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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index a6ba2cc64a5..4eeae6a9075 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -120,6 +120,7 @@ public:
{ "dummy", rbac::RBAC_PERM_COMMAND_DEBUG_DUMMY, false, &HandleDebugDummyCommand, "" },
{ "asan", rbac::RBAC_PERM_COMMAND_DEBUG_ASAN, true, nullptr, "", debugAsanCommandTable },
{ "guidlimits", rbac::RBAC_PERM_COMMAND_DEBUG, true, &HandleDebugGuidLimitsCommand, "" },
+ { "objectcount", rbac::RBAC_PERM_COMMAND_DEBUG, true, &HandleDebugObjectCountCommand, "" },
{ "questreset", rbac::RBAC_PERM_COMMAND_DEBUG_QUESTRESET, true, &HandleDebugQuestResetCommand, "" }
};
static std::vector<ChatCommand> commandTable =
@@ -1944,6 +1945,39 @@ public:
map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GetMaxLowGuid<HighGuid::Unit>()), uint64(map->GetMaxLowGuid<HighGuid::GameObject>()));
}
+ static bool HandleDebugObjectCountCommand(ChatHandler* handler, CommandArgs* args)
+ {
+ auto mapId = args->TryConsume<uint32>();
+ if (mapId)
+ {
+ sMapMgr->DoForAllMapsWithMapId(mapId.get(),
+ [handler](Map* map) -> void
+ {
+ HandleDebugObjectCountMap(handler, map);
+ }
+ );
+ }
+ else
+ {
+ sMapMgr->DoForAllMaps(
+ [handler](Map* map) -> void
+ {
+ HandleDebugObjectCountMap(handler, map);
+ }
+ );
+ }
+
+ return true;
+ }
+
+ static void HandleDebugObjectCountMap(ChatHandler* handler, Map* map)
+ {
+ handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Creatures: " UI64FMTD " GameObjects: " UI64FMTD,
+ map->GetId(), map->GetMapName(), map->GetInstanceId(),
+ uint64(map->GetObjectsStore().Size<Creature>()),
+ uint64(map->GetObjectsStore().Size<GameObject>()));
+ }
+
static bool HandleDebugDummyCommand(ChatHandler* handler, CommandArgs* /*args*/)
{
handler->SendSysMessage("This command does nothing right now. Edit your local core (cs_debug.cpp) to make it do whatever you need for testing.");