diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 26ec83f82d6..58a6924c874 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3165,10 +3165,12 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_ SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); // if talent then lesser rank also talent and need learn - /*if(talentCosts) - learnSpell (prev_id,false); + if(talentCosts) + { + //learnSpell (prev_id,false); + } // if ranked non-stackable spell: need activate lesser rank and update dendence state - else*/ if(cur_active && !SpellMgr::canStackSpellRanks(spellInfo) && spellmgr.GetSpellRank(spellInfo->Id) != 0) + else if(cur_active && !SpellMgr::canStackSpellRanks(spellInfo) && spellmgr.GetSpellRank(spellInfo->Id) != 0) { // need manually update dependence state (learn spell ignore like attempts) PlayerSpellMap::iterator prev_itr = m_spells.find(prev_id); |