ shouldDelete = false;
+ continue;
+ }
+ }
+ temp.push_back(player);
+ }
+ for (Player* player : temp)
{
- Player* player = *(pList.begin());
player->UnbindInstance(itr->second->GetMapId(), itr->second->GetDifficulty(), true);
}
@@ -530,8 +574,13 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
group->UnbindInstance(itr->second->GetMapId(), itr->second->GetDifficulty(), true);
}
- delete itr->second;
- m_instanceSaveById.erase(itr++);
+ if (shouldDelete)
+ {
+ delete itr->second;
+ itr = m_instanceSaveById.erase(itr);
+ }
+ else
+ ++itr;
lock_instLists = false;
}
@@ -572,31 +621,21 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
if (!mapEntry->Instanceable())
return;
+ TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->name[0], mapid, uint8(difficulty), warn);
time_t now = time(NULL);
if (!warn)
{
- MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);
- if (!mapDiff || !mapDiff->resetTime)
- {
- TC_LOG_ERROR("misc", "InstanceSaveManager::ResetOrWarnAll: not valid difficulty or no reset delay for map %d", mapid);
+ // calculate the next reset time
+ time_t next_reset = GetSubsequentResetTime(mapid, difficulty, resetTime);
+ if (!next_reset)
return;
- }
- // remove all binds to instances of the given map
- for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end();)
- {
- if (itr->second->GetMapId() == mapid && itr->second->GetDifficulty() == difficulty)
- _ResetSave(itr);
- else
- ++itr;
- }
-
- // delete them from the DB, even if not loaded
+ // delete/promote instance binds from the DB, even if not loaded
SQLTransaction trans = CharacterDatabase.BeginTransaction();
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INSTANCE_BY_MAP_DIFF);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EXPIRED_CHAR_INSTANCE_BY_MAP_DIFF);
stmt->setUInt16(0, uint16(mapid));
stmt->setUInt8(1, uint8(difficulty));
trans->Append(stmt);
@@ -606,21 +645,26 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
stmt->setUInt8(1, uint8(difficulty));
trans->Append(stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INSTANCE_BY_MAP_DIFF);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_EXPIRED_INSTANCE_BY_MAP_DIFF);
stmt->setUInt16(0, uint16(mapid));
stmt->setUInt8(1, uint8(difficulty));
trans->Append(stmt);
- CharacterDatabase.CommitTransaction(trans);
-
- // calculate the next reset time
- uint32 diff = sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_HOUR) * HOUR;
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_EXPIRE_CHAR_INSTANCE_BY_MAP_DIFF);
+ stmt->setUInt16(0, uint16(mapid));
+ stmt->setUInt8(1, uint8(difficulty));
+ trans->Append(stmt);
- uint32 period = uint32(((mapDiff->resetTime * sWorld->getRate(RATE_INSTANCE_RESET_TIME))/DAY) * DAY);
- if (period < DAY)
- period = DAY;
+ CharacterDatabase.CommitTransaction(trans);
- uint32 next_reset = uint32(((resetTime + MINUTE) / DAY * DAY) + period + diff);
+ // promote loaded binds to instances of the given map
+ for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end();)
+ {
+ if (itr->second->GetMapId() == mapid && itr->second->GetDifficulty() == difficulty)
+ _ResetSave(itr);
+ else
+ ++itr;
+ }
SetResetTimeFor(mapid, difficulty, next_reset);
ScheduleReset(true, time_t(next_reset-3600), InstResetEvent(1, mapid, difficulty, 0));
diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h
index e3d8175cbc4..d2b3237b3cf 100644
--- a/src/server/game/Instances/InstanceSaveMgr.h
+++ b/src/server/game/Instances/InstanceSaveMgr.h
@@ -190,6 +190,7 @@ class InstanceSaveManager
ResetTimeByMapDifficultyMap::const_iterator itr = m_resetTimeByMapDifficulty.find(MAKE_PAIR32(mapid, d));
return itr != m_resetTimeByMapDifficulty.end() ? itr->second : 0;
}
+ time_t GetSubsequentResetTime(uint32 mapid, Difficulty difficulty, time_t resetTime) const;
// Use this on startup when initializing reset times
void InitializeResetTimeFor(uint32 mapid, Difficulty d, time_t t)
@@ -210,6 +211,7 @@ class InstanceSaveManager
return m_resetTimeByMapDifficulty;
}
void ScheduleReset(bool add, time_t time, InstResetEvent event);
+ void ForceGlobalReset(uint32 mapId, Difficulty difficulty);
void Update();
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 530bcd2902c..19dc210ea5b 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -1580,8 +1580,8 @@ void LoadLootTemplates_Fishing()
uint32 count = LootTemplates_Fishing.LoadAndCollectLootIds(lootIdSet);
// remove real entries and check existence loot
- for (uint32 i = 1; i < sAreaStore.GetNumRows(); ++i)
- if (AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(i))
+ for (uint32 i = 1; i < sAreaTableStore.GetNumRows(); ++i)
+ if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(i))
if (lootIdSet.find(areaEntry->ID) != lootIdSet.end())
lootIdSet.erase(areaEntry->ID);
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index b0e8a1ebe02..bc31a3c8c06 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -49,8 +49,8 @@ MailSender::MailSender(Object* sender, MailStationery stationery) : m_stationery
break;
default:
m_messageType = MAIL_NORMAL;
- m_senderId = 0; // will show mail from not existed player
- TC_LOG_ERROR("misc", "MailSender::MailSender - Mail have unexpected sender typeid (%u)", sender->GetTypeId());
+ m_senderId = 0; // will show mail from non-existing player
+ TC_LOG_ERROR("misc", "MailSender::MailSender - Mail message contains unexpected sender typeid (%u).", sender->GetTypeId());
break;
}
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a2cb84359f2..2da5193b2ec 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -37,7 +37,7 @@
#include "VMapFactory.h"
u_map_magic MapMagic = { {'M','A','P','S'} };
-u_map_magic MapVersionMagic = { {'v','1','.','3'} };
+u_map_magic MapVersionMagic = { {'v','1','.','8'} };
u_map_magic MapAreaMagic = { {'A','R','E','A'} };
u_map_magic MapHeightMagic = { {'M','H','G','T'} };
u_map_magic MapLiquidMagic = { {'M','L','I','Q'} };
@@ -594,7 +594,7 @@ bool Map::AddToMap(T* obj)
//something, such as vehicle, needs to be update immediately
//also, trigger needs to cast spell, if not update, cannot see visual
- obj->UpdateObjectVisibility(true);
+ obj->UpdateObjectVisibilityOnCreate();
return true;
}
@@ -1644,13 +1644,15 @@ GridMap::GridMap()
_flags = 0;
// Area data
_gridArea = 0;
- _areaMap = NULL;
+ _areaMap = nullptr;
// Height level data
_gridHeight = INVALID_HEIGHT;
_gridGetHeight = &GridMap::getHeightFromFlat;
_gridIntHeightMultiplier = 0;
- m_V9 = NULL;
- m_V8 = NULL;
+ m_V9 = nullptr;
+ m_V8 = nullptr;
+ _maxHeight = nullptr;
+ _minHeight = nullptr;
// Liquid data
_liquidType = 0;
_liquidOffX = 0;
@@ -1658,9 +1660,9 @@ GridMap::GridMap()
_liquidWidth = 0;
_liquidHeight = 0;
_liquidLevel = INVALID_HEIGHT;
- _liquidEntry = NULL;
- _liquidFlags = NULL;
- _liquidMap = NULL;
+ _liquidEntry = nullptr;
+ _liquidFlags = nullptr;
+ _liquidMap = nullptr;
}
GridMap::~GridMap()
@@ -1723,15 +1725,19 @@ void GridMap::unloadData()
delete[] _areaMap;
delete[] m_V9;
delete[] m_V8;
+ delete[] _maxHeight;
+ delete[] _minHeight;
delete[] _liquidEntry;
delete[] _liquidFlags;
delete[] _liquidMap;
- _areaMap = NULL;
- m_V9 = NULL;
- m_V8 = NULL;
- _liquidEntry = NULL;
- _liquidFlags = NULL;
- _liquidMap = NULL;
+ _areaMap = nullptr;
+ m_V9 = nullptr;
+ m_V8 = nullptr;
+ _maxHeight = nullptr;
+ _minHeight = nullptr;
+ _liquidEntry = nullptr;
+ _liquidFlags = nullptr;
+ _liquidMap = nullptr;
_gridGetHeight = &GridMap::getHeightFromFlat;
}
@@ -1746,7 +1752,7 @@ bool GridMap::loadAreaData(FILE* in, uint32 offset, uint32 /*size*/)
_gridArea = header.gridArea;
if (!(header.flags & MAP_AREA_NO_AREA))
{
- _areaMap = new uint16 [16*16];
+ _areaMap = new uint16[16 * 16];
if (fread(_areaMap, sizeof(uint16), 16*16, in) != 16*16)
return false;
}
@@ -1796,6 +1802,16 @@ bool GridMap::loadHeightData(FILE* in, uint32 offset, uint32 /*size*/)
}
else
_gridGetHeight = &GridMap::getHeightFromFlat;
+
+ if (header.flags & MAP_HEIGHT_HAS_FLIGHT_BOUNDS)
+ {
+ _maxHeight = new int16[3 * 3];
+ _minHeight = new int16[3 * 3];
+ if (fread(_maxHeight, sizeof(int16), 3 * 3, in) != 3 * 3 ||
+ fread(_minHeight, sizeof(int16), 3 * 3, in) != 3 * 3)
+ return false;
+ }
+
return true;
}
@@ -2066,6 +2082,66 @@ float GridMap::getHeightFromUint16(float x, float y) const
return (float)((a * x) + (b * y) + c)*_gridIntHeightMultiplier + _gridHeight;
}
+float GridMap::getMinHeight(float x, float y) const
+{
+ if (!_minHeight)
+ return -500.0f;
+
+ static uint32 const indices[] =
+ {
+ 3, 0, 4,
+ 0, 1, 4,
+ 1, 2, 4,
+ 2, 5, 4,
+ 5, 8, 4,
+ 8, 7, 4,
+ 7, 6, 4,
+ 6, 3, 4
+ };
+
+ static float const boundGridCoords[] =
+ {
+ 0.0f, 0.0f,
+ 0.0f, -266.66666f,
+ 0.0f, -533.33331f,
+ -266.66666f, 0.0f,
+ -266.66666f, -266.66666f,
+ -266.66666f, -533.33331f,
+ -533.33331f, 0.0f,
+ -533.33331f, -266.66666f,
+ -533.33331f, -533.33331f
+ };
+
+ Cell cell(x, y);
+ float gx = x - (int32(cell.GridX()) - CENTER_GRID_ID + 1) * SIZE_OF_GRIDS;
+ float gy = y - (int32(cell.GridY()) - CENTER_GRID_ID + 1) * SIZE_OF_GRIDS;
+
+ uint32 quarterIndex = 0;
+ if (cell.CellY() < MAX_NUMBER_OF_CELLS / 2)
+ {
+ if (cell.CellX() < MAX_NUMBER_OF_CELLS / 2)
+ {
+ quarterIndex = 4 + (gy > gx);
+ }
+ else
+ quarterIndex = 2 + ((-SIZE_OF_GRIDS - gx) > gy);
+ }
+ else if (cell.CellX() < MAX_NUMBER_OF_CELLS / 2)
+ {
+ quarterIndex = 6 + ((-SIZE_OF_GRIDS - gx) <= gy);
+ }
+ else
+ quarterIndex = gx > gy;
+
+ quarterIndex *= 3;
+
+ return G3D::Plane(
+ G3D::Vector3(boundGridCoords[indices[quarterIndex + 0] * 2 + 0], boundGridCoords[indices[quarterIndex + 0] * 2 + 1], _minHeight[indices[quarterIndex + 0]]),
+ G3D::Vector3(boundGridCoords[indices[quarterIndex + 1] * 2 + 0], boundGridCoords[indices[quarterIndex + 1] * 2 + 1], _minHeight[indices[quarterIndex + 1]]),
+ G3D::Vector3(boundGridCoords[indices[quarterIndex + 2] * 2 + 0], boundGridCoords[indices[quarterIndex + 2] * 2 + 1], _minHeight[indices[quarterIndex + 2]])
+ ).distance(G3D::Vector3(gx, gy, 0.0f));
+}
+
float GridMap::getLiquidLevel(float x, float y) const
{
if (!_liquidMap)
@@ -2125,12 +2201,12 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R
uint32 liqTypeIdx = liquidEntry->Type;
if (entry < 21)
{
- if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(getArea(x, y), MAPID_INVALID))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(getArea(x, y)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
if (!overrideLiquid && area->zone)
{
- area = GetAreaEntryByAreaID(area->zone);
+ area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
}
@@ -2266,6 +2342,14 @@ float Map::GetHeight(float x, float y, float z, bool checkVMap /*= true*/, float
return mapHeight; // explicitly use map data
}
+float Map::GetMinHeight(float x, float y) const
+{
+ if (GridMap const* grid = const_cast<Map*>(this)->GetGrid(x, y))
+ return grid->getMinHeight(x, y);
+
+ return -500.0f;
+}
+
inline bool IsOutdoorWMO(uint32 mogpFlags, int32 /*adtId*/, int32 /*rootId*/, int32 /*groupId*/, WMOAreaTableEntry const* wmoEntry, AreaTableEntry const* atEntry)
{
bool outdoor = true;
@@ -2304,7 +2388,7 @@ bool Map::IsOutdoors(float x, float y, float z) const
if (wmoEntry)
{
TC_LOG_DEBUG("maps", "Got WMOAreaTableEntry! flag %u, areaid %u", wmoEntry->Flags, wmoEntry->areaId);
- atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
+ atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
return IsOutdoorWMO(mogpFlags, adtId, rootId, groupId, wmoEntry, atEntry);
}
@@ -2328,7 +2412,7 @@ bool Map::GetAreaInfo(float x, float y, float z, uint32 &flags, int32 &adtId, in
return false;
}
-uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
+uint32 Map::GetAreaId(float x, float y, float z, bool *isOutdoors) const
{
uint32 mogpFlags;
int32 adtId, rootId, groupId;
@@ -2341,20 +2425,21 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
haveAreaInfo = true;
wmoEntry = GetWMOAreaTableEntryByTripple(rootId, adtId, groupId);
if (wmoEntry)
- atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
+ atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
- uint16 areaflag;
+ uint32 areaId = 0;
if (atEntry)
- areaflag = atEntry->exploreFlag;
+ areaId = atEntry->ID;
else
{
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
- areaflag = gmap->getArea(x, y);
+ areaId = gmap->getArea(x, y);
+
// this used while not all *.map files generated (instances)
- else
- areaflag = GetAreaFlagByMapId(i_mapEntry->MapID);
+ if (!areaId)
+ areaId = i_mapEntry->linked_zone;
}
if (isOutdoors)
@@ -2364,8 +2449,31 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
else
*isOutdoors = true;
}
- return areaflag;
- }
+ return areaId;
+}
+
+uint32 Map::GetAreaId(float x, float y, float z) const
+{
+ return GetAreaId(x, y, z, nullptr);
+}
+
+uint32 Map::GetZoneId(float x, float y, float z) const
+{
+ uint32 areaId = GetAreaId(x, y, z);
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
+ if (area->zone)
+ return area->zone;
+
+ return areaId;
+}
+
+void Map::GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
+{
+ areaid = zoneid = GetAreaId(x, y, z);
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaid))
+ if (area->zone)
+ zoneid = area->zone;
+}
uint8 Map::GetTerrainType(float x, float y) const
{
@@ -2401,12 +2509,12 @@ ZLiquidStatus Map::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidTyp
if (liquid_type && liquid_type < 21)
{
- if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(GetAreaFlag(x, y, z), GetId()))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(GetAreaId(x, y, z)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
if (!overrideLiquid && area->zone)
{
- area = GetAreaEntryByAreaID(area->zone);
+ area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
}
@@ -2468,34 +2576,6 @@ float Map::GetWaterLevel(float x, float y) const
return 0;
}
-uint32 Map::GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- if (entry)
- return entry->ID;
- else
- return 0;
-}
-
-uint32 Map::GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- if (entry)
- return (entry->zone != 0) ? entry->zone : entry->ID;
- else
- return 0;
-}
-
-void Map::GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- areaid = entry ? entry->ID : 0;
- zoneid = entry ? ((entry->zone != 0) ? entry->zone : entry->ID) : 0;
-}
-
bool Map::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const
{
return VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(GetId(), x1, y1, z1, x2, y2, z2)
@@ -3178,22 +3258,37 @@ bool InstanceMap::Reset(uint8 method)
}
else
{
+ bool doUnload = true;
if (method == INSTANCE_RESET_GLOBAL)
+ {
// set the homebind timer for players inside (1 minute)
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- itr->GetSource()->m_InstanceValid = false;
+ {
+ InstancePlayerBind* bind = itr->GetSource()->GetBoundInstance(GetId(), GetDifficulty());
+ if (bind && bind->extendState && bind->save->GetInstanceId() == GetInstanceId())
+ doUnload = false;
+ else
+ itr->GetSource()->m_InstanceValid = false;
+ }
+
+ if (doUnload && HasPermBoundPlayers()) // check if any unloaded players have a nonexpired save to this
+ doUnload = false;
+ }
- // the unload timer is not started
- // instead the map will unload immediately after the players have left
- m_unloadWhenEmpty = true;
- m_resetAfterUnload = true;
+ if (doUnload)
+ {
+ // the unload timer is not started
+ // instead the map will unload immediately after the players have left
+ m_unloadWhenEmpty = true;
+ m_resetAfterUnload = true;
+ }
}
}
else
{
// unloaded at next update
m_unloadTimer = MIN_UNLOAD_DELAY;
- m_resetAfterUnload = true;
+ m_resetAfterUnload = !(method == INSTANCE_RESET_GLOBAL && HasPermBoundPlayers());
}
return m_mapRefManager.isEmpty();
@@ -3274,6 +3369,13 @@ MapDifficulty const* Map::GetMapDifficulty() const
return GetMapDifficultyData(GetId(), GetDifficulty());
}
+bool InstanceMap::HasPermBoundPlayers() const
+{
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PERM_BIND_BY_INSTANCE);
+ stmt->setUInt16(0,GetInstanceId());
+ return !!CharacterDatabase.Query(stmt);
+}
+
uint32 InstanceMap::GetMaxPlayers() const
{
MapDifficulty const* mapDiff = GetMapDifficulty();
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 01db38d9c30..bc2bf72f271 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -98,9 +98,10 @@ struct map_areaHeader
uint16 gridArea;
};
-#define MAP_HEIGHT_NO_HEIGHT 0x0001
-#define MAP_HEIGHT_AS_INT16 0x0002
-#define MAP_HEIGHT_AS_INT8 0x0004
+#define MAP_HEIGHT_NO_HEIGHT 0x0001
+#define MAP_HEIGHT_AS_INT16 0x0002
+#define MAP_HEIGHT_AS_INT8 0x0004
+#define MAP_HEIGHT_HAS_FLIGHT_BOUNDS 0x0008
struct map_heightHeader
{
@@ -166,6 +167,8 @@ class GridMap
uint16* m_uint16_V8;
uint8* m_uint8_V8;
};
+ int16* _maxHeight;
+ int16* _minHeight;
// Height level data
float _gridHeight;
float _gridIntHeightMultiplier;
@@ -206,6 +209,7 @@ public:
uint16 getArea(float x, float y) const;
inline float getHeight(float x, float y) const {return (this->*_gridGetHeight)(x, y);}
+ float getMinHeight(float x, float y) const;
float getLiquidLevel(float x, float y) const;
uint8 getTerrainType(float x, float y) const;
ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData* data = 0);
@@ -326,11 +330,15 @@ class Map : public GridRefManager<NGridType>
// some calls like isInWater should not use vmaps due to processor power
// can return INVALID_HEIGHT if under z+2 z coord not found height
float GetHeight(float x, float y, float z, bool checkVMap = true, float maxSearchDist = DEFAULT_HEIGHT_SEARCH) const;
+ float GetMinHeight(float x, float y) const;
ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData* data = nullptr) const;
- uint16 GetAreaFlag(float x, float y, float z, bool *isOutdoors=nullptr) const;
- bool GetAreaInfo(float x, float y, float z, uint32 &mogpflags, int32 &adtId, int32 &rootId, int32 &groupId) const;
+ uint32 GetAreaId(float x, float y, float z, bool *isOutdoors) const;
+ bool GetAreaInfo(float x, float y, float z, uint32& mogpflags, int32& adtId, int32& rootId, int32& groupId) const;
+ uint32 GetAreaId(float x, float y, float z) const;
+ uint32 GetZoneId(float x, float y, float z) const;
+ void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const;
bool IsOutdoors(float x, float y, float z) const;
@@ -339,25 +347,6 @@ class Map : public GridRefManager<NGridType>
bool IsInWater(float x, float y, float z, LiquidData* data = nullptr) const;
bool IsUnderWater(float x, float y, float z) const;
- static uint32 GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id);
- static uint32 GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id);
- static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id);
-
- uint32 GetAreaId(float x, float y, float z) const
- {
- return GetAreaIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
- }
-
- uint32 GetZoneId(float x, float y, float z) const
- {
- return GetZoneIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
- }
-
- void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
- {
- GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(x, y, z), GetId());
- }
-
void MoveAllCreaturesInMoveList();
void MoveAllGameObjectsInMoveList();
void MoveAllDynamicObjectsInMoveList();
@@ -782,6 +771,9 @@ class InstanceMap : public Map
void SendResetWarnings(uint32 timeLeft) const;
void SetResetSchedule(bool on);
+ /* this checks if any players have a permanent bind (included reactivatable expired binds) to the instance ID
+ it needs a DB query, so use sparingly */
+ bool HasPermBoundPlayers() const;
uint32 GetMaxPlayers() const;
uint32 GetMaxResetDelay() const;
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 51bb418bdf5..7f9621593d4 100644
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -42,22 +42,20 @@ class MapManager
Map* CreateMap(uint32 mapId, Player* player, uint32 loginInstanceId=0);
Map* FindMap(uint32 mapId, uint32 instanceId) const;
- uint16 GetAreaFlag(uint32 mapid, float x, float y, float z) const
- {
- Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
- return m->GetAreaFlag(x, y, z);
- }
uint32 GetAreaId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetAreaIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ return m->GetAreaId(x, y, z);
}
uint32 GetZoneId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetZoneIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ return m->GetZoneId(x, y, z);
}
void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, float x, float y, float z)
{
- Map::GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ m->GetZoneAndAreaId(zoneid, areaid, x, y, z);
}
void Initialize(void);
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 3fcae1398f9..2a57524cb3c 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -193,7 +193,7 @@ void MotionMaster::MoveRandom(float spawndist)
{
if (_owner->GetTypeId() == TYPEID_UNIT)
{
- TC_LOG_DEBUG("misc", "Creature (GUID: %u) start moving random", _owner->GetGUID().GetCounter());
+ TC_LOG_DEBUG("misc", "Creature (GUID: %u) started random movement.", _owner->GetGUID().GetCounter());
Mutate(new RandomMovementGenerator<Creature>(spawndist), MOTION_SLOT_IDLE);
}
}
@@ -204,22 +204,22 @@ void MotionMaster::MoveTargetedHome()
if (_owner->GetTypeId() == TYPEID_UNIT && !_owner->ToCreature()->GetCharmerOrOwnerGUID())
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) targeted home", _owner->GetEntry(), _owner->GetGUID().GetCounter());
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) targeted home.", _owner->GetEntry(), _owner->GetGUID().GetCounter());
Mutate(new HomeMovementGenerator<Creature>(), MOTION_SLOT_ACTIVE);
}
else if (_owner->GetTypeId() == TYPEID_UNIT && _owner->ToCreature()->GetCharmerOrOwnerGUID())
{
- TC_LOG_DEBUG("misc", "Pet or controlled creature (Entry: %u GUID: %u) targeting home", _owner->GetEntry(), _owner->GetGUID().GetCounter());
+ TC_LOG_DEBUG("misc", "Pet or controlled creature (Entry: %u GUID: %u) is targeting home.", _owner->GetEntry(), _owner->GetGUID().GetCounter());
Unit* target = _owner->ToCreature()->GetCharmerOrOwner();
if (target)
{
- TC_LOG_DEBUG("misc", "Following %s (GUID: %u)", target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", target->GetTypeId() == TYPEID_PLAYER ? target->GetGUID().GetCounter() : ((Creature*)target)->GetSpawnId());
+ TC_LOG_DEBUG("misc", "Following %s (GUID: %u).", target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", target->GetTypeId() == TYPEID_PLAYER ? target->GetGUID().GetCounter() : ((Creature*)target)->GetSpawnId());
Mutate(new FollowMovementGenerator<Creature>(target, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE), MOTION_SLOT_ACTIVE);
}
}
else
{
- TC_LOG_ERROR("misc", "Player (GUID: %u) attempt targeted home", _owner->GetGUID().GetCounter());
+ TC_LOG_ERROR("misc", "Player (GUID: %u) attempted to move towards target home.", _owner->GetGUID().GetCounter());
}
}
@@ -272,14 +272,14 @@ void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlo
//_owner->AddUnitState(UNIT_STATE_FOLLOW);
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_DEBUG("misc", "Player (GUID: %u) follow to %s (GUID: %u)", _owner->GetGUID().GetCounter(),
+ TC_LOG_DEBUG("misc", "Player (GUID: %u) follows %s (GUID: %u).", _owner->GetGUID().GetCounter(),
target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature",
target->GetTypeId() == TYPEID_PLAYER ? target->GetGUID().GetCounter() : target->ToCreature()->GetSpawnId());
Mutate(new FollowMovementGenerator<Player>(target, dist, angle), slot);
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) follow to %s (GUID: %u)",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) follows %s (GUID: %u).",
_owner->GetEntry(), _owner->GetGUID().GetCounter(),
target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature",
target->GetTypeId() == TYPEID_PLAYER ? target->GetGUID().GetCounter() : target->ToCreature()->GetSpawnId());
@@ -291,12 +291,12 @@ void MotionMaster::MovePoint(uint32 id, float x, float y, float z, bool generate
{
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_DEBUG("misc", "Player (GUID: %u) targeted point (Id: %u X: %f Y: %f Z: %f)", _owner->GetGUID().GetCounter(), id, x, y, z);
+ TC_LOG_DEBUG("misc", "Player (GUID: %u) targeted point (Id: %u X: %f Y: %f Z: %f).", _owner->GetGUID().GetCounter(), id, x, y, z);
Mutate(new PointMovementGenerator<Player>(id, x, y, z, generatePath), MOTION_SLOT_ACTIVE);
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) targeted point (ID: %u X: %f Y: %f Z: %f)",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) targeted point (ID: %u X: %f Y: %f Z: %f).",
_owner->GetEntry(), _owner->GetGUID().GetCounter(), id, x, y, z);
Mutate(new PointMovementGenerator<Creature>(id, x, y, z, generatePath), MOTION_SLOT_ACTIVE);
}
@@ -307,7 +307,7 @@ void MotionMaster::MoveLand(uint32 id, Position const& pos)
float x, y, z;
pos.GetPosition(x, y, z);
- TC_LOG_DEBUG("misc", "Creature (Entry: %u) landing point (ID: %u X: %f Y: %f Z: %f)", _owner->GetEntry(), id, x, y, z);
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u) landing point (ID: %u X: %f Y: %f Z: %f).", _owner->GetEntry(), id, x, y, z);
Movement::MoveSplineInit init(_owner);
init.MoveTo(x, y, z);
@@ -321,7 +321,7 @@ void MotionMaster::MoveTakeoff(uint32 id, Position const& pos)
float x, y, z;
pos.GetPosition(x, y, z);
- TC_LOG_DEBUG("misc", "Creature (Entry: %u) landing point (ID: %u X: %f Y: %f Z: %f)", _owner->GetEntry(), id, x, y, z);
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u) landing point (ID: %u X: %f Y: %f Z: %f).", _owner->GetEntry(), id, x, y, z);
Movement::MoveSplineInit init(_owner);
init.MoveTo(x, y, z);
@@ -366,12 +366,12 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ)
float moveTimeHalf = speedZ / Movement::gravity;
float dist = 2 * moveTimeHalf * speedXY;
_owner->GetClosePoint(x, y, z, _owner->GetObjectSize(), dist, angle);
- MoveJump(x, y, z, speedXY, speedZ);
+ MoveJump(x, y, z, 0.0f, speedXY, speedZ);
}
-void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id)
+void MotionMaster::MoveJump(float x, float y, float z, float o, float speedXY, float speedZ, uint32 id, bool hasOrientation /* = false*/)
{
- TC_LOG_DEBUG("misc", "Unit (GUID: %u) jump to point (X: %f Y: %f Z: %f)", _owner->GetGUID().GetCounter(), x, y, z);
+ TC_LOG_DEBUG("misc", "Unit (GUID: %u) jumps to point (X: %f Y: %f Z: %f).", _owner->GetGUID().GetCounter(), x, y, z);
if (speedXY <= 0.1f)
return;
@@ -382,6 +382,8 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
init.MoveTo(x, y, z, false);
init.SetParabolic(max_height, 0);
init.SetVelocity(speedXY);
+ if (hasOrientation)
+ init.SetFacing(o);
init.Launch();
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
}
@@ -447,7 +449,7 @@ void MotionMaster::MoveFall(uint32 id /*=0*/)
float tz = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ(), true, MAX_FALL_DISTANCE);
if (tz <= INVALID_HEIGHT)
{
- TC_LOG_DEBUG("misc", "MotionMaster::MoveFall: unable retrive a proper height at map %u (x: %f, y: %f, z: %f).",
+ TC_LOG_DEBUG("misc", "MotionMaster::MoveFall: unable to retrieve a proper height at map %u (x: %f, y: %f, z: %f).",
_owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ());
return;
}
@@ -476,12 +478,12 @@ void MotionMaster::MoveCharge(float x, float y, float z, float speed /*= SPEED_C
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_DEBUG("misc", "Player (GUID: %u) charge point (X: %f Y: %f Z: %f)", _owner->GetGUID().GetCounter(), x, y, z);
+ TC_LOG_DEBUG("misc", "Player (GUID: %u) charged point (X: %f Y: %f Z: %f).", _owner->GetGUID().GetCounter(), x, y, z);
Mutate(new PointMovementGenerator<Player>(id, x, y, z, generatePath, speed), MOTION_SLOT_CONTROLLED);
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) charge point (X: %f Y: %f Z: %f)",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) charged point (X: %f Y: %f Z: %f).",
_owner->GetEntry(), _owner->GetGUID().GetCounter(), x, y, z);
Mutate(new PointMovementGenerator<Creature>(id, x, y, z, generatePath, speed), MOTION_SLOT_CONTROLLED);
}
@@ -504,7 +506,7 @@ void MotionMaster::MoveSeekAssistance(float x, float y, float z)
{
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_ERROR("misc", "Player (GUID: %u) attempt to seek assistance", _owner->GetGUID().GetCounter());
+ TC_LOG_ERROR("misc", "Player (GUID: %u) attempted to seek assistance.", _owner->GetGUID().GetCounter());
}
else
{
@@ -520,11 +522,11 @@ void MotionMaster::MoveSeekAssistanceDistract(uint32 time)
{
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_ERROR("misc", "Player (GUID: %u) attempt to call distract after assistance", _owner->GetGUID().GetCounter());
+ TC_LOG_ERROR("misc", "Player (GUID: %u) attempted to call distract assistance.", _owner->GetGUID().GetCounter());
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) is distracted after assistance call (Time: %u)",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) is distracted after assistance call (Time: %u).",
_owner->GetEntry(), _owner->GetGUID().GetCounter(), time);
Mutate(new AssistanceDistractMovementGenerator(time), MOTION_SLOT_ACTIVE);
}
@@ -537,14 +539,14 @@ void MotionMaster::MoveFleeing(Unit* enemy, uint32 time)
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_DEBUG("misc", "Player (GUID: %u) flee from %s (GUID: %u)", _owner->GetGUID().GetCounter(),
+ TC_LOG_DEBUG("misc", "Player (GUID: %u) flees from %s (GUID: %u).", _owner->GetGUID().GetCounter(),
enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature",
enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUID().GetCounter() : enemy->ToCreature()->GetSpawnId());
Mutate(new FleeingMovementGenerator<Player>(enemy->GetGUID()), MOTION_SLOT_CONTROLLED);
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) flee from %s (GUID: %u)%s",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) flees from %s (GUID: %u)%s.",
_owner->GetEntry(), _owner->GetGUID().GetCounter(),
enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature",
enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUID().GetCounter() : enemy->ToCreature()->GetSpawnId(),
@@ -562,20 +564,20 @@ void MotionMaster::MoveTaxiFlight(uint32 path, uint32 pathnode)
{
if (path < sTaxiPathNodesByPath.size())
{
- TC_LOG_DEBUG("misc", "%s taxi to (Path %u node %u)", _owner->GetName().c_str(), path, pathnode);
+ TC_LOG_DEBUG("misc", "%s taxi to (Path %u node %u).", _owner->GetName().c_str(), path, pathnode);
FlightPathMovementGenerator* mgen = new FlightPathMovementGenerator(pathnode);
mgen->LoadPath(_owner->ToPlayer());
Mutate(mgen, MOTION_SLOT_CONTROLLED);
}
else
{
- TC_LOG_ERROR("misc", "%s attempt taxi to (not existed Path %u node %u)",
+ TC_LOG_ERROR("misc", "%s attempted taxi to (non-existing Path %u node %u).",
_owner->GetName().c_str(), path, pathnode);
}
}
else
{
- TC_LOG_ERROR("misc", "Creature (Entry: %u GUID: %u) attempt taxi to (Path %u node %u)",
+ TC_LOG_ERROR("misc", "Creature (Entry: %u GUID: %u) attempted taxi to (Path %u node %u).",
_owner->GetEntry(), _owner->GetGUID().GetCounter(), path, pathnode);
}
}
@@ -587,11 +589,11 @@ void MotionMaster::MoveDistract(uint32 timer)
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_DEBUG("misc", "Player (GUID: %u) distracted (timer: %u)", _owner->GetGUID().GetCounter(), timer);
+ TC_LOG_DEBUG("misc", "Player (GUID: %u) distracted (timer: %u).", _owner->GetGUID().GetCounter(), timer);
}
else
{
- TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) (timer: %u)",
+ TC_LOG_DEBUG("misc", "Creature (Entry: %u GUID: %u) distracted (timer: %u)",
_owner->GetEntry(), _owner->GetGUID().GetCounter(), timer);
}
@@ -643,7 +645,7 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE);
- TC_LOG_DEBUG("misc", "%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)",
+ TC_LOG_DEBUG("misc", "%s (GUID: %u) starts moving over path(Id:%u, repeatable: %s).",
_owner->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature",
_owner->GetGUID().GetCounter(), path_id, repeatable ? "YES" : "NO");
}
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index ce0f1f7836e..76ae12986d5 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -181,9 +181,11 @@ class MotionMaster //: private std::stack<MovementGenerator *>
void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE);
void MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ);
void MoveJumpTo(float angle, float speedXY, float speedZ);
- void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP)
- { MoveJump(pos.m_positionX, pos.m_positionY, pos.m_positionZ, speedXY, speedZ, id); }
- void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP);
+ void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false)
+ {
+ MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), speedXY, speedZ, id, hasOrientation);
+ }
+ void MoveJump(float x, float y, float z, float o, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false);
void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount);
void MoveSmoothPath(uint32 pointId, G3D::Vector3 const* pathPoints, size_t pathSize, bool walk);
void MoveFall(uint32 id = 0);
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 868cba9a5b9..d329ab27de9 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -687,7 +687,7 @@ void OutdoorPvP::BroadcastWorker(Worker& _worker, uint32 zoneId)
void OutdoorPvP::SetMapFromZone(uint32 zone)
{
- AreaTableEntry const* areaTable = GetAreaEntryByAreaID(zone);
+ AreaTableEntry const* areaTable = sAreaTableStore.LookupEntry(zone);
ASSERT(areaTable);
Map* map = sMapMgr->CreateBaseMap(areaTable->mapid);
ASSERT(!map->Instanceable());
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 2922e4ef58d..07ac1a2ed5b 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -18,1404 +18,36 @@
#include "ScriptLoader.h"
#include "World.h"
-// spells
-void AddSC_deathknight_spell_scripts();
-void AddSC_druid_spell_scripts();
-void AddSC_generic_spell_scripts();
-void AddSC_hunter_spell_scripts();
-void AddSC_mage_spell_scripts();
-void AddSC_paladin_spell_scripts();
-void AddSC_priest_spell_scripts();
-void AddSC_rogue_spell_scripts();
-void AddSC_shaman_spell_scripts();
-void AddSC_warlock_spell_scripts();
-void AddSC_warrior_spell_scripts();
-void AddSC_quest_spell_scripts();
-void AddSC_item_spell_scripts();
-void AddSC_holiday_spell_scripts();
-
+void AddSpellsScripts();
void AddSC_SmartScripts();
-
-//Commands
-void AddSC_account_commandscript();
-void AddSC_achievement_commandscript();
-void AddSC_ahbot_commandscript();
-void AddSC_arena_commandscript();
-void AddSC_ban_commandscript();
-void AddSC_bf_commandscript();
-void AddSC_cast_commandscript();
-void AddSC_character_commandscript();
-void AddSC_cheat_commandscript();
-void AddSC_debug_commandscript();
-void AddSC_deserter_commandscript();
-void AddSC_disable_commandscript();
-void AddSC_event_commandscript();
-void AddSC_gm_commandscript();
-void AddSC_go_commandscript();
-void AddSC_gobject_commandscript();
-void AddSC_group_commandscript();
-void AddSC_guild_commandscript();
-void AddSC_honor_commandscript();
-void AddSC_instance_commandscript();
-void AddSC_learn_commandscript();
-void AddSC_lfg_commandscript();
-void AddSC_list_commandscript();
-void AddSC_lookup_commandscript();
-void AddSC_message_commandscript();
-void AddSC_misc_commandscript();
-void AddSC_mmaps_commandscript();
-void AddSC_modify_commandscript();
-void AddSC_npc_commandscript();
-void AddSC_pet_commandscript();
-void AddSC_quest_commandscript();
-void AddSC_rbac_commandscript();
-void AddSC_reload_commandscript();
-void AddSC_reset_commandscript();
-void AddSC_send_commandscript();
-void AddSC_server_commandscript();
-void AddSC_tele_commandscript();
-void AddSC_ticket_commandscript();
-void AddSC_titles_commandscript();
-void AddSC_wp_commandscript();
+void AddCommandsScripts();
#ifdef SCRIPTS
-//world
-void AddSC_areatrigger_scripts();
-void AddSC_emerald_dragons();
-void AddSC_generic_creature();
-void AddSC_go_scripts();
-void AddSC_guards();
-void AddSC_item_scripts();
-void AddSC_npc_professions();
-void AddSC_npc_innkeeper();
-void AddSC_npcs_special();
-void AddSC_achievement_scripts();
-void AddSC_action_ip_logger();
-void AddSC_duel_reset();
-
-//eastern kingdoms
-void AddSC_alterac_valley(); //Alterac Valley
-void AddSC_boss_balinda();
-void AddSC_boss_drekthar();
-void AddSC_boss_galvangar();
-void AddSC_boss_vanndar();
-void AddSC_blackrock_depths(); //Blackrock Depths
-void AddSC_boss_ambassador_flamelash();
-void AddSC_boss_draganthaurissan();
-void AddSC_boss_general_angerforge();
-void AddSC_boss_high_interrogator_gerstahn();
-void AddSC_boss_magmus();
-void AddSC_boss_moira_bronzebeard();
-void AddSC_boss_tomb_of_seven();
-void AddSC_instance_blackrock_depths();
-void AddSC_boss_drakkisath(); //Blackrock Spire
-void AddSC_boss_halycon();
-void AddSC_boss_highlordomokk();
-void AddSC_boss_mothersmolderweb();
-void AddSC_boss_overlordwyrmthalak();
-void AddSC_boss_shadowvosh();
-void AddSC_boss_thebeast();
-void AddSC_boss_warmastervoone();
-void AddSC_boss_quatermasterzigris();
-void AddSC_boss_pyroguard_emberseer();
-void AddSC_boss_gyth();
-void AddSC_boss_rend_blackhand();
-void AddSC_boss_gizrul_the_slavener();
-void AddSC_boss_urok_doomhowl();
-void AddSC_boss_lord_valthalak();
-void AddSC_instance_blackrock_spire();
-void AddSC_boss_razorgore(); //Blackwing lair
-void AddSC_boss_vaelastrasz();
-void AddSC_boss_broodlord();
-void AddSC_boss_firemaw();
-void AddSC_boss_ebonroc();
-void AddSC_boss_flamegor();
-void AddSC_boss_chromaggus();
-void AddSC_boss_nefarian();
-void AddSC_instance_blackwing_lair();
-void AddSC_deadmines(); //Deadmines
-void AddSC_instance_deadmines();
-void AddSC_boss_mr_smite();
-void AddSC_gnomeregan(); //Gnomeregan
-void AddSC_instance_gnomeregan();
-void AddSC_boss_attumen(); //Karazhan
-void AddSC_boss_curator();
-void AddSC_boss_maiden_of_virtue();
-void AddSC_boss_shade_of_aran();
-void AddSC_boss_malchezaar();
-void AddSC_boss_terestian_illhoof();
-void AddSC_boss_moroes();
-void AddSC_bosses_opera();
-void AddSC_boss_netherspite();
-void AddSC_instance_karazhan();
-void AddSC_karazhan();
-void AddSC_boss_nightbane();
-void AddSC_boss_felblood_kaelthas(); // Magister's Terrace
-void AddSC_boss_selin_fireheart();
-void AddSC_boss_vexallus();
-void AddSC_boss_priestess_delrissa();
-void AddSC_instance_magisters_terrace();
-void AddSC_magisters_terrace();
-void AddSC_boss_lucifron(); //Molten core
-void AddSC_boss_magmadar();
-void AddSC_boss_gehennas();
-void AddSC_boss_garr();
-void AddSC_boss_baron_geddon();
-void AddSC_boss_shazzrah();
-void AddSC_boss_golemagg();
-void AddSC_boss_sulfuron();
-void AddSC_boss_majordomo();
-void AddSC_boss_ragnaros();
-void AddSC_instance_molten_core();
-void AddSC_instance_ragefire_chasm(); //Ragefire Chasm
-void AddSC_the_scarlet_enclave(); //Scarlet Enclave
-void AddSC_the_scarlet_enclave_c1();
-void AddSC_the_scarlet_enclave_c2();
-void AddSC_the_scarlet_enclave_c5();
-void AddSC_boss_arcanist_doan(); //Scarlet Monastery
-void AddSC_boss_azshir_the_sleepless();
-void AddSC_boss_bloodmage_thalnos();
-void AddSC_boss_headless_horseman();
-void AddSC_boss_herod();
-void AddSC_boss_high_inquisitor_fairbanks();
-void AddSC_boss_houndmaster_loksey();
-void AddSC_boss_interrogator_vishas();
-void AddSC_boss_scorn();
-void AddSC_instance_scarlet_monastery();
-void AddSC_boss_mograine_and_whitemane();
-void AddSC_boss_darkmaster_gandling(); //Scholomance
-void AddSC_boss_death_knight_darkreaver();
-void AddSC_boss_theolenkrastinov();
-void AddSC_boss_illuciabarov();
