diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/PetHandler.cpp | 10 | ||||
| -rw-r--r-- | src/game/Unit.cpp | 6 | ||||
| -rw-r--r-- | src/game/WorldLog.cpp | 2 | ||||
| -rw-r--r-- | src/game/WorldSocket.cpp | 8 |
4 files changed, 11 insertions, 15 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp index f6b6184a32a..a93d9961e85 100644 --- a/src/game/PetHandler.cpp +++ b/src/game/PetHandler.cpp @@ -63,9 +63,13 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) if(pet->GetTypeId() == TYPEID_PLAYER && !(flag == ACT_COMMAND && spellid == COMMAND_ATTACK)) return; - for(ControlList::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr) - if((*itr)->GetEntry() == pet->GetEntry() && (*itr)->isAlive()) - HandlePetActionHelper(*itr, guid1, spellid, flag, guid2); + for(ControlList::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end();) + { + Unit *unit = *itr; + ++itr; + if(unit->GetEntry() == pet->GetEntry() && unit->isAlive()) + HandlePetActionHelper(unit, guid1, spellid, flag, guid2); + } } void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 9bf6b86e513..f3ed7d9d9d6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8253,7 +8253,6 @@ Unit* Unit::GetCharm() const void Unit::SetPet(Creature* pet, bool apply) { - sLog.outError("before %u", GetPetGUID()); if(apply) { if(!GetPetGUID()) @@ -8280,7 +8279,6 @@ void Unit::SetPet(Creature* pet, bool apply) } } } - sLog.outError("after %u", GetPetGUID()); } void Unit::SetCharm(Unit* charm, bool apply) @@ -11221,10 +11219,6 @@ void Unit::RemoveFromWorld() RemoveCharmAuras(); RemoveBindSightAuras(); RemoveNotOwnSingleTargetAuras(); - } - - //if(m_uint32Values) - { // if it has charmer or owner, it must be in someone's controllist and server will crash assert(!GetCharmerGUID()); assert(!GetOwnerGUID()); diff --git a/src/game/WorldLog.cpp b/src/game/WorldLog.cpp index 8e870585e9d..d5bd3d0d181 100644 --- a/src/game/WorldLog.cpp +++ b/src/game/WorldLog.cpp @@ -75,7 +75,7 @@ void WorldLog::outLog(char const *fmt, ...) va_list args; va_start(args, fmt); vfprintf(i_file, fmt, args); - fprintf(i_file, "\n\n" ); + fprintf(i_file, "\n" ); va_end(args); fflush(i_file); diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index dd2d2d93f1f..c8ed6db0592 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -182,10 +182,8 @@ int WorldSocket::SendPacket (const WorldPacket& pct) for (uint32 j = 0; j < 16 && p < pct.size (); j++) sWorldLog.outLog ("%.2X ", const_cast<WorldPacket&>(pct)[p++]); - sWorldLog.outLog ("\n"); + sWorldLog.outLog (""); } - - sWorldLog.outLog ("\n\n"); } ServerPktHeader header(pct.size()+2, pct.GetOpcode()); @@ -692,9 +690,9 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) { for (uint32 j = 0; j < 16 && p < new_pct->size (); j++) sWorldLog.outLog ("%.2X ", (*new_pct)[p++]); - sWorldLog.outLog ("\n"); + + sWorldLog.outLog (""); } - sWorldLog.outLog ("\n\n"); } // like one switch ;) |
