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-rw-r--r--src/server/game/AI/CreatureAI.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index c8dd13f53b5..b6feeaa51bf 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -158,8 +158,9 @@ void CreatureAI::JustAppeared()
if (!me->IsSummon())
return;
+ // Summons without SummonProperties are generally scripted summons that don't belong to any owner
TempSummon* summon = me->ToTempSummon();
- if (summon->m_Properties->Category != SUMMON_CATEGORY_UNK && summon->m_Properties->Category != SUMMON_CATEGORY_PET)
+ if (!summon->m_Properties || (summon->m_Properties->Category != SUMMON_CATEGORY_UNK && summon->m_Properties->Category != SUMMON_CATEGORY_PET))
return;
// Not applied to vehicles