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-rw-r--r--src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/TheStockade/boss_randolph_moloch.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/TheStockade/the_stockade.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/TheStockade/the_stockade.h12
4 files changed, 8 insertions, 30 deletions
diff --git a/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp b/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
index a64ecb9f41e..8f4fb2c51a1 100644
--- a/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
+++ b/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
@@ -16,8 +16,9 @@
*/
#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
#include "InstanceScript.h"
+#include "MotionMaster.h"
+#include "ScriptedCreature.h"
#include "the_stockade.h"
enum Says
diff --git a/src/server/scripts/EasternKingdoms/TheStockade/boss_randolph_moloch.cpp b/src/server/scripts/EasternKingdoms/TheStockade/boss_randolph_moloch.cpp
index 21e2694ce2a..e0395bd154f 100644
--- a/src/server/scripts/EasternKingdoms/TheStockade/boss_randolph_moloch.cpp
+++ b/src/server/scripts/EasternKingdoms/TheStockade/boss_randolph_moloch.cpp
@@ -16,6 +16,7 @@
*/
#include "ScriptMgr.h"
+#include "MotionMaster.h"
#include "ScriptedCreature.h"
#include "the_stockade.h"
@@ -85,8 +86,6 @@ public:
summon->SetWalk(true);
summon->GetMotionMaster()->MovePoint(POINT_FINISH, me->GetPosition());
}
-
- summons.Summon(summon);
}
void JustDied(Unit* /*killer*/) override
diff --git a/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.cpp b/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.cpp
deleted file mode 100644
index c11143b0f45..00000000000
--- a/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-/*
- * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "the_stockade.h"
diff --git a/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.h b/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.h
index 17bcdf1a995..4e2e4ea34e9 100644
--- a/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.h
+++ b/src/server/scripts/EasternKingdoms/TheStockade/the_stockade.h
@@ -18,6 +18,8 @@
#ifndef THE_STOCKADE_H
#define THE_STOCKADE_H
+#include "CreatureAIImpl.h"
+
#define StormwindStockadeScriptName "instance_the_stockade"
#define DataHeader "SS"
@@ -39,14 +41,10 @@ enum SSCreatureIds
NPC_MORTIMER_MOLOCH = 46482
};
-template<class AI>
-CreatureAI* GetStormwindStockadeAI(Creature* creature)
+template<typename AI>
+inline AI* GetStormwindStockadeAI(Creature* creature)
{
- if (InstanceMap* instance = creature->GetMap()->ToInstanceMap())
- if (instance->GetInstanceScript())
- if (instance->GetScriptId() == sObjectMgr->GetScriptId(StormwindStockadeScriptName))
- return new AI(creature);
- return nullptr;
+ return GetInstanceAI<AI>(creature, StormwindStockadeScriptName);
}
#endif