diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp index 65aff3f0fda..8d597e4713e 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp @@ -181,7 +181,10 @@ enum eKoltira struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI { - npc_koltira_deathweaverAI(Creature *pCreature) : npc_escortAI(pCreature) { } + npc_koltira_deathweaverAI(Creature *pCreature) : npc_escortAI(pCreature) + { + me->SetReactState(REACT_DEFENSIVE); + } uint32 m_uiWave; uint32 m_uiWave_Timer; @@ -194,6 +197,9 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI m_uiWave = 0; m_uiWave_Timer = 3000; m_uiValrothGUID = 0; + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + me->LoadEquipment(0, true); + me->RemoveAura(SPELL_ANTI_MAGIC_ZONE); } } @@ -203,6 +209,7 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI { case 0: DoScriptText(SAY_BREAKOUT1, me); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); break; case 1: me->SetStandState(UNIT_STAND_STATE_KNEEL); @@ -211,6 +218,7 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI me->SetStandState(UNIT_STAND_STATE_STAND); //me->UpdateEntry(NPC_KOLTIRA_ALT); //unclear if we must update or not DoCast(me, SPELL_KOLTIRA_TRANSFORM); + me->LoadEquipment(me->GetEquipmentId()); break; case 3: IsOnHold = true; @@ -235,11 +243,13 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI if (Player* pPlayer = GetPlayerForEscort()) { pSummoned->AI()->AttackStart(pPlayer); - pSummoned->AddThreat(me, 0.0f); } if (pSummoned->GetEntry() == NPC_HIGH_INQUISITOR_VALROTH) m_uiValrothGUID = pSummoned->GetGUID(); + + pSummoned->AddThreat(me, 0.0f); + pSummoned->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); } void SummonAcolyte(uint32 uiAmount) @@ -280,7 +290,7 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI break; case 4: { - Unit* pTemp = Unit::GetUnit(*me, m_uiValrothGUID); + Creature* pTemp = Unit::GetCreature(*me, m_uiValrothGUID); if (!pTemp || !pTemp->isAlive()) { @@ -297,6 +307,7 @@ struct TRINITY_DLL_DECL npc_koltira_deathweaverAI : public npc_escortAI case 5: DoScriptText(SAY_BREAKOUT9, me); me->RemoveAurasDueToSpell(SPELL_ANTI_MAGIC_ZONE); + // i do not know why the armor will also be removed m_uiWave_Timer = 2500; break; case 6: @@ -429,22 +440,21 @@ enum valroth struct TRINITY_DLL_DECL mob_high_inquisitor_valrothAI : public ScriptedAI { - mob_high_inquisitor_valrothAI(Creature *pCreature) : ScriptedAI(pCreature) - { - Reset(); - } + mob_high_inquisitor_valrothAI(Creature *pCreature) : ScriptedAI(pCreature) {} uint32 uiRenew_timer; uint32 uiInquisitor_Penance_timer; uint32 uiValroth_Smite_timer; - void Reset() { + void Reset() + { uiRenew_timer = 1000; uiInquisitor_Penance_timer = 2000; uiValroth_Smite_timer = 1000; } - void Aggro(Unit* who){ + void EnterCombat(Unit* who) + { DoScriptText(SAY_VALROTH2, me); DoCast(who, SPELL_VALROTH_SMITE); } |