-void AddSC_boss_instructormalicia();
-void AddSC_boss_jandicebarov();
-void AddSC_boss_kormok();
-void AddSC_boss_lordalexeibarov();
-void AddSC_boss_lorekeeperpolkelt();
-void AddSC_boss_rasfrost();
-void AddSC_boss_theravenian();
-void AddSC_boss_vectus();
-void AddSC_boss_kirtonos_the_herald();
-void AddSC_instance_scholomance();
-void AddSC_shadowfang_keep(); //Shadowfang keep
-void AddSC_instance_shadowfang_keep();
-void AddSC_boss_magistrate_barthilas(); //Stratholme
-void AddSC_boss_maleki_the_pallid();
-void AddSC_boss_nerubenkan();
-void AddSC_boss_cannon_master_willey();
-void AddSC_boss_baroness_anastari();
-void AddSC_boss_ramstein_the_gorger();
-void AddSC_boss_timmy_the_cruel();
-void AddSC_boss_postmaster_malown();
-void AddSC_boss_baron_rivendare();
-void AddSC_boss_dathrohan_balnazzar();
-void AddSC_boss_order_of_silver_hand();
-void AddSC_instance_stratholme();
-void AddSC_stratholme();
-void AddSC_sunken_temple(); // Sunken Temple
-void AddSC_instance_sunken_temple();
-void AddSC_instance_sunwell_plateau(); //Sunwell Plateau
-void AddSC_boss_kalecgos();
-void AddSC_boss_brutallus();
-void AddSC_boss_felmyst();
-void AddSC_boss_eredar_twins();
-void AddSC_boss_muru();
-void AddSC_boss_kiljaeden();
-void AddSC_sunwell_plateau();
-void AddSC_boss_archaedas(); //Uldaman
-void AddSC_boss_ironaya();
-void AddSC_uldaman();
-void AddSC_instance_uldaman();
-void AddSC_instance_the_stockade(); //The Stockade
-void AddSC_boss_akilzon(); //Zul'Aman
-void AddSC_boss_halazzi();
-void AddSC_boss_hex_lord_malacrass();
-void AddSC_boss_janalai();
-void AddSC_boss_nalorakk();
-void AddSC_boss_zuljin();
-void AddSC_instance_zulaman();
-void AddSC_zulaman();
-void AddSC_boss_jeklik(); //Zul'Gurub
-void AddSC_boss_venoxis();
-void AddSC_boss_marli();
-void AddSC_boss_mandokir();
-void AddSC_boss_gahzranka();
-void AddSC_boss_thekal();
-void AddSC_boss_arlokk();
-void AddSC_boss_jindo();
-void AddSC_boss_hakkar();
-void AddSC_boss_grilek();
-void AddSC_boss_hazzarah();
-void AddSC_boss_renataki();
-void AddSC_boss_wushoolay();
-void AddSC_instance_zulgurub();
-
-//void AddSC_alterac_mountains();
-void AddSC_arathi_highlands();
-void AddSC_blasted_lands();
-void AddSC_burning_steppes();
-void AddSC_duskwood();
-void AddSC_eastern_plaguelands();
-void AddSC_ghostlands();
-void AddSC_hinterlands();
-void AddSC_isle_of_queldanas();
-void AddSC_loch_modan();
-void AddSC_redridge_mountains();
-void AddSC_silverpine_forest();
-void AddSC_stormwind_city();
-void AddSC_stranglethorn_vale();
-void AddSC_swamp_of_sorrows();
-void AddSC_tirisfal_glades();
-void AddSC_undercity();
-void AddSC_western_plaguelands();
-void AddSC_wetlands();
-
-//kalimdor
-void AddSC_blackfathom_deeps(); //Blackfathom Depths
-void AddSC_boss_gelihast();
-void AddSC_boss_kelris();
-void AddSC_boss_aku_mai();
-void AddSC_instance_blackfathom_deeps();
-void AddSC_hyjal(); //CoT Battle for Mt. Hyjal
-void AddSC_boss_archimonde();
-void AddSC_instance_mount_hyjal();
-void AddSC_hyjal_trash();
-void AddSC_boss_rage_winterchill();
-void AddSC_boss_anetheron();
-void AddSC_boss_kazrogal();
-void AddSC_boss_azgalor();
-void AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
-void AddSC_boss_epoch_hunter();
-void AddSC_boss_lieutenant_drake();
-void AddSC_instance_old_hillsbrad();
-void AddSC_old_hillsbrad();
-void AddSC_boss_aeonus(); //CoT The Black Morass
-void AddSC_boss_chrono_lord_deja();
-void AddSC_boss_temporus();
-void AddSC_the_black_morass();
-void AddSC_instance_the_black_morass();
-void AddSC_boss_epoch(); //CoT Culling Of Stratholme
-void AddSC_boss_infinite_corruptor();
-void AddSC_boss_salramm();
-void AddSC_boss_mal_ganis();
-void AddSC_boss_meathook();
-void AddSC_culling_of_stratholme();
-void AddSC_instance_culling_of_stratholme();
-void AddSC_instance_dire_maul(); //Dire Maul
-void AddSC_boss_celebras_the_cursed(); //Maraudon
-void AddSC_boss_landslide();
-void AddSC_boss_noxxion();
-void AddSC_boss_ptheradras();
-void AddSC_instance_maraudon();
-void AddSC_boss_onyxia(); //Onyxia's Lair
-void AddSC_instance_onyxias_lair();
-void AddSC_boss_tuten_kash(); //Razorfen Downs
-void AddSC_boss_mordresh_fire_eye();
-void AddSC_boss_glutton();
-void AddSC_boss_amnennar_the_coldbringer();
-void AddSC_razorfen_downs();
-void AddSC_instance_razorfen_downs();
-void AddSC_razorfen_kraul(); //Razorfen Kraul
-void AddSC_instance_razorfen_kraul();
-void AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
-void AddSC_boss_rajaxx();
-void AddSC_boss_moam();
-void AddSC_boss_buru();
-void AddSC_boss_ayamiss();
-void AddSC_boss_ossirian();
-void AddSC_instance_ruins_of_ahnqiraj();
-void AddSC_boss_cthun(); //Temple of ahn'qiraj
-void AddSC_boss_viscidus();
-void AddSC_boss_fankriss();
-void AddSC_boss_huhuran();
-void AddSC_bug_trio();
-void AddSC_boss_sartura();
-void AddSC_boss_skeram();
-void AddSC_boss_twinemperors();
-void AddSC_boss_ouro();
-void AddSC_npc_anubisath_sentinel();
-void AddSC_instance_temple_of_ahnqiraj();
-void AddSC_wailing_caverns(); //Wailing caverns
-void AddSC_instance_wailing_caverns();
-void AddSC_boss_zum_rah(); //Zul'Farrak
-void AddSC_zulfarrak();
-void AddSC_instance_zulfarrak();
-
-void AddSC_ashenvale();
-void AddSC_azshara();
-void AddSC_azuremyst_isle();
-void AddSC_bloodmyst_isle();
-void AddSC_boss_azuregos();
-void AddSC_darkshore();
-void AddSC_desolace();
-void AddSC_durotar();
-void AddSC_dustwallow_marsh();
-void AddSC_felwood();
-void AddSC_feralas();
-void AddSC_moonglade();
-void AddSC_orgrimmar();
-void AddSC_silithus();
-void AddSC_stonetalon_mountains();
-void AddSC_tanaris();
-void AddSC_the_barrens();
-void AddSC_thousand_needles();
-void AddSC_thunder_bluff();
-void AddSC_ungoro_crater();
-void AddSC_winterspring();
-
-// Northrend
-
-void AddSC_boss_slad_ran();
-void AddSC_boss_moorabi();
-void AddSC_boss_drakkari_colossus();
-void AddSC_boss_gal_darah();
-void AddSC_boss_eck();
-void AddSC_instance_gundrak();
-
-// Azjol-Nerub - Azjol-Nerub
-void AddSC_boss_krik_thir();
-void AddSC_boss_hadronox();
-void AddSC_boss_anub_arak();
-void AddSC_instance_azjol_nerub();
-
-// Azjol-Nerub - Ahn'kahet
-void AddSC_boss_elder_nadox();
-void AddSC_boss_taldaram();
-void AddSC_boss_amanitar();
-void AddSC_boss_jedoga_shadowseeker();
-void AddSC_boss_volazj();
-void AddSC_instance_ahnkahet();
-
-// Drak'Tharon Keep
-void AddSC_boss_trollgore();
-void AddSC_boss_novos();
-void AddSC_boss_king_dred();
-void AddSC_boss_tharon_ja();
-void AddSC_instance_drak_tharon_keep();
-
-void AddSC_boss_argent_challenge(); //Trial of the Champion
-void AddSC_boss_black_knight();
-void AddSC_boss_grand_champions();
-void AddSC_instance_trial_of_the_champion();
-void AddSC_trial_of_the_champion();
-void AddSC_boss_anubarak_trial(); //Trial of the Crusader
-void AddSC_boss_faction_champions();
-void AddSC_boss_jaraxxus();
-void AddSC_boss_northrend_beasts();
-void AddSC_boss_twin_valkyr();
-void AddSC_trial_of_the_crusader();
-void AddSC_instance_trial_of_the_crusader();
-void AddSC_boss_anubrekhan(); //Naxxramas
-void AddSC_boss_maexxna();
-void AddSC_boss_patchwerk();
-void AddSC_boss_grobbulus();
-void AddSC_boss_razuvious();
-void AddSC_boss_kelthuzad();
-void AddSC_boss_loatheb();
-void AddSC_boss_noth();
-void AddSC_boss_gluth();
-void AddSC_boss_sapphiron();
-void AddSC_boss_four_horsemen();
-void AddSC_boss_faerlina();
-void AddSC_boss_heigan();
-void AddSC_boss_gothik();
-void AddSC_boss_thaddius();
-void AddSC_instance_naxxramas();
-void AddSC_boss_nexus_commanders(); // The Nexus Nexus
-void AddSC_boss_magus_telestra();
-void AddSC_boss_anomalus();
-void AddSC_boss_ormorok();
-void AddSC_boss_keristrasza();
-void AddSC_instance_nexus();
-void AddSC_boss_drakos(); //The Nexus The Oculus
-void AddSC_boss_urom();
-void AddSC_boss_varos();
-void AddSC_boss_eregos();
-void AddSC_instance_oculus();
-void AddSC_oculus();
-void AddSC_boss_malygos(); // The Nexus: Eye of Eternity
-void AddSC_instance_eye_of_eternity();
-void AddSC_boss_sartharion(); //Obsidian Sanctum
-void AddSC_obsidian_sanctum();
-void AddSC_instance_obsidian_sanctum();
-void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
-void AddSC_boss_loken();
-void AddSC_boss_ionar();
-void AddSC_boss_volkhan();
-void AddSC_instance_halls_of_lightning();
-void AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
-void AddSC_boss_krystallus();
-void AddSC_boss_sjonnir();
-void AddSC_instance_halls_of_stone();
-void AddSC_halls_of_stone();
-void AddSC_boss_auriaya(); //Ulduar Ulduar
-void AddSC_boss_flame_leviathan();
-void AddSC_boss_ignis();
-void AddSC_boss_razorscale();
-void AddSC_boss_xt002();
-void AddSC_boss_kologarn();
-void AddSC_boss_assembly_of_iron();
-void AddSC_boss_general_vezax();
-void AddSC_boss_mimiron();
-void AddSC_boss_hodir();
-void AddSC_boss_freya();
-void AddSC_boss_yogg_saron();
-void AddSC_boss_algalon_the_observer();
-void AddSC_instance_ulduar();
-
-// Utgarde Keep - Utgarde Keep
-void AddSC_boss_keleseth();
-void AddSC_boss_skarvald_dalronn();
-void AddSC_boss_ingvar_the_plunderer();
-void AddSC_instance_utgarde_keep();
-void AddSC_utgarde_keep();
-
-// Utgarde Keep - Utgarde Pinnacle
-void AddSC_boss_svala();
-void AddSC_boss_palehoof();
-void AddSC_boss_skadi();
-void AddSC_boss_ymiron();
-void AddSC_instance_utgarde_pinnacle();
-
-// Vault of Archavon
-void AddSC_boss_archavon();
-void AddSC_boss_emalon();
-void AddSC_boss_koralon();
-void AddSC_boss_toravon();
-void AddSC_instance_vault_of_archavon();
-
-void AddSC_boss_cyanigosa(); //Violet Hold
-void AddSC_boss_erekem();
-void AddSC_boss_ichoron();
-void AddSC_boss_lavanthor();
-void AddSC_boss_moragg();
-void AddSC_boss_xevozz();
-void AddSC_boss_zuramat();
-void AddSC_instance_violet_hold();
-void AddSC_violet_hold();
-void AddSC_instance_forge_of_souls(); //Forge of Souls
-void AddSC_forge_of_souls();
-void AddSC_boss_bronjahm();
-void AddSC_boss_devourer_of_souls();
-void AddSC_instance_pit_of_saron(); //Pit of Saron
-void AddSC_pit_of_saron();
-void AddSC_boss_garfrost();
-void AddSC_boss_ick();
-void AddSC_boss_tyrannus();
-void AddSC_instance_halls_of_reflection(); // Halls of Reflection
-void AddSC_halls_of_reflection();
-void AddSC_boss_falric();
-void AddSC_boss_marwyn();
-void AddSC_boss_lord_marrowgar(); // Icecrown Citadel
-void AddSC_boss_lady_deathwhisper();
-void AddSC_boss_icecrown_gunship_battle();
-void AddSC_boss_deathbringer_saurfang();
-void AddSC_boss_festergut();
-void AddSC_boss_rotface();
-void AddSC_boss_professor_putricide();
-void AddSC_boss_blood_prince_council();
-void AddSC_boss_blood_queen_lana_thel();
-void AddSC_boss_valithria_dreamwalker();
-void AddSC_boss_sindragosa();
-void AddSC_boss_the_lich_king();
-void AddSC_icecrown_citadel_teleport();
-void AddSC_instance_icecrown_citadel();
-void AddSC_icecrown_citadel();
-void AddSC_instance_ruby_sanctum(); // Ruby Sanctum
-void AddSC_ruby_sanctum();
-void AddSC_boss_baltharus_the_warborn();
-void AddSC_boss_saviana_ragefire();
-void AddSC_boss_general_zarithrian();
-void AddSC_boss_halion();
-
-void AddSC_dalaran();
-void AddSC_borean_tundra();
-void AddSC_dragonblight();
-void AddSC_grizzly_hills();
-void AddSC_howling_fjord();
-void AddSC_icecrown();
-void AddSC_sholazar_basin();
-void AddSC_storm_peaks();
-void AddSC_wintergrasp();
-void AddSC_zuldrak();
-void AddSC_crystalsong_forest();
-void AddSC_isle_of_conquest();
-
-// Outland
-
-// Auchindoun - Auchenai Crypts
-void AddSC_boss_shirrak_the_dead_watcher();
-void AddSC_boss_exarch_maladaar();
-void AddSC_instance_auchenai_crypts();
-
-// Auchindoun - Mana Tombs
-void AddSC_boss_pandemonius();
-void AddSC_boss_nexusprince_shaffar();
-void AddSC_instance_mana_tombs();
-
-// Auchindoun - Sekketh Halls
-void AddSC_boss_darkweaver_syth();
-void AddSC_boss_talon_king_ikiss();
-void AddSC_boss_anzu();
-void AddSC_instance_sethekk_halls();
-
-// Auchindoun - Shadow Labyrinth
-void AddSC_boss_ambassador_hellmaw();
-void AddSC_boss_blackheart_the_inciter();
-void AddSC_boss_grandmaster_vorpil();
-void AddSC_boss_murmur();
-void AddSC_instance_shadow_labyrinth();
-
-// Black Temple
-void AddSC_black_temple();
-void AddSC_boss_illidan();
-void AddSC_boss_shade_of_akama();
-void AddSC_boss_supremus();
-void AddSC_boss_gurtogg_bloodboil();
-void AddSC_boss_mother_shahraz();
-void AddSC_boss_reliquary_of_souls();
-void AddSC_boss_teron_gorefiend();
-void AddSC_boss_najentus();
-void AddSC_boss_illidari_council();
-void AddSC_instance_black_temple();
-
-// Coilfang Reservoir - Serpent Shrine Cavern
-void AddSC_boss_fathomlord_karathress();
-void AddSC_boss_hydross_the_unstable();
-void AddSC_boss_lady_vashj();
-void AddSC_boss_leotheras_the_blind();
-void AddSC_boss_morogrim_tidewalker();
-void AddSC_instance_serpentshrine_cavern();
-void AddSC_boss_the_lurker_below();
-
-// Coilfang Reservoir - The Steam Vault
-void AddSC_boss_hydromancer_thespia();
-void AddSC_boss_mekgineer_steamrigger();
-void AddSC_boss_warlord_kalithresh();
-void AddSC_instance_steam_vault();
-
-// Coilfang Reservoir - The Slave Pens
-void AddSC_instance_the_slave_pens();
-void AddSC_boss_mennu_the_betrayer();
-void AddSC_boss_rokmar_the_crackler();
-void AddSC_boss_quagmirran();
-
-// Coilfang Reservoir - The Underbog
-void AddSC_instance_the_underbog();
-void AddSC_boss_hungarfen();
-void AddSC_boss_the_black_stalker();
-
-// Gruul's Lair
-void AddSC_boss_gruul();
-void AddSC_boss_high_king_maulgar();
-void AddSC_instance_gruuls_lair();
-void AddSC_boss_broggok(); //HC Blood Furnace
-void AddSC_boss_kelidan_the_breaker();
-void AddSC_boss_the_maker();
-void AddSC_instance_blood_furnace();
-void AddSC_boss_magtheridon(); //HC Magtheridon's Lair
-void AddSC_instance_magtheridons_lair();
-void AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
-void AddSC_boss_warbringer_omrogg();
-void AddSC_boss_warchief_kargath_bladefist();
-void AddSC_shattered_halls();
-void AddSC_instance_shattered_halls();
-void AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
-void AddSC_boss_omor_the_unscarred();
-void AddSC_boss_vazruden_the_herald();
-void AddSC_instance_ramparts();
-void AddSC_arcatraz(); //TK Arcatraz
-void AddSC_boss_zereketh_the_unbound();
-void AddSC_boss_dalliah_the_doomsayer();
-void AddSC_boss_wrath_scryer_soccothrates();
-void AddSC_boss_harbinger_skyriss();
-void AddSC_instance_arcatraz();
-void AddSC_boss_high_botanist_freywinn(); //TK Botanica
-void AddSC_boss_laj();
-void AddSC_boss_warp_splinter();
-void AddSC_boss_thorngrin_the_tender();
-void AddSC_boss_commander_sarannis();
-void AddSC_instance_the_botanica();
-void AddSC_boss_alar(); //TK The Eye
-void AddSC_boss_kaelthas();
-void AddSC_boss_void_reaver();
-void AddSC_boss_high_astromancer_solarian();
-void AddSC_instance_the_eye();
-void AddSC_the_eye();
-void AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
-void AddSC_boss_gatewatcher_gyrokill();
-void AddSC_boss_nethermancer_sepethrea();
-void AddSC_boss_pathaleon_the_calculator();
-void AddSC_boss_mechano_lord_capacitus();
-void AddSC_instance_mechanar();
-
-void AddSC_blades_edge_mountains();
-void AddSC_boss_doomlordkazzak();
-void AddSC_boss_doomwalker();
-void AddSC_hellfire_peninsula();
-void AddSC_nagrand();
-void AddSC_netherstorm();
-void AddSC_shadowmoon_valley();
-void AddSC_shattrath_city();
-void AddSC_terokkar_forest();
-void AddSC_zangarmarsh();
-
-// Events
-void AddSC_event_childrens_week();
-
-// Pets
-void AddSC_deathknight_pet_scripts();
-void AddSC_generic_pet_scripts();
-void AddSC_hunter_pet_scripts();
-void AddSC_mage_pet_scripts();
-void AddSC_priest_pet_scripts();
-void AddSC_shaman_pet_scripts();
-
-// battlegrounds
-
-// outdoor pvp
-void AddSC_outdoorpvp_ep();
-void AddSC_outdoorpvp_hp();
-void AddSC_outdoorpvp_na();
-void AddSC_outdoorpvp_si();
-void AddSC_outdoorpvp_tf();
-void AddSC_outdoorpvp_zm();
-
-// player
-void AddSC_chat_log();
-void AddSC_action_ip_logger();
-
+void AddWorldScripts();
+void AddEasternKingdomsScripts();
+void AddKalimdorScripts();
+void AddOutlandScripts();
+void AddNorthrendScripts();
+void AddEventsScripts();
+void AddPetScripts();
+void AddOutdoorPvPScripts();
+void AddCustomScripts();
#endif
void AddScripts()
{
- AddSpellScripts();
+ AddSpellsScripts();
AddSC_SmartScripts();
- AddCommandScripts();
+ AddCommandsScripts();
#ifdef SCRIPTS
AddWorldScripts();
AddEasternKingdomsScripts();
AddKalimdorScripts();
AddOutlandScripts();
AddNorthrendScripts();
- AddEventScripts();
+ AddEventsScripts();
AddPetScripts();
- AddBattlegroundScripts();
AddOutdoorPvPScripts();
AddCustomScripts();
#endif
}
-
-void AddSpellScripts()
-{
- AddSC_deathknight_spell_scripts();
- AddSC_druid_spell_scripts();
- AddSC_generic_spell_scripts();
- AddSC_hunter_spell_scripts();
- AddSC_mage_spell_scripts();
- AddSC_paladin_spell_scripts();
- AddSC_priest_spell_scripts();
- AddSC_rogue_spell_scripts();
- AddSC_shaman_spell_scripts();
- AddSC_warlock_spell_scripts();
- AddSC_warrior_spell_scripts();
- AddSC_quest_spell_scripts();
- AddSC_item_spell_scripts();
- AddSC_holiday_spell_scripts();
-}
-
-void AddCommandScripts()
-{
- AddSC_account_commandscript();
- AddSC_achievement_commandscript();
- AddSC_ahbot_commandscript();
- AddSC_arena_commandscript();
- AddSC_ban_commandscript();
- AddSC_bf_commandscript();
- AddSC_cast_commandscript();
- AddSC_character_commandscript();
- AddSC_cheat_commandscript();
- AddSC_debug_commandscript();
- AddSC_deserter_commandscript();
- AddSC_disable_commandscript();
- AddSC_event_commandscript();
- AddSC_gm_commandscript();
- AddSC_go_commandscript();
- AddSC_gobject_commandscript();
- AddSC_group_commandscript();
- AddSC_guild_commandscript();
- AddSC_honor_commandscript();
- AddSC_instance_commandscript();
- AddSC_learn_commandscript();
- AddSC_lookup_commandscript();
- AddSC_lfg_commandscript();
- AddSC_list_commandscript();
- AddSC_message_commandscript();
- AddSC_misc_commandscript();
- AddSC_mmaps_commandscript();
- AddSC_modify_commandscript();
- AddSC_npc_commandscript();
- AddSC_quest_commandscript();
- AddSC_pet_commandscript();
- AddSC_rbac_commandscript();
- AddSC_reload_commandscript();
- AddSC_reset_commandscript();
- AddSC_send_commandscript();
- AddSC_server_commandscript();
- AddSC_tele_commandscript();
- AddSC_ticket_commandscript();
- AddSC_titles_commandscript();
- AddSC_wp_commandscript();
-}
-
-void AddWorldScripts()
-{
-#ifdef SCRIPTS
- AddSC_areatrigger_scripts();
- AddSC_emerald_dragons();
- AddSC_generic_creature();
- AddSC_go_scripts();
- AddSC_guards();
- AddSC_item_scripts();
- AddSC_npc_professions();
- AddSC_npc_innkeeper();
- AddSC_npcs_special();
- AddSC_achievement_scripts();
- AddSC_chat_log(); // location: scripts\World\chat_log.cpp
- // To avoid duplicate code, we check once /*ONLY*/ if logging is permitted or not.
- if (sWorld->getBoolConfig(CONFIG_IP_BASED_ACTION_LOGGING))
- AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
- AddSC_duel_reset();
-#endif
-}
-
-void AddEasternKingdomsScripts()
-{
-#ifdef SCRIPTS
- AddSC_alterac_valley(); //Alterac Valley
- AddSC_boss_balinda();
- AddSC_boss_drekthar();
- AddSC_boss_galvangar();
- AddSC_boss_vanndar();
- AddSC_blackrock_depths(); //Blackrock Depths
- AddSC_boss_ambassador_flamelash();
- AddSC_boss_draganthaurissan();
- AddSC_boss_general_angerforge();
- AddSC_boss_high_interrogator_gerstahn();
- AddSC_boss_magmus();
- AddSC_boss_moira_bronzebeard();
- AddSC_boss_tomb_of_seven();
- AddSC_instance_blackrock_depths();
- AddSC_boss_drakkisath(); //Blackrock Spire
- AddSC_boss_halycon();
- AddSC_boss_highlordomokk();
- AddSC_boss_mothersmolderweb();
- AddSC_boss_overlordwyrmthalak();
- AddSC_boss_shadowvosh();
- AddSC_boss_thebeast();
- AddSC_boss_warmastervoone();
- AddSC_boss_quatermasterzigris();
- AddSC_boss_pyroguard_emberseer();
- AddSC_boss_gyth();
- AddSC_boss_rend_blackhand();
- AddSC_boss_gizrul_the_slavener();
- AddSC_boss_urok_doomhowl();
- AddSC_boss_lord_valthalak();
- AddSC_instance_blackrock_spire();
- AddSC_boss_razorgore(); //Blackwing lair
- AddSC_boss_vaelastrasz();
- AddSC_boss_broodlord();
- AddSC_boss_firemaw();
- AddSC_boss_ebonroc();
- AddSC_boss_flamegor();
- AddSC_boss_chromaggus();
- AddSC_boss_nefarian();
- AddSC_instance_blackwing_lair();
- AddSC_deadmines(); //Deadmines
- AddSC_boss_mr_smite();
- AddSC_instance_deadmines();
- AddSC_gnomeregan(); //Gnomeregan
- AddSC_instance_gnomeregan();
- AddSC_boss_attumen(); //Karazhan
- AddSC_boss_curator();
- AddSC_boss_maiden_of_virtue();
- AddSC_boss_shade_of_aran();
- AddSC_boss_malchezaar();
- AddSC_boss_terestian_illhoof();
- AddSC_boss_moroes();
- AddSC_bosses_opera();
- AddSC_boss_netherspite();
- AddSC_instance_karazhan();
- AddSC_karazhan();
- AddSC_boss_nightbane();
- AddSC_boss_felblood_kaelthas(); // Magister's Terrace
- AddSC_boss_selin_fireheart();
- AddSC_boss_vexallus();
- AddSC_boss_priestess_delrissa();
- AddSC_instance_magisters_terrace();
- AddSC_magisters_terrace();
- AddSC_boss_lucifron(); //Molten core
- AddSC_boss_magmadar();
- AddSC_boss_gehennas();
- AddSC_boss_garr();
- AddSC_boss_baron_geddon();
- AddSC_boss_shazzrah();
- AddSC_boss_golemagg();
- AddSC_boss_sulfuron();
- AddSC_boss_majordomo();
- AddSC_boss_ragnaros();
- AddSC_instance_molten_core();
- AddSC_instance_ragefire_chasm(); //Ragefire Chasm
- AddSC_the_scarlet_enclave(); //Scarlet Enclave
- AddSC_the_scarlet_enclave_c1();
- AddSC_the_scarlet_enclave_c2();
- AddSC_the_scarlet_enclave_c5();
- AddSC_boss_arcanist_doan(); //Scarlet Monastery
- AddSC_boss_azshir_the_sleepless();
- AddSC_boss_bloodmage_thalnos();
- AddSC_boss_headless_horseman();
- AddSC_boss_herod();
- AddSC_boss_high_inquisitor_fairbanks();
- AddSC_boss_houndmaster_loksey();
- AddSC_boss_interrogator_vishas();
- AddSC_boss_scorn();
- AddSC_instance_scarlet_monastery();
- AddSC_boss_mograine_and_whitemane();
- AddSC_boss_darkmaster_gandling(); //Scholomance
- AddSC_boss_death_knight_darkreaver();
- AddSC_boss_theolenkrastinov();
- AddSC_boss_illuciabarov();
- AddSC_boss_instructormalicia();
- AddSC_boss_jandicebarov();
- AddSC_boss_kormok();
- AddSC_boss_lordalexeibarov();
- AddSC_boss_lorekeeperpolkelt();
- AddSC_boss_rasfrost();
- AddSC_boss_theravenian();
- AddSC_boss_vectus();
- AddSC_boss_kirtonos_the_herald();
- AddSC_instance_scholomance();
- AddSC_shadowfang_keep(); //Shadowfang keep
- AddSC_instance_shadowfang_keep();
- AddSC_boss_magistrate_barthilas(); //Stratholme
- AddSC_boss_maleki_the_pallid();
- AddSC_boss_nerubenkan();
- AddSC_boss_cannon_master_willey();
- AddSC_boss_baroness_anastari();
- AddSC_boss_ramstein_the_gorger();
- AddSC_boss_timmy_the_cruel();
- AddSC_boss_postmaster_malown();
- AddSC_boss_baron_rivendare();
- AddSC_boss_dathrohan_balnazzar();
- AddSC_boss_order_of_silver_hand();
- AddSC_instance_stratholme();
- AddSC_stratholme();
- AddSC_sunken_temple(); // Sunken Temple
- AddSC_instance_sunken_temple();
- AddSC_instance_sunwell_plateau(); //Sunwell Plateau
- AddSC_boss_kalecgos();
- AddSC_boss_brutallus();
- AddSC_boss_felmyst();
- AddSC_boss_eredar_twins();
- AddSC_boss_muru();
- AddSC_boss_kiljaeden();
- AddSC_sunwell_plateau();
- AddSC_instance_the_stockade(); //The Stockade
- AddSC_boss_archaedas(); //Uldaman
- AddSC_boss_ironaya();
- AddSC_uldaman();
- AddSC_instance_uldaman();
- AddSC_boss_akilzon(); //Zul'Aman
- AddSC_boss_halazzi();
- AddSC_boss_hex_lord_malacrass();
- AddSC_boss_janalai();
- AddSC_boss_nalorakk();
- AddSC_boss_zuljin();
- AddSC_instance_zulaman();
- AddSC_zulaman();
- AddSC_boss_jeklik(); //Zul'Gurub
- AddSC_boss_venoxis();
- AddSC_boss_marli();
- AddSC_boss_mandokir();
- AddSC_boss_gahzranka();
- AddSC_boss_thekal();
- AddSC_boss_arlokk();
- AddSC_boss_jindo();
- AddSC_boss_hakkar();
- AddSC_boss_grilek();
- AddSC_boss_hazzarah();
- AddSC_boss_renataki();
- AddSC_boss_wushoolay();
- AddSC_instance_zulgurub();
-
- //AddSC_alterac_mountains();
- AddSC_arathi_highlands();
- AddSC_blasted_lands();
- AddSC_burning_steppes();
- AddSC_duskwood();
- AddSC_eastern_plaguelands();
- AddSC_ghostlands();
- AddSC_hinterlands();
- AddSC_isle_of_queldanas();
- AddSC_loch_modan();
- AddSC_redridge_mountains();
- AddSC_silverpine_forest();
- AddSC_stormwind_city();
- AddSC_stranglethorn_vale();
- AddSC_swamp_of_sorrows();
- AddSC_tirisfal_glades();
- AddSC_undercity();
- AddSC_western_plaguelands();
- AddSC_wetlands();
-#endif
-}
-
-void AddKalimdorScripts()
-{
-#ifdef SCRIPTS
- AddSC_blackfathom_deeps(); //Blackfathom Depths
- AddSC_boss_gelihast();
- AddSC_boss_kelris();
- AddSC_boss_aku_mai();
- AddSC_instance_blackfathom_deeps();
- AddSC_hyjal(); //CoT Battle for Mt. Hyjal
- AddSC_boss_archimonde();
- AddSC_instance_mount_hyjal();
- AddSC_hyjal_trash();
- AddSC_boss_rage_winterchill();
- AddSC_boss_anetheron();
- AddSC_boss_kazrogal();
- AddSC_boss_azgalor();
- AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
- AddSC_boss_epoch_hunter();
- AddSC_boss_lieutenant_drake();
- AddSC_instance_old_hillsbrad();
- AddSC_old_hillsbrad();
- AddSC_boss_aeonus(); //CoT The Black Morass
- AddSC_boss_chrono_lord_deja();
- AddSC_boss_temporus();
- AddSC_the_black_morass();
- AddSC_instance_the_black_morass();
- AddSC_boss_epoch(); //CoT Culling Of Stratholme
- AddSC_boss_infinite_corruptor();
- AddSC_boss_salramm();
- AddSC_boss_mal_ganis();
- AddSC_boss_meathook();
- AddSC_culling_of_stratholme();
- AddSC_instance_culling_of_stratholme();
- AddSC_instance_dire_maul(); //Dire Maul
- AddSC_boss_celebras_the_cursed(); //Maraudon
- AddSC_boss_landslide();
- AddSC_boss_noxxion();
- AddSC_boss_ptheradras();
- AddSC_instance_maraudon();
- AddSC_boss_onyxia(); //Onyxia's Lair
- AddSC_instance_onyxias_lair();
- AddSC_boss_tuten_kash(); //Razorfen Downs
- AddSC_boss_mordresh_fire_eye();
- AddSC_boss_glutton();
- AddSC_boss_amnennar_the_coldbringer();
- AddSC_razorfen_downs();
- AddSC_instance_razorfen_downs();
- AddSC_razorfen_kraul(); //Razorfen Kraul
- AddSC_instance_razorfen_kraul();
- AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
- AddSC_boss_rajaxx();
- AddSC_boss_moam();
- AddSC_boss_buru();
- AddSC_boss_ayamiss();
- AddSC_boss_ossirian();
- AddSC_instance_ruins_of_ahnqiraj();
- AddSC_boss_cthun(); //Temple of ahn'qiraj
- AddSC_boss_viscidus();
- AddSC_boss_fankriss();
- AddSC_boss_huhuran();
- AddSC_bug_trio();
- AddSC_boss_sartura();
- AddSC_boss_skeram();
- AddSC_boss_twinemperors();
- AddSC_boss_ouro();
- AddSC_npc_anubisath_sentinel();
- AddSC_instance_temple_of_ahnqiraj();
- AddSC_wailing_caverns(); //Wailing caverns
- AddSC_instance_wailing_caverns();
- AddSC_boss_zum_rah(); //Zul'Farrak
- AddSC_zulfarrak();
- AddSC_instance_zulfarrak();
-
- AddSC_ashenvale();
- AddSC_azshara();
- AddSC_azuremyst_isle();
- AddSC_bloodmyst_isle();
- AddSC_boss_azuregos();
- AddSC_darkshore();
- AddSC_desolace();
- AddSC_durotar();
- AddSC_dustwallow_marsh();
- AddSC_felwood();
- AddSC_feralas();
- AddSC_moonglade();
- AddSC_orgrimmar();
- AddSC_silithus();
- AddSC_stonetalon_mountains();
- AddSC_tanaris();
- AddSC_the_barrens();
- AddSC_thousand_needles();
- AddSC_thunder_bluff();
- AddSC_ungoro_crater();
- AddSC_winterspring();
-#endif
-}
-
-void AddOutlandScripts()
-{
-#ifdef SCRIPTS
- // Auchindoun - Auchenai Crypts
- AddSC_boss_shirrak_the_dead_watcher();
- AddSC_boss_exarch_maladaar();
- AddSC_instance_auchenai_crypts();
-
- // Auchindoun - Mana Tombs
- AddSC_boss_pandemonius();
- AddSC_boss_nexusprince_shaffar();
- AddSC_instance_mana_tombs();
-
- // Auchindoun - Sekketh Halls
- AddSC_boss_darkweaver_syth();
- AddSC_boss_talon_king_ikiss();
- AddSC_boss_anzu();
- AddSC_instance_sethekk_halls();
-
- // Auchindoun - Shadow Labyrinth
- AddSC_boss_ambassador_hellmaw();
- AddSC_boss_blackheart_the_inciter();
- AddSC_boss_grandmaster_vorpil();
- AddSC_boss_murmur();
- AddSC_instance_shadow_labyrinth();
-
- // Black Temple
- AddSC_black_temple();
- AddSC_boss_illidan();
- AddSC_boss_shade_of_akama();
- AddSC_boss_supremus();
- AddSC_boss_gurtogg_bloodboil();
- AddSC_boss_mother_shahraz();
- AddSC_boss_reliquary_of_souls();
- AddSC_boss_teron_gorefiend();
- AddSC_boss_najentus();
- AddSC_boss_illidari_council();
- AddSC_instance_black_temple();
-
- // Coilfang Reservoir - Serpent Shrine Cavern
- AddSC_boss_fathomlord_karathress();
- AddSC_boss_hydross_the_unstable();
- AddSC_boss_lady_vashj();
- AddSC_boss_leotheras_the_blind();
- AddSC_boss_morogrim_tidewalker();
- AddSC_instance_serpentshrine_cavern();
- AddSC_boss_the_lurker_below();
-
- // Coilfang Reservoir - The Steam Vault
- AddSC_instance_steam_vault();
- AddSC_boss_hydromancer_thespia();
- AddSC_boss_mekgineer_steamrigger();
- AddSC_boss_warlord_kalithresh();
-
- // Coilfang Reservoir - The Slave Pens
- AddSC_instance_the_slave_pens();
- AddSC_boss_mennu_the_betrayer();
- AddSC_boss_rokmar_the_crackler();
- AddSC_boss_quagmirran();
-
- // Coilfang Reservoir - The Underbog
- AddSC_instance_the_underbog();
- AddSC_boss_hungarfen();
- AddSC_boss_the_black_stalker();
-
- // Gruul's Lair
- AddSC_boss_gruul();
- AddSC_boss_high_king_maulgar();
- AddSC_instance_gruuls_lair();
- AddSC_boss_broggok(); //HC Blood Furnace
- AddSC_boss_kelidan_the_breaker();
- AddSC_boss_the_maker();
- AddSC_instance_blood_furnace();
- AddSC_boss_magtheridon(); //HC Magtheridon's Lair
- AddSC_instance_magtheridons_lair();
- AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
- AddSC_boss_warbringer_omrogg();
- AddSC_boss_warchief_kargath_bladefist();
- AddSC_shattered_halls();
- AddSC_instance_shattered_halls();
- AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
- AddSC_boss_omor_the_unscarred();
- AddSC_boss_vazruden_the_herald();
- AddSC_instance_ramparts();
- AddSC_arcatraz(); //TK Arcatraz
- AddSC_boss_zereketh_the_unbound();
- AddSC_boss_dalliah_the_doomsayer();
- AddSC_boss_wrath_scryer_soccothrates();
- AddSC_boss_harbinger_skyriss();
- AddSC_instance_arcatraz();
- AddSC_boss_high_botanist_freywinn(); //TK Botanica
- AddSC_boss_laj();
- AddSC_boss_warp_splinter();
- AddSC_boss_thorngrin_the_tender();
- AddSC_boss_commander_sarannis();
- AddSC_instance_the_botanica();
- AddSC_boss_alar(); //TK The Eye
- AddSC_boss_kaelthas();
- AddSC_boss_void_reaver();
- AddSC_boss_high_astromancer_solarian();
- AddSC_instance_the_eye();
- AddSC_the_eye();
- AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
- AddSC_boss_gatewatcher_gyrokill();
- AddSC_boss_nethermancer_sepethrea();
- AddSC_boss_pathaleon_the_calculator();
- AddSC_boss_mechano_lord_capacitus();
- AddSC_instance_mechanar();
-
- AddSC_blades_edge_mountains();
- AddSC_boss_doomlordkazzak();
- AddSC_boss_doomwalker();
- AddSC_hellfire_peninsula();
- AddSC_nagrand();
- AddSC_netherstorm();
- AddSC_shadowmoon_valley();
- AddSC_shattrath_city();
- AddSC_terokkar_forest();
- AddSC_zangarmarsh();
-#endif
-}
-
-void AddNorthrendScripts()
-{
-#ifdef SCRIPTS
- AddSC_boss_slad_ran(); //Gundrak
- AddSC_boss_moorabi();
- AddSC_boss_drakkari_colossus();
- AddSC_boss_gal_darah();
- AddSC_boss_eck();
- AddSC_instance_gundrak();
-
- // Azjol-Nerub - Ahn'kahet
- AddSC_boss_elder_nadox();
- AddSC_boss_taldaram();
- AddSC_boss_amanitar();
- AddSC_boss_jedoga_shadowseeker();
- AddSC_boss_volazj();
- AddSC_instance_ahnkahet();
-
- // Azjol-Nerub - Azjol-Nerub
- AddSC_boss_krik_thir();
- AddSC_boss_hadronox();
- AddSC_boss_anub_arak();
- AddSC_instance_azjol_nerub();
-
- // Drak'Tharon Keep
- AddSC_boss_trollgore();
- AddSC_boss_novos();
- AddSC_boss_king_dred();
- AddSC_boss_tharon_ja();
- AddSC_instance_drak_tharon_keep();
-
- AddSC_boss_argent_challenge(); //Trial of the Champion
- AddSC_boss_black_knight();
- AddSC_boss_grand_champions();
- AddSC_instance_trial_of_the_champion();
- AddSC_trial_of_the_champion();
- AddSC_boss_anubarak_trial(); //Trial of the Crusader
- AddSC_boss_faction_champions();
- AddSC_boss_jaraxxus();
- AddSC_trial_of_the_crusader();
- AddSC_boss_twin_valkyr();
- AddSC_boss_northrend_beasts();
- AddSC_instance_trial_of_the_crusader();
- AddSC_boss_anubrekhan(); //Naxxramas
- AddSC_boss_maexxna();
- AddSC_boss_patchwerk();
- AddSC_boss_grobbulus();
- AddSC_boss_razuvious();
- AddSC_boss_kelthuzad();
- AddSC_boss_loatheb();
- AddSC_boss_noth();
- AddSC_boss_gluth();
- AddSC_boss_sapphiron();
- AddSC_boss_four_horsemen();
- AddSC_boss_faerlina();
- AddSC_boss_heigan();
- AddSC_boss_gothik();
- AddSC_boss_thaddius();
- AddSC_instance_naxxramas();
- AddSC_boss_nexus_commanders(); // The Nexus Nexus
- AddSC_boss_magus_telestra();
- AddSC_boss_anomalus();
- AddSC_boss_ormorok();
- AddSC_boss_keristrasza();
- AddSC_instance_nexus();
- AddSC_boss_drakos(); //The Nexus The Oculus
- AddSC_boss_urom();
- AddSC_boss_varos();
- AddSC_boss_eregos();
- AddSC_instance_oculus();
- AddSC_oculus();
- AddSC_boss_malygos(); // The Nexus: Eye of Eternity
- AddSC_instance_eye_of_eternity();
- AddSC_boss_sartharion(); //Obsidian Sanctum
- AddSC_obsidian_sanctum();
- AddSC_instance_obsidian_sanctum();
- AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
- AddSC_boss_loken();
- AddSC_boss_ionar();
- AddSC_boss_volkhan();
- AddSC_instance_halls_of_lightning();
- AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
- AddSC_boss_krystallus();
- AddSC_boss_sjonnir();
- AddSC_instance_halls_of_stone();
- AddSC_halls_of_stone();
- AddSC_boss_auriaya(); //Ulduar Ulduar
- AddSC_boss_flame_leviathan();
- AddSC_boss_ignis();
- AddSC_boss_razorscale();
- AddSC_boss_xt002();
- AddSC_boss_general_vezax();
- AddSC_boss_assembly_of_iron();
- AddSC_boss_kologarn();
- AddSC_boss_mimiron();
- AddSC_boss_hodir();
- AddSC_boss_freya();
- AddSC_boss_yogg_saron();
- AddSC_boss_algalon_the_observer();
- AddSC_instance_ulduar();
-
- // Utgarde Keep - Utgarde Keep
- AddSC_boss_keleseth();
- AddSC_boss_skarvald_dalronn();
- AddSC_boss_ingvar_the_plunderer();
- AddSC_instance_utgarde_keep();
- AddSC_utgarde_keep();
-
- // Utgarde Keep - Utgarde Pinnacle
- AddSC_boss_svala();
- AddSC_boss_palehoof();
- AddSC_boss_skadi();
- AddSC_boss_ymiron();
- AddSC_instance_utgarde_pinnacle();
-
- // Vault of Archavon
- AddSC_boss_archavon();
- AddSC_boss_emalon();
- AddSC_boss_koralon();
- AddSC_boss_toravon();
- AddSC_instance_vault_of_archavon();
-
- AddSC_boss_cyanigosa(); //Violet Hold
- AddSC_boss_erekem();
- AddSC_boss_ichoron();
- AddSC_boss_lavanthor();
- AddSC_boss_moragg();
- AddSC_boss_xevozz();
- AddSC_boss_zuramat();
- AddSC_instance_violet_hold();
- AddSC_violet_hold();
- AddSC_instance_forge_of_souls(); //Forge of Souls
- AddSC_forge_of_souls();
- AddSC_boss_bronjahm();
- AddSC_boss_devourer_of_souls();
- AddSC_instance_pit_of_saron(); //Pit of Saron
- AddSC_pit_of_saron();
- AddSC_boss_garfrost();
- AddSC_boss_ick();
- AddSC_boss_tyrannus();
- AddSC_instance_halls_of_reflection(); // Halls of Reflection
- AddSC_halls_of_reflection();
- AddSC_boss_falric();
- AddSC_boss_marwyn();
- AddSC_boss_lord_marrowgar(); // Icecrown Citadel
- AddSC_boss_lady_deathwhisper();
- AddSC_boss_icecrown_gunship_battle();
- AddSC_boss_deathbringer_saurfang();
- AddSC_boss_festergut();
- AddSC_boss_rotface();
- AddSC_boss_professor_putricide();
- AddSC_boss_blood_prince_council();
- AddSC_boss_blood_queen_lana_thel();
- AddSC_boss_valithria_dreamwalker();
- AddSC_boss_sindragosa();
- AddSC_boss_the_lich_king();
- AddSC_icecrown_citadel_teleport();
- AddSC_instance_icecrown_citadel();
- AddSC_icecrown_citadel();
- AddSC_instance_ruby_sanctum(); // Ruby Sanctum
- AddSC_ruby_sanctum();
- AddSC_boss_baltharus_the_warborn();
- AddSC_boss_saviana_ragefire();
- AddSC_boss_general_zarithrian();
- AddSC_boss_halion();
-
- AddSC_dalaran();
- AddSC_borean_tundra();
- AddSC_dragonblight();
- AddSC_grizzly_hills();
- AddSC_howling_fjord();
- AddSC_icecrown();
- AddSC_sholazar_basin();
- AddSC_storm_peaks();
- AddSC_wintergrasp();
- AddSC_zuldrak();
- AddSC_crystalsong_forest();
- AddSC_isle_of_conquest();
-#endif
-}
-
-void AddEventScripts()
-{
-#ifdef SCRIPTS
- AddSC_event_childrens_week();
-#endif
-}
-
-void AddPetScripts()
-{
-#ifdef SCRIPTS
- AddSC_deathknight_pet_scripts();
- AddSC_generic_pet_scripts();
- AddSC_hunter_pet_scripts();
- AddSC_mage_pet_scripts();
- AddSC_priest_pet_scripts();
- AddSC_shaman_pet_scripts();
-#endif
-}
-
-void AddOutdoorPvPScripts()
-{
-#ifdef SCRIPTS
- AddSC_outdoorpvp_ep();
- AddSC_outdoorpvp_hp();
- AddSC_outdoorpvp_na();
- AddSC_outdoorpvp_si();
- AddSC_outdoorpvp_tf();
- AddSC_outdoorpvp_zm();
-#endif
-}
-
-void AddBattlegroundScripts()
-{
-#ifdef SCRIPTS
-#endif
-}
-
-#ifdef SCRIPTS
-/* This is where custom scripts' loading functions should be declared. */
-
-#endif
-
-void AddCustomScripts()
-{
-#ifdef SCRIPTS
- /* This is where custom scripts should be added. */
-
-#endif
-}
diff --git a/src/server/game/Scripting/ScriptLoader.h b/src/server/game/Scripting/ScriptLoader.h
index 4adb215e130..57b62df22d1 100644
--- a/src/server/game/Scripting/ScriptLoader.h
+++ b/src/server/game/Scripting/ScriptLoader.h
@@ -19,17 +19,5 @@
#define SC_SCRIPTLOADER_H
void AddScripts();
-void AddSpellScripts();
-void AddCommandScripts();
-void AddWorldScripts();
-void AddEasternKingdomsScripts();
-void AddKalimdorScripts();
-void AddOutlandScripts();
-void AddNorthrendScripts();
-void AddEventScripts();
-void AddPetScripts();
-void AddBattlegroundScripts();
-void AddOutdoorPvPScripts();
-void AddCustomScripts();
#endif
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 3fa16cf4517..4b26ba96c9b 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -37,7 +37,6 @@
// namespace
// {
- UnusedScriptContainer UnusedScripts;
UnusedScriptNamesContainer UnusedScriptNames;
// }
@@ -107,8 +106,9 @@ class ScriptRegistry
// The actual list of scripts. This will be accessed concurrently, so it must not be modified
// after server startup.
static ScriptMap ScriptPointerList;
+ static std::vector<TScript*> Scripts;
- static void AddScript(TScript* const script)
+ static void AddScript(TScript* const script, bool addToDeleteContainer = true)
{
ASSERT(script);
@@ -126,6 +126,8 @@ class ScriptRegistry
}
AddScript(is_script_database_bound<TScript>{}, script);
+ if (addToDeleteContainer)
+ Scripts.push_back(script);
}
// Gets a script by its ID (assigned by ObjectMgr).
@@ -186,11 +188,6 @@ class ScriptRegistry
{
// The script uses a script name from database, but isn't assigned to anything.
TC_LOG_ERROR("sql.sql", "Script named '%s' does not have a script name assigned in database.", script->GetName().c_str());
-
- // Avoid calling "delete script;" because we are currently in the script constructor
- // In a valid scenario this will not happen because every script has a name assigned in the database
- UnusedScripts.push_back(script);
- return;
}
}
@@ -210,6 +207,7 @@ class ScriptRegistry
#define SCR_REG_MAP(T) ScriptRegistry<T>::ScriptMap
#define SCR_REG_ITR(T) ScriptRegistry<T>::ScriptMapIterator
#define SCR_REG_LST(T) ScriptRegistry<T>::ScriptPointerList
+#define SCR_REG_VEC(T) ScriptRegistry<T>::Scripts
// Utility macros for looping over scripts.
#define FOR_SCRIPTS(T, C, E) \
@@ -266,17 +264,15 @@ void ScriptMgr::Initialize()
}
#endif
- UnloadUnusedScripts();
-
TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
}
void ScriptMgr::Unload()
{
#define SCR_CLEAR(T) \
- for (SCR_REG_ITR(T) itr = SCR_REG_LST(T).begin(); itr != SCR_REG_LST(T).end(); ++itr) \
- delete itr->second; \
- SCR_REG_LST(T).clear();
+ for (T* scr : SCR_REG_VEC(T)) \
+ delete scr; \
+ SCR_REG_VEC(T).clear();
// Clear scripts for every script type.
