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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp10
-rw-r--r--src/server/shared/Database/Implementation/CharacterDatabase.cpp12
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 1448f046213..7d01e90c340 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1276,11 +1276,11 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_TRANSFER_CHANGES, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_VOID_STORAGE_TRANSFER_CHANGES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_VOID_TRANSFER_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index a335d8bc4fe..3004e3d4e21 100644
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -231,12 +231,12 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME6, "UPDATE guild_member SET BankResetTimeTab6 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_UPD_GUILD_RANK_BANK_TIME7, "UPDATE guild_member SET BankResetTimeTab7 = 0 WHERE guildid = ? AND rank = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_CHAR_DATA_FOR_GUILD, "SELECT name, level, class, zone, account FROM characters WHERE guid = ?", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_GUILD_ACHIEVEMENT, "DELETE FROM guild_achievement WHERE guildId = ? AND achievement = ?", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_INS_GUILD_ACHIEVEMENT, "INSERT INTO guild_achievement (guildId, achievement, date, guids) VALUES (?, ?, ?, ?)", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ? AND criteria = ?", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_INS_GUILD_ACHIEVEMENT_CRITERIA, "INSERT INTO guild_achievement_progress (guildId, criteria, counter, date, completedGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_ALL_GUILD_ACHIEVEMENTS, "DELETE FROM guild_achievement WHERE guildId = ?", CONNECTION_SYNCH)
- PREPARE_STATEMENT(CHAR_DEL_ALL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ?", CONNECTION_SYNCH)
+ PREPARE_STATEMENT(CHAR_DEL_GUILD_ACHIEVEMENT, "DELETE FROM guild_achievement WHERE guildId = ? AND achievement = ?", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_INS_GUILD_ACHIEVEMENT, "INSERT INTO guild_achievement (guildId, achievement, date, guids) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_DEL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ? AND criteria = ?", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_INS_GUILD_ACHIEVEMENT_CRITERIA, "INSERT INTO guild_achievement_progress (guildId, criteria, counter, date, completedGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_DEL_ALL_GUILD_ACHIEVEMENTS, "DELETE FROM guild_achievement WHERE guildId = ?", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_DEL_ALL_GUILD_ACHIEVEMENT_CRITERIA, "DELETE FROM guild_achievement_progress WHERE guildId = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SEL_GUILD_ACHIEVEMENT, "SELECT achievement, date, guids FROM guild_achievement WHERE guildId = ?", CONNECTION_SYNCH)
PREPARE_STATEMENT(CHAR_SEL_GUILD_ACHIEVEMENT_CRITERIA, "SELECT criteria, counter, date, completedGuid FROM guild_achievement_progress WHERE guildId = ?", CONNECTION_SYNCH)
PREPARE_STATEMENT(CHAR_UPD_GUILD_EXPERIENCE, "UPDATE guild SET level = ?, experience = ?, todayExperience = ? WHERE guildId = ?", CONNECTION_ASYNC);