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-rw-r--r--src/server/scripts/Battlegrounds/DalaranSewers/arena_dalaran_sewers.cpp315
1 files changed, 178 insertions, 137 deletions
diff --git a/src/server/scripts/Battlegrounds/DalaranSewers/arena_dalaran_sewers.cpp b/src/server/scripts/Battlegrounds/DalaranSewers/arena_dalaran_sewers.cpp
index bbdf5d4ab3b..24b16f3b904 100644
--- a/src/server/scripts/Battlegrounds/DalaranSewers/arena_dalaran_sewers.cpp
+++ b/src/server/scripts/Battlegrounds/DalaranSewers/arena_dalaran_sewers.cpp
@@ -25,64 +25,74 @@
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
+#include "SpellAuraEffects.h"
+#include "SpellInfo.h"
+#include "SpellMgr.h"
+#include "SpellScript.h"
#include "TaskScheduler.h"
-struct arena_dalaran_sewers : ArenaScript
+namespace DalaranSewers
{
- enum GameObjects
+ namespace Creatures
{
- BG_DS_OBJECT_TYPE_DOOR_1 = 192642,
- BG_DS_OBJECT_TYPE_DOOR_2 = 192643,
- BG_DS_OBJECT_TYPE_WATER_1 = 194395, // Collision
- BG_DS_OBJECT_TYPE_WATER_2 = 191877,
- BG_DS_OBJECT_TYPE_BUFF_1 = 184663,
- BG_DS_OBJECT_TYPE_BUFF_2 = 184664
- };
-
- enum Events
+ static constexpr uint32 WaterSpout = 28567;
+ }
+
+ namespace Events
+ {
+ static constexpr uint32 WaterfallWarning = 1;
+ static constexpr uint32 WaterfallOn = 2;
+ static constexpr uint32 WaterfallOff = 3;
+ static constexpr uint32 WaterfallKnockBack = 4;
+ }
+
+ namespace GameObjects
{
- BG_DS_EVENT_WATERFALL_WARNING = 1, // Water starting to fall, but no LoS Blocking nor movement blocking
- BG_DS_EVENT_WATERFALL_ON = 2, // LoS and Movement blocking active
- BG_DS_EVENT_WATERFALL_OFF = 3,
- BG_DS_EVENT_WATERFALL_KNOCKBACK = 4,
+ static constexpr uint32 Door01 = 192642;
+ static constexpr uint32 Door02 = 192643;
- BG_DS_EVENT_PIPE_KNOCKBACK = 5
- };
+ static constexpr uint32 WaterCollision = 194395;
+ static constexpr uint32 Waterfall = 191877;
+ }
- enum Creatures
+ namespace MapIds
{
- BG_DS_NPC_TYPE_WATER_SPOUT = 28567
- };
+ static constexpr uint32 DalaranSewers = 617;
+ }
- enum Spells
+ namespace Spells
{
- BG_DS_SPELL_FLUSH = 57405, // Visual and target selector for the starting knockback from the pipe
- BG_DS_SPELL_FLUSH_KNOCKBACK = 61698, // Knockback effect for previous spell (triggered, not needed to be cast)
- BG_DS_SPELL_WATER_SPOUT = 58873, // Knockback effect of the central waterfall
+ static constexpr uint32 PipeFlushKnockbackSearchTrigger = 96539;
+ static constexpr uint32 DalaranSewersPetTeleport = 254013;
+ static constexpr uint32 WaterSpout = 58873; // Knock back
+ static constexpr uint32 Flush = 57405;
+
+ static constexpr uint32 WarlockDemonicCircle = 48018;
+ }
- SPELL_WARL_DEMONIC_CIRCLE = 48018 // Demonic Circle Summon
- };
+ namespace StringIds
+ {
+ static constexpr std::string_view WaterSpoutPipe = "arena_dalaran_sewers_water_spout_pipe";
+ static constexpr std::string_view WaterSpoutCenter = "arena_dalaran_sewers_water_spout_center";
+ }
- enum Data
+ namespace Timers
{
- // These values are NOT blizzlike... need the correct data!
- BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000,
- BG_DS_PIPE_KNOCKBACK_DELAY = 3000
- };
-
- // These values are NOT blizzlike... need the correct data!
- static constexpr Seconds BG_DS_WATERFALL_TIMER_MIN = 30s;
- static constexpr Seconds BG_DS_WATERFALL_TIMER_MAX = 60s;
- static constexpr Seconds BG_DS_WATERFALL_WARNING_DURATION = 5s;
- static constexpr Seconds BG_DS_WATERFALL_DURATION = 30s;
- static constexpr Milliseconds BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500ms;
- static constexpr uint32 BG_DS_DATA_PIPE_KNOCKBACK_COUNT = 1;
- static constexpr uint32 BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT = 2;
-
- explicit arena_dalaran_sewers(BattlegroundMap* map) : ArenaScript(map), _pipeKnockBackTimer(BG_DS_PIPE_KNOCKBACK_FIRST_DELAY), _pipeKnockBackCount(0) { }
+ static constexpr Seconds Waterfall = 30s;
+ static constexpr Seconds WaterfallWarningDuration = 5s;
+ static constexpr Seconds WaterfallDuration = 30s;
+ static constexpr Milliseconds WaterfallKnockBack = 1500ms;
+ }
+}
+
+struct arena_dalaran_sewers : ArenaScript
+{
+ explicit arena_dalaran_sewers(BattlegroundMap* map) : ArenaScript(map) { }
void OnUpdate(uint32 diff) override
{
+ ArenaScript::OnUpdate(diff);
+
if (battleground->GetStatus() != STATUS_IN_PROGRESS)
return;
@@ -93,75 +103,44 @@ struct arena_dalaran_sewers : ArenaScript
{
switch (eventId)
{
- case BG_DS_EVENT_WATERFALL_WARNING:
+ case DalaranSewers::Events::WaterfallWarning:
// Add the water
- if (GameObject* go = battlegroundMap->GetGameObject(_water2GUID))
- go->ResetDoorOrButton();
- _events.ScheduleEvent(BG_DS_EVENT_WATERFALL_ON, BG_DS_WATERFALL_WARNING_DURATION);
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterfallGUID))
+ go->UseDoorOrButton();
+ _events.ScheduleEvent(DalaranSewers::Events::WaterfallOn, DalaranSewers::Timers::WaterfallWarningDuration);
break;
- case BG_DS_EVENT_WATERFALL_ON:
+ case DalaranSewers::Events::WaterfallOn:
// Active collision and start knockback timer
- if (GameObject* go = battlegroundMap->GetGameObject(_water1GUID))
- go->ResetDoorOrButton();
- _events.ScheduleEvent(BG_DS_EVENT_WATERFALL_OFF, BG_DS_WATERFALL_DURATION);
- _events.ScheduleEvent(BG_DS_EVENT_WATERFALL_KNOCKBACK, BG_DS_WATERFALL_KNOCKBACK_TIMER);
- break;
- case BG_DS_EVENT_WATERFALL_OFF:
- // Remove collision and water
- if (GameObject* go = battlegroundMap->GetGameObject(_water1GUID))
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterCollisionGUID))
go->UseDoorOrButton();
- if (GameObject* go = battlegroundMap->GetGameObject(_water2GUID))
- go->UseDoorOrButton();
- _events.CancelEvent(BG_DS_EVENT_WATERFALL_KNOCKBACK);
- _events.ScheduleEvent(BG_DS_EVENT_WATERFALL_WARNING, BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX);
+ _events.ScheduleEvent(DalaranSewers::Events::WaterfallOff, DalaranSewers::Timers::WaterfallDuration);
+ _events.ScheduleEvent(DalaranSewers::Events::WaterfallKnockBack, DalaranSewers::Timers::WaterfallKnockBack);
break;