SCR_CLEAR(SpellScriptLoader);
@@ -308,19 +304,10 @@ void ScriptMgr::Unload()
#undef SCR_CLEAR
- UnloadUnusedScripts();
-
delete[] SpellSummary;
delete[] UnitAI::AISpellInfo;
}
-void ScriptMgr::UnloadUnusedScripts()
-{
- for (size_t i = 0; i < UnusedScripts.size(); ++i)
- delete UnusedScripts[i];
- UnusedScripts.clear();
-}
-
void ScriptMgr::LoadDatabase()
{
sScriptSystemMgr->LoadScriptWaypoints();
@@ -1368,9 +1355,9 @@ void ScriptMgr::OnPlayerSave(Player* player)
FOREACH_SCRIPT(PlayerScript)->OnSave(player);
}
-void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent)
+void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState)
{
- FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent);
+ FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent, extendState);
}
void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea)
@@ -1555,8 +1542,7 @@ FormulaScript::FormulaScript(const char* name)
UnitScript::UnitScript(const char* name, bool addToScripts)
: ScriptObject(name)
{
- if (addToScripts)
- ScriptRegistry<UnitScript>::AddScript(this);
+ ScriptRegistry<UnitScript>::AddScript(this, addToScripts);
}
WorldMapScript::WorldMapScript(const char* name, uint32 mapId)
@@ -1696,6 +1682,7 @@ GroupScript::GroupScript(const char* name)
// Instantiate static members of ScriptRegistry.
template<class TScript> std::map<uint32, TScript*> ScriptRegistry<TScript>::ScriptPointerList;
+template<class TScript> std::vector<TScript*> ScriptRegistry<TScript>::Scripts;
template<class TScript> uint32 ScriptRegistry<TScript>::_scriptIdCounter = 0;
// Specialize for each script type class like so:
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 5dfc0be688a..8a00305b4da 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -734,7 +734,7 @@ class PlayerScript : public UnitScript
virtual void OnSave(Player* /*player*/) { }
// Called when a player is bound to an instance
- virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/) { }
+ virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/, uint8 /*extendState*/) { }
// Called when a player switches to a new zone
virtual void OnUpdateZone(Player* /*player*/, uint32 /*newZone*/, uint32 /*newArea*/) { }
@@ -843,10 +843,7 @@ class GroupScript : public ScriptObject
// namespace
// {
- typedef std::vector<ScriptObject*> UnusedScriptContainer;
typedef std::list<std::string> UnusedScriptNamesContainer;
-
- extern UnusedScriptContainer UnusedScripts;
extern UnusedScriptNamesContainer UnusedScriptNames;
// }
@@ -878,7 +875,6 @@ class ScriptMgr
public: /* Unloading */
void Unload();
- void UnloadUnusedScripts();
public: /* SpellScriptLoader */
@@ -1054,7 +1050,7 @@ class ScriptMgr
void OnPlayerDelete(ObjectGuid guid, uint32 accountId);
void OnPlayerFailedDelete(ObjectGuid guid, uint32 accountId);
void OnPlayerSave(Player* player);
- void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent);
+ void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState);
void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea);
void OnQuestStatusChange(Player* player, uint32 questId, QuestStatus status);
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index a2d357cbc4d..36029113055 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -25,6 +25,17 @@
#include <memory>
+class EncryptablePacket : public WorldPacket
+{
+public:
+ EncryptablePacket(WorldPacket const& packet, bool encrypt) : WorldPacket(packet), _encrypt(encrypt) { }
+
+ bool NeedsEncryption() const { return _encrypt; }
+
+private:
+ bool _encrypt;
+};
+
using boost::asio::ip::tcp;
WorldSocket::WorldSocket(tcp::socket&& socket)
@@ -40,11 +51,8 @@ void WorldSocket::Start()
stmt->setString(0, ip_address);
stmt->setUInt32(1, inet_addr(ip_address.c_str()));
- {
- std::lock_guard<std::mutex> guard(_queryLock);
- _queryCallback = io_service().wrap(std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1));
- _queryFuture = LoginDatabase.AsyncQuery(stmt);
- }
+ _queryCallback = std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
}
void WorldSocket::CheckIpCallback(PreparedQueryResult result)
@@ -78,17 +86,50 @@ void WorldSocket::CheckIpCallback(PreparedQueryResult result)
bool WorldSocket::Update()
{
+ EncryptablePacket* queued;
+ MessageBuffer buffer;
+ while (_bufferQueue.Dequeue(queued))
+ {
+ ServerPktHeader header(queued->size() + 2, queued->GetOpcode());
+ if (queued->NeedsEncryption())
+ _authCrypt.EncryptSend(header.header, header.getHeaderLength());
+
+ if (buffer.GetRemainingSpace() < queued->size() + header.getHeaderLength())
+ {
+ QueuePacket(std::move(buffer));
+ buffer.Resize(4096);
+ }
+
+ if (buffer.GetRemainingSpace() >= queued->size() + header.getHeaderLength())
+ {
+ buffer.Write(header.header, header.getHeaderLength());
+ if (!queued->empty())
+ buffer.Write(queued->contents(), queued->size());
+ }
+ else // single packet larger than 4096 bytes
+ {
+ MessageBuffer packetBuffer(queued->size() + header.getHeaderLength());
+ packetBuffer.Write(header.header, header.getHeaderLength());
+ if (!queued->empty())
+ packetBuffer.Write(queued->contents(), queued->size());
+
+ QueuePacket(std::move(packetBuffer));
+ }
+
+ delete queued;
+ }
+
+ if (buffer.GetActiveSize() > 0)
+ QueuePacket(std::move(buffer));
+
if (!BaseSocket::Update())
return false;
+ if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
{
- std::lock_guard<std::mutex> guard(_queryLock);
- if (_queryFuture.valid() && _queryFuture.wait_for(std::chrono::seconds(0)) == std::future_status::ready)
- {
- auto callback = std::move(_queryCallback);
- _queryCallback = nullptr;
- callback(_queryFuture.get());
- }
+ auto callback = _queryCallback;
+ _queryCallback = nullptr;
+ callback(_queryFuture.get());
}
return true;
@@ -351,29 +392,7 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, SERVER_TO_CLIENT, GetRemoteIpAddress(), GetRemotePort());
- ServerPktHeader header(packet.size() + 2, packet.GetOpcode());
-
- std::unique_lock<std::mutex> guard(_writeLock);
-
- _authCrypt.EncryptSend(header.header, header.getHeaderLength());
-
-#ifndef TC_SOCKET_USE_IOCP
- if (_writeQueue.empty() && _writeBuffer.GetRemainingSpace() >= header.getHeaderLength() + packet.size())
- {
- _writeBuffer.Write(header.header, header.getHeaderLength());
- if (!packet.empty())
- _writeBuffer.Write(packet.contents(), packet.size());
- }
- else
-#endif
- {
- MessageBuffer buffer(header.getHeaderLength() + packet.size());
- buffer.Write(header.header, header.getHeaderLength());
- if (!packet.empty())
- buffer.Write(packet.contents(), packet.size());
-
- QueuePacket(std::move(buffer), guard);
- }
+ _bufferQueue.Enqueue(new EncryptablePacket(packet, _authCrypt.IsInitialized()));
}
void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
@@ -398,11 +417,8 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
stmt->setInt32(0, int32(realmID));
stmt->setString(1, authSession->Account);
- {
- std::lock_guard<std::mutex> guard(_queryLock);
- _queryCallback = io_service().wrap(std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1));
- _queryFuture = LoginDatabase.AsyncQuery(stmt);
- }
+ _queryCallback = std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1);
+ _queryFuture = LoginDatabase.AsyncQuery(stmt);
}
void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSession, PreparedQueryResult result)
@@ -559,7 +575,7 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSes
if (wardenActive)
_worldSession->InitWarden(&account.SessionKey, account.OS);
- _queryCallback = io_service().wrap(std::bind(&WorldSocket::LoadSessionPermissionsCallback, this, std::placeholders::_1));
+ _queryCallback = std::bind(&WorldSocket::LoadSessionPermissionsCallback, this, std::placeholders::_1);
_queryFuture = _worldSession->LoadPermissionsAsync();
AsyncRead();
}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 9e5b35992a6..08a5b185cf1 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -26,11 +26,13 @@
#include "Util.h"
#include "WorldPacket.h"
#include "WorldSession.h"
+#include "MPSCQueue.h"
#include <chrono>
#include <boost/asio/ip/tcp.hpp>
#include <boost/asio/buffer.hpp>
using boost::asio::ip::tcp;
+class EncryptablePacket;
#pragma pack(push, 1)
@@ -104,8 +106,8 @@ private:
MessageBuffer _headerBuffer;
MessageBuffer _packetBuffer;
+ MPSCQueue<EncryptablePacket> _bufferQueue;
- std::mutex _queryLock;
PreparedQueryResultFuture _queryFuture;
std::function<void(PreparedQueryResult&&)> _queryCallback;
std::string _ipCountry;
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 529396b3966..e8f8c59f4af 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -24,9 +24,9 @@
#include <boost/system/error_code.hpp>
-static void OnSocketAccept(tcp::socket&& sock)
+static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
- sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock));
+ sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
class WorldSocketThread : public NetworkThread<WorldSocket>
@@ -67,7 +67,9 @@ bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string
BaseSocketMgr::StartNetwork(service, bindIp, port);
- _acceptor->AsyncAcceptManaged(&OnSocketAccept);
+ _acceptor->SetSocketFactory(std::bind(&BaseSocketMgr::GetSocketForAccept, this));
+
+ _acceptor->AsyncAcceptWithCallback<&OnSocketAccept>();
sScriptMgr->OnNetworkStart();
return true;
@@ -80,7 +82,7 @@ void WorldSocketMgr::StopNetwork()
sScriptMgr->OnNetworkStop();
}
-void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock)
+void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
{
// set some options here
if (_socketSendBufferSize >= 0)
@@ -108,7 +110,7 @@ void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock)
//sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
- BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock));
+ BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const
diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h
index 92a28d0c135..38e2e7abb69 100644
--- a/src/server/game/Server/WorldSocketMgr.h
+++ b/src/server/game/Server/WorldSocketMgr.h
@@ -47,7 +47,7 @@ public:
/// Stops all network threads, It will wait for all running threads .
void StopNetwork() override;
- void OnSocketOpen(tcp::socket&& sock) override;
+ void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex) override;
protected:
WorldSocketMgr();
diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp
index 36a7d147192..8860b391f48 100644
--- a/src/server/game/Skills/SkillDiscovery.cpp
+++ b/src/server/game/Skills/SkillDiscovery.cpp
@@ -88,7 +88,7 @@ void LoadSkillDiscoveryTable()
{
if (reportedReqSpells.find(absReqSkillOrSpell) == reportedReqSpells.end())
{
- TC_LOG_ERROR("sql.sql", "Spell (ID: %u) have not existed spell (ID: %i) in `reqSpell` field in `skill_discovery_template` table", spellId, reqSkillOrSpell);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) has a non-existing spell (ID: %i) in `reqSpell` field in the `skill_discovery_template` table.", spellId, reqSkillOrSpell);
reportedReqSpells.insert(absReqSkillOrSpell);
}
continue;
@@ -101,8 +101,8 @@ void LoadSkillDiscoveryTable()
{
if (reportedReqSpells.find(absReqSkillOrSpell) == reportedReqSpells.end())
{
- TC_LOG_ERROR("sql.sql", "Spell (ID: %u) not have MECHANIC_DISCOVERY (28) value in Mechanic field in spell.dbc"
- " and not 100%% chance random discovery ability but listed for spellId %u (and maybe more) in `skill_discovery_template` table",
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) does not have any MECHANIC_DISCOVERY (28) value in the Mechanic field in spell.dbc"
+ " nor 100%% chance random discovery ability, but is listed for spellId %u (and maybe more) in the `skill_discovery_template` table.",
absReqSkillOrSpell, spellId);
reportedReqSpells.insert(absReqSkillOrSpell);
}
@@ -117,7 +117,7 @@ void LoadSkillDiscoveryTable()
if (bounds.first == bounds.second)
{
- TC_LOG_ERROR("sql.sql", "Spell (ID: %u) not listed in `SkillLineAbility.dbc` but listed with `reqSpell`=0 in `skill_discovery_template` table", spellId);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) is not listed in `SkillLineAbility.dbc`, but listed with `reqSpell`= 0 in the `skill_discovery_template` table.", spellId);
continue;
}
@@ -126,7 +126,7 @@ void LoadSkillDiscoveryTable()
}
else
{
- TC_LOG_ERROR("sql.sql", "Spell (ID: %u) have negative value in `reqSpell` field in `skill_discovery_template` table", spellId);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) has a negative value in `reqSpell` field in the `skill_discovery_template` table.", spellId);
continue;
}
@@ -135,7 +135,7 @@ void LoadSkillDiscoveryTable()
while (result->NextRow());
if (!ssNonDiscoverableEntries.str().empty())
- TC_LOG_ERROR("sql.sql", "Some items can't be successfully discovered: have in chance field value < 0.000001 in `skill_discovery_template` DB table . List:\n%s", ssNonDiscoverableEntries.str().c_str());
+ TC_LOG_ERROR("sql.sql", "Some items can't be successfully discovered, their chance field value is < 0.000001 in the `skill_discovery_template` DB table. List:\n%s", ssNonDiscoverableEntries.str().c_str());
// report about empty data for explicit discovery spells
for (uint32 spell_id = 1; spell_id < sSpellMgr->GetSpellInfoStoreSize(); ++spell_id)
@@ -149,10 +149,10 @@ void LoadSkillDiscoveryTable()
continue;
if (SkillDiscoveryStore.find(int32(spell_id)) == SkillDiscoveryStore.end())
- TC_LOG_ERROR("sql.sql", "Spell (ID: %u) is 100%% chance random discovery ability but not have data in `skill_discovery_template` table", spell_id);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) has got 100%% chance random discovery ability, but does not have data in the `skill_discovery_template` table.", spell_id);
}
- TC_LOG_INFO("server.loading", ">> Loaded %u skill discovery definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u skill discovery definitions in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
uint32 GetExplicitDiscoverySpell(uint32 spellId, Player* player)
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index 5213944cc90..f76e4623137 100644
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -74,28 +74,28 @@ void LoadSkillPerfectItemTable()
if (!sSpellMgr->GetSpellInfo(spellId))
{
- TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has non-existent spell id in `skill_perfect_item_template`!", spellId);
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has a non-existing spell id in the `skill_perfect_item_template`!", spellId);
continue;
}
uint32 requiredSpecialization = fields[1].GetUInt32();
if (!sSpellMgr->GetSpellInfo(requiredSpecialization))
{
- TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has non-existent required specialization spell id %u in `skill_perfect_item_template`!", spellId, requiredSpecialization);
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has a non-existing required specialization spell id %u in the `skill_perfect_item_template`!", spellId, requiredSpecialization);
continue;
}
float perfectCreateChance = fields[2].GetFloat();
if (perfectCreateChance <= 0.0f)
{
- TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has impossibly low proc chance in `skill_perfect_item_template`!", spellId);
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u has impossibly low proc chance in the `skill_perfect_item_template`!", spellId);
continue;
}
uint32 perfectItemType = fields[3].GetUInt32();
if (!sObjectMgr->GetItemTemplate(perfectItemType))
{
- TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u references non-existent perfect item id %u in `skill_perfect_item_template`!", spellId, perfectItemType);
+ TC_LOG_ERROR("sql.sql", "Skill perfection data for spell %u references a non-existing perfect item id %u in the `skill_perfect_item_template`!", spellId, perfectItemType);
continue;
}
@@ -109,7 +109,7 @@ void LoadSkillPerfectItemTable()
}
while (result->NextRow());
- TC_LOG_INFO("server.loading", ">> Loaded %u spell perfection definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u spell perfection definitions in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
// struct to store information about extra item creation
@@ -161,28 +161,28 @@ void LoadSkillExtraItemTable()
if (!sSpellMgr->GetSpellInfo(spellId))
{
- TC_LOG_ERROR("sql.sql", "Skill specialization %u has non-existent spell id in `skill_extra_item_template`!", spellId);
+ TC_LOG_ERROR("sql.sql", "Skill specialization %u has a non-existing spell id in the `skill_extra_item_template`!", spellId);
continue;
}
uint32 requiredSpecialization = fields[1].GetUInt32();
if (!sSpellMgr->GetSpellInfo(requiredSpecialization))
{
- TC_LOG_ERROR("sql.sql", "Skill specialization %u have not existed required specialization spell id %u in `skill_extra_item_template`!", spellId, requiredSpecialization);
+ TC_LOG_ERROR("sql.sql", "Skill specialization %u has a non-existing required specialization spell id %u in the `skill_extra_item_template`!", spellId, requiredSpecialization);
continue;
}
float additionalCreateChance = fields[2].GetFloat();
if (additionalCreateChance <= 0.0f)
{
- TC_LOG_ERROR("sql.sql", "Skill specialization %u has too low additional create chance in `skill_extra_item_template`!", spellId);
+ TC_LOG_ERROR("sql.sql", "Skill specialization %u has too low additional create chance in the `skill_extra_item_template`!", spellId);
continue;
}
uint8 additionalMaxNum = fields[3].GetUInt8();
if (!additionalMaxNum)
{
- TC_LOG_ERROR("sql.sql", "Skill specialization %u has 0 max number of extra items in `skill_extra_item_template`!", spellId);
+ TC_LOG_ERROR("sql.sql", "Skill specialization %u has 0 max number of extra items in the `skill_extra_item_template`!", spellId);
continue;
}
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index b72ceecfff0..207908c6d51 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4683,11 +4683,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
if (target->GetTypeId() == TYPEID_PLAYER)
target->ToPlayer()->RemoveAmmo(); // not use ammo and not allow use
break;
- case 52916: // Honor Among Thieves
- if (target->GetTypeId() == TYPEID_PLAYER)
- if (Unit* spellTarget = ObjectAccessor::GetUnit(*target, target->ToPlayer()->GetComboTarget()))
- target->CastSpell(spellTarget, 51699, true);
- break;
case 71563:
if (Aura* newAura = target->AddAura(71564, target))
newAura->SetStackAmount(newAura->GetSpellInfo()->StackAmount);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 63fe148dd93..23e2f144ff2 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2429,7 +2429,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
if (missInfo != SPELL_MISS_EVADE && !m_caster->IsFriendlyTo(unit) && (!m_spellInfo->IsPositive() || m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL)))
{
- m_caster->CombatStart(unit, !m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO));
+ m_caster->CombatStart(unit, m_spellInfo->HasInitialAggro());
if (!unit->IsStandState())
unit->SetStandState(UNIT_STAND_STATE_STAND);
@@ -2535,7 +2535,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
if (m_caster->GetTypeId() == TYPEID_PLAYER)
m_caster->ToPlayer()->UpdatePvP(true);
}
- if (unit->IsInCombat() && !m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO))
+ if (unit->IsInCombat() && m_spellInfo->HasInitialAggro())
{
m_caster->SetInCombatState(unit->GetCombatTimer() > 0, unit);
unit->getHostileRefManager().threatAssist(m_caster, 0.0f);
@@ -4611,8 +4611,7 @@ void Spell::HandleThreatSpells()
if (m_UniqueTargetInfo.empty())
return;
- if (m_spellInfo->HasAttribute(SPELL_ATTR1_NO_THREAT) ||
- m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO))
+ if (!m_spellInfo->HasInitialAggro())
return;
float threat = 0.0f;
@@ -4623,7 +4622,7 @@ void Spell::HandleThreatSpells()
threat += threatEntry->flatMod;
}
- else if (m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NO_INITIAL_THREAT) == 0)
+ else if (!m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NO_INITIAL_THREAT))
threat += m_spellInfo->SpellLevel;
// past this point only multiplicative effects occur
@@ -5477,7 +5476,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (m_originalCaster && m_originalCaster->GetTypeId() == TYPEID_PLAYER && m_originalCaster->IsAlive())
{
Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(m_originalCaster->GetZoneId());
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(m_originalCaster->GetAreaId()))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(m_originalCaster->GetAreaId()))
if (area->flags & AREA_FLAG_NO_FLY_ZONE || (Bf && !Bf->CanFlyIn()))
return (_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_DONT_REPORT : SPELL_FAILED_NOT_HERE;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index f961654f279..f9bf33553cc 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -893,7 +893,7 @@ void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id);
if (!spellInfo)
{
- TC_LOG_ERROR("spells", "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_ERROR("spells", "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u.", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -944,7 +944,7 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
if (!spellInfo)
{
- TC_LOG_ERROR("spells", "Spell::EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_ERROR("spells", "Spell::EffectForceCast of spell %u: triggering unknown spell id %i.", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -996,7 +996,7 @@ void Spell::EffectTriggerRitualOfSummoning(SpellEffIndex effIndex)
if (!spellInfo)
{
- TC_LOG_ERROR("spells", "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_ERROR("spells", "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i.", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -1021,7 +1021,7 @@ void Spell::EffectJump(SpellEffIndex effIndex)
float speedXY, speedZ;
CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ);
- m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
+ m_caster->GetMotionMaster()->MoveJump(x, y, z, 0.0f, speedXY, speedZ, EVENT_JUMP, false);
}
void Spell::EffectJumpDest(SpellEffIndex effIndex)
@@ -1035,13 +1035,9 @@ void Spell::EffectJumpDest(SpellEffIndex effIndex)
if (!m_targets.HasDst())
return;
- // Init dest coordinates
- float x, y, z;
- destTarget->GetPosition(x, y, z);
-
float speedXY, speedZ;
- CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ);
- m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
+ CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(destTarget), speedXY, speedZ);
+ m_caster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, true);
}
void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & speedZ)
@@ -1066,7 +1062,7 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
// If not exist data for dest location - return
if (!m_targets.HasDst())
{
- TC_LOG_ERROR("spells", "Spell::EffectTeleportUnits - does not have destination for spellId %u.", m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "Spell::EffectTeleportUnits - does not have a destination for spellId %u.", m_spellInfo->Id);
return;
}
@@ -1397,7 +1393,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
if (!targetAura)
{
- TC_LOG_ERROR("spells", "Target (%s) has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("spells", "Target (%s) has the aurastate AURA_STATE_SWIFTMEND, but no matching aura.", unitTarget->GetGUID().ToString().c_str());
return;
}
@@ -1890,7 +1886,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype)
// Players shouldn't be able to loot gameobjects that are currently despawned
if (!gameObjTarget->isSpawned() && !player->IsGameMaster())
{
- TC_LOG_ERROR("spells", "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!",
+ TC_LOG_ERROR("spells", "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn timer without being in GM mode!",
player->GetName().c_str(), player->GetGUID().GetCounter(), gameObjTarget->GetEntry(), gameObjTarget->GetGUID().GetCounter());
return;
}
@@ -2195,7 +2191,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB);
if (!properties)
{
- TC_LOG_ERROR("spells", "EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB);
+ TC_LOG_ERROR("spells", "EffectSummonType: Unhandled summon type %u.", m_spellInfo->Effects[effIndex].MiscValueB);
return;
}
@@ -2383,7 +2379,7 @@ void Spell::EffectLearnSpell(SpellEffIndex effIndex)
uint32 spellToLearn = (m_spellInfo->Id == 483 || m_spellInfo->Id == 55884) ? damage : m_spellInfo->Effects[effIndex].TriggerSpell;
player->LearnSpell(spellToLearn, false);
- TC_LOG_DEBUG("spells", "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUID().GetCounter(), spellToLearn, m_caster->GetGUID().GetCounter());
+ TC_LOG_DEBUG("spells", "Spell: Player %u has learned spell %u from NpcGUID: %u", player->GetGUID().GetCounter(), spellToLearn, m_caster->GetGUID().GetCounter());
}
void Spell::EffectDispel(SpellEffIndex effIndex)
@@ -2762,7 +2758,7 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex)
}
if (!add_socket)
{
- TC_LOG_ERROR("spells", "Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not suppoted yet.",
+ TC_LOG_ERROR("spells", "Spell::EffectEnchantItemPrismatic: attempt to apply the enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u), but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not supported yet.",
m_spellInfo->Id, SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC, ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET);
return;
}
@@ -2827,7 +2823,7 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
case 10: spell_id = 36758; break; // 14%
case 11: spell_id = 36760; break; // 20%
default:
- TC_LOG_ERROR("spells", "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW", damage);
+ TC_LOG_ERROR("spells", "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW.", damage);
return;
}
@@ -2861,14 +2857,14 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
if (!enchant_id)
{
- TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id", m_spellInfo->Id, effIndex);
+ TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) has enchanting id 0.", m_spellInfo->Id, effIndex);
return;
}
SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
if (!pEnchant)
{
- TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id);
+ TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) has a non-existing enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id);
return;
}
@@ -3984,7 +3980,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
case 31893: spell_heal = 48084; break;
case 31883: spell_heal = 48085; break;
default:
- TC_LOG_ERROR("spells", "Unknown Lightwell spell caster %u", m_caster->GetEntry());
+ TC_LOG_ERROR("spells", "Unknown Lightwell spell caster %u.", m_caster->GetEntry());
return;
}
@@ -4137,14 +4133,14 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
return;
// Players can only fight a duel in zones with this flag
- AreaTableEntry const* casterAreaEntry = GetAreaEntryByAreaID(caster->GetAreaId());
+ AreaTableEntry const* casterAreaEntry = sAreaTableStore.LookupEntry(caster->GetAreaId());
if (casterAreaEntry && !(casterAreaEntry->flags & AREA_FLAG_ALLOW_DUELS))
{
SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here
return;
}
- AreaTableEntry const* targetAreaEntry = GetAreaEntryByAreaID(target->GetAreaId());
+ AreaTableEntry const* targetAreaEntry = sAreaTableStore.LookupEntry(target->GetAreaId());
if (targetAreaEntry && !(targetAreaEntry->flags & AREA_FLAG_ALLOW_DUELS))
{
SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here
@@ -4223,7 +4219,7 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/)
return;
TC_LOG_DEBUG("spells", "Spell Effect: Stuck");
- TC_LOG_DEBUG("spells", "Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().GetCounter(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ TC_LOG_DEBUG("spells", "Player %s (guid %u) used the auto-unstuck feature at map %u (%f, %f, %f).", player->GetName().c_str(), player->GetGUID().GetCounter(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
if (player->IsInFlight())
return;
@@ -4903,7 +4899,7 @@ void Spell::EffectPullTowards(SpellEffIndex effIndex)
float speedXY = float(m_spellInfo->Effects[effIndex].MiscValue) * 0.1f;
float speedZ = unitTarget->GetDistance(pos) / speedXY * 0.5f * Movement::gravity;
- unitTarget->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ);
+ unitTarget->GetMotionMaster()->MoveJump(pos, speedXY, speedZ);
}
void Spell::EffectDispelMechanic(SpellEffIndex effIndex)
@@ -5105,7 +5101,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
if (!goinfo)
{
- TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast", name_id, m_spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u) does not exist and is not created by spell (ID: %u) cast.", name_id, m_spellInfo->Id);
return;
}
@@ -5746,7 +5742,7 @@ void Spell::EffectPlayMusic(SpellEffIndex effIndex)
if (!sSoundEntriesStore.LookupEntry(soundid))
{
- TC_LOG_ERROR("spells", "EffectPlayMusic: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "EffectPlayMusic: Sound (Id: %u) does not exist in spell %u.", soundid, m_spellInfo->Id);
return;
}
@@ -5803,7 +5799,7 @@ void Spell::EffectPlaySound(SpellEffIndex effIndex)
if (!sSoundEntriesStore.LookupEntry(soundId))
{
- TC_LOG_ERROR("spells", "EffectPlaySound: Sound (Id: %u) not exist in spell %u.", soundId, m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "EffectPlaySound: Sound (Id: %u) does not exist in spell %u.", soundId, m_spellInfo->Id);
return;
}
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 699e4857ee0..069c794ca8b 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1180,6 +1180,11 @@ bool SpellInfo::IsAutoRepeatRangedSpell() const
return HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG);
}
+bool SpellInfo::HasInitialAggro() const
+{
+ return !(HasAttribute(SPELL_ATTR1_NO_THREAT) || HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO));
+}
+
bool SpellInfo::IsAffectedBySpellMods() const
{
return !HasAttribute(SPELL_ATTR3_NO_DONE_BONUS);
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index dbbab5fb30b..ba658c885fa 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -420,6 +420,7 @@ public:
bool IsBreakingStealth() const;
bool IsRangedWeaponSpell() const;
bool IsAutoRepeatRangedSpell() const;
+ bool HasInitialAggro() const;
bool IsAffectedBySpellMods() const;
bool IsAffectedBySpellMod(SpellModifier const* mod) const;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index ff8fc4539ff..0f80d83e0ff 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -376,29 +376,29 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg
{
if (spellInfo->Effects[i].ItemType == 0)
{
- // skip auto-loot crafting spells, its not need explicit item info (but have special fake items sometime)
+ // skip auto-loot crafting spells, it does not need explicit item info (but has special fake items sometimes).
if (!spellInfo->IsLootCrafting())
{
if (msg)
{
if (player)
- ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u not have create item entry.", spellInfo->Id);
+ ChatHandler(player->GetSession()).PSendSysMessage("The craft spell %u does not have a create item entry.", spellInfo->Id);
else
- TC_LOG_ERROR("sql.sql", "Craft spell %u not have create item entry.", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The craft spell %u does not have a create item entry.", spellInfo->Id);
}
return false;
}
}
- // also possible IsLootCrafting case but fake item must exist anyway
+ // also possible IsLootCrafting case but fake items must exist anyway
else if (!sObjectMgr->GetItemTemplate(spellInfo->Effects[i].ItemType))
{
if (msg)
{
if (player)
- ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
+ ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
else
- TC_LOG_ERROR("sql.sql", "Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
+ TC_LOG_ERROR("sql.sql", "Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
}
return false;
}
@@ -434,9 +434,9 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg
if (msg)
{
if (player)
- ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
+ ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u refers a non-existing reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
else
- TC_LOG_ERROR("sql.sql", "Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
+ TC_LOG_ERROR("sql.sql", "Craft spell %u refers to a non-existing reagent in DB, item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
}
return false;
}
@@ -455,7 +455,7 @@ uint32 SpellMgr::GetSpellDifficultyId(uint32 spellId) const
void SpellMgr::SetSpellDifficultyId(uint32 spellId, uint32 id)
{
if (uint32 i = GetSpellDifficultyId(spellId))
- TC_LOG_ERROR("spells", "SpellMgr::SetSpellDifficultyId: Spell %u has already spellDifficultyId %u. Will override with spellDifficultyId %u.", spellId, i, id);
+ TC_LOG_ERROR("spells", "SpellMgr::SetSpellDifficultyId: The spell %u already has spellDifficultyId %u. Will override with spellDifficultyId %u.", spellId, i, id);
mSpellDifficultySearcherMap[spellId] = id;
}
@@ -470,7 +470,7 @@ uint32 SpellMgr::GetSpellIdForDifficulty(uint32 spellId, Unit const* caster) con
uint32 mode = uint32(caster->GetMap()->GetSpawnMode());
if (mode >= MAX_DIFFICULTY)
{
- TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: Incorrect Difficulty for spell %u.", spellId);
+ TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: Incorrect difficulty for spell %u.", spellId);
return spellId; //return source spell
}
@@ -481,7 +481,7 @@ uint32 SpellMgr::GetSpellIdForDifficulty(uint32 spellId, Unit const* caster) con
SpellDifficultyEntry const* difficultyEntry = sSpellDifficultyStore.LookupEntry(difficultyId);
if (!difficultyEntry)
{
- TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry not found for spell %u. This should never happen.", spellId);
+ TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry was not found for spell %u. This should never happen.", spellId);
return spellId; //return source spell
}
@@ -874,7 +874,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
// For melee triggers
if (procSpell == NULL)
{
- // Check (if set) for school (melee attack have Normal school)
+ // Check (if set) for school (melee attack has Normal school)
if (spellProcEvent->schoolMask && (spellProcEvent->schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0)
return false;
}
@@ -894,7 +894,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
if (!(spellProcEvent->spellFamilyMask & procSpell->SpellFamilyFlags))
return false;
hasFamilyMask = true;
- // Some spells are not considered as active even with have spellfamilyflags
+ // Some spells are not considered as active even with spellfamilyflags set
if (!(procEvent_procEx & PROC_EX_ONLY_ACTIVE_SPELL))
active = true;
}
@@ -1121,27 +1121,27 @@ SpellAreaForAreaMapBounds SpellMgr::GetSpellAreaForAreaMapBounds(uint32 area_id)
bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const
{
- if (gender != GENDER_NONE) // not in expected gender
+ if (gender != GENDER_NONE) // is not expected gender
if (!player || gender != player->getGender())
return false;
- if (raceMask) // not in expected race
+ if (raceMask) // is not expected race
if (!player || !(raceMask & player->getRaceMask()))
return false;
- if (areaId) // not in expected zone
+ if (areaId) // is not in expected zone
if (newZone != areaId && newArea != areaId)
return false;
- if (questStart) // not in expected required quest state
+ if (questStart) // is not in expected required quest state
if (!player || (((1 << player->GetQuestStatus(questStart)) & questStartStatus) == 0))
return false;
- if (questEnd) // not in expected forbidden quest state
+ if (questEnd) // is not in expected forbidden quest state
if (!player || (((1 << player->GetQuestStatus(questEnd)) & questEndStatus) == 0))
return false;
- if (auraSpell) // not have expected aura
+ if (auraSpell) // does not have expected aura
if (!player || (auraSpell > 0 && !player->HasAura(auraSpell)) || (auraSpell < 0 && player->HasAura(-auraSpell)))
return false;
@@ -1159,7 +1159,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
if (!player)
return false;
- AreaTableEntry const* pArea = GetAreaEntryByAreaID(player->GetAreaId());
+ AreaTableEntry const* pArea = sAreaTableStore.LookupEntry(player->GetAreaId());
if (!(pArea && pArea->flags & AREA_FLAG_NO_FLY_ZONE))
return false;
if (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY))
@@ -1341,7 +1341,7 @@ void SpellMgr::LoadSpellRanks()
SpellInfo const* first = GetSpellInfo(lastSpell);
if (!first)
{
- TC_LOG_ERROR("sql.sql", "Spell rank identifier(first_spell_id) %u listed in `spell_ranks` does not exist!", lastSpell);
+ TC_LOG_ERROR("sql.sql", "The spell rank identifier(first_spell_id) %u listed in `spell_ranks` does not exist!", lastSpell);
continue;
}
// check if chain is long enough
@@ -1358,14 +1358,14 @@ void SpellMgr::LoadSpellRanks()
SpellInfo const* spell = GetSpellInfo(itr->first);
if (!spell)
{
- TC_LOG_ERROR("sql.sql", "Spell %u (rank %u) listed in `spell_ranks` for chain %u does not exist!", itr->first, itr->second, lastSpell);
+ TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not exist!", itr->first, itr->second, lastSpell);
valid = false;
break;
}
++curRank;
if (itr->second != curRank)
{
- TC_LOG_ERROR("sql.sql", "Spell %u (rank %u) listed in `spell_ranks` for chain %u does not have proper rank value(should be %u)!", itr->first, itr->second, lastSpell, curRank);
+ TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not have a proper rank value (should be %u)!", itr->first, itr->second, lastSpell, curRank);
valid = false;
break;
}
@@ -1381,7 +1381,7 @@ void SpellMgr::LoadSpellRanks()
int32 addedSpell = itr->first;
if (mSpellInfoMap[addedSpell]->ChainEntry)
- TC_LOG_ERROR("sql.sql", "Spell %u (rank: %u, first: %u) listed in `spell_ranks` has already ChainEntry from dbc.", addedSpell, itr->second, lastSpell);
+ TC_LOG_ERROR("sql.sql", "The spell %u (rank: %u, first: %u) listed in `spell_ranks` already has ChainEntry from dbc.", addedSpell, itr->second, lastSpell);
mSpellChains[addedSpell].first = GetSpellInfo(lastSpell);
mSpellChains[addedSpell].last = GetSpellInfo(rankChain.back().first);
@@ -1435,26 +1435,26 @@ void SpellMgr::LoadSpellRequired()
SpellInfo const* spell = GetSpellInfo(spell_id);
if (!spell)
{
- TC_LOG_ERROR("sql.sql", "spell_id %u in `spell_required` table is not found in dbcs, skipped", spell_id);
+ TC_LOG_ERROR("sql.sql", "spell_id %u in `spell_required` table could not be found in dbc, skipped.", spell_id);
continue;
}
SpellInfo const* reqSpell = GetSpellInfo(spell_req);
if (!reqSpell)
{
- TC_LOG_ERROR("sql.sql", "req_spell %u in `spell_required` table is not found in dbcs, skipped", spell_req);
+ TC_LOG_ERROR("sql.sql", "req_spell %u in `spell_required` table could not be found in dbc, skipped.", spell_req);
continue;
}
if (spell->IsRankOf(reqSpell))
{
- TC_LOG_ERROR("sql.sql", "req_spell %u and spell_id %u in `spell_required` table are ranks of the same spell, entry not needed, skipped", spell_req, spell_id);
+ TC_LOG_ERROR("sql.sql", "req_spell %u and spell_id %u in `spell_required` table are ranks of the same spell, entry not needed, skipped.", spell_req, spell_id);
continue;
}
if (IsSpellRequiringSpell(spell_id, spell_req))
{
- TC_LOG_ERROR("sql.sql", "duplicated entry of req_spell %u and spell_id %u in `spell_required`, skipped", spell_req, spell_id);
+ TC_LOG_ERROR("sql.sql", "Duplicate entry of req_spell %u and spell_id %u in `spell_required`, skipped.", spell_req, spell_id);
continue;
}
@@ -1532,19 +1532,19 @@ void SpellMgr::LoadSpellLearnSpells()
if (!GetSpellInfo(spell_id))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_learn_spell` does not exist", spell_id);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` does not exist.", spell_id);
continue;
}
if (!GetSpellInfo(node.spell))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_learn_spell` learning not existed spell %u", spell_id, node.spell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` learning non-existing spell %u.", spell_id, node.spell);
continue;
}
if (GetTalentSpellCost(node.spell))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_learn_spell` attempt learning talent spell %u, skipped", spell_id, node.spell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` attempts learning talent spell %u, skipped.", spell_id, node.spell);
continue;
}
@@ -1586,7 +1586,7 @@ void SpellMgr::LoadSpellLearnSpells()
{
if (itr->second.spell == dbc_node.spell)
{
- TC_LOG_ERROR("sql.sql", "Spell %u auto-learn spell %u in spell.dbc then the record in `spell_learn_spell` is redundant, please fix DB.",
+ TC_LOG_ERROR("sql.sql", "The spell %u is an auto-learn spell %u in spell.dbc and the record in `spell_learn_spell` is redundant. Please update your DB.",
spell, dbc_node.spell);
found = true;
break;
@@ -1663,7 +1663,7 @@ void SpellMgr::LoadSpellTargetPositions()
}
else
{
- TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) listed in `spell_target_position` does not have target TARGET_DEST_DB (17).", Spell_ID, effIndex);
+ TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) listed in `spell_target_position` does not have a target TARGET_DEST_DB (17).", Spell_ID, effIndex);
continue;
}
@@ -1700,7 +1700,7 @@ void SpellMgr::LoadSpellTargetPositions()
if (found)
{
if (!sSpellMgr->GetSpellTargetPosition(i))
- TC_LOG_DEBUG("spells", "Spell (ID: %u) does not have record in `spell_target_position`", i);
+ TC_LOG_DEBUG("spells", "Spell (ID: %u) does not have a record in `spell_target_position`.", i);
}
}*/
@@ -1759,12 +1759,12 @@ void SpellMgr::LoadSpellGroups()
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_group` does not exist", itr->second);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` does not exist", itr->second);
mSpellGroupSpell.erase(itr++);
}
else if (spellInfo->GetRank() > 1)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_group` is not first rank of spell", itr->second);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` is not the first rank of the spell.", itr->second);
mSpellGroupSpell.erase(itr++);
}
else
@@ -1810,7 +1810,7 @@ void SpellMgr::LoadSpellGroupStackRules()
uint8 stack_rule = fields[1].GetInt8();
if (stack_rule >= SPELL_GROUP_STACK_RULE_MAX)
{
- TC_LOG_ERROR("sql.sql", "SpellGroupStackRule %u listed in `spell_group_stack_rules` does not exist", stack_rule);
+ TC_LOG_ERROR("sql.sql", "SpellGroupStackRule %u listed in `spell_group_stack_rules` does not exist.", stack_rule);
continue;
}
@@ -1818,7 +1818,7 @@ void SpellMgr::LoadSpellGroupStackRules()
if (spellGroup.first == spellGroup.second)
{
- TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group_stack_rules` does not exist", group_id);
+ TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group_stack_rules` does not exist.", group_id);
continue;
}
@@ -1862,18 +1862,18 @@ void SpellMgr::LoadSpellProcEvents()
SpellInfo const* spellInfo = GetSpellInfo(spellId);
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc_event` does not exist", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc_event` does not exist.", spellId);
continue;
}
if (allRanks)
{
if (!spellInfo->IsRanked())
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc_event` with all ranks, but spell has no ranks.", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u is listed in `spell_proc_event` with all ranks, but spell has no ranks.", spellId);
if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc_event` is not first rank of spell.", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc_event` is not first rank of spell.", spellId);
continue;
}
}
@@ -1895,12 +1895,12 @@ void SpellMgr::LoadSpellProcEvents()
{
if (mSpellProcEventMap.find(spellInfo->Id) != mSpellProcEventMap.end())
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc_event` already has its first rank in table.", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc_event` already has its first rank in table.", spellInfo->Id);
break;
}
if (!spellInfo->ProcFlags && !spellProcEvent.procFlags)
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc_event` probably not triggered spell", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc_event` is probably not a triggered spell.", spellInfo->Id);
mSpellProcEventMap[spellInfo->Id] = spellProcEvent;
@@ -1948,18 +1948,18 @@ void SpellMgr::LoadSpellProcs()
SpellInfo const* spellInfo = GetSpellInfo(spellId);
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc` does not exist", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` does not exist", spellId);
continue;
}
if (allRanks)
{
if (!spellInfo->IsRanked())
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc` with all ranks, but spell has no ranks.", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` with all ranks, but spell has no ranks.", spellId);
if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc` is not first rank of spell.", spellId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` is not the first rank of the spell.", spellId);
continue;
}
}
@@ -1986,7 +1986,7 @@ void SpellMgr::LoadSpellProcs()
{
if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end())
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_proc` already has its first rank in table.", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` already has its first rank in the table.", spellInfo->Id);
break;
}
@@ -2007,42 +2007,42 @@ void SpellMgr::LoadSpellProcs()
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `spellFamilyName` set: %u", spellInfo->Id, procEntry.spellFamilyName);
if (procEntry.chance < 0)
{
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in `chance` field", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `chance` field", spellInfo->Id);
procEntry.chance = 0;
}
if (procEntry.ratePerMinute < 0)
{
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in `ratePerMinute` field", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `ratePerMinute` field", spellInfo->Id);
procEntry.ratePerMinute = 0;
}
if (cooldown < 0)
{
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in `cooldown` field", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `cooldown` field", spellInfo->Id);
procEntry.cooldown = 0;
}
if (procEntry.chance == 0 && procEntry.ratePerMinute == 0)
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u doesn't have `chance` and `ratePerMinute` values defined, proc will not be triggered", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u doesn't have any `chance` and `ratePerMinute` values defined, proc will not be triggered", spellInfo->Id);
if (procEntry.charges > 99)
{
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has too big value in `charges` field", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has a too big `charges` field value.", spellInfo->Id);
procEntry.charges = 99;
}
if (!procEntry.typeMask)
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u doesn't have `typeMask` value defined, proc will not be triggered", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `typeMask` value defined, proc will not be triggered.", spellInfo->Id);
if (procEntry.spellTypeMask & ~PROC_SPELL_TYPE_MASK_ALL)
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `spellTypeMask` set: %u", spellInfo->Id, procEntry.spellTypeMask);
if (procEntry.spellTypeMask && !(procEntry.typeMask & (SPELL_PROC_FLAG_MASK | PERIODIC_PROC_FLAG_MASK)))
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has `spellTypeMask` value defined, but it won't be used for defined `typeMask` value", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `spellTypeMask` value defined, but it will not be used for the defined `typeMask` value.", spellInfo->Id);
if (!procEntry.spellPhaseMask && procEntry.typeMask & REQ_SPELL_PHASE_PROC_FLAG_MASK)
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u doesn't have `spellPhaseMask` value defined, but it's required for defined `typeMask` value, proc will not be triggered", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `spellPhaseMask` value defined, but it is required for the defined `typeMask` value. Proc will not be triggered.", spellInfo->Id);
if (procEntry.spellPhaseMask & ~PROC_SPELL_PHASE_MASK_ALL)
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `spellPhaseMask` set: %u", spellInfo->Id, procEntry.spellPhaseMask);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `spellPhaseMask` set: %u", spellInfo->Id, procEntry.spellPhaseMask);
if (procEntry.spellPhaseMask && !(procEntry.typeMask & REQ_SPELL_PHASE_PROC_FLAG_MASK))
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has `spellPhaseMask` value defined, but it won't be used for defined `typeMask` value", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has a `spellPhaseMask` value defined, but it will not be used for the defined `typeMask` value.", spellInfo->Id);
if (procEntry.hitMask & ~PROC_HIT_MASK_ALL)
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `hitMask` set: %u", spellInfo->Id, procEntry.hitMask);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `hitMask` set: %u", spellInfo->Id, procEntry.hitMask);
if (procEntry.hitMask && !(procEntry.typeMask & TAKEN_HIT_PROC_FLAG_MASK || (procEntry.typeMask & DONE_HIT_PROC_FLAG_MASK && (!procEntry.spellPhaseMask || procEntry.spellPhaseMask & (PROC_SPELL_PHASE_HIT | PROC_SPELL_PHASE_FINISH)))))
- TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has `hitMask` value defined, but it won't be used for defined `typeMask` and `spellPhaseMask` values", spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `hitMask` value defined, but it will not be used for defined `typeMask` and `spellPhaseMask` values.", spellInfo->Id);
mSpellProcMap[spellInfo->Id] = procEntry;
@@ -2081,7 +2081,7 @@ void SpellMgr::LoadSpellBonusess()
SpellInfo const* spell = GetSpellInfo(entry);
if (!spell)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_bonus_data` does not exist", entry);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_bonus_data` does not exist.", entry);
continue;
}
@@ -2120,7 +2120,7 @@ void SpellMgr::LoadSpellThreats()
if (!GetSpellInfo(entry))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_threat` does not exist", entry);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_threat` does not exist.", entry);
continue;
}
@@ -2189,21 +2189,21 @@ void SpellMgr::LoadSpellPetAuras()
SpellInfo const* spellInfo = GetSpellInfo(spell);
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_pet_auras` does not exist", spell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_pet_auras` does not exist.", spell);
continue;
}
if (spellInfo->Effects[eff].Effect != SPELL_EFFECT_DUMMY &&
(spellInfo->Effects[eff].Effect != SPELL_EFFECT_APPLY_AURA ||
spellInfo->Effects[eff].ApplyAuraName != SPELL_AURA_DUMMY))
{
- TC_LOG_ERROR("spells", "Spell %u listed in `spell_pet_auras` does not have dummy aura or dummy effect", spell);
+ TC_LOG_ERROR("spells", "The spell %u listed in `spell_pet_auras` does not have any dummy aura or dummy effect.", spell);
continue;
}
SpellInfo const* spellInfo2 = GetSpellInfo(aura);
if (!spellInfo2)
{
- TC_LOG_ERROR("sql.sql", "Aura %u listed in `spell_pet_auras` does not exist", aura);
+ TC_LOG_ERROR("sql.sql", "The aura %u listed in `spell_pet_auras` does not exist.", aura);
continue;
}
@@ -2281,7 +2281,7 @@ void SpellMgr::LoadSpellEnchantProcData()
SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchantId);
if (!ench)
{
- TC_LOG_ERROR("sql.sql", "Enchancment %u listed in `spell_enchant_proc_data` does not exist", enchantId);
+ TC_LOG_ERROR("sql.sql", "The enchancment %u listed in `spell_enchant_proc_data` does not exist.", enchantId);
continue;
}
@@ -2325,7 +2325,7 @@ void SpellMgr::LoadSpellLinked()
SpellInfo const* spellInfo = GetSpellInfo(abs(trigger));
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_linked_spell` does not exist", abs(trigger));
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(trigger));
continue;
}
@@ -2333,13 +2333,13 @@ void SpellMgr::LoadSpellLinked()
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (spellInfo->Effects[j].CalcValue() == abs(effect))
- TC_LOG_ERROR("sql.sql", "Spell %u Effect: %u listed in `spell_linked_spell` has same bp%u like effect (possible hack)", abs(trigger), abs(effect), j);
+ TC_LOG_ERROR("sql.sql", "The spell %u Effect: %u listed in `spell_linked_spell` has same bp%u like effect (possible hack).", abs(trigger), abs(effect), j);
}
spellInfo = GetSpellInfo(abs(effect));
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_linked_spell` does not exist", abs(effect));
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(effect));
continue;
}
@@ -2584,7 +2584,7 @@ void SpellMgr::LoadSpellAreas()
}
else
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` does not exist", spell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` does not exist", spell);
continue;
}
@@ -2613,20 +2613,20 @@ void SpellMgr::LoadSpellAreas()
if (!ok)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` already listed with similar requirements.", spell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` is already listed with similar requirements.", spell);
continue;
}
}
- if (spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
+ if (spellArea.areaId && !sAreaTableStore.LookupEntry(spellArea.areaId))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong area (%u) requirement", spell, spellArea.areaId);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong area (%u) requirement.", spell, spellArea.areaId);
continue;
}
if (spellArea.questStart && !sObjectMgr->GetQuestTemplate(spellArea.questStart))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong start quest (%u) requirement", spell, spellArea.questStart);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong start quest (%u) requirement.", spell, spellArea.questStart);
continue;
}
@@ -2634,7 +2634,7 @@ void SpellMgr::LoadSpellAreas()
{
if (!sObjectMgr->GetQuestTemplate(spellArea.questEnd))
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong end quest (%u) requirement", spell, spellArea.questEnd);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong ending quest (%u) requirement.", spell, spellArea.questEnd);
continue;
}
}
@@ -2644,13 +2644,13 @@ void SpellMgr::LoadSpellAreas()
SpellInfo const* spellInfo = GetSpellInfo(abs(spellArea.auraSpell));
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell, abs(spellArea.auraSpell));
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong aura spell (%u) requirement", spell, abs(spellArea.auraSpell));
continue;
}
if (uint32(abs(spellArea.auraSpell)) == spellArea.spellId)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell, abs(spellArea.auraSpell));
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has aura spell (%u) requirement for itself", spell, abs(spellArea.auraSpell));
continue;
}
@@ -2670,7 +2670,7 @@ void SpellMgr::LoadSpellAreas()
if (chain)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell, spellArea.auraSpell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that it autocasts itself from the aura.", spell, spellArea.auraSpell);
continue;
