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-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index fb309602ca8..d85287571e1 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -932,7 +932,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell
auction.Items.push_back(item);
- TC_LOG_INFO("network", "CMSG_AuctionAction::SellItem: {} {} is selling item {} {} to auctioneer {} with count {} with initial bid {} with buyout {} and with time {} (in sec) in auctionhouse {}",
+ TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: {} {} is selling item {} {} to auctioneer {} with count {} with initial bid {} with buyout {} and with time {} (in sec) in auctionhouse {}",
_player->GetGUID().ToString(), _player->GetName(), item->GetGUID().ToString(), item->GetTemplate()->GetDefaultLocaleName(),
creature->GetGUID().ToString(), item->GetCount(), sellItem.MinBid, sellItem.BuyoutPrice, uint32(auctionTime.count()), auctionHouse->GetAuctionHouseId());