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-rw-r--r--src/server/game/Entities/Object/Object.cpp8
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp14
-rw-r--r--src/server/game/Spells/Spell.h1
-rw-r--r--src/server/game/Spells/SpellScript.cpp16
-rw-r--r--src/server/game/Spells/SpellScript.h18
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp519
7 files changed, 497 insertions, 81 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index bda27e52492..534162b131c 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2118,16 +2118,20 @@ float WorldObject::ApplyEffectModifiers(SpellInfo const* spellInfo, uint8 effInd
int32 WorldObject::CalcSpellDuration(SpellInfo const* spellInfo) const
{
- uint8 comboPoints = 0;
+ int32 comboPoints = 0;
+ int32 maxComboPoints = 5;
if (Unit const* unit = ToUnit())
+ {
comboPoints = unit->GetPower(POWER_COMBO_POINTS);
+ maxComboPoints = unit->GetMaxPower(POWER_COMBO_POINTS);
+ }
int32 minduration = spellInfo->GetDuration();
int32 maxduration = spellInfo->GetMaxDuration();
int32 duration;
if (comboPoints && minduration != -1 && minduration != maxduration)
- duration = minduration + int32((maxduration - minduration) * comboPoints / 5);
+ duration = minduration + int32((maxduration - minduration) * comboPoints / maxComboPoints);
else
duration = minduration;
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 0e730fc83eb..5139d05c562 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -407,7 +407,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleMountRestrictions, //336 SPELL_AURA_MOUNT_RESTRICTIONS implemented in Unit::GetMountCapability
&AuraEffect::HandleNoImmediateEffect, //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
&AuraEffect::HandleNoImmediateEffect, //338 SPELL_AURA_MOD_DURABILITY_LOSS
- &AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
+ &AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_PET implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
&AuraEffect::HandleNULL, //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER
&AuraEffect::HandleModSpellCategoryCooldown, //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN
&AuraEffect::HandleModMeleeRangedSpeedPct, //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 6e7dc569cc1..5953cab5b56 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -7338,10 +7338,20 @@ void Spell::DelayedChannel()
bool Spell::HasPowerTypeCost(Powers power) const
{
- return std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost)
+ return GetPowerTypeCostAmount(power).has_value();
+}
+
+Optional<int32> Spell::GetPowerTypeCostAmount(Powers power) const
+{
+ auto itr = std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost)
{
return cost.Power == power;
- }) != m_powerCost.cend();
+ });
+
+ if (itr == m_powerCost.cend())
+ return { };
+
+ return itr->Amount;
}
bool Spell::UpdatePointers()
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index a904844c6c9..045b3e1cedf 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -609,6 +609,7 @@ class TC_GAME_API Spell
Difficulty GetCastDifficulty() const;
std::vector<SpellPowerCost> const& GetPowerCost() const { return m_powerCost; }
bool HasPowerTypeCost(Powers power) const;
+ Optional<int32> GetPowerTypeCostAmount(Powers power) const;
bool UpdatePointers(); // must be used at call Spell code after time delay (non triggered spell cast/update spell call/etc)
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 73452dca696..6313668eed6 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -35,20 +35,14 @@ bool _SpellScript::_Validate(SpellInfo const* entry)
return true;
}
-bool _SpellScript::_ValidateSpellInfo(uint32 const* begin, uint32 const* end)
+bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
{
- bool allValid = true;
- while (begin != end)
+ if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE))
{
- if (!sSpellMgr->GetSpellInfo(*begin, DIFFICULTY_NONE))
- {
- TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", *begin);
