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-rw-r--r--src/game/Spell.h2
-rw-r--r--src/game/SpellMgr.cpp7
2 files changed, 5 insertions, 4 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 9ba620b66b8..1bdb7154177 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -618,7 +618,7 @@ namespace Trinity
}break;
case SPELL_TARGETS_ENTRY:
{
- if(itr->getSource()->GetTypeId()!=TYPEID_UNIT || itr->getSource()->GetEntry()!= i_entry)
+ if(itr->getSource()->GetEntry()!= i_entry)
continue;
}break;
default: continue;
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 8d17d94ec8e..4091efd2003 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1685,12 +1685,13 @@ void SpellMgr::LoadSpellScriptTarget()
}
default:
{
- if( targetEntry==0 )
+ //players
+ /*if( targetEntry==0 )
{
sLog.outErrorDb("Table `spell_script_target`: target entry == 0 for not GO target type (%u).",type);
continue;
- }
- if(!sCreatureStorage.LookupEntry<CreatureInfo>(targetEntry))
+ }*/
+ if(targetEntry && !sCreatureStorage.LookupEntry<CreatureInfo>(targetEntry))
{
sLog.outErrorDb("Table `spell_script_target`: creature template entry %u does not exist.",targetEntry);
continue;