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-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp9
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp3
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index e9a1ac0e64f..7f7facfaff1 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -13997,6 +13997,10 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
PrepareQuestMenu(source->GetGUID());
}
+ if (source->GetTypeId() == TYPEID_GAMEOBJECT)
+ if (source->ToGameObject()->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
+ PrepareQuestMenu(source->GetGUID());
+
for (GossipMenuItemsMap::const_iterator itr = menuItemBounds.first; itr != menuItemBounds.second; ++itr)
{
bool canTalk = true;
@@ -14082,11 +14086,6 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
switch (itr->second.OptionType)
{
- case GOSSIP_OPTION_QUESTGIVER:
- if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
- PrepareQuestMenu(source->GetGUID());
- canTalk = false;
- break;
case GOSSIP_OPTION_GOSSIP:
if (go->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER && go->GetGoType() != GAMEOBJECT_TYPE_GOOBER)
canTalk = false;
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index d5d205279f7..d1227c9b7d7 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -160,7 +160,8 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
else
{
go->AI()->GossipSelect(_player, menuId, gossipListId);
- sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId));
+ if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(gossipListId), _player->PlayerTalkClass->GetGossipOptionAction(gossipListId)))
+ _player->OnGossipSelect(go, gossipListId, menuId);
}
}
}