- allValid = false;
- }
-
- ++begin;
+ TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId);
+ return false;
}
- return allValid;
+ return true;
}
void _SpellScript::_Register()
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 00397833b18..665be327fbc 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -151,11 +151,25 @@ class TC_GAME_API _SpellScript
template <class T>
static bool ValidateSpellInfo(T const& spellIds)
{
- return _ValidateSpellInfo(std::begin(spellIds), std::end(spellIds));
+ return _ValidateSpellInfo(std::cbegin(spellIds), std::cend(spellIds));
}
private:
- static bool _ValidateSpellInfo(uint32 const* begin, uint32 const* end);
+ template <class InputIt>
+ static bool _ValidateSpellInfo(InputIt first, InputIt last)
+ {
+ bool allValid = true;
+ while (first != last)
+ {
+ if (!_ValidateSpellInfo(*first))
+ allValid = false;
+
+ ++first;
+ }
+ return allValid;
+ }
+
+ static bool _ValidateSpellInfo(uint32 spellId);
};
// SpellScript interface - enum used for runtime checks of script function calls
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index f1871303adc..a50a6b468ca 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -36,25 +36,93 @@
enum RogueSpells
{
+ SPELL_ROGUE_ADRENALINE_RUSH = 13750,
+ SPELL_ROGUE_BETWEEN_THE_EYES = 199804,
SPELL_ROGUE_BLADE_FLURRY = 13877,
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
+ SPELL_ROGUE_BROADSIDE = 193356,
+ SPELL_ROGUE_BURIED_TREASURE = 199600,
+ SPELL_ROGUE_DEATH_FROM_ABOVE = 152150,
+ SPELL_ROGUE_GRAND_MELEE = 193358,
+ SPELL_ROGUE_GRAPPLING_HOOK = 195457,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
+ SPELL_ROGUE_MARKED_FOR_DEATH = 137619,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223,
+ SPELL_ROGUE_MAIN_GAUCHE = 86392,
+ SPELL_ROGUE_PREMEDITATION_PASSIVE = 343160,
+ SPELL_ROGUE_PREMEDITATION_AURA = 343173,
+ SPELL_ROGUE_RUTHLESS_PRECISION = 193357,
SPELL_ROGUE_SANCTUARY = 98877,
+ SPELL_ROGUE_SKULL_AND_CROSSBONES = 199603,
SPELL_ROGUE_SHADOW_FOCUS = 108209,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942,
+ SPELL_ROGUE_SLICE_AND_DICE = 315496,
+ SPELL_ROGUE_SPRINT = 2983,
SPELL_ROGUE_STEALTH = 1784,
SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188,
+ SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA = 227151,
+ SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2 = 328077,
+ SPELL_ROGUE_TRUE_BEARING = 193359,
+ SPELL_ROGUE_VANISH = 1856,
SPELL_ROGUE_VANISH_AURA = 11327,
SPELL_ROGUE_TRICKS_OF_THE_TRADE = 57934,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699,
- SPELL_ROGUE_T5_2P_SET_BONUS = 37169
+ SPELL_ROGUE_T5_2P_SET_BONUS = 37169,
+ SPELL_ROGUE_VENOMOUS_WOUNDS = 79134,
+};
+
+/* Returns true if the spell is a finishing move.
+ * A finishing move is a spell that cost combo points */
+Optional<int32> GetFinishingMoveCPCost(Spell const* spell)
+{
+ if (!spell)
+ return { };
+
+ return spell->GetPowerTypeCostAmount(POWER_COMBO_POINTS);
+}
+
+/* Return true if the spell is a finishing move.
+ * A finishing move is a spell that cost combo points */
+bool IsFinishingMove(Spell const* spell)
+{
+ return GetFinishingMoveCPCost(spell).has_value();
+}
+
+// 53 - Backstab
+class spell_rog_backstab : public SpellScript
+{
+ PrepareSpellScript(spell_rog_backstab);
+
+ bool Validate(SpellInfo const* spellInfo) override
+ {
+ return spellInfo->GetEffects().size() > EFFECT_3;
+ }
+
+ void HandleHitDamage(SpellEffIndex /*effIndex*/)
+ {
+ Unit* hitUnit = GetHitUnit();
+ if (!hitUnit)
+ return;
+
+ Unit* caster = GetCaster();
+ if (hitUnit->isInBack(caster))
+ {
+ float currDamage = float(GetHitDamage());
+ float newDamage = AddPct(currDamage, float(GetEffectInfo(EFFECT_3).CalcValue(caster)));
+ SetHitDamage(newDamage);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_rog_backstab::HandleHitDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
@@ -204,6 +272,48 @@ class spell_rog_deadly_poison : public SpellScriptLoader
}
};
+// 193358 - Grand Melee
+class spell_rog_grand_melee : public AuraScript
