diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp index e57f3294a55..3dcebb1671a 100644 --- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp +++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp @@ -241,6 +241,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI WaitEvent = WE_DUMMY; return; case WE_DIE: + ForceMove = false; m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); WaitTimer = 5000; WaitEvent = WE_REVIVE; @@ -250,7 +251,6 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI m_creature->SetHealth(m_creature->GetMaxHealth()); m_creature->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate); m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - DoResetThreat(); DoZoneInCombat(); m_creature->CastSpell(m_creature, SPELL_REBIRTH, true); MeltArmor_Timer = 60000; @@ -270,8 +270,9 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI { m_creature->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL); m_creature->CastSpell(target, SPELL_DIVE_BOMB, true); - float dist; - if (m_creature->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f)) dist = 5.0f; + float dist = 3.0f; + if (m_creature->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f)) + dist = 5.0f; WaitTimer = 1000 + floor(dist / 80 * 1000.0f); m_creature->GetMap()->CreatureRelocation(m_creature, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(),0.0f); m_creature->StopMoving(); @@ -347,9 +348,6 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI } else { - if (!UpdateVictim()) - return; - if (Charge_Timer < diff) { Unit *target= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); @@ -411,7 +409,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI { Unit *target = NULL; target = m_creature->SelectNearestTarget(5); - if (Phase1 && target) + if (target) m_creature->AI()->AttackStart(target); else { |