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-rw-r--r--src/game/AuctionHouseBot.cpp2
-rw-r--r--src/game/SpellEffects.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/AuctionHouseBot.cpp b/src/game/AuctionHouseBot.cpp
index 643e18c42d8..b2b06faae84 100644
--- a/src/game/AuctionHouseBot.cpp
+++ b/src/game/AuctionHouseBot.cpp
@@ -771,7 +771,7 @@ void AuctionHouseBot()
if ((!AHBSeller) && (!AHBBuyer))
return;
- WorldSession _session(AHBplayerAccount, NULL, 0, true, 0, LOCALE_enUS);
+ WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS);
Player _AHBplayer(&_session);
_AHBplayer.MinimalLoadFromDB(NULL, AHBplayerGUID);
ObjectAccessor::Instance().AddObject(&_AHBplayer);
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index e5d15ba6515..b96eb399fc2 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -4850,7 +4850,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
return;
// Prevent stacking of mounts
- unitTarget->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
+ unitTarget->RemoveAurasByType(SPELL_AURA_MOUNTED);
// Triggered spell id dependent of riding skill
if(uint16 skillval = ((Player*)unitTarget)->GetSkillValue(SKILL_RIDING))