diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/PathGenerator.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index d133fc2baf0..d9769181dfc 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -817,10 +817,12 @@ dtStatus PathGenerator::FindSmoothPath(float const* startPos, float const* endPo dtPolyRef visited[MAX_VISIT_POLY]; uint32 nvisited = 0; - _navMeshQuery->moveAlongSurface(polys[0], iterPos, moveTgt, &_filter, result, visited, (int*)&nvisited, MAX_VISIT_POLY); + if (dtStatusFailed(_navMeshQuery->moveAlongSurface(polys[0], iterPos, moveTgt, &_filter, result, visited, (int*)&nvisited, MAX_VISIT_POLY))) + return DT_FAILURE; npolys = FixupCorridor(polys, npolys, MAX_PATH_LENGTH, visited, nvisited); - _navMeshQuery->getPolyHeight(polys[0], result, &result[1]); + if (dtStatusFailed(_navMeshQuery->getPolyHeight(polys[0], result, &result[1]))) + return DT_FAILURE; result[1] += 0.5f; dtVcopy(iterPos, result); @@ -865,7 +867,8 @@ dtStatus PathGenerator::FindSmoothPath(float const* startPos, float const* endPo } // Move position at the other side of the off-mesh link. dtVcopy(iterPos, connectionEndPos); - _navMeshQuery->getPolyHeight(polys[0], iterPos, &iterPos[1]); + if (dtStatusFailed(_navMeshQuery->getPolyHeight(polys[0], iterPos, &iterPos[1]))) + return DT_FAILURE; iterPos[1] += 0.5f; } } |