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-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Spells/SpellInfo.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 3f30f6454b8..32fd5c53803 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -25085,7 +25085,7 @@ uint32 Player::CalculateTalentsPoints() const
return uint32(talentPointsForLevel * sWorld->getRate(RATE_TALENT));
}
-bool Player::canFlyInZone(uint32 mapid, uint32 zone) const
+bool Player::CanFlyInZone(uint32 mapid, uint32 zone) const
{
// continent checked in SpellInfo::CheckLocation at cast and area update
uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index ea073456a1d..e3a7f39b2ba 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2136,7 +2136,7 @@ class Player : public Unit, public GridObject<Player>
void SetFallInformation(uint32 time, float z);
void HandleFall(MovementInfo const& movementInfo);
- bool canFlyInZone(uint32 mapid, uint32 zone) const;
+ bool CanFlyInZone(uint32 mapid, uint32 zone) const;
void SetClientControl(Unit* target, bool allowMove);
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 8821ba3db22..75a48e36ded 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1486,7 +1486,7 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a
for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter)
{
if (skillIter->second->skillId == SKILL_MOUNTS)
- if (player && !player->canFlyInZone(map_id, zone_id))
+ if (player && !player->CanFlyInZone(map_id, zone_id))
return SPELL_FAILED_INCORRECT_AREA;
}
}