diff options
Diffstat (limited to 'src')
142 files changed, 2354 insertions, 1686 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index 67d3975815f..c7bb600024a 100644 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -321,9 +321,7 @@ bool AuthSocket::_HandleLogonChallenge() socket().recv((char *)&buf[0], 4); -#if TRINITY_ENDIAN == TRINITY_BIGENDIAN - EndianConvert(*((uint16*)(buf[0]))); -#endif + EndianConvertPtr<uint16>(&buf[0]); uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; TC_LOG_DEBUG("server.authserver", "[AuthChallenge] got header, body is %#04x bytes", remaining); @@ -343,15 +341,13 @@ bool AuthSocket::_HandleLogonChallenge() // BigEndian code, nop in little endian case // size already converted -#if TRINITY_ENDIAN == TRINITY_BIGENDIAN - EndianConvert(*((uint32*)(&ch->gamename[0]))); + EndianConvertPtr<uint32>(&ch->gamename[0]); EndianConvert(ch->build); - EndianConvert(*((uint32*)(&ch->platform[0]))); - EndianConvert(*((uint32*)(&ch->os[0]))); - EndianConvert(*((uint32*)(&ch->country[0]))); + EndianConvertPtr<uint32>(&ch->platform[0]); + EndianConvertPtr<uint32>(&ch->os[0]); + EndianConvertPtr<uint32>(&ch->country[0]); EndianConvert(ch->timezone_bias); EndianConvert(ch->ip); -#endif ByteBuffer pkt; @@ -397,7 +393,7 @@ bool AuthSocket::_HandleLogonChallenge() bool locked = false; if (fields[2].GetUInt8() == 1) // if ip is locked { - TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[3].GetCString()); + TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[4].GetCString()); TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Player address is '%s'", ip_address.c_str()); if (strcmp(fields[4].GetCString(), ip_address.c_str()) != 0) @@ -783,9 +779,7 @@ bool AuthSocket::_HandleReconnectChallenge() socket().recv((char *)&buf[0], 4); -#if TRINITY_ENDIAN == TRINITY_BIGENDIAN - EndianConvert(*((uint16*)(buf[0]))); -#endif + EndianConvertPtr<uint16>(&buf[0]); uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; TC_LOG_DEBUG("server.authserver", "[ReconnectChallenge] got header, body is %#04x bytes", remaining); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 543cb9235d3..d912de2a72c 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -766,6 +766,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); return false; } + if (!IsMinMaxValid(e, e.action.randomPhaseRange.phaseMin, e.action.randomPhaseRange.phaseMax)) return false; break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 9ba5ccc578e..265df8e2ac4 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -52,9 +52,12 @@ enum SMART_EVENT_PHASE SMART_EVENT_PHASE_4 = 4, SMART_EVENT_PHASE_5 = 5, SMART_EVENT_PHASE_6 = 6, - SMART_EVENT_PHASE_MAX = 7, + SMART_EVENT_PHASE_7 = 7, + SMART_EVENT_PHASE_8 = 8, + SMART_EVENT_PHASE_9 = 9, + SMART_EVENT_PHASE_MAX = 10, - SMART_EVENT_PHASE_COUNT = 6 + SMART_EVENT_PHASE_COUNT = 9 }; enum SMART_EVENT_PHASE_BITS @@ -66,7 +69,10 @@ enum SMART_EVENT_PHASE_BITS SMART_EVENT_PHASE_4_BIT = 8, SMART_EVENT_PHASE_5_BIT = 16, SMART_EVENT_PHASE_6_BIT = 32, - SMART_EVENT_PHASE_ALL = SMART_EVENT_PHASE_1_BIT + SMART_EVENT_PHASE_2_BIT + SMART_EVENT_PHASE_3_BIT + SMART_EVENT_PHASE_4_BIT + SMART_EVENT_PHASE_5_BIT + SMART_EVENT_PHASE_6_BIT + SMART_EVENT_PHASE_7_BIT = 64, + SMART_EVENT_PHASE_8_BIT = 128, + SMART_EVENT_PHASE_9_BIT = 256, + SMART_EVENT_PHASE_ALL = SMART_EVENT_PHASE_1_BIT + SMART_EVENT_PHASE_2_BIT + SMART_EVENT_PHASE_3_BIT + SMART_EVENT_PHASE_4_BIT + SMART_EVENT_PHASE_5_BIT + SMART_EVENT_PHASE_6_BIT + SMART_EVENT_PHASE_7_BIT + SMART_EVENT_PHASE_8_BIT + SMART_EVENT_PHASE_9_BIT }; const uint32 SmartPhaseMask[SMART_EVENT_PHASE_COUNT][2] = @@ -76,7 +82,10 @@ const uint32 SmartPhaseMask[SMART_EVENT_PHASE_COUNT][2] = {SMART_EVENT_PHASE_3, SMART_EVENT_PHASE_3_BIT }, {SMART_EVENT_PHASE_4, SMART_EVENT_PHASE_4_BIT }, {SMART_EVENT_PHASE_5, SMART_EVENT_PHASE_5_BIT }, - {SMART_EVENT_PHASE_6, SMART_EVENT_PHASE_6_BIT } + {SMART_EVENT_PHASE_6, SMART_EVENT_PHASE_6_BIT }, + {SMART_EVENT_PHASE_7, SMART_EVENT_PHASE_7_BIT }, + {SMART_EVENT_PHASE_8, SMART_EVENT_PHASE_8_BIT }, + {SMART_EVENT_PHASE_9, SMART_EVENT_PHASE_9_BIT } }; enum SMART_EVENT diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index f7a6864fb95..52ed50f3948 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -340,7 +340,8 @@ CalendarEventStore CalendarMgr::GetPlayerEvents(uint64 guid) for (CalendarEventInviteStore::const_iterator itr = _invites.begin(); itr != _invites.end(); ++itr) for (CalendarInviteStore::const_iterator itr2 = itr->second.begin(); itr2 != itr->second.end(); ++itr2) if ((*itr2)->GetInviteeGUID() == guid) - events.insert(GetEvent(itr->first)); + if (CalendarEvent* event = GetEvent(itr->first)) // NULL check added as attempt to fix #11512 + events.insert(event); if (Player* player = ObjectAccessor::FindPlayer(guid)) for (CalendarEventStore::const_iterator itr = _events.begin(); itr != _events.end(); ++itr) diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 87397c6685b..e9e3f531706 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -91,9 +91,9 @@ enum AchievementCriteriaFlags { ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR = 0x00000001, // Show progress as bar ACHIEVEMENT_CRITERIA_FLAG_HIDDEN = 0x00000002, // Not show criteria in client - ACHIEVEMENT_CRITERIA_FLAG_UNK3 = 0x00000004, // BG related?? - ACHIEVEMENT_CRITERIA_FLAG_UNK4 = 0x00000008, // - ACHIEVEMENT_CRITERIA_FLAG_UNK5 = 0x00000010, // not used + ACHIEVEMENT_CRITERIA_FLAG_FAIL_ACHIEVEMENT = 0x00000004, // BG related?? + ACHIEVEMENT_CRITERIA_FLAG_RESET_ON_START = 0x00000008, // + ACHIEVEMENT_CRITERIA_FLAG_IS_DATE = 0x00000010, // not used ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER = 0x00000020 // Displays counter as money }; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 21d5ba0d21a..e326e0155c1 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2209,3 +2209,20 @@ void GameObject::GetRespawnPosition(float &x, float &y, float &z, float* ori /* if (ori) *ori = GetOrientation(); } + +float GameObject::GetInteractionDistance() +{ + switch (GetGoType()) + { + /// @todo find out how the client calculates the maximal usage distance to spellless working + // gameobjects like guildbanks and mailboxes - 10.0 is a just an abitrary choosen number + case GAMEOBJECT_TYPE_GUILD_BANK: + case GAMEOBJECT_TYPE_MAILBOX: + return 10.0f; + case GAMEOBJECT_TYPE_FISHINGHOLE: + case GAMEOBJECT_TYPE_FISHINGNODE: + return 20.0f + CONTACT_DISTANCE; // max spell range + default: + return INTERACTION_DISTANCE; + } +} diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 0ef03723cb4..84abc391bc6 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -830,6 +830,8 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map float GetStationaryZ() const { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); } float GetStationaryO() const { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); } + float GetInteractionDistance(); + protected: bool AIM_Initialize(); void UpdateModel(); // updates model in case displayId were changed diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index eab8df2cd9c..973f89e9d01 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -687,7 +687,7 @@ Player::Player(WorldSession* session): Unit(true) m_regenTimerCount = 0; m_weaponChangeTimer = 0; - m_zoneUpdateId = 0; + m_zoneUpdateId = uint32(-1); m_zoneUpdateTimer = 0; m_areaUpdateId = 0; @@ -2634,38 +2634,38 @@ void Player::RegenerateHealth() if (getLevel() < 15) HealthIncreaseRate = sWorld->getRate(RATE_HEALTH) * (2.066f - (getLevel() * 0.066f)); - float addvalue = 0.0f; + float addValue = 0.0f; // polymorphed case if (IsPolymorphed()) - addvalue = (float)GetMaxHealth()/3; + addValue = float(GetMaxHealth()) / 3.0f; // normal regen case (maybe partly in combat case) else if (!IsInCombat() || HasAuraType(SPELL_AURA_MOD_REGEN_DURING_COMBAT)) { - addvalue = OCTRegenHPPerSpirit() * HealthIncreaseRate; + addValue = OCTRegenHPPerSpirit() * HealthIncreaseRate; if (!IsInCombat()) { AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT); for (AuraEffectList::const_iterator i = mModHealthRegenPct.begin(); i != mModHealthRegenPct.end(); ++i) - AddPct(addvalue, (*i)->GetAmount()); + AddPct(addValue, (*i)->GetAmount()); - addvalue += GetTotalAuraModifier(SPELL_AURA_MOD_REGEN) * 2 * IN_MILLISECONDS / (5 * IN_MILLISECONDS); + addValue += GetTotalAuraModifier(SPELL_AURA_MOD_REGEN) * 0.4f; } else if (HasAuraType(SPELL_AURA_MOD_REGEN_DURING_COMBAT)) - ApplyPct(addvalue, GetTotalAuraModifier(SPELL_AURA_MOD_REGEN_DURING_COMBAT)); + ApplyPct(addValue, GetTotalAuraModifier(SPELL_AURA_MOD_REGEN_DURING_COMBAT)); if (!IsStandState()) - addvalue *= 1.5f; + addValue *= 1.5f; } // always regeneration bonus (including combat) - addvalue += GetTotalAuraModifier(SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT); - addvalue += m_baseHealthRegen / 2.5f; + addValue += GetTotalAuraModifier(SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT); + addValue += m_baseHealthRegen / 2.5f; - if (addvalue < 0) - addvalue = 0; + if (addValue < 0.0f) + addValue = 0.0f; - ModifyHealth(int32(addvalue)); + ModifyHealth(int32(addValue)); } void Player::ResetAllPowers() @@ -2765,30 +2765,14 @@ GameObject* Player::GetGameObjectIfCanInteractWith(uint64 guid, GameobjectTypes { if (go->GetGoType() == type) { - float maxdist; - switch (type) - { - /// @todo find out how the client calculates the maximal usage distance to spellless working - // gameobjects like guildbanks and mailboxes - 10.0 is a just an abitrary choosen number - case GAMEOBJECT_TYPE_GUILD_BANK: - case GAMEOBJECT_TYPE_MAILBOX: - maxdist = 10.0f; - break; - case GAMEOBJECT_TYPE_FISHINGHOLE: - maxdist = 20.0f+CONTACT_DISTANCE; // max spell range - break; - default: - maxdist = INTERACTION_DISTANCE; - break; - } - - if (go->IsWithinDistInMap(this, maxdist)) + if (go->IsWithinDistInMap(this, go->GetInteractionDistance())) return go; - TC_LOG_DEBUG("maps", "IsGameObjectOfTypeInRange: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name.c_str(), + TC_LOG_DEBUG("maps", "GetGameObjectIfCanInteractWith: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name.c_str(), go->GetGUIDLow(), GetName().c_str(), GetGUIDLow(), go->GetDistance(this)); } } + return NULL; } @@ -18510,6 +18494,9 @@ void Player::_LoadGroup(PreparedQueryResult result) { if (Group* group = sGroupMgr->GetGroupByDbStoreId((*result)[0].GetUInt32())) { + if (group->IsLeader(GetGUID())) + SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); + uint8 subgroup = group->GetMemberGroup(GetGUID()); SetGroup(group, subgroup); if (getLevel() >= LEVELREQUIREMENT_HEROIC) @@ -18520,6 +18507,9 @@ void Player::_LoadGroup(PreparedQueryResult result) } } } + + if (!GetGroup() || !GetGroup()->IsLeader(GetGUID())) + RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); } void Player::_LoadBoundInstances(PreparedQueryResult result) @@ -23608,7 +23598,7 @@ uint32 Player::GetResurrectionSpellId() } // Used in triggers for check "Only to targets that grant experience or honor" req -bool Player::isHonorOrXPTarget(Unit* victim) +bool Player::isHonorOrXPTarget(Unit* victim) const { uint8 v_level = victim->getLevel(); uint8 k_grey = Trinity::XP::GetGrayLevel(getLevel()); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 84aeb4bb6f3..e0cbb422fd0 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1895,7 +1895,7 @@ class Player : public Unit, public GridObject<Player> bool IsAtRecruitAFriendDistance(WorldObject const* pOther) const; void RewardPlayerAndGroupAtKill(Unit* victim, bool isBattleGround); void RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewardSource); - bool isHonorOrXPTarget(Unit* victim); + bool isHonorOrXPTarget(Unit* victim) const; bool GetsRecruitAFriendBonus(bool forXP); uint8 GetGrantableLevels() { return m_grantableLevels; } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e7e29fe2588..ff402488c2c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5668,17 +5668,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere break; } } - - // Retaliation - if (dummySpell->SpellFamilyFlags[1] & 0x8) - { - // check attack comes not from behind - if (!HasInArc(M_PI, victim) || HasUnitState(UNIT_STATE_STUNNED)) - return false; - - triggered_spell_id = 22858; - break; - } // Second Wind if (dummySpell->SpellIconID == 1697) { @@ -5708,19 +5697,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggered_spell_id = 58374; break; } - // Glyph of Sunder Armor - if (dummySpell->Id == 58387) - { - if (!victim || !victim->IsAlive() || !procSpell) - return false; - - target = SelectNearbyTarget(victim); - if (!target) - return false; - - triggered_spell_id = 58567; - break; - } break; } case SPELLFAMILY_WARLOCK: @@ -8740,13 +8716,28 @@ ReputationRank Unit::GetReactionTo(Unit const* target) const if (GetCharmerOrOwnerOrSelf() == target->GetCharmerOrOwnerOrSelf()) return REP_FRIENDLY; + Player const* selfPlayerOwner = GetAffectingPlayer(); + Player const* targetPlayerOwner = target->GetAffectingPlayer(); + + // check forced reputation to support SPELL_AURA_FORCE_REACTION + if (selfPlayerOwner) + { + if (FactionTemplateEntry const* targetFactionTemplateEntry = target->GetFactionTemplateEntry()) + if (ReputationRank const* repRank = selfPlayerOwner->GetReputationMgr().GetForcedRankIfAny(targetFactionTemplateEntry)) + return *repRank; + } + else if (targetPlayerOwner) + { + if (FactionTemplateEntry const* selfFactionTemplateEntry = GetFactionTemplateEntry()) + if (ReputationRank const* repRank = targetPlayerOwner->GetReputationMgr().GetForcedRankIfAny(selfFactionTemplateEntry)) + return *repRank; + } + + if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) { if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) { - Player const* selfPlayerOwner = GetAffectingPlayer(); - Player const* targetPlayerOwner = target->GetAffectingPlayer(); - if (selfPlayerOwner && targetPlayerOwner) { // always friendly to other unit controlled by player, or to the player himself @@ -9365,9 +9356,7 @@ void Unit::SetMinion(Minion *minion, bool apply) } if (minion->m_Properties && minion->m_Properties->Type == SUMMON_TYPE_MINIPET) - { SetCritterGUID(minion->GetGUID()); - } // PvP, FFAPvP minion->SetByteValue(UNIT_FIELD_BYTES_2, 1, GetByteValue(UNIT_FIELD_BYTES_2, 1)); @@ -13274,12 +13263,14 @@ void Unit::SetLevel(uint8 lvl) { SetUInt32Value(UNIT_FIELD_LEVEL, lvl); - // group update - if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetGroup()) - ToPlayer()->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_LEVEL); + if (Player* player = ToPlayer()) + { + // group update + if (player->GetGroup()) + player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_LEVEL); - if (GetTypeId() == TYPEID_PLAYER) - sWorld->UpdateCharacterNameDataLevel(ToPlayer()->GetGUIDLow(), lvl); + sWorld->UpdateCharacterNameDataLevel(GetGUIDLow(), lvl); + } } void Unit::SetHealth(uint32 val) @@ -17469,19 +17460,21 @@ bool Unit::SetHover(bool enable, bool /*packetOnly = false*/) if (enable == HasUnitMovementFlag(MOVEMENTFLAG_HOVER)) return false; + float hoverHeight = GetFloatValue(UNIT_FIELD_HOVERHEIGHT); + if (enable) { //! No need to check height on ascent AddUnitMovementFlag(MOVEMENTFLAG_HOVER); - if (float hh = GetFloatValue(UNIT_FIELD_HOVERHEIGHT)) - UpdateHeight(GetPositionZ() + hh); + if (hoverHeight) + UpdateHeight(GetPositionZ() + hoverHeight); } else { RemoveUnitMovementFlag(MOVEMENTFLAG_HOVER); - if (float hh = GetFloatValue(UNIT_FIELD_HOVERHEIGHT)) + if (hoverHeight) { - float newZ = GetPositionZ() - hh; + float newZ = GetPositionZ() - hoverHeight; UpdateAllowedPositionZ(GetPositionX(), GetPositionY(), newZ); UpdateHeight(newZ); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 9eef3b023e0..41b181e54f8 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -684,7 +684,7 @@ enum NPCFlags UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // cause client to send 997 opcode UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // cause client to send 1015 opcode (spell click) UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // players with mounts that have vehicle data should have it set - UNIT_NPC_FLAG_MAILBOX = 0x04000000 // + UNIT_NPC_FLAG_MAILBOX = 0x04000000 // }; enum MovementFlags @@ -2261,12 +2261,23 @@ namespace Trinity { public: PowerPctOrderPred(Powers power, bool ascending = true) : _power(power), _ascending(ascending) { } - bool operator() (Unit const* a, Unit const* b) const + + bool operator()(WorldObject const* objA, WorldObject const* objB) const + { + Unit const* a = objA->ToUnit(); + Unit const* b = objB->ToUnit(); + float rA = (a && a->GetMaxPower(_power)) ? float(a->GetPower(_power)) / float(a->GetMaxPower(_power)) : 0.0f; + float rB = (b && b->GetMaxPower(_power)) ? float(b->GetPower(_power)) / float(b->GetMaxPower(_power)) : 0.0f; + return _ascending ? rA < rB : rA > rB; + } + + bool operator()(Unit const* a, Unit const* b) const { float rA = a->GetMaxPower(_power) ? float(a->GetPower(_power)) / float(a->GetMaxPower(_power)) : 0.0f; float rB = b->GetMaxPower(_power) ? float(b->GetPower(_power)) / float(b->GetMaxPower(_power)) : 0.0f; return _ascending ? rA < rB : rA > rB; } + private: Powers const _power; bool const _ascending; @@ -2277,12 +2288,23 @@ namespace Trinity { public: HealthPctOrderPred(bool ascending = true) : _ascending(ascending) { } + + bool operator()(WorldObject const* objA, WorldObject const* objB) const + { + Unit const* a = objA->ToUnit(); + Unit const* b = objB->ToUnit(); + float rA = (a && a->GetMaxHealth()) ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f; + float rB = (b && b->GetMaxHealth()) ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f; + return _ascending ? rA < rB : rA > rB; + } + bool operator() (Unit const* a, Unit const* b) const { float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f; float rB = b->GetMaxHealth() ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f; return _ascending ? rA < rB : rA > rB; } + private: bool const _ascending; }; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 7cddaa23bbc..ff87f41ae78 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -705,12 +705,6 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) cInfo->Entry, cInfo->type, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type); } - if (cInfo->type_flags != difficultyInfo->type_flags) - { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type_flags %u) has different `type_flags` in difficulty %u mode (Entry: %u, type_flags %u).", - cInfo->Entry, cInfo->type_flags, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type_flags); - } - if (!cInfo->VehicleId && difficultyInfo->VehicleId) { TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, VehicleId %u) has different `VehicleId` in difficulty %u mode (Entry: %u, VehicleId %u).", diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index f5138845012..319b7b589b9 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -835,26 +835,6 @@ namespace Trinity float i_range; }; - class AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck - { - public: - AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck(Unit const* funit, float range) - : i_funit(funit), i_range(range) { } - - bool operator()(const Unit* u) - { - return u->IsAlive() - && i_funit->IsWithinDistInMap(u, i_range) - && !i_funit->IsFriendlyTo(u) - && i_funit->IsValidAttackTarget(u) - && u->GetCreatureType() != CREATURE_TYPE_CRITTER - && i_funit->CanSeeOrDetect(u); - } - private: - Unit const* i_funit; - float i_range; - }; - class CreatureWithDbGUIDCheck { public: diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 354f00a9e91..a3fee2d52aa 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -99,6 +99,7 @@ bool Group::Create(Player* leader) m_guid = MAKE_NEW_GUID(lowguid, 0, HIGHGUID_GROUP); m_leaderGuid = leaderGuid; m_leaderName = leader->GetName(); + leader->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); if (isBGGroup() || isBFGroup()) m_groupType = GROUPTYPE_BGRAID; @@ -666,6 +667,10 @@ void Group::ChangeLeader(uint64 newLeaderGuid) CharacterDatabase.CommitTransaction(trans); } + if (Player* oldLeader = ObjectAccessor::FindPlayer(m_leaderGuid)) + oldLeader->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); + + newLeader->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); m_leaderGuid = newLeader->GetGUID(); m_leaderName = newLeader->GetName(); ToggleGroupMemberFlag(slot, MEMBER_FLAG_ASSISTANT, false); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index b45840ab190..fbc78564ea5 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -55,6 +55,14 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) return; } + if (lang == LANG_UNIVERSAL && type != CHAT_MSG_AFK && type != CHAT_MSG_DND) + { + TC_LOG_ERROR("network", "CMSG_MESSAGECHAT: Possible hacking-attempt: %s tried to send a message in universal language", GetPlayerInfo().c_str()); + SendNotification(LANG_UNKNOWN_LANGUAGE); + recvData.rfinish(); + return; + } + Player* sender = GetPlayer(); //TC_LOG_DEBUG("CHAT: packet received. type %u, lang %u", type, lang); @@ -67,6 +75,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) recvData.rfinish(); return; } + if (langDesc->skill_id != 0 && !sender->HasSkill(langDesc->skill_id)) { // also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language) @@ -242,6 +251,10 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) case CHAT_MSG_EMOTE: case CHAT_MSG_YELL: { + // Prevent cheating + if (!sender->IsAlive()) + return; + if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)) { SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ)); @@ -302,18 +315,18 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) Group* group = GetPlayer()->GetOriginalGroup(); if (!group) { - group = _player->GetGroup(); + group = sender->GetGroup(); if (!group || group->isBGGroup()) return; } - if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(_player->GetGUID())) + if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID())) return; sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); WorldPacket data; - ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), _player, NULL, msg); + ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg); group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID())); } break; case CHAT_MSG_GUILD: @@ -354,7 +367,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); WorldPacket data; - ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), _player, NULL, msg); + ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg); group->BroadcastPacket(&data, false); } break; case CHAT_MSG_RAID_LEADER: @@ -364,14 +377,14 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) if (!group) { group = GetPlayer()->GetGroup(); - if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID())) + if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID())) return; } sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); WorldPacket data; - ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), _player, NULL, msg); + ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg); group->BroadcastPacket(&data, false); } break; case CHAT_MSG_RAID_WARNING: @@ -384,7 +397,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) WorldPacket data; //in battleground, raid warning is sent only to players in battleground - code is ok - ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), _player, NULL, msg); + ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg); group->BroadcastPacket(&data, false); } break; case CHAT_MSG_BATTLEGROUND: @@ -397,7 +410,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); WorldPacket data; - ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), _player, NULL, msg); + ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg); group->BroadcastPacket(&data, false); } break; case CHAT_MSG_BATTLEGROUND_LEADER: @@ -410,74 +423,74 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group); WorldPacket data; - ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), _player, NULL, msg);; + ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);; group->BroadcastPacket(&data, false); } break; case CHAT_MSG_CHANNEL: { if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHAT_CHANNEL_REQ)) { - if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) + if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) { SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)); return; } } - if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam())) + if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeam())) { - if (Channel* chn = cMgr->GetChannel(channel, _player)) + if (Channel* chn = cMgr->GetChannel(channel, sender)) { - sScriptMgr->OnPlayerChat(_player, type, lang, msg, chn); - chn->Say(_player->GetGUID(), msg.c_str(), lang); + sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn); + chn->Say(sender->GetGUID(), msg.c_str(), lang); } } } break; case CHAT_MSG_AFK: { - if (!_player->IsInCombat()) + if (!sender->IsInCombat()) { - if (_player->isAFK()) // Already AFK + if (sender->isAFK()) // Already AFK { if (msg.empty()) - _player->ToggleAFK(); // Remove AFK + sender->ToggleAFK(); // Remove AFK else - _player->autoReplyMsg = msg; // Update message + sender->autoReplyMsg = msg; // Update message } else // New AFK mode { - _player->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg; + sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg; - if (_player->isDND()) - _player->ToggleDND(); + if (sender->isDND()) + sender->ToggleDND(); - _player->ToggleAFK(); + sender->ToggleAFK(); } - sScriptMgr->OnPlayerChat(_player, type, lang, msg); + sScriptMgr->OnPlayerChat(sender, type, lang, msg); } break; } case CHAT_MSG_DND: { - if (_player->isDND()) // Already DND + if (sender->isDND()) // Already DND { if (msg.empty()) - _player->ToggleDND(); // Remove DND + sender->ToggleDND(); // Remove DND else - _player->autoReplyMsg = msg; // Update message + sender->autoReplyMsg = msg; // Update message } else // New DND mode { - _player->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg; + sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg; - if (_player->isAFK()) - _player->ToggleAFK(); + if (sender->isAFK()) + sender->ToggleAFK(); - _player->ToggleDND(); + sender->ToggleDND(); } - sScriptMgr->OnPlayerChat(_player, type, lang, msg); + sScriptMgr->OnPlayerChat(sender, type, lang, msg); break; } default: diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 4fd912298ec..f3a1803dfca 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -223,7 +223,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) recvData >> guid; // Check possible cheat - if (!_player->IsAlive()) + if (!GetPlayer()->IsAlive() || !IS_CRE_OR_VEH_GUID(guid)) return; GetPlayer()->SendLoot(guid, LOOT_CORPSE); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index fcec4f38852..60f4fb09c28 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1135,7 +1135,6 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) void WorldSession::HandleSetActionBarToggles(WorldPacket& recvData) { uint8 actionBar; - recvData >> actionBar; if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 4d78064423c..fc14797ea94 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -390,7 +390,6 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) TC_LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); uint64 guid; - recvData >> guid; Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); @@ -410,7 +409,6 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) void WorldSession::SendSpiritResurrect() { _player->ResurrectPlayer(0.5f, true); - _player->DurabilityLossAll(0.25f, true); // get corpse nearest graveyard diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index bbbe1a4987f..fe893314b87 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -68,6 +68,9 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData) return; } + if (!unit->isCanTrainingAndResetTalentsOf(_player)) + return; + // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 75a98247186..ba30803e8c2 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -266,19 +266,21 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData) { uint64 guid; - recvData >> guid; TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid)) { + if (!obj->IsWithinDistInMap(GetPlayer(), obj->GetInteractionDistance())) + return; + // ignore for remote control state - if (_player->m_mover != _player) - if (!(_player->IsOnVehicle(_player->m_mover) || _player->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted()) + if (GetPlayer()->m_mover != GetPlayer()) + if (!