}
@@ -2686,7 +2686,7 @@ void SpellMgr::LoadSpellAreas()
if (chain)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell, spellArea.auraSpell);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that the spell itself autocasts from the aura.", spell, spellArea.auraSpell);
continue;
}
}
@@ -2694,13 +2694,13 @@ void SpellMgr::LoadSpellAreas()
if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong race mask (%u) requirement", spell, spellArea.raceMask);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong race mask (%u) requirement.", spell, spellArea.raceMask);
continue;
}
if (spellArea.gender != GENDER_NONE && spellArea.gender != GENDER_FEMALE && spellArea.gender != GENDER_MALE)
{
- TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong gender (%u) requirement", spell, spellArea.gender);
+ TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong gender (%u) requirement.", spell, spellArea.gender);
continue;
}
@@ -2987,13 +2987,6 @@ void SpellMgr::LoadSpellInfoCorrections()
case 36350: // They Must Burn Bomb Aura (self)
spellInfo->Effects[EFFECT_0].TriggerSpell = 36325; // They Must Burn Bomb Drop (DND)
break;
- case 49838: // Stop Time
- case 69438: // Sample Satisfaction
- case 69445: // Perfume Spritz
- case 69489: // Chocolate Sample
- case 69563: // Cologne Spritz
- spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
- break;
case 61407: // Energize Cores
case 62136: // Energize Cores
case 54069: // Energize Cores
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 8d3ee939e2c..499f0c9cbf0 100644
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -191,7 +191,6 @@ void CreatureTextMgr::LoadCreatureTextLocales()
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u creature localized texts in %u ms", textCount, GetMSTimeDiffToNow(oldMSTime));
-
}
uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject const* whisperTarget /*= nullptr*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= nullptr*/)
@@ -228,42 +227,10 @@ uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject
tempGroup = textGroupContainer;
}
- uint8 count = 0;
- float lastChance = -1;
- bool isEqualChanced = true;
-
- float totalChance = 0;
-
- for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
+ auto iter = Trinity::Containers::SelectRandomWeightedContainerElement(tempGroup, [](CreatureTextEntry const& t) -> double
{
- if (lastChance >= 0 && lastChance != iter->probability)
- isEqualChanced = false;
-
- lastChance = iter->probability;
- totalChance += iter->probability;
- ++count;
- }
-
- int32 offset = -1;
- if (!isEqualChanced)
- {
- for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
- {
- uint32 chance = uint32(iter->probability);
- uint32 r = urand(0, 100);
- ++offset;
- if (r <= chance)
- break;
- }
- }
-
- uint32 pos = 0;
- if (isEqualChanced || offset < 0)
- pos = urand(0, count - 1);
- else if (offset >= 0)
- pos = offset;
-
- CreatureTextGroup::const_iterator iter = tempGroup.begin() + pos;
+ return t.probability;
+ });
ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? iter->type : msgType;
Language finalLang = (language == LANG_ADDON) ? iter->lang : language;
@@ -293,9 +260,7 @@ uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject
SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
}
- if (isEqualChanced || totalChance == 100.0f)
- SetRepeatId(source, textGroup, iter->id);
-
+ SetRepeatId(source, textGroup, iter->id);
return iter->duration;
}
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp
index f774916f4a5..7ef16e32031 100644
--- a/src/server/game/Weather/Weather.cpp
+++ b/src/server/game/Weather/Weather.cpp
@@ -152,7 +152,7 @@ bool Weather::ReGenerate()
uint32 chance2 = chance1+ m_weatherChances->data[season].snowChance;
uint32 chance3 = chance2+ m_weatherChances->data[season].stormChance;
- uint32 rnd = urand(0, 99);
+ uint32 rnd = urand(1, 100);
if (rnd <= chance1)
m_type = WEATHER_TYPE_RAIN;
else if (rnd <= chance2)
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 289a4d47666..b238b0a356d 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1003,7 +1003,7 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_DETECT_POS_COLLISION] = sConfigMgr->GetBoolDefault("DetectPosCollision", true);
m_bool_configs[CONFIG_RESTRICTED_LFG_CHANNEL] = sConfigMgr->GetBoolDefault("Channel.RestrictedLfg", true);
- m_bool_configs[CONFIG_TALENTS_INSPECTING] = sConfigMgr->GetBoolDefault("TalentsInspecting", true);
+ m_int_configs[CONFIG_TALENTS_INSPECTING] = sConfigMgr->GetIntDefault("TalentsInspecting", 1);
m_bool_configs[CONFIG_CHAT_FAKE_MESSAGE_PREVENTING] = sConfigMgr->GetBoolDefault("ChatFakeMessagePreventing", false);
m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetIntDefault("ChatStrictLinkChecking.Severity", 0);
m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetIntDefault("ChatStrictLinkChecking.Kick", 0);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 00b244c9efb..2f1580d887c 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -113,7 +113,6 @@ enum WorldBoolConfigs
CONFIG_QUEST_IGNORE_RAID,
CONFIG_DETECT_POS_COLLISION,
CONFIG_RESTRICTED_LFG_CHANNEL,
- CONFIG_TALENTS_INSPECTING,
CONFIG_CHAT_FAKE_MESSAGE_PREVENTING,
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
@@ -358,6 +357,7 @@ enum WorldIntConfigs
CONFIG_NO_GRAY_AGGRO_BELOW,
CONFIG_AUCTION_GETALL_DELAY,
CONFIG_AUCTION_SEARCH_DELAY,
+ CONFIG_TALENTS_INSPECTING,
INT_CONFIG_VALUE_COUNT
};
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index a15b6f8ad07..ea0b058b91d 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -16,9 +16,15 @@ if (USE_SCRIPTPCH)
endif ()
message(STATUS "SCRIPT PREPARATIONS")
-include(Spells/CMakeLists.txt)
-include(Commands/CMakeLists.txt)
+macro(PrepareScripts name out)
+ file(GLOB_RECURSE found
+ ${name}/*.h
+ ${name}/*.cpp
+ )
+ list(APPEND ${out} ${found})
+ message(STATUS " -> Prepared: ${name}")
+endmacro(PrepareScripts)
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
@@ -28,16 +34,19 @@ set(scripts_STAT_SRCS
../game/Maps/AreaBoundary.cpp
)
+PrepareScripts(Spells scripts_STAT_SRCS)
+PrepareScripts(Commands scripts_STAT_SRCS)
+
if(SCRIPTS)
- include(Custom/CMakeLists.txt)
- include(World/CMakeLists.txt)
- include(OutdoorPvP/CMakeLists.txt)
- include(EasternKingdoms/CMakeLists.txt)
- include(Kalimdor/CMakeLists.txt)
- include(Outland/CMakeLists.txt)
- include(Northrend/CMakeLists.txt)
- include(Events/CMakeLists.txt)
- include(Pet/CMakeLists.txt)
+ PrepareScripts(Custom scripts_STAT_SRCS)
+ PrepareScripts(World scripts_STAT_SRCS)
+ PrepareScripts(OutdoorPvP scripts_STAT_SRCS)
+ PrepareScripts(EasternKingdoms scripts_STAT_SRCS)
+ PrepareScripts(Kalimdor scripts_STAT_SRCS)
+ PrepareScripts(Outland scripts_STAT_SRCS)
+ PrepareScripts(Northrend scripts_STAT_SRCS)
+ PrepareScripts(Events scripts_STAT_SRCS)
+ PrepareScripts(Pet scripts_STAT_SRCS)
endif()
message(STATUS "SCRIPT PREPARATION COMPLETE")
@@ -63,6 +72,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Addons
${CMAKE_SOURCE_DIR}/src/server/game/AI
${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
+ ${CMAKE_SOURCE_DIR}/src/server/game/AI/PlayerAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
deleted file mode 100644
index d4d75cd175f..00000000000
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_Commands Commands/*.cpp Commands/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_Commands}
-)
-
-message(" -> Prepared: Commands")
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index e048aabd4d7..eb1aa98f4ff 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -133,7 +133,7 @@ public:
info.name = fields[1].GetString();
info.accountId = fields[2].GetUInt32();
- // account name will be empty for not existed account
+ // account name will be empty for nonexisting account
AccountMgr::GetName(info.accountId, info.accountName);
info.deleteDate = time_t(fields[3].GetUInt32());
foundList.push_back(info);
@@ -169,11 +169,11 @@ public:
if (!handler->GetSession())
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
else
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
}
@@ -193,7 +193,7 @@ public:
*/
static void HandleCharacterDeletedRestoreHelper(DeletedInfo const& delInfo, ChatHandler* handler)
{
- if (delInfo.accountName.empty()) // account not exist
+ if (delInfo.accountName.empty()) // account does not exist
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
return;
@@ -660,7 +660,7 @@ public:
if (newCharName.empty())
{
- // Drop not existed account cases
+ // Drop nonexisting account cases
for (DeletedInfoList::iterator itr = foundList.begin(); itr != foundList.end(); ++itr)
HandleCharacterDeletedRestoreHelper(*itr, handler);
}
@@ -810,7 +810,7 @@ public:
if (levelStr && isalpha(levelStr[0]))
{
nameStr = levelStr;
- levelStr = NULL; // current level will used
+ levelStr = NULL; // current level will be used
}
Player* target;
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 9902b83ff63..b937fc4e0a4 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -93,7 +93,8 @@ public:
{ "moveflags", rbac::RBAC_PERM_COMMAND_DEBUG_MOVEFLAGS, false, &HandleDebugMoveflagsCommand, "" },
{ "transport", rbac::RBAC_PERM_COMMAND_DEBUG_TRANSPORT, false, &HandleDebugTransportCommand, "" },
{ "loadcells", rbac::RBAC_PERM_COMMAND_DEBUG_LOADCELLS, false, &HandleDebugLoadCellsCommand, "" },
- { "boundary", rbac::RBAC_PERM_COMMAND_DEBUG_BOUNDARY, false, &HandleDebugBoundaryCommand, "" }
+ { "boundary", rbac::RBAC_PERM_COMMAND_DEBUG_BOUNDARY, false, &HandleDebugBoundaryCommand, "" },
+ { "raidreset", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleDebugRaidResetCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
@@ -1442,6 +1443,32 @@ public:
return true;
}
+
+ static bool HandleDebugRaidResetCommand(ChatHandler* /*handler*/, char const* args)
+ {
+ char* map_str = args ? strtok((char*)args, " ") : nullptr;
+ char* difficulty_str = args ? strtok(nullptr, " ") : nullptr;
+
+ int32 map = map_str ? atoi(map_str) : -1;
+ if (map <= 0)
+ return false;
+ MapEntry const* mEntry = sMapStore.LookupEntry(map);
+ if (!mEntry || !mEntry->IsRaid())
+ return false;
+ int32 difficulty = difficulty_str ? atoi(difficulty_str) : -1;
+ if (difficulty >= MAX_RAID_DIFFICULTY || difficulty < -1)
+ return false;
+
+ if (difficulty == -1)
+ for (uint8 diff = 0; diff < MAX_RAID_DIFFICULTY; ++diff)
+ {
+ if (GetMapDifficultyData(mEntry->MapID, Difficulty(diff)))
+ sInstanceSaveMgr->ForceGlobalReset(mEntry->MapID, Difficulty(diff));
+ }
+ else
+ sInstanceSaveMgr->ForceGlobalReset(mEntry->MapID, Difficulty(difficulty));
+ return true;
+ }
};
void AddSC_debug_commandscript()
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index b7acfb85f50..039af61c010 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -424,7 +424,7 @@ public:
uint32 areaId = id ? (uint32)atoi(id) : player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
@@ -434,7 +434,7 @@ public:
}
// update to parent zone if exist (client map show only zones without parents)
- AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry;
+ AreaTableEntry const* zoneEntry = areaEntry->zone ? sAreaTableStore.LookupEntry(areaEntry->zone) : areaEntry;
ASSERT(zoneEntry);
Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid);
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index 5e8952ce881..9f2bc86f9c0 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -348,10 +348,10 @@ public:
phase = (!p->IsGameMaster() ? p->GetPhaseMask() : -1);
uint32 locale = handler->GetSessionDbcLocale();
- AreaTableEntry const* area = GetAreaEntryByAreaID(p->GetAreaId());
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId());
if (area)
{
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index a53d1f00b54..d0325a317db 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -82,7 +82,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", itr->second.extendState == EXTEND_STATE_EXPIRED ? "expired" : itr->second.extendState == EXTEND_STATE_EXTENDED ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
@@ -98,7 +98,7 @@ public:
{
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_LIST_BIND_INFO, itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", "-", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
}
}
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 4e749d33fcf..61e6acfb4d8 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -97,9 +97,9 @@ public:
wstrToLower(wNamePart);
// Search in AreaTable.dbc
- for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows(); ++areaflag)
+ for (uint32 i = 0; i < sAreaTableStore.GetNumRows(); ++i)
{
- AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaflag);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(i);
if (areaEntry)
{
int locale = handler->GetSessionDbcLocale();
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 6ae509af443..c70246f7fb5 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -198,8 +198,8 @@ public:
uint32 mapId = object->GetMapId();
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* zoneEntry = sAreaTableStore.LookupEntry(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
float zoneX = object->GetPositionX();
float zoneY = object->GetPositionY();
@@ -961,7 +961,7 @@ public:
uint32 zoneId = player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry || areaEntry->zone !=0)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId);
@@ -1052,17 +1052,23 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area<0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val)));
@@ -1083,17 +1089,23 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area < 0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val)));
@@ -1737,12 +1749,12 @@ public:
// Position data
MapEntry const* map = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* area = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId);
if (area)
{
areaName = area->area_name[locale];
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
diff --git a/src/server/scripts/Commands/cs_script_loader.cpp b/src/server/scripts/Commands/cs_script_loader.cpp
new file mode 100644
index 00000000000..449e7053942
--- /dev/null
+++ b/src/server/scripts/Commands/cs_script_loader.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_account_commandscript();
+void AddSC_achievement_commandscript();
+void AddSC_ahbot_commandscript();
+void AddSC_arena_commandscript();
+void AddSC_ban_commandscript();
+void AddSC_bf_commandscript();
+void AddSC_cast_commandscript();
+void AddSC_character_commandscript();
+void AddSC_cheat_commandscript();
+void AddSC_debug_commandscript();
+void AddSC_deserter_commandscript();
+void AddSC_disable_commandscript();
+void AddSC_event_commandscript();
+void AddSC_gm_commandscript();
+void AddSC_go_commandscript();
+void AddSC_gobject_commandscript();
+void AddSC_group_commandscript();
+void AddSC_guild_commandscript();
+void AddSC_honor_commandscript();
+void AddSC_instance_commandscript();
+void AddSC_learn_commandscript();
+void AddSC_lfg_commandscript();
+void AddSC_list_commandscript();
+void AddSC_lookup_commandscript();
+void AddSC_message_commandscript();
+void AddSC_misc_commandscript();
+void AddSC_mmaps_commandscript();
+void AddSC_modify_commandscript();
+void AddSC_npc_commandscript();
+void AddSC_pet_commandscript();
+void AddSC_quest_commandscript();
+void AddSC_rbac_commandscript();
+void AddSC_reload_commandscript();
+void AddSC_reset_commandscript();
+void AddSC_send_commandscript();
+void AddSC_server_commandscript();
+void AddSC_tele_commandscript();
+void AddSC_ticket_commandscript();
+void AddSC_titles_commandscript();
+void AddSC_wp_commandscript();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddCommandsScripts()
+{
+ AddSC_account_commandscript();
+ AddSC_achievement_commandscript();
+ AddSC_ahbot_commandscript();
+ AddSC_arena_commandscript();
+ AddSC_ban_commandscript();
+ AddSC_bf_commandscript();
+ AddSC_cast_commandscript();
+ AddSC_character_commandscript();
+ AddSC_cheat_commandscript();
+ AddSC_debug_commandscript();
+ AddSC_deserter_commandscript();
+ AddSC_disable_commandscript();
+ AddSC_event_commandscript();
+ AddSC_gm_commandscript();
+ AddSC_go_commandscript();
+ AddSC_gobject_commandscript();
+ AddSC_group_commandscript();
+ AddSC_guild_commandscript();
+ AddSC_honor_commandscript();
+ AddSC_instance_commandscript();
+ AddSC_learn_commandscript();
+ AddSC_lookup_commandscript();
+ AddSC_lfg_commandscript();
+ AddSC_list_commandscript();
+ AddSC_message_commandscript();
+ AddSC_misc_commandscript();
+ AddSC_mmaps_commandscript();
+ AddSC_modify_commandscript();
+ AddSC_npc_commandscript();
+ AddSC_quest_commandscript();
+ AddSC_pet_commandscript();
+ AddSC_rbac_commandscript();
+ AddSC_reload_commandscript();
+ AddSC_reset_commandscript();
+ AddSC_send_commandscript();
+ AddSC_server_commandscript();
+ AddSC_tele_commandscript();
+ AddSC_ticket_commandscript();
+ AddSC_titles_commandscript();
+ AddSC_wp_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp
index 672db3a3ab0..31544543426 100644
--- a/src/server/scripts/Commands/cs_send.cpp
+++ b/src/server/scripts/Commands/cs_send.cpp
@@ -74,7 +74,7 @@ public:
std::string subject = msgSubject;
std::string text = msgText;
- // from console show not existed sender
+ // from console, use non-existing sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
/// @todo Fix poor design
@@ -173,7 +173,7 @@ public:
}
}
- // from console show not existed sender
+ // from console show nonexisting sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
// fill mail
@@ -185,7 +185,7 @@ public:
{
if (Item* item = Item::CreateItem(itr->first, itr->second, handler->GetSession() ? handler->GetSession()->GetPlayer() : 0))
{
- item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted
+ item->SaveToDB(trans); // Save to prevent being lost at next mail load. If send fails, the item will be deleted.
draft.AddItem(item);
}
}
@@ -233,7 +233,7 @@ public:
std::string subject = msgSubject;
std::string text = msgText;
- // from console show not existed sender
+ // from console show nonexisting sender
MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUID().GetCounter() : 0, MAIL_STATIONERY_GM);
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -260,7 +260,7 @@ public:
if (!msgStr)
return false;
- ///- Check that he is not logging out.
+ /// - Check if player is logging out.
if (player->GetSession()->isLogingOut())
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index 2f5d7b8364c..6309e7279c9 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -225,7 +225,7 @@ public:
if (CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
titles2 &= ~(uint64(1) << tEntry->bit_index);
- titles &= ~titles2; // remove not existed titles
+ titles &= ~titles2; // remove non-existing titles
target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles);
handler->SendSysMessage(LANG_DONE);
diff --git a/src/server/scripts/Custom/CMakeLists.txt b/src/server/scripts/Custom/CMakeLists.txt
deleted file mode 100644
index 595ff801813..00000000000
--- a/src/server/scripts/Custom/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-# file(GLOB_RECURSE sources_Custom Custom/*.cpp Custom/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
-# ${sources_Custom}
-)
-
-message(" -> Prepared: Custom")
diff --git a/src/server/scripts/Custom/custom_script_loader.cpp b/src/server/scripts/Custom/custom_script_loader.cpp
new file mode 100644
index 00000000000..dd4b5e99d77
--- /dev/null
+++ b/src/server/scripts/Custom/custom_script_loader.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddCustomScripts()
+{
+}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index 9cd724e5596..79709734e18 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -508,19 +508,11 @@ public:
};
// npc_lokhtos_darkbargainer
-enum LokhtosItems
+enum Lokhtos
{
+ QUEST_A_BINDING_CONTRACT = 7604,
+ ITEM_SULFURON_INGOT = 17203,
ITEM_THRORIUM_BROTHERHOOD_CONTRACT = 18628,
- ITEM_SULFURON_INGOT = 17203
-};
-
-enum LokhtosQuests
-{
- QUEST_A_BINDING_CONTRACT = 7604
-};
-
-enum LokhtosSpells
-{
SPELL_CREATE_THORIUM_BROTHERHOOD_CONTRACT_DND = 23059
};
@@ -570,67 +562,12 @@ public:
}
};
-// npc_dughal_stormwing
-enum DughalQuests
-{
- QUEST_JAIL_BREAK = 4322
-};
-
-#define SAY_DUGHAL_FREE "Thank you, $N! I'm free!!!"
-#define GOSSIP_DUGHAL "You're free, Dughal! Get out of here!"
-
-// npc_marshal_windsor
-#define SAY_WINDSOR_AGGRO1 "You locked up the wrong Marshal. Prepare to be destroyed!"
-#define SAY_WINDSOR_AGGRO2 "I bet you're sorry now, aren't you !?!!"
-#define SAY_WINDSOR_AGGRO3 "You better hold me back $N or they are going to feel some prison house beatings."
-#define SAY_WINDSOR_1 "Let's get a move on. My gear should be in the storage area up this way..."
-#define SAY_WINDSOR_4_1 "Check that cell, $N. If someone is alive in there, we need to get them out."
-#define SAY_WINDSOR_4_2 "Get him out of there!"
-#define SAY_WINDSOR_4_3 "Good work! We're almost there, $N. This way."
-#define SAY_WINDSOR_6 "This is it, $N. My stuff should be in that room. Cover me, I'm going in!"
-#define SAY_WINDSOR_9 "Ah, there it is!"
-
-enum MarshalWindsor
-{
- NPC_REGINALD_WINDSOR = 9682
-};
-
-// npc_marshal_reginald_windsor
-#define SAY_REGINALD_WINDSOR_0_1 "Can you feel the power, $N??? It's time to ROCK!"
-#define SAY_REGINALD_WINDSOR_0_2 "Now we just have to free Tobias and we can get out of here. This way!"
-#define SAY_REGINALD_WINDSOR_5_1 "Open it."
-#define SAY_REGINALD_WINDSOR_5_2 "I never did like those two. Let's get moving."
-#define SAY_REGINALD_WINDSOR_7_1 "Open it and be careful this time!"
-#define SAY_REGINALD_WINDSOR_7_2 "That intolerant dirtbag finally got what was coming to him. Good riddance!"
-#define SAY_REGINALD_WINDSOR_7_3 "Alright, let's go."
-#define SAY_REGINALD_WINDSOR_13_1 "Open it. We need to hurry up. I can smell those Dark Irons coming a mile away and I can tell you one thing, they're COMING!"
-#define SAY_REGINALD_WINDSOR_13_2 "Administering fists of fury on Crest Killer!"
-#define SAY_REGINALD_WINDSOR_13_3 "He has to be in the last cell. Unless... they killed him."
-#define SAY_REGINALD_WINDSOR_14_1 "Get him out of there!"
-#define SAY_REGINALD_WINDSOR_14_2 "Excellent work, $N. Let's find the exit. I think I know the way. Follow me!"
-#define SAY_REGINALD_WINDSOR_20_1 "We made it!"
-#define SAY_REGINALD_WINDSOR_20_2 "Meet me at Maxwell's encampment. We'll go over the next stages of the plan there and figure out a way to decode my tablets without the decryption ring."
-
-enum MarshalReginaldWindor
-{
- NPC_SHILL_DINGER = 9678,
- NPC_CREST_KILLER = 9680
-};
-
// npc_rocknot
-enum RocknotSays
-{
- SAY_GOT_BEER = 0
-};
-
-enum RocknotSpells
-{
- SPELL_DRUNKEN_RAGE = 14872
-};
-
-enum RocknotQuests
+enum Rocknot
{
- QUEST_ALE = 4295
+ SAY_GOT_BEER = 0,
+ QUEST_ALE = 4295,
+ SPELL_DRUNKEN_RAGE = 14872
};
class npc_rocknot : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/CMakeLists.txt b/src/server/scripts/EasternKingdoms/CMakeLists.txt
deleted file mode 100644
index 8e6616347f9..00000000000
--- a/src/server/scripts/EasternKingdoms/CMakeLists.txt
+++ /dev/null
@@ -1,204 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- EasternKingdoms/zone_ghostlands.cpp
- EasternKingdoms/AlteracValley/boss_galvangar.cpp
- EasternKingdoms/AlteracValley/boss_balinda.cpp
- EasternKingdoms/AlteracValley/boss_drekthar.cpp
- EasternKingdoms/AlteracValley/boss_vanndar.cpp
- EasternKingdoms/AlteracValley/alterac_valley.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_general_angerforge.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_ambassador_flamelash.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_moira_bronzebeard.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.h
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
- EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_magmus.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
- EasternKingdoms/BlackrockMountain/BlackwingLair/blackwing_lair.h
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_mother_smolderweb.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_highlord_omokk.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
- EasternKingdoms/BlackrockMountain/BlackrockSpire/blackrock_spire.h
- EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_gehennas.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_lucifron.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_garr.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/molten_core.h
- EasternKingdoms/BlackrockMountain/MoltenCore/instance_molten_core.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp
- EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
- EasternKingdoms/Scholomance/boss_the_ravenian.cpp
- EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
- EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp
- EasternKingdoms/Scholomance/boss_illucia_barov.cpp
- EasternKingdoms/Scholomance/scholomance.h
- EasternKingdoms/Scholomance/boss_vectus.cpp
- EasternKingdoms/Scholomance/boss_jandice_barov.cpp
- EasternKingdoms/Scholomance/boss_kormok.cpp
- EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
- EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
- EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
- EasternKingdoms/Scholomance/instance_scholomance.cpp
- EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
- EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp
- EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
- EasternKingdoms/zone_isle_of_queldanas.cpp
- EasternKingdoms/ZulGurub/boss_hakkar.cpp
- EasternKingdoms/ZulGurub/boss_mandokir.cpp
- EasternKingdoms/ZulGurub/boss_marli.cpp
- EasternKingdoms/ZulGurub/boss_hazzarah.cpp
- EasternKingdoms/ZulGurub/boss_jeklik.cpp
- EasternKingdoms/ZulGurub/boss_grilek.cpp
- EasternKingdoms/ZulGurub/zulgurub.h
- EasternKingdoms/ZulGurub/boss_renataki.cpp
- EasternKingdoms/ZulGurub/boss_arlokk.cpp
- EasternKingdoms/ZulGurub/boss_gahzranka.cpp
- EasternKingdoms/ZulGurub/boss_venoxis.cpp
- EasternKingdoms/ZulGurub/instance_zulgurub.cpp
- EasternKingdoms/ZulGurub/boss_jindo.cpp
- EasternKingdoms/ZulGurub/boss_wushoolay.cpp
- EasternKingdoms/ZulGurub/boss_thekal.cpp
- EasternKingdoms/zone_wetlands.cpp
- EasternKingdoms/zone_arathi_highlands.cpp
- EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
- EasternKingdoms/Gnomeregan/gnomeregan.cpp
- EasternKingdoms/Gnomeregan/gnomeregan.h
- EasternKingdoms/zone_redridge_mountains.cpp
- EasternKingdoms/ScarletEnclave/chapter2.cpp
- EasternKingdoms/ScarletEnclave/chapter5.cpp
- EasternKingdoms/ScarletEnclave/chapter1.cpp
- EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
- EasternKingdoms/zone_eastern_plaguelands.cpp
- EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
- EasternKingdoms/Stratholme/boss_nerubenkan.cpp
- EasternKingdoms/Stratholme/instance_stratholme.cpp
- EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
- EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
- EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
- EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp
- EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
- EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
- EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
- EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
- EasternKingdoms/Stratholme/boss_postmaster_malown.cpp
- EasternKingdoms/Stratholme/stratholme.h
- EasternKingdoms/Stratholme/stratholme.cpp
- EasternKingdoms/zone_tirisfal_glades.cpp
- EasternKingdoms/SunkenTemple/sunken_temple.cpp
- EasternKingdoms/SunkenTemple/sunken_temple.h
- EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
- EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
- EasternKingdoms/MagistersTerrace/magisters_terrace.h
- EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
- EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
- EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
- EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
- EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
- EasternKingdoms/Uldaman/uldaman.cpp
- EasternKingdoms/Uldaman/boss_ironaya.cpp
- EasternKingdoms/Uldaman/uldaman.h
- EasternKingdoms/Uldaman/instance_uldaman.cpp
- EasternKingdoms/Uldaman/boss_archaedas.cpp
- EasternKingdoms/zone_swamp_of_sorrows.cpp
- EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
- EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
- EasternKingdoms/SunwellPlateau/sunwell_plateau.h
- EasternKingdoms/SunwellPlateau/boss_muru.cpp
- EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
- EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
- EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
- EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp
- EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
- EasternKingdoms/zone_stranglethorn_vale.cpp
- EasternKingdoms/Deadmines/deadmines.h
- EasternKingdoms/Deadmines/deadmines.cpp
- EasternKingdoms/Deadmines/boss_mr_smite.cpp
- EasternKingdoms/Deadmines/instance_deadmines.cpp
- EasternKingdoms/zone_duskwood.cpp
- EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
- EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
- EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
- EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
- EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
- EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
- EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
- EasternKingdoms/ScarletMonastery/scarlet_monastery.h
- EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
- EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
- EasternKingdoms/ScarletMonastery/boss_herod.cpp
- EasternKingdoms/ScarletMonastery/boss_scorn.cpp
- EasternKingdoms/zone_undercity.cpp
- EasternKingdoms/zone_loch_modan.cpp
- EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
- EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
- EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
- EasternKingdoms/zone_burning_steppes.cpp
- EasternKingdoms/zone_blasted_lands.cpp
- EasternKingdoms/zone_stormwind_city.cpp
- EasternKingdoms/ZulAman/boss_halazzi.cpp
- EasternKingdoms/ZulAman/boss_hexlord.cpp
- EasternKingdoms/ZulAman/boss_zuljin.cpp
- EasternKingdoms/ZulAman/boss_akilzon.cpp
- EasternKingdoms/ZulAman/instance_zulaman.cpp
- EasternKingdoms/ZulAman/boss_janalai.cpp
- EasternKingdoms/ZulAman/boss_nalorakk.cpp
- EasternKingdoms/ZulAman/zulaman.cpp
- EasternKingdoms/ZulAman/zulaman.h
- EasternKingdoms/zone_hinterlands.cpp
- EasternKingdoms/zone_western_plaguelands.cpp
- EasternKingdoms/zone_silverpine_forest.cpp
- EasternKingdoms/Karazhan/instance_karazhan.cpp
- EasternKingdoms/Karazhan/boss_nightbane.cpp
- EasternKingdoms/Karazhan/karazhan.cpp
- EasternKingdoms/Karazhan/boss_curator.cpp
- EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
- EasternKingdoms/Karazhan/boss_netherspite.cpp
- EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
- EasternKingdoms/Karazhan/boss_midnight.cpp
- EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
- EasternKingdoms/Karazhan/bosses_opera.cpp
- EasternKingdoms/Karazhan/boss_moroes.cpp
- EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
- EasternKingdoms/Karazhan/karazhan.h
- EasternKingdoms/TheStockade/instance_the_stockade.cpp
-)
-
-message(" -> Prepared: Eastern Kingdoms")
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 541ddc0e1c8..8f246ab9bf0 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -25,17 +25,25 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "deadmines.h"
-enum Spels
+enum Spells
{
SPELL_TRASH = 3391,
SPELL_SMITE_STOMP = 6432,
SPELL_SMITE_SLAM = 6435,
- SPELL_NIMBLE_REFLEXES = 6264,
+ SPELL_NIMBLE_REFLEXES = 6264
+};
+enum Equips
+{
EQUIP_SWORD = 5191,
- EQUIP_MACE = 7230,
+ EQUIP_AXE = 5196,
+ EQUIP_MACE = 7230
+};
- SAY_AGGRO = 0,
+enum Texts
+{
+ SAY_PHASE_1 = 2,
+ SAY_PHASE_2 = 3
};
class boss_mr_smite : public CreatureScript
@@ -66,6 +74,8 @@ public:
uiPhase = 0;
uiTimer = 0;
+
+ uiIsMoving = false;
}
InstanceScript* instance;
@@ -79,16 +89,19 @@ public:
uint32 uiPhase;
uint32 uiTimer;
+ bool uiIsMoving;
+
void Reset() override
{
Initialize();
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->SetReactState(REACT_AGGRESSIVE);
}
void EnterCombat(Unit* /*who*/) override
{
- Talk(SAY_AGGRO);
}
bool bCheckChances()
@@ -105,38 +118,52 @@ public:
if (!UpdateVictim())
return;
- /*START ACID-AI*/
- if (uiTrashTimer <= uiDiff)
+ if (!uiIsMoving) // halt abilities in between phases
{
- if (bCheckChances())
- DoCast(me, SPELL_TRASH);
- uiTrashTimer = urand(6000, 15500);
- } else uiTrashTimer -= uiDiff;
+ if (uiTrashTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCast(me, SPELL_TRASH);
+ uiTrashTimer = urand(6000, 15500);
+ }
+ else uiTrashTimer -= uiDiff;
- if (uiSlamTimer <= uiDiff)
- {
- if (bCheckChances())
- DoCastVictim(SPELL_SMITE_SLAM);
- uiSlamTimer = 11000;
- } else uiSlamTimer -= uiDiff;
+ if (uiSlamTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCastVictim(SPELL_SMITE_SLAM);
+ uiSlamTimer = 11000;
+ }
+ else uiSlamTimer -= uiDiff;
- if (uiNimbleReflexesTimer <= uiDiff)
- {
- if (bCheckChances())
- DoCast(me, SPELL_NIMBLE_REFLEXES);
- uiNimbleReflexesTimer = urand(27300, 60100);
- } else uiNimbleReflexesTimer -= uiDiff;
- /*END ACID-AI*/
+ if (uiNimbleReflexesTimer <= uiDiff)
+ {
+ if (bCheckChances())
+ DoCast(me, SPELL_NIMBLE_REFLEXES);
+ uiNimbleReflexesTimer = urand(27300, 60100);
+ }
+ else uiNimbleReflexesTimer -= uiDiff;
+ }
if ((uiHealth == 0 && !HealthAbovePct(66)) || (uiHealth == 1 && !HealthAbovePct(33)))
{
++uiHealth;
DoCastAOE(SPELL_SMITE_STOMP, false);
SetCombatMovement(false);
- if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_SMITE_CHEST)))
+ me->AttackStop();
+ me->InterruptNonMeleeSpells(false);
+ me->SetReactState(REACT_PASSIVE);
+ uiTimer = 2500;
+ uiPhase = 1;
+
+ switch (uiHealth)
{
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
+ case 1:
+ Talk(SAY_PHASE_1);
+ break;
+ case 2:
+ Talk(SAY_PHASE_2);
+ break;
}
}
@@ -147,21 +174,36 @@ public:
switch (uiPhase)
{
case 1:
- me->HandleEmoteCommand(EMOTE_STATE_KNEEL); //dosen't work?
- uiTimer = 1000;
- uiPhase = 2;
+ {
+ if (uiIsMoving)
+ break;
+
+ if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_SMITE_CHEST)))
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 1.5f, go->GetPositionY() + 1.4f, go->GetPositionZ());
+ uiIsMoving = true;
+ }
break;
+ }
case 2:
if (uiHealth == 1)
- SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SWORD, EQUIP_NO_CHANGE);
+ SetEquipmentSlots(false, EQUIP_AXE, EQUIP_AXE, EQUIP_NO_CHANGE);
else
SetEquipmentSlots(false, EQUIP_MACE, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
uiTimer = 500;
uiPhase = 3;
break;
case 3:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ uiTimer = 750;
+ uiPhase = 4;
+ break;
+ case 4:
+ me->SetReactState(REACT_AGGRESSIVE);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->GetVictim(), me->m_CombatDistance);
+ uiIsMoving = false;
uiPhase = 0;
break;
}
@@ -176,8 +218,11 @@ public:
if (uiType != POINT_MOTION_TYPE)
return;
- uiTimer = 1500;
- uiPhase = 1;
+ me->SetFacingTo(5.47f);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+
+ uiTimer = 2000;
+ uiPhase = 2;
}
};
};
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
index dff4243617e..01ebabb160e 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
+++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
@@ -26,6 +26,7 @@ enum CannonState
CANNON_GUNPOWDER_USED,
CANNON_BLAST_INITIATED,
PIRATES_ATTACK,
+ SMITE_ALARMED,
EVENT_DONE
};
@@ -48,4 +49,16 @@ enum GameObjects
GO_DOOR_LEVER = 101833,
GO_MR_SMITE_CHEST = 144111
};
+
+enum CreaturesIds
+{
+ NPC_MR_SMITE = 646
+};
+
+enum InstanceTexts
+{
+ SAY_ALARM1 = 0,
+ SAY_ALARM2 = 1
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 6714b243765..b827fdf7e8b 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -32,18 +32,14 @@ EndScriptData */
enum Sounds
{
SOUND_CANNONFIRE = 1400,
- SOUND_DESTROYDOOR = 3079,
- SOUND_MR_SMITE_ALARM1 = 5775,
- SOUND_MR_SMITE_ALARM2 = 5777
+ SOUND_DESTROYDOOR = 3079
};
-#define SAY_MR_SMITE_ALARM1 "You there, check out that noise!"
-#define SAY_MR_SMITE_ALARM2 "We're under attack! A vast, ye swabs! Repel the invaders!"
-
enum Misc
{
DATA_CANNON_BLAST_TIMER = 3000,
- DATA_PIRATES_DELAY_TIMER = 1000
+ DATA_PIRATES_DELAY_TIMER = 1000,
+ DATA_SMITE_ALARM_DELAY_TIMER = 5000
};
class instance_deadmines : public InstanceMapScript
@@ -72,10 +68,12 @@ class instance_deadmines : public InstanceMapScript
ObjectGuid DefiasPirate1GUID;
ObjectGuid DefiasPirate2GUID;
ObjectGuid DefiasCompanionGUID;
+ ObjectGuid MrSmiteGUID;
uint32 State;
uint32 CannonBlast_Timer;
uint32 PiratesDelay_Timer;
+ uint32 SmiteAlarmDelay_Timer;
ObjectGuid uiSmiteChestGUID;
virtual void Update(uint32 diff) override
@@ -91,22 +89,20 @@ class instance_deadmines : public InstanceMapScript
{
case CANNON_GUNPOWDER_USED:
CannonBlast_Timer = DATA_CANNON_BLAST_TIMER;
- // it's a hack - Mr. Smite should do that but his too far away
- //pIronCladDoor->SetName("Mr. Smite");
- //pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM1, LANG_UNIVERSAL, NULL);
- pIronCladDoor->PlayDirectSound(SOUND_MR_SMITE_ALARM1);
State = CANNON_BLAST_INITIATED;
break;
case CANNON_BLAST_INITIATED:
PiratesDelay_Timer = DATA_PIRATES_DELAY_TIMER;
+ SmiteAlarmDelay_Timer = DATA_SMITE_ALARM_DELAY_TIMER;
if (CannonBlast_Timer <= diff)
{
SummonCreatures();
ShootCannon();
BlastOutDoor();
LeverStucked();
- //pIronCladDoor->MonsterYell(SAY_MR_SMITE_ALARM2, LANG_UNIVERSAL, NULL);
- pIronCladDoor->PlayDirectSound(SOUND_MR_SMITE_ALARM2);
+ instance->LoadGrid(-22.8f, -797.24f); // Loads Mr. Smite's grid.
+ if (Creature* smite = instance->GetCreature(MrSmiteGUID)) // goes off when door blows up
+ smite->AI()->Talk(SAY_ALARM1);
State = PIRATES_ATTACK;
} else CannonBlast_Timer -= diff;
break;
@@ -114,9 +110,17 @@ class instance_deadmines : public InstanceMapScript
if (PiratesDelay_Timer <= diff)
{
MoveCreaturesInside();
- State = EVENT_DONE;
+ State = SMITE_ALARMED;
} else PiratesDelay_Timer -= diff;
break;
+ case SMITE_ALARMED:
+ if (SmiteAlarmDelay_Timer <= diff)
+ {
+ if (Creature* smite = instance->GetCreature(MrSmiteGUID))
+ smite->AI()->Talk(SAY_ALARM2);
+ State = EVENT_DONE;
+ } else SmiteAlarmDelay_Timer -= diff;
+ break;
}
}
@@ -180,6 +184,18 @@ class instance_deadmines : public InstanceMapScript
pDoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case NPC_MR_SMITE:
+ MrSmiteGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index 9f4a31fdbbc..b694c074879 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -50,19 +50,9 @@ class boss_maiden_of_virtue : public CreatureScript
public:
boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_maiden_of_virtueAI(creature);
- }
-
struct boss_maiden_of_virtueAI : public BossAI
{
- boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, TYPE_MAIDEN) { }
-
- void Reset() override
- {
- _Reset();
- }
+ boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, DATA_MAIDEN_OF_VIRTUE) { }
void KilledUnit(Unit* /*Victim*/) override
{
@@ -132,6 +122,11 @@ public:
DoMeleeAttackIfReady();
}
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new boss_maiden_of_virtueAI(creature);
+ }
};
void AddSC_boss_maiden_of_virtue()
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index ced8dd8f37e..d4de862244c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -26,6 +26,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
+#include "karazhan.h"
enum Midnight
{
@@ -109,6 +110,9 @@ public:
Talk(SAY_DEATH);
if (Unit* midnight = ObjectAccessor::GetUnit(*me, Midnight))
midnight->KillSelf();
+
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, DONE);
}
void UpdateAI(uint32 diff) override;
@@ -157,7 +161,11 @@ public:
me->SetVisible(true);
}
- void EnterCombat(Unit* /*who*/) override { }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, IN_PROGRESS);
+ }
void KilledUnit(Unit* /*victim*/) override
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 79e36442f4b..e667141fa29 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -143,12 +143,12 @@ public:
if (me->IsAlive())
SpawnAdds();
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void StartEvent()
{
- instance->SetData(TYPE_MOROES, IN_PROGRESS);
+ instance->SetBossState(DATA_MOROES, IN_PROGRESS);
DoZoneInCombat();
}
@@ -171,7 +171,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_MOROES, DONE);
+ instance->SetBossState(DATA_MOROES, DONE);
DeSpawnAdds();
@@ -257,12 +257,6 @@ public:
if (!UpdateVictim())
return;
- if (!instance->GetData(TYPE_MOROES))
- {
- EnterEvadeMode();
- return;
- }
-
if (!Enrage && HealthBelowPct(30))
{
DoCast(me, SPELL_FRENZY);
@@ -347,7 +341,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void Reset() override
{
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void AcquireGUID()
@@ -373,7 +367,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void UpdateAI(uint32 /*diff*/) override
{
- if (!instance->GetData(TYPE_MOROES))
+ if (instance->GetBossState(DATA_MOROES) != IN_PROGRESS)
EnterEvadeMode();
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 6f5f2b8f65f..7d7c60ac419 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -143,10 +143,10 @@ public:
me->SetWalk(false);
me->setActive(true);
- if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_NIGHTBANE) == DONE || instance->GetBossState(DATA_NIGHTBANE) == IN_PROGRESS)
me->DisappearAndDie();
else
- instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
+ instance->SetBossState(DATA_NIGHTBANE, NOT_STARTED);
HandleTerraceDoors(true);
@@ -165,10 +165,10 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
+ instance->SetBossState(DATA_NIGHTBANE, IN_PROGRESS);
HandleTerraceDoors(false);
- Talk(YELL_AGGRO);
+ Talk(YELL_AGGRO);
}
void AttackStart(Unit* who) override
@@ -179,7 +179,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- instance->SetData(TYPE_NIGHTBANE, DONE);
+ instance->SetBossState(DATA_NIGHTBANE, DONE);
HandleTerraceDoors(true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 450678a0f86..17a23a0b2e7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -154,7 +154,7 @@ public:
Initialize();
// Not in progress
- instance->SetData(TYPE_ARAN, NOT_STARTED);
+ instance->SetBossState(DATA_ARAN, NOT_STARTED);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -167,7 +167,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_ARAN, DONE);
+ instance->SetBossState(DATA_ARAN, DONE);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -175,7 +175,7 @@ public:
{
Talk(SAY_AGGRO);
- instance->SetData(TYPE_ARAN, IN_PROGRESS);
+ instance->SetBossState(DATA_ARAN, IN_PROGRESS);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), false);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 7bc835dcced..2e33f0933e3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -61,7 +61,6 @@ enum Creatures
NPC_DEMONCHAINS = 17248,
NPC_FIENDISHIMP = 17267,
NPC_PORTAL = 17265,
- NPC_KILREK = 17229
};
@@ -316,7 +315,7 @@ public:
Initialize();
- instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
+ instance->SetBossState(DATA_TERESTIAN, NOT_STARTED);
me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT);
@@ -371,7 +370,7 @@ public:
Talk(SAY_DEATH);
- instance->SetData(TYPE_TERESTIAN, DONE);
+ instance->SetBossState(DATA_TERESTIAN, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index d4d0e6fa70d..0f6913b7ebc 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -708,13 +708,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_CRONE_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -908,13 +902,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -1158,12 +1146,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_JULIANNE_DEATH02);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
@@ -1316,13 +1299,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_ROMULO_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index b23b9e645d0..ad403e6aeed 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -27,8 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "karazhan.h"
-#define MAX_ENCOUNTER 12
-
/*
0 - Attumen + Midnight (optional)
1 - Moroes
@@ -44,6 +42,13 @@ EndScriptData */
11 - Nightbane
*/
+const Position OptionalSpawn[] =
+{
+ { -10960.981445f, -1940.138428f, 46.178097f, 4.12f }, // Hyakiss the Lurker
+ { -10945.769531f, -2040.153320f, 49.474438f, 0.077f }, // Shadikith the Glider
+ { -10899.903320f, -2085.573730f, 49.474449f, 1.38f } // Rokad the Ravager
+};
+
class instance_karazhan : public InstanceMapScript
{
public:
@@ -59,150 +64,169 @@ public:
instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+ SetBossNumber(EncounterCount);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
- m_uiOperaEvent = urand(1, 3);
- m_uiOzDeathCount = 0;
+ OperaEvent = urand(EVENT_OZ, EVENT_RAJ);
+ OzDeathCount = 0;
+ OptionalBossCount = 0;
}
- uint32 m_auiEncounter[MAX_ENCOUNTER];
- std::string strSaveData;
-
- uint32 m_uiOperaEvent;
- uint32 m_uiOzDeathCount;
-
- ObjectGuid m_uiCurtainGUID;
- ObjectGuid m_uiStageDoorLeftGUID;
- ObjectGuid m_uiStageDoorRightGUID;
- ObjectGuid m_uiKilrekGUID;
- ObjectGuid m_uiTerestianGUID;
- ObjectGuid m_uiMoroesGUID;
- ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran
- ObjectGuid m_uiMassiveDoor; // Door at Netherspite
- ObjectGuid m_uiSideEntranceDoor; // Side Entrance
- ObjectGuid m_uiGamesmansDoor; // Door before Chess
- ObjectGuid m_uiGamesmansExitDoor; // Door after Chess
- ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar
- ObjectGuid MastersTerraceDoor[2];
- ObjectGuid ImageGUID;
- ObjectGuid DustCoveredChest;
-
- bool IsEncounterInProgress() const override
+ void OnCreatureCreate(Creature* creature) override
{
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- return true;
-
- return false;
+ switch (creature->GetEntry())
+ {
+ case NPC_KILREK:
+ KilrekGUID = creature->GetGUID();
+ break;
+ case NPC_TERESTIAN_ILLHOOF:
+ TerestianGUID = creature->GetGUID();
+ break;
+ case NPC_MOROES:
+ MoroesGUID = creature->GetGUID();
+ break;
+ }
}
- void OnCreatureCreate(Creature* creature) override
+ void OnUnitDeath(Unit* unit) override
{
+ Creature* creature = unit->ToCreature();
+ if (!creature)
+ return;
+
switch (creature->GetEntry())
{
- case 17229: m_uiKilrekGUID = creature->GetGUID(); break;
- case 15688: m_uiTerestianGUID = creature->GetGUID(); break;
- case 15687: m_uiMoroesGUID = creature->GetGUID(); break;
+ case NPC_COLDMIST_WIDOW:
+ case NPC_COLDMIST_STALKER:
+ case NPC_SHADOWBAT:
+ case NPC_VAMPIRIC_SHADOWBAT:
+ case NPC_GREATER_SHADOWBAT:
+ case NPC_PHASE_HOUND:
+ case NPC_DREADBEAST:
+ case NPC_SHADOWBEAST:
+ if (GetBossState(DATA_OPTIONAL_BOSS) == TO_BE_DECIDED)
+ {
+ ++OptionalBossCount;
+ if (OptionalBossCount == OPTIONAL_BOSS_REQUIRED_DEATH_COUNT)
+ {
+ switch (urand(NPC_HYAKISS_THE_LURKER, NPC_ROKAD_THE_RAVAGER))
+ {
+ case NPC_HYAKISS_THE_LURKER:
+ instance->SummonCreature(NPC_HYAKISS_THE_LURKER, OptionalSpawn[0]);
+ break;
+ case NPC_SHADIKITH_THE_GLIDER:
+ instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[1]);
+ break;
+ case NPC_ROKAD_THE_RAVAGER:
+ instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[2]);
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ break;
}
}
- void SetData(uint32 type, uint32 uiData) override
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
- case TYPE_ATTUMEN: m_auiEncounter[0] = uiData; break;
- case TYPE_MOROES:
- if (m_auiEncounter[1] == DONE)
- break;
- m_auiEncounter[1] = uiData;
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ if (data == SPECIAL)
+ ++OzDeathCount;
+ else if (data == IN_PROGRESS)
+ OzDeathCount = 0;
break;
- case TYPE_MAIDEN: m_auiEncounter[2] = uiData; break;
- case TYPE_OPTIONAL_BOSS: m_auiEncounter[3] = uiData; break;
- case TYPE_OPERA:
- m_auiEncounter[4] = uiData;
- if (uiData == DONE)
+ }
+ }
+
+ bool SetBossState(uint32 type, EncounterState state) override
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
+ switch (type)
+ {
+ case DATA_OPERA_PERFORMANCE:
+ if (state == DONE)
+ {
+ HandleGameObject(StageDoorLeftGUID, true);
+ HandleGameObject(StageDoorRightGUID, true);
+ if (GameObject* sideEntrance = instance->GetGameObject(SideEntranceDoor))
+ sideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL);
+ }
break;
- case TYPE_CURATOR: m_auiEncounter[5] = uiData; break;
- case TYPE_ARAN: m_auiEncounter[6] = uiData; break;
- case TYPE_TERESTIAN: m_auiEncounter[7] = uiData; break;
- case TYPE_NETHERSPITE: m_auiEncounter[8] = uiData; break;
- case TYPE_CHESS:
- if (uiData == DONE)
+ case DATA_CHESS:
+ if (state == DONE)
DoRespawnGameObject(DustCoveredChest, DAY);
- m_auiEncounter[9] = uiData;
break;
- case TYPE_MALCHEZZAR: m_auiEncounter[10] = uiData; break;
- case TYPE_NIGHTBANE:
- if (m_auiEncounter[11] != DONE)
- m_auiEncounter[11] = uiData;
- break;
- case DATA_OPERA_OZ_DEATHCOUNT:
- if (uiData == SPECIAL)
- ++m_uiOzDeathCount;
- else if (uiData == IN_PROGRESS)
- m_uiOzDeathCount = 0;
+ default:
break;
}
- if (uiData == DONE)
- {
- OUT_SAVE_INST_DATA;
-
- std::ostringstream saveStream;
- saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
- << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' '
- << m_auiEncounter[7] << ' ' << m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11];
-
- strSaveData = saveStream.str();
-
- SaveToDB();
- OUT_SAVE_INST_DATA_COMPLETE;
- }
+ return true;
}
- void SetGuidData(uint32 identifier, ObjectGuid data) override
+ void SetGuidData(uint32 type, ObjectGuid data) override
{
- switch (identifier)
- {
- case DATA_IMAGE_OF_MEDIVH: ImageGUID = data;
- }
+ if (type == DATA_IMAGE_OF_MEDIVH)
+ ImageGUID = data;
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
- case 183932: m_uiCurtainGUID = go->GetGUID(); break;
- case 184278:
- m_uiStageDoorLeftGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_CURTAIN:
+ CurtainGUID = go->GetGUID();
+ break;
+ case GO_STAGE_DOOR_LEFT:
+ StageDoorLeftGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184279:
- m_uiStageDoorRightGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_DOOR_RIGHT:
+ StageDoorRightGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184517: m_uiLibraryDoor = go->GetGUID(); break;
- case 185521: m_uiMassiveDoor = go->GetGUID(); break;
- case 184276: m_uiGamesmansDoor = go->GetGUID(); break;
- case 184277: m_uiGamesmansExitDoor = go->GetGUID(); break;
- case 185134: m_uiNetherspaceDoor = go->GetGUID(); break;
- case 184274: MastersTerraceDoor[0] = go->GetGUID(); break;
- case 184280: MastersTerraceDoor[1] = go->GetGUID(); break;
- case 184275:
- m_uiSideEntranceDoor = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_PRIVATE_LIBRARY_DOOR:
+ LibraryDoor = go->GetGUID();
+ break;
+ case GO_MASSIVE_DOOR:
+ MassiveDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_DOOR:
+ GamesmansDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_EXIT_DOOR:
+ GamesmansExitDoor = go->GetGUID();
+ break;
+ case GO_NETHERSPACE_DOOR:
+ NetherspaceDoor = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR:
+ MastersTerraceDoor[0] = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR2:
+ MastersTerraceDoor[1] = go->GetGUID();
+ break;
+ case GO_SIDE_ENTRANCE_DOOR:
+ SideEntranceDoor = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
else
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
break;
- case 185119: DustCoveredChest = go->GetGUID(); break;
+ case GO_DUST_COVERED_CHEST:
+ DustCoveredChest = go->GetGUID();
+ break;
}
- switch (m_uiOperaEvent)
+ switch (OperaEvent)
{
/// @todo Set Object visibilities for Opera based on performance
case EVENT_OZ:
@@ -216,77 +240,77 @@ public:
}
}
- std::string GetSaveData() override
+ uint32 GetData(uint32 type) const override
{
- return strSaveData;
- }
-
- uint32 GetData(uint32 uiData) const override
- {
- switch (uiData)
+ switch (type)
{
- case TYPE_ATTUMEN: return m_auiEncounter[0];
- case TYPE_MOROES: return m_auiEncounter[1];
- case TYPE_MAIDEN: return m_auiEncounter[2];
- case TYPE_OPTIONAL_BOSS: return m_auiEncounter[3];
- case TYPE_OPERA: return m_auiEncounter[4];
- case TYPE_CURATOR: return m_auiEncounter[5];
- case TYPE_ARAN: return m_auiEncounter[6];
- case TYPE_TERESTIAN: return m_auiEncounter[7];
- case TYPE_NETHERSPITE: return m_auiEncounter[8];
- case TYPE_CHESS: return m_auiEncounter[9];
- case TYPE_MALCHEZZAR: return m_auiEncounter[10];
- case TYPE_NIGHTBANE: return m_auiEncounter[11];
- case DATA_OPERA_PERFORMANCE: return m_uiOperaEvent;
- case DATA_OPERA_OZ_DEATHCOUNT: return m_uiOzDeathCount;
+ case DATA_OPERA_PERFORMANCE:
+ return OperaEvent;
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ return OzDeathCount;
}
return 0;
}
- ObjectGuid GetGuidData(uint32 uiData) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
- switch (uiData)
+ switch (type)
{
- case DATA_KILREK: return m_uiKilrekGUID;
- case DATA_TERESTIAN: return m_uiTerestianGUID;
- case DATA_MOROES: return m_uiMoroesGUID;
- case DATA_GO_STAGEDOORLEFT: return m_uiStageDoorLeftGUID;
- case DATA_GO_STAGEDOORRIGHT: return m_uiStageDoorRightGUID;
- case DATA_GO_CURTAINS: return m_uiCurtainGUID;
- case DATA_GO_LIBRARY_DOOR: return m_uiLibraryDoor;
- case DATA_GO_MASSIVE_DOOR: return m_uiMassiveDoor;
- case DATA_GO_SIDE_ENTRANCE_DOOR: return m_uiSideEntranceDoor;
- case DATA_GO_GAME_DOOR: return m_uiGamesmansDoor;
- case DATA_GO_GAME_EXIT_DOOR: return m_uiGamesmansExitDoor;
- case DATA_GO_NETHER_DOOR: return m_uiNetherspaceDoor;
- case DATA_MASTERS_TERRACE_DOOR_1: return MastersTerraceDoor[0];
- case DATA_MASTERS_TERRACE_DOOR_2: return MastersTerraceDoor[1];
- case DATA_IMAGE_OF_MEDIVH: return ImageGUID;
+ case DATA_KILREK:
+ return KilrekGUID;
+ case DATA_TERESTIAN:
+ return TerestianGUID;
+ case DATA_MOROES:
+ return MoroesGUID;
+ case DATA_GO_STAGEDOORLEFT:
+ return StageDoorLeftGUID;
+ case DATA_GO_STAGEDOORRIGHT:
+ return StageDoorRightGUID;
+ case DATA_GO_CURTAINS:
+ return CurtainGUID;
+ case DATA_GO_LIBRARY_DOOR:
+ return LibraryDoor;
+ case DATA_GO_MASSIVE_DOOR:
+ return MassiveDoor;
+ case DATA_GO_SIDE_ENTRANCE_DOOR:
+ return SideEntranceDoor;
+ case DATA_GO_GAME_DOOR:
+ return GamesmansDoor;
+ case DATA_GO_GAME_EXIT_DOOR:
+ return GamesmansExitDoor;
+ case DATA_GO_NETHER_DOOR:
+ return NetherspaceDoor;
+ case DATA_MASTERS_TERRACE_DOOR_1:
+ return MastersTerraceDoor[0];
+ case DATA_MASTERS_TERRACE_DOOR_2:
+ return MastersTerraceDoor[1];
+ case DATA_IMAGE_OF_MEDIVH:
+ return ImageGUID;
}
return ObjectGuid::Empty;
}
- void Load(char const* chrIn) override
- {
- if (!chrIn)
- {
- OUT_LOAD_INST_DATA_FAIL;
- return;
- }
-
- OUT_LOAD_INST_DATA(chrIn);
- std::istringstream loadStream(chrIn);
-
- loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]
- >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7]
- >> m_auiEncounter[8] >> m_auiEncounter[9] >> m_auiEncounter[10] >> m_auiEncounter[11];
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead.
