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-rw-r--r--src/game/GridNotifiersImpl.h2
-rw-r--r--src/game/PetHandler.cpp2
-rw-r--r--src/game/SharedDefines.h5
-rw-r--r--src/game/Spell.cpp19
-rw-r--r--src/game/SpellMgr.cpp9
5 files changed, 17 insertions, 20 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index a43a97cd898..78d3d9aba5a 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -180,7 +180,7 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target)
SpellEntry const *spellInfo = sSpellStore.LookupEntry(i_dynobject.GetSpellId());
uint32 eff_index = i_dynobject.GetEffIndex();
- if(spellInfo->EffectImplicitTargetB[eff_index] == TARGET_UNIT_AREA_ALLY_CHANNEL
+ if(spellInfo->EffectImplicitTargetB[eff_index] == TARGET_DEST_DYNOBJ_ALLY
|| spellInfo->EffectImplicitTargetB[eff_index] == TARGET_UNIT_AREA_ALLY_GROUND)
{
if(!i_check->IsFriendlyTo(target))
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 932eb593ff8..de9079750ff 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -194,7 +194,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
for(uint32 i = 0; i < 3;i++)
{
- if(spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_CHANNELED)
+ if(spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA || spellInfo->EffectImplicitTargetA[i] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || spellInfo->EffectImplicitTargetA[i] == TARGET_DEST_DYNOBJ_ENEMY)
return;
}
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index 61cbcaa35ad..3266b5aa62d 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -827,9 +827,8 @@ enum Targets
TARGET_GAMEOBJECT_ITEM = 26,
//TARGET_OBJECT_ITEM_PICKLOCK
TARGET_UNIT_MASTER = 27,
- TARGET_ALL_ENEMY_IN_AREA_CHANNELED = 28,
- TARGET_UNIT_AREA_ENEMY_CHANNEL = 28,
- TARGET_UNIT_AREA_ALLY_CHANNEL = 29, // 28,29 only used for effect 27, if interrupt channel, pstAA cancel
+ TARGET_DEST_DYNOBJ_ENEMY = 28,
+ TARGET_DEST_DYNOBJ_ALLY = 29, // only for effect 27
TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER = 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA
TARGET_UNIT_AREA_ALLY = 30,
TARGET_ALL_FRIENDLY_UNITS_IN_AREA = 31,
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 27667f0ddc3..81f73e6ad65 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1977,17 +1977,13 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
break;
}
- if(cur == TARGET_DEST_DEST)
- break;
-
- float x, y, z, angle, dist;
-
- dist = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
- if (cur == TARGET_DEST_DEST_RANDOM)
- dist *= rand_norm();
-
+ float angle;
switch(cur)
{
+ case TARGET_DEST_DYNOBJ_ENEMY:
+ case TARGET_DEST_DYNOBJ_ALLY:
+ case TARGET_DEST_DEST:
+ return;
case TARGET_DEST_DEST_FRONT: angle = 0.0f; break;
case TARGET_DEST_DEST_BACK: angle = M_PI; break;
case TARGET_DEST_DEST_RIGHT: angle = M_PI/2; break;
@@ -1999,6 +1995,11 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
default: angle = rand_norm()*2*M_PI; break;
}
+ float dist, x, y, z;
+ dist = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
+ if (cur == TARGET_DEST_DEST_RANDOM)
+ dist *= rand_norm();
+
x = m_targets.m_destX;
y = m_targets.m_destY;
z = m_targets.m_destZ;
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 95ddab074b1..e77bce1fc4d 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -124,8 +124,6 @@ SpellMgr::SpellMgr()
case TARGET_UNIT_AREA_ENTRY:
case TARGET_UNIT_AREA_PARTY_GROUND:
case TARGET_UNIT_AREA_PARTY:
- //case TARGET_UNIT_AREA_ENEMY_CHANNEL:
- //case TARGET_UNIT_AREA_ALLY_CHANNEL:
SpellTargetType[i] = TARGET_TYPE_AREA_DEST;
break;
case TARGET_DEST_TARGET_ENEMY:
@@ -158,6 +156,8 @@ SpellMgr::SpellMgr()
case TARGET_DEST_CASTER_RADIUS:
SpellTargetType[i] = TARGET_TYPE_DEST_CASTER;
break;
+ case TARGET_DEST_DYNOBJ_ENEMY:
+ case TARGET_DEST_DYNOBJ_ALLY:
case TARGET_DEST_DEST:
case TARGET_DEST_DEST_FRONT_LEFT:
case TARGET_DEST_DEST_BACK_LEFT:
@@ -187,9 +187,6 @@ SpellMgr::SpellMgr()
case TARGET_UNIT_AREA_ENTRY:
case TARGET_UNIT_AREA_PARTY_GROUND:
case TARGET_UNIT_AREA_PARTY:
- //Check persistant aura seperately
- //case TARGET_UNIT_AREA_ENEMY_CHANNEL:
- //case TARGET_UNIT_AREA_ALLY_CHANNEL:
case TARGET_UNIT_PARTY_TARGET:
case TARGET_UNIT_PARTY_CASTER:
case TARGET_UNIT_CONE_ENEMY:
@@ -493,7 +490,7 @@ bool IsPositiveTarget(uint32 targetA, uint32 targetB)
case TARGET_ALL_ENEMY_IN_AREA:
case TARGET_ALL_ENEMY_IN_AREA_INSTANT:
case TARGET_IN_FRONT_OF_CASTER:
- case TARGET_ALL_ENEMY_IN_AREA_CHANNELED:
+ case TARGET_DEST_DYNOBJ_ENEMY:
case TARGET_CURRENT_ENEMY_COORDINATES:
case TARGET_UNIT_CHANNEL:
return false;