diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d1bda821fc0..9b0747a6cd6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1933,9 +1933,9 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati if (HasUnitMovementFlag(MOVEMENTFLAG_HOVER)) newPosition.m_positionZ += GetFloatValue(UNIT_FIELD_HOVERHEIGHT); - UpdatePosition(newPosition, true); SendTeleportAckPacket(); SendTeleportPacket(); + UpdatePosition(newPosition, true); UpdateObjectVisibility(); } } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e710708faae..0b817a59c54 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13809,8 +13809,8 @@ void Unit::NearTeleportTo(Position const& pos, bool casting /*= false*/) } else { - UpdatePosition(pos, true); SendTeleportPacket(); + UpdatePosition(pos, true); UpdateObjectVisibility(); } } |