+{
+ PrepareAuraScript(spell_rog_grand_melee);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_ROGUE_SLICE_AND_DICE });
+ }
+
+ bool HandleCheckProc(ProcEventInfo& eventInfo)
+ {
+ Spell const* procSpell = eventInfo.GetProcSpell();
+ return procSpell && procSpell->HasPowerTypeCost(POWER_COMBO_POINTS);
+ }
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
+ {
+ Spell const* procSpell = procInfo.GetProcSpell();
+ int32 amount = aurEff->GetAmount() * *procSpell->GetPowerTypeCostAmount(POWER_COMBO_POINTS) * 1000;
+
+ if (Unit* target = GetTarget())
+ {
+ if (Aura* aura = target->GetAura(SPELL_ROGUE_SLICE_AND_DICE))
+ aura->SetDuration(aura->GetDuration() + amount);
+ else
+ {
+ CastSpellExtraArgs args;
+ args.TriggerFlags = TRIGGERED_FULL_MASK;
+ args.AddSpellMod(SPELLVALUE_DURATION, amount);
+ target->CastSpell(target, SPELL_ROGUE_SLICE_AND_DICE, args);
+ }
+ }
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_rog_grand_melee::HandleCheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_rog_grand_melee::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+};
+
// 51690 - Killing Spree
class spell_rog_killing_spree : public SpellScriptLoader
{
@@ -302,6 +412,120 @@ class spell_rog_killing_spree : public SpellScriptLoader
}
};
+// 76806 - Mastery: Main Gauche
+class spell_rog_mastery_main_gauche : public AuraScript
+{
+ PrepareAuraScript(spell_rog_mastery_main_gauche);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_ROGUE_MAIN_GAUCHE });
+ }
+
+ bool HandleCheckProc(ProcEventInfo& eventInfo)
+ {
+ return eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetVictim();
+ }
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
+ {
+ if (Unit* target = GetTarget())
+ target->CastSpell(procInfo.GetDamageInfo()->GetVictim(), SPELL_ROGUE_MAIN_GAUCHE, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_rog_mastery_main_gauche::HandleCheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_rog_mastery_main_gauche::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+};
+
+// 79096 - Restless Blades
+class spell_rog_restless_blades : public AuraScript
+{
+ PrepareAuraScript(spell_rog_restless_blades);
+
+ static uint32 constexpr Spells[] = { SPELL_ROGUE_ADRENALINE_RUSH, SPELL_ROGUE_BETWEEN_THE_EYES, SPELL_ROGUE_SPRINT,
+ SPELL_ROGUE_GRAPPLING_HOOK, SPELL_ROGUE_VANISH, SPELL_ROGUE_KILLING_SPREE, SPELL_ROGUE_MARKED_FOR_DEATH, SPELL_ROGUE_DEATH_FROM_ABOVE };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo(Spells);
+ }
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
+ {
+ if (Optional<int32> spentCP = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
+ {
+ int32 cdExtra = -(float(aurEff->GetAmount() * *spentCP) * 0.1f);
+
+ SpellHistory* history = GetTarget()->GetSpellHistory();
+ for (uint32 spellId : Spells)
+ history->ModifyCooldown(spellId, Seconds(cdExtra), true);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_rog_restless_blades::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+};
+
+// 315508 - Roll the Bones
+class spell_rog_roll_the_bones : public SpellScript
+{
+ PrepareSpellScript(spell_rog_roll_the_bones);
+
+ static uint32 constexpr Spells[] = { SPELL_ROGUE_SKULL_AND_CROSSBONES, SPELL_ROGUE_GRAND_MELEE, SPELL_ROGUE_RUTHLESS_PRECISION,
+ SPELL_ROGUE_TRUE_BEARING, SPELL_ROGUE_BURIED_TREASURE, SPELL_ROGUE_BROADSIDE };
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo(Spells);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ int32 currentDuration = 0;
+ for (uint32 spellId : Spells)
+ {
+ if (Aura* aura = GetCaster()->GetAura(spellId))
+ {
+ currentDuration = aura->GetDuration();
+ GetCaster()->RemoveAura(aura);
+ }
+ }
+
+ std::vector<uint32> possibleBuffs(std::begin(Spells), std::end(Spells));
+ Trinity::Containers::RandomShuffle(possibleBuffs);
+
+ // https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities
+ // 1 Roll the Bones buff : 100.0 % chance;
+ // 2 Roll the Bones buffs : 19 % chance;
+ // 5 Roll the Bones buffs : 1 % chance.
