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-rw-r--r--src/game/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 80760abcd0c..a3e424344d8 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -3619,7 +3619,7 @@ uint8 Spell::CanCast(bool strict)
// If 0 spell effect empty - client not send target data (need use selection)
// TODO: check it on next client version
if (m_targets.m_targetMask == TARGET_FLAG_SELF &&
- m_spellInfo->Effect[0] == 0 && m_spellInfo->EffectImplicitTargetA[1] != TARGET_SELF)
+ m_spellInfo->EffectImplicitTargetA[1] == TARGET_CHAIN_DAMAGE)
{
if (target = m_caster->GetUnit(*m_caster, ((Player *)m_caster)->GetSelection()))
m_targets.setUnitTarget(target);