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-rw-r--r--src/game/Spell.cpp92
-rw-r--r--src/game/SpellAuras.cpp4
-rw-r--r--src/game/SpellMgr.cpp9
3 files changed, 99 insertions, 6 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index ea4ff986076..cbf41a4d146 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -62,6 +62,54 @@ bool IsQuestTameSpell(uint32 spellId)
&& spellproto->Effect[1] == SPELL_EFFECT_APPLY_AURA && spellproto->EffectApplyAuraName[1] == SPELL_AURA_DUMMY;
}
+class PrioritizeManaWraper
+{
+ friend struct PrioritizeMana;
+
+ public:
+ explicit PrioritizeManaWraper(Unit * unit) : unit(unit)
+ {
+ uint32 maxmana = unit->GetMaxPower(POWER_MANA);
+ percentMana = maxmana ? unit->GetPower(POWER_MANA) * 100 / maxmana : 101;
+ }
+ Unit* getUnit() const { return unit; }
+ private:
+ Unit* unit;
+ uint32 percentMana;
+};
+
+struct PrioritizeMana
+{
+ int operator()( PrioritizeManaWraper const& x, PrioritizeManaWraper const& y ) const
+ {
+ return x.percentMana < y.percentMana;
+ }
+};
+
+class PrioritizeHealthWraper
+{
+ friend struct PrioritizeHealth;
+
+ public:
+ explicit PrioritizeHealthWraper(Unit * unit) : unit(unit)
+ {
+ uint32 maxhp = unit->GetMaxHealth();
+ percentHealth = maxhp ? unit->GetHealth() * 100 / maxhp : 101;
+ }
+ Unit* getUnit() const { return unit; }
+ private:
+ Unit* unit;
+ uint32 percentHealth;
+};
+
+struct PrioritizeHealth
+{
+ int operator()( PrioritizeHealthWraper const& x, PrioritizeHealthWraper const& y ) const
+ {
+ return x.percentHealth < y.percentHealth;
+ }
+};
+
SpellCastTargets::SpellCastTargets()
{
m_unitTarget = NULL;
@@ -1992,7 +2040,7 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
targetType = SPELL_TARGETS_NONE;
break;
}
-
+
if(modOwner)
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius, this);
radius *= m_spellValue->RadiusMod;
@@ -2082,8 +2130,48 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
if(m_spellInfo->Id == 5246) //Intimidating Shout
unitList.remove(m_targets.getUnitTarget());
+ else if (m_spellInfo->Id==57699) //Replenishment (special target selection) 10 targets with lowest mana
+ {
+ typedef std::priority_queue<PrioritizeManaWraper, std::vector<PrioritizeManaWraper>, PrioritizeMana> TopMana;
+ TopMana manaUsers;
+ for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end() && manaUsers.size() <=m_spellValue->MaxAffectedTargets;++itr)
+ {
+ if ((*itr)->getPowerType() == POWER_MANA)
+ {
+ PrioritizeManaWraper WTarget(*itr);
+ manaUsers.push(WTarget);
+ }
+ }
+
+ unitList.clear();
+ while(!manaUsers.empty())
+ {
+ unitList.push_back(manaUsers.top().getUnit());
+ manaUsers.pop();
+ }
+ }
+ else if (m_spellInfo->EffectImplicitTargetA[i] == TARGET_DEST_TARGET_ANY
+ && m_spellInfo->EffectImplicitTargetB[i] == TARGET_UNIT_AREA_ALLY_DST)// Wild Growth, Circle of Healing target special selection
+ {
+ typedef std::priority_queue<PrioritizeHealthWraper, std::vector<PrioritizeHealthWraper>, PrioritizeHealth> TopHealth;
+ TopHealth healedMembers;
+ for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end() && healedMembers.size() <=m_spellValue->MaxAffectedTargets;++itr)
+ {
+ if ((*itr)->IsInRaidWith(m_targets.getUnitTarget()))
+ {
+ PrioritizeHealthWraper WTarget(*itr);
+ healedMembers.push(WTarget);
+ }
+ }
- Trinity::RandomResizeList(unitList, maxTargets);
+ unitList.clear();
+ while(!healedMembers.empty())
+ {
+ unitList.push_back(healedMembers.top().getUnit());
+ healedMembers.pop();
+ }
+ }
+ Trinity::RandomResizeList(unitList, m_spellValue->MaxAffectedTargets);
}
for(std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 5749cb65d35..ee06da14352 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3199,7 +3199,7 @@ void AuraEffect::HandleAuraTransform(bool apply, bool Real)
m_target->SetDisplayId(modelid);
// Dragonmaw Illusion (set mount model also)
- if(GetId()==42016 && m_target->GetMountID() && !m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED).empty())
+ if(GetId()==42016 && m_target->GetMountID() && !m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED).empty())
m_target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID,16314);
}
}
@@ -4019,7 +4019,7 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real)
return;
// Enable Fly mode for flying mounts
- if (m_auraName == SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED)
+ if (m_auraName == SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)
{
WorldPacket data;
if(apply)
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index c23d6aae43f..5b8a35cd577 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2374,7 +2374,7 @@ void SpellMgr::LoadSpellCustomAttr()
case TARGET_TYPE_DEST_TARGET:
spellInfo->Targets |= TARGET_FLAG_UNIT;
break;
- }
+ }
}
for(uint32 j = 0; j < 3; ++j)
@@ -2442,12 +2442,14 @@ void SpellMgr::LoadSpellCustomAttr()
case 37676: //Insidious Whisper
case 46009: //Negative Energy
case 45641: //Fire Bloom
+ case 54937: //Glyph of Holy Light
spellInfo->MaxAffectedTargets = 5;
break;
case 40827: //Sinful Beam
case 40859: //Sinister Beam
case 40860: //Vile Beam
case 40861: //Wicked Beam
+ case 57669: // Replenishment
spellInfo->MaxAffectedTargets = 10;
break;
case 8122: case 8124: case 10888: case 10890: // Psychic Scream
@@ -2488,9 +2490,12 @@ void SpellMgr::LoadSpellCustomAttr()
switch(spellInfo->SpellFamilyName)
{
case SPELLFAMILY_DRUID:
- //starfall
+ // starfall
if(spellInfo->SpellFamilyFlags[2] & 0x100)
spellInfo->MaxAffectedTargets = 2;
+ // Wild growth
+ else if(spellInfo->SpellFamilyFlags[1] & 0x4000000)
+ spellInfo->MaxAffectedTargets = 5;
break;
// circle of healing
case SPELLFAMILY_PRIEST: