diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.h | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b01c17e91d4..6e6072aa5b4 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14972,7 +14972,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, SpellInfo const } // Check spellProcEvent data requirements - if (!sSpellMgr->IsSpellProcEventCanTriggeredBy(spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active)) + if (!sSpellMgr->IsSpellProcEventCanTriggeredBy(spellProto, spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active)) return false; // In most cases req get honor or XP from kill if (EventProcFlag & PROC_FLAG_KILL && GetTypeId() == TYPEID_PLAYER) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index e0a20346242..ba5b8856323 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -773,7 +773,7 @@ SpellProcEventEntry const* SpellMgr::GetSpellProcEvent(uint32 spellId) const return NULL; } -bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const +bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const { // No extra req need uint32 procEvent_procEx = PROC_EX_NONE; @@ -790,7 +790,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr *Only damaging Dots can proc auras with PROC_FLAG_TAKEN_DAMAGE - *Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily == 0 or PROC_FLAG_TAKEN_PERIODIC. + *Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC or PROC_FLAG_TAKEN_PERIODIC. *Hots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily != 0 @@ -806,7 +806,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr * @param procFlags proc_flags of spellProc * @param procExtra proc_EX of procSpell * @param EventProcFlag proc_flags of aura to be procced - * @param spellProcEvent SpellProcEventEntry of aura to be procced + * @param spellProto SpellInfo of aura to be procced */ @@ -821,7 +821,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr if (EventProcFlag == PROC_FLAG_DONE_PERIODIC) { /// no aura with only PROC_FLAG_DONE_PERIODIC and spellFamilyName == 0 can proc from a HOT. - if (!spellProcEvent || !spellProcEvent->spellFamilyName) + if (!spellProto->SpellFamilyName) return false; } /// Aura must have positive procflags for a HOT to proc diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 5f11870b3e9..bea740732c3 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -657,7 +657,7 @@ class SpellMgr // Spell proc event table SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const; - bool IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const; + bool IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const; // Spell proc table SpellProcEntry const* GetSpellProcEntry(uint32 spellId) const; |