diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/scripts/northrend/grizzly_hills.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp index ba251d4307e..a6c575d2e54 100644 --- a/src/scripts/northrend/grizzly_hills.cpp +++ b/src/scripts/northrend/grizzly_hills.cpp @@ -410,6 +410,93 @@ CreatureAI* GetAI_npc_outhouse_bunny(Creature* pCreature) return new npc_outhouse_bunnyAI (pCreature); } +// Tallhorn Stage + +enum etallhornstage +{ + OBJECT_HAUNCH = 188665 +}; + +struct npc_tallhorn_stagAI : public ScriptedAI +{ + npc_tallhorn_stagAI(Creature* pCreature) : ScriptedAI(pCreature) {} + + void UpdateAI(const uint32 uiDiff) + { + if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f)) + { + me->SetStandState(UNIT_STAND_STATE_DEAD); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); + } + } +}; + +CreatureAI* GetAI_npc_tallhorn_stag(Creature* pCreature) +{ + return new npc_tallhorn_stagAI (pCreature); +} + +// Amberpine Woodsman + +enum eamberpinewoodsman +{ + TALLHORN_STAG = 26363 +}; + +struct npc_amberpine_woodsmanAI : public ScriptedAI +{ + npc_amberpine_woodsmanAI(Creature* pCreature) : ScriptedAI(pCreature) {} + + uint8 m_uiPhase; + uint32 m_uiTimer; + + void Reset() + { + m_uiTimer = 0; + m_uiPhase = 1; + } + + void UpdateAI(const uint32 uiDiff) + { + if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f)) + { + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + } + else + if (m_uiPhase) + { + if (m_uiTimer <= uiDiff) + { + switch(m_uiPhase) + { + case 1: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT); + m_uiTimer = 3000; + m_uiPhase = 2; + break; + case 2: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H); + m_uiTimer = 4000; + m_uiPhase = 1; + break; + } + } + else + m_uiTimer -= uiDiff; + } + ScriptedAI::UpdateAI(uiDiff); + + if (!UpdateVictim()) + return; + } +}; + +CreatureAI* GetAI_npc_amberpine_woodsman(Creature* pCreature) +{ + return new npc_amberpine_woodsmanAI (pCreature); +} + void AddSC_grizzly_hills() { Script* newscript; @@ -435,4 +522,14 @@ void AddSC_grizzly_hills() newscript->Name = "npc_outhouse_bunny"; newscript->GetAI = &GetAI_npc_outhouse_bunny; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_tallhorn_stag"; + newscript->GetAI = &GetAI_npc_tallhorn_stag; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_amberpine_woodsman"; + newscript->GetAI = &GetAI_npc_amberpine_woodsman; + newscript->RegisterSelf(); } |