+ int32 chance = irand(1, 100);
+ int32 numBuffs = 1;
+ if (chance <= 1)
+ numBuffs = 5;
+ else if (chance <= 20)
+ numBuffs = 2;
+
+ for (int32 i = 0; i < numBuffs; ++i)
+ {
+ uint32 spellId = possibleBuffs[i];
+ CastSpellExtraArgs args;
+ args.TriggerFlags = TRIGGERED_FULL_MASK;
+ args.AddSpellMod(SPELLVALUE_DURATION, GetSpellInfo()->GetDuration() + currentDuration);
+ GetCaster()->CastSpell(GetCaster(), spellId, args);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_rog_roll_the_bones::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+};
+
// 1943 - Rupture
class spell_rog_rupture : public SpellScriptLoader
{
@@ -312,10 +536,9 @@ class spell_rog_rupture : public SpellScriptLoader
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
- bool Load() override
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
- Unit* caster = GetCaster();
- return caster && caster->GetTypeId() == TYPEID_PLAYER;
+ return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
@@ -334,7 +557,7 @@ class spell_rog_rupture : public SpellScriptLoader
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
- uint32 cp = caster->ToPlayer()->GetComboPoints();
+ uint32 cp = caster->GetComboPoints();
if (cp > 5)
cp = 5;
@@ -342,9 +565,34 @@ class spell_rog_rupture : public SpellScriptLoader
}
}
+ void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
+ return;
+
+ Aura* aura = GetAura();
+ Unit* caster = aura->GetCaster();
+ if (!caster)
+ return;
+
+ Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS);
+ if (!auraVenomousWounds)
+ return;
+
+ // Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
+ Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr);
+ if (!cost.has_value())
+ return;
+
+ float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration());
+ int32 extraAmount = float(cost->Amount) * pct;
+ caster->ModifyPower(POWER_ENERGY, extraAmount);
+ }
+
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture_AuraScript::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
@@ -354,80 +602,198 @@ class spell_rog_rupture : public SpellScriptLoader
}
};
-// 1784 - Stealth
-class spell_rog_stealth : public SpellScriptLoader
+// 14161 - Ruthlessness
+class spell_rog_ruthlessness : public AuraScript
{
- public:
- spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { }
+ PrepareAuraScript(spell_rog_ruthlessness);
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
+ {
+ Unit* target = GetTarget();
+
+ if (Optional<int32> cost = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
+ if (roll_chance_i(aurEff->GetSpellEffectInfo().PointsPerResource * (*cost)))
+ target->ModifyPower(POWER_COMBO_POINTS, 1);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_rog_ruthlessness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+};
+
+// 185438 - Shadowstrike
+class spell_rog_shadowstrike : public SpellScript
+{
+ PrepareSpellScript(spell_rog_shadowstrike);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_ROGUE_PREMEDITATION_AURA, SPELL_ROGUE_SLICE_AND_DICE, SPELL_ROGUE_PREMEDITATION_PASSIVE })
+ && sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffects().size() > EFFECT_0;
+ }
- class spell_rog_stealth_AuraScript : public AuraScript
+ SpellCastResult HandleCheckCast()
+ {
+ // Because the premeditation aura is removed when we're out of stealth,
+ // when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell
+ _hasPremeditationAura = GetCaster()->HasAura(SPELL_ROGUE_PREMEDITATION_AURA);
+ return SPELL_FAILED_SUCCESS;
+ }
+
+ void HandleEnergize(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ if (_hasPremeditationAura)
{
- PrepareAuraScript(spell_rog_stealth_AuraScript);
+ if (caster->HasAura(SPELL_ROGUE_SLICE_AND_DICE))
+ if (Aura* premeditationPassive = caster->GetAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
+ if (AuraEffect const* auraEff = premeditationPassive->GetEffect(EFFECT_1))
+ SetHitDamage(GetHitDamage() + auraEff->GetAmount());
+
+ // Grant 10 seconds of slice and dice
+ int32 duration = sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffect(EFFECT_0).CalcValue(GetCaster());
+
+ CastSpellExtraArgs args;
+ args.TriggerFlags = TRIGGERED_FULL_MASK;
+ args.AddSpellMod(SPELLVALUE_DURATION, duration * IN_MILLISECONDS);
+ caster->CastSpell(caster, SPELL_ROGUE_SLICE_AND_DICE, args);
+ }
+ }
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo(
- {
- SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
- SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
- SPELL_ROGUE_SANCTUARY,
- SPELL_ROGUE_SHADOW_FOCUS,
- SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
- SPELL_ROGUE_STEALTH_STEALTH_AURA,
- SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
- });
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_rog_shadowstrike::HandleCheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_rog_shadowstrike::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE);
+ }
- void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- Unit* target = GetTarget();
+private:
+ bool _hasPremeditationAura = false;
+};
- // Master of Subtlety
- if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
- target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
+// 193315 - Sinister Strike
+class spell_rog_sinister_strike : public SpellScript
+{
+ PrepareSpellScript(spell_rog_sinister_strike);
- // Shadow Focus
- if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
- target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_ROGUE_T5_2P_SET_BONUS });
+ }