- m_auiEncounter[i] = NOT_STARTED;
- OUT_LOAD_INST_DATA_COMPLETE;
- }
+ private:
+ uint32 OperaEvent;
+ uint32 OzDeathCount;
+ uint32 OptionalBossCount;
+ ObjectGuid CurtainGUID;
+ ObjectGuid StageDoorLeftGUID;
+ ObjectGuid StageDoorRightGUID;
+ ObjectGuid KilrekGUID;
+ ObjectGuid TerestianGUID;
+ ObjectGuid MoroesGUID;
+ ObjectGuid LibraryDoor; // Door at Shade of Aran
+ ObjectGuid MassiveDoor; // Door at Netherspite
+ ObjectGuid SideEntranceDoor; // Side Entrance
+ ObjectGuid GamesmansDoor; // Door before Chess
+ ObjectGuid GamesmansExitDoor; // Door after Chess
+ ObjectGuid NetherspaceDoor; // Door at Malchezaar
+ ObjectGuid MastersTerraceDoor[2];
+ ObjectGuid ImageGUID;
+ ObjectGuid DustCoveredChest;
};
};
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index aa2da8cc391..4aef3c8d4a3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -168,7 +168,7 @@ public:
void StartEvent()
{
- instance->SetData(TYPE_OPERA, IN_PROGRESS);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, IN_PROGRESS);
//resets count for this event, in case earlier failed
if (m_uiEventId == EVENT_OZ)
@@ -377,7 +377,7 @@ public:
if (InstanceScript* instance = creature->GetInstanceScript())
{
// Check for death of Moroes and if opera event is not done already
- if (instance->GetData(TYPE_MOROES) == DONE && instance->GetData(TYPE_OPERA) != DONE)
+ if (instance->GetBossState(DATA_MOROES) == DONE && instance->GetBossState(DATA_OPERA_PERFORMANCE) != DONE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
index db68484c4a8..05de9e43a91 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
@@ -21,27 +21,26 @@
#define DataHeader "KZ"
+uint32 const EncounterCount = 12;
+
enum DataTypes
{
- TYPE_ATTUMEN = 1,
- TYPE_MOROES = 2,
- TYPE_MAIDEN = 3,
- TYPE_OPTIONAL_BOSS = 4,
- TYPE_OPERA = 5,
- TYPE_CURATOR = 6,
- TYPE_ARAN = 7,
- TYPE_TERESTIAN = 8,
- TYPE_NETHERSPITE = 9,
- TYPE_CHESS = 10,
- TYPE_MALCHEZZAR = 11,
- TYPE_NIGHTBANE = 12,
+ DATA_ATTUMEN = 0,
+ DATA_MOROES = 1,
+ DATA_MAIDEN_OF_VIRTUE = 2,
+ DATA_OPTIONAL_BOSS = 3,
+ DATA_OPERA_PERFORMANCE = 4,
+ DATA_CURATOR = 5,
+ DATA_ARAN = 6,
+ DATA_TERESTIAN = 7,
+ DATA_NETHERSPITE = 8,
+ DATA_CHESS = 9,
+ DATA_MALCHEZZAR = 10,
+ DATA_NIGHTBANE = 11,
- DATA_OPERA_PERFORMANCE = 13,
DATA_OPERA_OZ_DEATHCOUNT = 14,
DATA_KILREK = 15,
- DATA_TERESTIAN = 16,
- DATA_MOROES = 17,
DATA_GO_CURTAINS = 18,
DATA_GO_STAGEDOORLEFT = 19,
DATA_GO_STAGEDOORRIGHT = 20,
@@ -64,4 +63,45 @@ enum OperaEvents
EVENT_RAJ = 3
};
+enum MiscCreatures
+{
+ NPC_HYAKISS_THE_LURKER = 16179,
+ NPC_ROKAD_THE_RAVAGER = 16181,
+ NPC_SHADIKITH_THE_GLIDER = 16180,
+ NPC_TERESTIAN_ILLHOOF = 15688,
+ NPC_MOROES = 15687,
+
+ // Trash
+ NPC_COLDMIST_WIDOW = 16171,
+ NPC_COLDMIST_STALKER = 16170,
+ NPC_SHADOWBAT = 16173,
+ NPC_VAMPIRIC_SHADOWBAT = 16175,
+ NPC_GREATER_SHADOWBAT = 16174,
+ NPC_PHASE_HOUND = 16178,
+ NPC_DREADBEAST = 16177,
+ NPC_SHADOWBEAST = 16176,
+ NPC_KILREK = 17229
+};
+
+enum GameObjectIds
+{
+ GO_STAGE_CURTAIN = 183932,
+ GO_STAGE_DOOR_LEFT = 184278,
+ GO_STAGE_DOOR_RIGHT = 184279,
+ GO_PRIVATE_LIBRARY_DOOR = 184517,
+ GO_MASSIVE_DOOR = 185521,
+ GO_GAMESMAN_HALL_DOOR = 184276,
+ GO_GAMESMAN_HALL_EXIT_DOOR = 184277,
+ GO_NETHERSPACE_DOOR = 185134,
+ GO_MASTERS_TERRACE_DOOR = 184274,
+ GO_MASTERS_TERRACE_DOOR2 = 184280,
+ GO_SIDE_ENTRANCE_DOOR = 184275,
+ GO_DUST_COVERED_CHEST = 185119
+};
+
+enum Misc
+{
+ OPTIONAL_BOSS_REQUIRED_DEATH_COUNT = 50
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index b48f0edec25..6386bb50e1a 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -16,8 +16,10 @@
*/
#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "magisters_terrace.h"
+#include "EventMap.h"
/*
0 - Selin Fireheart
@@ -36,6 +38,8 @@ DoorData const doorData[] =
{ 0, 0, DOOR_TYPE_ROOM } // END
};
+Position const KalecgosSpawnPos = { 164.3747f, -397.1197f, 2.151798f, 1.66219f };
+
class instance_magisters_terrace : public InstanceMapScript
{
public:
@@ -93,6 +97,10 @@ class instance_magisters_terrace : public InstanceMapScript
case NPC_DELRISSA:
DelrissaGUID = creature->GetGUID();
break;
+ case NPC_KALECGOS:
+ case NPC_HUMAN_KALECGOS:
+ KalecgosGUID = creature->GetGUID();
+ break;
default:
break;
}
@@ -139,6 +147,25 @@ class instance_magisters_terrace : public InstanceMapScript
}
}
+ void ProcessEvent(WorldObject* obj, uint32 eventId) override
+ {
+ if (eventId == EVENT_SPAWN_KALECGOS)
+ if (!ObjectAccessor::GetCreature(*obj, KalecgosGUID) && Events.Empty())
+ Events.ScheduleEvent(EVENT_SPAWN_KALECGOS, Minutes(1));
+ }
+
+ void Update(uint32 diff) override
+ {
+ Events.Update(diff);
+
+ if (Events.ExecuteEvent() == EVENT_SPAWN_KALECGOS)
+ if (Creature* kalecgos = instance->SummonCreature(NPC_KALECGOS, KalecgosSpawnPos))
+ {
+ kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false);
+ kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN);
+ }
+ }
+
bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
@@ -177,10 +204,12 @@ class instance_magisters_terrace : public InstanceMapScript
}
protected:
+ EventMap Events;
ObjectGuid SelinGUID;
ObjectGuid DelrissaGUID;
ObjectGuid KaelStatue[2];
ObjectGuid EscapeOrbGUID;
+ ObjectGuid KalecgosGUID;
uint32 DelrissaDeathCount;
};
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index e216a024468..5b90ac8ccf4 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -31,7 +31,8 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
-#include "SpellInfo.h"
+#include "magisters_terrace.h"
+#include "EventMap.h"
/*######
## npc_kalecgos
@@ -39,30 +40,29 @@ EndContentData */
enum Spells
{
- SPELL_TRANSFORM_TO_KAEL = 44670,
+ SPELL_KALECGOS_TRANSFORM = 44670,
+ SPELL_TRANSFORM_VISUAL = 24085,
+ SPELL_CAMERA_SHAKE = 44762,
SPELL_ORB_KILL_CREDIT = 46307
};
-enum Creatures
+enum MovementPoints
{
- NPC_KAEL = 24848 //human form entry
+ POINT_ID_PREPARE_LANDING = 6
};
-enum Misc
+enum EventIds
{
- POINT_ID_LAND = 1
+ EVENT_KALECGOS_TRANSFORM = 1,
+ EVENT_KALECGOS_LANDING = 2
};
-const float afKaelLandPoint[] = {225.045f, -276.236f, -5.434f};
-
#define GOSSIP_ITEM_KAEL_1 "Who are you?"
#define GOSSIP_ITEM_KAEL_2 "What can we do to assist you?"
#define GOSSIP_ITEM_KAEL_3 "What brings you to the Sunwell?"
#define GOSSIP_ITEM_KAEL_4 "You're not alone here?"
#define GOSSIP_ITEM_KAEL_5 "What would Kil'jaeden want with a mortal woman?"
-// This is friendly keal that appear after used Orb.
-// If we assume DB handle summon, summon appear somewhere outside the platform where Orb is
class npc_kalecgos : public CreatureScript
{
public:
@@ -115,52 +115,46 @@ public:
struct npc_kalecgosAI : public ScriptedAI
{
- npc_kalecgosAI(Creature* creature) : ScriptedAI(creature)
- {
- Initialize();
- }
+ npc_kalecgosAI(Creature* creature) : ScriptedAI(creature) { }
- void Initialize()
+ void MovementInform(uint32 type, uint32 pointId) override
{
- m_uiTransformTimer = 0;
- }
-
- uint32 m_uiTransformTimer;
-
- void Reset() override
- {
- Initialize();
-
- // we must assume he appear as dragon somewhere outside the platform of orb, and then move directly to here
- if (me->GetEntry() != NPC_KAEL)
- me->GetMotionMaster()->MovePoint(POINT_ID_LAND, afKaelLandPoint[0], afKaelLandPoint[1], afKaelLandPoint[2]);
- }
-
- void MovementInform(uint32 uiType, uint32 uiPointId) override
- {
- if (uiType != POINT_MOTION_TYPE)
+ if (type != WAYPOINT_MOTION_TYPE)
return;
- if (uiPointId == POINT_ID_LAND)
- m_uiTransformTimer = MINUTE*IN_MILLISECONDS;
+ if (pointId == POINT_ID_PREPARE_LANDING)
+ {
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
+ events.ScheduleEvent(EVENT_KALECGOS_LANDING, Seconds(2));
+ }
}
- void UpdateAI(uint32 uiDiff) override
+ void UpdateAI(uint32 diff) override
{
- if (m_uiTransformTimer)
+ events.Update(diff);
+
+ switch (events.ExecuteEvent())
{
- if (m_uiTransformTimer <= uiDiff)
- {
+ case EVENT_KALECGOS_LANDING:
+ DoCastAOE(SPELL_CAMERA_SHAKE);
+ me->SetObjectScale(0.6f);
+ events.ScheduleEvent(EVENT_KALECGOS_TRANSFORM, Seconds(1));
+ break;
+ case EVENT_KALECGOS_TRANSFORM:
DoCast(me, SPELL_ORB_KILL_CREDIT, true);
-
- // Transform and update entry, now ready for quest/read gossip
- DoCast(me, SPELL_TRANSFORM_TO_KAEL, false);
- me->UpdateEntry(NPC_KAEL);
-
- m_uiTransformTimer = 0;
- } else m_uiTransformTimer -= uiDiff;
+ DoCast(me, SPELL_TRANSFORM_VISUAL, false);
+ DoCast(me, SPELL_KALECGOS_TRANSFORM, false);
+ me->UpdateEntry(NPC_HUMAN_KALECGOS);
+ break;
+ default:
+ break;
}
}
+
+ private:
+ EventMap events;
};
};
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
index 917ad0eb50b..05718dfc1dd 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h
@@ -42,7 +42,9 @@ enum CreatureIds
{
NPC_SELIN = 24723,
NPC_DELRISSA = 24560,
- NPC_FEL_CRYSTAL = 24722
+ NPC_FEL_CRYSTAL = 24722,
+ NPC_KALECGOS = 24844,
+ NPC_HUMAN_KALECGOS = 24848
};
enum GameObjectIds
@@ -57,4 +59,19 @@ enum GameObjectIds
GO_ESCAPE_ORB = 188173
};
+enum InstanceEventIds
+{
+ EVENT_SPAWN_KALECGOS = 16547
+};
+
+enum InstanceText
+{
+ SAY_KALECGOS_SPAWN = 0
+};
+
+enum MovementData
+{
+ PATH_KALECGOS_FLIGHT = 248440
+};
+
#endif
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index dff0a66cec0..74b300919d8 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -134,8 +134,6 @@ static char const* Text[]=
"Now, know demise!"
};
-#define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db.
-
class npc_wisp_invis : public CreatureScript
{
public:
@@ -347,7 +345,6 @@ public:
Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
- me->TextEmote(EMOTE_LAUGHS);
}
else laugh -= diff;
}
@@ -724,7 +721,6 @@ public:
if (laugh <= diff)
{
laugh = urand(11000, 22000);
- me->TextEmote(EMOTE_LAUGHS);
DoPlaySoundToSet(me, RandomLaugh[rand32() % 3]);
}
else laugh -= diff;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index cc55f758a22..5ec57fc44b6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -29,109 +29,104 @@ EndScriptData */
#include "SpellAuraEffects.h"
#include "zulaman.h"
-#define YELL_AGGRO "Da shadow gonna fall on you... "
-#define SOUND_YELL_AGGRO 12041
-#define YELL_SPIRIT_BOLTS "Your soul gonna bleed!"
-#define SOUND_YELL_SPIRIT_BOLTS 12047
-#define YELL_DRAIN_POWER "Darkness comin\' for you"
-#define SOUND_YELL_DRAIN_POWER 12046
-#define YELL_KILL_ONE "Dis a nightmare ya don\' wake up from!"
-#define SOUND_YELL_KILL_ONE 12043
-#define YELL_KILL_TWO "Azzaga choogo zinn!"
-#define SOUND_YELL_KILL_TWO 12044
-#define YELL_DEATH "Dis not... da end of me..."
-#define SOUND_YELL_DEATH 12051
-
+enum Yells
+{
+ YELL_AGGRO = 0,
+ YELL_KILL_ONE = 1,
+ YELL_KILL_TWO = 2,
+ YELL_DRAIN_POWER = 3,
+ YELL_SPIRIT_BOLTS = 4,
+ YELL_DEATH = 5
+};
enum Creatures
{
- NPC_TEMP_TRIGGER = 23920
+ NPC_TEMP_TRIGGER = 23920
};
enum Spells
{
- SPELL_SPIRIT_BOLTS = 43383,
- SPELL_DRAIN_POWER = 44131,
- SPELL_SIPHON_SOUL = 43501,
+ SPELL_SPIRIT_BOLTS = 43383,
+ SPELL_DRAIN_POWER = 44131,
+ SPELL_SIPHON_SOUL = 43501,
// Druid
- SPELL_DR_THORNS = 43420,
- SPELL_DR_LIFEBLOOM = 43421,
- SPELL_DR_MOONFIRE = 43545,
+ SPELL_DR_THORNS = 43420,
+ SPELL_DR_LIFEBLOOM = 43421,
+ SPELL_DR_MOONFIRE = 43545,
// Hunter
- SPELL_HU_EXPLOSIVE_TRAP = 43444,
- SPELL_HU_FREEZING_TRAP = 43447,
- SPELL_HU_SNAKE_TRAP = 43449,
+ SPELL_HU_EXPLOSIVE_TRAP = 43444,
+ SPELL_HU_FREEZING_TRAP = 43447,
+ SPELL_HU_SNAKE_TRAP = 43449,
// Mage
- SPELL_MG_FIREBALL = 41383,
- SPELL_MG_FROST_NOVA = 43426,
- SPELL_MG_ICE_LANCE = 43427,
- SPELL_MG_FROSTBOLT = 43428,
+ SPELL_MG_FIREBALL = 41383,
+ SPELL_MG_FROST_NOVA = 43426,
+ SPELL_MG_ICE_LANCE = 43427,
+ SPELL_MG_FROSTBOLT = 43428,
// Paladin
- SPELL_PA_CONSECRATION = 43429,
- SPELL_PA_AVENGING_WRATH = 43430,
- SPELL_PA_HOLY_LIGHT = 43451,
+ SPELL_PA_CONSECRATION = 43429,
+ SPELL_PA_AVENGING_WRATH = 43430,
+ SPELL_PA_HOLY_LIGHT = 43451,
// Priest
- SPELL_PR_HEAL = 41372,
- SPELL_PR_MIND_BLAST = 41374,
- SPELL_PR_SW_DEATH = 41375,
- SPELL_PR_PSYCHIC_SCREAM = 43432,
- SPELL_PR_MIND_CONTROL = 43550,
- SPELL_PR_PAIN_SUPP = 44416,
+ SPELL_PR_HEAL = 41372,
+ SPELL_PR_MIND_BLAST = 41374,
+ SPELL_PR_SW_DEATH = 41375,
+ SPELL_PR_PSYCHIC_SCREAM = 43432,
+ SPELL_PR_MIND_CONTROL = 43550,
+ SPELL_PR_PAIN_SUPP = 44416,
// Rogue
- SPELL_RO_BLIND = 43433,
- SPELL_RO_SLICE_DICE = 43457,
- SPELL_RO_WOUND_POISON = 43461,
+ SPELL_RO_BLIND = 43433,
+ SPELL_RO_SLICE_DICE = 43457,
+ SPELL_RO_WOUND_POISON = 43461,
// Shaman
- SPELL_SH_CHAIN_LIGHT = 43435,
- SPELL_SH_FIRE_NOVA = 43436,
- SPELL_SH_HEALING_WAVE = 43548,
+ SPELL_SH_CHAIN_LIGHT = 43435,
+ SPELL_SH_FIRE_NOVA = 43436,
+ SPELL_SH_HEALING_WAVE = 43548,
// Warlock
- SPELL_WL_CURSE_OF_DOOM = 43439,
- SPELL_WL_RAIN_OF_FIRE = 43440,
- SPELL_WL_UNSTABLE_AFFL = 43522,
- SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523,
+ SPELL_WL_CURSE_OF_DOOM = 43439,
+ SPELL_WL_RAIN_OF_FIRE = 43440,
+ SPELL_WL_UNSTABLE_AFFL = 43522,
+ SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523,
// Warrior
- SPELL_WR_MORTAL_STRIKE = 43441,
- SPELL_WR_WHIRLWIND = 43442,
- SPELL_WR_SPELL_REFLECT = 43443,
+ SPELL_WR_MORTAL_STRIKE = 43441,
+ SPELL_WR_WHIRLWIND = 43442,
+ SPELL_WR_SPELL_REFLECT = 43443,
// Thurg
- SPELL_BLOODLUST = 43578,
- SPELL_CLEAVE = 15496,
+ SPELL_BLOODLUST = 43578,
+ SPELL_CLEAVE = 15496,
// Gazakroth
- SPELL_FIREBOLT = 43584,
+ SPELL_FIREBOLT = 43584,
// Alyson Antille
- SPELL_FLASH_HEAL = 43575,
- SPELL_DISPEL_MAGIC = 43577,
+ SPELL_FLASH_HEAL = 43575,
+ SPELL_DISPEL_MAGIC = 43577,
// Lord Raadan
- SPELL_FLAME_BREATH = 43582,
- SPELL_THUNDERCLAP = 43583,
+ SPELL_FLAME_BREATH = 43582,
+ SPELL_THUNDERCLAP = 43583,
// Darkheart
- SPELL_PSYCHIC_WAIL = 43590,
+ SPELL_PSYCHIC_WAIL = 43590,
// Slither
- SPELL_VENOM_SPIT = 43579,
+ SPELL_VENOM_SPIT = 43579,
// Fenstalker
- SPELL_VOLATILE_INFECTION = 43586,
+ SPELL_VOLATILE_INFECTION = 43586,
// Koragg
- SPELL_COLD_STARE = 43593,
- SPELL_MIGHTY_BLOW = 43592
-
+ SPELL_COLD_STARE = 43593,
+ SPELL_MIGHTY_BLOW = 43592
};
#define ORIENT 1.5696f
@@ -306,8 +301,7 @@ class boss_hexlord_malacrass : public CreatureScript
instance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS);
DoZoneInCombat();
- me->Yell(YELL_AGGRO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
+ Talk(YELL_AGGRO);
for (uint8 i = 0; i < 4; ++i)
{
@@ -327,12 +321,10 @@ class boss_hexlord_malacrass : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->Yell(YELL_KILL_ONE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
+ Talk(YELL_KILL_ONE);
break;
case 1:
- me->Yell(YELL_KILL_TWO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
+ Talk(YELL_KILL_TWO);
break;
}
}
@@ -341,8 +333,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
instance->SetData(DATA_HEXLORDEVENT, DONE);
- me->Yell(YELL_DEATH, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DEATH);
+ Talk(YELL_DEATH);
for (uint8 i = 0; i < 4; ++i)
{
@@ -415,8 +406,7 @@ class boss_hexlord_malacrass : public CreatureScript
if (DrainPower_Timer <= diff)
{
DoCast(me, SPELL_DRAIN_POWER, true);
- me->Yell(YELL_DRAIN_POWER, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DRAIN_POWER);
+ Talk(YELL_DRAIN_POWER);
DrainPower_Timer = urand(40000, 55000); // must cast in 60 sec, or buff/debuff will disappear
} else DrainPower_Timer -= diff;
@@ -427,8 +417,7 @@ class boss_hexlord_malacrass : public CreatureScript
else
{
DoCast(me, SPELL_SPIRIT_BOLTS, false);
- me->Yell(YELL_SPIRIT_BOLTS, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_SPIRIT_BOLTS);
+ Talk(YELL_SPIRIT_BOLTS);
SpiritBolts_Timer = 40000;
SiphonSoul_Timer = 10000; // ready to drain
PlayerAbility_Timer = 99999;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 37505a8b74d..0407cb6cd7c 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -30,21 +30,41 @@ EndScriptData */
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
-enum Spells
+enum Yells
{
- SPELL_BERSERK = 45078,
+ YELL_NALORAKK_WAVE1 = 0,
+ YELL_NALORAKK_WAVE2 = 1,
+ YELL_NALORAKK_WAVE3 = 2,
+ YELL_NALORAKK_WAVE4 = 3,
+ YELL_AGGRO = 4,
+ YELL_SURGE = 5,
+ YELL_SHIFTEDTOBEAR = 6,
+ YELL_SHIFTEDTOTROLL = 7,
+ YELL_BERSERK = 8,
+ YELL_KILL_ONE = 9,
+ YELL_KILL_TWO = 10,
+ YELL_DEATH = 11
+
+// Not yet implemented
+// YELL_NALORAKK_EVENT1 = 12,
+// YELL_NALORAKK_EVENT2 = 13
+};
+enum Spells
+{
// Troll form
- SPELL_BRUTALSWIPE = 42384,
- SPELL_MANGLE = 42389,
- SPELL_MANGLEEFFECT = 44955,
- SPELL_SURGE = 42402,
- SPELL_BEARFORM = 42377,
+ SPELL_BRUTALSWIPE = 42384,
+ SPELL_MANGLE = 42389,
+ SPELL_MANGLEEFFECT = 44955,
+ SPELL_SURGE = 42402,
+ SPELL_BEARFORM = 42377,
// Bear form
- SPELL_LACERATINGSLASH = 42395,
- SPELL_RENDFLESH = 42397,
- SPELL_DEAFENINGROAR = 42398
+ SPELL_LACERATINGSLASH = 42395,
+ SPELL_RENDFLESH = 42397,
+ SPELL_DEAFENINGROAR = 42398,
+
+ SPELL_BERSERK = 45078
};
// Trash Waves
@@ -57,45 +77,9 @@ float NalorakkWay[8][3] =
{-79.929f, 1395.958f, 27.31f},
{-80.072f, 1374.555f, 40.87f}, // waypoint 3
{-80.072f, 1314.398f, 40.87f},
- {-80.072f, 1295.775f, 48.60f} // waypoint 4
+ {-80.072f, 1295.775f, 48.60f} // waypoint 4
};
-#define YELL_NALORAKK_WAVE1 "Get da move on, guards! It be killin' time!"
-#define SOUND_NALORAKK_WAVE1 12066
-#define YELL_NALORAKK_WAVE2 "Guards, go already! Who you more afraid of, dem... or me?"
-#define SOUND_NALORAKK_WAVE2 12067
-#define YELL_NALORAKK_WAVE3 "Ride now! Ride out dere and bring me back some heads!"
-#define SOUND_NALORAKK_WAVE3 12068
-#define YELL_NALORAKK_WAVE4 "I be losin' me patience! Go on: make dem wish dey was never born!"
-#define SOUND_NALORAKK_WAVE4 12069
-
-//Unimplemented SoundIDs
-/*
-#define SOUND_NALORAKK_EVENT1 12078
-#define SOUND_NALORAKK_EVENT2 12079
-*/
-
-//General defines
-#define YELL_AGGRO "You be dead soon enough!"
-#define SOUND_YELL_AGGRO 12070
-#define YELL_KILL_ONE "Mua-ha-ha! Now whatchoo got to say?"
-#define SOUND_YELL_KILL_ONE 12075
-#define YELL_KILL_TWO "Da Amani gonna rule again!"
-#define SOUND_YELL_KILL_TWO 12076
-#define YELL_DEATH "I... be waitin' on da udda side...."
-#define SOUND_YELL_DEATH 12077
-#define YELL_BERSERK "You had your chance, now it be too late!" //Never seen this being used, so just guessing from what I hear.
-#define SOUND_YELL_BERSERK 12074
-#define YELL_SURGE "I bring da pain!"
-#define SOUND_YELL_SURGE 12071
-
-#define YELL_SHIFTEDTOTROLL "Make way for Nalorakk!"
-#define SOUND_YELL_TOTROLL 12073
-
-
-#define YELL_SHIFTEDTOBEAR "You call on da beast, you gonna get more dan you bargain for!"
-#define SOUND_YELL_TOBEAR 12072
-
class boss_nalorakk : public CreatureScript
{
public:
@@ -227,8 +211,7 @@ class boss_nalorakk : public CreatureScript
case 0:
if (me->IsWithinDistInMap(who, 50))
{
- me->Yell(YELL_NALORAKK_WAVE1, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE1);
+ Talk(YELL_NALORAKK_WAVE1);
(*me).GetMotionMaster()->MovePoint(1, NalorakkWay[1][0], NalorakkWay[1][1], NalorakkWay[1][2]);
MovePhase ++;
@@ -240,8 +223,7 @@ class boss_nalorakk : public CreatureScript
case 2:
if (me->IsWithinDistInMap(who, 40))
{
- me->Yell(YELL_NALORAKK_WAVE2, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE2);
+ Talk(YELL_NALORAKK_WAVE2);
(*me).GetMotionMaster()->MovePoint(3, NalorakkWay[3][0], NalorakkWay[3][1], NalorakkWay[3][2]);
MovePhase ++;
@@ -253,8 +235,7 @@ class boss_nalorakk : public CreatureScript
case 5:
if (me->IsWithinDistInMap(who, 40))
{
- me->Yell(YELL_NALORAKK_WAVE3, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE3);
+ Talk(YELL_NALORAKK_WAVE3);
(*me).GetMotionMaster()->MovePoint(6, NalorakkWay[6][0], NalorakkWay[6][1], NalorakkWay[6][2]);
MovePhase ++;
@@ -268,8 +249,7 @@ class boss_nalorakk : public CreatureScript
{
SendAttacker(who);
- me->Yell(YELL_NALORAKK_WAVE4, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE4);
+ Talk(YELL_NALORAKK_WAVE4);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -287,8 +267,7 @@ class boss_nalorakk : public CreatureScript
{
instance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS);
- me->Yell(YELL_AGGRO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_AGGRO);
+ Talk(YELL_AGGRO);
DoZoneInCombat();
}
@@ -296,8 +275,7 @@ class boss_nalorakk : public CreatureScript
{
instance->SetData(DATA_NALORAKKEVENT, DONE);
- me->Yell(YELL_DEATH, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_DEATH);
+ Talk(YELL_DEATH);
}
void KilledUnit(Unit* /*victim*/) override
@@ -305,12 +283,10 @@ class boss_nalorakk : public CreatureScript
switch (urand(0, 1))
{
case 0:
- me->Yell(YELL_KILL_ONE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_ONE);
+ Talk(YELL_KILL_ONE);
break;
case 1:
- me->Yell(YELL_KILL_TWO, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_KILL_TWO);
+ Talk(YELL_KILL_TWO);
break;
}
}
@@ -373,8 +349,7 @@ class boss_nalorakk : public CreatureScript
if (Berserk_Timer <= diff)
{
DoCast(me, SPELL_BERSERK, true);
- me->Yell(YELL_BERSERK, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_BERSERK);
+ Talk(YELL_BERSERK);
Berserk_Timer = 600000;
} else Berserk_Timer -= diff;
@@ -383,8 +358,7 @@ class boss_nalorakk : public CreatureScript
if (inBearForm)
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122);
- me->Yell(YELL_SHIFTEDTOTROLL, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_TOTROLL);
+ Talk(YELL_SHIFTEDTOTROLL);
me->RemoveAurasDueToSpell(SPELL_BEARFORM);
Surge_Timer = urand(15000, 20000);
BrutalSwipe_Timer = urand(7000, 12000);
@@ -395,8 +369,7 @@ class boss_nalorakk : public CreatureScript
else
{
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
- me->Yell(YELL_SHIFTEDTOBEAR, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_TOBEAR);
+ Talk(YELL_SHIFTEDTOBEAR);
DoCast(me, SPELL_BEARFORM, true);
LaceratingSlash_Timer = 2000; // dur 18s
RendFlesh_Timer = 3000; // dur 5s
@@ -426,8 +399,7 @@ class boss_nalorakk : public CreatureScript
if (Surge_Timer <= diff)
{
- me->Yell(YELL_SURGE, LANG_UNIVERSAL);
- DoPlaySoundToSet(me, SOUND_YELL_SURGE);
+ Talk(YELL_SURGE);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true);
if (target)
DoCast(target, SPELL_SURGE);
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
new file mode 100644
index 00000000000..8c781bb9001
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -0,0 +1,372 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_alterac_valley(); //Alterac Valley
+void AddSC_boss_balinda();
+void AddSC_boss_drekthar();
+void AddSC_boss_galvangar();
+void AddSC_boss_vanndar();
+void AddSC_blackrock_depths(); //Blackrock Depths
+void AddSC_boss_ambassador_flamelash();
+void AddSC_boss_draganthaurissan();
+void AddSC_boss_general_angerforge();
+void AddSC_boss_high_interrogator_gerstahn();
+void AddSC_boss_magmus();
+void AddSC_boss_moira_bronzebeard();
+void AddSC_boss_tomb_of_seven();
+void AddSC_instance_blackrock_depths();
+void AddSC_boss_drakkisath(); //Blackrock Spire
+void AddSC_boss_halycon();
+void AddSC_boss_highlordomokk();
+void AddSC_boss_mothersmolderweb();
+void AddSC_boss_overlordwyrmthalak();
+void AddSC_boss_shadowvosh();
+void AddSC_boss_thebeast();
+void AddSC_boss_warmastervoone();
+void AddSC_boss_quatermasterzigris();
+void AddSC_boss_pyroguard_emberseer();
+void AddSC_boss_gyth();
+void AddSC_boss_rend_blackhand();
+void AddSC_boss_gizrul_the_slavener();
+void AddSC_boss_urok_doomhowl();
+void AddSC_boss_lord_valthalak();
+void AddSC_instance_blackrock_spire();
+void AddSC_boss_razorgore(); //Blackwing lair
+void AddSC_boss_vaelastrasz();
+void AddSC_boss_broodlord();
+void AddSC_boss_firemaw();
+void AddSC_boss_ebonroc();
+void AddSC_boss_flamegor();
+void AddSC_boss_chromaggus();
+void AddSC_boss_nefarian();
+void AddSC_instance_blackwing_lair();
+void AddSC_deadmines(); //Deadmines
+void AddSC_instance_deadmines();
+void AddSC_boss_mr_smite();
+void AddSC_gnomeregan(); //Gnomeregan
+void AddSC_instance_gnomeregan();
+void AddSC_boss_attumen(); //Karazhan
+void AddSC_boss_curator();
+void AddSC_boss_maiden_of_virtue();
+void AddSC_boss_shade_of_aran();
+void AddSC_boss_malchezaar();
+void AddSC_boss_terestian_illhoof();
+void AddSC_boss_moroes();
+void AddSC_bosses_opera();
+void AddSC_boss_netherspite();
+void AddSC_instance_karazhan();
+void AddSC_karazhan();
+void AddSC_boss_nightbane();
+void AddSC_boss_felblood_kaelthas(); // Magister's Terrace
+void AddSC_boss_selin_fireheart();
+void AddSC_boss_vexallus();
+void AddSC_boss_priestess_delrissa();
+void AddSC_instance_magisters_terrace();
+void AddSC_magisters_terrace();
+void AddSC_boss_lucifron(); //Molten core
+void AddSC_boss_magmadar();
+void AddSC_boss_gehennas();
+void AddSC_boss_garr();
+void AddSC_boss_baron_geddon();
+void AddSC_boss_shazzrah();
+void AddSC_boss_golemagg();
+void AddSC_boss_sulfuron();
+void AddSC_boss_majordomo();
+void AddSC_boss_ragnaros();
+void AddSC_instance_molten_core();
+void AddSC_instance_ragefire_chasm(); //Ragefire Chasm
+void AddSC_the_scarlet_enclave(); //Scarlet Enclave
+void AddSC_the_scarlet_enclave_c1();
+void AddSC_the_scarlet_enclave_c2();
+void AddSC_the_scarlet_enclave_c5();
+void AddSC_boss_arcanist_doan(); //Scarlet Monastery
+void AddSC_boss_azshir_the_sleepless();
+void AddSC_boss_bloodmage_thalnos();
+void AddSC_boss_headless_horseman();
+void AddSC_boss_herod();
+void AddSC_boss_high_inquisitor_fairbanks();
+void AddSC_boss_houndmaster_loksey();
+void AddSC_boss_interrogator_vishas();
+void AddSC_boss_scorn();
+void AddSC_instance_scarlet_monastery();
+void AddSC_boss_mograine_and_whitemane();
+void AddSC_boss_darkmaster_gandling(); //Scholomance
+void AddSC_boss_death_knight_darkreaver();
+void AddSC_boss_theolenkrastinov();
+void AddSC_boss_illuciabarov();
+void AddSC_boss_instructormalicia();
+void AddSC_boss_jandicebarov();
+void AddSC_boss_kormok();
+void AddSC_boss_lordalexeibarov();
+void AddSC_boss_lorekeeperpolkelt();
+void AddSC_boss_rasfrost();
+void AddSC_boss_theravenian();
+void AddSC_boss_vectus();
+void AddSC_boss_kirtonos_the_herald();
+void AddSC_instance_scholomance();
+void AddSC_shadowfang_keep(); //Shadowfang keep
+void AddSC_instance_shadowfang_keep();
+void AddSC_boss_magistrate_barthilas(); //Stratholme
+void AddSC_boss_maleki_the_pallid();
+void AddSC_boss_nerubenkan();
+void AddSC_boss_cannon_master_willey();
+void AddSC_boss_baroness_anastari();
+void AddSC_boss_ramstein_the_gorger();
+void AddSC_boss_timmy_the_cruel();
+void AddSC_boss_postmaster_malown();
+void AddSC_boss_baron_rivendare();
+void AddSC_boss_dathrohan_balnazzar();
+void AddSC_boss_order_of_silver_hand();
+void AddSC_instance_stratholme();
+void AddSC_stratholme();
+void AddSC_sunken_temple(); // Sunken Temple
+void AddSC_instance_sunken_temple();
+void AddSC_instance_sunwell_plateau(); //Sunwell Plateau
+void AddSC_boss_kalecgos();
+void AddSC_boss_brutallus();
+void AddSC_boss_felmyst();
+void AddSC_boss_eredar_twins();
+void AddSC_boss_muru();
+void AddSC_boss_kiljaeden();
+void AddSC_sunwell_plateau();
+void AddSC_boss_archaedas(); //Uldaman
+void AddSC_boss_ironaya();
+void AddSC_uldaman();
+void AddSC_instance_uldaman();
+void AddSC_instance_the_stockade(); //The Stockade
+void AddSC_boss_akilzon(); //Zul'Aman
+void AddSC_boss_halazzi();
+void AddSC_boss_hex_lord_malacrass();
+void AddSC_boss_janalai();
+void AddSC_boss_nalorakk();
+void AddSC_boss_zuljin();
+void AddSC_instance_zulaman();
+void AddSC_zulaman();
+void AddSC_boss_jeklik(); //Zul'Gurub
+void AddSC_boss_venoxis();
+void AddSC_boss_marli();
+void AddSC_boss_mandokir();
+void AddSC_boss_gahzranka();
+void AddSC_boss_thekal();
+void AddSC_boss_arlokk();
+void AddSC_boss_jindo();
+void AddSC_boss_hakkar();
+void AddSC_boss_grilek();
+void AddSC_boss_hazzarah();
+void AddSC_boss_renataki();
+void AddSC_boss_wushoolay();
+void AddSC_instance_zulgurub();
+//void AddSC_alterac_mountains();
+void AddSC_arathi_highlands();
+void AddSC_blasted_lands();
+void AddSC_burning_steppes();
+void AddSC_duskwood();
+void AddSC_eastern_plaguelands();
+void AddSC_ghostlands();
+void AddSC_hinterlands();
+void AddSC_isle_of_queldanas();
+void AddSC_loch_modan();
+void AddSC_redridge_mountains();
+void AddSC_silverpine_forest();
+void AddSC_stormwind_city();
+void AddSC_stranglethorn_vale();
+void AddSC_swamp_of_sorrows();
+void AddSC_tirisfal_glades();
+void AddSC_undercity();
+void AddSC_western_plaguelands();
+void AddSC_wetlands();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddEasternKingdomsScripts()
+{
+ AddSC_alterac_valley(); //Alterac Valley
+ AddSC_boss_balinda();
+ AddSC_boss_drekthar();
+ AddSC_boss_galvangar();
+ AddSC_boss_vanndar();
+ AddSC_blackrock_depths(); //Blackrock Depths
+ AddSC_boss_ambassador_flamelash();
+ AddSC_boss_draganthaurissan();
+ AddSC_boss_general_angerforge();
+ AddSC_boss_high_interrogator_gerstahn();
+ AddSC_boss_magmus();
+ AddSC_boss_moira_bronzebeard();
+ AddSC_boss_tomb_of_seven();
+ AddSC_instance_blackrock_depths();
+ AddSC_boss_drakkisath(); //Blackrock Spire
+ AddSC_boss_halycon();
+ AddSC_boss_highlordomokk();
+ AddSC_boss_mothersmolderweb();
+ AddSC_boss_overlordwyrmthalak();
+ AddSC_boss_shadowvosh();
+ AddSC_boss_thebeast();
+ AddSC_boss_warmastervoone();
+ AddSC_boss_quatermasterzigris();
+ AddSC_boss_pyroguard_emberseer();
+ AddSC_boss_gyth();
+ AddSC_boss_rend_blackhand();
+ AddSC_boss_gizrul_the_slavener();
+ AddSC_boss_urok_doomhowl();
+ AddSC_boss_lord_valthalak();
+ AddSC_instance_blackrock_spire();
+ AddSC_boss_razorgore(); //Blackwing lair
+ AddSC_boss_vaelastrasz();
+ AddSC_boss_broodlord();
+ AddSC_boss_firemaw();
+ AddSC_boss_ebonroc();
+ AddSC_boss_flamegor();
+ AddSC_boss_chromaggus();
+ AddSC_boss_nefarian();
+ AddSC_instance_blackwing_lair();
+ AddSC_deadmines(); //Deadmines
+ AddSC_boss_mr_smite();
+ AddSC_instance_deadmines();
+ AddSC_gnomeregan(); //Gnomeregan
+ AddSC_instance_gnomeregan();
+ AddSC_boss_attumen(); //Karazhan
+ AddSC_boss_curator();
+ AddSC_boss_maiden_of_virtue();
+ AddSC_boss_shade_of_aran();
+ AddSC_boss_malchezaar();
+ AddSC_boss_terestian_illhoof();
+ AddSC_boss_moroes();
+ AddSC_bosses_opera();
+ AddSC_boss_netherspite();
+ AddSC_instance_karazhan();
+ AddSC_karazhan();
+ AddSC_boss_nightbane();
+ AddSC_boss_felblood_kaelthas(); // Magister's Terrace
+ AddSC_boss_selin_fireheart();
+ AddSC_boss_vexallus();
+ AddSC_boss_priestess_delrissa();
+ AddSC_instance_magisters_terrace();
+ AddSC_magisters_terrace();
+ AddSC_boss_lucifron(); //Molten core
+ AddSC_boss_magmadar();
+ AddSC_boss_gehennas();
+ AddSC_boss_garr();
+ AddSC_boss_baron_geddon();
+ AddSC_boss_shazzrah();
+ AddSC_boss_golemagg();
+ AddSC_boss_sulfuron();
+ AddSC_boss_majordomo();
+ AddSC_boss_ragnaros();
+ AddSC_instance_molten_core();
+ AddSC_instance_ragefire_chasm(); //Ragefire Chasm
+ AddSC_the_scarlet_enclave(); //Scarlet Enclave
+ AddSC_the_scarlet_enclave_c1();
+ AddSC_the_scarlet_enclave_c2();
+ AddSC_the_scarlet_enclave_c5();
+ AddSC_boss_arcanist_doan(); //Scarlet Monastery
+ AddSC_boss_azshir_the_sleepless();
+ AddSC_boss_bloodmage_thalnos();
+ AddSC_boss_headless_horseman();
+ AddSC_boss_herod();
+ AddSC_boss_high_inquisitor_fairbanks();
+ AddSC_boss_houndmaster_loksey();
+ AddSC_boss_interrogator_vishas();
+ AddSC_boss_scorn();
+ AddSC_instance_scarlet_monastery();
+ AddSC_boss_mograine_and_whitemane();
+ AddSC_boss_darkmaster_gandling(); //Scholomance
+ AddSC_boss_death_knight_darkreaver();
+ AddSC_boss_theolenkrastinov();
+ AddSC_boss_illuciabarov();
+ AddSC_boss_instructormalicia();
+ AddSC_boss_jandicebarov();
+ AddSC_boss_kormok();
+ AddSC_boss_lordalexeibarov();
+ AddSC_boss_lorekeeperpolkelt();
+ AddSC_boss_rasfrost();
+ AddSC_boss_theravenian();
+ AddSC_boss_vectus();
+ AddSC_boss_kirtonos_the_herald();
+ AddSC_instance_scholomance();
+ AddSC_shadowfang_keep(); //Shadowfang keep
+ AddSC_instance_shadowfang_keep();
+ AddSC_boss_magistrate_barthilas(); //Stratholme
+ AddSC_boss_maleki_the_pallid();
+ AddSC_boss_nerubenkan();
+ AddSC_boss_cannon_master_willey();
+ AddSC_boss_baroness_anastari();
+ AddSC_boss_ramstein_the_gorger();
+ AddSC_boss_timmy_the_cruel();
+ AddSC_boss_postmaster_malown();
+ AddSC_boss_baron_rivendare();
+ AddSC_boss_dathrohan_balnazzar();
+ AddSC_boss_order_of_silver_hand();
+ AddSC_instance_stratholme();
+ AddSC_stratholme();
+ AddSC_sunken_temple(); // Sunken Temple
+ AddSC_instance_sunken_temple();
+ AddSC_instance_sunwell_plateau(); //Sunwell Plateau
+ AddSC_boss_kalecgos();
+ AddSC_boss_brutallus();
+ AddSC_boss_felmyst();
+ AddSC_boss_eredar_twins();
+ AddSC_boss_muru();
+ AddSC_boss_kiljaeden();
+ AddSC_sunwell_plateau();
+ AddSC_instance_the_stockade(); //The Stockade
+ AddSC_boss_archaedas(); //Uldaman
+ AddSC_boss_ironaya();
+ AddSC_uldaman();
+ AddSC_instance_uldaman();
+ AddSC_boss_akilzon(); //Zul'Aman
+ AddSC_boss_halazzi();
+ AddSC_boss_hex_lord_malacrass();
+ AddSC_boss_janalai();
+ AddSC_boss_nalorakk();
+ AddSC_boss_zuljin();
+ AddSC_instance_zulaman();
+ AddSC_zulaman();
+ AddSC_boss_jeklik(); //Zul'Gurub
+ AddSC_boss_venoxis();
+ AddSC_boss_marli();
+ AddSC_boss_mandokir();
+ AddSC_boss_gahzranka();
+ AddSC_boss_thekal();
+ AddSC_boss_arlokk();
+ AddSC_boss_jindo();
+ AddSC_boss_hakkar();
+ AddSC_boss_grilek();
+ AddSC_boss_hazzarah();
+ AddSC_boss_renataki();
+ AddSC_boss_wushoolay();
+ AddSC_instance_zulgurub();
+ //AddSC_alterac_mountains();
+ AddSC_arathi_highlands();
+ AddSC_blasted_lands();
+ AddSC_burning_steppes();
+ AddSC_duskwood();
+ AddSC_eastern_plaguelands();
+ AddSC_ghostlands();
+ AddSC_hinterlands();
+ AddSC_isle_of_queldanas();
+ AddSC_loch_modan();
+ AddSC_redridge_mountains();
+ AddSC_silverpine_forest();
+ AddSC_stormwind_city();
+ AddSC_stranglethorn_vale();
+ AddSC_swamp_of_sorrows();
+ AddSC_tirisfal_glades();
+ AddSC_undercity();
+ AddSC_western_plaguelands();
+ AddSC_wetlands();
+}
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index df61a010f84..6caf253570a 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Burning_Steppes
SD%Complete: 100
-SDComment: Quest support: 4224, 4866
+SDComment: Quest support: 4866
SDCategory: Burning Steppes
EndScriptData */
@@ -36,25 +36,11 @@ EndContentData */
## npc_ragged_john
######*/
-#define GOSSIP_HELLO "Official buisness, John. I need some information about Marsha Windsor. Tell me about the last time you saw him."