- case BG_DS_EVENT_WATERFALL_KNOCKBACK:
- // Repeat knockback while the waterfall still active
- if (Creature* waterSpout = battlegroundMap->GetCreature(_waterfallCreatureGUID))
- waterSpout->CastSpell(waterSpout, BG_DS_SPELL_WATER_SPOUT, true);
- _events.ScheduleEvent(eventId, BG_DS_WATERFALL_KNOCKBACK_TIMER);
+ case DalaranSewers::Events::WaterfallOff:
+ // Remove collision and water
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterCollisionGUID))
+ go->ResetDoorOrButton();
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterfallGUID))
+ go->ResetDoorOrButton();
+ _events.CancelEvent(DalaranSewers::Events::WaterfallKnockBack);
+ _events.ScheduleEvent(DalaranSewers::Events::WaterfallWarning, DalaranSewers::Timers::Waterfall);
break;
- case BG_DS_EVENT_PIPE_KNOCKBACK:
- for (ObjectGuid const& guid : _pipeCreatureGUIDs)
- if (Creature* waterSpout = battlegroundMap->GetCreature(guid))
- waterSpout->CastSpell(waterSpout, BG_DS_SPELL_FLUSH, true);
+ case DalaranSewers::Events::WaterfallKnockBack:
+ // Repeat knock back while the waterfall still active
+ if (Creature* waterSpout = battlegroundMap->GetCreature(_waterSpoutCenterGUID))
+ waterSpout->CastSpell(waterSpout, DalaranSewers::Spells::WaterSpout, true);
+ _events.ScheduleEvent(eventId, DalaranSewers::Timers::WaterfallKnockBack);
break;
default:
break;
}
}
-
- if (_pipeKnockBackCount < BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT)
- {
- if (_pipeKnockBackTimer < diff)
- {
- for (ObjectGuid const& guid : _pipeCreatureGUIDs)
- if (Creature* waterSpout = battlegroundMap->GetCreature(guid))
- waterSpout->CastSpell(waterSpout, BG_DS_SPELL_FLUSH, true);
-
- ++_pipeKnockBackCount;
- _pipeKnockBackTimer = BG_DS_PIPE_KNOCKBACK_DELAY;
- }
- else
- _pipeKnockBackTimer -= diff;
- }
-
- }
-
- void OnInit() override
- {
- AddObject(BG_DS_OBJECT_TYPE_DOOR_1, 1350.95f, 817.2f, 20.8096f, 3.15f, 0, 0, 0.99627f, 0.0862864f, GO_STATE_READY, _doorGUIDs);
- AddObject(BG_DS_OBJECT_TYPE_DOOR_2, 1232.65f, 764.913f, 20.0729f, 6.3f, 0, 0, 0.0310211f, -0.999519f, GO_STATE_READY, _doorGUIDs);
-
- if (GameObject const* go = CreateObject(BG_DS_OBJECT_TYPE_WATER_1, 1291.56f, 790.837f, 7.1f, 3.14238f, 0, 0, 0.694215f, -0.719768f, GO_STATE_READY))
- _water1GUID = go->GetGUID();
-
- if (GameObject const* go = CreateObject(BG_DS_OBJECT_TYPE_WATER_2, 1291.56f, 790.837f, 7.1f, 3.14238f, 0, 0, 0.694215f, -0.719768f, GO_STATE_READY))
- _water2GUID = go->GetGUID();
}
void OnStart() override
{
+ ArenaScript::OnStart();
+
for (ObjectGuid const& guid : _doorGUIDs)
{
if (GameObject* door = battlegroundMap->GetGameObject(guid))
@@ -171,57 +150,79 @@ struct arena_dalaran_sewers : ArenaScript
}
}
- _scheduler.Schedule(1min, [&](TaskContext)
- {
- CreateObject(BG_DS_OBJECT_TYPE_BUFF_1, 1291.7f, 813.424f, 7.11472f, 4.64562f, 0, 0, 0.730314f, -0.683111f);
- CreateObject(BG_DS_OBJECT_TYPE_BUFF_2, 1291.7f, 768.911f, 7.11472f, 1.55194f, 0, 0, 0.700409f, 0.713742f);
- });
- _events.ScheduleEvent(BG_DS_EVENT_WATERFALL_WARNING, BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX);
