diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 1feaf3354d8..1b6c9cce090 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -141,6 +141,12 @@ class TC_GAME_API CreatureAI : public UnitAI virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spellInfo*/) { } virtual void SpellHitTargetGameObject(GameObject* /*target*/, SpellInfo const* /*spellInfo*/) { } + // Called when a spell cast gets interrupted + virtual void OnSpellCastInterrupt(SpellInfo const* /*spell*/) { } + + // Called when a spell cast has been successfully finished + virtual void OnSuccessfulSpellCast(SpellInfo const* /*spell*/) { } + // Should return true if the NPC is currently being escorted virtual bool IsEscorted() const { return false; } @@ -152,12 +158,6 @@ class TC_GAME_API CreatureAI : public UnitAI void OnCharmed(bool isNew) override; - // Called when a spell cast gets interrupted - virtual void OnSpellCastInterrupt(SpellInfo const* /*spell*/) { } - - // Called when a spell cast has been successfully finished - virtual void OnSuccessfulSpellCast(SpellInfo const* /*spell*/) { } - // Called at reaching home after evade virtual void JustReachedHome() { } |