-#define GOSSIP_SELECT1 "So what did you do?"
-#define GOSSIP_SELECT2 "Start making sense, dwarf. I don't want to have anything to do with your cracker, your pappy, or any sort of 'discreditin'."
-#define GOSSIP_SELECT3 "Ironfoe?"
-#define GOSSIP_SELECT4 "Interesting... continue John."
-#define GOSSIP_SELECT5 "So that's how Windsor died..."
-#define GOSSIP_SELECT6 "So how did he die?"
-#define GOSSIP_SELECT7 "Ok so where the hell is he? Wait a minute! Are you drunk?"
-#define GOSSIP_SELECT8 "WHY is he in Blackrock Depths?"
-#define GOSSIP_SELECT9 "300? So the Dark Irons killed him and dragged him into the Depths?"
-#define GOSSIP_SELECT10 "Ahh... Ironfoe"
-#define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative"
-
enum RaggedJohn
{
- QUEST_THE_TRUE_MASTERS = 4224,
- QUEST_MOTHERS_MILK = 4866,
- SPELL_MOTHERS_MILK = 16468,
- SPELL_WICKED_MILKING = 16472
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
};
class npc_ragged_john : public CreatureScript
@@ -86,72 +72,13 @@ public:
void EnterCombat(Unit* /*who*/) override { }
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(2714, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(2715, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(2716, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(2717, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- player->SEND_GOSSIP_MENU(2718, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->SEND_GOSSIP_MENU(2719, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- player->SEND_GOSSIP_MENU(2720, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+7:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
- player->SEND_GOSSIP_MENU(2721, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+8:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
- player->SEND_GOSSIP_MENU(2722, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+9:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- player->SEND_GOSSIP_MENU(2723, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+10:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- player->SEND_GOSSIP_MENU(2725, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+11:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS);
- break;
- }
- return true;
- }
-
bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
+ {
player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(2713, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ }
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
index ce0ebf4d129..4cc72715868 100644
--- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Eastern_Plaguelands
SD%Complete: 100
-SDComment: Quest support: 5211, 5742. Special vendor Augustus the Touched
+SDComment: Quest support: 5211. Special vendor Augustus the Touched
SDCategory: Eastern Plaguelands
EndScriptData */
@@ -27,7 +27,6 @@ EndScriptData */
npc_ghoul_flayer
npc_augustus_the_touched
npc_darrowshire_spirit
-npc_tirion_fordring
EndContentData */
#include "ScriptMgr.h"
@@ -133,63 +132,9 @@ public:
};
};
-/*######
-## npc_tirion_fordring
-######*/
-
-#define GOSSIP_HELLO "I am ready to hear your tale, Tirion."
-#define GOSSIP_SELECT1 "Thank you, Tirion. What of your identity?"
-#define GOSSIP_SELECT2 "That is terrible."
-#define GOSSIP_SELECT3 "I will, Tirion."
-
-class npc_tirion_fordring : public CreatureScript
-{
-public:
- npc_tirion_fordring() : CreatureScript("npc_tirion_fordring") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(4493, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(4494, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->SEND_GOSSIP_MENU(4495, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(5742);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && player->getStandState() == UNIT_STAND_STATE_SIT)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
void AddSC_eastern_plaguelands()
{
new npc_ghoul_flayer();
new npc_augustus_the_touched();
new npc_darrowshire_spirit();
- new npc_tirion_fordring();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
index 2d6d4da5aef..4a585bcb267 100644
--- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
@@ -19,14 +19,12 @@
/* ScriptData
SDName: Stormwind_City
SD%Complete: 100
-SDComment: Quest support: 1640, 1447, 4185, 11223, 434.
+SDComment: Quest support: 1640, 1447, 434.
SDCategory: Stormwind City
EndScriptData */
/* ContentData
-npc_archmage_malin
npc_bartleby
-npc_lady_katrana_prestor
npc_tyrion
npc_tyrion_spybot
npc_marzon_silent_blade
@@ -40,50 +38,13 @@ EndContentData */
#include "Player.h"
/*######
-## npc_archmage_malin
-######*/
-
-#define GOSSIP_ITEM_MALIN "Can you send me to Theramore? I have an urgent message for Lady Jaina from Highlord Bolvar."
-
-class npc_archmage_malin : public CreatureScript
-{
-public:
- npc_archmage_malin() : CreatureScript("npc_archmage_malin") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 42711, true);
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(11223) == QUEST_STATUS_COMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MALIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_bartleby
######*/
enum Bartleby
{
- FACTION_ENEMY = 168,
- QUEST_BEAT = 1640
+ FACTION_ENEMY = 168,
+ QUEST_BEAT = 1640
};
class npc_bartleby : public CreatureScript
@@ -148,71 +109,18 @@ public:
};
/*######
-## npc_lady_katrana_prestor
-######*/
-
-#define GOSSIP_ITEM_KAT_1 "Pardon the intrusion, Lady Prestor, but Highlord Bolvar suggested that I seek your advice."
-#define GOSSIP_ITEM_KAT_2 "My apologies, Lady Prestor."
-#define GOSSIP_ITEM_KAT_3 "Begging your pardon, Lady Prestor. That was not my intent."
-#define GOSSIP_ITEM_KAT_4 "Thank you for your time, Lady Prestor."
-
-class npc_lady_katrana_prestor : public CreatureScript
-{
-public:
- npc_lady_katrana_prestor() : CreatureScript("npc_lady_katrana_prestor") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(2694, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(2695, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(2696, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(4185);
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(4185) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(2693, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_lord_gregor_lescovar
######*/
enum LordGregorLescovar
{
- SAY_GUARD_2 = 0,
- SAY_LESCOVAR_2 = 0,
- SAY_LESCOVAR_3 = 1,
- SAY_LESCOVAR_4 = 2,
- SAY_MARZON_1 = 0,
- SAY_MARZON_2 = 1,
- SAY_TYRION_2 = 1,
+ SAY_GUARD_2 = 0,
+ SAY_LESCOVAR_2 = 0,
+ SAY_LESCOVAR_3 = 1,
+ SAY_LESCOVAR_4 = 2,
+ SAY_MARZON_1 = 0,
+ SAY_MARZON_2 = 1,
+ SAY_TYRION_2 = 1,
NPC_STORMWIND_ROYAL = 1756,
NPC_MARZON_BLADE = 1755,
@@ -650,9 +558,7 @@ public:
void AddSC_stormwind_city()
{
- new npc_archmage_malin();
new npc_bartleby();
- new npc_lady_katrana_prestor();
new npc_tyrion();
new npc_tyrion_spybot();
new npc_lord_gregor_lescovar();
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index c0b4e06cfff..99556587e65 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -157,7 +157,7 @@ public:
{
if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID))
{
- target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, 0);
+ target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, me->GetOrientation(), 0);
target->SetPosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
}
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index b1a00f35bb5..a01b93a140b 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -25,7 +25,6 @@ EndScriptData */
/* ContentData
npcs_dithers_and_arbington
-npc_myranda_the_hag
npc_the_scourge_cauldron
npc_andorhal_tower
EndContentData */
@@ -33,7 +32,6 @@ EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
-#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
@@ -120,54 +118,6 @@ public:
};
/*######
-## npc_myranda_the_hag
-######*/
-
-enum Myranda
-{
- ILLUSION_GOSSIP = 4773,
- QUEST_SUBTERFUGE = 5862,
- QUEST_IN_DREAMS = 5944,
- SPELL_SCARLET_ILLUSION = 17961
-};
-
-class npc_myranda_the_hag : public CreatureScript
-{
-public:
- npc_myranda_the_hag() : CreatureScript("npc_myranda_the_hag") { }
-
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF + 1)
- {
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_SCARLET_ILLUSION, false);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE &&
- player->GetQuestStatus(QUEST_IN_DREAMS) != QUEST_STATUS_COMPLETE &&
- !player->HasAura(SPELL_SCARLET_ILLUSION))
- {
- player->ADD_GOSSIP_ITEM_DB(Player::GetDefaultGossipMenuForSource(creature), 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(ILLUSION_GOSSIP, creature->GetGUID());
- return true;
- }
- else
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## npc_the_scourge_cauldron
######*/
@@ -195,7 +145,7 @@ public:
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
//override any database `spawntimesecs` to prevent duplicated summons
uint32 rTime = me->GetRespawnDelay();
- if (rTime<600)
+ if (rTime < 600)
me->SetRespawnDelay(600);
}
@@ -274,7 +224,6 @@ public:
}
void MoveInLineOfSight(Unit* who) override
-
{
if (!who || who->GetTypeId() != TYPEID_PLAYER)
return;
@@ -286,14 +235,9 @@ public:
};
};
-/*######
-##
-######*/
-
void AddSC_western_plaguelands()
{
new npcs_dithers_and_arbington();
- new npc_myranda_the_hag();
new npc_the_scourge_cauldron();
new npc_andorhal_tower();
}
diff --git a/src/server/scripts/Events/CMakeLists.txt b/src/server/scripts/Events/CMakeLists.txt
deleted file mode 100644
index 1c9e5cfe8e1..00000000000
--- a/src/server/scripts/Events/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_Events Events/*.cpp Events/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_Events}
-)
-
-message(" -> Prepared: Events")
diff --git a/src/server/scripts/Events/events_script_loader.cpp b/src/server/scripts/Events/events_script_loader.cpp
new file mode 100644
index 00000000000..625c08f5389
--- /dev/null
+++ b/src/server/scripts/Events/events_script_loader.cpp
@@ -0,0 +1,26 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_event_childrens_week();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddEventsScripts()
+{
+ AddSC_event_childrens_week();
+}
diff --git a/src/server/scripts/Kalimdor/CMakeLists.txt b/src/server/scripts/Kalimdor/CMakeLists.txt
deleted file mode 100644
index 2d1b4b49649..00000000000
--- a/src/server/scripts/Kalimdor/CMakeLists.txt
+++ /dev/null
@@ -1,121 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Kalimdor/zone_stonetalon_mountains.cpp
- Kalimdor/zone_silithus.cpp
- Kalimdor/zone_moonglade.cpp
- Kalimdor/RazorfenDowns/razorfen_downs.cpp
- Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
- Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
- Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
- Kalimdor/RazorfenDowns/boss_glutton.cpp
- Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
- Kalimdor/RazorfenDowns/razorfen_downs.h
- Kalimdor/ZulFarrak/zulfarrak.cpp
- Kalimdor/ZulFarrak/instance_zulfarrak.cpp
- Kalimdor/ZulFarrak/boss_zum_rah.cpp
- Kalimdor/ZulFarrak/zulfarrak.h
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.h
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
- Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.h
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
- Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
- Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.h
- Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.h
- Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
- Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
- Kalimdor/BlackfathomDeeps/boss_kelris.cpp
- Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
- Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
- Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
- Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
- Kalimdor/BlackfathomDeeps/blackfathom_deeps.h
- Kalimdor/zone_azuremyst_isle.cpp
- Kalimdor/zone_orgrimmar.cpp
- Kalimdor/zone_desolace.cpp
- Kalimdor/zone_feralas.cpp
- Kalimdor/Maraudon/boss_princess_theradras.cpp
- Kalimdor/Maraudon/boss_landslide.cpp
- Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
- Kalimdor/Maraudon/boss_noxxion.cpp
- Kalimdor/Maraudon/instance_maraudon.cpp
- Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
- Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
- Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
- Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
- Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
- Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
- Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
- Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
- Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h
- Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
- Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
- Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
- Kalimdor/zone_darkshore.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
- Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
- Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
- Kalimdor/RuinsOfAhnQiraj/ruins_of_ahnqiraj.h
- Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
- Kalimdor/zone_bloodmyst_isle.cpp
- Kalimdor/zone_thunder_bluff.cpp
- Kalimdor/zone_azshara.cpp
- Kalimdor/RazorfenKraul/razorfen_kraul.h
- Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
- Kalimdor/RazorfenKraul/razorfen_kraul.cpp
- Kalimdor/zone_the_barrens.cpp
- Kalimdor/zone_ungoro_crater.cpp
- Kalimdor/WailingCaverns/wailing_caverns.h
- Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
- Kalimdor/WailingCaverns/wailing_caverns.cpp
- Kalimdor/zone_durotar.cpp
- Kalimdor/zone_felwood.cpp
- Kalimdor/boss_azuregos.cpp
- Kalimdor/zone_tanaris.cpp
- Kalimdor/zone_dustwallow_marsh.cpp
- Kalimdor/zone_winterspring.cpp
- Kalimdor/zone_thousand_needles.cpp
- Kalimdor/zone_ashenvale.cpp
- Kalimdor/OnyxiasLair/boss_onyxia.cpp
- Kalimdor/OnyxiasLair/onyxias_lair.h
- Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
- Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp
- Kalimdor/DireMaul/instance_dire_maul.cpp
-)
-
-message(" -> Prepared: Kalimdor")
diff --git a/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp b/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp
new file mode 100644
index 00000000000..f1969a063d6
--- /dev/null
+++ b/src/server/scripts/Kalimdor/kalimdor_script_loader.cpp
@@ -0,0 +1,206 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_blackfathom_deeps(); //Blackfathom Depths
+void AddSC_boss_gelihast();
+void AddSC_boss_kelris();
+void AddSC_boss_aku_mai();
+void AddSC_instance_blackfathom_deeps();
+void AddSC_hyjal(); //CoT Battle for Mt. Hyjal
+void AddSC_boss_archimonde();
+void AddSC_instance_mount_hyjal();
+void AddSC_hyjal_trash();
+void AddSC_boss_rage_winterchill();
+void AddSC_boss_anetheron();
+void AddSC_boss_kazrogal();
+void AddSC_boss_azgalor();
+void AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
+void AddSC_boss_epoch_hunter();
+void AddSC_boss_lieutenant_drake();
+void AddSC_instance_old_hillsbrad();
+void AddSC_old_hillsbrad();
+void AddSC_boss_aeonus(); //CoT The Black Morass
+void AddSC_boss_chrono_lord_deja();
+void AddSC_boss_temporus();
+void AddSC_the_black_morass();
+void AddSC_instance_the_black_morass();
+void AddSC_boss_epoch(); //CoT Culling Of Stratholme
+void AddSC_boss_infinite_corruptor();
+void AddSC_boss_salramm();
+void AddSC_boss_mal_ganis();
+void AddSC_boss_meathook();
+void AddSC_culling_of_stratholme();
+void AddSC_instance_culling_of_stratholme();
+void AddSC_instance_dire_maul(); //Dire Maul
+void AddSC_boss_celebras_the_cursed(); //Maraudon
+void AddSC_boss_landslide();
+void AddSC_boss_noxxion();
+void AddSC_boss_ptheradras();
+void AddSC_instance_maraudon();
+void AddSC_boss_onyxia(); //Onyxia's Lair
+void AddSC_instance_onyxias_lair();
+void AddSC_boss_tuten_kash(); //Razorfen Downs
+void AddSC_boss_mordresh_fire_eye();
+void AddSC_boss_glutton();
+void AddSC_boss_amnennar_the_coldbringer();
+void AddSC_razorfen_downs();
+void AddSC_instance_razorfen_downs();
+void AddSC_razorfen_kraul(); //Razorfen Kraul
+void AddSC_instance_razorfen_kraul();
+void AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
+void AddSC_boss_rajaxx();
+void AddSC_boss_moam();
+void AddSC_boss_buru();
+void AddSC_boss_ayamiss();
+void AddSC_boss_ossirian();
+void AddSC_instance_ruins_of_ahnqiraj();
+void AddSC_boss_cthun(); //Temple of ahn'qiraj
+void AddSC_boss_viscidus();
+void AddSC_boss_fankriss();
+void AddSC_boss_huhuran();
+void AddSC_bug_trio();
+void AddSC_boss_sartura();
+void AddSC_boss_skeram();
+void AddSC_boss_twinemperors();
+void AddSC_boss_ouro();
+void AddSC_npc_anubisath_sentinel();
+void AddSC_instance_temple_of_ahnqiraj();
+void AddSC_wailing_caverns(); //Wailing caverns
+void AddSC_instance_wailing_caverns();
+void AddSC_boss_zum_rah(); //Zul'Farrak
+void AddSC_zulfarrak();
+void AddSC_instance_zulfarrak();
+
+void AddSC_ashenvale();
+void AddSC_azshara();
+void AddSC_azuremyst_isle();
+void AddSC_bloodmyst_isle();
+void AddSC_boss_azuregos();
+void AddSC_darkshore();
+void AddSC_desolace();
+void AddSC_durotar();
+void AddSC_dustwallow_marsh();
+void AddSC_felwood();
+void AddSC_feralas();
+void AddSC_moonglade();
+void AddSC_orgrimmar();
+void AddSC_silithus();
+void AddSC_stonetalon_mountains();
+void AddSC_tanaris();
+void AddSC_the_barrens();
+void AddSC_thousand_needles();
+void AddSC_thunder_bluff();
+void AddSC_ungoro_crater();
+void AddSC_winterspring();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddKalimdorScripts()
+{
+ AddSC_blackfathom_deeps(); //Blackfathom Depths
+ AddSC_boss_gelihast();
+ AddSC_boss_kelris();
+ AddSC_boss_aku_mai();
+ AddSC_instance_blackfathom_deeps();
+ AddSC_hyjal(); //CoT Battle for Mt. Hyjal
+ AddSC_boss_archimonde();
+ AddSC_instance_mount_hyjal();
+ AddSC_hyjal_trash();
+ AddSC_boss_rage_winterchill();
+ AddSC_boss_anetheron();
+ AddSC_boss_kazrogal();
+ AddSC_boss_azgalor();
+ AddSC_boss_captain_skarloc(); //CoT Old Hillsbrad
+ AddSC_boss_epoch_hunter();
+ AddSC_boss_lieutenant_drake();
+ AddSC_instance_old_hillsbrad();
+ AddSC_old_hillsbrad();
+ AddSC_boss_aeonus(); //CoT The Black Morass
+ AddSC_boss_chrono_lord_deja();
+ AddSC_boss_temporus();
+ AddSC_the_black_morass();
+ AddSC_instance_the_black_morass();
+ AddSC_boss_epoch(); //CoT Culling Of Stratholme
+ AddSC_boss_infinite_corruptor();
+ AddSC_boss_salramm();
+ AddSC_boss_mal_ganis();
+ AddSC_boss_meathook();
+ AddSC_culling_of_stratholme();
+ AddSC_instance_culling_of_stratholme();
+ AddSC_instance_dire_maul(); //Dire Maul
+ AddSC_boss_celebras_the_cursed(); //Maraudon
+ AddSC_boss_landslide();
+ AddSC_boss_noxxion();
+ AddSC_boss_ptheradras();
+ AddSC_instance_maraudon();
+ AddSC_boss_onyxia(); //Onyxia's Lair
+ AddSC_instance_onyxias_lair();
+ AddSC_boss_tuten_kash(); //Razorfen Downs
+ AddSC_boss_mordresh_fire_eye();
+ AddSC_boss_glutton();
+ AddSC_boss_amnennar_the_coldbringer();
+ AddSC_razorfen_downs();
+ AddSC_instance_razorfen_downs();
+ AddSC_razorfen_kraul(); //Razorfen Kraul
+ AddSC_instance_razorfen_kraul();
+ AddSC_boss_kurinnaxx(); //Ruins of ahn'qiraj
+ AddSC_boss_rajaxx();
+ AddSC_boss_moam();
+ AddSC_boss_buru();
+ AddSC_boss_ayamiss();
+ AddSC_boss_ossirian();
+ AddSC_instance_ruins_of_ahnqiraj();
+ AddSC_boss_cthun(); //Temple of ahn'qiraj
+ AddSC_boss_viscidus();
+ AddSC_boss_fankriss();
+ AddSC_boss_huhuran();
+ AddSC_bug_trio();
+ AddSC_boss_sartura();
+ AddSC_boss_skeram();
+ AddSC_boss_twinemperors();
+ AddSC_boss_ouro();
+ AddSC_npc_anubisath_sentinel();
+ AddSC_instance_temple_of_ahnqiraj();
+ AddSC_wailing_caverns(); //Wailing caverns
+ AddSC_instance_wailing_caverns();
+ AddSC_boss_zum_rah(); //Zul'Farrak
+ AddSC_zulfarrak();
+ AddSC_instance_zulfarrak();
+
+ AddSC_ashenvale();
+ AddSC_azshara();
+ AddSC_azuremyst_isle();
+ AddSC_bloodmyst_isle();
+ AddSC_boss_azuregos();
+ AddSC_darkshore();
+ AddSC_desolace();
+ AddSC_durotar();
+ AddSC_dustwallow_marsh();
+ AddSC_felwood();
+ AddSC_feralas();
+ AddSC_moonglade();
+ AddSC_orgrimmar();
+ AddSC_silithus();
+ AddSC_stonetalon_mountains();
+ AddSC_tanaris();
+ AddSC_the_barrens();
+ AddSC_thousand_needles();
+ AddSC_thunder_bluff();
+ AddSC_ungoro_crater();
+ AddSC_winterspring();
+}
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
deleted file mode 100644
index 1dc453ad416..00000000000
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ /dev/null
@@ -1,199 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Northrend/zone_wintergrasp.cpp
- Northrend/isle_of_conquest.cpp
- Northrend/zone_storm_peaks.cpp
- Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
- Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
- Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
- Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
- Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
- Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
- Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
- Northrend/Ulduar/Ulduar/boss_thorim.cpp
- Northrend/Ulduar/Ulduar/boss_ignis.cpp
- Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
- Northrend/Ulduar/Ulduar/instance_ulduar.cpp
- Northrend/Ulduar/Ulduar/boss_auriaya.cpp
- Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
- Northrend/Ulduar/Ulduar/boss_hodir.cpp
- Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
- Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
- Northrend/Ulduar/Ulduar/boss_xt002.cpp
- Northrend/Ulduar/Ulduar/boss_mimiron.cpp
- Northrend/Ulduar/Ulduar/ulduar.h
- Northrend/Ulduar/Ulduar/boss_freya.cpp
- Northrend/Ulduar/Ulduar/boss_razorscale.cpp
- Northrend/Ulduar/Ulduar/boss_kologarn.cpp
- Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
- Northrend/Ulduar/HallsOfStone/halls_of_stone.h
- Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
- Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
- Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
- Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h
- Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
- Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.h
- Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
- Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
- Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
- Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
- Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
- Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
- Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
- Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
- Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
- Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h
- Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
- Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
- Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
- Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.h
- Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
- Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
- Northrend/Nexus/EyeOfEternity/eye_of_eternity.h
- Northrend/Nexus/Oculus/boss_eregos.cpp
- Northrend/Nexus/Oculus/boss_drakos.cpp
- Northrend/Nexus/Oculus/oculus.h
- Northrend/Nexus/Oculus/boss_varos.cpp
- Northrend/Nexus/Oculus/boss_urom.cpp
- Northrend/Nexus/Oculus/oculus.cpp
- Northrend/Nexus/Oculus/instance_oculus.cpp
- Northrend/Nexus/Nexus/boss_nexus_commanders.cpp
- Northrend/Nexus/Nexus/boss_ormorok.cpp
- Northrend/Nexus/Nexus/boss_magus_telestra.cpp
- Northrend/Nexus/Nexus/instance_nexus.cpp
- Northrend/Nexus/Nexus/boss_keristrasza.cpp
- Northrend/Nexus/Nexus/boss_anomalus.cpp
- Northrend/Nexus/Nexus/nexus.h
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
- Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
- Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
- Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
- Northrend/Naxxramas/boss_loatheb.cpp
- Northrend/Naxxramas/boss_anubrekhan.cpp
- Northrend/Naxxramas/boss_maexxna.cpp
- Northrend/Naxxramas/boss_patchwerk.cpp
- Northrend/Naxxramas/boss_gothik.cpp
- Northrend/Naxxramas/boss_faerlina.cpp
- Northrend/Naxxramas/boss_gluth.cpp
- Northrend/Naxxramas/boss_four_horsemen.cpp
- Northrend/Naxxramas/naxxramas.h
- Northrend/Naxxramas/boss_kelthuzad.cpp
- Northrend/Naxxramas/boss_heigan.cpp
- Northrend/Naxxramas/boss_thaddius.cpp
- Northrend/Naxxramas/boss_razuvious.cpp
- Northrend/Naxxramas/boss_sapphiron.cpp
- Northrend/Naxxramas/instance_naxxramas.cpp
- Northrend/Naxxramas/boss_grobbulus.cpp
- Northrend/Naxxramas/boss_noth.cpp
- Northrend/zone_crystalsong_forest.cpp
- Northrend/VaultOfArchavon/boss_archavon.cpp
- Northrend/VaultOfArchavon/boss_koralon.cpp
- Northrend/VaultOfArchavon/vault_of_archavon.h
- Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
- Northrend/VaultOfArchavon/boss_emalon.cpp
- Northrend/VaultOfArchavon/boss_toravon.cpp
- Northrend/zone_sholazar_basin.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
- Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h
- Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
- Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
- Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.h
- Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
- Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
- Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
- Northrend/zone_dragonblight.cpp
- Northrend/zone_grizzly_hills.cpp
- Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
- Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
- Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
- Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
- Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
- Northrend/AzjolNerub/Ahnkahet/ahnkahet.h
- Northrend/VioletHold/boss_zuramat.cpp
- Northrend/VioletHold/instance_violet_hold.cpp
- Northrend/VioletHold/boss_lavanthor.cpp
- Northrend/VioletHold/boss_cyanigosa.cpp
- Northrend/VioletHold/violet_hold.h
- Northrend/VioletHold/boss_ichoron.cpp
- Northrend/VioletHold/boss_moragg.cpp
- Northrend/VioletHold/boss_xevozz.cpp
- Northrend/VioletHold/boss_erekem.cpp
- Northrend/VioletHold/violet_hold.cpp
- Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
- Northrend/IcecrownCitadel/icecrown_citadel.cpp
- Northrend/IcecrownCitadel/icecrown_citadel.h
- Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp
- Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
- Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
- Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
- Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
- Northrend/IcecrownCitadel/boss_festergut.cpp
- Northrend/IcecrownCitadel/boss_rotface.cpp
- Northrend/IcecrownCitadel/boss_professor_putricide.cpp
- Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
- Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
- Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
- Northrend/IcecrownCitadel/boss_sindragosa.cpp
- Northrend/IcecrownCitadel/boss_the_lich_king.cpp
- Northrend/zone_zuldrak.cpp
- Northrend/zone_icecrown.cpp
- Northrend/Gundrak/boss_slad_ran.cpp
- Northrend/Gundrak/instance_gundrak.cpp
- Northrend/Gundrak/boss_drakkari_colossus.cpp
- Northrend/Gundrak/gundrak.h
- Northrend/Gundrak/boss_gal_darah.cpp
- Northrend/Gundrak/boss_moorabi.cpp
- Northrend/Gundrak/boss_eck.cpp
- Northrend/zone_borean_tundra.cpp
- Northrend/zone_howling_fjord.cpp
- Northrend/zone_dalaran.cpp
- Northrend/DraktharonKeep/boss_trollgore.cpp
- Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
- Northrend/DraktharonKeep/boss_novos.cpp
- Northrend/DraktharonKeep/drak_tharon_keep.h
- Northrend/DraktharonKeep/boss_tharon_ja.cpp
- Northrend/DraktharonKeep/boss_king_dred.cpp
-)
-
-message(" -> Prepared: Northrend")
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index fb5642c6f3b..84d7d92acfe 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -135,9 +135,9 @@ class boss_general_zarithrian : public CreatureScript
Talk(SAY_KILL);
}
- bool CanAIAttack(Unit const* /*target*/) const override
+ bool CanAIAttack(Unit const* target) const override
{
- return (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE);
+ return (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE && BossAI::CanAIAttack(target));
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 1e860fb6ec5..6c1b516c7de 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -461,13 +461,13 @@ class boss_toc_champion_controller : public CreatureScript
if (playerTeam == ALLIANCE)
{
temp->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0);
- temp->GetMotionMaster()->MoveJump(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f);
+ temp->GetMotionMaster()->MoveJump(vChampionJumpTarget[pos], 20.0f, 20.0f);
temp->SetOrientation(0);
}
else
{
temp->SetHomePosition((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 3);
- temp->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f);
+ temp->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), vChampionJumpTarget[pos].GetOrientation(), 20.0f, 20.0f);
temp->SetOrientation(3);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 83daa6e35a2..e3720503d0a 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -390,7 +390,7 @@ class npc_snobold_vassal : public CreatureScript
else if (Unit* target2 = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
{
_targetGUID = target2->GetGUID();
- me->GetMotionMaster()->MoveJump(target2->GetPositionX(), target2->GetPositionY(), target2->GetPositionZ(), 15.0f, 15.0f);
+ me->GetMotionMaster()->MoveJump(*target2, 15.0f, 15.0f);
}
}
}
@@ -981,7 +981,7 @@ class boss_icehowl : public CreatureScript
events.ScheduleEvent(EVENT_WHIRL, urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS));
return;
case EVENT_MASSIVE_CRASH:
- me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 20.0f, 20.0f, 0); // 1: Middle of the room
+ me->GetMotionMaster()->MoveJump(ToCCommonLoc[1], 20.0f, 20.0f, 0); // 1: Middle of the room
SetCombatMovement(false);
me->AttackStop();
_stage = 7; //Invalid (Do nothing more than move)
@@ -1034,7 +1034,7 @@ class boss_icehowl : public CreatureScript
_trampleTargetY = target->GetPositionY();
_trampleTargetZ = target->GetPositionZ();
// 2: Hop Backwards
- me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), 30.0f, 20.0f, 0);
+ me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), me->GetOrientation(), 30.0f, 20.0f, 0);
_stage = 7; //Invalid (Do nothing more than move)
}
else
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 96bd0aaa35e..5410f403ab9 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -22,6 +22,7 @@
#include "pit_of_saron.h"
#include "Vehicle.h"
#include "Player.h"
+#include "PlayerAI.h"
enum Yells
{
@@ -438,9 +439,10 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
if (GetTarget()->GetTypeId() != TYPEID_PLAYER)
return;
- oldAI = GetTarget()->GetAI();
- oldAIState = GetTarget()->IsAIEnabled;
- GetTarget()->SetAI(new player_overlord_brandAI(GetTarget()->ToPlayer(), GetCasterGUID()));
+ Player* pTarget = GetTarget()->ToPlayer();
+ oldAI = pTarget->AI();
+ oldAIState = pTarget->IsAIEnabled;
+ GetTarget()->SetAI(new player_overlord_brandAI(pTarget, GetCasterGUID()));
GetTarget()->IsAIEnabled = true;
}
@@ -450,7 +452,7 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
return;
GetTarget()->IsAIEnabled = oldAIState;
- UnitAI* thisAI = GetTarget()->GetAI();
+ PlayerAI* thisAI = GetTarget()->ToPlayer()->AI();
GetTarget()->SetAI(oldAI);
delete thisAI;
}
@@ -461,7 +463,7 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader
AfterEffectRemove += AuraEffectRemoveFn(spell_tyrannus_overlord_brand_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
- UnitAI* oldAI;
+ PlayerAI* oldAI;
bool oldAIState;
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 7e9083115b8..3ea0de31764 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -598,7 +598,7 @@ class boss_deathbringer_saurfang : public CreatureScript
if (target->GetTransport())
return false;
- return true;
+ return BossAI::CanAIAttack(target);
}
static uint32 const FightWonValue;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 755bbd759e7..9fa624aaad3 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -285,6 +285,7 @@ enum Phases
#define PHASE_TWO_THREE (events.IsInPhase(PHASE_TWO) ? PHASE_TWO : PHASE_THREE)
Position const CenterPosition = {503.6282f, -2124.655f, 840.8569f, 0.0f};
+Position const TirionSpawn = {505.2118f, -2124.353f, 840.9403f, 3.141593f};
Position const TirionIntro = {489.2970f, -2124.840f, 840.8569f, 0.0f};
Position const TirionCharge = {482.9019f, -2124.479f, 840.8570f, 0.0f};
Position const LichKingIntro[3] =
@@ -514,13 +515,33 @@ class boss_the_lich_king : public CreatureScript
_vileSpiritExplosions = 0;
}
- void Reset() override
+ void InitializeAI() override
+ {
+ SetupEncounter();
+ }
+
+ void JustRespawned() override
+ {
+ SetupEncounter();
+ }
+
+ void SetupEncounter()
{
_Reset();
me->SetReactState(REACT_PASSIVE);
events.SetPhase(PHASE_INTRO);
Initialize();
SetEquipmentSlots(true);
+
+ // Reset The Frozen Throne gameobjects
+ FrozenThroneResetWorker reset;
+ Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
+ me->VisitNearbyGridObject(333.0f, worker);
+
+ // Reset any light override
+ me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
+
+ me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING_LK, TirionSpawn, TEMPSUMMON_MANUAL_DESPAWN);
}
void JustDied(Unit* /*killer*/) override
@@ -556,40 +577,21 @@ class boss_the_lich_king : public CreatureScript
events.ScheduleEvent(EVENT_SHADOW_TRAP, 15500, 0, PHASE_ONE);
}
- void JustReachedHome() override
- {
- _JustReachedHome();
- instance->SetBossState(DATA_THE_LICH_KING, NOT_STARTED);
-
- // Reset The Frozen Throne gameobjects
- FrozenThroneResetWorker reset;
- Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
- me->VisitNearbyGridObject(333.0f, worker);
-
- // Restore Tirion's gossip only after The Lich King fully resets to prevent
- // restarting the encounter while LK still runs back to spawn point
- if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
- tirion->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
-
- // Reset any light override
- me->GetMap()->SetZoneOverrideLight(AREA_THE_FROZEN_THRONE, 0, 5000);
- }
-
bool CanAIAttack(Unit const* target) const override
{
// The Lich King must not select targets in frostmourne room if he killed everyone outside
- return !target->HasAura(SPELL_IN_FROSTMOURNE_ROOM);
+ return !target->HasAura(SPELL_IN_FROSTMOURNE_ROOM) && BossAI::CanAIAttack(target);
}
- void EnterEvadeMode(EvadeReason why) override
+ void EnterEvadeMode(EvadeReason /*why*/) override
{
- instance->SetBossState(DATA_THE_LICH_KING, FAIL);
- BossAI::EnterEvadeMode(why);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
- tirion->AI()->EnterEvadeMode();
+ tirion->DespawnOrUnsummon();
DoCastAOE(SPELL_KILL_FROSTMOURNE_PLAYERS);
EntryCheckPredicate pred(NPC_STRANGULATE_VEHICLE);
summons.DoAction(ACTION_TELEPORT_BACK, pred);
+ summons.DespawnAll();
+ _DespawnAtEvade();
}
void KilledUnit(Unit* victim) override
@@ -770,6 +772,8 @@ class boss_the_lich_king : public CreatureScript
case NPC_STRANGULATE_VEHICLE:
summons.Summon(summon);
return;
+ case NPC_HIGHLORD_TIRION_FORDRING_LK:
+ return;
default:
break;
}
@@ -1153,6 +1157,7 @@ class npc_tirion_fordring_tft : public CreatureScript
_events.Reset();
if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE)
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->LoadEquipment(1);
}
void MovementInform(uint32 type, uint32 id) override
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 81f1e071da0..be12894ebea 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -375,8 +375,12 @@ class boss_gothik : public CreatureScript
_gateIsOpen = true;
for (ObjectGuid summonGuid : summons)
+ {
if (Creature* summon = ObjectAccessor::GetCreature(*me, summonGuid))
summon->AI()->DoAction(ACTION_GATE_OPENED);
+ if (summons.empty()) // ACTION_GATE_OPENED may cause an evade, despawning summons and invalidating our iterator
+ break;
+ }
}
void DamageTaken(Unit* /*who*/, uint32& damage) override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 01c4704592f..98827fb3e00 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -334,7 +334,8 @@ class boss_flame_leviathan : public CreatureScript
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
{
if (spell->Id == SPELL_START_THE_ENGINE)
- ASSERT_NOTNULL(me->GetVehicleKit())->InstallAllAccessories(false);
+ if (Vehicle* vehicleKit = me->GetVehicleKit())
+ vehicleKit->InstallAllAccessories(false);
if (spell->Id == SPELL_ELECTROSHOCK)
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
@@ -1768,9 +1769,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader
else
{
passenger->ExitVehicle();
- float x, y, z;
- targets.GetDstPos()->GetPosition(x, y, z);
- passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ());
+ passenger->GetMotionMaster()->MoveJump(*targets.GetDstPos(), targets.GetSpeedXY(), targets.GetSpeedZ());
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index f435c669935..e694433c614 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -444,7 +444,7 @@ class boss_mimiron : public CreatureScript
DoCastAOE(SPELL_DESPAWN_ASSAULT_BOTS);
me->ExitVehicle();
// ExitVehicle() offset position is not implemented, so we make up for that with MoveJump()...
