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-rw-r--r--src/bindings/scripts/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
new file mode 100644
index 00000000000..4e49bfb1c17
--- /dev/null
+++ b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
@@ -0,0 +1,61 @@
+/*
+* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include "precompiled.h"
+#include "blackfathom_deeps.h"
+
+enum Spells
+{
+ SPELL_BLESSING_OF_BLACKFATHOM = 8733
+};
+
+bool GoHello_blackfathom_altar(Player *pPlayer, GameObject* pGo)
+{
+ if (!pPlayer->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
+ pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM,pPlayer);
+ return true;
+}
+
+bool GoHello_blackfathom_fire(Player *pPlayer, GameObject* pGo)
+{
+ ScriptedInstance *pInstance = pGo->GetInstanceData();
+
+ if (pInstance)
+ {
+ pGo->SetGoState(GO_STATE_ACTIVE);
+ pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ pInstance->SetData(DATA_FIRE, pInstance->GetData(DATA_FIRE) + 1);
+ return true;
+ }
+ return false;
+}
+
+
+bool AddSC_blackfathom_deeps()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "go_blackfathom_altar";
+ newscript->pGOHello = &GoHello_blackfathom_altar;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "go_blackfathom_fire";
+ newscript->pGOHello = &GoHello_blackfathom_fire;
+ newscript->RegisterSelf();
+} \ No newline at end of file