diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 6054b5d4573..3ce72ebd74f 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -240,7 +240,7 @@ class npc_ichor_globule : public CreatureScript struct npc_ichor_globuleAI : public ScriptedAI { - npc_ichor_globuleAI(Creature* creature) : ScriptedAI(creature) + npc_ichor_globuleAI(Creature* creature) : ScriptedAI(creature), _splashTriggered(false) { _instance = creature->GetInstanceScript(); creature->SetReactState(REACT_PASSIVE); @@ -272,14 +272,21 @@ class npc_ichor_globule : public CreatureScript // this feature should be still implemented void DamageTaken(Unit* /*attacker*/, uint32& damage) override { + if (_splashTriggered) + return; + if (damage >= me->GetHealth()) + { + _splashTriggered = true; DoCastAOE(SPELL_SPLASH); + } } void UpdateAI(uint32 /*diff*/) override { } private: InstanceScript* _instance; + bool _splashTriggered; }; CreatureAI* GetAI(Creature* creature) const override |