(GetPlayer()->IsOnVehicle(GetPlayer()->m_mover) || GetPlayer()->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted()) return; - obj->Use(_player); + obj->Use(GetPlayer()); } } diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 4487ae7b15f..34899fc23df 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -184,6 +184,14 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) { uint32 node; recvData >> node; + + if (!GetPlayer()->m_taxi.IsTaximaskNodeKnown(node) && !GetPlayer()->isTaxiCheater()) + { + SendActivateTaxiReply(ERR_TAXINOTVISITED); + recvData.rfinish(); + return; + } + nodes.push_back(node); } @@ -290,6 +298,15 @@ void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData) return; } + if (!GetPlayer()->isTaxiCheater()) + { + if (!GetPlayer()->m_taxi.IsTaximaskNodeKnown(nodes[0]) || !GetPlayer()->m_taxi.IsTaximaskNodeKnown(nodes[1])) + { + SendActivateTaxiReply(ERR_TAXINOTVISITED); + return; + } + } + GetPlayer()->ActivateTaxiPathTo(nodes, npc); } diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index d224c21efe8..55f745d993b 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -337,6 +337,9 @@ void MotionMaster::MoveKnockbackFrom(float srcX, float srcY, float speedXY, floa if (_owner->GetTypeId() == TYPEID_PLAYER) return; + if (speedXY <= 0.1f) + return; + float x, y, z; float moveTimeHalf = speedZ / Movement::gravity; float dist = 2 * moveTimeHalf * speedXY; @@ -370,6 +373,8 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ) void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id) { TC_LOG_DEBUG("misc", "Unit (GUID: %u) jump to point (X: %f Y: %f Z: %f)", _owner->GetGUIDLow(), x, y, z); + if (speedXY <= 0.1f) + return; float moveTimeHalf = speedZ / Movement::gravity; float max_height = -Movement::computeFallElevation(moveTimeHalf, false, -speedZ); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 1273b92596f..b7aabcc7589 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5351,37 +5351,6 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH)) target->RemoveAurasDueToSpell(31665); break; - // Killing Spree - case 51690: - { - /// @todo this should use effect[1] of 51690 - UnitList targets; - { - // eff_radius == 0 - float radius = GetSpellInfo()->GetMaxRange(false); - - CellCoord p(Trinity::ComputeCellCoord(target->GetPositionX(), target->GetPositionY())); - Cell cell(p); - - Trinity::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck u_check(target, radius); - Trinity::UnitListSearcher<Trinity::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck> checker(target, targets, u_check); - - TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker); - TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker); - - cell.Visit(p, grid_object_checker, *GetBase()->GetOwner()->GetMap(), *target, radius); - cell.Visit(p, world_object_checker, *GetBase()->GetOwner()->GetMap(), *target, radius); - } - - if (targets.empty()) - return; - - Unit* spellTarget = Trinity::Containers::SelectRandomContainerElement(targets); - - target->CastSpell(spellTarget, 57840, true); - target->CastSpell(spellTarget, 57841, true); - break; - } // Overkill case 58428: if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH)) @@ -5874,6 +5843,13 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const else damage = uint32(target->CountPctFromMaxHealth(damage)); + if (m_spellInfo->Effects[m_effIndex].IsTargetingArea() || m_spellInfo->Effects[m_effIndex].IsAreaAuraEffect() || m_spellInfo->Effects[m_effIndex].IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA)) + { + damage = int32(float(damage) * target->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); + if (caster->GetTypeId() != TYPEID_PLAYER) + damage = int32(float(damage) * target->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); + } + bool crit = IsPeriodicTickCrit(target, caster); if (crit) damage = caster->SpellCriticalDamageBonus(m_spellInfo, damage, target); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 49eed70f57d..9098ac96376 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -85,9 +85,26 @@ SpellDestination::SpellDestination(WorldObject const& wObj) _transportGUID = wObj.GetTransGUID(); _transportOffset.Relocate(wObj.GetTransOffsetX(), wObj.GetTransOffsetY(), wObj.GetTransOffsetZ(), wObj.GetTransOffsetO()); _position.Relocate(wObj); - _position.SetOrientation(wObj.GetOrientation()); } +void SpellDestination::Relocate(Position const& pos) +{ + if (_transportGUID) + { + Position offset; + _position.GetPositionOffsetTo(pos, offset); + _transportOffset.RelocateOffset(offset); + } + _position.Relocate(pos); +} + +void SpellDestination::RelocateOffset(Position const& offset) +{ + if (_transportGUID) + _transportOffset.RelocateOffset(offset); + + _position.RelocateOffset(offset); +} SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0), m_strTarget() { @@ -350,14 +367,7 @@ void SpellCastTargets::SetSrc(WorldObject const& wObj) void SpellCastTargets::ModSrc(Position const& pos) { ASSERT(m_targetMask & TARGET_FLAG_SOURCE_LOCATION); - - if (m_src._transportGUID) - { - Position offset; - m_src._position.GetPositionOffsetTo(pos, offset); - m_src._transportOffset.RelocateOffset(offset); - } - m_src._position.Relocate(pos); + m_src.Relocate(pos); } void SpellCastTargets::RemoveSrc() @@ -393,6 +403,12 @@ void SpellCastTargets::SetDst(WorldObject const& wObj) m_targetMask |= TARGET_FLAG_DEST_LOCATION; } +void SpellCastTargets::SetDst(SpellDestination const& spellDest) +{ + m_dst = spellDest; + m_targetMask |= TARGET_FLAG_DEST_LOCATION; +} + void SpellCastTargets::SetDst(SpellCastTargets const& spellTargets) { m_dst = spellTargets.m_dst; @@ -402,14 +418,13 @@ void SpellCastTargets::SetDst(SpellCastTargets const& spellTargets) void SpellCastTargets::ModDst(Position const& pos) { ASSERT(m_targetMask & TARGET_FLAG_DEST_LOCATION); + m_dst.Relocate(pos); +} - if (m_dst._transportGUID) - { - Position offset; - m_dst._position.GetPositionOffsetTo(pos, offset); - m_dst._transportOffset.RelocateOffset(offset); - } - m_dst._position.Relocate(pos); +void SpellCastTargets::ModDst(SpellDestination const& spellDest) +{ + ASSERT(m_targetMask & TARGET_FLAG_DEST_LOCATION); + m_dst = spellDest; } void SpellCastTargets::RemoveDst() @@ -1090,24 +1105,13 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge Trinity::Containers::RandomResizeList(targets, maxTargets); } - // for compability with older code - add only unit and go targets - /// @todo remove this - std::list<Unit*> unitTargets; - std::list<GameObject*> gObjTargets; - for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) { if (Unit* unitTarget = (*itr)->ToUnit()) - unitTargets.push_back(unitTarget); + AddUnitTarget(unitTarget, effMask, false); else if (GameObject* gObjTarget = (*itr)->ToGameObject()) - gObjTargets.push_back(gObjTarget); + AddGOTarget(gObjTarget, effMask); } - - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end(); ++itr) - AddUnitTarget(*itr, effMask, false); - - for (std::list<GameObject*>::iterator itr = gObjTargets.begin(); itr != gObjTargets.end(); ++itr) - AddGOTarget(*itr, effMask); } } } @@ -1167,200 +1171,10 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge float radius = m_spellInfo->Effects[effIndex].CalcRadius(m_caster) * m_spellValue->RadiusMod; SearchAreaTargets(targets, radius, center, referer, targetType.GetObjectType(), targetType.GetCheckType(), m_spellInfo->Effects[effIndex].ImplicitTargetConditions); - // Custom entries - /// @todo remove those - switch (m_spellInfo->Id) - { - case 46584: // Raise Dead - { - if (Player* playerCaster = m_caster->ToPlayer()) - { - for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) - { - switch ((*itr)->GetTypeId()) - { - case TYPEID_UNIT: - case TYPEID_PLAYER: - { - Unit* unitTarget = (*itr)->ToUnit(); - if (unitTarget->IsAlive() || !playerCaster->isHonorOrXPTarget(unitTarget) - || ((unitTarget->GetCreatureTypeMask() & (1 << (CREATURE_TYPE_HUMANOID-1))) == 0) - || (unitTarget->GetDisplayId() != unitTarget->GetNativeDisplayId())) - break; - AddUnitTarget(unitTarget, effMask, false); - // no break; - } - case TYPEID_CORPSE: // wont work until corpses are allowed in target lists, but at least will send dest in packet - m_targets.SetDst(*(*itr)); - return; // nothing more to do here - default: - break; - } - } - } - return; // don't add targets to target map - } - // Corpse Explosion - case 49158: - case 51325: - case 51326: - case 51327: - case 51328: - // check if our target is not valid (spell can target ghoul or dead unit) - if (!(m_targets.GetUnitTarget() && m_targets.GetUnitTarget()->GetDisplayId() == m_targets.GetUnitTarget()->GetNativeDisplayId() && - ((m_targets.GetUnitTarget()->GetEntry() == 26125 && m_targets.GetUnitTarget()->GetOwnerGUID() == m_caster->GetGUID()) - || m_targets.GetUnitTarget()->isDead()))) - { - // remove existing targets - CleanupTargetList(); - - for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) - { - switch ((*itr)->GetTypeId()) - { - case TYPEID_UNIT: - case TYPEID_PLAYER: - if (!(*itr)->ToUnit()->isDead()) - break; - AddUnitTarget((*itr)->ToUnit(), 1 << effIndex, false); - return; - default: - break; - } - } - if (m_caster->GetTypeId() == TYPEID_PLAYER) - m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true); - SendCastResult(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW); - finish(false); - } - return; - default: - break; - } - CallScriptObjectAreaTargetSelectHandlers(targets, effIndex); - std::list<Unit*> unitTargets; - std::list<GameObject*> gObjTargets; - // for compability with older code - add only unit and go targets - /// @todo remove this - for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) + if (!targets.empty()) { - if (Unit* unitTarget = (*itr)->ToUnit()) - unitTargets.push_back(unitTarget); - else if (GameObject* gObjTarget = (*itr)->ToGameObject()) - gObjTargets.push_back(gObjTarget); - } - - if (!unitTargets.empty()) - { - // Special target selection for smart heals and energizes - uint32 maxSize = 0; - int32 power = -1; - switch (m_spellInfo->SpellFamilyName) - { - case SPELLFAMILY_GENERIC: - switch (m_spellInfo->Id) - { - case 52759: // Ancestral Awakening - case 71610: // Echoes of Light (Althor's Abacus normal version) - case 71641: // Echoes of Light (Althor's Abacus heroic version) - maxSize = 1; - power = POWER_HEALTH; - break; - case 54968: // Glyph of Holy Light - maxSize = m_spellInfo->MaxAffectedTargets; - power = POWER_HEALTH; - break; - case 57669: // Replenishment - // In arenas Replenishment may only affect the caster - if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->ToPlayer()->InArena()) - { - unitTargets.clear(); - unitTargets.push_back(m_caster); - break; - } - maxSize = 10; - power = POWER_MANA; - break; - default: - break; - } - break; - case SPELLFAMILY_PRIEST: - if (m_spellInfo->SpellFamilyFlags[0] == 0x10000000) // Circle of Healing - { - maxSize = m_caster->HasAura(55675) ? 6 : 5; // Glyph of Circle of Healing - power = POWER_HEALTH; - } - else if (m_spellInfo->Id == 64844) // Divine Hymn - { - maxSize = 3; - power = POWER_HEALTH; - } - else if (m_spellInfo->Id == 64904) // Hymn of Hope - { - maxSize = 3; - power = POWER_MANA; - } - else - break; - - // Remove targets outside caster's raid - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end();) - { - if (!(*itr)->IsInRaidWith(m_caster)) - itr = unitTargets.erase(itr); - else - ++itr; - } - break; - case SPELLFAMILY_DRUID: - if (m_spellInfo->SpellFamilyFlags[1] == 0x04000000) // Wild Growth - { - maxSize = m_caster->HasAura(62970) ? 6 : 5; // Glyph of Wild Growth - power = POWER_HEALTH; - } - else - break; - - // Remove targets outside caster's raid - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end();) - if (!(*itr)->IsInRaidWith(m_caster)) - itr = unitTargets.erase(itr); - else - ++itr; - break; - default: - break; - } - - if (maxSize && power != -1) - { - if (Powers(power) == POWER_HEALTH) - { - if (unitTargets.size() > maxSize) - { - unitTargets.sort(Trinity::HealthPctOrderPred()); - unitTargets.resize(maxSize); - } - } - else - { - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end();) - if ((*itr)->getPowerType() != (Powers)power) - itr = unitTargets.erase(itr); - else - ++itr; - - if (unitTargets.size() > maxSize) - { - unitTargets.sort(Trinity::PowerPctOrderPred((Powers)power)); - unitTargets.resize(maxSize); - } - } - } - // Other special target selection goes here if (uint32 maxTargets = m_spellValue->MaxAffectedTargets) { @@ -1369,138 +1183,138 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge if ((*j)->IsAffectedOnSpell(m_spellInfo)) maxTargets += (*j)->GetAmount(); - Trinity::Containers::RandomResizeList(unitTargets, maxTargets); + Trinity::Containers::RandomResizeList(targets, maxTargets); } - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end(); ++itr) - AddUnitTarget(*itr, effMask, false); - } - - if (!gObjTargets.empty()) - { - if (uint32 maxTargets = m_spellValue->MaxAffectedTargets) + for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) { - Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS); - for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j) - if ((*j)->IsAffectedOnSpell(m_spellInfo)) - maxTargets += (*j)->GetAmount(); - - Trinity::Containers::RandomResizeList(gObjTargets, maxTargets); + if (Unit* unitTarget = (*itr)->ToUnit()) + AddUnitTarget(unitTarget, effMask, false); + else if (GameObject* gObjTarget = (*itr)->ToGameObject()) + AddGOTarget(gObjTarget, effMask); } - - for (std::list<GameObject*>::iterator itr = gObjTargets.begin(); itr != gObjTargets.end(); ++itr) - AddGOTarget(*itr, effMask); } } void Spell::SelectImplicitCasterDestTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) { + SpellDestination dest(*m_caster); + switch (targetType.GetTarget()) { case TARGET_DEST_CASTER: - m_targets.SetDst(*m_caster); - return; + break; case TARGET_DEST_HOME: if (Player* playerCaster = m_caster->ToPlayer()) - m_targets.SetDst(playerCaster->m_homebindX, playerCaster->m_homebindY, playerCaster->m_homebindZ, playerCaster->GetOrientation(), playerCaster->m_homebindMapId); - return; + dest = SpellDestination(playerCaster->m_homebindX, playerCaster->m_homebindY, playerCaster->m_homebindZ, playerCaster->GetOrientation(), playerCaster->m_homebindMapId); + break; case TARGET_DEST_DB: if (SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id, effIndex)) { /// @todo fix this check if (m_spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS) || m_spellInfo->HasEffect(SPELL_EFFECT_BIND)) - m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation, (int32)st->target_mapId); + dest = SpellDestination(st->target_X, st->target_Y, st->target_Z, st->target_Orientation, (int32)st->target_mapId); else if (st->target_mapId == m_caster->GetMapId()) - m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation); + dest = SpellDestination(st->target_X, st->target_Y, st->target_Z, st->target_Orientation); } else { TC_LOG_DEBUG("spells", "SPELL: unknown target coordinates for spell ID %u", m_spellInfo->Id); - WorldObject* target = m_targets.GetObjectTarget(); - m_targets.SetDst(target ? *target : *m_caster); + if (WorldObject* target = m_targets.GetObjectTarget()) + dest = SpellDestination(*target); } - return; + break; case TARGET_DEST_CASTER_FISHING: { - float min_dis = m_spellInfo->GetMinRange(true); - float max_dis = m_spellInfo->GetMaxRange(true); - float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; - float x, y, z, angle; - angle = (float)rand_norm() * static_cast<float>(M_PI * 35.0f / 180.0f) - static_cast<float>(M_PI * 17.5f / 180.0f); - m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis, angle); - - float ground = z; - float liquidLevel = m_caster->GetMap()->GetWaterOrGroundLevel(x, y, z, &ground); - if (liquidLevel <= ground) // When there is no liquid Map::GetWaterOrGroundLevel returns ground level - { - SendCastResult(SPELL_FAILED_NOT_HERE); - SendChannelUpdate(0); - finish(false); - return; - } - - if (ground + 0.75 > liquidLevel) - { - SendCastResult(SPELL_FAILED_TOO_SHALLOW); - SendChannelUpdate(0); - finish(false); - return; - } - - m_targets.SetDst(x, y, liquidLevel, m_caster->GetOrientation()); - return; + float minDist = m_spellInfo->GetMinRange(true); + float maxDist = m_spellInfo->GetMaxRange(true); + float dist = frand(minDist, maxDist); + float x, y, z; + float angle = float(rand_norm()) * static_cast<float>(M_PI * 35.0f / 180.0f) - static_cast<float>(M_PI * 17.5f / 180.0f); + m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dist, angle); + + float ground = z; + float liquidLevel = m_caster->GetMap()->GetWaterOrGroundLevel(x, y, z, &ground); + if (liquidLevel <= ground) // When there is no liquid Map::GetWaterOrGroundLevel returns ground level + { + SendCastResult(SPELL_FAILED_NOT_HERE); + SendChannelUpdate(0); + finish(false); + return; + } + + if (ground + 0.75 > liquidLevel) + { + SendCastResult(SPELL_FAILED_TOO_SHALLOW); + SendChannelUpdate(0); + finish(false); + return; + } + + dest = SpellDestination(x, y, liquidLevel, m_caster->GetOrientation()); + break; } default: - break; - } + { + float dist; + float angle = targetType.CalcDirectionAngle(); + float objSize = m_caster->GetObjectSize(); + if (targetType.GetTarget() == TARGET_DEST_CASTER_SUMMON) + dist = PET_FOLLOW_DIST; + else + dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); - float dist; - float angle = targetType.CalcDirectionAngle(); - float objSize = m_caster->GetObjectSize(); - if (targetType.GetTarget() == TARGET_DEST_CASTER_SUMMON) - dist = PET_FOLLOW_DIST; - else - dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); + if (dist < objSize) + dist = objSize; + else if (targetType.GetTarget() == TARGET_DEST_CASTER_RANDOM) + dist = objSize + (dist - objSize) * float(rand_norm()); - if (dist < objSize) - dist = objSize; - else if (targetType.GetTarget() == TARGET_DEST_CASTER_RANDOM) - dist = objSize + (dist - objSize) * (float)rand_norm(); + Position pos = dest._position; + if (targetType.GetTarget() == TARGET_DEST_CASTER_FRONT_LEAP) + m_caster->MovePositionToFirstCollision(pos, dist, angle); + else + m_caster->MovePosition(pos, dist, angle); - Position pos; - if (targetType.GetTarget() == TARGET_DEST_CASTER_FRONT_LEAP) - m_caster->GetFirstCollisionPosition(pos, dist, angle); - else - m_caster->GetNearPosition(pos, dist, angle); - m_targets.SetDst(*m_caster); - m_targets.ModDst(pos); + dest.Relocate(pos); + break; + } + } + + CallScriptDestinationTargetSelectHandlers(dest, effIndex); + m_targets.SetDst(dest); } void Spell::SelectImplicitTargetDestTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) { WorldObject* target = m_targets.GetObjectTarget(); + + SpellDestination dest(*target); + switch (targetType.GetTarget()) { case TARGET_DEST_TARGET_ENEMY: case TARGET_DEST_TARGET_ANY: - m_targets.SetDst(*target); - return; + break; default: + { + float angle = targetType.CalcDirectionAngle(); + float objSize = target->GetObjectSize(); + float dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); + if (dist < objSize) + dist = objSize; + else if (targetType.GetTarget() == TARGET_DEST_TARGET_RANDOM) + dist = objSize + (dist - objSize) * float(rand_norm()); + + Position pos = dest._position; + target->MovePosition(pos, dist, angle); + + dest.Relocate(pos); break; + } } - float angle = targetType.CalcDirectionAngle(); - float objSize = target->GetObjectSize(); - float dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); - if (dist < objSize) - dist = objSize; - else if (targetType.GetTarget() == TARGET_DEST_TARGET_RANDOM) - dist = objSize + (dist - objSize) * (float)rand_norm(); - - Position pos; - target->GetNearPosition(pos, dist, angle); - m_targets.SetDst(*target); - m_targets.ModDst(pos); + CallScriptDestinationTargetSelectHandlers(dest, effIndex); + m_targets.SetDst(dest); } void Spell::SelectImplicitDestDestTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) @@ -1509,8 +1323,9 @@ void Spell::SelectImplicitDestDestTargets(SpellEffIndex effIndex, SpellImplicitT // can only happen if previous destination target could not be set for some reason // (not found nearby target, or channel target for example // maybe we should abort the spell in such case? - if (!m_targets.HasDst()) - m_targets.SetDst(*m_caster); + CheckDst(); + + SpellDestination dest(*m_targets.GetDst()); switch (targetType.GetTarget()) { @@ -1520,20 +1335,25 @@ void Spell::SelectImplicitDestDestTargets(SpellEffIndex effIndex, SpellImplicitT case TARGET_DEST_DEST: return; case TARGET_DEST_TRAJ: - SelectImplicitTrajTargets(); + SelectImplicitTrajTargets(effIndex); return; default: + { + float angle = targetType.CalcDirectionAngle(); + float dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); + if (targetType.GetTarget() == TARGET_DEST_DEST_RANDOM) + dist *= float(rand_norm()); + + Position pos = dest._position; + m_caster->MovePosition(pos, dist, angle); + + dest.Relocate(pos); break; + } } - float angle = targetType.CalcDirectionAngle(); - float dist = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); - if (targetType.GetTarget() == TARGET_DEST_DEST_RANDOM) - dist *= (float)rand_norm(); - - Position pos = *m_targets.GetDstPos(); - m_caster->MovePosition(pos, dist, angle); - m_targets.ModDst(pos); + CallScriptDestinationTargetSelectHandlers(dest, effIndex); + m_targets.ModDst(dest); } void Spell::SelectImplicitCasterObjectTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType) @@ -1624,14 +1444,9 @@ void Spell::SelectImplicitChainTargets(SpellEffIndex effIndex, SpellImplicitTarg // Chain primary target is added earlier CallScriptObjectAreaTargetSelectHandlers(targets, effIndex); - // for backward compability - std::list<Unit*> unitTargets; for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) if (Unit* unitTarget = (*itr)->ToUnit()) - unitTargets.push_back(unitTarget); - - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end(); ++itr) - AddUnitTarget(*itr, effMask, false); + AddUnitTarget(unitTarget, effMask, false); } } @@ -1649,7 +1464,7 @@ float tangent(float x) #define DEBUG_TRAJ(a) //a -void Spell::SelectImplicitTrajTargets() +void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex) { if (!m_targets.HasTraj()) return; @@ -1778,7 +1593,11 @@ void Spell::SelectImplicitTrajTargets() Position trajDst; trajDst.Relocate(x, y, z, m_caster->GetOrientation()); - m_targets.ModDst(trajDst); + SpellDestination dest(*m_targets.GetDst()); + dest.Relocate(trajDst); + + CallScriptDestinationTargetSelectHandlers(dest, effIndex); + m_targets.ModDst(dest); } } @@ -4976,8 +4795,7 @@ SpellCastResult Spell::CheckCast(bool strict) uint32 zone, area; m_caster->GetZoneAndAreaId(zone, area); - SpellCastResult locRes= m_spellInfo->CheckLocation(m_caster->GetMapId(), zone, area, - m_caster->GetTypeId() == TYPEID_PLAYER ? m_caster->ToPlayer() : NULL); + SpellCastResult locRes = m_spellInfo->CheckLocation(m_caster->GetMapId(), zone, area, m_caster->ToPlayer()); if (locRes != SPELL_CAST_OK) return locRes; } @@ -6832,10 +6650,10 @@ void Spell::DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier) if (m_damage > 0) { - if (m_spellInfo->Effects[i].IsTargetingArea()) + if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->Effects[i].IsAreaAuraEffect() || m_spellInfo->Effects[i].IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA)) { m_damage = int32(float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); - if (m_caster->GetTypeId() == TYPEID_UNIT) + if (m_caster->GetTypeId() != TYPEID_PLAYER) m_damage = int32(float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); if (m_caster->GetTypeId() == TYPEID_PLAYER) @@ -7177,6 +6995,20 @@ void Spell::CallScriptObjectTargetSelectHandlers(WorldObject*& target, SpellEffI } } +void Spell::CallScriptDestinationTargetSelectHandlers(SpellDestination& target, SpellEffIndex effIndex) +{ + for (std::list<SpellScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) + { + (*scritr)->_PrepareScriptCall(SPELL_SCRIPT_HOOK_DESTINATION_TARGET_SELECT); + std::list<SpellScript::DestinationTargetSelectHandler>::iterator hookItrEnd = (*scritr)->OnDestinationTargetSelect.end(), hookItr = (*scritr)->OnDestinationTargetSelect.begin(); + for (; hookItr != hookItrEnd; ++hookItr) + if (hookItr->IsEffectAffected(m_spellInfo, effIndex)) + hookItr->Call(*scritr, target); + + (*scritr)->_FinishScriptCall(); + } +} + bool Spell::CheckScriptEffectImplicitTargets(uint32 effIndex, uint32 effIndexToCheck) { // Skip if there are not any script diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 72bc195aec7..031311f2749 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -87,6 +87,9 @@ struct SpellDestination SpellDestination(Position const& pos); SpellDestination(WorldObject const& wObj); + void Relocate(Position const& pos); + void RelocateOffset(Position const& offset); + WorldLocation _position; uint64 _transportGUID; Position _transportOffset; @@ -141,8 +144,10 @@ class SpellCastTargets void SetDst(float x, float y, float z, float orientation, uint32 mapId = MAPID_INVALID); void SetDst(Position const& pos); void SetDst(WorldObject const& wObj); + void SetDst(SpellDestination const& spellDest); void SetDst(SpellCastTargets const& spellTargets); void ModDst(Position const& pos); + void ModDst(SpellDestination const& spellDest); void RemoveDst(); bool HasSrc() const { return GetTargetMask() & TARGET_FLAG_SOURCE_LOCATION; } @@ -359,7 +364,7 @@ class Spell void SelectImplicitCasterObjectTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType); void SelectImplicitTargetObjectTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType); void SelectImplicitChainTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType, WorldObject* target, uint32 effMask); - void SelectImplicitTrajTargets(); + void SelectImplicitTrajTargets(SpellEffIndex effIndex); void SelectEffectTypeImplicitTargets(uint8 effIndex); @@ -552,7 +557,7 @@ class Spell GameObject* focusObject; // Damage and healing in effects need just calculate - int32 m_damage; // Damge in effects count here + int32 m_damage; // Damage in effects count here int32 m_healing; // Healing in effects count here // ****************************************** @@ -636,6 +641,7 @@ class Spell void CallScriptAfterHitHandlers(); void CallScriptObjectAreaTargetSelectHandlers(std::list<WorldObject*>& targets, SpellEffIndex effIndex); void CallScriptObjectTargetSelectHandlers(WorldObject*& target, SpellEffIndex effIndex); + void CallScriptDestinationTargetSelectHandlers(SpellDestination& target, SpellEffIndex effIndex); bool CheckScriptEffectImplicitTargets(uint32 effIndex, uint32 effIndexToCheck); std::list<SpellScript*> m_loadedScripts; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1369d915773..19cc2fe95c5 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -682,11 +682,6 @@ void Spell::EffectDummy(SpellEffIndex effIndex) if (!unitTarget && !gameObjTarget && !itemTarget) return; - uint32 spell_id = 0; - int32 bp = 0; - bool triggered = true; - SpellCastTargets targets; - // selection by spell family switch (m_spellInfo->SpellFamilyName) { @@ -723,60 +718,10 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } } break; - case SPELLFAMILY_DEATHKNIGHT: - switch (m_spellInfo->Id) - { - case 46584: // Raise Dead - if (m_caster->GetTypeId() != TYPEID_PLAYER) - return; - - // Do we have talent Master of Ghouls? - if (m_caster->HasAura(52143)) - // summon as pet - bp = 52150; - else - // or guardian - bp = 46585; - - if (m_targets.HasDst()) - targets.SetDst(*m_targets.GetDstPos()); - else - { - targets.SetDst(*m_caster); - // Corpse not found - take reagents (only not triggered cast can take them) - triggered = false; - } - // Remove cooldown - summon spellls have category - m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true); - spell_id = 48289; - break; - // Raise dead - take reagents and trigger summon spells - case 48289: - if (m_targets.HasDst()) - targets.SetDst(*m_targets.GetDstPos()); - spell_id = CalculateDamage(0, NULL); - break; - } + default: break; } - //spells triggered by dummy effect should not miss - if (spell_id) - { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); - - if (!spellInfo) - { - TC_LOG_ERROR("spells", "EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id); - return; - } - - targets.SetUnitTarget(unitTarget); - Spell* spell = new Spell(m_caster, spellInfo, triggered ? TRIGGERED_FULL_MASK : TRIGGERED_NONE, m_originalCasterGUID, true); - if (bp) spell->SetSpellValue(SPELLVALUE_BASE_POINT0, bp); - spell->prepare(&targets); - } - // pet auras if (PetAura const* petSpell = sSpellMgr->GetPetAura(m_spellInfo->Id, effIndex)) { @@ -910,7 +855,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { - TC_LOG_DEBUG("spells", "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); + TC_LOG_ERROR("spells", "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); return; } @@ -962,7 +907,7 @@ void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex) SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); if (!spellInfo) { - TC_LOG_DEBUG("spells", "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); + TC_LOG_ERROR("spells", "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); return; } @@ -4101,65 +4046,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) } break; } - case SPELLFAMILY_PALADIN: - { - // Judgement (seal trigger) - if (m_spellInfo->GetCategory() == SPELLCATEGORY_JUDGEMENT) - { - if (!unitTarget || !unitTarget->IsAlive()) - return; - uint32 spellId1 = 0; - uint32 spellId2 = 0; - - // Judgement self add switch - switch (m_spellInfo->Id) - { - case 53407: spellId1 = 20184; break; // Judgement of Justice - case 20271: // Judgement of Light - case 57774: spellId1 = 20185; break; // Judgement of Light - case 53408: spellId1 = 20186; break; // Judgement of Wisdom - default: - TC_LOG_ERROR("spells", "Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect", m_spellInfo->Id); - return; - } - // all seals have aura dummy in 2 effect - Unit::AuraApplicationMap & sealAuras = m_caster->GetAppliedAuras(); - for (Unit::AuraApplicationMap::iterator iter = sealAuras.begin(); iter != sealAuras.end();) - { - Aura* aura = iter->second->GetBase(); - if (aura->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL) - { - if (AuraEffect* aureff = aura->GetEffect(2)) - if (aureff->GetAuraType() == SPELL_AURA_DUMMY) - { - if (sSpellMgr->GetSpellInfo(aureff->GetAmount())) - spellId2 = aureff->GetAmount(); - break; - } - if (!spellId2) - { - switch (iter->first) - { - // Seal of light, Seal of wisdom, Seal of justice - case 20165: - case 20166: - case 20164: - spellId2 = 54158; - } - } - break; - } - else - ++iter; - } - if (spellId1) - m_caster->CastSpell(unitTarget, spellId1, true); - if (spellId2) - m_caster->CastSpell(unitTarget, spellId2, true); - return; - } - break; - } case SPELLFAMILY_DEATHKNIGHT: { // Pestilence @@ -5800,6 +5686,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); if (!summon) return; + if (summon->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) ((Guardian*)summon)->InitStatsForLevel(level); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 33eb0cdf6e4..93f264d2d61 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2714,8 +2714,39 @@ void SpellMgr::UnloadSpellInfoImplicitTargetConditionLists() void SpellMgr::LoadSpellInfoCustomAttributes() { uint32 oldMSTime = getMSTime(); - + uint32 oldMSTime2 = oldMSTime; SpellInfo* spellInfo = NULL; + + QueryResult result = WorldDatabase.Query("SELECT entry, attributes FROM spell_custom_attr"); + + if (!result) + TC_LOG_INFO("server.loading", ">> Loaded 0 spell custom attributes from DB. DB table `spell_custom_attr` is empty."); + else + { + uint32 count = 0; + do + { + Field* fields = result->Fetch(); + + uint32 spellId = fields[0].GetUInt32(); + uint32 attributes = fields[1].GetUInt32(); + + spellInfo = _GetSpellInfo(spellId); + if (!spellInfo) + { + TC_LOG_ERROR("sql.sql", "Table `spell_custom_attr` has wrong spell (entry: %u), ignored.", spellId); + continue; + } + + // TODO: validate attributes + + spellInfo->AttributesCu |= attributes; + ++count; + } while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded %u spell custom attributes from DB in %u ms", count, GetMSTimeDiffToNow(oldMSTime2)); + } + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { spellInfo = mSpellInfoMap[i]; @@ -2826,165 +2857,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes() if (spellInfo->SpellVisual[0] == 3879) spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_BACK; - switch (spellInfo->Id) - { - case 1776: // Gouge - case 1777: - case 8629: - case 11285: - case 11286: - case 12540: - case 13579: - case 24698: - case 28456: - case 29425: - case 34940: - case 36862: - case 38764: - case 38863: - case 52743: // Head Smack - spellInfo->AttributesCu |= SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER; - break; - case 53: // Backstab - case 2589: - case 2590: - case 2591: - case 8721: - case 11279: - case 11280: - case 11281: - case 25300: - case 26863: - case 48656: - case 48657: - case 703: // Garrote - case 8631: - case 8632: - case 8633: - case 11289: - case 11290: - case 26839: - case 26884: - case 48675: - case 48676: - case 5221: // Shred - case 6800: - case 8992: - case 9829: - case 9830: - case 27001: - case 27002: - case 48571: - case 48572: - case 8676: // Ambush - case 8724: - case 8725: - case 11267: - case 11268: - case 11269: - case 27441: - case 48689: - case 48690: - case 48691: - case 6785: // Ravage - case 6787: - case 9866: - case 9867: - case 27005: - case 48578: - case 48579: - case 21987: // Lash of Pain - case 23959: // Test Stab R50 - case 24825: // Test Backstab - case 58563: // Assassinate Restless Lookout - spellInfo->AttributesCu |= SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET; - break; - case 26029: // Dark Glare - case 37433: // Spout - case 43140: // Flame Breath - case 43215: // Flame Breath - case 70461: // Coldflame Trap - case 72133: // Pain and Suffering - case 73788: // Pain and Suffering - case 73789: // Pain and Suffering - case 73790: // Pain and Suffering - spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_LINE; - break; - case 24340: // Meteor - case 26558: // Meteor - case 28884: // Meteor - case 36837: // Meteor - case 38903: // Meteor - case 41276: // Meteor - case 57467: // Meteor - case 26789: // Shard of the Fallen Star - case 31436: // Malevolent Cleave - case 35181: // Dive Bomb - case 40810: // Saber Lash - case 43267: // Saber Lash - case 43268: // Saber Lash - case 42384: // Brutal Swipe - case 45150: // Meteor Slash - case 64688: // Sonic Screech - case 72373: // Shared Suffering - case 71904: // Chaos Bane - case 70492: // Ooze Eruption - case 72505: // Ooze Eruption - case 72624: // Ooze Eruption - case 72625: // Ooze Eruption - // ONLY SPELLS WITH SPELLFAMILY_GENERIC and EFFECT_SCHOOL_DAMAGE - spellInfo->AttributesCu |= SPELL_ATTR0_CU_SHARE_DAMAGE; - break; - case 18500: // Wing Buffet - case 33086: // Wild Bite - case 49749: // Piercing Blow - case 52890: // Penetrating Strike - case 53454: // Impale - case 59446: // Impale - case 62383: // Shatter - case 64777: // Machine Gun - case 65239: // Machine Gun - case 65919: // Impale - case 67858: // Impale - case 67859: // Impale - case 67860: // Impale - case 69293: // Wing Buffet - case 74439: // Machine Gun - case 63278: // Mark of the Faceless (General Vezax) - case 62544: // Thrust (Argent Tournament) - case 64588: // Thrust (Argent Tournament) - case 66479: // Thrust (Argent Tournament) - case 68505: // Thrust (Argent Tournament) - case 62709: // Counterattack! (Argent Tournament) - case 62626: // Break-Shield (Argent Tournament, Player) - case 64590: // Break-Shield (Argent Tournament, Player) - case 64342: // Break-Shield (Argent Tournament, NPC) - case 64686: // Break-Shield (Argent Tournament, NPC) - case 65147: // Break-Shield (Argent Tournament, NPC) - case 68504: // Break-Shield (Argent Tournament, NPC) - case 62874: // Charge (Argent Tournament, Player) - case 68498: // Charge (Argent Tournament, Player) - case 64591: // Charge (Argent Tournament, Player) - case 63003: // Charge (Argent Tournament, NPC) - case 63010: // Charge (Argent Tournament, NPC) - case 68321: // Charge (Argent Tournament, NPC) - case 72255: // Mark of the Fallen Champion (Deathbringer Saurfang) - case 72444: // Mark of the Fallen Champion (Deathbringer Saurfang) - case 72445: // Mark of the Fallen Champion (Deathbringer Saurfang) - case 72446: // Mark of the Fallen Champion (Deathbringer Saurfang) - spellInfo->AttributesCu |= SPELL_ATTR0_CU_IGNORE_ARMOR; - break; - case 64422: // Sonic Screech (Auriaya) - spellInfo->AttributesCu |= SPELL_ATTR0_CU_SHARE_DAMAGE; - spellInfo->AttributesCu |= SPELL_ATTR0_CU_IGNORE_ARMOR; - break; - case 72293: // Mark of the Fallen Champion (Deathbringer Saurfang) - spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0; - break; - default: - break; - } - switch (spellInfo->SpellFamilyName) { case SPELLFAMILY_WARRIOR: diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 7301e693978..c0bcd477e5b 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -203,8 +203,8 @@ void SpellScript::HitHandler::Call(SpellScript* spellScript) (spellScript->*pHitHandlerScript)(); } -SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area) - : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area) { } +SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area, bool _dest) + : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area), dest(_dest) { } std::string SpellScript::TargetHook::ToString() { @@ -236,8 +236,9 @@ bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 eff switch (targetInfo.GetObjectType()) { case TARGET_OBJECT_TYPE_SRC: // EMPTY - case TARGET_OBJECT_TYPE_DEST: // EMPTY return false; + case TARGET_OBJECT_TYPE_DEST: // DEST + return dest; default: switch (targetInfo.GetReferenceType()) { @@ -259,7 +260,7 @@ bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 eff } SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) - : TargetHook(_effIndex, _targetType, true) + : TargetHook(_effIndex, _targetType, true, false) { pObjectAreaTargetSelectHandlerScript = _pObjectAreaTargetSelectHandlerScript; } @@ -270,7 +271,7 @@ void SpellScript::ObjectAreaTargetSelectHandler::Call(SpellScript* spellScript, } SpellScript::ObjectTargetSelectHandler::ObjectTargetSelectHandler(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) - : TargetHook(_effIndex, _targetType, false) + : TargetHook(_effIndex, _targetType, false, false) { pObjectTargetSelectHandlerScript = _pObjectTargetSelectHandlerScript; } @@ -280,6 +281,17 @@ void SpellScript::ObjectTargetSelectHandler::Call(SpellScript* spellScript, Worl (spellScript->*pObjectTargetSelectHandlerScript)(target); } +SpellScript::DestinationTargetSelectHandler::DestinationTargetSelectHandler(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) + : TargetHook(_effIndex, _targetType, false, true) +{ + DestinationTargetSelectHandlerScript = _DestinationTargetSelectHandlerScript; +} + +void SpellScript::DestinationTargetSelectHandler::Call(SpellScript* spellScript, SpellDestination& target) +{ + (spellScript->*DestinationTargetSelectHandlerScript)(target); +} + bool SpellScript::_Validate(SpellInfo const* entry) { for (std::list<EffectHandler>::iterator itr = OnEffectLaunch.begin(); itr != OnEffectLaunch.end(); ++itr) @@ -306,6 +318,10 @@ bool SpellScript::_Validate(SpellInfo const* entry) if (!(*itr).GetAffectedEffectsMask(entry)) TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnObjectTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str()); + for (std::list<DestinationTargetSelectHandler>::iterator itr = OnDestinationTargetSelect.begin(); itr != OnDestinationTargetSelect.end(); ++itr) + if (!(*itr).GetAffectedEffectsMask(entry)) + TC_LOG_ERROR("scripts", "Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnDestinationTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str()); + return _SpellScript::_Validate(entry); } @@ -560,16 +576,28 @@ void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex) m_hitPreventDefaultEffectMask |= 1 << effIndex; } -int32 SpellScript::GetEffectValue() +int32 SpellScript::GetEffectValue() const { if (!IsInEffectHook()) { - TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId); + TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId); return 0; } + return m_spell->damage; } +void SpellScript::SetEffectValue(int32 value) +{ + if (!IsInEffectHook()) + { + TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId); + return; + } + + m_spell->damage = value; +} + Item* SpellScript::GetCastItem() { return m_spell->m_CastItem; diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 75cf63b495b..6378a8bed9b 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -135,6 +135,7 @@ enum SpellScriptHookType SPELL_SCRIPT_HOOK_AFTER_HIT, SPELL_SCRIPT_HOOK_OBJECT_AREA_TARGET_SELECT, SPELL_SCRIPT_HOOK_OBJECT_TARGET_SELECT, + SPELL_SCRIPT_HOOK_DESTINATION_TARGET_SELECT, SPELL_SCRIPT_HOOK_CHECK_CAST, SPELL_SCRIPT_HOOK_BEFORE_CAST, SPELL_SCRIPT_HOOK_ON_CAST, @@ -158,7 +159,8 @@ class SpellScript : public _SpellScript typedef void(CLASSNAME::*SpellHitFnType)(); \ typedef void(CLASSNAME::*SpellCastFnType)(); \ typedef void(CLASSNAME::*SpellObjectAreaTargetSelectFnType)(std::list<WorldObject*>&); \ - typedef void(CLASSNAME::*SpellObjectTargetSelectFnType)(WorldObject*&); + typedef void(CLASSNAME::*SpellObjectTargetSelectFnType)(WorldObject*&); \ + typedef void(CLASSNAME::*SpellDestinationTargetSelectFnType)(SpellDestination&); SPELLSCRIPT_FUNCTION_TYPE_DEFINES(SpellScript) @@ -203,12 +205,13 @@ class SpellScript : public _SpellScript class TargetHook : public _SpellScript::EffectHook { public: - TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area); + TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area, bool _dest); bool CheckEffect(SpellInfo const* spellInfo, uint8 effIndex); std::string ToString(); protected: uint16 targetType; bool area; + bool dest; }; class ObjectAreaTargetSelectHandler : public TargetHook @@ -224,18 +227,28 @@ class SpellScript : public _SpellScript { public: ObjectTargetSelectHandler(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType); - void Call(SpellScript* spellScript, WorldObject*& targets); + void Call(SpellScript* spellScript, WorldObject*& target); private: SpellObjectTargetSelectFnType pObjectTargetSelectHandlerScript; }; + class DestinationTargetSelectHandler : public TargetHook + { + public: + DestinationTargetSelectHandler(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType); + void Call(SpellScript* spellScript, SpellDestination& target); + private: + SpellDestinationTargetSelectFnType DestinationTargetSelectHandlerScript; + }; + #define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ class CastHandlerFunction : public SpellScript::CastHandler { public: CastHandlerFunction(SpellCastFnType _pCastHandlerScript) : SpellScript::CastHandler((SpellScript::SpellCastFnType)_pCastHandlerScript) { } }; \ class CheckCastHandlerFunction : public SpellScript::CheckCastHandler { public: CheckCastHandlerFunction(SpellCheckCastFnType _checkCastHandlerScript) : SpellScript::CheckCastHandler((SpellScript::SpellCheckCastFnType)_checkCastHandlerScript) { } }; \ class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) { } }; \ class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) { } }; \ class ObjectAreaTargetSelectHandlerFunction : public SpellScript::ObjectAreaTargetSelectHandler { public: ObjectAreaTargetSelectHandlerFunction(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectAreaTargetSelectHandler((SpellScript::SpellObjectAreaTargetSelectFnType)_pObjectAreaTargetSelectHandlerScript, _effIndex, _targetType) { } }; \ - class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } }; + class ObjectTargetSelectHandlerFunction : public SpellScript::ObjectTargetSelectHandler { public: ObjectTargetSelectHandlerFunction(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::ObjectTargetSelectHandler((SpellScript::SpellObjectTargetSelectFnType)_pObjectTargetSelectHandlerScript, _effIndex, _targetType) { } }; \ + class DestinationTargetSelectHandlerFunction : public SpellScript::DestinationTargetSelectHandler { public: DestinationTargetSelectHandlerFunction(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) : SpellScript::DestinationTargetSelectHandler((SpellScript::SpellDestinationTargetSelectFnType)_DestinationTargetSelectHandlerScript, _effIndex, _targetType) { } }; #define PrepareSpellScript(CLASSNAME) SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) public: @@ -299,11 +312,17 @@ class SpellScript : public _SpellScript HookList<ObjectTargetSelectHandler> OnObjectTargetSelect; #define SpellObjectTargetSelectFn(F, I, N) ObjectTargetSelectHandlerFunction(&F, I, N) + // example: OnDestinationTargetSelect += SpellDestinationTargetSelectFn(class::function, EffectIndexSpecifier, TargetsNameSpecifier); + // where function is void function(SpellDestination& target) + HookList<DestinationTargetSelectHandler> OnDestinationTargetSelect; + #define SpellDestinationTargetSelectFn(F, I, N) DestinationTargetSelectHandlerFunction(&F, I, N) + // hooks are executed in following order, at specified event of spell: // 1. BeforeCast - executed when spell preparation is finished (when cast bar becomes full) before cast is handled // 2. OnCheckCast - allows to override result of CheckCast function // 3a. OnObjectAreaTargetSelect - executed just before adding selected targets to final target list (for area targets) // 3b. OnObjectTargetSelect - executed just before adding selected target to final target list (for single unit targets) + // 3c. OnDestinationTargetSelect - executed just before adding selected target to final target list (for destination targets) // 4. OnCast - executed just before spell is launched (creates missile) or executed // 5. AfterCast - executed after spell missile is launched and immediate spell actions are done // 6. OnEffectLaunch - executed just before specified effect handler call - when spell missile is launched @@ -392,7 +411,8 @@ class SpellScript : public _SpellScript void PreventHitDefaultEffect(SpellEffIndex effIndex); // method avalible only in EffectHandler method - int32 GetEffectValue(); + int32 GetEffectValue() const; + void SetEffectValue(int32 value); // returns: cast item if present. Item* GetCastItem(); diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index 7337f44e620..43c9ba80e24 100644 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -36,7 +36,7 @@ GmTicket::GmTicket() : _id(0), _playerGuid(0), _posX(0), _posY(0), _posZ(0), _ma _closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false), _needResponse(false), _needMoreHelp(false) { } -GmTicket::GmTicket(Player* player) : _createTime(time(NULL)), _lastModifiedTime(time(NULL)), _closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false), _needMoreHelp(false) +GmTicket::GmTicket(Player* player) : _createTime(time(NULL)), _lastModifiedTime(time(NULL)), _closedBy(0), _assignedTo(0), _completed(false), _escalatedStatus(TICKET_UNASSIGNED), _viewed(false), _needResponse(false), _needMoreHelp(false) { _id = sTicketMgr->GenerateTicketId(); _playerName = player->GetName(); diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index b1a3dd4bca5..aa90c21c995 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -205,7 +205,7 @@ public: else handler->PSendSysMessage(LANG_BAN_YOUBANNED, nameOrIP.c_str(), secsToTimeString(TimeStringToSecs(durationStr), true).c_str(), reasonStr); } - else + else { if (sWorld->getBoolConfig(CONFIG_SHOW_BAN_IN_WORLD)) sWorld->SendWorldText(LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameOrIP.c_str(), reasonStr); diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 094e45d91a2..6de8a155d01 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -814,11 +814,12 @@ public: if (kickReason != NULL) kickReasonStr = kickReason; - if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD)) - sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), playerName.c_str(), kickReasonStr.c_str()); - else - handler->PSendSysMessage(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); - target->GetSession()->KickPlayer(); + if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD)) + sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), playerName.c_str(), kickReasonStr.c_str()); + else + handler->PSendSysMessage(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); + + target->GetSession()->KickPlayer(); return true; } @@ -1838,7 +1839,7 @@ public: target->GetSession()->m_muteTime = muteTime; stmt->setInt64(0, muteTime); std::string nameLink = handler->playerLink(targetName); - + if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD)) { sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, (handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : "Server"), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str()); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index 845db0cac1c..1edb1100289 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -74,7 +74,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Moira = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_MOIRA) : 0)) + if (Creature* Moira = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOIRA))) { Moira->AI()->EnterEvadeMode(); Moira->setFaction(35); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp index fe38377341b..8989a8065dc 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp @@ -191,7 +191,7 @@ public: void SetData(uint32 type, uint32 data) OVERRIDE { - if (instance && type == AREATRIGGER && data == AREATRIGGER_BLACKROCK_STADIUM) + if (type == AREATRIGGER && data == AREATRIGGER_BLACKROCK_STADIUM) { if (!gythEvent) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp index d292e5f7701..3930656f0e1 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp @@ -183,7 +183,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && instance->GetBossState(BOSS_FLAMEGOR) != DONE) + if (instance->GetBossState(BOSS_FLAMEGOR) != DONE) { EnterEvadeMode(); return; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp index b8a3c157c52..8d25fe117fe 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp @@ -45,7 +45,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && instance->GetBossState(BOSS_BROODLORD) != DONE) + if (instance->GetBossState(BOSS_BROODLORD) != DONE) { EnterEvadeMode(); return; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp index 706f376e882..cbd625e852a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp @@ -45,7 +45,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && instance->GetBossState(BOSS_BROODLORD) != DONE) + if (instance->GetBossState(BOSS_BROODLORD) != DONE) { EnterEvadeMode(); return; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp index e262cba1978..390bcaa3c9d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp @@ -50,7 +50,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && instance->GetBossState(BOSS_BROODLORD) != DONE) + if (instance->GetBossState(BOSS_BROODLORD) != DONE) { EnterEvadeMode(); return; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 945d8b40d32..02662cd235c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -223,16 +223,14 @@ public: void SetData(uint32 type, uint32 data) OVERRIDE { - if (instance && type == 1 && data == 1) + if ( type == 1 && data == 1) { me->StopMoving(); events.ScheduleEvent(EVENT_PATH_2, 9000); } - if (instance && type == 1 && data == 2) - { + if (type == 1 && data == 2) events.ScheduleEvent(EVENT_SUCCESS_1, 5000); - } } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp index 294b662aea7..d2bd82447dc 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp @@ -96,7 +96,7 @@ class boss_majordomo : public CreatureScript void UpdateAI(uint32 diff) OVERRIDE { - if (instance && instance->GetBossState(BOSS_MAJORDOMO_EXECUTUS) != DONE) + if (instance->GetBossState(BOSS_MAJORDOMO_EXECUTUS) != DONE) { if (!UpdateVictim()) return; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp index 4e135ad513a..4d22ba6abb3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp @@ -233,7 +233,7 @@ class boss_ragnaros : public CreatureScript break; case EVENT_SUBMERGE: { - if (instance && !_isBanished) + if (!_isBanished) { //Creature spawning and ragnaros becomming unattackable //is not very well supported in the core //no it really isnt diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index d26458be82e..2b50c525f78 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -193,15 +193,10 @@ public: instance->HandleGameObject(0, false, go); } - void SetInFace(bool bBool) + void SetInFace(bool isRight) { - if (bBool) - { - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) - me->SetFacingToObject(go); - }else - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) - me->SetFacingToObject(go); + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(isRight ? DATA_GO_CAVE_IN_RIGHT : DATA_GO_CAVE_IN_LEFT))) + me->SetFacingToObject(go); } void RestoreAll() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 36bb2e32cb6..2dff776c35a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -252,7 +252,7 @@ public: if (!UpdateVictim()) return; - if (instance && !instance->GetData(TYPE_MOROES)) + if (!instance->GetData(TYPE_MOROES)) { EnterEvadeMode(); return; @@ -371,7 +371,7 @@ struct boss_moroes_guestAI : public ScriptedAI void UpdateAI(uint32 /*diff*/) OVERRIDE { - if (instance && !instance->GetData(TYPE_MOROES)) + if (!instance->GetData(TYPE_MOROES)) EnterEvadeMode(); DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 1b9ef055b8c..ebd8762e9be 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -247,13 +247,13 @@ public: PortalPhase = false; Talk(EMOTE_PHASE_BANISH); - for (int i=0; i<3; ++i) + for (uint8 i = 0; i < 3; ++i) me->RemoveAurasDueToSpell(NetherBuff[i]); } void HandleDoors(bool open) // Massive Door switcher { - if (GameObject* Door = GameObject::GetGameObject(*me, instance ? instance->GetData64(DATA_GO_MASSIVE_DOOR) : 0)) + if (GameObject* Door = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_GO_MASSIVE_DOOR) )) Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index f667394f29c..241ac85faa2 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -496,12 +496,13 @@ public: EventStarted = false; YellTimer = 0; - if (instance && instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0) + if (instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0) { instance->SetData64(DATA_IMAGE_OF_MEDIVH, me->GetGUID()); (*me).GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]); Step = 0; - }else + } + else { me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); me->RemoveCorpse(); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 6c15fdc77fa..0601c69e96d 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -515,7 +515,7 @@ public: return; } //Don't really die in all phases of Kael'Thas - if (instance && instance->GetData(DATA_KAELTHAS_EVENT) == 0) + if (instance->GetData(DATA_KAELTHAS_EVENT) == 0) { //prevent death damage = 0; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 8592120f94a..4bc0ee68cc3 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -376,7 +376,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI ResetThreatTimer = urand(5000, 20000); // in case she is not alive and Reset was for some reason called, respawn her (most likely party wipe after killing her) - if (Creature* pDelrissa = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_DELRISSA) : 0)) + if (Creature* pDelrissa = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) { if (!pDelrissa->IsAlive()) pDelrissa->Respawn(); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 0d62d47a5d6..a78dce47784 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -172,7 +172,7 @@ public: if (!UpdateVictim()) return; - if (_bHasDied && !_bHeal && instance && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL) + if (_bHasDied && !_bHeal && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL) { //On ressurection, stop fake death and heal whitemane and resume fight if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) @@ -259,7 +259,7 @@ public: void AttackStart(Unit* who) OVERRIDE { - if (instance && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED) + if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED) return; ScriptedAI::AttackStart(who); @@ -289,11 +289,11 @@ public: if (_bCanResurrect) { //When casting resuruction make sure to delay so on rez when reinstate battle deepsleep runs out - if (instance && Wait_Timer <= diff) + if (Wait_Timer <= diff) { - if (Unit* Mograine = Unit::GetUnit(*me, instance->GetData64(DATA_MOGRAINE))) + if (Creature* mograine = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOGRAINE))) { - DoCast(Mograine, SPELL_SCARLETRESURRECTION); + DoCast(mograine, SPELL_SCARLETRESURRECTION); Talk(SAY_WH_RESSURECT); _bCanResurrect = false; } @@ -325,7 +325,7 @@ public: if (!HealthAbovePct(75)) target = me; - if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE))) + if (Creature* mograine = Unit::GetCreature(*me, instance->GetData64(DATA_MOGRAINE))) { // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index eb7295f72d0..76ae6b06058 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -93,7 +93,7 @@ public: InstanceScript* instance = creature->GetInstanceScript(); if (instance && instance->GetData(TYPE_FREE_NPC) != DONE && instance->GetData(TYPE_RETHILGORE) == DONE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index fe0e3a050c8..f4663c0f8ec 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -93,7 +93,7 @@ public: MortalStrike_Timer = 12000; // RaiseDead_Timer = 30000; SummonSkeletons_Timer = 34000; - if (instance && instance->GetData(TYPE_RAMSTEIN) == DONE) + if (instance->GetData(TYPE_RAMSTEIN) == DONE) instance->SetData(TYPE_BARON, NOT_STARTED); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index a52ddcea3b0..9dcbed211bb 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -176,7 +176,7 @@ public: void DoIntro() { - Creature* Madrigosa = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_MADRIGOSA) : 0); + Creature* Madrigosa = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MADRIGOSA)); if (!Madrigosa) return; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 9d073cd7ef8..e8b112aa1cd 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -454,7 +454,7 @@ public: { if (uiRandomSayTimer < diff) { - if (instance && instance->GetBossState(DATA_MURU) != DONE && instance->GetBossState(DATA_KILJAEDEN) == NOT_STARTED) + if (instance->GetBossState(DATA_MURU) != DONE && instance->GetBossState(DATA_KILJAEDEN) == NOT_STARTED) Talk(SAY_KJ_OFFCOMBAT); uiRandomSayTimer = 30000; } else uiRandomSayTimer -= diff; @@ -1206,7 +1206,7 @@ public: if (uiTimer <= diff) { - if (Unit* random = Unit::GetUnit(*me, instance ? instance->GetData64(DATA_PLAYER_GUID) : 0)) + if (Unit* random = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID))) DoCast(random, SPELL_SHADOW_BOLT, false); uiTimer = urand(500, 1000); } else uiTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 426771e6db6..6980dbfb9c2 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -433,10 +433,11 @@ public: { if (!SummonSentinel) { - if (InAction && instance && instance->GetBossState(DATA_MURU) == NOT_STARTED) + if (InAction && instance->GetBossState(DATA_MURU) == NOT_STARTED) Reset(); return; } + if (SummonTimer <= diff) { DoCastAOE(SPELL_SUMMON_VOID_SENTINEL, false); @@ -602,7 +603,7 @@ public: { if (SpellTimer <= diff) { - Unit* Victim = Unit::GetUnit(*me, instance ? instance->GetData64(DATA_PLAYER_GUID) : 0); + Unit* Victim = Unit::GetUnit(*me, instance->GetData64(DATA_PLAYER_GUID)); switch (NeedForAHack) { case 0: diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 04e3d9f3450..d6657ac0986 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -231,7 +231,7 @@ struct boss_hexlord_addAI : public ScriptedAI void UpdateAI(uint32 /*diff*/) OVERRIDE { - if (instance && instance->GetData(DATA_HEXLORDEVENT) != IN_PROGRESS) + if (instance->GetData(DATA_HEXLORDEVENT) != IN_PROGRESS) { EnterEvadeMode(); return; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 5b943fd57f2..e542b3c4895 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -344,9 +344,8 @@ class npc_zulian_prowler : public CreatureScript DoCast(me, SPELL_SNEAK_RANK_1_1); DoCast(me, SPELL_SNEAK_RANK_1_2); - if (_instance) - if (Unit* arlokk = me->GetUnit(*me, _instance->GetData64(NPC_ARLOKK))) - me->GetMotionMaster()->MovePoint(0, arlokk->GetPositionX(), arlokk->GetPositionY(), arlokk->GetPositionZ()); + if (Unit* arlokk = me->GetUnit(*me, _instance->GetData64(NPC_ARLOKK))) + me->GetMotionMaster()->MovePoint(0, arlokk->GetPositionX(), arlokk->GetPositionY(), arlokk->GetPositionZ()); _events.ScheduleEvent(EVENT_ATTACK, 6000); } @@ -365,13 +364,10 @@ class npc_zulian_prowler : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) + if (Unit* arlokk = me->GetUnit(*me, _instance->GetData64(NPC_ARLOKK))) { - if (Unit* arlokk = me->GetUnit(*me, _instance->GetData64(NPC_ARLOKK))) - { - if (arlokk->IsAlive()) - arlokk->GetAI()->SetData(_sideData, 0); - } + if (arlokk->IsAlive()) + arlokk->GetAI()->SetData(_sideData, 0); } me->DespawnOrUnsummon(4000); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index e6ef90d1638..336599f2cc5 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -16,13 +15,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* ScriptData -SDName: Boss_Jeklik -SD%Complete: 85 -SDComment: Problem in finding the right flying batriders for spawning and making them fly. -SDCategory: Zul'Gurub -EndScriptData */ - #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "zulgurub.h" @@ -44,11 +36,47 @@ enum Spells SPELL_CHAIN_MIND_FLAY = 26044, // Right ID unknown. So disabled SPELL_GREATERHEAL = 23954, SPELL_BAT_FORM = 23966, + // Batriders Spell SPELL_BOMB = 40332 // Wrong ID but Magmadars bomb is not working... }; -class boss_jeklik : public CreatureScript //jeklik +enum BatIds +{ + NPC_BLOODSEEKER_BAT = 11368, + NPC_FRENZIED_BAT = 14965 +}; + +enum Events +{ + EVENT_CHARGE_JEKLIK = 1, + EVENT_SONIC_BURST, + EVENT_SCREECH, + EVENT_SPAWN_BATS, + EVENT_SHADOW_WORD_PAIN, + EVENT_MIND_FLAY, + EVENT_CHAIN_MIND_FLAY, + EVENT_GREATER_HEAL, + EVENT_SPAWN_FLYING_BATS +}; + +enum Phase +{ + PHASE_ONE = 1, + PHASE_TWO = 2 +}; + +Position const SpawnBat[6] = +{ + { -12291.6220f, -1380.2640f, 144.8304f, 5.483f }, + { -12289.6220f, -1380.2640f, 144.8304f, 5.483f }, + { -12293.6220f, -1380.2640f, 144.8304f, 5.483f }, + { -12291.6220f, -1380.2640f, 144.8304f, 5.483f }, + { -12289.6220f, -1380.2640f, 144.8304f, 5.483f }, + { -12293.6220f, -1380.2640f, 144.8304f, 5.483f } +}; + +class boss_jeklik : public CreatureScript { public: boss_jeklik() : CreatureScript("boss_jeklik") { } @@ -56,32 +84,9 @@ class boss_jeklik : public CreatureScript //jeklik { boss_jeklikAI(Creature* creature) : BossAI(creature, DATA_JEKLIK) { } - uint32 Charge_Timer; - uint32 SonicBurst_Timer; - uint32 Screech_Timer; - uint32 SpawnBats_Timer; - uint32 ShadowWordPain_Timer; - uint32 MindFlay_Timer; - uint32 ChainMindFlay_Timer; - uint32 GreaterHeal_Timer; - uint32 SpawnFlyingBats_Timer; - - bool PhaseTwo; - void Reset() OVERRIDE { _Reset(); - Charge_Timer = 20000; - SonicBurst_Timer = 8000; - Screech_Timer = 13000; - SpawnBats_Timer = 60000; - ShadowWordPain_Timer = 6000; - MindFlay_Timer = 11000; - ChainMindFlay_Timer = 26000; - GreaterHeal_Timer = 50000; - SpawnFlyingBats_Timer = 10000; - - PhaseTwo = false; } void JustDied(Unit* /*killer*/) OVERRIDE @@ -94,156 +99,124 @@ class boss_jeklik : public CreatureScript //jeklik { _EnterCombat(); Talk(SAY_AGGRO); + events.SetPhase(PHASE_ONE); + + events.ScheduleEvent(EVENT_CHARGE_JEKLIK, 20000, 0, PHASE_ONE); + events.ScheduleEvent(EVENT_SONIC_BURST, 8000, 0, PHASE_ONE); + events.ScheduleEvent(EVENT_SCREECH, 13000, 0, PHASE_ONE); + events.ScheduleEvent(EVENT_SPAWN_BATS, 60000, 0, PHASE_ONE); + + me->SetCanFly(true); DoCast(me, SPELL_BAT_FORM); } + void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) OVERRIDE + { + if (events.IsInPhase(PHASE_ONE) && !HealthAbovePct(50)) + { + me->RemoveAurasDueToSpell(SPELL_BAT_FORM); + me->SetCanFly(false); + DoResetThreat(); + events.SetPhase(PHASE_TWO); + events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 6000, 0, PHASE_TWO); + events.ScheduleEvent(EVENT_MIND_FLAY, 11000, 0, PHASE_TWO); + events.ScheduleEvent(EVENT_CHAIN_MIND_FLAY, 26000, 0, PHASE_TWO); + events.ScheduleEvent(EVENT_GREATER_HEAL, 50000, 0, PHASE_TWO); + events.ScheduleEvent(EVENT_SPAWN_FLYING_BATS, 10000, 0, PHASE_TWO); + return; + } + } + void UpdateAI(uint32 diff) OVERRIDE { if (!UpdateVictim()) return; - if (me->GetVictim() && me->IsAlive()) + events.Update(diff); + + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + while (uint32 eventId = events.ExecuteEvent()) { - if (HealthAbovePct(50)) + switch (eventId) { - if (Charge_Timer <= diff) - { + case EVENT_CHARGE_JEKLIK: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(target, SPELL_CHARGE); AttackStart(target); } - - Charge_Timer = urand(15000, 30000); - } else Charge_Timer -= diff; - - if (SonicBurst_Timer <= diff) - { + events.ScheduleEvent(EVENT_CHARGE_JEKLIK, urand(15000, 30000), 0, PHASE_ONE); + break; + case EVENT_SONIC_BURST: DoCastVictim(SPELL_SONICBURST); - SonicBurst_Timer = urand(8000, 13000); - } else SonicBurst_Timer -= diff; - - if (Screech_Timer <= diff) - { + events.ScheduleEvent(EVENT_SONIC_BURST, urand(8000, 13000), 0, PHASE_ONE); + case EVENT_SCREECH: DoCastVictim(SPELL_SCREECH); - Screech_Timer = urand(18000, 26000); - } else Screech_Timer -= diff; - - if (SpawnBats_Timer <= diff) - { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); - - Creature* Bat = NULL; - Bat = me->SummonCreature(11368, -12291.