- target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
- target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
- target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
- }
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ int32 damagePerCombo = GetHitDamage();
+ if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
+ damagePerCombo += t5->GetAmount();
- void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- Unit* target = GetTarget();
+ int32 finalDamage = damagePerCombo;
+ std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
+ auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
+ if (c != costs.end())
+ finalDamage *= c->Amount;
- // Master of Subtlety
- if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
- {
- if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
- {
- masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
- masterOfSubtletyAura->RefreshDuration();
- }
- }
+ SetHitDamage(finalDamage);
+ }
- target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
- target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
- target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
- }
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_rog_sinister_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ }
+};
- void Register() override
- {
- AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- }
- };
+// 1784 - Stealth
+class spell_rog_stealth : public AuraScript
+{
+ PrepareAuraScript(spell_rog_stealth);
- AuraScript* GetAuraScript() const override
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo(
+ {
+ SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
+ SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
+ SPELL_ROGUE_SANCTUARY,
+ SPELL_ROGUE_SHADOW_FOCUS,
+ SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
+ SPELL_ROGUE_STEALTH_STEALTH_AURA,
+ SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
+ });
+ }
+
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+
+ // Master of Subtlety
+ if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
+ target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
+
+ // Shadow Focus
+ if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
+ target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
+
+ // Premeditation
+ if (target->HasAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
+ target->CastSpell(target, SPELL_ROGUE_PREMEDITATION_AURA, true);
+
+ target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
+ target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
+ target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
+ }
+
+ void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+
+ // Master of Subtlety
+ if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
- return new spell_rog_stealth_AuraScript();
+ if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
+ {
+ masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
+ masterOfSubtletyAura->RefreshDuration();
+ }
}
+
+ // Premeditation
+ target->RemoveAura(SPELL_ROGUE_PREMEDITATION_AURA);
+
+ target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
+ target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
+ target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+// 212283 - Symbols of Death
+class spell_rog_symbols_of_death : public SpellScript
+{
+ PrepareSpellScript(spell_rog_symbols_of_death);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2, SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA });
+ }
+
+ void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
+ {
+ if (GetCaster()->HasAura(SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2))
+ GetCaster()->CastSpell(GetCaster(), SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA, true);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_rog_symbols_of_death::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
};
-// 1856 - Vanish
+// 1856 - Vanish - SPELL_ROGUE_VANISH
class spell_rog_vanish : public SpellScript
{
PrepareSpellScript(spell_rog_vanish);
@@ -666,13 +1032,39 @@ public:
}
};
+// 79134 - Venomous Wounds - SPELL_ROGUE_VENOMOUS_WOUNDS
+class spell_rog_venomous_wounds : public AuraScript
+{
+ PrepareAuraScript(spell_rog_venomous_wounds);
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
+ {
+ int32 extraEnergy = aurEff->GetAmount();
+ GetTarget()->ModifyPower(POWER_ENERGY, extraEnergy);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_rog_venomous_wounds::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
+ }
+};
+
void AddSC_rogue_spell_scripts()
{
+ RegisterSpellScript(spell_rog_backstab);
new spell_rog_blade_flurry();
new spell_rog_deadly_poison();
+ RegisterAuraScript(spell_rog_grand_melee);
new spell_rog_killing_spree();
+ RegisterAuraScript(spell_rog_mastery_main_gauche);
+ RegisterAuraScript(spell_rog_restless_blades);
+ RegisterSpellScript(spell_rog_roll_the_bones);
new spell_rog_rupture();
- new spell_rog_stealth();
+ RegisterAuraScript(spell_rog_ruthlessness);
+ RegisterSpellScript(spell_rog_shadowstrike);
+ RegisterSpellScript(spell_rog_sinister_strike);
+ RegisterAuraScript(spell_rog_stealth);
+ RegisterSpellScript(spell_rog_symbols_of_death);
RegisterSpellScript(spell_rog_vanish);
RegisterAuraScript(spell_rog_vanish_aura);
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
@@ -680,4 +1072,5 @@ void AddSC_rogue_spell_scripts()
new spell_rog_honor_among_thieves();
new spell_rog_eviscerate();
new spell_rog_envenom();
+ RegisterAuraScript(spell_rog_venomous_wounds);
}