diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 6 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 89 | ||||
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 3 |
8 files changed, 74 insertions, 39 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index 5d36783dbc2..372f64a273c 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, type, type_flags, lootid, pickpocketloot, skinloot, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, dynamicflags, family, type, type_flags, lootid, pickpocketloot, skinloot, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index eac1f315e0a..a6aa7ead092 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -53,6 +53,9 @@ #include "WorldPacket.h" #include <G3D/g3dmath.h> +CreatureMovementData::CreatureMovementData() : Ground(CreatureGroundMovementType::Run), Flight(CreatureFlightMovementType::None), Swim(true), Rooted(false), Chase(CreatureChaseMovementType::Run), +Random(CreatureRandomMovementType::Walk), InteractionPauseTimer(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER)) { } + std::string CreatureMovementData::ToString() const { char const* const GroundStates[] = { "None", "Run", "Hover" }; @@ -69,6 +72,7 @@ std::string CreatureMovementData::ToString() const << ", Random: " << RandomStates[AsUnderlyingType(Random)]; if (Rooted) str << ", Rooted"; + str << ", InteractionPauseTimer: " << InteractionPauseTimer; return str.str(); } diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index cc10b4dfc14..e92446d2d75 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -113,8 +113,7 @@ enum class CreatureRandomMovementType : uint8 struct TC_GAME_API CreatureMovementData { - CreatureMovementData() : Ground(CreatureGroundMovementType::Run), Flight(CreatureFlightMovementType::None), Swim(true), Rooted(false), Chase(CreatureChaseMovementType::Run), - Random(CreatureRandomMovementType::Walk) { } + CreatureMovementData(); CreatureGroundMovementType Ground; CreatureFlightMovementType Flight; @@ -122,6 +121,7 @@ struct TC_GAME_API CreatureMovementData bool Rooted; CreatureChaseMovementType Chase; CreatureRandomMovementType Random; + uint32 InteractionPauseTimer; bool IsGroundAllowed() const { return Ground != CreatureGroundMovementType::None; } bool IsSwimAllowed() const { return Swim; } @@ -131,6 +131,8 @@ struct TC_GAME_API CreatureMovementData CreatureChaseMovementType GetChase() const { return Chase; } CreatureRandomMovementType GetRandom() const { return Random; } + uint32 GetInteractionPauseTimer() const { return InteractionPauseTimer; } + std::string ToString() const; }; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index db4a45d5011..d68a07234f3 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -468,30 +468,32 @@ void ObjectMgr::LoadCreatureTemplates() // 49 "ctm.Random," // 50 - "HoverHeight," + "ctm.InteractionPauseTimer," // 51 - "HealthModifier," + "HoverHeight," // 52 - "ManaModifier," + "HealthModifier," // 53 - "ArmorModifier," + "ManaModifier," // 54 - "DamageModifier," + "ArmorModifier," // 55 - "ExperienceModifier," + "DamageModifier," // 56 - "RacialLeader," + "ExperienceModifier," // 57 - "movementId," + "RacialLeader," // 58 - "RegenHealth," + "movementId," // 59 - "mechanic_immune_mask," + "RegenHealth," // 60 - "spell_school_immune_mask," + "mechanic_immune_mask," // 61 - "flags_extra," + "spell_school_immune_mask," // 62 + "flags_extra," + // 63 "ScriptName" " FROM creature_template ct" " LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId"); @@ -595,20 +597,23 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) if (!fields[49].IsNull()) creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[49].GetUInt8()); - creatureTemplate.HoverHeight = fields[50].GetFloat(); - creatureTemplate.ModHealth = fields[51].GetFloat(); - creatureTemplate.ModMana = fields[52].GetFloat(); - creatureTemplate.ModArmor = fields[53].GetFloat(); - creatureTemplate.ModDamage = fields[54].GetFloat(); - creatureTemplate.ModExperience = fields[55].GetFloat(); - creatureTemplate.RacialLeader = fields[56].GetBool(); + if (!fields[50].IsNull()) + creatureTemplate.Movement.InteractionPauseTimer = fields[50].GetUInt32(); + + creatureTemplate.HoverHeight = fields[51].GetFloat(); + creatureTemplate.ModHealth = fields[52].GetFloat(); + creatureTemplate.ModMana = fields[53].GetFloat(); + creatureTemplate.ModArmor = fields[54].GetFloat(); + creatureTemplate.ModDamage = fields[55].GetFloat(); + creatureTemplate.ModExperience = fields[56].GetFloat(); + creatureTemplate.RacialLeader = fields[57].GetBool(); - creatureTemplate.movementId = fields[57].GetUInt32(); - creatureTemplate.RegenHealth = fields[58].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[59].GetUInt32(); - creatureTemplate.SpellSchoolImmuneMask = fields[60].GetUInt32(); - creatureTemplate.flags_extra = fields[61].