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - - Bat = me->SummonCreature(11368, -12289.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - - Bat = me->SummonCreature(11368, -12293.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - - Bat = me->SummonCreature(11368, -12291.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - - Bat = me->SummonCreature(11368, -12289.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - Bat = me->SummonCreature(11368, -12293.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - if (target && Bat) Bat ->AI()->AttackStart(target); - - SpawnBats_Timer = 60000; - } else SpawnBats_Timer -= diff; - } - else - { - if (PhaseTwo) - { - if (ShadowWordPain_Timer <= diff) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - { - DoCast(target, SPELL_SHADOW_WORD_PAIN); - ShadowWordPain_Timer = urand(12000, 18000); - } - }ShadowWordPain_Timer -=diff; - - if (MindFlay_Timer <= diff) - { - DoCastVictim(SPELL_MIND_FLAY); - MindFlay_Timer = 16000; - }MindFlay_Timer -=diff; - - if (ChainMindFlay_Timer <= diff) - { - me->InterruptNonMeleeSpells(false); - DoCastVictim(SPELL_CHAIN_MIND_FLAY); - ChainMindFlay_Timer = urand(15000, 30000); - }ChainMindFlay_Timer -=diff; - - if (GreaterHeal_Timer <= diff) - { - me->InterruptNonMeleeSpells(false); - DoCast(me, SPELL_GREATERHEAL); - GreaterHeal_Timer = urand(25000, 35000); - }GreaterHeal_Timer -=diff; - - if (SpawnFlyingBats_Timer <= diff) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - { - if (Creature* FlyingBat = me->SummonCreature(14965, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()+15, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) - FlyingBat->AI()->AttackStart(target); - } - - SpawnFlyingBats_Timer = urand(10000, 15000); - } else SpawnFlyingBats_Timer -=diff; - } - else - { - me->SetDisplayId(15219); - DoResetThreat(); - PhaseTwo = true; - } + events.ScheduleEvent(EVENT_SCREECH, urand(18000, 26000), 0, PHASE_ONE); + case EVENT_SPAWN_BATS: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + for (uint8 i = 0; i < 6; ++i) + if (Creature* bat = me->SummonCreature(NPC_BLOODSEEKER_BAT, SpawnBat[i], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) + bat->AI()->AttackStart(target); + events.ScheduleEvent(EVENT_SPAWN_BATS, 60000, 0, PHASE_ONE); + break; + case EVENT_SHADOW_WORD_PAIN: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + DoCast(target, SPELL_SHADOW_WORD_PAIN); + events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, urand(12000, 18000), 0, PHASE_TWO); + break; + case EVENT_MIND_FLAY: + DoCastVictim(SPELL_MIND_FLAY); + events.ScheduleEvent(EVENT_MIND_FLAY, 16000, 0, PHASE_TWO); + break; + case EVENT_CHAIN_MIND_FLAY: + me->InterruptNonMeleeSpells(false); + DoCastVictim(SPELL_CHAIN_MIND_FLAY); + events.ScheduleEvent(EVENT_CHAIN_MIND_FLAY, urand(15000, 30000), 0, PHASE_TWO); + break; + case EVENT_GREATER_HEAL: + me->InterruptNonMeleeSpells(false); + DoCast(me, SPELL_GREATERHEAL); + events.ScheduleEvent(EVENT_GREATER_HEAL, urand(25000, 35000), 0, PHASE_TWO); + break; + case EVENT_SPAWN_FLYING_BATS: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Creature* flyingBat = me->SummonCreature(NPC_FRENZIED_BAT, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 15.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000)) + flyingBat->AI()->AttackStart(target); + events.ScheduleEvent(EVENT_SPAWN_FLYING_BATS, urand(10000, 15000), 0, PHASE_TWO); + break; + default: + break; } - - DoMeleeAttackIfReady(); } + + DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_jeklikAI(creature); + return GetZulGurubAI<boss_jeklikAI>(creature); } }; -//Flying Bat +// Flying Bat class npc_batrider : public CreatureScript { public: - - npc_batrider() - : CreatureScript("npc_batrider") - { - } + npc_batrider() : CreatureScript("npc_batrider") { } struct npc_batriderAI : public ScriptedAI { - npc_batriderAI(Creature* creature) : ScriptedAI(creature) - { - instance = creature->GetInstanceScript(); - } - - InstanceScript* instance; + npc_batriderAI(Creature* creature) : ScriptedAI(creature) { } uint32 Bomb_Timer; - uint32 Check_Timer; void Reset() OVERRIDE { Bomb_Timer = 2000; - Check_Timer = 1000; - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } @@ -254,7 +227,6 @@ class npc_batrider : public CreatureScript if (!UpdateVictim()) return; - //Bomb_Timer if (Bomb_Timer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) @@ -262,20 +234,9 @@ class npc_batrider : public CreatureScript DoCast(target, SPELL_BOMB); Bomb_Timer = 5000; } - } else Bomb_Timer -= diff; - - //Check_Timer - if (Check_Timer <= diff) - { - if (instance->GetBossState(DATA_JEKLIK) == DONE) - { - me->setDeathState(JUST_DIED); - me->RemoveCorpse(); - return; - } - - Check_Timer = 1000; - } else Check_Timer -= diff; + } + else + Bomb_Timer -= diff; DoMeleeAttackIfReady(); } @@ -283,7 +244,7 @@ class npc_batrider : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return GetInstanceAI<npc_batriderAI>(creature); + return new npc_batriderAI(creature); } }; @@ -292,4 +253,3 @@ void AddSC_boss_jeklik() new boss_jeklik(); new npc_batrider(); } - diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h index c92e8b8724d..a9386ff1782 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h +++ b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h @@ -66,13 +66,9 @@ enum GameobjectIds }; template<class AI> -CreatureAI* GetZulGurubAI(Creature* creature) +AI* GetZulGurubAI(Creature* creature) { - if (InstanceMap* instance = creature->GetMap()->ToInstanceMap()) - if (instance->GetInstanceScript()) - if (instance->GetScriptId() == sObjectMgr->GetScriptId(ZGScriptName)) - return new AI(creature); - return NULL; + return GetInstanceAI<AI>(creature, ZGScriptName); } #endif diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp index 4bfbff50dd5..0cd1403d48a 100644 --- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp @@ -233,10 +233,7 @@ public: struct npc_lord_gregor_lescovarAI : public npc_escortAI { - npc_lord_gregor_lescovarAI(Creature* creature) : npc_escortAI(creature) - { - creature->RestoreFaction(); - } + npc_lord_gregor_lescovarAI(Creature* creature) : npc_escortAI(creature) { } uint32 uiTimer; uint32 uiPhase; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index a4f9a364684..c7803f23e1b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -72,14 +72,15 @@ public: AuraTimer = 5000; InfernoTimer = 45000; - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS); + Talk(SAY_ONAGGRO); } @@ -91,7 +92,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance) + if (waypointId == 7) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) @@ -102,7 +103,7 @@ public: void JustDied(Unit* killer) OVERRIDE { hyjal_trashAI::JustDied(killer); - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_ANETHERONEVENT, DONE); Talk(SAY_ONDEATH); } @@ -225,7 +226,7 @@ public: { if (AnetheronGUID) { - Creature* boss = Unit::GetCreature((*me), AnetheronGUID); + Creature* boss = ObjectAccessor::GetCreature(*me, AnetheronGUID); if (!boss || (boss && boss->isDead())) { me->setDeathState(JUST_DIED); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 6d296945659..4decce7482f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -78,14 +78,15 @@ public: EnrageTimer = 600000; enraged = false; - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_AZGALOREVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_AZGALOREVENT, IN_PROGRESS); + Talk(SAY_ONAGGRO); } @@ -107,7 +108,7 @@ public: void JustDied(Unit* killer) OVERRIDE { hyjal_trashAI::JustDied(killer); - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_AZGALOREVENT, DONE); Talk(SAY_ONDEATH); } @@ -237,7 +238,7 @@ public: { if (AzgalorGUID) { - Creature* boss = Unit::GetCreature((*me), AzgalorGUID); + Creature* boss = ObjectAccessor::GetCreature(*me, AzgalorGUID); if (!boss || (boss && boss->isDead())) { me->setDeathState(JUST_DIED); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 7a5870809f7..af7b0c1d899 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -74,13 +74,13 @@ public: MarkTimer = 45000; MarkTimerBase = 45000; - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS); Talk(SAY_ONAGGRO); } @@ -103,7 +103,7 @@ public: void JustDied(Unit* killer) OVERRIDE { hyjal_trashAI::JustDied(killer); - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_KAZROGALEVENT, DONE); DoPlaySoundToSet(me, SOUND_ONDEATH); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index 4d6a94b6e73..691207a4682 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -69,13 +69,13 @@ public: NovaTimer = 15000; IceboltTimer = 10000; - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS); Talk(SAY_ONAGGRO); } @@ -98,7 +98,7 @@ public: void JustDied(Unit* killer) OVERRIDE { hyjal_trashAI::JustDied(killer); - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_RAGEWINTERCHILLEVENT, DONE); Talk(SAY_ONDEATH); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 3b3cacf7d3f..c8006158ef1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -705,7 +705,7 @@ void hyjalAI::UpdateAI(uint32 diff) switch (me->GetEntry()) { case JAINA: - if (instance && instance->GetData(DATA_ALLIANCE_RETREAT)) + if (instance->GetData(DATA_ALLIANCE_RETREAT)) { me->SetVisible(false); HideNearPos(me->GetPositionX(), me->GetPositionY()); @@ -717,7 +717,7 @@ void hyjalAI::UpdateAI(uint32 diff) else me->SetVisible(true); break; case THRALL: //thrall - if (instance && instance->GetData(DATA_HORDE_RETREAT)) + if (instance->GetData(DATA_HORDE_RETREAT)) { me->SetVisible(false); HideNearPos(me->GetPositionX(), me->GetPositionY()); @@ -781,7 +781,7 @@ void hyjalAI::UpdateAI(uint32 diff) if (Summon) { - if (instance && EnemyCount) + if (EnemyCount) { EnemyCount = instance->GetData(DATA_TRASH); if (!EnemyCount) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 2688fbbdaff..cbace6df028 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -443,7 +443,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 0 && instance && !IsOverrun) + if (waypointId == 0 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -559,7 +559,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -658,7 +658,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -769,7 +769,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -882,7 +882,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -978,7 +978,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -1064,7 +1064,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 7 && instance && !IsOverrun) + if (waypointId == 7 && !IsOverrun) { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { @@ -1153,7 +1153,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 2 && instance && !IsOverrun) + if (waypointId == 2 && !IsOverrun) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->IsAlive()) @@ -1166,7 +1166,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance && IsEvent) + if (IsEvent) instance->SetData(DATA_TRASH, 0);//signal trash is dead float x, y, z; @@ -1181,11 +1181,13 @@ public: void UpdateAI(uint32 diff) OVERRIDE { hyjal_trashAI::UpdateAI(diff); + if (IsEvent || IsOverrun) { CAST_AI(hyjal_trashAI, me->AI())->SetCanAttack(false); npc_escortAI::UpdateAI(diff); } + if (IsEvent) { if (!go) @@ -1197,7 +1199,9 @@ public: AddWaypoint(i, FrostWyrmWPs[i][0], FrostWyrmWPs[i][1], FrostWyrmWPs[i][2]); Start(false, true); SetDespawnAtEnd(false); - }else{//fly path FlyPathWPs + } + else + {//fly path FlyPathWPs for (uint8 i = 0; i < 3; ++i) AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]); Start(false, true); @@ -1205,9 +1209,12 @@ public: } } } + if (!UpdateVictim()) return; - if (!me->IsWithinDist(me->GetVictim(), 25)){ + + if (!me->IsWithinDist(me->GetVictim(), 25)) + { if (MoveTimer <= diff) { me->GetMotionMaster()->MoveChase(me->GetVictim()); @@ -1227,7 +1234,6 @@ public: } else FrostBreathTimer -= diff; } }; - }; class npc_gargoyle : public CreatureScript @@ -1246,7 +1252,8 @@ public: { instance = creature->GetInstanceScript(); go = false; - DummyTarget[0] = 0;DummyTarget[1] = 0;DummyTarget[2] = 0; + for (uint8 i = 0; i < 3; ++i) + DummyTarget[i] = 0; Reset(); } @@ -1267,7 +1274,7 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (waypointId == 2 && instance && !IsOverrun) + if (waypointId == 2 && !IsOverrun) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->IsAlive()) @@ -1291,11 +1298,13 @@ public: void UpdateAI(uint32 diff) OVERRIDE { hyjal_trashAI::UpdateAI(diff); + if (IsEvent || IsOverrun) { CAST_AI(hyjal_trashAI, me->AI())->SetCanAttack(false); npc_escortAI::UpdateAI(diff); } + if (IsEvent) { if (!go) @@ -1315,6 +1324,7 @@ public: } } } + if (IsOverrun && !UpdateVictim()) { if (faction == 0)//alliance @@ -1326,8 +1336,10 @@ public: } else StrikeTimer -= diff; } } + if (!UpdateVictim()) return; + if (!me->IsWithinDist(me->GetVictim(), 20) || forcemove) { forcemove = false; @@ -1347,6 +1359,7 @@ public: MoveTimer = 2000; } else MoveTimer-=diff; } + if (StrikeTimer <= diff) { if (me->IsWithinDist(me->GetVictim(), 20)) @@ -1359,7 +1372,6 @@ public: } else StrikeTimer -= diff; } }; - }; class alliance_rifleman : public CreatureScript diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index e4f1324d19c..7c0169cda95 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -147,7 +147,7 @@ public: return; } - if (Creature* pArthas = me->GetCreature(*me, instance ? instance->GetData64(DATA_ARTHAS) : 0)) + if (Creature* pArthas = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ARTHAS))) if (pArthas->isDead()) { EnterEvadeMode(); @@ -196,7 +196,7 @@ public: uiOutroTimer = 8000; break; case 2: - me->SetTarget(instance ? instance->GetData64(DATA_ARTHAS) : 0); + me->SetTarget(instance->GetData64(DATA_ARTHAS)); me->HandleEmoteCommand(29); Talk(SAY_ESCAPE_SPEECH_2); ++uiOutroStep; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index 061c7fdfc62..5b1db051a56 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -99,7 +99,7 @@ public: { Talk(SAY_DEATH); - if (instance && instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) + if (instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) instance->SetData(TYPE_THRALL_PART1, DONE); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index cb25d96acf3..4d75bc0545c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -91,7 +91,7 @@ public: { Talk(SAY_DEATH); - if (instance && instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) + if (instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) instance->SetData(TYPE_THRALL_PART4, DONE); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 6e4ef814dbe..bf902ba403c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -82,7 +82,7 @@ public: player->PrepareQuestMenu(creature->GetGUID()); InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetData(TYPE_BARREL_DIVERSION) != DONE && !player->HasItemCount(ITEM_ENTRY_BOMBS)) + if (instance->GetData(TYPE_BARREL_DIVERSION) != DONE && !player->HasItemCount(ITEM_ENTRY_BOMBS)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); if (player->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE) @@ -92,7 +92,6 @@ public: return true; } - }; /*###### @@ -585,18 +584,14 @@ public: { player->CLOSE_GOSSIP_MENU(); - if (instance && instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) + if (instance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS) { instance->SetData(TYPE_THRALL_PART4, IN_PROGRESS); if (instance->GetData64(DATA_EPOCH) == 0) creature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000); - if (uint64 ThrallGUID = instance->GetData64(DATA_THRALL)) - { - Creature* Thrall = (Unit::GetCreature((*creature), ThrallGUID)); - if (Thrall) - CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, Thrall->AI())->StartWP(); - } + if (Creature* thrall = (Unit::GetCreature(*creature, instance->GetData64(DATA_THRALL)))) + CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, thrall->AI())->StartWP(); } } return true; @@ -605,7 +600,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) OVERRIDE { InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetData(TYPE_THRALL_PART3) == DONE && instance->GetData(TYPE_THRALL_PART4) == NOT_STARTED) + if (instance->GetData(TYPE_THRALL_PART3) == DONE && instance->GetData(TYPE_THRALL_PART4) == NOT_STARTED) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, creature->GetGUID()); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index f1406a5a008..58bda23fb36 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -138,8 +138,8 @@ public: void AttackStart(Unit* /*who*/) OVERRIDE { - //if (instance && instance->GetData(TYPE_MEDIVH) == IN_PROGRESS) - //return; + //if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS) + // return; //ScriptedAI::AttackStart(who); } @@ -297,7 +297,7 @@ public: if (!creature_entry) return; - if (instance && instance->GetData(TYPE_MEDIVH) != IN_PROGRESS) + if (instance->GetData(TYPE_MEDIVH) != IN_PROGRESS) { me->InterruptNonMeleeSpells(true); me->RemoveAllAuras(); @@ -311,7 +311,7 @@ public: pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY)); if (Unit* Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT)) - if (Unit* temp = Unit::GetUnit(*me, instance ? instance->GetData64(DATA_MEDIVH) : 0)) + if (Unit* temp = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MEDIVH))) Summon->AddThreat(temp, 0.0f); } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 7381594a1ce..29e08699a0f 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -340,7 +340,7 @@ public: Trinity::GameObjectInRangeCheck check(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 15); Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, Floor, check); me->VisitNearbyGridObject(30, searcher); - if (instance && Floor) + if (Floor) instance->SetData64(DATA_FLOOR_ERUPTION_GUID, Floor->GetGUID()); events.ScheduleEvent(EVENT_BELLOWING_ROAR, 30000); break; diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp index d29831b8cde..830c3fed382 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp @@ -40,7 +40,10 @@ public: struct boss_gluttonAI : public BossAI { - boss_gluttonAI(Creature* creature) : BossAI(creature, DATA_GLUTTON) { } + boss_gluttonAI(Creature* creature) : BossAI(creature, DATA_GLUTTON) + { + hp15 = false; + } void Reset() OVERRIDE { diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index 3b4defeca56..b9605794074 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -158,6 +158,7 @@ public: { instance = creature->GetInstanceScript(); eventInProgress = false; + spawnerCount = 0; } void Reset() OVERRIDE @@ -177,9 +178,7 @@ public: void EnterCombat(Unit* who) OVERRIDE { if (channeling) - { Talk(SAY_WATCH_OUT, who); - } else { events.ScheduleEvent(EVENT_FIREBALL, 1000); diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h index 4778677e067..a9a5a82f127 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h @@ -61,13 +61,9 @@ enum GameObjectIds }; template<class AI> -CreatureAI* GetRazorfenDownsAI(Creature* creature) +AI* GetRazorfenDownsAI(Creature* creature) { - if (InstanceMap* instance = creature->GetMap()->ToInstanceMap()) - if (instance->GetInstanceScript()) - if (instance->GetScriptId() == sObjectMgr->GetScriptId(RFDScriptName)) - return new AI(creature); - return NULL; + return GetInstanceAI<AI>(creature, RFDScriptName); } #endif diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index c1897ff48ad..433193bd703 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -119,7 +119,7 @@ public: //Checking if Vem is dead. If yes we will enrage. if (Check_Timer <= diff) { - if (instance && instance->GetData(DATA_VEMISDEAD)) + if (instance->GetData(DATA_VEMISDEAD)) { DoCast(me, SPELL_ENRAGE); VemDead = true; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index 81171eef580..d84279f1e8b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -502,8 +502,6 @@ public: //Added. Can be removed if its included in DB. me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true); - me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, 0); - me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 0); } void CastSpellOnBug(Creature* target) diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index 1890dfb4ff8..f599e6e7c27 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -394,7 +394,7 @@ public: void AttackStart(Unit* victim) OVERRIDE { - if ((instance && instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS) || !victim) + if ((instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS) || !victim) return; ScriptedAI::AttackStart(victim); @@ -403,7 +403,7 @@ public: void MoveInLineOfSight(Unit* who) OVERRIDE { - if ((instance && instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS) || !who) + if ((instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS) || !who) return; ScriptedAI::MoveInLineOfSight(who); @@ -432,7 +432,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (instance && bCheckTimer <= diff) + if (bCheckTimer <= diff) { if (me->GetGUID() == instance->GetData64(DATA_ADD_JEDOGA_OPFER) && !bWalking) { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 77d3ce21d0c..efe439de440 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -17,76 +17,75 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "SpellScript.h" #include "Player.h" #include "ahnkahet.h" enum Spells { - SPELL_BLOODTHIRST = 55968, // Trigger Spell + add aura - SPELL_CONJURE_FLAME_SPHERE = 55931, - SPELL_FLAME_SPHERE_SUMMON_1 = 55895, // 1x 30106 - H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511, // 1x 31686 - H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512, // 1x 31687 - SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891, - SPELL_FLAME_SPHERE_VISUAL = 55928, - SPELL_FLAME_SPHERE_PERIODIC = 55926, - SPELL_FLAME_SPHERE_DEATH_EFFECT = 55947, - SPELL_BEAM_VISUAL = 60342, - SPELL_EMBRACE_OF_THE_VAMPYR = 55959, - SPELL_VANISH = 55964, - CREATURE_FLAME_SPHERE = 30106, - H_CREATURE_FLAME_SPHERE_1 = 31686, - H_CREATURE_FLAME_SPHERE_2 = 31687, - SPELL_HOVER_FALL = 60425 + SPELL_BLOODTHIRST = 55968, // Trigger Spell + add aura + SPELL_CONJURE_FLAME_SPHERE = 55931, + SPELL_FLAME_SPHERE_SUMMON_1 = 55895, // 1x 30106 + SPELL_FLAME_SPHERE_SUMMON_2 = 59511, // 1x 31686 + SPELL_FLAME_SPHERE_SUMMON_3 = 59512, // 1x 31687 + SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891, + SPELL_FLAME_SPHERE_VISUAL = 55928, + SPELL_FLAME_SPHERE_PERIODIC = 55926, + SPELL_FLAME_SPHERE_DEATH_EFFECT = 55947, + SPELL_EMBRACE_OF_THE_VAMPYR = 55959, + SPELL_VANISH = 55964, + + NPC_FLAME_SPHERE_1 = 30106, + NPC_FLAME_SPHERE_2 = 31686, + NPC_FLAME_SPHERE_3 = 31687, + + SPELL_BEAM_VISUAL = 60342, + SPELL_HOVER_FALL = 60425 }; enum Misc { - DATA_EMBRACE_DMG = 20000, - H_DATA_EMBRACE_DMG = 40000, - DATA_SPHERE_DISTANCE = 15 + DATA_EMBRACE_DMG = 20000, + H_DATA_EMBRACE_DMG = 40000 }; -#define DATA_SPHERE_ANGLE_OFFSET 0.7f -#define DATA_GROUND_POSITION_Z 11.30809f +#define DATA_SPHERE_DISTANCE 25.0f +#define DATA_SPHERE_ANGLE_OFFSET M_PI / 2 +#define DATA_GROUND_POSITION_Z 11.30809f enum Yells { - SAY_1 = 0, - SAY_WARNING = 1, - SAY_AGGRO = 2, - SAY_SLAY = 3, - SAY_DEATH = 4, - SAY_FEED = 5, - SAY_VANISH = 6 + SAY_1 = 0, + SAY_WARNING = 1, + SAY_AGGRO = 2, + SAY_SLAY = 3, + SAY_DEATH = 4, + SAY_FEED = 5, + SAY_VANISH = 6 }; enum Events { - EVENT_CASTING_FLAME_SPHERES = 1, + EVENT_CONJURE_FLAME_SPHERES = 1, + EVENT_BLOODTHIRST, + EVENT_VANISH, EVENT_JUST_VANISHED, EVENT_VANISHED, EVENT_FEEDING, - EVENT_BLOODTHIRST, - EVENT_FLAME_SPHERE, - EVENT_VANISH -}; - -enum Phase -{ - PHASE_NORMAL = 1, - PHASE_SPECIAL = 2 + // Flame Sphere + EVENT_START_MOVE, + EVENT_DESPAWN }; -class boss_taldaram : public CreatureScript +class boss_prince_taldaram : public CreatureScript { public: - boss_taldaram() : CreatureScript("boss_taldaram") { } + boss_prince_taldaram() : CreatureScript("boss_prince_taldaram") { } - struct boss_taldaramAI : public BossAI + struct boss_prince_taldaramAI : public BossAI { - boss_taldaramAI(Creature* creature) : BossAI(creature, DATA_PRINCE_TALDARAM) + boss_prince_taldaramAI(Creature* creature) : BossAI(creature, DATA_PRINCE_TALDARAM) { me->SetDisableGravity(true); } @@ -94,6 +93,7 @@ class boss_taldaram : public CreatureScript void Reset() OVERRIDE { _Reset(); + _flameSphereTargetGUID = 0; _embraceTargetGUID = 0; _embraceTakenDamage = 0; } @@ -102,10 +102,24 @@ class boss_taldaram : public CreatureScript { _EnterCombat(); Talk(SAY_AGGRO); - events.SetPhase(PHASE_NORMAL); events.ScheduleEvent(EVENT_BLOODTHIRST, 10000); events.ScheduleEvent(EVENT_VANISH, urand(25000, 35000)); - events.ScheduleEvent(EVENT_FLAME_SPHERE, 5000); + events.ScheduleEvent(EVENT_CONJURE_FLAME_SPHERES, 5000); + } + + void JustSummoned(Creature* summon) + { + BossAI::JustSummoned(summon); + + switch (summon->GetEntry()) + { + case NPC_FLAME_SPHERE_1: + case NPC_FLAME_SPHERE_2: + case NPC_FLAME_SPHERE_3: + summon->AI()->SetGUID(_flameSphereTargetGUID); + default: + return; + } } void UpdateAI(uint32 diff) OVERRIDE @@ -122,80 +136,40 @@ class boss_taldaram : public CreatureScript { switch (eventId) { - if (events.IsInPhase(PHASE_NORMAL)) - { - case EVENT_BLOODTHIRST: - DoCast(me, SPELL_BLOODTHIRST); - events.ScheduleEvent(EVENT_BLOODTHIRST, 10000); - break; - case EVENT_FLAME_SPHERE: - DoCastVictim(SPELL_CONJURE_FLAME_SPHERE); - events.SetPhase(PHASE_SPECIAL); - events.ScheduleEvent(EVENT_CASTING_FLAME_SPHERES, 3000); - events.ScheduleEvent(EVENT_FLAME_SPHERE, 15000); - break; - case EVENT_VANISH: + case EVENT_BLOODTHIRST: + DoCast(me, SPELL_BLOODTHIRST); + events.ScheduleEvent(EVENT_BLOODTHIRST, 10000); + break; + case EVENT_CONJURE_FLAME_SPHERES: + // random target? + if (Unit* victim = me->GetVictim()) { - Map::PlayerList const& players = me->GetMap()->GetPlayers(); - uint32 targets = 0; - for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) - { - Player* player = i->GetSource(); - if (player && player->IsAlive()) - ++targets; - } - - if (targets > 2) - { - Talk(SAY_VANISH); - DoCast(me, SPELL_VANISH); - events.SetPhase(PHASE_SPECIAL); - events.ScheduleEvent(EVENT_JUST_VANISHED, 500); - if (Unit* embraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - _embraceTargetGUID = embraceTarget->GetGUID(); - } - events.ScheduleEvent(EVENT_VANISH, urand(25000, 35000)); - break; + _flameSphereTargetGUID = victim->GetGUID(); + DoCast(victim, SPELL_CONJURE_FLAME_SPHERE); } - } - case EVENT_CASTING_FLAME_SPHERES: + events.ScheduleEvent(EVENT_CONJURE_FLAME_SPHERES, 15000); + break; + case EVENT_VANISH: { - events.SetPhase(PHASE_NORMAL); - Unit* sphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (!sphereTarget) - break; - - float angle, x, y; - - //DoCast(me, SPELL_FLAME_SPHERE_SUMMON_1); - if (Creature* sphere = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) + Map::PlayerList const& players = me->GetMap()->GetPlayers(); + uint32 targets = 0; + for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - angle = sphere->GetAngle(sphereTarget); - x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE * std::cos(angle); - y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE * std::sin(angle); - sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); + Player* player = i->GetSource(); + if (player && player->IsAlive()) + ++targets; } - if (IsHeroic()) + if (targets > 2) { - //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_1); - if (Creature* sphere = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) - { - angle = sphere->GetAngle(sphereTarget) + DATA_SPHERE_ANGLE_OFFSET; - x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); - y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); - sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); - } - - //DoCast(me, H_SPELL_FLAME_SPHERE_SUMMON_2); - if (Creature* sphere = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10 * IN_MILLISECONDS)) - { - angle = sphere->GetAngle(sphereTarget) - DATA_SPHERE_ANGLE_OFFSET; - x = sphere->GetPositionX() + DATA_SPHERE_DISTANCE/2 * std::cos(angle); - y = sphere->GetPositionY() + DATA_SPHERE_DISTANCE/2 * std::sin(angle); - sphere->GetMotionMaster()->MovePoint(0, x, y, sphere->GetPositionZ()); - } + Talk(SAY_VANISH); + DoCast(me, SPELL_VANISH); + events.DelayEvents(500); + events.ScheduleEvent(EVENT_JUST_VANISHED, 500); + if (Unit* embraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) + _embraceTargetGUID = embraceTarget->GetGUID(); } + events.ScheduleEvent(EVENT_VANISH, urand(25000, 35000)); break; } case EVENT_JUST_VANISHED: @@ -218,7 +192,6 @@ class boss_taldaram : public CreatureScript break; case EVENT_FEEDING: _embraceTargetGUID = 0; - events.SetPhase(PHASE_NORMAL); break; default: break; @@ -232,13 +205,12 @@ class boss_taldaram : public CreatureScript { Unit* embraceTarget = GetEmbraceTarget(); - if (events.IsInPhase(PHASE_SPECIAL) && embraceTarget && embraceTarget->IsAlive()) + if (embraceTarget && embraceTarget->IsAlive()) { _embraceTakenDamage += damage; if (_embraceTakenDamage > DUNGEON_MODE<uint32>(DATA_EMBRACE_DMG, H_DATA_EMBRACE_DMG)) { _embraceTargetGUID = 0; - events.SetPhase(PHASE_NORMAL); me->CastStop(); } } @@ -255,12 +227,9 @@ class boss_taldaram : public CreatureScript if (victim->GetTypeId() != TYPEID_PLAYER) return; - Unit* embraceTarget = GetEmbraceTarget(); - if (events.IsInPhase(PHASE_SPECIAL) && embraceTarget && victim == embraceTarget) - { + if (victim->GetGUID() == _embraceTargetGUID) _embraceTargetGUID = 0; - events.SetPhase(PHASE_NORMAL); - } + Talk(SAY_SLAY); } @@ -289,76 +258,120 @@ class boss_taldaram : public CreatureScript me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation()); DoCast(SPELL_HOVER_FALL); me->SetDisableGravity(false); - me->GetMotionMaster()->MovePoint(0, me->GetHomePosition()); + me->GetMotionMaster()->MoveLand(0, me->GetHomePosition()); Talk(SAY_WARNING); instance->HandleGameObject(instance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM), true); } private: + uint64 _flameSphereTargetGUID; uint64 _embraceTargetGUID; uint32 _embraceTakenDamage; }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return GetAhnKahetAI<boss_taldaramAI>(creature); + return GetAhnKahetAI<boss_prince_taldaramAI>(creature); } }; -class npc_taldaram_flamesphere : public CreatureScript +// 30106, 31686, 31687 - Flame Sphere +class npc_prince_taldaram_flame_sphere : public CreatureScript { public: - npc_taldaram_flamesphere() : CreatureScript("npc_taldaram_flamesphere") { } + npc_prince_taldaram_flame_sphere() : CreatureScript("npc_prince_taldaram_flame_sphere") { } - struct npc_taldaram_flamesphereAI : public ScriptedAI + struct npc_prince_taldaram_flame_sphereAI : public ScriptedAI { - npc_taldaram_flamesphereAI(Creature* creature) : ScriptedAI(creature) + npc_prince_taldaram_flame_sphereAI(Creature* creature) : ScriptedAI(creature) { } + + void Reset() OVERRIDE { + DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT, true); + DoCast(me, SPELL_FLAME_SPHERE_VISUAL, true); + + _flameSphereTargetGUID = 0; + _events.Reset(); + _events.ScheduleEvent(EVENT_START_MOVE, 3 * IN_MILLISECONDS); + _events.ScheduleEvent(EVENT_DESPAWN, 13 * IN_MILLISECONDS); } - void Reset() OVERRIDE + void SetGUID(uint64 guid, int32 /*id = 0*/) OVERRIDE { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - //! HACK: Creature's can't have MOVEMENTFLAG_FLYING - me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING); - me->setFaction(16); - me->SetObjectScale(1.0f); - DoCast(me, SPELL_FLAME_SPHERE_VISUAL); - DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT); - DoCast(me, SPELL_FLAME_SPHERE_PERIODIC); - _despawnTimer = 10 * IN_MILLISECONDS; + _flameSphereTargetGUID = guid; } void EnterCombat(Unit* /*who*/) OVERRIDE { } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void JustDied(Unit* /*killer*/) OVERRIDE - { - DoCast(me, SPELL_FLAME_SPHERE_DEATH_EFFECT); - } - void UpdateAI(uint32 diff) OVERRIDE { - if (_despawnTimer <= diff) - me->DisappearAndDie(); - else - _despawnTimer -= diff; + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_START_MOVE: + { + DoCast(me, SPELL_FLAME_SPHERE_PERIODIC, true); + + /// @todo: find correct values + float angleOffset = 0.0f; + float distOffset = DATA_SPHERE_DISTANCE; + + switch (me->GetEntry()) + { + case NPC_FLAME_SPHERE_1: + break; + case NPC_FLAME_SPHERE_2: + angleOffset = DATA_SPHERE_ANGLE_OFFSET; + break; + case NPC_FLAME_SPHERE_3: + angleOffset = -DATA_SPHERE_ANGLE_OFFSET; + break; + default: + return; + } + + Unit* sphereTarget = ObjectAccessor::GetUnit(*me, _flameSphereTargetGUID); + if (!sphereTarget) + return; + + float angle = me->GetAngle(sphereTarget) + angleOffset; + float x = me->GetPositionX() + distOffset * std::cos(angle); + float y = me->GetPositionY() + distOffset * std::sin(angle); + + /// @todo: correct speed + me->GetMotionMaster()->MovePoint(0, x, y, me->GetPositionZ()); + break; + } + case EVENT_DESPAWN: + DoCast(me, SPELL_FLAME_SPHERE_DEATH_EFFECT, true); + me->DespawnOrUnsummon(1000); + break; + default: + break; + } + } } private: - uint32 _despawnTimer; + EventMap _events; + uint64 _flameSphereTargetGUID; }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_taldaram_flamesphereAI(creature); + return new npc_prince_taldaram_flame_sphereAI(creature); } }; -class prince_taldaram_sphere : public GameObjectScript +// 193093, 193094 - Ancient Nerubian Device +class go_prince_taldaram_sphere : public GameObjectScript { public: - prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { } + go_prince_taldaram_sphere() : GameObjectScript("go_prince_taldaram_sphere") { } bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { @@ -369,7 +382,6 @@ class prince_taldaram_sphere : public GameObjectScript Creature* PrinceTaldaram = ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_PRINCE_TALDARAM)); if (PrinceTaldaram && PrinceTaldaram->IsAlive()) { - // maybe these are hacks :( go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); go->SetGoState(GO_STATE_ACTIVE); @@ -385,15 +397,88 @@ class prince_taldaram_sphere : public GameObjectScript break; } - CAST_AI(boss_taldaram::boss_taldaramAI, PrinceTaldaram->AI())->CheckSpheres(); + CAST_AI(boss_prince_taldaram::boss_prince_taldaramAI, PrinceTaldaram->AI())->CheckSpheres(); } return true; } }; +// 55931 - Conjure Flame Sphere +class spell_prince_taldaram_conjure_flame_sphere : public SpellScriptLoader +{ + public: + spell_prince_taldaram_conjure_flame_sphere() : SpellScriptLoader("spell_prince_taldaram_conjure_flame_sphere") { } + + class spell_prince_taldaram_conjure_flame_sphere_SpellScript : public SpellScript + { + PrepareSpellScript(spell_prince_taldaram_conjure_flame_sphere_SpellScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_FLAME_SPHERE_SUMMON_1) + || !sSpellMgr->GetSpellInfo(SPELL_FLAME_SPHERE_SUMMON_2) + || !sSpellMgr->GetSpellInfo(SPELL_FLAME_SPHERE_SUMMON_3)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + caster->CastSpell(caster, SPELL_FLAME_SPHERE_SUMMON_1, true); + + if (caster->GetMap()->IsHeroic()) + { + caster->CastSpell(caster, SPELL_FLAME_SPHERE_SUMMON_2, true); + caster->CastSpell(caster, SPELL_FLAME_SPHERE_SUMMON_3, true); + } + } + + void Register() OVERRIDE + { + OnEffectHitTarget += SpellEffectFn(spell_prince_taldaram_conjure_flame_sphere_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_prince_taldaram_conjure_flame_sphere_SpellScript(); + } +}; + +// 55895, 59511, 59512 - Flame Sphere Summon +class spell_prince_taldaram_flame_sphere_summon : public SpellScriptLoader +{ + public: + spell_prince_taldaram_flame_sphere_summon() : SpellScriptLoader("spell_prince_taldaram_flame_sphere_summon") { } + + class spell_prince_taldaram_flame_sphere_summon_SpellScript : public SpellScript + { + PrepareSpellScript(spell_prince_taldaram_flame_sphere_summon_SpellScript); + + void SetDest(SpellDestination& dest) + { + Position offset = { 0.0f, 0.0f, 5.5f, 0.0f }; + dest.RelocateOffset(offset); + } + + void Register() OVERRIDE + { + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_prince_taldaram_flame_sphere_summon_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_prince_taldaram_flame_sphere_summon_SpellScript(); + } +}; + void AddSC_boss_taldaram() { - new boss_taldaram(); - new npc_taldaram_flamesphere(); - new prince_taldaram_sphere(); + new boss_prince_taldaram(); + new npc_prince_taldaram_flame_sphere(); + new go_prince_taldaram_sphere(); + new spell_prince_taldaram_conjure_flame_sphere(); + new spell_prince_taldaram_flame_sphere_summon(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 7534e747ee0..a7ad7dbfb4b 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -84,7 +84,7 @@ public: uiDoorsTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS); uiCheckDistanceTimer = 2*IN_MILLISECONDS; - if (instance && (instance->GetBossState(DATA_HADRONOX) != DONE && !bFirstTime)) + if (instance->GetBossState(DATA_HADRONOX) != DONE && !bFirstTime) instance->SetBossState(DATA_HADRONOX, FAIL); bFirstTime = false; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp index dd699911786..9ae6f811e19 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp @@ -253,7 +253,7 @@ struct dummy_dragonAI : public ScriptedAI { case NPC_TENEBRON: { - if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) + if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) { for (uint32 i = 0; i < 6; ++i) me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); @@ -267,7 +267,7 @@ struct dummy_dragonAI : public ScriptedAI } case NPC_SHADRON: { - if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) + if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); else me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); @@ -276,7 +276,7 @@ struct dummy_dragonAI : public ScriptedAI } case NPC_VESPERON: { - if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) + if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) { if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) { @@ -328,19 +328,19 @@ struct dummy_dragonAI : public ScriptedAI { case NPC_TENEBRON: spellId = SPELL_POWER_OF_TENEBRON; - if (instance && instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) + if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) instance->SetBossState(DATA_TENEBRON, DONE); break; case NPC_SHADRON: spellId = SPELL_POWER_OF_SHADRON; - if (instance && instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) + if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) instance->SetBossState(DATA_SHADRON, DONE); if (Creature* acolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f)) acolyte->Kill(acolyte); break; case NPC_VESPERON: spellId = SPELL_POWER_OF_VESPERON; - if (instance && instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) + if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) instance->SetBossState(DATA_VESPERON, DONE); if (Creature* acolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f)) acolyte->Kill(acolyte); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp index 91c1563b494..6c0acc9bba4 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp @@ -252,9 +252,8 @@ class npc_baltharus_the_warborn_clone : public CreatureScript void JustDied(Unit* killer) OVERRIDE { // This is here because DamageTaken wont trigger if the damage is deadly. - if (_instance) - if (Creature* baltharus = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_BALTHARUS_THE_WARBORN))) - killer->Kill(baltharus); + if (Creature* baltharus = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_BALTHARUS_THE_WARBORN))) + killer->Kill(baltharus); } void UpdateAI(uint32 diff) OVERRIDE @@ -262,8 +261,7 @@ class npc_baltharus_the_warborn_clone : public CreatureScript if (!UpdateVictim()) return; - if (_instance) - me->SetHealth(_instance->GetData(DATA_BALTHARUS_SHARED_HEALTH)); + me->SetHealth(_instance->GetData(DATA_BALTHARUS_SHARED_HEALTH)); _events.Update(diff); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 0f583d54a13..c35c9ba2d11 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -1697,6 +1697,7 @@ class spell_halion_twilight_phasing : public SpellScriptLoader } }; +// 74805 - Summon Exit Portals class spell_halion_summon_exit_portals : public SpellScriptLoader { public: @@ -1706,23 +1707,22 @@ class spell_halion_summon_exit_portals : public SpellScriptLoader { PrepareSpellScript(spell_halion_summon_exit_portals_SpellScript); - void OnSummon(SpellEffIndex effIndex) + void SetDest0(SpellDestination& dest) { - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = {0.0f, 20.0f, 0.0f, 0.0f}; - if (effIndex == EFFECT_1) - offset.m_positionY = -20.0f; - - summonPos.RelocateOffset(offset); + Position const offset = { 0.0f, 20.0f, 0.0f, 0.0f }; + dest.RelocateOffset(offset); + } - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + void SetDest1(SpellDestination& dest) + { + Position const offset = { 0.0f, -20.0f, 0.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectLaunch += SpellEffectFn(spell_halion_summon_exit_portals_SpellScript::OnSummon, EFFECT_0, SPELL_EFFECT_SUMMON_OBJECT_WILD); - OnEffectLaunch += SpellEffectFn(spell_halion_summon_exit_portals_SpellScript::OnSummon, EFFECT_1, SPELL_EFFECT_SUMMON_OBJECT_WILD); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_halion_summon_exit_portals_SpellScript::SetDest0, EFFECT_0, TARGET_DEST_CASTER); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_halion_summon_exit_portals_SpellScript::SetDest1, EFFECT_1, TARGET_DEST_CASTER); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 3b1b5d4fd24..d2f6b8a3420 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -363,11 +363,11 @@ public: { bDone = true; - if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) + if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); EnterEvadeMode(); @@ -496,11 +496,11 @@ public: { bDone = true; - if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) + if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); @@ -639,11 +639,11 @@ public: { bDone = true; - if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) + if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); @@ -783,11 +783,11 @@ public: { bDone = true; - if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) + if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); @@ -929,11 +929,11 @@ public: { bDone = true; - if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) + if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_1)) me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_2)) me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f); - else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) + else if (me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index ab21393fce3..a60e69d6479 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -431,7 +431,7 @@ public: void JustSummoned(Creature* summon) OVERRIDE { - if (instance && instance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED) + if (instance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED) { summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); summon->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 0b9b9f2543f..93d5c399725 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -470,7 +470,7 @@ class npc_swarm_scarab : public CreatureScript void UpdateAI(uint32 diff) OVERRIDE { - if (_instance && _instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS) + if (_instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS) me->DisappearAndDie(); if (!UpdateVictim()) @@ -540,7 +540,7 @@ class npc_nerubian_burrower : public CreatureScript void UpdateAI(uint32 diff) OVERRIDE { - if (_instance && _instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS) + if (_instance->GetBossState(BOSS_ANUBARAK) != IN_PROGRESS) me->DisappearAndDie(); if (!UpdateVictim() && !me->HasAura(SPELL_SUBMERGE_EFFECT)) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 99423a4b7ae..cb4b3cfcea3 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -239,7 +239,7 @@ class npc_legion_flame : public CreatureScript void UpdateAI(uint32 /*diff*/) OVERRIDE { UpdateVictim(); - if (_instance && _instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) + if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) me->DespawnOrUnsummon(); } private: @@ -326,7 +326,7 @@ class npc_fel_infernal : public CreatureScript void UpdateAI(uint32 diff) OVERRIDE { - if (_instance && _instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) + if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) { me->DespawnOrUnsummon(); return; @@ -420,8 +420,7 @@ class npc_mistress_of_pain : public CreatureScript npc_mistress_of_painAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); - if (_instance) - _instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE); + _instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE); } void Reset() OVERRIDE @@ -435,13 +434,12 @@ class npc_mistress_of_pain : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) - _instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE); + _instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE); } void UpdateAI(uint32 diff) OVERRIDE { - if (_instance && _instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) + if (_instance->GetBossState(BOSS_JARAXXUS) != IN_PROGRESS) { me->DespawnOrUnsummon(); return; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index a11a74250f5..ea166585bb3 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -295,8 +295,7 @@ class npc_snobold_vassal : public CreatureScript npc_snobold_vassalAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); - if (_instance) - _instance->SetData(DATA_SNOBOLD_COUNT, INCREASE); + _instance->SetData(DATA_SNOBOLD_COUNT, INCREASE); } void Reset() OVERRIDE @@ -350,8 +349,7 @@ class npc_snobold_vassal : public CreatureScript if (Unit* target = ObjectAccessor::GetPlayer(*me, _targetGUID)) if (target->IsAlive()) target->RemoveAurasDueToSpell(SPELL_SNOBOLLED); - if (_instance) - _instance->SetData(DATA_SNOBOLD_COUNT, DECREASE); + _instance->SetData(DATA_SNOBOLD_COUNT, DECREASE); } void DoAction(int32 action) OVERRIDE @@ -378,30 +376,27 @@ class npc_snobold_vassal : public CreatureScript { if (!target->IsAlive()) { - if (_instance) + Unit* gormok = ObjectAccessor::GetCreature(*me, _instance->GetData64(NPC_GORMOK)); + if (gormok && gormok->IsAlive()) { - Unit* gormok = ObjectAccessor::GetCreature(*me, _instance->GetData64(NPC_GORMOK)); - if (gormok && gormok->IsAlive()) - { - SetCombatMovement(false); - _targetDied = true; + SetCombatMovement(false); + _targetDied = true; - // looping through Gormoks seats - for (uint8 i = 0; i < MAX_SNOBOLDS; i++) + // looping through Gormoks seats + for (uint8 i = 0; i < MAX_SNOBOLDS; i++) + { + if (!gormok->GetVehicleKit()->GetPassenger(i)) { - if (!gormok->GetVehicleKit()->GetPassenger(i)) - { - me->EnterVehicle(gormok, i); - DoAction(ACTION_ENABLE_FIRE_BOMB); - break; - } + me->EnterVehicle(gormok, i); + DoAction(ACTION_ENABLE_FIRE_BOMB); + break; } } - else if (Unit* target2 = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) - { - _targetGUID = target2->GetGUID(); - me->GetMotionMaster()->MoveJump(target2->GetPositionX(), target2->GetPositionY(), target2->GetPositionZ(), 15.0f, 15.0f); - } + } + else if (Unit* target2 = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) + { + _targetGUID = target2->GetGUID(); + me->GetMotionMaster()->MoveJump(target2->GetPositionX(), target2->GetPositionY(), target2->GetPositionZ(), 15.0f, 15.0f); } } } @@ -528,7 +523,7 @@ struct boss_jormungarAI : public BossAI void JustReachedHome() OVERRIDE { // prevent losing 2 attempts at once on heroics - if (instance && instance->GetData(TYPE_NORTHREND_BEASTS) != FAIL) + if (instance->GetData(TYPE_NORTHREND_BEASTS) != FAIL) instance->SetData(TYPE_NORTHREND_BEASTS, FAIL); me->DespawnOrUnsummon(); @@ -552,7 +547,7 @@ struct boss_jormungarAI : public BossAI if (!UpdateVictim()) return; - if (!Enraged && instance && instance->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL) + if (!Enraged && instance->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL) { me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index cb0ec2acc38..fdefde10b4f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -247,8 +247,8 @@ class boss_lich_king_toc : public CreatureScript summoned->CastSpell(summoned, 51807, false); summoned->SetDisplayId(summoned->GetCreatureTemplate()->Modelid2); } - if (_instance) - _instance->SetBossState(BOSS_LICH_KING, IN_PROGRESS); + + _instance->SetBossState(BOSS_LICH_KING, IN_PROGRESS); me->SetWalk(true); } @@ -401,12 +401,9 @@ class npc_fizzlebang_toc : public CreatureScript { case 1: me->SetWalk(false); - if (_instance) - { - _instance->DoUseDoorOrButton(_instance->GetData64(GO_MAIN_GATE_DOOR)); - _instance->SetData(TYPE_EVENT, 1120); - _instance->SetData(TYPE_EVENT_TIMER, 1*IN_MILLISECONDS); - } + _instance->DoUseDoorOrButton(_instance->GetData64(GO_MAIN_GATE_DOOR)); + _instance->SetData(TYPE_EVENT, 1120); + _instance->SetData(TYPE_EVENT_TIMER, 1*IN_MILLISECONDS); break; default: break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index c9247ce17f3..1f4713415ac 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -664,8 +664,7 @@ class npc_jaina_or_sylvanas_hor : public CreatureScript _events.ScheduleEvent(EVENT_INTRO_END, 5000); break; case EVENT_INTRO_END: - if (_instance) - _instance->SetData(DATA_INTRO_EVENT, DONE); + _instance->SetData(DATA_INTRO_EVENT, DONE); // Loralen or Koreln disappearAndDie() if (Creature* lichking = ObjectAccessor::GetCreature(*me, _lichkingGUID)) { @@ -1830,7 +1829,7 @@ public: _emergeTimer = 4000; _doEmerge = false; _doJump = false; - if (_instance && _instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) + if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) _instance->SetData(DATA_SUMMONS, 1); } @@ -1838,13 +1837,11 @@ public: void IsSummonedBy(Unit*) OVERRIDE { DoCast(me, SPELL_EMERGE_VISUAL); - DoZoneInCombat(me, 100.00f); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) - _instance->SetData(DATA_SUMMONS, 0); + _instance->SetData(DATA_SUMMONS, 0); } void AttackStart(Unit* who) OVERRIDE @@ -1932,9 +1929,8 @@ public: _boltVolleyTimer = 15000; _curseTimer = 7000; _doEmerge = false; - if (_instance) - if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) - _instance->SetData(DATA_SUMMONS, 1); + if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) + _instance->SetData(DATA_SUMMONS, 1); } void IsSummonedBy(Unit*) OVERRIDE @@ -1945,9 +1941,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) - _instance->SetData(DATA_SUMMONS, 0); - + _instance->SetData(DATA_SUMMONS, 0); } void AttackStart(Unit* who) OVERRIDE @@ -2049,9 +2043,8 @@ public: _doWalk = false; _vomitTimer = 15000; _strikeTimer = 6000; - if (_instance) - if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) - _instance->SetData(DATA_SUMMONS, 1); + if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) + _instance->SetData(DATA_SUMMONS, 1); } void IsSummonedBy(Unit*) OVERRIDE @@ -2062,9 +2055,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!_instance) - return; - if (_instance->GetData(DATA_ESCAPE_EVENT) == IN_PROGRESS) { if (_doWalk != true) @@ -2103,8 +2093,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) - _instance->SetData(DATA_SUMMONS, 0); + _instance->SetData(DATA_SUMMONS, 0); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h index ff3192b89d5..c4776c3cfcd 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h @@ -147,9 +147,9 @@ struct boss_horAI : ScriptedAI { events.Reset(); me->SetVisible(false); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); me->SetReactState(REACT_PASSIVE); - if (instance && instance->GetData(DATA_WAVE_COUNT) != NOT_STARTED) + if (instance->GetData(DATA_WAVE_COUNT) != NOT_STARTED) instance->ProcessEvent(0, EVENT_DO_WIPE); } @@ -158,7 +158,7 @@ struct boss_horAI : ScriptedAI switch (actionID) { case ACTION_ENTER_COMBAT: // called by InstanceScript when boss shall enter in combat. - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); me->SetReactState(REACT_AGGRESSIVE); if (Unit* unit = me->SelectNearestTarget()) diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 5a16271d378..46912eeb898 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -423,7 +423,7 @@ public: if (id == 1) { - if (Creature* colossus = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_DRAKKARI_COLOSSUS) : 0)) + if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) { colossus->AI()->DoAction(ACTION_UNFREEZE_COLOSSUS); if (!colossus->AI()->GetData(DATA_INTRO_DONE)) @@ -440,7 +440,7 @@ public: return; // we do this checks to see if the creature is one of the creatures that sorround the boss - if (Creature* colossus = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_DRAKKARI_COLOSSUS) : 0)) + if (Creature* colossus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) { Position homePosition; me->GetHomePosition().GetPosition(&homePosition); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 30c11ec556d..b053f0a0258 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1492,6 +1492,7 @@ class spell_taldaram_ball_of_inferno_flame : public SpellScriptLoader } }; +// 72080 - Kinetic Bomb (Valanar) class spell_valanar_kinetic_bomb : public SpellScriptLoader { public: @@ -1501,18 +1502,15 @@ class spell_valanar_kinetic_bomb : public SpellScriptLoader { PrepareSpellScript(spell_valanar_kinetic_bomb_SpellScript); - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = {0.0f, 0.0f, 20.0f, 0.0f}; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_valanar_kinetic_bomb_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_valanar_kinetic_bomb_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index f3b62cd7b24..ca2c75e502c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -2034,6 +2034,7 @@ class spell_svalna_remove_spear : public SpellScriptLoader } }; +// 72585 - Soul Missile class spell_icc_soul_missile : public SpellScriptLoader { public: @@ -2043,15 +2044,15 @@ class spell_icc_soul_missile : public SpellScriptLoader { PrepareSpellScript(spell_icc_soul_missile_SpellScript); - void RelocateDest() + void RelocateDest(SpellDestination& dest) { - static Position const offset = {0.0f, 0.0f, 200.0f, 0.0f}; - const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); + static Position const offset = { 0.0f, 0.0f, 200.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnCast += SpellCastFn(spell_icc_soul_missile_SpellScript::RelocateDest); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_icc_soul_missile_SpellScript::RelocateDest, EFFECT_0, TARGET_DEST_CASTER); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 41d1f53b52d..2091b82e20c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -374,11 +374,11 @@ public: void FindGameObjects() { - PortalsGUID[0] = instance ? instance->GetData64(DATA_KELTHUZAD_PORTAL01) : 0; - PortalsGUID[1] = instance ? instance->GetData64(DATA_KELTHUZAD_PORTAL02) : 0; - PortalsGUID[2] = instance ? instance->GetData64(DATA_KELTHUZAD_PORTAL03) : 0; - PortalsGUID[3] = instance ? instance->GetData64(DATA_KELTHUZAD_PORTAL04) : 0; - KTTriggerGUID = instance ? instance->GetData64(DATA_KELTHUZAD_TRIGGER) : 0; + PortalsGUID[0] = instance->GetData64(DATA_KELTHUZAD_PORTAL01); + PortalsGUID[1] = instance->GetData64(DATA_KELTHUZAD_PORTAL02); + PortalsGUID[2] = instance->GetData64(DATA_KELTHUZAD_PORTAL03); + PortalsGUID[3] = instance->GetData64(DATA_KELTHUZAD_PORTAL04); + KTTriggerGUID = instance->GetData64(DATA_KELTHUZAD_TRIGGER); } void UpdateAI(uint32 diff) OVERRIDE @@ -757,8 +757,7 @@ class npc_kelthuzad_abomination : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (_instance) - _instance->SetData(DATA_ABOMINATION_KILLED, _instance->GetData(DATA_ABOMINATION_KILLED) + 1); + _instance->SetData(DATA_ABOMINATION_KILLED, _instance->GetData(DATA_ABOMINATION_KILLED) + 1); } private: diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 4e386afae17..7ae9ce3faa6 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -450,7 +450,7 @@ public: { case ACTION_LAND_ENCOUNTER_START: events.CancelEventGroup(1); - if (Creature* alexstraszaBunny = me->GetMap()->GetCreature(instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) + if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) { Position pos; pos.m_positionZ = alexstraszaBunny->GetPositionZ(); @@ -713,7 +713,8 @@ public: { _firstCyclicMovementStarted = true; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFacingToObject(me->GetMap()->GetCreature(instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))); + if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) + me->SetFacingToObject(alexstraszaBunny); events.ScheduleEvent(EVENT_SUMMON_ARCANE_BOMB, 1*IN_MILLISECONDS, 0, PHASE_TWO); } _flyingOutOfPlatform = false; @@ -722,7 +723,8 @@ public: break; case POINT_PHASE_ONE_TO_TWO_TRANSITION: me->SetDisableGravity(true); - me->SetFacingToObject(me->GetMap()->GetCreature(instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))); + if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) + me->SetFacingToObject(alexstraszaBunny); SendLightOverride(LIGHT_ARCANE_RUNES, 5*IN_MILLISECONDS); events.ScheduleEvent(EVENT_FLY_OUT_OF_PLATFORM, 18*IN_MILLISECONDS, 0, PHASE_TWO); break; @@ -780,7 +782,7 @@ public: me->CastCustomSpell(SPELL_RANDOM_PORTAL, SPELLVALUE_MAX_TARGETS, 1); break; case EVENT_LAND_START_ENCOUNTER: - if (GameObject* iris = me->GetMap()->GetGameObject(instance->GetData64(DATA_FOCUSING_IRIS_GUID))) + if (GameObject* iris = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_FOCUSING_IRIS_GUID))) { me->SetFacingToObject(iris); iris->Delete(); // this is not the best way. @@ -837,7 +839,7 @@ public: case EVENT_FLY_OUT_OF_PLATFORM: if (!