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-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp2
4 files changed, 5 insertions, 5 deletions
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
index 07adcf4b225..fba07fd8f2a 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
@@ -56,7 +56,7 @@ EndScriptData */
#define SPELL_ENRAGE 27680 //this spell need verification
#define SPELL_SUMMON_WATER_ELEMENT 36459 //not in use yet(in use ever?)
#define SPELL_ELEMENTAL_SPAWNIN 25035
-#define SPELL_BLUE_BEAM /*40227*/38015 //channeled Hydross Beam Helper (not in use yet)
+#define SPELL_BLUE_BEAM /*40227*/40227 //channeled Hydross Beam Helper (not in use yet)
#define ENTRY_PURE_SPAWN 22035
#define ENTRY_TAINTED_SPAWN 22036
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index ff6669b35a4..58bdc505fbf 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -170,7 +170,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
Entangle_Timer = 30000;
StaticCharge_Timer = 10000+rand()%15000;
ForkedLightning_Timer = 2000;
- Check_Timer = 1000;
+ Check_Timer = 15000;
EnchantedElemental_Timer = 5000;
TaintedElemental_Timer = 50000;
CoilfangElite_Timer = 45000+rand()%5000;
@@ -468,7 +468,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
if(!InMeleeRange)
CastShootOrMultishot();
- Check_Timer = 1000;
+ Check_Timer = 5000;
}else Check_Timer -= diff;
}
//Phase 2
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index b2bcadffff0..8be276954c0 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: boss_the_lurker_below
SD%Complete: 80
-SDComment:
+SDComment: Scalding Water other things.
SDCategory: The Lurker Below
EndScriptData */
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
index b6884e56538..c635f4c6ad5 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
@@ -1,4 +1,4 @@
-tet/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or