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[62].GetString()); + creatureTemplate.movementId = fields[58].GetUInt32(); + creatureTemplate.RegenHealth = fields[59].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[60].GetUInt32(); + creatureTemplate.SpellSchoolImmuneMask = fields[61].GetUInt32(); + creatureTemplate.flags_extra = fields[62].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[63].GetString()); } void ObjectMgr::LoadCreatureTemplateResistances() @@ -1531,7 +1536,19 @@ void ObjectMgr::LoadCreatureMovementOverrides() _creatureMovementOverrides.clear(); - QueryResult result = WorldDatabase.Query("SELECT SpawnId, Ground, Swim, Flight, Rooted, Chase, Random from creature_movement_override"); + // Load the data from creature_movement_override and if NULL fallback to creature_template_movement + QueryResult result = WorldDatabase.Query( + "SELECT cmo.SpawnId," + "COALESCE(cmo.Ground, ctm.Ground)," + "COALESCE(cmo.Swim, ctm.Swim)," + "COALESCE(cmo.Flight, ctm.Flight)," + "COALESCE(cmo.Rooted, ctm.Rooted)," + "COALESCE(cmo.Chase, ctm.Chase)," + "COALESCE(cmo.Random, ctm.Random)," + "COALESCE(cmo.InteractionPauseTimer, ctm.InteractionPauseTimer) " + "FROM creature_movement_override AS cmo " + "LEFT JOIN creature AS c ON c.guid = cmo.SpawnId " + "LEFT JOIN creature_template_movement AS ctm ON ctm.CreatureId = c.id"); if (!result) { @@ -1550,12 +1567,20 @@ void ObjectMgr::LoadCreatureMovementOverrides() } CreatureMovementData& movement = _creatureMovementOverrides[spawnId]; - movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8()); - movement.Swim = fields[2].GetBool(); - movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8()); - movement.Rooted = fields[4].GetBool(); - movement.Chase = static_cast<CreatureChaseMovementType>(fields[5].GetUInt8()); - movement.Random = static_cast<CreatureRandomMovementType>(fields[6].GetUInt8()); + if (!fields[1].IsNull()) + movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8()); + if (!fields[2].IsNull()) + movement.Swim = fields[2].GetBool(); + if (!fields[3].IsNull()) + movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8()); + if (!fields[4].IsNull()) + movement.Rooted = fields[4].GetBool(); + if (!fields[5].IsNull()) + movement.Chase = static_cast<CreatureChaseMovementType>(fields[5].GetUInt8()); + if (!fields[6].IsNull()) + movement.Random = static_cast<CreatureRandomMovementType>(fields[6].GetUInt8()); + if (!fields[7].IsNull()) + movement.InteractionPauseTimer = fields[7].GetUInt32(); CheckCreatureMovement("creature_movement_override", spawnId, movement); } diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 9245c22ec61..33e25bd0d10 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -49,7 +49,8 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData) return; // Stop the npc if moving - unit->PauseMovement(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER)); + if (uint32 pause = unit->GetMovementTemplate().GetInteractionPauseTimer()) + unit->PauseMovement(pause); unit->SetHomePosition(unit->GetPosition()); BattlegroundTypeId bgTypeId = sBattlegroundMgr->GetBattleMasterBG(unit->GetEntry()); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index b813798b219..be942a06389 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -619,7 +619,8 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - vendor->PauseMovement(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER)); + if (uint32 pause = vendor->GetMovementTemplate().GetInteractionPauseTimer()) + vendor->PauseMovement(pause); vendor->SetHomePosition(vendor->GetPosition()); VendorItemData const* items = vendor->GetVendorItems(); diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 75e7899a2c5..c171df8b9ec 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -165,7 +165,8 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) // GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - unit->PauseMovement(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER)); + if (uint32 pause = unit->GetMovementTemplate().GetInteractionPauseTimer()) + unit->PauseMovement(pause); unit->SetHomePosition(unit->GetPosition()); // If spiritguide, no need for gossip menu, just put player into resurrect queue diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 3f928edaf33..cec47df7ed1 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -92,7 +92,8 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - creature->PauseMovement(sWorld->getIntConfig(CONFIG_CREATURE_STOP_FOR_PLAYER)); + if (uint32 pause = creature->GetMovementTemplate().GetInteractionPauseTimer()) + creature->PauseMovement(pause); creature->SetHomePosition(creature->GetPosition()); _player->PlayerTalkClass->ClearMenus(); |