_performingDestroyPlatform) { - if (Creature* alexstraszaBunny = me->GetMap()->GetCreature(instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) + if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ALEXSTRASZA_BUNNY_GUID))) { Position randomPosOnRadius; // Hardcodded retail value, reason is Z getters can fail... (TO DO: Change to getter when height calculation works on 100%!) @@ -908,7 +910,7 @@ public: if (!_flyingOutOfPlatform) { DoCast(me, SPELL_SUMMON_ARCANE_BOMB, true); - if (Creature* lastArcaneOverloadBunny = me->GetMap()->GetCreature(_arcaneOverloadGUID)) + if (Creature* lastArcaneOverloadBunny = ObjectAccessor::GetCreature(*me, _arcaneOverloadGUID)) DoCast(lastArcaneOverloadBunny, SPELL_ARCANE_BOMB_TRIGGER, true); } events.ScheduleEvent(EVENT_SUMMON_ARCANE_BOMB, urand(15, 16)*IN_MILLISECONDS, 2, PHASE_TWO); @@ -993,7 +995,7 @@ public: { _JustDied(); Talk(SAY_DEATH); - if (Creature* alexstraszaGiftBoxBunny = me->GetMap()->GetCreature(instance->GetData64(DATA_GIFT_BOX_BUNNY_GUID))) + if (Creature* alexstraszaGiftBoxBunny = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_GIFT_BOX_BUNNY_GUID))) { if (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL) alexstraszaGiftBoxBunny->SummonGameObject(GO_HEART_OF_MAGIC_10, HeartOfMagicSpawnPos.GetPositionX(), HeartOfMagicSpawnPos.GetPositionY(), @@ -1087,7 +1089,7 @@ public: { if (spell->Id == SPELL_PORTAL_OPENED) { - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) { if (malygos->AI()->GetData(DATA_PHASE) == PHASE_ONE) DoCast(me, SPELL_SUMMON_POWER_PARK, true); @@ -1101,15 +1103,12 @@ public: if (!me->HasAura(SPELL_PORTAL_VISUAL_CLOSED) && !me->HasAura(SPELL_PORTAL_OPENED)) DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true); - if (_instance) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) { - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE && me->HasAura(SPELL_PORTAL_OPENED)) { - if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE && me->HasAura(SPELL_PORTAL_OPENED)) - { - me->RemoveAura(SPELL_PORTAL_OPENED); - DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true); - } + me->RemoveAura(SPELL_PORTAL_OPENED); + DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true); } } } @@ -1143,9 +1142,8 @@ public: { me->GetMotionMaster()->MoveIdle(); - if (_instance) - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) - me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f); + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) + me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f); } void UpdateAI(uint32 /*diff*/) OVERRIDE @@ -1153,7 +1151,7 @@ public: if (!_instance) return; - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) { if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE || _instance->GetBossState(DATA_MALYGOS_EVENT) == FAIL) { @@ -1432,7 +1430,7 @@ class npc_nexus_lord : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) malygos->AI()->SetData(DATA_SUMMON_DEATHS, malygos->AI()->GetData(DATA_SUMMON_DEATHS) + 1); } @@ -1499,7 +1497,7 @@ class npc_scion_of_eternity : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) malygos->AI()->SetData(DATA_SUMMON_DEATHS, malygos->AI()->GetData(DATA_SUMMON_DEATHS) + 1); } @@ -1542,7 +1540,7 @@ public: void DoAction(int32 /*action*/) OVERRIDE { - if (Creature* malygos = me->GetMap()->GetCreature(_instance->GetData64(DATA_MALYGOS))) + if (Creature* malygos = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MALYGOS))) { if (malygos->AI()->GetData(DATA_PHASE) == PHASE_TWO) me->DespawnOrUnsummon(6*IN_MILLISECONDS); @@ -2047,7 +2045,7 @@ class spell_scion_of_eternity_arcane_barrage : public SpellScriptLoader Creature* caster = GetCaster()->ToCreature(); InstanceScript* instance = caster->GetInstanceScript(); - Creature* malygos = caster->GetMap()->GetCreature(instance->GetData64(DATA_MALYGOS)); + Creature* malygos = ObjectAccessor::GetCreature(*caster, instance->GetData64(DATA_MALYGOS)); // If max possible targets are more than 1 then Scions wouldn't select previosly selected target, // in longer terms this means if spell picks target X then 2nd cast of this spell will pick smth else @@ -2232,6 +2230,7 @@ class spell_alexstrasza_bunny_destroy_platform_event : public SpellScriptLoader } }; +// 56070 - Summon Red Dragon Buddy class spell_wyrmrest_skytalon_summon_red_dragon_buddy : public SpellScriptLoader { public: @@ -2246,19 +2245,16 @@ class spell_wyrmrest_skytalon_summon_red_dragon_buddy : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_PLAYER; } - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { // Adjust effect summon position to lower Z - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = { 0.0f, 0.0f, -80.0f, 0.0f }; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, -80.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_wyrmrest_skytalon_summon_red_dragon_buddy_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_wyrmrest_skytalon_summon_red_dragon_buddy_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER_RADIUS); } }; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 2f6a328b728..9943ad7e1b1 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -213,7 +213,7 @@ public: { InstanceScript* instance = go->GetInstanceScript(); - Creature* pKeristrasza = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_KERISTRASZA) : 0); + Creature* pKeristrasza = ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_KERISTRASZA)); if (pKeristrasza && pKeristrasza->IsAlive()) { // maybe these are hacks :( diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index 40e526219fa..506e16741fb 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -375,27 +375,16 @@ class spell_oculus_call_ruby_emerald_amber_drake : public SpellScriptLoader { PrepareSpellScript(spell_oculus_call_ruby_emerald_amber_drake_SpellScript); - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { // Adjust effect summon position - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = { 0.0f, 0.0f, 12.0f, 0.0f }; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); - } - - void ModDestHeight(SpellEffIndex /*effIndex*/) - { - // Used to cast visual effect at proper position - Position offset = { 0.0f, 0.0f, 12.0f, 0.0f }; - const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 12.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_oculus_call_ruby_emerald_amber_drake_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); - OnEffectLaunch += SpellEffectFn(spell_oculus_call_ruby_emerald_amber_drake_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_oculus_call_ruby_emerald_amber_drake_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER_FRONT); } }; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index c666a36741b..1788ecacd35 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -168,7 +168,7 @@ public: for (std::list<uint64>::const_iterator itr = lSparkList.begin(); itr != lSparkList.end(); ++itr) { - if (Creature* pSpark = Unit::GetCreature(*me, *itr)) + if (Creature* pSpark = ObjectAccessor::GetCreature(*me, *itr)) { if (pSpark->IsAlive()) { @@ -297,11 +297,6 @@ class npc_spark_of_ionar : public CreatureScript public: npc_spark_of_ionar() : CreatureScript("npc_spark_of_ionar") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return GetInstanceAI<npc_spark_of_ionarAI>(creature); - } - struct npc_spark_of_ionarAI : public ScriptedAI { npc_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature) @@ -336,7 +331,7 @@ public: void UpdateAI(uint32 uiDiff) OVERRIDE { // Despawn if the encounter is not running - if (instance && instance->GetBossState(DATA_IONAR) != IN_PROGRESS) + if (instance->GetBossState(DATA_IONAR) != IN_PROGRESS) { me->DespawnOrUnsummon(); return; @@ -345,13 +340,13 @@ public: // Prevent them to follow players through the whole instance if (uiCheckTimer <= uiDiff) { - Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR)); - if (pIonar && pIonar->IsAlive()) + Creature* ionar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_IONAR)); + if (ionar && ionar->IsAlive()) { - if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE) + if (me->GetDistance(ionar) > DATA_MAX_SPARK_DISTANCE) { Position pos; - pIonar->GetPosition(&pos); + ionar->GetPosition(&pos); me->SetSpeed(MOVE_RUN, 2.0f); me->GetMotionMaster()->Clear(); @@ -369,6 +364,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return GetInstanceAI<npc_spark_of_ionarAI>(creature); + } }; void AddSC_boss_ionar() diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index a8f933431c3..9599700eccb 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -1253,6 +1253,7 @@ class spell_algalon_remove_phase : public SpellScriptLoader } }; +// 62295 - Cosmic Smash class spell_algalon_cosmic_smash : public SpellScriptLoader { public: @@ -1262,16 +1263,15 @@ class spell_algalon_cosmic_smash : public SpellScriptLoader { PrepareSpellScript(spell_algalon_cosmic_smash_SpellScript); - void ModDestHeight(SpellEffIndex /*effIndex*/) + void ModDestHeight(SpellDestination& dest) { - Position offset = {0.0f, 0.0f, 65.0f, 0.0f}; - const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 65.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectLaunch += SpellEffectFn(spell_algalon_cosmic_smash_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_algalon_cosmic_smash_SpellScript::ModDestHeight, EFFECT_0, TARGET_DEST_CASTER_SUMMON); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 779adf67211..ee1345590f3 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1192,7 +1192,7 @@ class npc_lorekeeper : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) OVERRIDE { InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetData(BOSS_LEVIATHAN) !=DONE && player) + if (instance && instance->GetData(BOSS_LEVIATHAN) != DONE && player) { player->PrepareGossipMenu(creature); @@ -1285,8 +1285,7 @@ class go_ulduar_tower : public GameObjectScript break; } - Creature* trigger = go->FindNearestCreature(NPC_ULDUAR_GAUNTLET_GENERATOR, 15.0f, true); - if (trigger) + if (Creature* trigger = go->FindNearestCreature(NPC_ULDUAR_GAUNTLET_GENERATOR, 15.0f, true)) trigger->DisappearAndDie(); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 480c04c3254..169a7085672 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -227,7 +227,7 @@ class npc_flash_freeze : public CreatureScript // Prevents to have Ice Block on other place than target is me->NearTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation()); if (target->GetTypeId() == TYPEID_PLAYER) - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) Hodir->AI()->DoAction(ACTION_CHEESE_THE_FREEZE); } } @@ -279,7 +279,7 @@ class npc_ice_block : public CreatureScript { Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED); - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) { if (!Hodir->IsInCombat()) { @@ -658,7 +658,7 @@ class npc_hodir_priest : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS); } @@ -720,7 +720,7 @@ class npc_hodir_shaman : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS); } @@ -781,7 +781,7 @@ class npc_hodir_druid : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS); } @@ -861,7 +861,7 @@ class npc_hodir_mage : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) + if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_HODIR))) Hodir->AI()->DoAction(ACTION_I_HAVE_THE_COOLEST_FRIENDS); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 862ee2c786b..e96cfaccc56 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -312,7 +312,7 @@ class go_razorscale_harpoon : public GameObjectScript bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE { InstanceScript* instance = go->GetInstanceScript(); - if (ObjectAccessor::GetCreature(*go, instance ? instance->GetData64(BOSS_RAZORSCALE) : 0)) + if (ObjectAccessor::GetCreature(*go, instance->GetData64(BOSS_RAZORSCALE))) go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); return false; } @@ -347,14 +347,14 @@ class boss_razorscale : public CreatureScript me->SetReactState(REACT_PASSIVE); PermaGround = false; HarpoonCounter = 0; - if (Creature* commander = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_EXPEDITION_COMMANDER) : 0)) + if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EXPEDITION_COMMANDER))) commander->AI()->DoAction(ACTION_COMMANDER_RESET); } void EnterCombat(Unit* /*who*/) OVERRIDE { _EnterCombat(); - if (Creature* controller = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_RAZORSCALE_CONTROL) : 0)) + if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_RAZORSCALE_CONTROL))) controller->AI()->DoAction(ACTION_HARPOON_BUILD); me->SetSpeed(MOVE_FLIGHT, 3.0f, true); me->SetReactState(REACT_PASSIVE); @@ -369,7 +369,7 @@ class boss_razorscale : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { _JustDied(); - if (Creature* controller = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_RAZORSCALE_CONTROL) : 0)) + if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_RAZORSCALE_CONTROL))) controller->AI()->Reset(); } @@ -445,7 +445,7 @@ class boss_razorscale : public CreatureScript me->SetCanFly(false); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED); - if (Creature* commander = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_EXPEDITION_COMMANDER) : 0)) + if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EXPEDITION_COMMANDER))) commander->AI()->DoAction(ACTION_GROUND_PHASE); events.ScheduleEvent(EVENT_BREATH, 30000, 0, PHASE_GROUND); events.ScheduleEvent(EVENT_BUFFET, 33000, 0, PHASE_GROUND); @@ -461,7 +461,7 @@ class boss_razorscale : public CreatureScript return; case EVENT_BUFFET: DoCastAOE(SPELL_WINGBUFFET); - if (Creature* controller = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(DATA_RAZORSCALE_CONTROL) : 0)) + if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_RAZORSCALE_CONTROL))) controller->CastSpell(controller, SPELL_FLAMED, true); events.CancelEvent(EVENT_BUFFET); return; @@ -689,7 +689,7 @@ class npc_expedition_commander : public CreatureScript Phase = 5; break; case 5: - if (Creature* Razorscale = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_RAZORSCALE) : 0)) + if (Creature* Razorscale = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_RAZORSCALE))) { Razorscale->AI()->DoAction(ACTION_EVENT_START); me->SetInCombatWith(Razorscale); diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index 4dd3aa9916b..7377029080f 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -195,7 +195,7 @@ class npc_tempest_minion : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* emalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0)) + if (Creature* emalon = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EMALON))) { if (emalon->IsAlive()) { @@ -210,7 +210,7 @@ class npc_tempest_minion : public CreatureScript DoZoneInCombat(); events.ScheduleEvent(EVENT_SHOCK, 20000); - if (Creature* pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0)) + if (Creature* pEmalon = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EMALON))) { if (!pEmalon->GetVictim() && pEmalon->AI()) pEmalon->AI()->AttackStart(who); diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index ccb1b5ed7d8..bd2128a1b4c 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -241,7 +241,7 @@ class npc_frozen_orb_stalker : public CreatureScript npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature) { creature->SetVisible(false); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_DISABLE_MOVE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE); creature->SetReactState(REACT_PASSIVE); instance = creature->GetInstanceScript(); @@ -256,7 +256,7 @@ class npc_frozen_orb_stalker : public CreatureScript return; spawned = true; - Unit* toravon = me->GetCreature(*me, instance ? instance->GetData64(DATA_TORAVON) : 0); + Unit* toravon = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TORAVON)); if (!toravon) return; diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index ec20489bfc2..e53d046b396 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -90,7 +90,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (instance && instance->GetData(DATA_REMOVE_NPC) == 1) + if (instance->GetData(DATA_REMOVE_NPC) == 1) { me->DespawnOrUnsummon(); instance->SetData(DATA_REMOVE_NPC, 0); diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 81edfd65d03..441603dcdc8 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -79,12 +79,12 @@ public: else if (instance->GetData(DATA_WAVE_COUNT) == 12) instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) + if (Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_1))) { if (!pGuard1->IsAlive()) pGuard1->Respawn(); } - if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) + if (Creature* pGuard2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_2))) { if (!pGuard2->IsAlive()) pGuard2->Respawn(); @@ -103,15 +103,15 @@ public: who->SetInCombatWith(me); DoStartMovement(who); - if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) + if (Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_1))) { - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); if (!pGuard1->GetVictim() && pGuard1->AI()) pGuard1->AI()->AttackStart(who); } - if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) + if (Creature* pGuard2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_2))) { - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); if (!pGuard2->GetVictim() && pGuard2->AI()) pGuard2->AI()->AttackStart(who); } @@ -148,9 +148,9 @@ public: //spam stormstrike in hc mode if spawns are dead if (IsHeroic()) { - if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) + if (Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_1))) { - if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) + if (Creature* pGuard2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_2))) { if (!pGuard1->IsAlive() && !pGuard2->IsAlive()) DoCastVictim(SPELL_STORMSTRIKE); @@ -168,12 +168,12 @@ public: { if (uint64 TargetGUID = GetChainHealTargetGUID()) { - if (Creature* target = Unit::GetCreature(*me, TargetGUID)) + if (Creature* target = ObjectAccessor::GetCreature(*me, TargetGUID)) DoCast(target, SPELL_CHAIN_HEAL); //If one of the adds is dead spawn heals faster - Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0); - Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0); + Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_1)); + Creature* pGuard2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_2)); uiChainHealTimer = ((pGuard1 && !pGuard1->IsAlive()) || (pGuard2 && !pGuard2->IsAlive()) ? 3000 : 8000) + rand()%3000; } } else uiChainHealTimer -= diff; @@ -229,11 +229,11 @@ public: if (HealthBelowPct(85)) return me->GetGUID(); - Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0); + Creature* pGuard1 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_1)); if (pGuard1 && pGuard1->IsAlive() && !pGuard1->HealthAbovePct(75)) return pGuard1->GetGUID(); - Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0); + Creature* pGuard2 = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_EREKEM_GUARD_2)); if (pGuard2 && pGuard2->IsAlive() && !pGuard2->HealthAbovePct(75)) return pGuard2->GetGUID(); diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 79025bb5c0f..5f79e609e01 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -446,7 +446,7 @@ public: void Reset() OVERRIDE { - if (instance && !uiBoss) + if (!uiBoss) uiBoss = instance->GetData(DATA_WAVE_COUNT) == 6 ? instance->GetData(DATA_FIRST_BOSS) : instance->GetData(DATA_SECOND_BOSS); me->SetReactState(REACT_PASSIVE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); @@ -486,7 +486,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (instance && instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS) + if (instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS) me->CastStop(); npc_escortAI::UpdateAI(diff); @@ -723,7 +723,7 @@ struct violet_hold_trashAI : public npc_escortAI void UpdateAI(uint32) OVERRIDE { - if (instance && instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS) + if (instance->GetData(DATA_MAIN_EVENT_PHASE) != IN_PROGRESS) me->CastStop(); if (!bHasGotMovingPoints) diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 0173454ef28..f840c0562b3 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -1359,10 +1359,7 @@ public: struct npc_counselor_talbotAI : public ScriptedAI { - npc_counselor_talbotAI(Creature* creature) : ScriptedAI(creature) - { - creature->RestoreFaction(); - } + npc_counselor_talbotAI(Creature* creature) : ScriptedAI(creature) { } uint64 leryssaGUID; uint64 arlosGUID; diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index f91f5d8c007..7487c3c8828 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -150,7 +150,10 @@ class npc_commander_eligor_dawnbringer : public CreatureScript struct npc_commander_eligor_dawnbringerAI : public ScriptedAI { - npc_commander_eligor_dawnbringerAI(Creature* creature) : ScriptedAI(creature) { } + npc_commander_eligor_dawnbringerAI(Creature* creature) : ScriptedAI(creature) + { + talkWing = 0; + } void Reset() OVERRIDE { @@ -649,7 +652,10 @@ class npc_torturer_lecraft : public CreatureScript struct npc_torturer_lecraftAI : public ScriptedAI { - npc_torturer_lecraftAI(Creature* creature) : ScriptedAI(creature) { } + npc_torturer_lecraftAI(Creature* creature) : ScriptedAI(creature) + { + _playerGUID = 0; + } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index bacc6de57f0..112d42441b9 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -20,8 +20,6 @@ #include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "Player.h" -#include "Spell.h" -#include "SpellInfo.h" #include "SpellScript.h" #include "CreatureTextMgr.h" diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 69e4e65225a..70de4d4758d 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -451,7 +451,10 @@ public: struct npc_brann_bronzebeard_keystoneAI : public ScriptedAI { - npc_brann_bronzebeard_keystoneAI(Creature* creature) : ScriptedAI(creature) { } + npc_brann_bronzebeard_keystoneAI(Creature* creature) : ScriptedAI(creature) + { + objectCounter = 0; + } void Reset() OVERRIDE { @@ -634,7 +637,10 @@ public: struct npc_king_jokkum_vehicleAI : public VehicleAI { - npc_king_jokkum_vehicleAI(Creature* creature) : VehicleAI(creature) { } + npc_king_jokkum_vehicleAI(Creature* creature) : VehicleAI(creature) + { + pathEnd = false; + } void Reset() OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index 311b18524b2..e218741649d 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -249,7 +249,10 @@ class npc_wg_queue : public CreatureScript struct npc_wg_queueAI : public ScriptedAI { - npc_wg_queueAI(Creature* creature) : ScriptedAI(creature) { } + npc_wg_queueAI(Creature* creature) : ScriptedAI(creature) + { + FrostArmor_Timer = 0; + } uint32 FrostArmor_Timer; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 3bbd41afc89..d74aecb9b25 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -1672,7 +1672,7 @@ public: { if (Check_Timer <= diff) { - if (instance && instance->GetBossState(DATA_ILLIDARI_COUNCIL) == DONE) + if (instance->GetBossState(DATA_ILLIDARI_COUNCIL) == DONE) me->SetVisible(true); Check_Timer = 5000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 6d632c81bca..9055bb1862d 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -139,21 +139,20 @@ public: RAdvisors[0] = instance->GetData64(DATA_SHARKKIS); RAdvisors[1] = instance->GetData64(DATA_TIDALVESS); RAdvisors[2] = instance->GetData64(DATA_CARIBDIS); - //Respawn of the 3 Advisors - Creature* pAdvisor = NULL; - for (int i=0; i<MAX_ADVISORS; ++i) + // Respawn of the 3 Advisors + for (uint8 i = 0; i < MAX_ADVISORS; ++i) if (RAdvisors[i]) { - pAdvisor = (Unit::GetCreature((*me), RAdvisors[i])); - if (pAdvisor && !pAdvisor->IsAlive()) + Creature* advisor = ObjectAccessor::GetCreature(*me, RAdvisors[i]); + if (advisor && !advisor->IsAlive()) { - pAdvisor->Respawn(); - pAdvisor->AI()->EnterEvadeMode(); - pAdvisor->GetMotionMaster()->MoveTargetedHome(); + advisor->Respawn(); + advisor->AI()->EnterEvadeMode(); + advisor->GetMotionMaster()->MoveTargetedHome(); } } - instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void EventSharkkisDeath() @@ -215,7 +214,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { //Only if not incombat check if the event is started - if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) { @@ -229,7 +228,7 @@ public: return; //someone evaded! - if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) + if (!instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -269,12 +268,11 @@ public: { BlessingOfTides = true; bool continueTriggering = false; - Creature* Advisor; for (uint8 i = 0; i < MAX_ADVISORS; ++i) if (Advisors[i]) { - Advisor = (Unit::GetCreature(*me, Advisors[i])); - if (Advisor && Advisor->IsAlive()) + Creature* advisor = ObjectAccessor::GetCreature(*me, Advisors[i]); + if (advisor && advisor->IsAlive()) { continueTriggering = true; break; @@ -333,11 +331,9 @@ public: pet = false; - Creature* Pet = Unit::GetCreature(*me, SummonedPet); + Creature* Pet = ObjectAccessor::GetCreature(*me, SummonedPet); if (Pet && Pet->IsAlive()) - { Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - } SummonedPet = 0; @@ -346,7 +342,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))) + if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS))) CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath(); } @@ -359,7 +355,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { //Only if not incombat check if the event is started - if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -370,7 +366,7 @@ public: return; //someone evaded! - if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) + if (!instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -394,11 +390,11 @@ public: if (TheBeastWithin_Timer <= diff) { DoCast(me, SPELL_THE_BEAST_WITHIN); - Creature* Pet = Unit::GetCreature(*me, SummonedPet); + + Creature* Pet = ObjectAccessor::GetCreature(*me, SummonedPet); if (Pet && Pet->IsAlive()) - { Pet->CastSpell(Pet, SPELL_PET_ENRAGE, true); - } + TheBeastWithin_Timer = 30000; } else TheBeastWithin_Timer -= diff; @@ -472,7 +468,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) + if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS))) CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath(); } @@ -486,7 +482,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { //Only if not incombat check if the event is started - if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -497,7 +493,7 @@ public: return; //someone evaded! - if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) + if (!instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -588,7 +584,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) + if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS))) CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath(); } @@ -601,7 +597,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE { //Only if not incombat check if the event is started - if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -612,7 +608,7 @@ public: return; //someone evaded! - if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) + if (!instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index b421d9c1153..8d6eb064194 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -519,7 +519,7 @@ public: if (CheckTimer <= diff) { // Start Phase 3 - if (instance && instance->GetData(DATA_CANSTARTPHASE3)) + if (instance->GetData(DATA_CANSTARTPHASE3)) { // set life 50% me->SetHealth(me->CountPctFromMaxHealth(50)); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index a45e4ddb0a9..f9370b44c20 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -317,10 +317,10 @@ public: // and reseting equipment me->LoadEquipment(); - if (instance && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { Unit* victim = NULL; - victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); + victim = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); if (victim) me->getThreatManager().addThreat(victim, 1); StartEvent(); @@ -750,7 +750,7 @@ public: return; } - if (instance && !instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (!instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index a6cd426f435..718c32cd8ae 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -112,10 +112,11 @@ public: bool CheckCanStart()//check if players fished { - if (instance && instance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) + if (instance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) return false; return true; } + void Reset() OVERRIDE { me->SetSwim(true); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 42833fead04..3661ebc8cc3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -224,11 +224,11 @@ public: { if (Repair_Timer <= diff) { - if (instance && instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == IN_PROGRESS) + if (instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == IN_PROGRESS) { - if (Unit* pMekgineer = Unit::GetUnit(*me, instance->GetData64(DATA_MEKGINEER_STEAMRIGGER))) + if (Creature* mekgineer = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MEKGINEER_STEAMRIGGER))) { - if (me->IsWithinDistInMap(pMekgineer, MAX_REPAIR_RANGE)) + if (me->IsWithinDistInMap(mekgineer, MAX_REPAIR_RANGE)) { //are we already channeling? Doesn't work very well, find better check? if (!me->GetUInt32Value(UNIT_CHANNEL_SPELL)) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index d802e48f3b0..a961800025d 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -484,7 +484,7 @@ class npc_ember_of_alar : public CreatureScript me->setDeathState(JUST_DIED); } - void DamageTaken(Unit* killer, uint32 &damage) OVERRIDE + void DamageTaken(Unit* killer, uint32& damage) OVERRIDE { if (damage >= me->GetHealth() && killer != me && !toDie) { @@ -492,7 +492,7 @@ class npc_ember_of_alar : public CreatureScript DoCast(me, SPELL_EMBER_BLAST, true); me->SetDisplayId(11686); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (instance && instance->GetData(DATA_ALAREVENT) == 2) + if (instance->GetData(DATA_ALAREVENT) == 2) { if (Unit* Alar = Unit::GetUnit(*me, instance->GetData64(DATA_ALAR))) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 75b1bfe8ad1..077539b6b88 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -182,7 +182,7 @@ struct advisorbase_ai : public ScriptedAI me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //reset encounter - if (instance && (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3)) + if (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3) if (Creature* Kaelthas = Unit::GetCreature(*me, instance->GetData64(DATA_KAELTHAS))) Kaelthas->AI()->EnterEvadeMode(); } @@ -223,14 +223,14 @@ struct advisorbase_ai : public ScriptedAI return; //Prevent glitch if in fake death - if (FakeDeath && instance && instance->GetData(DATA_KAELTHASEVENT) != 0) + if (FakeDeath && instance->GetData(DATA_KAELTHASEVENT) != 0) { damage = 0; return; } //Don't really die in phase 1 & 3, only die after that - if (instance && instance->GetData(DATA_KAELTHASEVENT) != 0) + if (instance->GetData(DATA_KAELTHASEVENT) != 0) { //prevent death damage = 0; @@ -417,7 +417,7 @@ class boss_kaelthas : public CreatureScript } else if (me->GetMap()->IsDungeon()) { - if (instance && !instance->GetData(DATA_KAELTHASEVENT) && !Phase) + if (!instance->GetData(DATA_KAELTHASEVENT) && !Phase) StartEvent(); who->SetInCombatWith(me); @@ -429,7 +429,7 @@ class boss_kaelthas : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance && !instance->GetData(DATA_KAELTHASEVENT) && !Phase) + if (!instance->GetData(DATA_KAELTHASEVENT) && !Phase) StartEvent(); } @@ -1046,7 +1046,7 @@ class boss_thaladred_the_darkener : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3) + if (instance->GetData(DATA_KAELTHASEVENT) == 3) Talk(SAY_THALADRED_DEATH); } @@ -1138,7 +1138,7 @@ class boss_lord_sanguinar : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3) + if (instance->GetData(DATA_KAELTHASEVENT) == 3) Talk(SAY_SANGUINAR_DEATH); } @@ -1203,7 +1203,7 @@ class boss_grand_astromancer_capernian : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3) + if (instance->GetData(DATA_KAELTHASEVENT) == 3) Talk(SAY_CAPERNIAN_DEATH); } @@ -1342,7 +1342,7 @@ class boss_master_engineer_telonicus : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3) + if (instance->GetData(DATA_KAELTHASEVENT) == 3) Talk(SAY_TELONICUS_DEATH); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index a1917d6201c..1a972f65360 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -77,7 +77,7 @@ class boss_void_reaver : public CreatureScript Enraged = false; - if (instance && me->IsAlive()) + if (me->IsAlive()) instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED); } diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index cc58be26664..3f1579c42b1 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -113,7 +113,10 @@ public: struct npc_bloodmaul_bruteAI : public ScriptedAI { - npc_bloodmaul_bruteAI(Creature* creature) : ScriptedAI(creature) { } + npc_bloodmaul_bruteAI(Creature* creature) : ScriptedAI(creature) + { + hp30 = false; + } void Reset() OVERRIDE { @@ -1128,6 +1131,7 @@ public: npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature) { playerGuid = 0; + timer = 500; } void Reset() OVERRIDE diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 8d5c81d1c01..9b7a3f8aa2a 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -182,13 +182,11 @@ public: { if (quest->GetQuestId() == QUEST_TOTEM_KARDASH_H) { - if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI())) + if (npc_maghar_captiveAI* EscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); creature->setFaction(232); - - pEscortAI->Start(true, false, player->GetGUID(), quest); - + EscortAI->Start(true, false, player->GetGUID(), quest); creature->AI()->Talk(SAY_MAG_START); creature->SummonCreature(NPC_MURK_RAIDER, m_afAmbushA[0]+2.5f, m_afAmbushA[1]-2.5f, m_afAmbushA[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); @@ -208,15 +206,15 @@ public: { npc_maghar_captiveAI(Creature* creature) : npc_escortAI(creature) { Reset(); } - uint32 m_uiChainLightningTimer; - uint32 m_uiHealTimer; - uint32 m_uiFrostShockTimer; + uint32 ChainLightningTimer; + uint32 HealTimer; + uint32 FrostShockTimer; void Reset() OVERRIDE { - m_uiChainLightningTimer = 1000; - m_uiHealTimer = 0; - m_uiFrostShockTimer = 6000; + ChainLightningTimer = 1000; + HealTimer = 0; + FrostShockTimer = 6000; } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -224,6 +222,18 @@ public: DoCast(me, SPELL_EARTHBIND_TOTEM, false); } + void JustDied(Unit* /*killer*/) OVERRIDE + { + if (!HasEscortState(STATE_ESCORT_ESCORTING)) + return; + + if (Player* player = GetPlayerForEscort()) + { + if (player->GetQuestStatus(QUEST_TOTEM_KARDASH_H) != QUEST_STATUS_COMPLETE) + player->FailQuest(QUEST_TOTEM_KARDASH_H); + } + } + void WaypointReached(uint32 waypointId) OVERRIDE { switch (waypointId) @@ -263,9 +273,9 @@ public: } - void SpellHitTarget(Unit* /*target*/, const SpellInfo* pSpell) OVERRIDE + void SpellHitTarget(Unit* /*target*/, const SpellInfo* spell) OVERRIDE { - if (pSpell->Id == SPELL_CHAIN_LIGHTNING) + if (spell->Id == SPELL_CHAIN_LIGHTNING) { if (rand()%10) return; @@ -274,38 +284,42 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - npc_escortAI::UpdateAI(uiDiff); - if (!me->GetVictim()) + npc_escortAI::UpdateAI(diff); + + if (!UpdateVictim()) + return; + + if (me->HasUnitState(UNIT_STATE_CASTING)) return; - if (m_uiChainLightningTimer <= uiDiff) + if (ChainLightningTimer <= diff) { DoCastVictim(SPELL_CHAIN_LIGHTNING); - m_uiChainLightningTimer = urand(7000, 14000); + ChainLightningTimer = urand(7000, 14000); } else - m_uiChainLightningTimer -= uiDiff; + ChainLightningTimer -= diff; if (HealthBelowPct(30)) { - if (m_uiHealTimer <= uiDiff) + if (HealTimer <= diff) { DoCast(me, SPELL_HEALING_WAVE); - m_uiHealTimer = 5000; + HealTimer = 5000; } else - m_uiHealTimer -= uiDiff; + HealTimer -= diff; } - if (m_uiFrostShockTimer <= uiDiff) + if (FrostShockTimer <= diff) { DoCastVictim(SPELL_FROST_SHOCK); - m_uiFrostShockTimer = urand(7500, 15000); + FrostShockTimer = urand(7500, 15000); } else - m_uiFrostShockTimer -= uiDiff; + FrostShockTimer -= diff; DoMeleeAttackIfReady(); } @@ -517,6 +531,7 @@ public: if (npc_kurenai_captiveAI* EscortAI = dynamic_cast<npc_kurenai_captiveAI*>(creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); + creature->setFaction(231); EscortAI->Start(true, false, player->GetGUID(), quest); creature->AI()->Talk(SAY_KUR_START); @@ -629,6 +644,8 @@ public: void UpdateAI(uint32 diff) OVERRIDE { + npc_escortAI::UpdateAI(diff); + if (!UpdateVictim()) return; diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index e1ef9ea6862..e8108f03e7d 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -25,6 +25,7 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" +#include "Containers.h" enum DeathKnightSpells { @@ -49,6 +50,8 @@ enum DeathKnightSpells SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622, SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962, SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736, + SPELL_DK_MASTER_OF_GHOULS = 52143, + SPELL_DK_RAISE_DEAD_USE_REAGENT = 48289, SPELL_DK_RUNIC_POWER_ENERGIZE = 49088, SPELL_DK_SCENT_OF_BLOOD = 50422, SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890, @@ -63,6 +66,11 @@ enum DeathKnightSpellIcons DK_ICON_ID_IMPROVED_DEATH_STRIKE = 2751 }; +enum Misc +{ + NPC_DK_GHOUL = 26125 +}; + // 50462 - Anti-Magic Shell (on raid member) class spell_dk_anti_magic_shell_raid : public SpellScriptLoader { @@ -140,13 +148,12 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader absorbAmount = std::min(CalculatePct(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct)); } - void Trigger(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) + void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount) { - Unit* target = GetTarget(); // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power. // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power. - int32 bp = absorbAmount * 2 / 10; - target->CastCustomSpell(target, SPELL_DK_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff); + int32 bp = CalculatePct(absorbAmount, 20); + GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, NULL, aurEff); } void Register() OVERRIDE @@ -312,6 +319,28 @@ class spell_dk_blood_gorged : public SpellScriptLoader } }; +class CorpseExplosionCheck +{ +public: + explicit CorpseExplosionCheck(uint64 casterGUID) : _casterGUID(casterGUID) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + { + if ((target->isDead() || (target->GetEntry() == NPC_DK_GHOUL && target->GetOwnerGUID() == _casterGUID)) + && !(target->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL) + && target->GetDisplayId() == target->GetNativeDisplayId()) + return false; + } + + return true; + } + +private: + uint64 _casterGUID; +}; + // 49158 - Corpse Explosion (51325, 51326, 51327, 51328) class spell_dk_corpse_explosion : public SpellScriptLoader { @@ -322,41 +351,87 @@ class spell_dk_corpse_explosion : public SpellScriptLoader { PrepareSpellScript(spell_dk_corpse_explosion_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + bool Validate(SpellInfo const* spellInfo) OVERRIDE { - if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE)) - return false; - if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_VISUAL)) + if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED) + || !sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE) + || !sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_VISUAL) + || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue())) return false; return true; } - void HandleDummy(SpellEffIndex /*effIndex*/) + bool Load() OVERRIDE + { + _target = NULL; + return true; + } + + void CheckTarget(WorldObject*& target) + { + if (CorpseExplosionCheck(GetCaster()->GetGUID())(target)) + target = NULL; + + _target = target; + } + + void CheckTargets(std::list<WorldObject*>& targets) + { + WorldObject* target = _target; + if (!target) + { + targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID())); + if (targets.empty()) + { + FinishCast(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW); + return; + } + target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); + } + else + targets.clear(); + } + + void HandleDamage(SpellEffIndex effIndex, Unit* target) + { + if (effIndex == EFFECT_0) + GetCaster()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_1].CalcValue(), SPELLVALUE_BASE_POINT0, GetEffectValue(), target, true); + else if (effIndex == EFFECT_1) + GetCaster()->CastCustomSpell(GetEffectValue(), SPELLVALUE_BASE_POINT0, GetSpell()->CalculateDamage(EFFECT_0, NULL), target, true); + } + + void HandleCorpseExplosion(SpellEffIndex effIndex) { if (Unit* unitTarget = GetHitUnit()) { - int32 bp = 0; if (unitTarget->IsAlive()) // Living ghoul as a target { - bp = int32(unitTarget->CountPctFromMaxHealth(25)); - unitTarget->CastCustomSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, &bp, NULL, NULL, false); + unitTarget->CastSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, false); + // Corpse Explosion (Suicide) and Set corpse look handled in SpellScript of SPELL_DK_GHOUL_EXPLODE } else // Some corpse { - bp = GetEffectValue(); - GetCaster()->CastCustomSpell(unitTarget, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), &bp, NULL, NULL, true); + HandleDamage(effIndex, unitTarget); // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true); + // Set corpse look + GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true); } - // Set corpse look - GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true); } } void Register() OVERRIDE { - OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTarget, EFFECT_0, TARGET_UNIT_TARGET_ANY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); + OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_0, SPELL_EFFECT_DUMMY); + OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_1, SPELL_EFFECT_DUMMY); } + + private: + WorldObject* _target; }; SpellScript* GetSpellScript() const OVERRIDE @@ -617,24 +692,34 @@ class spell_dk_ghoul_explode : public SpellScriptLoader { PrepareSpellScript(spell_dk_ghoul_explode_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + bool Validate(SpellInfo const* spellInfo) OVERRIDE { - if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED)) + if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED) + || spellInfo->Effects[EFFECT_2].CalcValue() <= 0) return false; return true; } + void HandleDamage(SpellEffIndex /*effIndex*/) + { + int32 value = int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster()))); + SetEffectValue(value); + } + void Suicide(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true); + // Set corpse look + GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true); } } void Register() OVERRIDE { + OnEffectLaunchTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; @@ -941,6 +1026,162 @@ class spell_dk_presence : public SpellScriptLoader } }; +class RaiseDeadCheck +{ + public: + explicit RaiseDeadCheck(Player const* caster) : _caster(caster) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + { + if (!target->IsAlive() + && _caster->isHonorOrXPTarget(target) + && target->GetCreatureType() == CREATURE_TYPE_HUMANOID + && target->GetDisplayId() == target->GetNativeDisplayId()) + return false; + } + + return true; + } + + private: + Player const* _caster; +}; + +// 46584 - Raise Dead +class spell_dk_raise_dead : public SpellScriptLoader +{ + public: + spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { } + + class spell_dk_raise_dead_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dk_raise_dead_SpellScript); + + bool Validate(SpellInfo const* spellInfo) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()) + || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_2].CalcValue()) + || !sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT) + || !sSpellMgr->GetSpellInfo(SPELL_DK_MASTER_OF_GHOULS)) + return false; + return true; + } + + bool Load() OVERRIDE + { + _result = SPELL_CAST_OK; + _corpse = false; + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + SpellCastResult CheckCast() + { + /// process spell target selection before cast starts + /// targets of effect_1 are used to check cast + GetSpell()->SelectSpellTargets(); + /// cleanup spell target map, and fill it again on normal way + GetSpell()->CleanupTargetList(); + /// _result is set in spell target selection + return _result; + } + + SpellCastResult CheckReagents() + { + /// @workaround: there is no access to castresult of other spells, check it manually + SpellInfo const* reagentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT); + Player* player = GetCaster()->ToPlayer(); + if (!player->CanNoReagentCast(reagentSpell)) + { + for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++) + { + if (reagentSpell->Reagent[i] <= 0) + continue; + + if (!player->HasItemCount(reagentSpell->Reagent[i], reagentSpell->ReagentCount[i])) + { + Spell::SendCastResult(player, reagentSpell, 0, SPELL_FAILED_REAGENTS); + return SPELL_FAILED_DONT_REPORT; + } + } + } + return SPELL_CAST_OK; + } + + void CheckTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(RaiseDeadCheck(GetCaster()->ToPlayer())); + + if (targets.empty()) + { + if (GetSpell()->getState() == SPELL_STATE_PREPARING) + _result = CheckReagents(); + + return; + } + + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); + _corpse = true; + } + + void CheckTarget(WorldObject*& target) + { + // Don't add caster to target map, if we found a corpse to raise dead + if (_corpse) + target = NULL; + } + + void ConsumeReagents() + { + // No corpse found, take reagents + if (!_corpse) + GetCaster()->CastSpell(GetCaster(), SPELL_DK_RAISE_DEAD_USE_REAGENT, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_POWER_AND_REAGENT_COST)); + } + + uint32 GetGhoulSpellId() + { + // Do we have talent Master of Ghouls? + if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS)) + // summon as pet + return GetSpellInfo()->Effects[EFFECT_2].CalcValue(); + + // or guardian + return GetSpellInfo()->Effects[EFFECT_1].CalcValue(); + } + + void HandleRaiseDead(SpellEffIndex /*effIndex*/) + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(GetGhoulSpellId()); + SpellCastTargets targets; + targets.SetDst(*GetHitUnit()); + + GetCaster()->CastSpell(targets, spellInfo, NULL, TRIGGERED_FULL_MASK); + } + + void Register() OVERRIDE + { + OnCheckCast += SpellCheckCastFn(spell_dk_raise_dead_SpellScript::CheckCast); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); + OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTarget, EFFECT_2, TARGET_UNIT_CASTER); + OnCast += SpellCastFn(spell_dk_raise_dead_SpellScript::ConsumeReagents); + OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_2, SPELL_EFFECT_DUMMY); + } + + private: + SpellCastResult _result; + bool _corpse; + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_dk_raise_dead_SpellScript(); + } +}; + // 59754 Rune Tap - Party class spell_dk_rune_tap_party : public SpellScriptLoader { @@ -1225,6 +1466,7 @@ void AddSC_deathknight_spell_scripts() new spell_dk_improved_frost_presence(); new spell_dk_improved_unholy_presence(); new spell_dk_presence(); + new spell_dk_raise_dead(); new spell_dk_rune_tap_party(); new spell_dk_scent_of_blood(); new spell_dk_scourge_strike(); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 9fd43807fd5..5e56d4b8d92 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -993,6 +993,76 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader } }; +class RaidCheck +{ + public: + explicit RaidCheck(Unit const* caster) : _caster(caster) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + return !_caster->IsInRaidWith(target); + + return true; + } + + private: + Unit const* _caster; +}; + +// -48438 - Wild Growth +class spell_dru_wild_growth : public SpellScriptLoader +{ + public: + spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { } + + class spell_dru_wild_growth_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_wild_growth_SpellScript); + + bool Validate(SpellInfo const* spellInfo) OVERRIDE + { + if (spellInfo->Effects[EFFECT_2].IsEffect() || spellInfo->Effects[EFFECT_2].CalcValue() <= 0) + return false; + return true; + } + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(RaidCheck(GetCaster())); + + uint32 const maxTargets = uint32(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster())); + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::HealthPctOrderPred()); + targets.resize(maxTargets); + } + + _targets = targets; + } + + void SetTargets(std::list<WorldObject*>& targets) + { + targets = _targets; + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); + } + + private: + std::list<WorldObject*> _targets; + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_dru_wild_growth_SpellScript(); + } +}; + void AddSC_druid_spell_scripts() { new spell_dru_dash(); @@ -1018,4 +1088,5 @@ void AddSC_druid_spell_scripts() new spell_dru_tiger_s_fury(); new spell_dru_typhoon(); new spell_dru_t10_restoration_4p_bonus(); + new spell_dru_wild_growth(); } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 3feb9821177..1e9a8713019 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -2963,22 +2963,65 @@ enum Replenishment SPELL_INFINITE_REPLENISHMENT = 61782 }; +class ReplenishmentCheck +{ +public: + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + return target->getPowerType() != POWER_MANA; + + return true; + } +}; + class spell_gen_replenishment : public SpellScriptLoader { public: spell_gen_replenishment() : SpellScriptLoader("spell_gen_replenishment") { } - class spell_gen_replenishment_AuraScript : public AuraScript + class spell_gen_replenishment_SpellScript : public SpellScript { - PrepareAuraScript(spell_gen_replenishment_AuraScript); + PrepareSpellScript(spell_gen_replenishment_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + void RemoveInvalidTargets(std::list<WorldObject*>& targets) { - if (!sSpellMgr->GetSpellInfo(SPELL_REPLENISHMENT) || - !sSpellMgr->GetSpellInfo(SPELL_INFINITE_REPLENISHMENT)) - return false; - return true; + // In arenas Replenishment may only affect the caster + if (Player* caster = GetCaster()->ToPlayer()) + { + if (caster->InArena()) + { + targets.clear(); + targets.push_back(caster); + return; + } + } + + targets.remove_if(ReplenishmentCheck()); + + uint8 const maxTargets = 10; + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::PowerPctOrderPred(POWER_MANA)); + targets.resize(maxTargets); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gen_replenishment_SpellScript::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID); } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_gen_replenishment_SpellScript(); + } + + class spell_gen_replenishment_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_replenishment_AuraScript); bool Load() OVERRIDE { diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp index bb84606dece..07d95aa63f5 100644 --- a/src/server/scripts/Spells/spell_holiday.cpp +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -277,6 +277,62 @@ class spell_hallow_end_tricky_treat : public SpellScriptLoader } }; +enum PilgrimsBountyBuffFood +{ + // Pilgrims Bounty Buff Food + SPELL_WELL_FED_AP_TRIGGER = 65414, + SPELL_WELL_FED_ZM_TRIGGER = 65412, + SPELL_WELL_FED_HIT_TRIGGER = 65416, + SPELL_WELL_FED_HASTE_TRIGGER = 65410, + SPELL_WELL_FED_SPIRIT_TRIGGER = 65415 +}; + +class spell_pilgrims_bounty_buff_food : public SpellScriptLoader +{ + private: + uint32 const _triggeredSpellId; + public: + spell_pilgrims_bounty_buff_food(const char* name, uint32 triggeredSpellId) : SpellScriptLoader(name), _triggeredSpellId(triggeredSpellId) { } + + class spell_pilgrims_bounty_buff_food_AuraScript : public AuraScript + { + PrepareAuraScript(spell_pilgrims_bounty_buff_food_AuraScript) + private: + uint32 const _triggeredSpellId; + + public: + spell_pilgrims_bounty_buff_food_AuraScript(uint32 triggeredSpellId) : AuraScript(), _triggeredSpellId(triggeredSpellId) { } + + bool Load() OVERRIDE + { + _handled = false; + return true; + } + + void HandleTriggerSpell(AuraEffect const* /*aurEff*/) + { + PreventDefaultAction(); + if (_handled) + return; + + _handled = true; + GetTarget()->CastSpell(GetTarget(), _triggeredSpellId, true); + } + + void Register() OVERRIDE + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_pilgrims_bounty_buff_food_AuraScript::HandleTriggerSpell, EFFECT_2, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + + bool _handled; + }; + + AuraScript* GetAuraScript() const OVERRIDE + { + return new spell_pilgrims_bounty_buff_food_AuraScript(_triggeredSpellId); + } +}; + enum Mistletoe { SPELL_CREATE_MISTLETOE = 26206, @@ -396,6 +452,12 @@ void AddSC_holiday_spell_scripts() new spell_hallow_end_trick(); new spell_hallow_end_trick_or_treat(); new spell_hallow_end_tricky_treat(); + // Pilgrims Bounty + new spell_pilgrims_bounty_buff_food("spell_gen_slow_roasted_turkey", SPELL_WELL_FED_AP_TRIGGER); + new spell_pilgrims_bounty_buff_food("spell_gen_cranberry_chutney", SPELL_WELL_FED_ZM_TRIGGER); + new spell_pilgrims_bounty_buff_food("spell_gen_spice_bread_stuffing", SPELL_WELL_FED_HIT_TRIGGER); + new spell_pilgrims_bounty_buff_food("spell_gen_pumpkin_pie", SPELL_WELL_FED_SPIRIT_TRIGGER); + new spell_pilgrims_bounty_buff_food("spell_gen_candied_sweet_potato", SPELL_WELL_FED_HASTE_TRIGGER); // Winter Veil new spell_winter_veil_mistletoe(); new spell_winter_veil_px_238_winter_wondervolt(); diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 8b3716f8f7d..837023f3bdd 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -349,6 +349,40 @@ class spell_item_deviate_fish : public SpellScriptLoader } }; +// 71610, 71641 - Echoes of Light (Althor's Abacus) +class spell_item_echoes_of_light : public SpellScriptLoader +{ + public: + spell_item_echoes_of_light() : SpellScriptLoader("spell_item_echoes_of_light") { } + + class spell_item_echoes_of_light_SpellScript : public SpellScript + { + PrepareSpellScript(spell_item_echoes_of_light_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + if (targets.size() < 2) + return; + + targets.sort(Trinity::HealthPctOrderPred()); + + WorldObject* target = targets.front(); + targets.clear(); + targets.push_back(target); + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_echoes_of_light_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_item_echoes_of_light_SpellScript(); + } +}; + // http://www.wowhead.com/item=47499 Flask of the North // 67019 Flask of the North enum FlaskOfTheNorthSpells @@ -2571,6 +2605,7 @@ void AddSC_item_spell_scripts() new spell_item_defibrillate("spell_item_gnomish_army_knife", 33); new spell_item_desperate_defense(); new spell_item_deviate_fish(); + new spell_item_echoes_of_light(); new spell_item_flask_of_the_north(); new spell_item_gnomish_death_ray(); new spell_item_make_a_wish(); diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 0b790f01d29..b5265561d85 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -57,6 +57,11 @@ enum PaladinSpells SPELL_PALADIN_ITEM_HEALING_TRANCE = 37706, + SPELL_PALADIN_JUDGEMENT_DAMAGE = 54158, + SPELL_PALADIN_JUDGEMENT_OF_JUSTICE = 20184, + SPELL_PALADIN_JUDGEMENT_OF_LIGHT = 20185, + SPELL_PALADIN_JUDGEMENT_OF_WISDOM = 20186, + SPELL_PALADIN_GLYPH_OF_SALVATION = 63225, SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT = 31790, @@ -361,7 +366,6 @@ class spell_pal_divine_sacrifice : public SpellScriptLoader bool Load() OVERRIDE { - if (Unit* caster = GetCaster()) { if (caster->GetTypeId() == TYPEID_PLAYER) @@ -564,6 +568,39 @@ class spell_pal_eye_for_an_eye : public SpellScriptLoader } }; +// 54968 - Glyph of Holy Light +class spell_pal_glyph_of_holy_light : public SpellScriptLoader +{ + public: + spell_pal_glyph_of_holy_light() : SpellScriptLoader("spell_pal_glyph_of_holy_light") { } + + class spell_pal_glyph_of_holy_light_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_glyph_of_holy_light_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + uint32 const maxTargets = GetSpellInfo()->MaxAffectedTargets; + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::HealthPctOrderPred()); + targets.resize(maxTargets); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_glyph_of_holy_light_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_pal_glyph_of_holy_light_SpellScript(); + } +}; + // 63521 - Guarded by The Light class spell_pal_guarded_by_the_light : public SpellScriptLoader { @@ -891,6 +928,67 @@ class spell_pal_item_healing_discount : public SpellScriptLoader } }; +// 53407 - Judgement of Justice +// 20271 - Judgement of Light +// 53408 - Judgement of Wisdom +class spell_pal_judgement : public SpellScriptLoader +{ + public: + spell_pal_judgement(char const* scriptName, uint32 spellId) : SpellScriptLoader(scriptName), _spellId(spellId) { } + + class spell_pal_judgement_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pal_judgement_SpellScript); + + public: + spell_pal_judgement_SpellScript(uint32 spellId) : SpellScript(), _spellId(spellId) { } + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_JUDGEMENT_DAMAGE) + || !sSpellMgr->GetSpellInfo(_spellId)) + return false; + return true; + } + + void HandleScriptEffect(SpellEffIndex /*effIndex*/) + { + uint32 spellId2 = SPELL_PALADIN_JUDGEMENT_DAMAGE; + + // some seals have SPELL_AURA_DUMMY in EFFECT_2 + Unit::AuraEffectList const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY); + for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i) + { + if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2) + if (sSpellMgr->GetSpellInfo((*i)->GetAmount())) + { + spellId2 = (*i)->GetAmount(); + break; + } + } + + GetCaster()->CastSpell(GetHitUnit(), _spellId, true); + GetCaster()->CastSpell(GetHitUnit(), spellId2, true); + } + + void Register() OVERRIDE + { + OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + + private: + uint32 const _spellId; + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_pal_judgement_SpellScript(_spellId); + } + + private: + uint32 const _spellId; +}; + // 20425 - Judgement of Command class spell_pal_judgement_of_command : public SpellScriptLoader { @@ -1142,6 +1240,7 @@ void AddSC_paladin_spell_scripts() new spell_pal_divine_storm_dummy(); new spell_pal_exorcism_and_holy_wrath_damage(); new spell_pal_eye_for_an_eye(); + new spell_pal_glyph_of_holy_light(); new spell_pal_guarded_by_the_light(); new spell_pal_hand_of_sacrifice(); new spell_pal_hand_of_salvation(); @@ -1154,6 +1253,9 @@ void AddSC_paladin_spell_scripts() new spell_pal_improved_aura_effect("spell_pal_improved_devotion_aura_effect"); new spell_pal_improved_aura_effect("spell_pal_sanctified_retribution_effect"); new spell_pal_item_healing_discount(); + new spell_pal_judgement("spell_pal_judgement_of_justice", SPELL_PALADIN_JUDGEMENT_OF_JUSTICE); + new spell_pal_judgement("spell_pal_judgement_of_light", SPELL_PALADIN_JUDGEMENT_OF_LIGHT); + new spell_pal_judgement("spell_pal_judgement_of_wisdom", SPELL_PALADIN_JUDGEMENT_OF_WISDOM); new spell_pal_judgement_of_command(); new spell_pal_lay_on_hands(); new spell_pal_righteous_defense(); diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 3d6853daf2c..a7742630ccd 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -1498,9 +1498,8 @@ public: // Ravenous Dead. Check just if owner has Ravenous Dead since it's effect is not an aura if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0)) - { mod += aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()/100; // Ravenous Dead edits the original scale - } + // Glyph of the Ghoul if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_DEATH_KNIGHT_GLYPH_OF_GHOUL, 0)) mod += aurEff->GetAmount()/100; diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 4a702c7559c..71e5dac28ec 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -31,6 +31,7 @@ enum PriestSpells { SPELL_PRIEST_DIVINE_AEGIS = 47753, SPELL_PRIEST_EMPOWERED_RENEW = 63544, + SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675, SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673, SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153, @@ -53,6 +54,82 @@ enum PriestSpellIcons PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874, }; +class PowerCheck +{ + public: + explicit PowerCheck(Powers const power) : _power(power) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + return target->getPowerType() != _power; + + return true; + } + + private: + Powers const _power; +}; + +class RaidCheck +{ + public: + explicit RaidCheck(Unit const* caster) : _caster(caster) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + return !