- _pipeKnockBackTimer = BG_DS_PIPE_KNOCKBACK_FIRST_DELAY;
+ _events.ScheduleEvent(DalaranSewers::Events::WaterfallWarning, DalaranSewers::Timers::Waterfall);
// Remove collision and water
- if (GameObject* go = battlegroundMap->GetGameObject(_water1GUID))
- go->UseDoorOrButton();
- if (GameObject* go = battlegroundMap->GetGameObject(_water2GUID))
- go->UseDoorOrButton();
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterCollisionGUID))
+ go->ResetDoorOrButton();
+ if (GameObject* go = battlegroundMap->GetGameObject(_waterfallGUID))
+ go->ResetDoorOrButton();
for (const auto& [playerGuid, _] : battleground->GetPlayers())
if (Player* player = ObjectAccessor::FindPlayer(playerGuid))
- player->RemoveAurasDueToSpell(SPELL_WARL_DEMONIC_CIRCLE);
- }
+ player->RemoveAurasDueToSpell(DalaranSewers::Spells::WarlockDemonicCircle);
- void AddObject(uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, GOState goState, GuidVector guidVector) const
- {
- if (GameObject const* go = CreateObject(entry, x, y, z, o, rotation0, rotation1, rotation2, rotation3, goState))
- guidVector.emplace_back(go->GetGUID());
+ _scheduler.Schedule(6s, [&](TaskContext)
+ {
+ for (ObjectGuid const& guid : _waterSpoutEntranceGUIDs)
+ {
+ if (Creature* creature = battlegroundMap->GetCreature(guid))
+ {
+ creature->CastSpell(nullptr, DalaranSewers::Spells::Flush, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ creature->CastSpell(creature, DalaranSewers::Spells::PipeFlushKnockbackSearchTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+ });
}
- void SetData(uint32 dataId, uint32 value) override
+ void OnCreatureCreate(Creature* creature) override
{
- ArenaScript::SetData(dataId, value);
- if (dataId == BG_DS_DATA_PIPE_KNOCKBACK_COUNT)
- _pipeKnockBackCount = value;
+ switch (creature->GetEntry())
+ {
+ case DalaranSewers::Creatures::WaterSpout:
+ if (creature->HasStringId(DalaranSewers::StringIds::WaterSpoutPipe))
+ _waterSpoutEntranceGUIDs.push_back(creature->GetGUID());
+ else if (creature->HasStringId(DalaranSewers::StringIds::WaterSpoutCenter))
+ _waterSpoutCenterGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
}
- uint32 GetData(uint32 dataId) const override
+ void OnGameObjectCreate(GameObject* gameobject) override
{
- if (dataId == BG_DS_DATA_PIPE_KNOCKBACK_COUNT)
- return _pipeKnockBackCount;
-
- return ArenaScript::GetData(dataId);
+ switch (gameobject->GetEntry())
+ {
+ case DalaranSewers::GameObjects::Door01:
+ case DalaranSewers::GameObjects::Door02:
+ _doorGUIDs.push_back(gameobject->GetGUID());
+ break;
+ case DalaranSewers::GameObjects::WaterCollision:
+ _waterCollisionGUID = gameobject->GetGUID();
+ break;
+ case DalaranSewers::GameObjects::Waterfall:
+ _waterfallGUID = gameobject->GetGUID();
+ break;
+ default:
+ break;
+ }
}
private:
GuidVector _doorGUIDs;
- ObjectGuid _water1GUID;
- ObjectGuid _water2GUID;
- ObjectGuid _waterfallCreatureGUID;
- GuidVector _pipeCreatureGUIDs;
