diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 51fd904caa4..6d1e0cbe581 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1274,6 +1274,12 @@ void Spell::EffectHealthLeech() float healMultiplier = effectInfo->CalcValueMultiplier(unitCaster, this); m_damage += damage; + + DamageInfo damageInfo(unitCaster, unitTarget, damage, m_spellInfo, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE, BASE_ATTACK); + Unit::CalcAbsorbResist(damageInfo); + uint32 const absorb = damageInfo.GetAbsorb(); + damage -= absorb; + // get max possible damage, don't count overkill for heal uint32 healthGain = uint32(-unitTarget->GetHealthGain(-damage) * healMultiplier); |
