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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 699baee84a2..9f43dbb50a9 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -858,7 +858,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
//DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
//DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index d7285b09027..aae4a4b68eb 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1004,7 +1004,7 @@ enum Opcodes
SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0x00,
SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0x00,
SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x00,
- SMSG_UPDATE_LAST_INSTANCE = 0x00,
+ SMSG_UPDATE_LAST_INSTANCE = 0x58FE,
SMSG_UPDATE_LFG_LIST = 0x00,
SMSG_UPDATE_OBJECT = 0x1EE7,
SMSG_UPDATE_WORLD_STATE = 0x00,