diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 |
2 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ba55f9b85f6..a0117149937 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26591,15 +26591,14 @@ void Player::SetEquipmentSet(EquipmentSetInfo::EquipmentSetData const& newEqSet) } } - EquipmentSetInfo& eqSlot = _equipmentSets[newEqSet.Guid]; - - EquipmentSetUpdateState oldState = eqSlot.State; + uint64 setGuid = (newEqSet.Guid != 0) ? newEqSet.Guid : sObjectMgr->GenerateEquipmentSetGuid(); + EquipmentSetInfo& eqSlot = _equipmentSets[setGuid]; eqSlot.Data = newEqSet; if (eqSlot.Data.Guid == 0) { - eqSlot.Data.Guid = sObjectMgr->GenerateEquipmentSetGuid(); + eqSlot.Data.Guid = setGuid; WorldPackets::EquipmentSet::EquipmentSetID data; data.GUID = eqSlot.Data.Guid; @@ -26608,7 +26607,7 @@ void Player::SetEquipmentSet(EquipmentSetInfo::EquipmentSetData const& newEqSet) SendDirectMessage(data.Write()); } - eqSlot.State = oldState == EQUIPMENT_SET_NEW ? EQUIPMENT_SET_NEW : EQUIPMENT_SET_CHANGED; + eqSlot.State = eqSlot.State == EQUIPMENT_SET_NEW ? EQUIPMENT_SET_NEW : EQUIPMENT_SET_CHANGED; } void Player::_SaveEquipmentSets(SQLTransaction& trans) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e7ce10fceef..07d13c1d303 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6728,7 +6728,7 @@ void ObjectMgr::SetHighestGuids() if (result) sArenaTeamMgr->SetNextArenaTeamId((*result)[0].GetUInt32()+1); - result = CharacterDatabase.Query("SELECT MAX(setguid) FROM character_equipmentsets"); + result = CharacterDatabase.Query("SELECT MAX(maxguid) FROM ((SELECT MAX(setguid) AS maxguid FROM character_equipmentsets) UNION (SELECT MAX(setguid) AS maxguid FROM character_transmog_outfits)) allsets"); if (result) _equipmentSetGuid = (*result)[0].GetUInt64()+1; |