diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 3ffbd97a2b7..4d5dc0b1d58 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2033,7 +2033,7 @@ float Creature::GetAttackDistance(Unit const* player) const float aggroRadius = baseAggroDistance + float(levelDifference); // detect range auras - if ((creatureLevel + 5) <= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) + if (uint32(creatureLevel + 5) <= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { aggroRadius += GetTotalAuraModifier(SPELL_AURA_MOD_DETECT_RANGE); aggroRadius += player->GetTotalAuraModifier(SPELL_AURA_MOD_DETECTED_RANGE); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3836068f982..f628204418f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3319,7 +3319,7 @@ void Unit::_UnapplyAura(AuraApplicationMap::iterator& i, AuraRemoveMode removeMo // only way correctly remove all auras from list //if (removedAuras != m_removedAurasCount) new aura may be added - i = m_appliedAuras.begin(); + i = m_appliedAuras.begin(); } void Unit::_UnapplyAura(AuraApplication* aurApp, AuraRemoveMode removeMode) |