- me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), 10.f, 5.f);
+ me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), me->GetOrientation(), 10.f, 5.f);
events.ScheduleEvent(EVENT_OUTTRO_1, 7000);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 77b376bf7d5..d7b65093898 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -238,7 +238,7 @@ public:
me->SetInCombatWithZone();
instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
+ me->GetMotionMaster()->MoveJump(Location[0], 5.0f, 10.0f);
me->SetWalk(false);
m_uiMountTimer = 1000;
Summons.DespawnEntry(NPC_GRAUF);
@@ -289,7 +289,7 @@ public:
pGrauf->GetMotionMaster()->MoveFall();
pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
}
- me->GetMotionMaster()->MoveJump(Location[4].GetPositionX(), Location[4].GetPositionY(), Location[4].GetPositionZ(), 5.0f, 10.0f);
+ me->GetMotionMaster()->MoveJump(Location[4], 5.0f, 10.0f);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
Talk(SAY_DRAKE_DEATH);
m_uiCrushTimer = 8000;
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 14d862eca39..68121e940c9 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -206,7 +206,7 @@ class spell_ioc_parachute_ic : public SpellScriptLoader
class StartLaunchEvent : public BasicEvent
{
public:
- StartLaunchEvent(float x, float y, float z, ObjectGuid::LowType lowGuid) : _x(x), _y(y), _z(z), _lowGuid(lowGuid)
+ StartLaunchEvent(Position const& pos, ObjectGuid::LowType lowGuid) : _pos(pos), _lowGuid(lowGuid)
{
}
@@ -218,15 +218,15 @@ class StartLaunchEvent : public BasicEvent
player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
float speedZ = 10.0f;
- float dist = player->GetExactDist2d(_x, _y);
+ float dist = player->GetExactDist2d(&_pos);
player->ExitVehicle();
- player->GetMotionMaster()->MoveJump(_x, _y, _z, dist, speedZ);
+ player->GetMotionMaster()->MoveJump(_pos, dist, speedZ, EVENT_JUMP, true);
return true;
}
private:
- float _x, _y, _z;
+ Position _pos;
ObjectGuid::LowType _lowGuid;
};
@@ -244,11 +244,7 @@ class spell_ioc_launch : public SpellScriptLoader
if (!GetCaster()->ToCreature() || !GetExplTargetDest())
return;
- float x, y, z;
- x = GetExplTargetDest()->GetPositionX();
- y = GetExplTargetDest()->GetPositionY();
- z = GetExplTargetDest()->GetPositionZ();
- GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(x, y, z, GetHitPlayer()->GetGUID().GetCounter()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500));
+ GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(*GetExplTargetDest(), GetHitPlayer()->GetGUID().GetCounter()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500));
}
void Register() override
diff --git a/src/server/scripts/Northrend/northrend_script_loader.cpp b/src/server/scripts/Northrend/northrend_script_loader.cpp
new file mode 100644
index 00000000000..7d104b85f6d
--- /dev/null
+++ b/src/server/scripts/Northrend/northrend_script_loader.cpp
@@ -0,0 +1,374 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_boss_slad_ran();
+void AddSC_boss_moorabi();
+void AddSC_boss_drakkari_colossus();
+void AddSC_boss_gal_darah();
+void AddSC_boss_eck();
+void AddSC_instance_gundrak();
+
+// Azjol-Nerub - Azjol-Nerub
+void AddSC_boss_krik_thir();
+void AddSC_boss_hadronox();
+void AddSC_boss_anub_arak();
+void AddSC_instance_azjol_nerub();
+
+// Azjol-Nerub - Ahn'kahet
+void AddSC_boss_elder_nadox();
+void AddSC_boss_taldaram();
+void AddSC_boss_amanitar();
+void AddSC_boss_jedoga_shadowseeker();
+void AddSC_boss_volazj();
+void AddSC_instance_ahnkahet();
+
+// Drak'Tharon Keep
+void AddSC_boss_trollgore();
+void AddSC_boss_novos();
+void AddSC_boss_king_dred();
+void AddSC_boss_tharon_ja();
+void AddSC_instance_drak_tharon_keep();
+
+void AddSC_boss_argent_challenge(); //Trial of the Champion
+void AddSC_boss_black_knight();
+void AddSC_boss_grand_champions();
+void AddSC_instance_trial_of_the_champion();
+void AddSC_trial_of_the_champion();
+void AddSC_boss_anubarak_trial(); //Trial of the Crusader
+void AddSC_boss_faction_champions();
+void AddSC_boss_jaraxxus();
+void AddSC_boss_northrend_beasts();
+void AddSC_boss_twin_valkyr();
+void AddSC_trial_of_the_crusader();
+void AddSC_instance_trial_of_the_crusader();
+void AddSC_boss_anubrekhan(); //Naxxramas
+void AddSC_boss_maexxna();
+void AddSC_boss_patchwerk();
+void AddSC_boss_grobbulus();
+void AddSC_boss_razuvious();
+void AddSC_boss_kelthuzad();
+void AddSC_boss_loatheb();
+void AddSC_boss_noth();
+void AddSC_boss_gluth();
+void AddSC_boss_sapphiron();
+void AddSC_boss_four_horsemen();
+void AddSC_boss_faerlina();
+void AddSC_boss_heigan();
+void AddSC_boss_gothik();
+void AddSC_boss_thaddius();
+void AddSC_instance_naxxramas();
+void AddSC_boss_nexus_commanders(); // The Nexus Nexus
+void AddSC_boss_magus_telestra();
+void AddSC_boss_anomalus();
+void AddSC_boss_ormorok();
+void AddSC_boss_keristrasza();
+void AddSC_instance_nexus();
+void AddSC_boss_drakos(); //The Nexus The Oculus
+void AddSC_boss_urom();
+void AddSC_boss_varos();
+void AddSC_boss_eregos();
+void AddSC_instance_oculus();
+void AddSC_oculus();
+void AddSC_boss_malygos(); // The Nexus: Eye of Eternity
+void AddSC_instance_eye_of_eternity();
+void AddSC_boss_sartharion(); //Obsidian Sanctum
+void AddSC_obsidian_sanctum();
+void AddSC_instance_obsidian_sanctum();
+void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
+void AddSC_boss_loken();
+void AddSC_boss_ionar();
+void AddSC_boss_volkhan();
+void AddSC_instance_halls_of_lightning();
+void AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
+void AddSC_boss_krystallus();
+void AddSC_boss_sjonnir();
+void AddSC_instance_halls_of_stone();
+void AddSC_halls_of_stone();
+void AddSC_boss_auriaya(); //Ulduar Ulduar
+void AddSC_boss_flame_leviathan();
+void AddSC_boss_ignis();
+void AddSC_boss_razorscale();
+void AddSC_boss_xt002();
+void AddSC_boss_kologarn();
+void AddSC_boss_assembly_of_iron();
+void AddSC_boss_general_vezax();
+void AddSC_boss_mimiron();
+void AddSC_boss_hodir();
+void AddSC_boss_freya();
+void AddSC_boss_yogg_saron();
+void AddSC_boss_algalon_the_observer();
+void AddSC_instance_ulduar();
+
+// Utgarde Keep - Utgarde Keep
+void AddSC_boss_keleseth();
+void AddSC_boss_skarvald_dalronn();
+void AddSC_boss_ingvar_the_plunderer();
+void AddSC_instance_utgarde_keep();
+void AddSC_utgarde_keep();
+
+// Utgarde Keep - Utgarde Pinnacle
+void AddSC_boss_svala();
+void AddSC_boss_palehoof();
+void AddSC_boss_skadi();
+void AddSC_boss_ymiron();
+void AddSC_instance_utgarde_pinnacle();
+
+// Vault of Archavon
+void AddSC_boss_archavon();
+void AddSC_boss_emalon();
+void AddSC_boss_koralon();
+void AddSC_boss_toravon();
+void AddSC_instance_vault_of_archavon();
+
+void AddSC_boss_cyanigosa(); //Violet Hold
+void AddSC_boss_erekem();
+void AddSC_boss_ichoron();
+void AddSC_boss_lavanthor();
+void AddSC_boss_moragg();
+void AddSC_boss_xevozz();
+void AddSC_boss_zuramat();
+void AddSC_instance_violet_hold();
+void AddSC_violet_hold();
+void AddSC_instance_forge_of_souls(); //Forge of Souls
+void AddSC_forge_of_souls();
+void AddSC_boss_bronjahm();
+void AddSC_boss_devourer_of_souls();
+void AddSC_instance_pit_of_saron(); //Pit of Saron
+void AddSC_pit_of_saron();
+void AddSC_boss_garfrost();
+void AddSC_boss_ick();
+void AddSC_boss_tyrannus();
+void AddSC_instance_halls_of_reflection(); // Halls of Reflection
+void AddSC_halls_of_reflection();
+void AddSC_boss_falric();
+void AddSC_boss_marwyn();
+void AddSC_boss_lord_marrowgar(); // Icecrown Citadel
+void AddSC_boss_lady_deathwhisper();
+void AddSC_boss_icecrown_gunship_battle();
+void AddSC_boss_deathbringer_saurfang();
+void AddSC_boss_festergut();
+void AddSC_boss_rotface();
+void AddSC_boss_professor_putricide();
+void AddSC_boss_blood_prince_council();
+void AddSC_boss_blood_queen_lana_thel();
+void AddSC_boss_valithria_dreamwalker();
+void AddSC_boss_sindragosa();
+void AddSC_boss_the_lich_king();
+void AddSC_icecrown_citadel_teleport();
+void AddSC_instance_icecrown_citadel();
+void AddSC_icecrown_citadel();
+void AddSC_instance_ruby_sanctum(); // Ruby Sanctum
+void AddSC_ruby_sanctum();
+void AddSC_boss_baltharus_the_warborn();
+void AddSC_boss_saviana_ragefire();
+void AddSC_boss_general_zarithrian();
+void AddSC_boss_halion();
+
+void AddSC_dalaran();
+void AddSC_borean_tundra();
+void AddSC_dragonblight();
+void AddSC_grizzly_hills();
+void AddSC_howling_fjord();
+void AddSC_icecrown();
+void AddSC_sholazar_basin();
+void AddSC_storm_peaks();
+void AddSC_wintergrasp();
+void AddSC_zuldrak();
+void AddSC_crystalsong_forest();
+void AddSC_isle_of_conquest();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddNorthrendScripts()
+{
+ AddSC_boss_slad_ran(); //Gundrak
+ AddSC_boss_moorabi();
+ AddSC_boss_drakkari_colossus();
+ AddSC_boss_gal_darah();
+ AddSC_boss_eck();
+ AddSC_instance_gundrak();
+
+ // Azjol-Nerub - Ahn'kahet
+ AddSC_boss_elder_nadox();
+ AddSC_boss_taldaram();
+ AddSC_boss_amanitar();
+ AddSC_boss_jedoga_shadowseeker();
+ AddSC_boss_volazj();
+ AddSC_instance_ahnkahet();
+
+ // Azjol-Nerub - Azjol-Nerub
+ AddSC_boss_krik_thir();
+ AddSC_boss_hadronox();
+ AddSC_boss_anub_arak();
+ AddSC_instance_azjol_nerub();
+
+ // Drak'Tharon Keep
+ AddSC_boss_trollgore();
+ AddSC_boss_novos();
+ AddSC_boss_king_dred();
+ AddSC_boss_tharon_ja();
+ AddSC_instance_drak_tharon_keep();
+
+ AddSC_boss_argent_challenge(); //Trial of the Champion
+ AddSC_boss_black_knight();
+ AddSC_boss_grand_champions();
+ AddSC_instance_trial_of_the_champion();
+ AddSC_trial_of_the_champion();
+ AddSC_boss_anubarak_trial(); //Trial of the Crusader
+ AddSC_boss_faction_champions();
+ AddSC_boss_jaraxxus();
+ AddSC_trial_of_the_crusader();
+ AddSC_boss_twin_valkyr();
+ AddSC_boss_northrend_beasts();
+ AddSC_instance_trial_of_the_crusader();
+ AddSC_boss_anubrekhan(); //Naxxramas
+ AddSC_boss_maexxna();
+ AddSC_boss_patchwerk();
+ AddSC_boss_grobbulus();
+ AddSC_boss_razuvious();
+ AddSC_boss_kelthuzad();
+ AddSC_boss_loatheb();
+ AddSC_boss_noth();
+ AddSC_boss_gluth();
+ AddSC_boss_sapphiron();
+ AddSC_boss_four_horsemen();
+ AddSC_boss_faerlina();
+ AddSC_boss_heigan();
+ AddSC_boss_gothik();
+ AddSC_boss_thaddius();
+ AddSC_instance_naxxramas();
+ AddSC_boss_nexus_commanders(); // The Nexus Nexus
+ AddSC_boss_magus_telestra();
+ AddSC_boss_anomalus();
+ AddSC_boss_ormorok();
+ AddSC_boss_keristrasza();
+ AddSC_instance_nexus();
+ AddSC_boss_drakos(); //The Nexus The Oculus
+ AddSC_boss_urom();
+ AddSC_boss_varos();
+ AddSC_boss_eregos();
+ AddSC_instance_oculus();
+ AddSC_oculus();
+ AddSC_boss_malygos(); // The Nexus: Eye of Eternity
+ AddSC_instance_eye_of_eternity();
+ AddSC_boss_sartharion(); //Obsidian Sanctum
+ AddSC_obsidian_sanctum();
+ AddSC_instance_obsidian_sanctum();
+ AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
+ AddSC_boss_loken();
+ AddSC_boss_ionar();
+ AddSC_boss_volkhan();
+ AddSC_instance_halls_of_lightning();
+ AddSC_boss_maiden_of_grief(); //Ulduar Halls of Stone
+ AddSC_boss_krystallus();
+ AddSC_boss_sjonnir();
+ AddSC_instance_halls_of_stone();
+ AddSC_halls_of_stone();
+ AddSC_boss_auriaya(); //Ulduar Ulduar
+ AddSC_boss_flame_leviathan();
+ AddSC_boss_ignis();
+ AddSC_boss_razorscale();
+ AddSC_boss_xt002();
+ AddSC_boss_general_vezax();
+ AddSC_boss_assembly_of_iron();
+ AddSC_boss_kologarn();
+ AddSC_boss_mimiron();
+ AddSC_boss_hodir();
+ AddSC_boss_freya();
+ AddSC_boss_yogg_saron();
+ AddSC_boss_algalon_the_observer();
+ AddSC_instance_ulduar();
+
+ // Utgarde Keep - Utgarde Keep
+ AddSC_boss_keleseth();
+ AddSC_boss_skarvald_dalronn();
+ AddSC_boss_ingvar_the_plunderer();
+ AddSC_instance_utgarde_keep();
+ AddSC_utgarde_keep();
+
+ // Utgarde Keep - Utgarde Pinnacle
+ AddSC_boss_svala();
+ AddSC_boss_palehoof();
+ AddSC_boss_skadi();
+ AddSC_boss_ymiron();
+ AddSC_instance_utgarde_pinnacle();
+
+ // Vault of Archavon
+ AddSC_boss_archavon();
+ AddSC_boss_emalon();
+ AddSC_boss_koralon();
+ AddSC_boss_toravon();
+ AddSC_instance_vault_of_archavon();
+
+ AddSC_boss_cyanigosa(); //Violet Hold
+ AddSC_boss_erekem();
+ AddSC_boss_ichoron();
+ AddSC_boss_lavanthor();
+ AddSC_boss_moragg();
+ AddSC_boss_xevozz();
+ AddSC_boss_zuramat();
+ AddSC_instance_violet_hold();
+ AddSC_violet_hold();
+ AddSC_instance_forge_of_souls(); //Forge of Souls
+ AddSC_forge_of_souls();
+ AddSC_boss_bronjahm();
+ AddSC_boss_devourer_of_souls();
+ AddSC_instance_pit_of_saron(); //Pit of Saron
+ AddSC_pit_of_saron();
+ AddSC_boss_garfrost();
+ AddSC_boss_ick();
+ AddSC_boss_tyrannus();
+ AddSC_instance_halls_of_reflection(); // Halls of Reflection
+ AddSC_halls_of_reflection();
+ AddSC_boss_falric();
+ AddSC_boss_marwyn();
+ AddSC_boss_lord_marrowgar(); // Icecrown Citadel
+ AddSC_boss_lady_deathwhisper();
+ AddSC_boss_icecrown_gunship_battle();
+ AddSC_boss_deathbringer_saurfang();
+ AddSC_boss_festergut();
+ AddSC_boss_rotface();
+ AddSC_boss_professor_putricide();
+ AddSC_boss_blood_prince_council();
+ AddSC_boss_blood_queen_lana_thel();
+ AddSC_boss_valithria_dreamwalker();
+ AddSC_boss_sindragosa();
+ AddSC_boss_the_lich_king();
+ AddSC_icecrown_citadel_teleport();
+ AddSC_instance_icecrown_citadel();
+ AddSC_icecrown_citadel();
+ AddSC_instance_ruby_sanctum(); // Ruby Sanctum
+ AddSC_ruby_sanctum();
+ AddSC_boss_baltharus_the_warborn();
+ AddSC_boss_saviana_ragefire();
+ AddSC_boss_general_zarithrian();
+ AddSC_boss_halion();
+
+ AddSC_dalaran();
+ AddSC_borean_tundra();
+ AddSC_dragonblight();
+ AddSC_grizzly_hills();
+ AddSC_howling_fjord();
+ AddSC_icecrown();
+ AddSC_sholazar_basin();
+ AddSC_storm_peaks();
+ AddSC_wintergrasp();
+ AddSC_zuldrak();
+ AddSC_crystalsong_forest();
+ AddSC_isle_of_conquest();
+}
diff --git a/src/server/scripts/OutdoorPvP/CMakeLists.txt b/src/server/scripts/OutdoorPvP/CMakeLists.txt
deleted file mode 100644
index 91ce4ce4186..00000000000
--- a/src/server/scripts/OutdoorPvP/CMakeLists.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- OutdoorPvP/OutdoorPvPTF.cpp
- OutdoorPvP/OutdoorPvPSI.cpp
- OutdoorPvP/OutdoorPvPSI.h
- OutdoorPvP/OutdoorPvPZM.cpp
- OutdoorPvP/OutdoorPvPNA.cpp
- OutdoorPvP/OutdoorPvPHP.cpp
- OutdoorPvP/OutdoorPvPTF.h
- OutdoorPvP/OutdoorPvPEP.h
- OutdoorPvP/OutdoorPvPEP.cpp
- OutdoorPvP/OutdoorPvPHP.h
- OutdoorPvP/OutdoorPvPZM.h
- OutdoorPvP/OutdoorPvPNA.h
-)
-
-message(" -> Prepared: Outdoor PVP Zones")
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp
new file mode 100644
index 00000000000..ebf29910046
--- /dev/null
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPScriptLoader.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_outdoorpvp_ep();
+void AddSC_outdoorpvp_hp();
+void AddSC_outdoorpvp_na();
+void AddSC_outdoorpvp_si();
+void AddSC_outdoorpvp_tf();
+void AddSC_outdoorpvp_zm();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddOutdoorPvPScripts()
+{
+ AddSC_outdoorpvp_ep();
+ AddSC_outdoorpvp_hp();
+ AddSC_outdoorpvp_na();
+ AddSC_outdoorpvp_si();
+ AddSC_outdoorpvp_tf();
+ AddSC_outdoorpvp_zm();
+}
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
deleted file mode 100644
index 55b0452fb0b..00000000000
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ /dev/null
@@ -1,128 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Outland/zone_nagrand.cpp
- Outland/HellfireCitadel/MagtheridonsLair/magtheridons_lair.h
- Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
- Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
- Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
- Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
- Outland/HellfireCitadel/HellfireRamparts/hellfire_ramparts.h
- Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
- Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
- Outland/HellfireCitadel/BloodFurnace/blood_furnace.h
- Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
- Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
- Outland/HellfireCitadel/ShatteredHalls/shattered_halls.h
- Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
- Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
- Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
- Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
- Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
- Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
- Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
- Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
- Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
- Outland/CoilfangReservoir/SteamVault/steam_vault.h
- Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
- Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
- Outland/CoilfangReservoir/SerpentShrine/serpent_shrine.h
- Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
- Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
- Outland/CoilfangReservoir/TheSlavePens/instance_the_slave_pens.cpp
- Outland/CoilfangReservoir/TheSlavePens/the_slave_pens.h
- Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
- Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
- Outland/CoilfangReservoir/TheSlavePens/boss_quagmirran.cpp
- Outland/CoilfangReservoir/TheUnderbog/instance_the_underbog.cpp
- Outland/CoilfangReservoir/TheUnderbog/boss_hungarfen.cpp
- Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
- Outland/zone_shattrath_city.cpp
- Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
- Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
- Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
- Outland/TempestKeep/Mechanar/mechanar.h
- Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
- Outland/TempestKeep/Mechanar/instance_mechanar.cpp
- Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
- Outland/TempestKeep/Eye/the_eye.h
- Outland/TempestKeep/Eye/instance_the_eye.cpp
- Outland/TempestKeep/Eye/boss_void_reaver.cpp
- Outland/TempestKeep/Eye/boss_astromancer.cpp
- Outland/TempestKeep/Eye/boss_alar.cpp
- Outland/TempestKeep/Eye/boss_kaelthas.cpp
- Outland/TempestKeep/Eye/the_eye.cpp
- Outland/TempestKeep/botanica/the_botanica.h
- Outland/TempestKeep/botanica/instance_the_botanica.cpp
- Outland/TempestKeep/botanica/boss_commander_sarannis.cpp
- Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
- Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
- Outland/TempestKeep/botanica/boss_warp_splinter.cpp
- Outland/TempestKeep/botanica/boss_laj.cpp
- Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
- Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
- Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
- Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
- Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
- Outland/TempestKeep/arcatraz/arcatraz.h
- Outland/TempestKeep/arcatraz/arcatraz.cpp
- Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
- Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
- Outland/Auchindoun/AuchenaiCrypts/instance_auchenai_crypts.cpp
- Outland/Auchindoun/AuchenaiCrypts/auchenai_crypts.h
- Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
- Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
- Outland/Auchindoun/ManaTombs/instance_mana_tombs.cpp
- Outland/Auchindoun/ManaTombs/mana_tombs.h
- Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
- Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp
- Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
- Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
- Outland/Auchindoun/SethekkHalls/sethekk_halls.h
- Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
- Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
- Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
- Outland/Auchindoun/ShadowLabyrinth/shadow_labyrinth.h
- Outland/boss_doomwalker.cpp
- Outland/zone_terokkar_forest.cpp
- Outland/zone_hellfire_peninsula.cpp
- Outland/boss_doomlord_kazzak.cpp
- Outland/BlackTemple/boss_teron_gorefiend.cpp
- Outland/BlackTemple/black_temple.h
- Outland/BlackTemple/illidari_council.cpp
- Outland/BlackTemple/boss_shade_of_akama.cpp
- Outland/BlackTemple/boss_supremus.cpp
- Outland/BlackTemple/black_temple.cpp
- Outland/BlackTemple/boss_mother_shahraz.cpp
- Outland/BlackTemple/instance_black_temple.cpp
- Outland/BlackTemple/boss_reliquary_of_souls.cpp
- Outland/BlackTemple/boss_warlord_najentus.cpp
- Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
- Outland/BlackTemple/boss_illidan.cpp
- Outland/zone_shadowmoon_valley.cpp
- Outland/zone_blades_edge_mountains.cpp
- Outland/GruulsLair/boss_high_king_maulgar.cpp
- Outland/GruulsLair/boss_gruul.cpp
- Outland/GruulsLair/gruuls_lair.h
- Outland/GruulsLair/instance_gruuls_lair.cpp
- Outland/zone_netherstorm.cpp
- Outland/zone_zangarmarsh.cpp
-)
-
-message(" -> Prepared: Outland")
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index e5812390bd2..be27932e6b4 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -144,6 +144,7 @@ enum Spells
// Thaladred the Darkener spells
SPELL_PSYCHIC_BLOW = 10689,
SPELL_SILENCE = 30225,
+ SPELL_REND = 36965,
// Lord Sanguinar spells
SPELL_BELLOWING_ROAR = 40636,
// Grand Astromancer Capernian spells
@@ -881,11 +882,13 @@ class boss_thaladred_the_darkener : public CreatureScript
{
Gaze_Timer = 100;
Silence_Timer = 20000;
+ Rend_Timer = 4000;
PsychicBlow_Timer = 10000;
}
uint32 Gaze_Timer;
uint32 Silence_Timer;
+ uint32 Rend_Timer;
uint32 PsychicBlow_Timer;
void Reset() override
@@ -939,6 +942,15 @@ class boss_thaladred_the_darkener : public CreatureScript
else
Silence_Timer -= diff;
+ //Rend_Timer
+ if (Rend_Timer <= diff)
+ {
+ DoCastVictim(SPELL_REND);
+ Rend_Timer = 4000;
+ }
+ else
+ Rend_Timer -= diff;
+
//PsychicBlow_Timer
if (PsychicBlow_Timer <= diff)
{
diff --git a/src/server/scripts/Outland/outland_script_loader.cpp b/src/server/scripts/Outland/outland_script_loader.cpp
new file mode 100644
index 00000000000..91ba4e5689f
--- /dev/null
+++ b/src/server/scripts/Outland/outland_script_loader.cpp
@@ -0,0 +1,256 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+// Auchindoun - Auchenai Crypts
+void AddSC_boss_shirrak_the_dead_watcher();
+void AddSC_boss_exarch_maladaar();
+void AddSC_instance_auchenai_crypts();
+
+// Auchindoun - Mana Tombs
+void AddSC_boss_pandemonius();
+void AddSC_boss_nexusprince_shaffar();
+void AddSC_instance_mana_tombs();
+
+// Auchindoun - Sekketh Halls
+void AddSC_boss_darkweaver_syth();
+void AddSC_boss_talon_king_ikiss();
+void AddSC_boss_anzu();
+void AddSC_instance_sethekk_halls();
+
+// Auchindoun - Shadow Labyrinth
+void AddSC_boss_ambassador_hellmaw();
+void AddSC_boss_blackheart_the_inciter();
+void AddSC_boss_grandmaster_vorpil();
+void AddSC_boss_murmur();
+void AddSC_instance_shadow_labyrinth();
+
+// Black Temple
+void AddSC_black_temple();
+void AddSC_boss_illidan();
+void AddSC_boss_shade_of_akama();
+void AddSC_boss_supremus();
+void AddSC_boss_gurtogg_bloodboil();
+void AddSC_boss_mother_shahraz();
+void AddSC_boss_reliquary_of_souls();
+void AddSC_boss_teron_gorefiend();
+void AddSC_boss_najentus();
+void AddSC_boss_illidari_council();
+void AddSC_instance_black_temple();
+
+// Coilfang Reservoir - Serpent Shrine Cavern
+void AddSC_boss_fathomlord_karathress();
+void AddSC_boss_hydross_the_unstable();
+void AddSC_boss_lady_vashj();
+void AddSC_boss_leotheras_the_blind();
+void AddSC_boss_morogrim_tidewalker();
+void AddSC_instance_serpentshrine_cavern();
+void AddSC_boss_the_lurker_below();
+
+// Coilfang Reservoir - The Steam Vault
+void AddSC_boss_hydromancer_thespia();
+void AddSC_boss_mekgineer_steamrigger();
+void AddSC_boss_warlord_kalithresh();
+void AddSC_instance_steam_vault();
+
+// Coilfang Reservoir - The Slave Pens
+void AddSC_instance_the_slave_pens();
+void AddSC_boss_mennu_the_betrayer();
+void AddSC_boss_rokmar_the_crackler();
+void AddSC_boss_quagmirran();
+
+// Coilfang Reservoir - The Underbog
+void AddSC_instance_the_underbog();
+void AddSC_boss_hungarfen();
+void AddSC_boss_the_black_stalker();
+
+// Gruul's Lair
+void AddSC_boss_gruul();
+void AddSC_boss_high_king_maulgar();
+void AddSC_instance_gruuls_lair();
+void AddSC_boss_broggok(); //HC Blood Furnace
+void AddSC_boss_kelidan_the_breaker();
+void AddSC_boss_the_maker();
+void AddSC_instance_blood_furnace();
+void AddSC_boss_magtheridon(); //HC Magtheridon's Lair
+void AddSC_instance_magtheridons_lair();
+void AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
+void AddSC_boss_warbringer_omrogg();
+void AddSC_boss_warchief_kargath_bladefist();
+void AddSC_shattered_halls();
+void AddSC_instance_shattered_halls();
+void AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
+void AddSC_boss_omor_the_unscarred();
+void AddSC_boss_vazruden_the_herald();
+void AddSC_instance_ramparts();
+void AddSC_arcatraz(); //TK Arcatraz
+void AddSC_boss_zereketh_the_unbound();
+void AddSC_boss_dalliah_the_doomsayer();
+void AddSC_boss_wrath_scryer_soccothrates();
+void AddSC_boss_harbinger_skyriss();
+void AddSC_instance_arcatraz();
+void AddSC_boss_high_botanist_freywinn(); //TK Botanica
+void AddSC_boss_laj();
+void AddSC_boss_warp_splinter();
+void AddSC_boss_thorngrin_the_tender();
+void AddSC_boss_commander_sarannis();
+void AddSC_instance_the_botanica();
+void AddSC_boss_alar(); //TK The Eye
+void AddSC_boss_kaelthas();
+void AddSC_boss_void_reaver();
+void AddSC_boss_high_astromancer_solarian();
+void AddSC_instance_the_eye();
+void AddSC_the_eye();
+void AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
+void AddSC_boss_gatewatcher_gyrokill();
+void AddSC_boss_nethermancer_sepethrea();
+void AddSC_boss_pathaleon_the_calculator();
+void AddSC_boss_mechano_lord_capacitus();
+void AddSC_instance_mechanar();
+
+void AddSC_blades_edge_mountains();
+void AddSC_boss_doomlordkazzak();
+void AddSC_boss_doomwalker();
+void AddSC_hellfire_peninsula();
+void AddSC_nagrand();
+void AddSC_netherstorm();
+void AddSC_shadowmoon_valley();
+void AddSC_shattrath_city();
+void AddSC_terokkar_forest();
+void AddSC_zangarmarsh();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddOutlandScripts()
+{
+ // Auchindoun - Auchenai Crypts
+ AddSC_boss_shirrak_the_dead_watcher();
+ AddSC_boss_exarch_maladaar();
+ AddSC_instance_auchenai_crypts();
+
+ // Auchindoun - Mana Tombs
+ AddSC_boss_pandemonius();
+ AddSC_boss_nexusprince_shaffar();
+ AddSC_instance_mana_tombs();
+
+ // Auchindoun - Sekketh Halls
+ AddSC_boss_darkweaver_syth();
+ AddSC_boss_talon_king_ikiss();
+ AddSC_boss_anzu();
+ AddSC_instance_sethekk_halls();
+
+ // Auchindoun - Shadow Labyrinth
+ AddSC_boss_ambassador_hellmaw();
+ AddSC_boss_blackheart_the_inciter();
+ AddSC_boss_grandmaster_vorpil();
+ AddSC_boss_murmur();
+ AddSC_instance_shadow_labyrinth();
+
+ // Black Temple
+ AddSC_black_temple();
+ AddSC_boss_illidan();
+ AddSC_boss_shade_of_akama();
+ AddSC_boss_supremus();
+ AddSC_boss_gurtogg_bloodboil();
+ AddSC_boss_mother_shahraz();
+ AddSC_boss_reliquary_of_souls();
+ AddSC_boss_teron_gorefiend();
+ AddSC_boss_najentus();
+ AddSC_boss_illidari_council();
+ AddSC_instance_black_temple();
+
+ // Coilfang Reservoir - Serpent Shrine Cavern
+ AddSC_boss_fathomlord_karathress();
+ AddSC_boss_hydross_the_unstable();
+ AddSC_boss_lady_vashj();
+ AddSC_boss_leotheras_the_blind();
+ AddSC_boss_morogrim_tidewalker();
+ AddSC_instance_serpentshrine_cavern();
+ AddSC_boss_the_lurker_below();
+
+ // Coilfang Reservoir - The Steam Vault
+ AddSC_instance_steam_vault();
+ AddSC_boss_hydromancer_thespia();
+ AddSC_boss_mekgineer_steamrigger();
+ AddSC_boss_warlord_kalithresh();
+
+ // Coilfang Reservoir - The Slave Pens
+ AddSC_instance_the_slave_pens();
+ AddSC_boss_mennu_the_betrayer();
+ AddSC_boss_rokmar_the_crackler();
+ AddSC_boss_quagmirran();
+
+ // Coilfang Reservoir - The Underbog
+ AddSC_instance_the_underbog();
+ AddSC_boss_hungarfen();
+ AddSC_boss_the_black_stalker();
+
+ // Gruul's Lair
+ AddSC_boss_gruul();
+ AddSC_boss_high_king_maulgar();
+ AddSC_instance_gruuls_lair();
+ AddSC_boss_broggok(); //HC Blood Furnace
+ AddSC_boss_kelidan_the_breaker();
+ AddSC_boss_the_maker();
+ AddSC_instance_blood_furnace();
+ AddSC_boss_magtheridon(); //HC Magtheridon's Lair
+ AddSC_instance_magtheridons_lair();
+ AddSC_boss_grand_warlock_nethekurse(); //HC Shattered Halls
+ AddSC_boss_warbringer_omrogg();
+ AddSC_boss_warchief_kargath_bladefist();
+ AddSC_shattered_halls();
+ AddSC_instance_shattered_halls();
+ AddSC_boss_watchkeeper_gargolmar(); //HC Ramparts
+ AddSC_boss_omor_the_unscarred();
+ AddSC_boss_vazruden_the_herald();
+ AddSC_instance_ramparts();
+ AddSC_arcatraz(); //TK Arcatraz
+ AddSC_boss_zereketh_the_unbound();
+ AddSC_boss_dalliah_the_doomsayer();
+ AddSC_boss_wrath_scryer_soccothrates();
+ AddSC_boss_harbinger_skyriss();
+ AddSC_instance_arcatraz();
+ AddSC_boss_high_botanist_freywinn(); //TK Botanica
+ AddSC_boss_laj();
+ AddSC_boss_warp_splinter();
+ AddSC_boss_thorngrin_the_tender();
+ AddSC_boss_commander_sarannis();
+ AddSC_instance_the_botanica();
+ AddSC_boss_alar(); //TK The Eye
+ AddSC_boss_kaelthas();
+ AddSC_boss_void_reaver();
+ AddSC_boss_high_astromancer_solarian();
+ AddSC_instance_the_eye();
+ AddSC_the_eye();
+ AddSC_boss_gatewatcher_iron_hand(); //TK The Mechanar
+ AddSC_boss_gatewatcher_gyrokill();
+ AddSC_boss_nethermancer_sepethrea();
+ AddSC_boss_pathaleon_the_calculator();
+ AddSC_boss_mechano_lord_capacitus();
+ AddSC_instance_mechanar();
+
+ AddSC_blades_edge_mountains();
+ AddSC_boss_doomlordkazzak();
+ AddSC_boss_doomwalker();
+ AddSC_hellfire_peninsula();
+ AddSC_nagrand();
+ AddSC_netherstorm();
+ AddSC_shadowmoon_valley();
+ AddSC_shattrath_city();
+ AddSC_terokkar_forest();
+ AddSC_zangarmarsh();
+}
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 06a8af947b7..4b757544d65 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -27,7 +27,6 @@ EndScriptData */
npc_unkor_the_ruthless
npc_infested_root_walker
npc_rotting_forest_rager
-npc_netherweb_victim
npc_floon
npc_isla_starmane
npc_slim
@@ -47,13 +46,13 @@ EndContentData */
enum UnkorTheRuthless
{
- SAY_SUBMIT = 0,
-
- FACTION_HOSTILE = 45,
- FACTION_FRIENDLY = 35,
- QUEST_DONTKILLTHEFATONE = 9889,
-
- SPELL_PULVERIZE = 2676
+ SAY_SUBMIT = 0,
+ REQUIRED_KILL_COUNT = 10,
+ FACTION_FRIENDLY = 35,
+ FACTION_HOSTILE = 45,
+ SPELL_PULVERIZE = 2676,
+ QUEST_DONTKILLTHEFATONE = 9889,
+ NPC_BOULDERFIST_INVADER = 18260
};
class npc_unkor_the_ruthless : public CreatureScript
@@ -117,7 +116,7 @@ public:
Player* groupie = itr->GetSource();
if (groupie &&
groupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
- groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
+ groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, NPC_BOULDERFIST_INVADER) == REQUIRED_KILL_COUNT)
{
groupie->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
if (!CanDoQuest)
@@ -126,7 +125,7 @@ public:
}
}
else if (player->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
- player->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
+ player->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, NPC_BOULDERFIST_INVADER) == REQUIRED_KILL_COUNT)
{
player->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
CanDoQuest = true;
@@ -171,6 +170,11 @@ public:
## npc_infested_root_walker
######*/
+enum InfestedRootWalker
+{
+ SPELL_SUMMON_WOOD_MITES = 39130
+};
+
class npc_infested_root_walker : public CreatureScript
{
public:
@@ -194,7 +198,7 @@ public:
if (me->GetHealth() <= damage)
if (rand32() % 100 < 75)
//Summon Wood Mites
- DoCast(me, 39130, true);
+ DoCast(me, SPELL_SUMMON_WOOD_MITES, true);
}
};
};
@@ -202,6 +206,12 @@ public:
/*######
## npc_skywing
######*/
+
+enum Skywing
+{
+ QUEST_SKYWING = 10898
+};
+
class npc_skywing : public CreatureScript
{
public:
@@ -226,7 +236,7 @@ public:
switch (waypointId)
{
case 8:
- player->AreaExploredOrEventHappens(10898);
+ player->AreaExploredOrEventHappens(QUEST_SKYWING);
break;
}
}
@@ -240,7 +250,7 @@ public:
return;
Player* player = who->ToPlayer();
- if (player && player->GetQuestStatus(10898) == QUEST_STATUS_INCOMPLETE)
+ if (player && player->GetQuestStatus(QUEST_SKYWING) == QUEST_STATUS_INCOMPLETE)
if (me->IsWithinDistInMap(who, 10.0f))
Start(false, false, who->GetGUID());
}
@@ -258,6 +268,11 @@ public:
## npc_rotting_forest_rager
######*/
+enum RottingForestRager
+{
+ SPELL_SUMMON_LOTS_OF_WOOD_MITES = 39134
+};
+
class npc_rotting_forest_rager : public CreatureScript
{
public:
@@ -280,67 +295,8 @@ public:
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->GetHealth() <= damage)
if (rand32() % 100 < 75)
- //Summon Lots of Wood Mights
- DoCast(me, 39134, true);
- }
- };
-};
-
-/*######
-## npc_netherweb_victim
-######*/
-
-enum NetherwebVictim
-{
- QUEST_TARGET = 22459
- //SPELL_FREE_WEBBED = 38950
-};
-
-const uint32 netherwebVictims[6] =
-{
- 18470, 16805, 21242, 18452, 22482, 21285
-};
-
-class npc_netherweb_victim : public CreatureScript
-{
-public:
- npc_netherweb_victim() : CreatureScript("npc_netherweb_victim") { }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_netherweb_victimAI(creature);
- }
-
- struct npc_netherweb_victimAI : public ScriptedAI
- {
- npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override { }
- void EnterCombat(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* /*who*/) override { }
-
-
- void JustDied(Unit* killer) override
- {
- Player* player = killer->ToPlayer();
- if (!player)
- return;
-
- if (player->GetQuestStatus(10873) == QUEST_STATUS_INCOMPLETE)
- {
- if (rand32() % 100 < 25)
- {
- me->SummonCreature(QUEST_TARGET, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- player->KilledMonsterCredit(QUEST_TARGET);
- }
- else
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
-
- if (rand32() % 100 < 75)
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
-
- me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- }
+ //Summon Lots of Wood Mites
+ DoCast(me, SPELL_SUMMON_LOTS_OF_WOOD_MITES, true);
}
};
};
@@ -349,19 +305,22 @@ public:
## npc_floon
######*/
-#define GOSSIP_FLOON1 "You owe Sim'salabim money. Hand them over or die!"
-#define GOSSIP_FLOON2 "Hand over the money or die...again!"
-
enum Floon
{
- SAY_FLOON_ATTACK = 0,
-
- SPELL_SILENCE = 6726,
- SPELL_FROSTBOLT = 9672,
- SPELL_FROST_NOVA = 11831,
-
- FACTION_HOSTILE_FL = 1738,
- QUEST_CRACK_SKULLS = 10009
+ SAY_FLOON_ATTACK = 0,
+ OPTION_ID_PAY_UP_OR_DIE = 0,
+ OPTION_ID_COLLECT_A_DEBT = 0,
+ FACTION_HOSTILE_FLOON = 1738,
+ MENU_ID_PAY_UP_OR_DIE = 7731,
+ MENU_ID_COLLECT_A_DEBT = 7732,
+ GOSSIP_FLOON_STRANGE_SOUNDS = 9442,
+ GOSSIP_HE_ALREADY_KILLED_ME = 9443,
+
+ SPELL_SILENCE = 6726,
+ SPELL_FROSTBOLT = 9672,
+ SPELL_FROST_NOVA = 11831,
+
+ QUEST_CRACKIN_SOME_SKULLS = 10009
};
class npc_floon : public CreatureScript
@@ -374,13 +333,13 @@ public:
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF)
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(9443, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_PAY_UP_OR_DIE, OPTION_ID_PAY_UP_OR_DIE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(GOSSIP_HE_ALREADY_KILLED_ME, creature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
- creature->setFaction(FACTION_HOSTILE_FL);
+ creature->setFaction(FACTION_HOSTILE_FLOON);
creature->AI()->Talk(SAY_FLOON_ATTACK, player);
creature->AI()->AttackStart(player);
}
@@ -389,10 +348,10 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if (player->GetQuestStatus(QUEST_CRACKIN_SOME_SKULLS) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM_DB(MENU_ID_COLLECT_A_DEBT, OPTION_ID_COLLECT_A_DEBT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(9442, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FLOON_STRANGE_SOUNDS, creature->GetGUID());
return true;
}
@@ -463,15 +422,16 @@ public:
######*/
enum IslaStarmaneData
{
- SAY_PROGRESS_1 = 0,
- SAY_PROGRESS_2 = 1,
- SAY_PROGRESS_3 = 2,
- SAY_PROGRESS_4 = 3,
-
- QUEST_EFTW_H = 10052,
- QUEST_EFTW_A = 10051,
- GO_CAGE = 182794,
- SPELL_CAT = 32447,
+ SAY_PROGRESS_1 = 0,
+ SAY_PROGRESS_2 = 1,
+ SAY_PROGRESS_3 = 2,
+ SAY_PROGRESS_4 = 3,
+ GO_DISTANCE = 10,
+ FACTION_ESCORTEE = 113,
+ ESCAPE_FROM_FIREWING_POINT_A = 10051,
+ ESCAPE_FROM_FIREWING_POINT_H = 10052,
+ SPELL_TRAVEL_FORM_CAT = 32447,
+ GO_CAGE = 182794
};
class npc_isla_starmane : public CreatureScript
@@ -492,7 +452,7 @@ public:
switch (waypointId)
{
case 0:
- if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 10))
+ if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, GO_DISTANCE))
Cage->SetGoState(GO_STATE_ACTIVE);
break;
case 2:
@@ -507,16 +467,16 @@ public:
case 29:
Talk(SAY_PROGRESS_4, player);
if (player->GetTeam() == ALLIANCE)
- player->GroupEventHappens(QUEST_EFTW_A, me);
+ player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_A, me);
else if (player->GetTeam() == HORDE)
- player->GroupEventHappens(QUEST_EFTW_H, me);
+ player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_H, me);
me->SetInFront(player);
break;
case 30:
me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
break;
case 31:
- DoCast(me, SPELL_CAT);
+ DoCast(me, SPELL_TRAVEL_FORM_CAT);
me->SetWalk(false);
break;
}
@@ -532,19 +492,19 @@ public:
if (Player* player = GetPlayerForEscort())
{
if (player->GetTeam() == ALLIANCE)
- player->FailQuest(QUEST_EFTW_A);
+ player->FailQuest(ESCAPE_FROM_FIREWING_POINT_A);
else if (player->GetTeam() == HORDE)
- player->FailQuest(QUEST_EFTW_H);
+ player->FailQuest(ESCAPE_FROM_FIREWING_POINT_H);
}
}
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
- if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A)
+ if (quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_H || quest->GetQuestId() == ESCAPE_FROM_FIREWING_POINT_A)
{
ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- creature->setFaction(113);
+ creature->setFaction(FACTION_ESCORTEE);
}
return true;
}
@@ -558,10 +518,20 @@ public:
/*######
## go_skull_pile
######*/
-#define GOSSIP_S_DARKSCREECHER_AKKARAI "Summon Darkscreecher Akkarai"
-#define GOSSIP_S_KARROG "Summon Karrog"
-#define GOSSIP_S_GEZZARAK_THE_HUNTRESS "Summon Gezzarak the Huntress"
-#define GOSSIP_S_VAKKIZ_THE_WINDRAGER "Summon Vakkiz the Windrager"
+
+enum SkullPile
+{
+ OPTION_ID_GEZZARAK_THE_HUNTRESS = 0,
+ OPTION_ID_DARKSCREECHER_AKKARAI = 1,
+ OPTION_ID_KARROG = 2,
+ OPTION_ID_VAKKIZ_THE_WINDRAGER = 3,
+ GOSSIP_MENU_ID_SKULL_PILE = 8660,
+ ADVERSARIAL_BLOOD = 11885,
+ SUMMON_GEZZARAK_THE_HUNTRESS = 40632,
+ SUMMON_KARROG = 40640,
+ SUMMON_DARKSCREECHER_AKKARAI = 40642,
+ SUMMON_VAKKIZ_THE_WINDRAGER = 40644
+};
class go_skull_pile : public GameObjectScript
{
@@ -580,12 +550,12 @@ public:
bool OnGossipHello(Player* player, GameObject* go) override
{
- if ((player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(11885))
+ if ((player->GetQuestStatus(ADVERSARIAL_BLOOD) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(ADVERSARIAL_BLOOD))
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_SKULL_PILE, OPTION_ID_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
}
player->SEND_GOSSIP_MENU(go->GetGOInfo()->questgiver.gossipID, go->GetGUID());
@@ -597,16 +567,16 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- player->CastSpell(player, 40642, false);
+ player->CastSpell(player, SUMMON_GEZZARAK_THE_HUNTRESS, false);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- player->CastSpell(player, 40640, false);
+ player->CastSpell(player, SUMMON_DARKSCREECHER_AKKARAI, false);
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- player->CastSpell(player, 40632, false);
+ player->CastSpell(player, SUMMON_KARROG, false);
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- player->CastSpell(player, 40644, false);
+ player->CastSpell(player, SUMMON_VAKKIZ_THE_WINDRAGER, false);
break;
}
}
@@ -618,7 +588,9 @@ public:
enum Slim
{
- FACTION_CONSORTIUM = 933
+ FACTION_CONSORTIUM = 933,
+ NPC_TEXT_NEITHER_SLIM_NOR_SHADY = 9895,
+ NPC_TEXT_I_SEE_YOU_ARE_A_FRIEND = 9896
};
class npc_slim : public CreatureScript
@@ -640,10 +612,10 @@ public:
if (creature->IsVendor() && player->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(9896, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_I_SEE_YOU_ARE_A_FRIEND, creature->GetGUID());
}
else
- player->SEND_GOSSIP_MENU(9895, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_NEITHER_SLIM_NOR_SHADY, creature->GetGUID());
return true;
}
@@ -719,7 +691,6 @@ void AddSC_terokkar_forest()
new npc_unkor_the_ruthless();
new npc_infested_root_walker();
new npc_rotting_forest_rager();
- new npc_netherweb_victim();
new npc_floon();
new npc_isla_starmane();
new go_skull_pile();
diff --git a/src/server/scripts/Pet/CMakeLists.txt b/src/server/scripts/Pet/CMakeLists.txt
deleted file mode 100644
index 9ca268a9a3f..00000000000
--- a/src/server/scripts/Pet/CMakeLists.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Pet/pet_dk.cpp
- Pet/pet_generic.cpp
- Pet/pet_hunter.cpp
- Pet/pet_mage.cpp
- Pet/pet_priest.cpp
- Pet/pet_shaman.cpp
-)
-
-message(" -> Prepared: Pet")
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
index 35455bc474b..0ec6f08ae58 100644
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -20,10 +20,181 @@
* Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
*/
+ /* ContentData
+ npc_pet_gen_egbert 100% Egbert run's around
+ npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you
+ npc_pet_gen_mojo 100% Mojo follows you when you kiss it
+ EndContentData */
+
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "PassiveAI.h"
#include "Player.h"
+enum EgbertMisc
+{
+ SPELL_EGBERT = 40669,
+ EVENT_RETURN = 3
+};
+
+class npc_pet_gen_egbert : public CreatureScript
+{
+public:
+ npc_pet_gen_egbert() : CreatureScript("npc_pet_gen_egbert") {}
+
+ struct npc_pet_gen_egbertAI : public NullCreatureAI
+ {
+ npc_pet_gen_egbertAI(Creature* creature) : NullCreatureAI(creature)
+ {
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (owner->GetMap()->GetEntry()->addon > 1)
+ me->SetCanFly(true);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ {
+ if (!me->IsWithinDist(owner, 40.f))
+ {
+ me->RemoveAura(SPELL_EGBERT);
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+ }
+
+ if (me->HasAura(SPELL_EGBERT))
+ _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20));
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RETURN:
+ me->RemoveAura(SPELL_EGBERT);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_egbertAI(creature);
+ }
+};
+
+enum PandarenMonkMisc
+{
+ SPELL_PANDAREN_MONK = 69800,
+ EVENT_FOCUS = 1,
+ EVENT_EMOTE = 2,
+ EVENT_FOLLOW = 3,
+ EVENT_DRINK = 4
+};
+
+class npc_pet_gen_pandaren_monk : public CreatureScript
+{
+public:
+ npc_pet_gen_pandaren_monk() : CreatureScript("npc_pet_gen_pandaren_monk") {}
+
+ struct npc_pet_gen_pandaren_monkAI : public NullCreatureAI
+ {
+ npc_pet_gen_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void ReceiveEmote(Player* /*player*/, uint32 emote) override
+ {
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+ me->StopMoving();
+
+ switch (emote)
+ {
+ case TEXT_EMOTE_BOW:
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ break;
+ case TEXT_EMOTE_DRINK:
+ _events.ScheduleEvent(EVENT_DRINK, 1000);
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (!me->IsWithinDist(owner, 30.f))
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FOCUS:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->SetFacingToObject(owner);
+ _events.ScheduleEvent(EVENT_EMOTE, 1000);
+ break;
+ case EVENT_EMOTE:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
+ _events.ScheduleEvent(EVENT_FOLLOW, 1000);
+ break;
+ case EVENT_FOLLOW:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ break;
+ case EVENT_DRINK:
+ me->CastSpell(me, SPELL_PANDAREN_MONK, false);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_pandaren_monkAI(creature);
+ }
+};
+
enum Mojo
{
SAY_MOJO = 0,
@@ -89,5 +260,7 @@ class npc_pet_gen_mojo : public CreatureScript
void AddSC_generic_pet_scripts()
{
+ new npc_pet_gen_egbert();
+ new npc_pet_gen_pandaren_monk();
new npc_pet_gen_mojo();
}
diff --git a/src/server/scripts/Pet/pet_script_loader.cpp b/src/server/scripts/Pet/pet_script_loader.cpp
new file mode 100644
index 00000000000..c3c0079fd46
--- /dev/null
+++ b/src/server/scripts/Pet/pet_script_loader.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_deathknight_pet_scripts();
+void AddSC_generic_pet_scripts();
+void AddSC_hunter_pet_scripts();
+void AddSC_mage_pet_scripts();
+void AddSC_priest_pet_scripts();
+void AddSC_shaman_pet_scripts();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddPetScripts()
+{
+ AddSC_deathknight_pet_scripts();
+ AddSC_generic_pet_scripts();
+ AddSC_hunter_pet_scripts();
+ AddSC_mage_pet_scripts();
+ AddSC_priest_pet_scripts();
+ AddSC_shaman_pet_scripts();
+}
diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt
deleted file mode 100644
index 7434d98cf49..00000000000
--- a/src/server/scripts/Spells/CMakeLists.txt
+++ /dev/null
@@ -1,30 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Spells/spell_shaman.cpp
- Spells/spell_hunter.cpp
- Spells/spell_rogue.cpp
- Spells/spell_druid.cpp
- Spells/spell_dk.cpp
- Spells/spell_quest.cpp
- Spells/spell_warrior.cpp
- Spells/spell_generic.cpp
- Spells/spell_warlock.cpp
- Spells/spell_priest.cpp
- Spells/spell_mage.cpp
- Spells/spell_paladin.cpp
- Spells/spell_item.cpp
- Spells/spell_holiday.cpp
- Spells/spell_pet.cpp
-)
-
-message(" -> Prepared: Spells")
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 3cea620559a..7c2bb0bfaa5 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -22,7 +22,7 @@
*/
#include "Player.h"
-#include "UnitAI.h"
+#include "PlayerAI.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -1909,7 +1909,7 @@ public:
if (!player || player->GetGhoulResurrectGhoulGUID().IsEmpty())
return;
- oldAI = player->GetAI();
+ oldAI = player->AI();
oldAIState = player->IsAIEnabled;
player->SetAI(new player_ghoulAI(player, player->GetGhoulResurrectGhoulGUID()));
player->IsAIEnabled = true;
@@ -1922,7 +1922,7 @@ public:
return;
player->IsAIEnabled = oldAIState;
- UnitAI* thisAI = player->GetAI();
+ PlayerAI* thisAI = player->AI();
player->SetAI(oldAI);
delete thisAI;
@@ -1943,7 +1943,7 @@ public:
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_raise_ally_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
- UnitAI* oldAI;
+ PlayerAI* oldAI;
bool oldAIState;
};
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 7b853c36075..c088ae07e66 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -991,6 +991,37 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader
}
};
+// -33943 - Flight Form
+class spell_dru_flight_form : public SpellScriptLoader
+{
+ public:
+ spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { }
+
+ class spell_dru_flight_form_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_flight_form_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->IsInDisallowedMountForm())
+ return SPELL_FAILED_NOT_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_dru_flight_form_SpellScript();
+ }
+};
+
// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
@@ -1196,6 +1227,7 @@ void AddSC_druid_spell_scripts()
new spell_dru_starfall_dummy();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
+ new spell_dru_flight_form();
new spell_dru_tiger_s_fury();
new spell_dru_typhoon();
new spell_dru_t10_restoration_4p_bonus();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 5c3ee1d7f4a..abde43ef952 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1930,10 +1930,7 @@ class spell_gen_mount : public SpellScriptLoader
if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
canFly = true;
- float x, y, z;