_caster->IsInRaidWith(target); + + return true; + } + + private: + Unit const* _caster; +}; + +// -34861 - Circle of Healing +class spell_pri_circle_of_healing : public SpellScriptLoader +{ + public: + spell_pri_circle_of_healing() : SpellScriptLoader("spell_pri_circle_of_healing") { } + + class spell_pri_circle_of_healing_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pri_circle_of_healing_SpellScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING)) + return false; + return true; + } + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(RaidCheck(GetCaster())); + + uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::HealthPctOrderPred()); + targets.resize(maxTargets); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_pri_circle_of_healing_SpellScript(); + } +}; + // -47509 - Divine Aegis class spell_pri_divine_aegis : public SpellScriptLoader { @@ -103,6 +180,41 @@ class spell_pri_divine_aegis : public SpellScriptLoader } }; +// 64844 - Divine Hymn +class spell_pri_divine_hymn : public SpellScriptLoader +{ + public: + spell_pri_divine_hymn() : SpellScriptLoader("spell_pri_divine_hymn") { } + + class spell_pri_divine_hymn_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pri_divine_hymn_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(RaidCheck(GetCaster())); + + uint32 const maxTargets = 3; + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::HealthPctOrderPred()); + targets.resize(maxTargets); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_pri_divine_hymn_SpellScript(); + } +}; + // 55680 - Glyph of Prayer of Healing class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader { @@ -198,6 +310,42 @@ class spell_pri_guardian_spirit : public SpellScriptLoader } }; +// 64904 - Hymn of Hope +class spell_pri_hymn_of_hope : public SpellScriptLoader +{ + public: + spell_pri_hymn_of_hope() : SpellScriptLoader("spell_pri_hymn_of_hope") { } + + class spell_pri_hymn_of_hope_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pri_hymn_of_hope_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(PowerCheck(POWER_MANA)); + targets.remove_if(RaidCheck(GetCaster())); + + uint32 const maxTargets = 3; + + if (targets.size() > maxTargets) + { + targets.sort(Trinity::PowerPctOrderPred(POWER_MANA)); + targets.resize(maxTargets); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_pri_hymn_of_hope_SpellScript(); + } +}; + // 37594 - Greater Heal Refund class spell_pri_item_greater_heal_refund : public SpellScriptLoader { @@ -703,9 +851,12 @@ class spell_pri_vampiric_touch : public SpellScriptLoader void AddSC_priest_spell_scripts() { + new spell_pri_circle_of_healing(); new spell_pri_divine_aegis(); + new spell_pri_divine_hymn(); new spell_pri_glyph_of_prayer_of_healing(); new spell_pri_guardian_spirit(); + new spell_pri_hymn_of_hope(); new spell_pri_item_greater_heal_refund(); new spell_pri_lightwell_renew(); new spell_pri_mana_burn(); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 4dd06b762a1..cdf32bd94d5 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1606,6 +1606,7 @@ class spell_q12527_zuldrak_rat : public SpellScriptLoader } }; +// 55368 - Summon Stefan class spell_q12661_q12669_q12676_q12677_q12713_summon_stefan : public SpellScriptLoader { public: @@ -1615,19 +1616,16 @@ class spell_q12661_q12669_q12676_q12677_q12713_summon_stefan : public SpellScrip { PrepareSpellScript(spell_q12661_q12669_q12676_q12677_q12713_summon_stefan_SpellScript); - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { // Adjust effect summon position - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = { 0.0f, 0.0f, 20.0f, 0.0f }; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_q12661_q12669_q12676_q12677_q12713_summon_stefan_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_q12661_q12669_q12676_q12677_q12713_summon_stefan_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER_BACK); } }; @@ -1723,6 +1721,7 @@ class spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy : public } }; +// 59303 - Summon Frost Wyrm class spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon : public SpellScriptLoader { public: @@ -1732,19 +1731,16 @@ class spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon : public S { PrepareSpellScript(spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript); - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { // Adjust effect summon position - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = { 0.0f, 0.0f, 20.0f, 0.0f }; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 20.0f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER_BACK); } }; @@ -1754,6 +1750,7 @@ class spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon : public S } }; +// 12601 - Second Chances: Summon Landgren's Soul Moveto Target Bunny class spell_q12847_summon_soul_moveto_bunny : public SpellScriptLoader { public: @@ -1763,19 +1760,16 @@ class spell_q12847_summon_soul_moveto_bunny : public SpellScriptLoader { PrepareSpellScript(spell_q12847_summon_soul_moveto_bunny_SpellScript); - void ChangeSummonPos(SpellEffIndex /*effIndex*/) + void SetDest(SpellDestination& dest) { // Adjust effect summon position - WorldLocation summonPos = *GetExplTargetDest(); - Position offset = { 0.0f, 0.0f, 2.5f, 0.0f }; - summonPos.RelocateOffset(offset); - SetExplTargetDest(summonPos); - GetHitDest()->RelocateOffset(offset); + Position const offset = { 0.0f, 0.0f, 2.5f, 0.0f }; + dest.RelocateOffset(offset); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_q12847_summon_soul_moveto_bunny_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_q12847_summon_soul_moveto_bunny_SpellScript::SetDest, EFFECT_0, TARGET_DEST_CASTER); } }; @@ -2012,19 +2006,19 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa { PrepareSpellScript(spell_q12308_escape_from_silverbrook_summon_worgen_SpellScript); - void ModDest(SpellEffIndex effIndex) + void ModDest(SpellDestination& dest) { - float dist = GetSpellInfo()->Effects[effIndex].CalcRadius(GetCaster()); - float angle = (urand(0, 1) ? -1 : 1) * (frand(0.75f, 1.0f) * M_PI); + float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + float angle = frand(0.75f, 1.25f) * M_PI; Position pos; GetCaster()->GetNearPosition(pos, dist, angle); - GetHitDest()->Relocate(&pos); + dest.Relocate(pos); } void Register() OVERRIDE { - OnEffectHit += SpellEffectFn(spell_q12308_escape_from_silverbrook_summon_worgen_SpellScript::ModDest, EFFECT_0, SPELL_EFFECT_SUMMON); + OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_q12308_escape_from_silverbrook_summon_worgen_SpellScript::ModDest, EFFECT_0, TARGET_DEST_CASTER_SUMMON); } }; diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 4670117f0ea..d1d43684f3e 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -25,16 +25,21 @@ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" +#include "Containers.h" enum RogueSpells { - SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, - SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231, - SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819, - SPELL_ROGUE_PREY_ON_THE_WEAK = 58670, - SPELL_ROGUE_SHIV_TRIGGERED = 5940, - SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933, - SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, + SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, + SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231, + SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819, + SPELL_ROGUE_KILLING_SPREE = 51690, + SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840, + SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841, + SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851, + SPELL_ROGUE_PREY_ON_THE_WEAK = 58670, + SPELL_ROGUE_SHIV_TRIGGERED = 5940, + SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933, + SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, }; // 13877, 33735, (check 51211, 65956) - Blade Flurry @@ -249,6 +254,106 @@ class spell_rog_deadly_poison : public SpellScriptLoader } }; +// 51690 - Killing Spree +#define KillingSpreeScriptName "spell_rog_killing_spree" +class spell_rog_killing_spree : public SpellScriptLoader +{ + public: + spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { } + + class spell_rog_killing_spree_SpellScript : public SpellScript + { + PrepareSpellScript(spell_rog_killing_spree_SpellScript); + + void FilterTargets(std::list<WorldObject*>& targets) + { + if (targets.empty() || GetCaster()->GetVehicleBase()) + FinishCast(SPELL_FAILED_OUT_OF_RANGE); + } + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE)) + { + if (spell_rog_killing_spree_AuraScript* script = dynamic_cast<spell_rog_killing_spree_AuraScript*>(aura->GetScriptByName(KillingSpreeScriptName))) + script->AddTarget(GetHitUnit()); + } + } + + void Register() OVERRIDE + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); + OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_rog_killing_spree_SpellScript(); + } + + class spell_rog_killing_spree_AuraScript : public AuraScript + { + PrepareAuraScript(spell_rog_killing_spree_AuraScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT) + || !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG) + || !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF)) + return false; + return true; + } + + void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true); + } + + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) + { + while (!_targets.empty()) + { + uint64 guid = Trinity::Containers::SelectRandomContainerElement(_targets); + if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid)) + { + GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true); + GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true); + break; + } + else + _targets.remove(guid); + } + } + + void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF); + } + + void Register() OVERRIDE + { + AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + + public: + void AddTarget(Unit* target) + { + _targets.push_back(target->GetGUID()); + } + + private: + std::list<uint64> _targets; + }; + + AuraScript* GetAuraScript() const OVERRIDE + { + return new spell_rog_killing_spree_AuraScript(); + } +}; + // -31130 - Nerves of Steel class spell_rog_nerves_of_steel : public SpellScriptLoader { @@ -594,6 +699,7 @@ void AddSC_rogue_spell_scripts() new spell_rog_blade_flurry(); new spell_rog_cheat_death(); new spell_rog_deadly_poison(); + new spell_rog_killing_spree(); new spell_rog_nerves_of_steel(); new spell_rog_preparation(); new spell_rog_prey_on_the_weak(); diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index c8fa5b3f1fe..707c8a0985f 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -79,6 +79,18 @@ class spell_sha_ancestral_awakening_proc : public SpellScriptLoader return true; } + void FilterTargets(std::list<WorldObject*>& targets) + { + if (targets.size() < 2) + return; + + targets.sort(Trinity::HealthPctOrderPred()); + + WorldObject* target = targets.front(); + targets.clear(); + targets.push_back(target); + } + void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); @@ -88,6 +100,7 @@ class spell_sha_ancestral_awakening_proc : public SpellScriptLoader void Register() OVERRIDE { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_ancestral_awakening_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index cafe510cc4f..5a655a92996 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -42,7 +42,9 @@ enum WarriorSpells SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF = 65156, SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT = 64976, SPELL_WARRIOR_LAST_STAND_TRIGGERED = 12976, + SPELL_WARRIOR_RETALIATION_DAMAGE = 22858, SPELL_WARRIOR_SLAM = 50783, + SPELL_WARRIOR_SUNDER_ARMOR = 58567, SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK = 26654, SPELL_WARRIOR_TAUNT = 355, SPELL_WARRIOR_UNRELENTING_ASSAULT_RANK_1 = 46859, @@ -53,6 +55,11 @@ enum WarriorSpells SPELL_WARRIOR_VIGILANCE_REDIRECT_THREAT = 59665 }; +enum WarriorSpellIcons +{ + WARRIOR_ICON_ID_SUDDEN_DEATH = 1989 +}; + enum MiscSpells { SPELL_PALADIN_BLESSING_OF_SANCTUARY = 20911, @@ -61,11 +68,6 @@ enum MiscSpells SPELL_GEN_DAMAGE_REDUCTION_AURA = 68066, }; -enum WarriorSpellIcons -{ - WARRIOR_ICON_ID_SUDDEN_DEATH = 1989 -}; - // 23881 - Bloodthirst class spell_warr_bloodthirst : public SpellScriptLoader { @@ -313,7 +315,7 @@ class spell_warr_execute : public SpellScriptLoader return true; } - void HandleDummy(SpellEffIndex effIndex) + void HandleEffect(SpellEffIndex effIndex) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) @@ -342,7 +344,7 @@ class spell_warr_execute : public SpellScriptLoader void Register() OVERRIDE { - OnEffectHitTarget += SpellEffectFn(spell_warr_execute_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + OnEffectHitTarget += SpellEffectFn(spell_warr_execute_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_DUMMY); } }; @@ -352,6 +354,42 @@ class spell_warr_execute : public SpellScriptLoader } }; +// 58387 - Glyph of Sunder Armor +class spell_warr_glyph_of_sunder_armor : public SpellScriptLoader +{ + public: + spell_warr_glyph_of_sunder_armor() : SpellScriptLoader("spell_warr_glyph_of_sunder_armor") { } + + class spell_warr_glyph_of_sunder_armor_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warr_glyph_of_sunder_armor_AuraScript); + + void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod) + { + if (!spellMod) + { + spellMod = new SpellModifier(aurEff->GetBase()); + spellMod->op = SpellModOp(aurEff->GetMiscValue()); + spellMod->type = SPELLMOD_FLAT; + spellMod->spellId = GetId(); + spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask; + } + + spellMod->value = aurEff->GetAmount(); + } + + void Register() OVERRIDE + { + DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_warr_glyph_of_sunder_armor_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY); + } + }; + + AuraScript* GetAuraScript() const OVERRIDE + { + return new spell_warr_glyph_of_sunder_armor_AuraScript(); + } +}; + // 59725 - Improved Spell Reflection class spell_warr_improved_spell_reflection : public SpellScriptLoader { @@ -528,6 +566,48 @@ class spell_warr_rend : public SpellScriptLoader } }; +// 20230 - Retaliation +class spell_warr_retaliation : public SpellScriptLoader +{ + public: + spell_warr_retaliation() : SpellScriptLoader("spell_warr_retaliation") { } + + class spell_warr_retaliation_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warr_retaliation_AuraScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_WARRIOR_RETALIATION_DAMAGE)) + return false; + return true; + } + + bool CheckProc(ProcEventInfo& eventInfo) + { + // check attack comes not from behind and warrior is not stunned + return GetTarget()->isInFront(eventInfo.GetActor(), M_PI) && !GetTarget()->HasUnitState(UNIT_STATE_STUNNED); + } + + void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) + { + PreventDefaultAction(); + GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARRIOR_RETALIATION_DAMAGE, true, NULL, aurEff); + } + + void Register() OVERRIDE + { + DoCheckProc += AuraCheckProcFn(spell_warr_retaliation_AuraScript::CheckProc); + OnEffectProc += AuraEffectProcFn(spell_warr_retaliation_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); + } + }; + + AuraScript* GetAuraScript() const OVERRIDE + { + return new spell_warr_retaliation_AuraScript(); + } +}; + // 64380, 65941 - Shattering Throw class spell_warr_shattering_throw : public SpellScriptLoader { @@ -739,7 +819,7 @@ class spell_warr_vigilance : public SpellScriptLoader } }; -// 50725 Vigilance +// 50725 - Vigilance class spell_warr_vigilance_trigger : public SpellScriptLoader { public: @@ -779,11 +859,13 @@ void AddSC_warrior_spell_scripts() new spell_warr_damage_shield(); new spell_warr_deep_wounds(); new spell_warr_execute(); + new spell_warr_glyph_of_sunder_armor(); new spell_warr_improved_spell_reflection(); new spell_warr_intimidating_shout(); new spell_warr_last_stand(); new spell_warr_overpower(); new spell_warr_rend(); + new spell_warr_retaliation(); new spell_warr_shattering_throw(); new spell_warr_slam(); new spell_warr_sweeping_strikes(); diff --git a/src/server/shared/CompilerDefs.h b/src/server/shared/CompilerDefs.h index 71b20a4d175..8a557328af4 100644 --- a/src/server/shared/CompilerDefs.h +++ b/src/server/shared/CompilerDefs.h @@ -57,6 +57,8 @@ #if defined(__cplusplus) && __cplusplus == 201103L # define COMPILER_HAS_CPP11_SUPPORT 1 +#elif _MSC_VER >= 1700 +# define COMPILER_HAS_CPP11_SUPPORT 1 #else # define COMPILER_HAS_CPP11_SUPPORT 0 #endif diff --git a/src/server/shared/Cryptography/OpenSSLCrypto.cpp b/src/server/shared/Cryptography/OpenSSLCrypto.cpp index 10ea595640a..bd72459e9df 100644 --- a/src/server/shared/Cryptography/OpenSSLCrypto.cpp +++ b/src/server/shared/Cryptography/OpenSSLCrypto.cpp @@ -33,7 +33,12 @@ static void lockingCallback(int mode, int type, const char* /*file*/, int /*line static void threadIdCallback(CRYPTO_THREADID * id) { +/// ACE_thread_t turns out to be a struct under Mac OS. +#ifndef __APPLE__ CRYPTO_THREADID_set_numeric(id, ACE_Thread::self()); +#else + CRYPTO_THREADID_set_pointer(id, ACE_Thread::self()); +#endif } void OpenSSLCrypto::threadsSetup() diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp index b4d57f065b0..fcbfa221d6a 100644 --- a/src/server/shared/Debugging/WheatyExceptionReport.cpp +++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp @@ -355,7 +355,7 @@ void WheatyExceptionReport::PrintSystemInfo() } //=========================================================================== -void WheatyExceptionReport::printTracesForAllThreads() +void WheatyExceptionReport::printTracesForAllThreads(bool bWriteVariables) { THREADENTRY32 te32; @@ -391,7 +391,7 @@ void WheatyExceptionReport::printTracesForAllThreads() if (threadHandle) { if (GetThreadContext(threadHandle, &context)) - WriteStackDetails(&context, false, threadHandle); + WriteStackDetails(&context, bWriteVariables, threadHandle); CloseHandle(threadHandle); } } @@ -487,7 +487,7 @@ PEXCEPTION_POINTERS pExceptionInfo) CONTEXT trashableContext = *pCtx; WriteStackDetails(&trashableContext, false, NULL); - printTracesForAllThreads(); + printTracesForAllThreads(false); // #ifdef _M_IX86 // X86 Only! @@ -496,6 +496,7 @@ PEXCEPTION_POINTERS pExceptionInfo) trashableContext = *pCtx; WriteStackDetails(&trashableContext, true, NULL); + printTracesForAllThreads(true); _tprintf(_T("========================\r\n")); _tprintf(_T("Global Variables\r\n")); @@ -756,7 +757,7 @@ ULONG /*SymbolSize*/, PVOID UserContext) { - char szBuffer[4092]; + char szBuffer[8192]; __try { @@ -764,7 +765,7 @@ PVOID UserContext) szBuffer, sizeof(szBuffer))) _tprintf(_T("\t%s\r\n"), szBuffer); } - __except(1) + __except (EXCEPTION_EXECUTE_HANDLER) { _tprintf(_T("punting on symbol %s\r\n"), pSymInfo->Name); } @@ -824,7 +825,7 @@ unsigned /*cbBuffer*/) // will return true. bool bHandled; pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, pSym->ModBase, pSym->TypeIndex, - 0, pVariable, bHandled, pSym->Name); + 0, pVariable, bHandled, pSym->Name, ""); if (!bHandled) { @@ -856,10 +857,15 @@ DWORD dwTypeIndex, unsigned nestingLevel, DWORD_PTR offset, bool & bHandled, -char* /*Name*/) +char* Name, +char* suffix) { bHandled = false; + DWORD typeTag; + if (!SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_SYMTAG, &typeTag)) + return pszCurrBuffer; + // Get the name of the symbol. This will either be a Type name (if a UDT), // or the structure member name. WCHAR * pwszTypeName; @@ -870,10 +876,58 @@ char* /*Name*/) LocalFree(pwszTypeName); } + if (strlen(suffix) > 0) + pszCurrBuffer += sprintf(pszCurrBuffer, "%s", suffix); + + switch (typeTag) + { + case SymTagPointerType: + DWORD innerTypeID; + if (SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_TYPEID, &innerTypeID)) + { + pszCurrBuffer += sprintf(pszCurrBuffer, " %s", Name); + BOOL isReference; + SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_IS_REFERENCE, &isReference); + + char addressStr[40]; + memset(addressStr, 0, sizeof(addressStr)); + + if (isReference) + addressStr[0] = '&'; + else + addressStr[0] = '*'; + + DWORD_PTR address = *(PDWORD_PTR)offset; + if (address == NULL) + { + pwszTypeName; + if (SymGetTypeInfo(m_hProcess, modBase, innerTypeID, TI_GET_SYMNAME, + &pwszTypeName)) + { + pszCurrBuffer += sprintf(pszCurrBuffer, " %ls", pwszTypeName); + LocalFree(pwszTypeName); + } + + pszCurrBuffer += sprintf(pszCurrBuffer, "%s = NULL", addressStr); + + bHandled = true; + return pszCurrBuffer; + } + else + { + FormatOutputValue(&addressStr[1], btVoid, sizeof(PVOID), (PVOID)offset); + pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, innerTypeID, nestingLevel + 1, + address, bHandled, "", addressStr); + } + } + break; + default: + break; + } + // Determine how many children this type has. DWORD dwChildrenCount = 0; - SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_CHILDRENCOUNT, - &dwChildrenCount); + SymGetTypeInfo(m_hProcess, modBase, dwTypeIndex, TI_GET_CHILDRENCOUNT, &dwChildrenCount); if (!dwChildrenCount) // If no children, we're done return pszCurrBuffer; @@ -918,18 +972,21 @@ char* /*Name*/) BasicType basicType = GetBasicType(children.ChildId[i], modBase); pszCurrBuffer += sprintf(pszCurrBuffer, rgBaseType[basicType]); + // Get the offset of the child member, relative to its parent + DWORD dwMemberOffset; + SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], + TI_GET_OFFSET, &dwMemberOffset); + + // Calculate the address of the member + DWORD_PTR dwFinalOffset = offset + dwMemberOffset; + pszCurrBuffer = DumpTypeIndex(pszCurrBuffer, modBase, children.ChildId[i], nestingLevel+1, - offset, bHandled2, ""/*Name */); + dwFinalOffset, bHandled2, ""/*Name */, ""); // If the child wasn't a UDT, format it appropriately if (!bHandled2) { - // Get the offset of the child member, relative to its parent - DWORD dwMemberOffset; - SymGetTypeInfo(m_hProcess, modBase, children.ChildId[i], - TI_GET_OFFSET, &dwMemberOffset); - // Get the real "TypeId" of the child. We need this for the // SymGetTypeInfo(TI_GET_TYPEID) call below. DWORD typeId; @@ -940,9 +997,6 @@ char* /*Name*/) ULONG64 length; SymGetTypeInfo(m_hProcess, modBase, typeId, TI_GET_LENGTH, &length); - // Calculate the address of the member - DWORD_PTR dwFinalOffset = offset + dwMemberOffset; - // BasicType basicType = GetBasicType(children.ChildId[i], modBase); // // pszCurrBuffer += sprintf(pszCurrBuffer, rgBaseType[basicType]); @@ -966,41 +1020,52 @@ BasicType basicType, DWORD64 length, PVOID pAddress) { - // Format appropriately (assuming it's a 1, 2, or 4 bytes (!!!) - if (length == 1) - pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PBYTE)pAddress); - else if (length == 2) - pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PWORD)pAddress); - else if (length == 4) + __try { - if (basicType == btFloat) + // Format appropriately (assuming it's a 1, 2, or 4 bytes (!!!) + if (length == 1) + pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PBYTE)pAddress); + else if (length == 2) + pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PWORD)pAddress); + else if (length == 4) { - pszCurrBuffer += sprintf(pszCurrBuffer, " = %f", *(PFLOAT)pAddress); + if (basicType == btFloat) + { + pszCurrBuffer += sprintf(pszCurrBuffer, " = %f", *(PFLOAT)pAddress); + } + else if (basicType == btChar) + { + if (!IsBadStringPtr(*(PSTR*)pAddress, 32)) + { + pszCurrBuffer += sprintf(pszCurrBuffer, " = \"%.31s\"", + *(PSTR*)pAddress); + } + else + pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", + *(PDWORD)pAddress); + } + else + pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PDWORD)pAddress); } - else if (basicType == btChar) + else if (length == 8) { - if (!IsBadStringPtr(*(PSTR*)pAddress, 32)) + if (basicType == btFloat) { - pszCurrBuffer += sprintf(pszCurrBuffer, " = \"%.31s\"", - *(PSTR*)pAddress); + pszCurrBuffer += sprintf(pszCurrBuffer, " = %lf", + *(double *)pAddress); } else - pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", - *(PDWORD)pAddress); + pszCurrBuffer += sprintf(pszCurrBuffer, " = %I64X", + *(DWORD64*)pAddress); } - else - pszCurrBuffer += sprintf(pszCurrBuffer, " = %X", *(PDWORD)pAddress); } - else if (length == 8) + __except (EXCEPTION_EXECUTE_HANDLER) { - if (basicType == btFloat) - { - pszCurrBuffer += sprintf(pszCurrBuffer, " = %lf", - *(double *)pAddress); - } - else - pszCurrBuffer += sprintf(pszCurrBuffer, " = %I64X", - *(DWORD64*)pAddress); +#if _WIN64 + pszCurrBuffer += sprintf(pszCurrBuffer, " <Unable to read memory> = %I64X", (DWORD64*)pAddress); +#else + pszCurrBuffer += sprintf(pszCurrBuffer, " <Unable to read memory> = %X", (PDWORD)pAddress); +#endif } return pszCurrBuffer; @@ -1037,7 +1102,7 @@ WheatyExceptionReport::GetBasicType(DWORD typeIndex, DWORD64 modBase) //============================================================================ int __cdecl WheatyExceptionReport::_tprintf(const TCHAR * format, ...) { - TCHAR szBuff[4092]; + TCHAR szBuff[8192]; int retValue; DWORD cbWritten; va_list argptr; diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h index a4ba69d3ff3..48894a5db91 100644 --- a/src/server/shared/Debugging/WheatyExceptionReport.h +++ b/src/server/shared/Debugging/WheatyExceptionReport.h @@ -81,7 +81,7 @@ class WheatyExceptionReport static LONG WINAPI WheatyUnhandledExceptionFilter( PEXCEPTION_POINTERS pExceptionInfo); - static void printTracesForAllThreads(); + static void printTracesForAllThreads(bool); private: // where report info is extracted and generated static void GenerateExceptionReport(PEXCEPTION_POINTERS pExceptionInfo); @@ -100,7 +100,7 @@ class WheatyExceptionReport static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME64 *, char * pszBuffer, unsigned cbBuffer); - static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, char*); + static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, char*, char*); static char * FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress); diff --git a/src/server/shared/Utilities/ByteConverter.h b/src/server/shared/Utilities/ByteConverter.h index bf1342a10e4..8eebb05bb13 100644 --- a/src/server/shared/Utilities/ByteConverter.h +++ b/src/server/shared/Utilities/ByteConverter.h @@ -47,9 +47,13 @@ namespace ByteConverter #if TRINITY_ENDIAN == TRINITY_BIGENDIAN template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); } template<typename T> inline void EndianConvertReverse(T&) { } +template<typename T> inline void EndianConvertPtr(void* val) { ByteConverter::apply<T>(val); } +template<typename T> inline void EndianConvertPtrReverse(void*) { } #else template<typename T> inline void EndianConvert(T&) { } template<typename T> inline void EndianConvertReverse(T& val) { ByteConverter::apply<T>(&val); } +template<typename T> inline void EndianConvertPtr(void*) { } +template<typename T> inline void EndianConvertPtrReverse(void* val) { ByteConverter::apply<T>(val); } #endif template<typename T> void EndianConvert(T*); // will generate link error diff --git a/src/server/shared/Utilities/Util.cpp b/src/server/shared/Utilities/Util.cpp index 499ad0502b7..ffef61557fc 100644 --- a/src/server/shared/Utilities/Util.cpp +++ b/src/server/shared/Utilities/Util.cpp @@ -510,6 +510,9 @@ void vutf8printf(FILE* out, const char *str, va_list* ap) wchar_t wtemp_buf[32*1024]; size_t temp_len = vsnprintf(temp_buf, 32*1024, str, *ap); + //vsnprintf returns -1 if the buffer is too small + if (temp_len == size_t(-1)) + temp_len = 32*1024-1; size_t wtemp_len = 32*1024-1; Utf8toWStr(temp_buf, temp_len, wtemp_buf, wtemp_len); diff --git a/src/tools/mmaps_generator/MapBuilder.cpp b/src/tools/mmaps_generator/MapBuilder.cpp index 805926defa0..aa02d76fe47 100644 --- a/src/tools/mmaps_generator/MapBuilder.cpp +++ b/src/tools/mmaps_generator/MapBuilder.cpp @@ -340,7 +340,9 @@ namespace MMAP /**************************************************************************/ void MapBuilder::buildMap(uint32 mapID) { +#ifndef __APPLE__ printf("[Thread %u] Building map %03u:\n", uint32(ACE_Thread::self()), mapID); +#endif std::set<uint32>* tiles = getTileList(mapID); diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp index b28ed84e105..d75af79f379 100644 --- a/src/tools/vmap4_extractor/vmapexport.cpp +++ b/src/tools/vmap4_extractor/vmapexport.cpp @@ -396,7 +396,7 @@ bool processArgv(int argc, char ** argv, const char *versionString) { hasInputPathParam = true; strcpy(input_path, argv[i+1]); - if (input_path[strlen(input_path) - 1] != '\\' || input_path[strlen(input_path) - 1] != '/') + if (input_path[strlen(input_path) - 1] != '\\' && input_path[strlen(input_path) - 1] != '/') strcat(input_path, "/"); ++i; } |