- TaskScheduler _scheduler;
+ ObjectGuid _waterCollisionGUID;
+ ObjectGuid _waterfallGUID;
EventMap _events;
- uint32 _pipeKnockBackTimer;
- uint8 _pipeKnockBackCount;
+ GuidVector _waterSpoutEntranceGUIDs;
+ ObjectGuid _waterSpoutCenterGUID;
+
+ TaskScheduler _scheduler;
};
class at_ds_pipe_knockback : public AreaTriggerScript
@@ -229,7 +230,7 @@ class at_ds_pipe_knockback : public AreaTriggerScript
public:
at_ds_pipe_knockback() : AreaTriggerScript("at_ds_pipe_knockback") { }
- void Trigger(Player* player) const
+ static void Trigger(Player* player)
{
if (Battleground const* battleground = player->GetBattleground())
{
@@ -237,12 +238,8 @@ public:
return;
// Remove effects of Demonic Circle Summon
- player->RemoveAurasDueToSpell(arena_dalaran_sewers::SPELL_WARL_DEMONIC_CIRCLE);
-
- // Someone has get back into the pipes and the knockback has already been performed,
- // so we reset the knockback count for kicking the player again into the arena.
- if (battleground->GetBgMap()->GetBattlegroundScript()->GetData(arena_dalaran_sewers::BG_DS_DATA_PIPE_KNOCKBACK_COUNT) >= arena_dalaran_sewers::BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT)
- battleground->GetBgMap()->GetBattlegroundScript()->SetData(arena_dalaran_sewers::BG_DS_DATA_PIPE_KNOCKBACK_COUNT, 0);
+ player->RemoveAurasDueToSpell(DalaranSewers::Spells::WarlockDemonicCircle);
+ player->CastSpell(nullptr, DalaranSewers::Spells::DalaranSewersPetTeleport);
}
}
@@ -259,8 +256,52 @@ public:
}
};
+// 96538 - Pipe Flush Knockback Search Effect
+class spell_arena_dalaran_sewers_pipe_flush_knockback_search_trigger : public SpellScript
+{
+ bool Validate(SpellInfo const* spellInfo) override
+ {
+ return ValidateSpellInfo({
+ static_cast<uint32>(spellInfo->GetEffect(EFFECT_0).CalcValue())
+ });
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/) const
+ {
+ GetCaster()->CastSpell(nullptr, GetSpellInfo()->GetEffect(EFFECT_0).CalcValue(), CastSpellExtraArgsInit
+ {
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectHit += SpellEffectFn(spell_arena_dalaran_sewers_pipe_flush_knockback_search_trigger::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+// 61698 - Flush - Knockback effect (SERVERSIDE)
+class spell_arena_dalaran_sewers_flush_knock_back_effect : public SpellScript
+{
+ void HandleDummy(SpellEffIndex /*effIndex*/) const
+ {
+ static constexpr float SpeedXY = 30.0f;
+ static constexpr float SpeedZ = 19.0f;
+
+ Unit* caster = GetCaster();
+ Unit const* target = GetHitUnit();
+ caster->KnockbackFrom(target->GetPosition(), SpeedXY, SpeedZ);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_arena_dalaran_sewers_flush_knock_back_effect::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
void AddSC_arena_dalaran_sewers()
{
- RegisterBattlegroundMapScript(arena_dalaran_sewers, 617);
+ RegisterBattlegroundMapScript(arena_dalaran_sewers, DalaranSewers::MapIds::DalaranSewers);
new at_ds_pipe_knockback();
+ RegisterSpellScript(spell_arena_dalaran_sewers_flush_knock_back_effect);
}