diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 5 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index c7cd9bc61d4..a09c05c5721 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -384,6 +384,7 @@ void BattlegroundIC::HandleKillUnit(Creature* unit, Unit* killer) { if (Player* killerPlayer = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) killerPlayer->CastSpell(killerPlayer, SPELL_DESTROYED_VEHICLE_ACHIEVEMENT, true); + } } void BattlegroundIC::HandleKillPlayer(Player* player, Player* killer) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ba70399266f..215ab56d585 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10914,7 +10914,10 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) if (Battleground* bg = bgMap->GetBG()) { if (Player* playerVictim = victim->ToPlayer()) - bg->HandleKillPlayer(playerVictim, player); + { + if (player) + bg->HandleKillPlayer(playerVictim, player); + } else bg->HandleKillUnit(victim->ToCreature(), attacker); } |