- target->GetPosition(x, y, z);
- uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
- AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(target->GetAreaId());
if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp
index 7fe1f54a594..a3359fdf6f9 100644
--- a/src/server/scripts/Spells/spell_holiday.cpp
+++ b/src/server/scripts/Spells/spell_holiday.cpp
@@ -29,6 +29,7 @@
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
+#include "Vehicle.h"
// 45102 Romantic Picnic
enum SpellsPicnic
@@ -410,6 +411,84 @@ class spell_pilgrims_bounty_buff_food : public SpellScriptLoader
}
};
+enum FeastOnSpells
+{
+ FEAST_ON_TURKEY = 61784,
+ FEAST_ON_CRANBERRIES = 61785,
+ FEAST_ON_SWEET_POTATOES = 61786,
+ FEAST_ON_PIE = 61787,
+ FEAST_ON_STUFFING = 61788,
+ SPELL_CRANBERRY_HELPINS = 61841,
+ SPELL_TURKEY_HELPINS = 61842,
+ SPELL_STUFFING_HELPINS = 61843,
+ SPELL_SWEET_POTATO_HELPINS = 61844,
+ SPELL_PIE_HELPINS = 61845,
+ SPELL_ON_PLATE_EAT_VISUAL = 61826
+};
+
+class spell_pilgrims_bounty_feast_on : public SpellScriptLoader
+{
+ public:
+ spell_pilgrims_bounty_feast_on() : SpellScriptLoader("spell_pilgrims_bounty_feast_on") { }
+
+ class spell_pilgrims_bounty_feast_on_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pilgrims_bounty_feast_on_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ uint32 _spellId = 0;
+ switch (GetSpellInfo()->Id)
+ {
+ case FEAST_ON_TURKEY:
+ _spellId = SPELL_TURKEY_HELPINS;
+ break;
+ case FEAST_ON_CRANBERRIES:
+ _spellId = SPELL_CRANBERRY_HELPINS;
+ break;
+ case FEAST_ON_SWEET_POTATOES:
+ _spellId = SPELL_SWEET_POTATO_HELPINS;
+ break;
+ case FEAST_ON_PIE:
+ _spellId = SPELL_PIE_HELPINS;
+ break;
+ case FEAST_ON_STUFFING:
+ _spellId = SPELL_STUFFING_HELPINS;
+ break;
+ default:
+ return;
+ }
+
+ if (Vehicle* vehicle = caster->GetVehicleKit())
+ if (Unit* target = vehicle->GetPassenger(0))
+ if (Player* player = target->ToPlayer())
+ {
+ player->CastSpell(player, SPELL_ON_PLATE_EAT_VISUAL, true);
+ caster->CastSpell(player, _spellId, true, NULL, NULL, player->GetGUID());
+ }
+
+ if (Aura* aura = caster->GetAura(GetEffectValue()))
+ {
+ if (aura->GetStackAmount() == 1)
+ caster->RemoveAurasDueToSpell(aura->GetSpellInfo()->Effects[EFFECT_0].CalcValue());
+ aura->ModStackAmount(-1);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_feast_on_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_pilgrims_bounty_feast_on_SpellScript();
+ }
+};
+
enum TheTurkinator
{
SPELL_KILL_COUNTER_VISUAL = 62015,
@@ -429,7 +508,7 @@ class spell_pilgrims_bounty_turkey_tracker : public SpellScriptLoader
{
PrepareSpellScript(spell_pilgrims_bounty_turkey_tracker_SpellScript);
- bool Validate(SpellInfo const* /*spell*/)
+ bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_KILL_COUNTER_VISUAL) || !sSpellMgr->GetSpellInfo(SPELL_KILL_COUNTER_VISUAL_MAX))
return false;
@@ -472,18 +551,90 @@ class spell_pilgrims_bounty_turkey_tracker : public SpellScriptLoader
}
}
- void Register()
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_turkey_tracker_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
- SpellScript* GetSpellScript() const
+ SpellScript* GetSpellScript() const override
{
return new spell_pilgrims_bounty_turkey_tracker_SpellScript();
}
};
+enum SpiritOfSharing
+{
+ SPELL_THE_SPIRIT_OF_SHARING = 61849
+};
+
+class spell_pilgrims_bounty_well_fed : public SpellScriptLoader
+{
+ private:
+ uint32 _triggeredSpellId;
+
+ public:
+ spell_pilgrims_bounty_well_fed(const char* name, uint32 triggeredSpellId) : SpellScriptLoader(name), _triggeredSpellId(triggeredSpellId) { }
+
+ class spell_pilgrims_bounty_well_fed_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pilgrims_bounty_well_fed_SpellScript);
+ private:
+ uint32 _triggeredSpellId;
+
+ public:
+ spell_pilgrims_bounty_well_fed_SpellScript(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { }
+
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(_triggeredSpellId))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ Player* target = GetHitPlayer();
+ if (!target)
+ return;
+
+ if (Aura const* aura = target->GetAura(GetSpellInfo()->Id))
+ {
+ if (aura->GetStackAmount() == 5)
+ target->CastSpell(target, _triggeredSpellId, true);
+ }
+
+ Aura const* turkey = target->GetAura(SPELL_TURKEY_HELPINS);
+ Aura const* cranberies = target->GetAura(SPELL_CRANBERRY_HELPINS);
+ Aura const* stuffing = target->GetAura(SPELL_STUFFING_HELPINS);
+ Aura const* sweetPotatoes = target->GetAura(SPELL_SWEET_POTATO_HELPINS);
+ Aura const* pie = target->GetAura(SPELL_PIE_HELPINS);
+
+ if ((turkey && turkey->GetStackAmount() == 5) && (cranberies && cranberies->GetStackAmount() == 5) && (stuffing && stuffing->GetStackAmount() == 5)
+ && (sweetPotatoes && sweetPotatoes->GetStackAmount() == 5) && (pie && pie->GetStackAmount() == 5))
+ {
+ target->CastSpell(target, SPELL_THE_SPIRIT_OF_SHARING, true);
+ target->RemoveAurasDueToSpell(SPELL_TURKEY_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_CRANBERRY_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_STUFFING_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_SWEET_POTATO_HELPINS);
+ target->RemoveAurasDueToSpell(SPELL_PIE_HELPINS);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pilgrims_bounty_well_fed_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_pilgrims_bounty_well_fed_SpellScript(_triggeredSpellId);
+ }
+};
+
enum Mistletoe
{
SPELL_CREATE_MISTLETOE = 26206,
@@ -1047,6 +1198,12 @@ void AddSC_holiday_spell_scripts()
new spell_pilgrims_bounty_buff_food("spell_gen_spice_bread_stuffing", SPELL_WELL_FED_HIT_TRIGGER);
new spell_pilgrims_bounty_buff_food("spell_gen_pumpkin_pie", SPELL_WELL_FED_SPIRIT_TRIGGER);
new spell_pilgrims_bounty_buff_food("spell_gen_candied_sweet_potato", SPELL_WELL_FED_HASTE_TRIGGER);
+ new spell_pilgrims_bounty_feast_on();
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_turkey", SPELL_WELL_FED_AP_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_cranberry", SPELL_WELL_FED_ZM_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_stuffing", SPELL_WELL_FED_HIT_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_sweet_potatoes", SPELL_WELL_FED_HASTE_TRIGGER);
+ new spell_pilgrims_bounty_well_fed("spell_pilgrims_bounty_well_fed_pie", SPELL_WELL_FED_SPIRIT_TRIGGER);
new spell_pilgrims_bounty_turkey_tracker();
// Winter Veil
new spell_winter_veil_mistletoe();
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index abf4c6c1ad8..4d7cc277ff6 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -40,6 +40,7 @@ enum HunterSpells
SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
+ SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT = 61389,
SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
@@ -192,8 +193,8 @@ class spell_hun_chimera_shot : public SpellScriptLoader
{
uint32 spellId = 0;
int32 basePoint = 0;
- Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
- for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
+ Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (aura->GetCasterGUID() != caster->GetGUID())
@@ -296,6 +297,68 @@ class spell_hun_disengage : public SpellScriptLoader
}
};
+// 56841 - Glyph of Arcane Shot
+class spell_hun_glyph_of_arcane_shot : public SpellScriptLoader
+{
+ public:
+ spell_hun_glyph_of_arcane_shot() : SpellScriptLoader("spell_hun_glyph_of_arcane_shot") { }
+
+ class spell_hun_glyph_of_arcane_shot_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_glyph_of_arcane_shot_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ if (Unit* procTarget = eventInfo.GetProcTarget())
+ {
+ Unit::AuraApplicationMap const& auras = procTarget->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
+ {
+ Aura const* aura = i->second->GetBase();
+ if (aura->GetCasterGUID() != GetTarget()->GetGUID())
+ continue;
+ // Search only Serpent Sting, Viper Sting, Scorpid Sting, Wyvern Sting
+ if (aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_HUNTER
+ && aura->GetSpellInfo()->SpellFamilyFlags.HasFlag(0xC000, 0x1080))
+ return true;
+ }
+ }
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ SpellInfo const* procSpell = eventInfo.GetSpellInfo();
+ if (!procSpell)
+ return;
+
+ int32 mana = procSpell->CalcPowerCost(GetTarget(), procSpell->GetSchoolMask());
+ ApplyPct(mana, aurEff->GetAmount());
+
+ GetTarget()->CastCustomSpell(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, SPELLVALUE_BASE_POINT0, mana, GetTarget());
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_hun_glyph_of_arcane_shot_AuraScript();
+ }
+};
+
// -19572 - Improved Mend Pet
class spell_hun_improved_mend_pet : public SpellScriptLoader
{
@@ -336,6 +399,7 @@ class spell_hun_improved_mend_pet : public SpellScriptLoader
return new spell_hun_improved_mend_pet_AuraScript();
}
};
+
// 53412 - Invigoration
class spell_hun_invigoration : public SpellScriptLoader
{
@@ -952,6 +1016,7 @@ void AddSC_hunter_spell_scripts()
new spell_hun_ascpect_of_the_viper();
new spell_hun_chimera_shot();
new spell_hun_disengage();
+ new spell_hun_glyph_of_arcane_shot();
new spell_hun_improved_mend_pet();
new spell_hun_invigoration();
new spell_hun_last_stand_pet();
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index 3ca2db40d65..9b577d4e140 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -41,6 +41,9 @@ enum RogueSpells
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES = 51698,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC = 52916,
+ SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
@@ -703,6 +706,143 @@ class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
}
};
+// 51698,51700,51701 - Honor Among Thieves
+class spell_rog_honor_among_thieves : public SpellScriptLoader
+{
+public:
+ spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { }
+
+ class spell_rog_honor_among_thieves_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript);
+
+ bool CheckProc(ProcEventInfo& /*eventInfo*/)
+ {
+ Unit* caster = GetCaster();
+ if (!caster)
+ return false;
+
+ if (!caster->GetSpellHistory()->HasCooldown(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
+ return true;
+
+ return false;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
+ {
+ PreventDefaultAction();
+
+ Unit* caster = GetCaster();
+ if (!caster)
+ return;
+
+ Unit* target = GetTarget();
+ target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD), nullptr, aurEff, caster->GetGUID());
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_rog_honor_among_thieves_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_rog_honor_among_thieves_AuraScript();
+ }
+};
+
+// 52916 - Honor Among Thieves (Proc)
+class spell_rog_honor_among_thieves_proc : public SpellScriptLoader
+{
+public:
+ spell_rog_honor_among_thieves_proc() : SpellScriptLoader("spell_rog_honor_among_thieves_proc") { }
+
+ class spell_rog_honor_among_thieves_proc_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_rog_honor_among_thieves_proc_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC))
+ return false;
+
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.clear();
+
+ Unit* target = GetOriginalCaster();
+ if (!target)
+ return;
+
+ targets.push_back(target);
+ }
+
+ void HandleBeforeHit()
+ {
+ Unit* target = GetHitUnit();
+ if (!target)
+ return;
+
+ /*
+ * The applied aura has a duration of 8 seconds
+ * This prevents new applications while its active
+ * Removing it on each new proc enables the application from different sources (different grouped players)
+ * and on new procs after the source cooldown is finished (1 second)
+ */
+ if (target->HasAura(GetSpellInfo()->Id))
+ target->RemoveAura(GetSpellInfo()->Id);
+ }
+
+ void TriggerCooldown()
+ {
+ Unit* target = GetHitUnit();
+ if (!target)
+ return;
+
+ target->GetSpellHistory()->AddCooldown(GetSpellInfo()->Id, 0, std::chrono::seconds(1));
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_honor_among_thieves_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
+ BeforeHit += SpellHitFn(spell_rog_honor_among_thieves_proc_SpellScript::HandleBeforeHit);
+ AfterHit += SpellHitFn(spell_rog_honor_among_thieves_proc_SpellScript::TriggerCooldown);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_rog_honor_among_thieves_proc_SpellScript();
+ }
+
+ class spell_rog_honor_among_thieves_proc_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_honor_among_thieves_proc_AuraScript);
+
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Player* player = GetTarget()->ToPlayer())
+ if (Unit* spellTarget = ObjectAccessor::GetUnit(*player, player->GetTarget()))
+ player->CastSpell(spellTarget, SPELL_ROGUE_HONOR_AMONG_THIEVES_2, true);
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_rog_honor_among_thieves_proc_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_rog_honor_among_thieves_proc_AuraScript();
+ }
+};
+
void AddSC_rogue_spell_scripts()
{
new spell_rog_blade_flurry();
@@ -716,4 +856,6 @@ void AddSC_rogue_spell_scripts()
new spell_rog_shiv();
new spell_rog_tricks_of_the_trade();
new spell_rog_tricks_of_the_trade_proc();
+ new spell_rog_honor_among_thieves();
+ new spell_rog_honor_among_thieves_proc();
}
diff --git a/src/server/scripts/Spells/spell_script_loader.cpp b/src/server/scripts/Spells/spell_script_loader.cpp
new file mode 100644
index 00000000000..b2c8d6663fa
--- /dev/null
+++ b/src/server/scripts/Spells/spell_script_loader.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This is where scripts' loading functions should be declared:
+void AddSC_deathknight_spell_scripts();
+void AddSC_druid_spell_scripts();
+void AddSC_generic_spell_scripts();
+void AddSC_hunter_spell_scripts();
+void AddSC_mage_spell_scripts();
+void AddSC_paladin_spell_scripts();
+void AddSC_priest_spell_scripts();
+void AddSC_rogue_spell_scripts();
+void AddSC_shaman_spell_scripts();
+void AddSC_warlock_spell_scripts();
+void AddSC_warrior_spell_scripts();
+void AddSC_quest_spell_scripts();
+void AddSC_item_spell_scripts();
+void AddSC_holiday_spell_scripts();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddSpellsScripts()
+{
+ AddSC_deathknight_spell_scripts();
+ AddSC_druid_spell_scripts();
+ AddSC_generic_spell_scripts();
+ AddSC_hunter_spell_scripts();
+ AddSC_mage_spell_scripts();
+ AddSC_paladin_spell_scripts();
+ AddSC_priest_spell_scripts();
+ AddSC_rogue_spell_scripts();
+ AddSC_shaman_spell_scripts();
+ AddSC_warlock_spell_scripts();
+ AddSC_warrior_spell_scripts();
+ AddSC_quest_spell_scripts();
+ AddSC_item_spell_scripts();
+ AddSC_holiday_spell_scripts();
+}
diff --git a/src/server/scripts/World/CMakeLists.txt b/src/server/scripts/World/CMakeLists.txt
deleted file mode 100644
index 17b3f2d8492..00000000000
--- a/src/server/scripts/World/CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-file(GLOB_RECURSE sources_World World/*.cpp World/*.h)
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- ${sources_World}
-)
-
-message(" -> Prepared: World")
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 56d48949fac..159faa38c62 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -57,7 +57,6 @@ EndContentData */
#include "SpellHistory.h"
#include "SpellAuras.h"
#include "Pet.h"
-#include "PetAI.h"
#include "CreatureTextMgr.h"
#include "SmartAI.h"
@@ -2192,7 +2191,7 @@ public:
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
if (me->GetZoneId() == ZONE_MOONGLADE)
{
- if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
+ if (!me->FindNearestCreature(NPC_OMEN, 100.0f) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
{
switch (urand(0, 9))
{
@@ -2572,159 +2571,6 @@ class npc_train_wrecker : public CreatureScript
}
};
-enum EgbertMisc
-{
- EVENT_MOVE_POS = 1,
- EVENT_RETURN = 2
-};
-
-class npc_egbert : public CreatureScript
-{
-public:
- npc_egbert() : CreatureScript("npc_egbert") {}
-
- struct npc_egbertAI : public PetAI
- {
- npc_egbertAI(Creature* creature) : PetAI(creature)
- {
- if (Unit* owner = me->GetCharmerOrOwner())
- if (owner->GetMap()->GetEntry()->addon > 1)
- me->SetCanFly(true);
- }
-
- void Reset() override
- {
- _events.Reset();
- _events.ScheduleEvent(EVENT_MOVE_POS, urandms(1, 20));
- }
-
- void UpdateAI(uint32 diff) override
- {
- _events.Update(diff);
-
- while (uint32 eventId = _events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_MOVE_POS:
- if (Unit* owner = me->GetCharmerOrOwner())
- {
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(0, owner->GetPositionX() + frand(-30.0f, 30.0f), owner->GetPositionY() + frand(-30.0f, 30.0f), owner->GetPositionZ());
- }
- _events.ScheduleEvent(EVENT_RETURN, urandms(3, 4));
- break;
- case EVENT_RETURN:
- if (Unit* owner = me->GetCharmerOrOwner())
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
- _events.ScheduleEvent(EVENT_MOVE_POS, urandms(1, 20));
- break;
- default:
- break;
- }
- }
- }
- private:
- EventMap _events;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_egbertAI(creature);
- }
-};
-
-enum PandarenMonkMisc
-{
- SPELL_PANDAREN_MONK = 69800,
- EVENT_FOCUS = 1,
- EVENT_EMOTE = 2,
- EVENT_FOLLOW = 3,
- EVENT_DRINK = 4
-};
-
-class npc_pandaren_monk : public CreatureScript
-{
-public:
- npc_pandaren_monk() : CreatureScript("npc_pandaren_monk") {}
-
- struct npc_pandaren_monkAI : public NullCreatureAI
- {
- npc_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { }
-
- void Reset() override
- {
- _events.Reset();
- _events.ScheduleEvent(EVENT_FOCUS, 1000);
- }
-
- void EnterEvadeMode(EvadeReason why) override
- {
- if (!_EnterEvadeMode(why))
- return;
-
- Reset();
- }
-
- void ReceiveEmote(Player* /*player*/, uint32 emote) override
- {
- me->InterruptSpell(CURRENT_CHANNELED_SPELL);
- me->StopMoving();
-
- switch (emote)
- {
- case TEXT_EMOTE_BOW:
- _events.ScheduleEvent(EVENT_FOCUS, 1000);
- break;
- case TEXT_EMOTE_DRINK:
- _events.ScheduleEvent(EVENT_DRINK, 1000);
- break;
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- _events.Update(diff);
-
- if (Unit* owner = me->GetCharmerOrOwner())
- if (!me->IsWithinDist(owner, 30.f))
- me->InterruptSpell(CURRENT_CHANNELED_SPELL);
-
- while (uint32 eventId = _events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_FOCUS:
- if (Unit* owner = me->GetCharmerOrOwner())
- me->SetFacingToObject(owner);
- _events.ScheduleEvent(EVENT_EMOTE, 1000);
- break;
- case EVENT_EMOTE:
- me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
- _events.ScheduleEvent(EVENT_FOLLOW, 1000);
- break;
- case EVENT_FOLLOW:
- if (Unit* owner = me->GetCharmerOrOwner())
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
- break;
- case EVENT_DRINK:
- me->CastSpell(me, SPELL_PANDAREN_MONK, false);
- break;
- default:
- break;
- }
- }
- }
- private:
- EventMap _events;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pandaren_monkAI(creature);
- }
-};
-
void AddSC_npcs_special()
{
new npc_air_force_bots();
@@ -2750,6 +2596,4 @@ void AddSC_npcs_special()
new npc_imp_in_a_ball();
new npc_stable_master();
new npc_train_wrecker();
- new npc_egbert();
- new npc_pandaren_monk();
}
diff --git a/src/server/scripts/World/world_script_loader.cpp b/src/server/scripts/World/world_script_loader.cpp
new file mode 100644
index 00000000000..0167024799f
--- /dev/null
+++ b/src/server/scripts/World/world_script_loader.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "World.h"
+
+// This is where scripts' loading functions should be declared:
+// world
+void AddSC_areatrigger_scripts();
+void AddSC_emerald_dragons();
+void AddSC_generic_creature();
+void AddSC_go_scripts();
+void AddSC_guards();
+void AddSC_item_scripts();
+void AddSC_npc_professions();
+void AddSC_npc_innkeeper();
+void AddSC_npcs_special();
+void AddSC_achievement_scripts();
+void AddSC_action_ip_logger();
+void AddSC_duel_reset();
+// player
+void AddSC_chat_log();
+void AddSC_action_ip_logger();
+
+// The name of this function should match:
+// void Add${NameOfDirectory}Scripts()
+void AddWorldScripts()
+{
+ AddSC_areatrigger_scripts();
+ AddSC_emerald_dragons();
+ AddSC_generic_creature();
+ AddSC_go_scripts();
+ AddSC_guards();
+ AddSC_item_scripts();
+ AddSC_npc_professions();
+ AddSC_npc_innkeeper();
+ AddSC_npcs_special();
+ AddSC_achievement_scripts();
+ AddSC_chat_log(); // location: scripts\World\chat_log.cpp
+
+ // FIXME: This should be moved in a script validation hook.
+ // To avoid duplicate code, we check once /*ONLY*/ if logging is permitted or not.
+ if (sWorld->getBoolConfig(CONFIG_IP_BASED_ACTION_LOGGING))
+ AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
+ AddSC_duel_reset();
+}
diff --git a/src/server/shared/Networking/AsyncAcceptor.h b/src/server/shared/Networking/AsyncAcceptor.h
index 260e1c8ea11..0f3fd9a145b 100644
--- a/src/server/shared/Networking/AsyncAcceptor.h
+++ b/src/server/shared/Networking/AsyncAcceptor.h
@@ -20,34 +20,39 @@
#include "Log.h"
#include <boost/asio.hpp>
+#include <functional>
using boost::asio::ip::tcp;
class AsyncAcceptor
{
public:
- typedef void(*ManagerAcceptHandler)(tcp::socket&& newSocket);
+ typedef void(*AcceptCallback)(tcp::socket&& newSocket, uint32 threadIndex);
AsyncAcceptor(boost::asio::io_service& ioService, std::string const& bindIp, uint16 port) :
_acceptor(ioService, tcp::endpoint(boost::asio::ip::address::from_string(bindIp), port)),
- _socket(ioService)
+ _socket(ioService), _closed(false), _socketFactory(std::bind(&AsyncAcceptor::DefeaultSocketFactory, this))
{
}
- template <class T>
+ template<class T>
void AsyncAccept();
- void AsyncAcceptManaged(ManagerAcceptHandler mgrHandler)
+ template<AcceptCallback acceptCallback>
+ void AsyncAcceptWithCallback()
{
- _acceptor.async_accept(_socket, [this, mgrHandler](boost::system::error_code error)
+ tcp::socket* socket;
+ uint32 threadIndex;
+ std::tie(socket, threadIndex) = _socketFactory();
+ _acceptor.async_accept(*socket, [this, socket, threadIndex](boost::system::error_code error)
{
if (!error)
{
try
{
- _socket.non_blocking(true);
+ socket->non_blocking(true);
- mgrHandler(std::move(_socket));
+ acceptCallback(std::move(*socket), threadIndex);
}
catch (boost::system::system_error const& err)
{
@@ -55,13 +60,29 @@ public:
}
}
- AsyncAcceptManaged(mgrHandler);
+ if (!_closed)
+ this->AsyncAcceptWithCallback<acceptCallback>();
});
}
+ void Close()
+ {
+ if (_closed.exchange(true))
+ return;
+
+ boost::system::error_code err;
+ _acceptor.close(err);
+ }
+
+ void SetSocketFactory(std::function<std::pair<tcp::socket*, uint32>()> func) { _socketFactory = func; }
+
private:
+ std::pair<tcp::socket*, uint32> DefeaultSocketFactory() { return std::make_pair(&_socket, 0); }
+
tcp::acceptor _acceptor;
tcp::socket _socket;
+ std::atomic<bool> _closed;
+ std::function<std::pair<tcp::socket*, uint32>()> _socketFactory;
};
template<class T>
@@ -83,7 +104,8 @@ void AsyncAcceptor::AsyncAccept()
}
// lets slap some more this-> on this so we can fix this bug with gcc 4.7.2 throwing internals in yo face
- this->AsyncAccept<T>();
+ if (!_closed)
+ this->AsyncAccept<T>();
});
}
diff --git a/src/server/shared/Networking/MessageBuffer.h b/src/server/shared/Networking/MessageBuffer.h
index 189a56f18b6..d68bee181b1 100644
--- a/src/server/shared/Networking/MessageBuffer.h
+++ b/src/server/shared/Networking/MessageBuffer.h
@@ -105,7 +105,7 @@ public:
return std::move(_storage);
}
- MessageBuffer& operator=(MessageBuffer& right)
+ MessageBuffer& operator=(MessageBuffer const& right)
{
if (this != &right)
{
diff --git a/src/server/shared/Networking/NetworkThread.h b/src/server/shared/Networking/NetworkThread.h
index ac216838bce..be0e9f10176 100644
--- a/src/server/shared/Networking/NetworkThread.h
+++ b/src/server/shared/Networking/NetworkThread.h
@@ -22,6 +22,8 @@
#include "Errors.h"
#include "Log.h"
#include "Timer.h"
+#include <boost/asio/ip/tcp.hpp>
+#include <boost/asio/deadline_timer.hpp>
#include <atomic>
#include <chrono>
#include <memory>
@@ -29,11 +31,14 @@
#include <set>
#include <thread>
+using boost::asio::ip::tcp;
+
template<class SocketType>
class NetworkThread
{
public:
- NetworkThread() : _connections(0), _stopped(false), _thread(nullptr)
+ NetworkThread() : _connections(0), _stopped(false), _thread(nullptr),
+ _acceptSocket(_io_service), _updateTimer(_io_service)
{
}
@@ -50,6 +55,7 @@ public:
void Stop()
{
_stopped = true;
+ _io_service.stop();
}
bool Start()
@@ -80,10 +86,12 @@ public:
std::lock_guard<std::mutex> lock(_newSocketsLock);
++_connections;
- _newSockets.insert(sock);
+ _newSockets.push_back(sock);
SocketAdded(sock);
}
+ tcp::socket* GetSocketForAccept() { return &_acceptSocket; }
+
protected:
virtual void SocketAdded(std::shared_ptr<SocketType> /*sock*/) { }
virtual void SocketRemoved(std::shared_ptr<SocketType> /*sock*/) { }
@@ -95,16 +103,15 @@ protected:
if (_newSockets.empty())
return;
- for (typename SocketSet::const_iterator i = _newSockets.begin(); i != _newSockets.end(); ++i)
+ for (std::shared_ptr<SocketType> sock : _newSockets)
{
- if (!(*i)->IsOpen())
+ if (!sock->IsOpen())
{
- SocketRemoved(*i);
-
+ SocketRemoved(sock);
--_connections;
}
else
- _Sockets.insert(*i);
+ _sockets.push_back(sock);
}
_newSockets.clear();
@@ -114,53 +121,58 @@ protected:
{
TC_LOG_DEBUG("misc", "Network Thread Starting");
- typename SocketSet::iterator i, t;
+ _updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
+ _updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
+ _io_service.run();
- uint32 sleepTime = 10;
- uint32 tickStart = 0, diff = 0;
- while (!_stopped)
- {
- std::this_thread::sleep_for(std::chrono::milliseconds(sleepTime));
+ TC_LOG_DEBUG("misc", "Network Thread exits");
+ _newSockets.clear();
+ _sockets.clear();
+ }
+
+ void Update()
+ {
+ if (_stopped)
+ return;
- tickStart = getMSTime();
+ _updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
+ _updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
- AddNewSockets();
+ AddNewSockets();
- for (i = _Sockets.begin(); i != _Sockets.end();)
+ _sockets.erase(std::remove_if(_sockets.begin(), _sockets.end(), [this](std::shared_ptr<SocketType> sock)
+ {
+ if (!sock->Update())
{
- if (!(*i)->Update())
- {
- if ((*i)->IsOpen())
- (*i)->CloseSocket();
-
- SocketRemoved(*i);
-
- --_connections;
- _Sockets.erase(i++);
- }
- else
- ++i;
- }
+ if (sock->IsOpen())
+ sock->CloseSocket();
- diff = GetMSTimeDiffToNow(tickStart);
- sleepTime = diff > 10 ? 0 : 10 - diff;
- }
+ this->SocketRemoved(sock);
- TC_LOG_DEBUG("misc", "Network Thread exits");
+ --this->_connections;
+ return true;
+ }
+
+ return false;
+ }), _sockets.end());
}
private:
- typedef std::set<std::shared_ptr<SocketType> > SocketSet;
+ typedef std::vector<std::shared_ptr<SocketType>> SocketContainer;
std::atomic<int32> _connections;
std::atomic<bool> _stopped;
std::thread* _thread;
- SocketSet _Sockets;
+ SocketContainer _sockets;
std::mutex _newSocketsLock;
- SocketSet _newSockets;
+ SocketContainer _newSockets;
+
+ boost::asio::io_service _io_service;
+ tcp::socket _acceptSocket;
+ boost::asio::deadline_timer _updateTimer;
};
#endif // NetworkThread_h__
diff --git a/src/server/shared/Networking/Socket.h b/src/server/shared/Networking/Socket.h
index a2f57b5029e..d1ba7f49aa4 100644
--- a/src/server/shared/Networking/Socket.h
+++ b/src/server/shared/Networking/Socket.h
@@ -21,15 +21,11 @@
#include "MessageBuffer.h"
#include "Log.h"
#include <atomic>
-#include <vector>
-#include <mutex>
#include <queue>
#include <memory>
#include <functional>
#include <type_traits>
#include <boost/asio/ip/tcp.hpp>
-#include <boost/asio/write.hpp>
-#include <boost/asio/read.hpp>
using boost::asio::ip::tcp;
@@ -63,14 +59,10 @@ public:
return false;
#ifndef TC_SOCKET_USE_IOCP
- std::unique_lock<std::mutex> guard(_writeLock);
- if (!guard)
+ if (_isWritingAsync || _writeQueue.empty())
return true;
- if (_isWritingAsync || (!_writeBuffer.GetActiveSize() && _writeQueue.empty()))
- return true;
-
- for (; WriteHandler(guard);)
+ for (; HandleQueue();)
;
#endif
@@ -98,14 +90,12 @@ public:
std::bind(&Socket<T>::ReadHandlerInternal, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
- void QueuePacket(MessageBuffer&& buffer, std::unique_lock<std::mutex>& guard)
+ void QueuePacket(MessageBuffer&& buffer)
{
_writeQueue.push(std::move(buffer));
#ifdef TC_SOCKET_USE_IOCP
- AsyncProcessQueue(guard);
-#else
- (void)guard;
+ AsyncProcessQueue();
#endif
}
@@ -135,7 +125,7 @@ protected:
virtual void ReadHandler() = 0;
- bool AsyncProcessQueue(std::unique_lock<std::mutex>&)
+ bool AsyncProcessQueue()
{
if (_isWritingAsync)
return false;
@@ -154,14 +144,6 @@ protected:
return false;
}
- std::mutex _writeLock;
- std::queue<MessageBuffer> _writeQueue;
-#ifndef TC_SOCKET_USE_IOCP
- MessageBuffer _writeBuffer;
-#endif
-
- boost::asio::io_service& io_service() { return _socket.get_io_service(); }
-
private:
void ReadHandlerInternal(boost::system::error_code error, size_t transferredBytes)
{
@@ -181,15 +163,13 @@ private:
{
if (!error)
{
- std::unique_lock<std::mutex> deleteGuard(_writeLock);
-
_isWritingAsync = false;
_writeQueue.front().ReadCompleted(transferedBytes);
if (!_writeQueue.front().GetActiveSize())
_writeQueue.pop();
if (!_writeQueue.empty())
- AsyncProcessQueue(deleteGuard);
+ AsyncProcessQueue();
else if (_closing)
CloseSocket();
}
@@ -201,48 +181,15 @@ private:
void WriteHandlerWrapper(boost::system::error_code /*error*/, std::size_t /*transferedBytes*/)
{
- std::unique_lock<std::mutex> guard(_writeLock);
_isWritingAsync = false;
- WriteHandler(guard);
+ HandleQueue();
}
- bool WriteHandler(std::unique_lock<std::mutex>& guard)
+ bool HandleQueue()
{
if (!IsOpen())
return false;
- std::size_t bytesToSend = _writeBuffer.GetActiveSize();
-
- if (bytesToSend == 0)
- return HandleQueue(guard);
-
- boost::system::error_code error;
- std::size_t bytesWritten = _socket.write_some(boost::asio::buffer(_writeBuffer.GetReadPointer(), bytesToSend), error);
-
- if (error)
- {
- if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
- return AsyncProcessQueue(guard);
-
- return false;
- }
- else if (bytesWritten == 0)
- return false;
- else if (bytesWritten < bytesToSend)
- {
- _writeBuffer.ReadCompleted(bytesWritten);
- _writeBuffer.Normalize();
- return AsyncProcessQueue(guard);
- }
-
- // now bytesWritten == bytesToSend
- _writeBuffer.Reset();
-
- return HandleQueue(guard);
- }
-
- bool HandleQueue(std::unique_lock<std::mutex>& guard)
- {
if (_writeQueue.empty())
return false;
@@ -256,7 +203,7 @@ private:
if (error)
{
if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
- return AsyncProcessQueue(guard);
+ return AsyncProcessQueue();
_writeQueue.pop();
return false;
@@ -269,7 +216,7 @@ private:
else if (bytesSent < bytesToSend) // now n > 0
{
queuedMessage.ReadCompleted(bytesSent);
- return AsyncProcessQueue(guard);
+ return AsyncProcessQueue();
}
_writeQueue.pop();
@@ -284,6 +231,7 @@ private:
uint16 _remotePort;
MessageBuffer _readBuffer;
+ std::queue<MessageBuffer> _writeQueue;
std::atomic<bool> _closed;
std::atomic<bool> _closing;
diff --git a/src/server/shared/Networking/SocketMgr.h b/src/server/shared/Networking/SocketMgr.h
index ce5bc2d8fc2..b14aac4ca47 100644
--- a/src/server/shared/Networking/SocketMgr.h
+++ b/src/server/shared/Networking/SocketMgr.h
@@ -33,7 +33,7 @@ class SocketMgr
public:
virtual ~SocketMgr()
{
- delete[] _threads;
+ ASSERT(!_threads && !_acceptor && !_threadCount, "StopNetwork must be called prior to SocketMgr destruction");
}
virtual bool StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
@@ -68,11 +68,19 @@ public:
virtual void StopNetwork()
{
+ _acceptor->Close();
+
if (_threadCount != 0)
for (int32 i = 0; i < _threadCount; ++i)
_threads[i].Stop();
Wait();
+
+ delete _acceptor;
+ _acceptor = nullptr;
+ delete[] _threads;
+ _threads = nullptr;
+ _threadCount = 0;
}
void Wait()
@@ -82,20 +90,14 @@ public:
_threads[i].Wait();
}
- virtual void OnSocketOpen(tcp::socket&& sock)
+ virtual void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
{
- size_t min = 0;
-
- for (int32 i = 1; i < _threadCount; ++i)
- if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
- min = i;
-
try
{
std::shared_ptr<SocketType> newSocket = std::make_shared<SocketType>(std::move(sock));
newSocket->Start();
- _threads[min].AddSocket(newSocket);
+ _threads[threadIndex].AddSocket(newSocket);
}
catch (boost::system::system_error const& err)
{
@@ -105,6 +107,23 @@ public:
int32 GetNetworkThreadCount() const { return _threadCount; }
+ uint32 SelectThreadWithMinConnections() const
+ {
+ uint32 min = 0;
+
+ for (int32 i = 1; i < _threadCount; ++i)
+ if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
+ min = i;
+
+ return min;
+ }
+
+ std::pair<tcp::socket*, uint32> GetSocketForAccept()
+ {
+ uint32 threadIndex = SelectThreadWithMinConnections();
+ return std::make_pair(_threads[threadIndex].GetSocketForAccept(), threadIndex);
+ }
+
protected:
SocketMgr() : _acceptor(nullptr), _threads(nullptr), _threadCount(1)
{
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 535383ac605..99495986842 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -131,10 +131,10 @@ set_target_properties(worldserver PROPERTIES LINK_FLAGS "${worldserver_LINK_FLAG
target_link_libraries(worldserver
game
- common
+ scripts
shared
database
- scripts
+ common
g3dlib
gsoap
Detour
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 53c5f250851..58ddce532c0 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -449,9 +449,9 @@ bool StartDB()
// Load databases
DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE);
loader
- .AddDatabase(WorldDatabase, "World")
+ .AddDatabase(LoginDatabase, "Login")
.AddDatabase(CharacterDatabase, "Character")
- .AddDatabase(LoginDatabase, "Login");
+ .AddDatabase(WorldDatabase, "World");
if (!loader.Load())
return false;
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 217995cb88a..05d303cfd9b 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -161,6 +161,45 @@ BindIP = "0.0.0.0"
ThreadPool = 2
#
+# CMakeCommand
+# Description: The path to your CMake binary.
+# If the path is left empty, the built-in CMAKE_COMMAND is used.
+# Example: "C:/Program Files (x86)/CMake/bin/cmake.exe"
+# "/usr/bin/cmake"
+# Default: ""
+
+CMakeCommand = ""
+
+#
+# BuildDirectory
+# Description: The path to your build directory.
+# If the path is left empty, the built-in CMAKE_BINARY_DIR is used.
+# Example: "../TrinityCore"
+# Default: ""
+
+BuildDirectory = ""
+
+#
+# SourceDirectory
+# Description: The path to your TrinityCore source directory.
+# If the path is left empty, the built-in CMAKE_SOURCE_DIR is used.
+# Example: "../TrinityCore"
+# Default: ""
+
+SourceDirectory = ""
+
+#
+# MySQLExecutable
+# Description: The path to your mysql cli binary.
+# If the path is left empty, built-in path from cmake is used.
+# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
+# "mysql.exe"
+# "/usr/bin/mysql"
+# Default: ""
+
+MySQLExecutable = ""
+
+#
###################################################################################################
###################################################################################################
@@ -1167,26 +1206,6 @@ BirthdayTime = 1222964635
Updates.EnableDatabases = 7
#
-# Updates.SourcePath
-# Description: The path to your TrinityCore source directory.
-# If the path is left empty, built-in CMAKE_SOURCE_DIR is used.
-# Example: "../TrinityCore"
-# Default: ""
-
-Updates.SourcePath = ""
-
-#
-# Updates.MySqlCLIPath
-# Description: The path to your mysql cli binary.
-# If the path is left empty, built-in path from cmake is used.
-# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
-# "mysql.exe"
-# "/usr/bin/mysql"
-# Default: ""
-
-Updates.MySqlCLIPath = ""
-
-#
# Updates.AutoSetup
# Description: Auto populate empty databases.
# Default: 1 - (Enabled)
@@ -1354,10 +1373,11 @@ AllowTwoSide.Trade = 0
#
# TalentsInspecting
-# Description: Allow inspecting characters from the opposing faction.
-# Doesn't affect characters in gamemaster mode.
-# Default: 1 - (Enabled)
-# 0 - (Disabled)
+# Description: Allow/disallow inspecting other characters' talents.
+# Doesn't affect game master accounts.
+# 2 - (Enabled for all characters)
+# Default: 1 - (Enabled for characters of the same faction)
+# 0 - (Talent inspecting is disabled)
TalentsInspecting = 1
diff --git a/src/tools/map_extractor/CMakeLists.txt b/src/tools/map_extractor/CMakeLists.txt
index e86ef6aedcb..d0f3e42cef8 100644
--- a/src/tools/map_extractor/CMakeLists.txt
+++ b/src/tools/map_extractor/CMakeLists.txt
@@ -14,6 +14,7 @@ file(GLOB_RECURSE mapextractor_SRCS *.cpp *.h)
set(include_Dirs
${CMAKE_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/dep/cppformat
+ ${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/libmpq
${CMAKE_SOURCE_DIR}/src/common
${CMAKE_SOURCE_DIR}/src/common/Utilities
@@ -37,6 +38,7 @@ add_executable(mapextractor
target_link_libraries(mapextractor
common
format
+ g3dlib
mpq
${BZIP2_LIBRARIES}
${ZLIB_LIBRARIES}
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index 5d1c31ba2dc..f3a761fd437 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -31,6 +31,7 @@
#include "adt.h"
#include "wdt.h"
+#include <G3D/Plane.h>
#include <boost/filesystem.hpp>
extern ArchiveSet gOpenArchives;
@@ -42,12 +43,10 @@ typedef struct
} map_id;
map_id *map_ids;
-uint16 *areas;
uint16 *LiqType;
#define MAX_PATH_LENGTH 128
char output_path[MAX_PATH_LENGTH] = ".";
char input_path[MAX_PATH_LENGTH] = ".";
-uint32 maxAreaId = 0;
// **************************************************
// Extractor options
@@ -231,30 +230,6 @@ uint32 ReadMapDBC()
return map_count;
}
-void ReadAreaTableDBC()
-{
- printf("Read AreaTable.dbc file...");
- DBCFile dbc("DBFilesClient\\AreaTable.dbc");
-
- if(!dbc.open())
- {
- printf("Fatal error: Invalid AreaTable.dbc file format!\n");
- exit(1);
- }
-
- size_t area_count = dbc.getRecordCount();
- size_t maxid = dbc.getMaxId();
- areas = new uint16[maxid + 1];
- memset(areas, 0xff, (maxid + 1) * sizeof(uint16));
-
- for(uint32 x = 0; x < area_count; ++x)
- areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
-
- maxAreaId = dbc.getMaxId();
-
- printf("Done! (" SZFMTD " areas loaded)\n", area_count);
-}
-
void ReadLiquidTypeTableDBC()
{
printf("Read LiquidType.dbc file...");
@@ -282,7 +257,7 @@ void ReadLiquidTypeTableDBC()
// Map file format data
static char const* MAP_MAGIC = "MAPS";
-static char const* MAP_VERSION_MAGIC = "v1.3";
+static char const* MAP_VERSION_MAGIC = "v1.8";
static char const* MAP_AREA_MAGIC = "AREA";
static char const* MAP_HEIGHT_MAGIC = "MHGT";
static char const* MAP_LIQUID_MAGIC = "MLIQ";
@@ -311,9 +286,10 @@ struct map_areaHeader
uint16 gridArea;
};
-#define MAP_HEIGHT_NO_HEIGHT 0x0001
-#define MAP_HEIGHT_AS_INT16 0x0002
-#define MAP_HEIGHT_AS_INT8 0x0004
+#define MAP_HEIGHT_NO_HEIGHT 0x0001
+#define MAP_HEIGHT_AS_INT16 0x0002
+#define MAP_HEIGHT_AS_INT8 0x0004
+#define MAP_HEIGHT_HAS_FLIGHT_BOUNDS 0x0008
struct map_heightHeader
{
@@ -358,7 +334,7 @@ float selectUInt16StepStore(float maxDiff)
return 65535 / maxDiff;
}
// Temporary grid data store
-uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
+uint16 area_ids[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
@@ -372,6 +348,9 @@ uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
+int16 flight_box_max[3][3];
+int16 flight_box_min[3][3];
+
bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int /*cell_y*/, int /*cell_x*/, uint32 build)
{
ADT_file adt;
@@ -397,34 +376,20 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
map.buildMagic = build;
// Get area flags data
- for (int i=0;i<ADT_CELLS_PER_GRID;i++)
- {
- for(int j=0;j<ADT_CELLS_PER_GRID;j++)
- {
- adt_MCNK * cell = cells->getMCNK(i,j);
- uint32 areaid = cell->areaid;
- if(areaid && areaid <= maxAreaId)
- {
- if(areas[areaid] != 0xffff)
- {
- area_flags[i][j] = areas[areaid];
- continue;
- }
- printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", inputPath.c_str(), areaid, cell->ix, cell->iy);
- }
- area_flags[i][j] = 0xffff;
- }
- }
+ for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
+ for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
+ area_ids[i][j] = cells->getMCNK(i, j)->areaid;
+
//============================================
// Try pack area data
//============================================
bool fullAreaData = false;
- uint32 areaflag = area_flags[0][0];
- for (int y=0;y<ADT_CELLS_PER_GRID;y++)
+ uint32 areaId = area_ids[0][0];
+ for (int y = 0; y < ADT_CELLS_PER_GRID; ++y)
{
- for(int x=0;x<ADT_CELLS_PER_GRID;x++)
+ for (int x = 0; x < ADT_CELLS_PER_GRID; ++x)
{
- if(area_flags[y][x]!=areaflag)
+ if (area_ids[y][x] != areaId)
{
fullAreaData = true;
break;
@@ -441,12 +406,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
if (fullAreaData)
{
areaHeader.gridArea = 0;
- map.areaMapSize+=sizeof(area_flags);
+ map.areaMapSize += sizeof(area_ids);
}
else
{
areaHeader.flags |= MAP_AREA_NO_AREA;
- areaHeader.gridArea = static_cast<uint16>(areaflag);
+ areaHeader.gridArea = static_cast<uint16>(areaId);
}
//
@@ -561,6 +526,14 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
maxHeight = CONF_use_minHeight;
}
+ bool hasFlightBox = false;
+ if (adt_MFBO* mfbo = adt.a_grid->getMFBO())
+ {
+ memcpy(flight_box_max, &mfbo->max, sizeof(flight_box_max));
+ memcpy(flight_box_min, &mfbo->min, sizeof(flight_box_min));
+ hasFlightBox = true;
+ }
+
map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
map.heightMapSize = sizeof(map_heightHeader);
@@ -577,6 +550,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
+ if (hasFlightBox)
+ {
+ heightHeader.flags |= MAP_HEIGHT_HAS_FLIGHT_BOUNDS;
+ map.heightMapSize += sizeof(flight_box_max) + sizeof(flight_box_min);
+ }
+
// Try store as packed in uint16 or uint8 values
if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
{
@@ -875,8 +854,8 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
outFile.write(reinterpret_cast<const char*>(&map), sizeof(map));
// Store area data
outFile.write(reinterpret_cast<const char*>(&areaHeader), sizeof(areaHeader));
- if (!(areaHeader.flags&MAP_AREA_NO_AREA))
- outFile.write(reinterpret_cast<const char*>(area_flags), sizeof(area_flags));
+ if (!(areaHeader.flags & MAP_AREA_NO_AREA))
+ outFile.write(reinterpret_cast<const char*>(area_ids), sizeof(area_ids));
// Store height data
outFile.write(reinterpret_cast<const char*>(&heightHeader), sizeof(heightHeader));
@@ -899,6 +878,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
}
}
+ if (heightHeader.flags & MAP_HEIGHT_HAS_FLIGHT_BOUNDS)
+ {
+ outFile.write(reinterpret_cast<char*>(flight_box_max), sizeof(flight_box_max));
+ outFile.write(reinterpret_cast<char*>(flight_box_min), sizeof(flight_box_min));
+ }
+
// Store liquid data if need
if (map.liquidMapOffset)
{
@@ -935,7 +920,6 @@ void ExtractMapsFromMpq(uint32 build)
uint32 map_count = ReadMapDBC();
- ReadAreaTableDBC();
ReadLiquidTypeTableDBC();
std::string path = output_path;
@@ -972,8 +956,7 @@ void ExtractMapsFromMpq(uint32 build)
}
}
printf("\n");
- delete [] areas;
- delete [] map_ids;
+ delete[] map_ids;
}
bool ExtractFile( char const* mpq_name, std::string const& filename )
diff --git a/src/tools/map_extractor/adt.cpp b/src/tools/map_extractor/adt.cpp
index f8e6e469ff0..e97b40475d0 100644
--- a/src/tools/map_extractor/adt.cpp
+++ b/src/tools/map_extractor/adt.cpp
@@ -21,15 +21,16 @@
#include "adt.h"
// Helper
-int holetab_h[4] = {0x1111, 0x2222, 0x4444, 0x8888};
-int holetab_v[4] = {0x000F, 0x00F0, 0x0F00, 0xF000};
+int holetab_h[4] = { 0x1111, 0x2222, 0x4444, 0x8888 };
+int holetab_v[4] = { 0x000F, 0x00F0, 0x0F00, 0xF000 };
-u_map_fcc MHDRMagic = { {'R','D','H','M'} };
-u_map_fcc MCINMagic = { {'N','I','C','M'} };
-u_map_fcc MH2OMagic = { {'O','2','H','M'} };
-u_map_fcc MCNKMagic = { {'K','N','C','M'} };
-u_map_fcc MCVTMagic = { {'T','V','C','M'} };
-u_map_fcc MCLQMagic = { {'Q','L','C','M'} };
+u_map_fcc MHDRMagic = { { 'R','D','H','M' } };
+u_map_fcc MCINMagic = { { 'N','I','C','M' } };
+u_map_fcc MH2OMagic = { { 'O','2','H','M' } };
+u_map_fcc MCNKMagic = { { 'K','N','C','M' } };
+u_map_fcc MCVTMagic = { { 'T','V','C','M' } };
+u_map_fcc MCLQMagic = { { 'Q','L','C','M' } };
+u_map_fcc MFBOMagic = { { 'O','B','F','M' } };
bool isHole(int holes, int i, int j)
{
@@ -81,7 +82,7 @@ bool adt_MHDR::prepareLoadedData()
if (fcc != MHDRMagic.fcc)
return false;
- if (size!=sizeof(adt_MHDR)-8)
+ if (size != sizeof(adt_MHDR) - 8)
return false;
// Check and prepare MCIN
@@ -92,6 +93,9 @@ bool adt_MHDR::prepareLoadedData()
if (offsMH2O && !getMH2O()->prepareLoadedData())
return false;
+ if (offsMFBO && flags & 1 && !getMFBO()->prepareLoadedData())
+ return false;
+
return true;
}
@@ -154,3 +158,8 @@ bool adt_MCLQ::prepareLoadedData()
return true;
}
+
+bool adt_MFBO::prepareLoadedData()
+{
+ return fcc == MFBOMagic.fcc;
+}
diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h
index 7b3dc07ae84..30389939f38 100644
--- a/src/tools/map_extractor/adt.h
+++ b/src/tools/map_extractor/adt.h
@@ -263,6 +263,28 @@ public:
};
//
+// Adt file min/max height chunk
+//
+class adt_MFBO
+{
+ union
+ {
+ uint32 fcc;
+ char fcc_txt[4];
+ };
+public:
+ uint32 size;
+ struct plane
+ {
+ int16 coords[9];
+ };
+ plane max;
+ plane min;
+
+ bool prepareLoadedData();
+};
+
+//
// Adt file header chunk
//
class adt_MHDR
@@ -274,12 +296,12 @@ class adt_MHDR
public:
uint32 size;
- uint32 pad;
+ uint32 flags;
uint32 offsMCIN; // MCIN
- uint32 offsTex; // MTEX
- uint32 offsModels; // MMDX
- uint32 offsModelsIds; // MMID
- uint32 offsMapObejcts; // MWMO
+ uint32 offsTex; // MTEX
+ uint32 offsModels; // MMDX
+ uint32 offsModelsIds; // MMID
+ uint32 offsMapObejcts; // MWMO
uint32 offsMapObejctsIds; // MWID
uint32 offsDoodsDef; // MDDF
uint32 offsObjectsDef; // MODF
@@ -291,9 +313,22 @@ public:
uint32 data4;
uint32 data5;
bool prepareLoadedData();
- adt_MCIN *getMCIN(){ return (adt_MCIN *)((uint8 *)&pad+offsMCIN);}
- adt_MH2O *getMH2O(){ return offsMH2O ? (adt_MH2O *)((uint8 *)&pad+offsMH2O) : 0;}
-
+ adt_MCIN* getMCIN()
+ {
+ return reinterpret_cast<adt_MCIN*>(reinterpret_cast<uint8*>(&flags) + offsMCIN);
+ }
+ adt_MH2O* getMH2O()
+ {
+ if (offsMH2O)
+ return reinterpret_cast<adt_MH2O*>(reinterpret_cast<uint8*>(&flags) + offsMH2O);
+ return nullptr;
+ }
+ adt_MFBO* getMFBO()
+ {
+ if (flags & 1 && offsMFBO)
+ return reinterpret_cast<adt_MFBO*>(reinterpret_cast<uint8*>(&flags) + offsMFBO);
+ return nullptr;
+ }
};
class ADT_file : public FileLoader{
diff --git a/src/tools/mmaps_generator/MapBuilder.cpp b/src/tools/mmaps_generator/MapBuilder.cpp
index 3a63f9718db..80b7b266f27 100644
--- a/src/tools/mmaps_generator/MapBuilder.cpp
+++ b/src/tools/mmaps_generator/MapBuilder.cpp
@@ -699,7 +699,7 @@ namespace MMAP
iv.polyMesh = rcAllocPolyMesh();
if (!iv.polyMesh)
{
- printf("%s alloc iv.polyMesh FIALED!\n", tileString);
+ printf("%s alloc iv.polyMesh FAILED!\n", tileString);
delete[] pmmerge;
delete[] dmmerge;
delete[] tiles;
@@ -710,7 +710,7 @@ namespace MMAP
iv.polyMeshDetail = rcAllocPolyMeshDetail();
if (!iv.polyMeshDetail)
{
- printf("%s alloc m_dmesh FIALED!\n", tileString);
+ printf("%s alloc m_dmesh FAILED!\n", tileString);
delete[] pmmerge;
delete[] dmmerge;
delete[] tiles;
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index 02f3fb1cf4d..69b1ffcb062 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -80,7 +80,7 @@ struct map_liquidHeader
namespace MMAP
{
- char const* MAP_VERSION_MAGIC = "v1.3";
+ char const* MAP_VERSION_MAGIC = "v1.8";
TerrainBuilder::TerrainBuilder(bool skipLiquid) : m_skipLiquid (skipLiquid){ }
TerrainBuilder::~TerrainBuilder() { }