diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/AchievementMgr.h | 4 | ||||
-rw-r--r-- | src/shared/LockedQueue.h | 6 | ||||
-rw-r--r-- | src/trinitycore/Master.cpp | 2 | ||||
-rw-r--r-- | src/trinityrealm/AuthSocket.cpp | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/src/game/AchievementMgr.h b/src/game/AchievementMgr.h index 9a3ff496e7b..b790716b77a 100644 --- a/src/game/AchievementMgr.h +++ b/src/game/AchievementMgr.h @@ -51,8 +51,8 @@ enum AchievementCriteriaDataType ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA = 6, // area id 0 ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA = 7, // spell_id effect_idx ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8, // minvalue value provided with achievement update must be not less that limit - ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9, // minlevel minlevel of target - ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER = 10,// gender 0=male; 1=female + ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9, // minlevel minlevel of target + ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER = 10,// gender 0=male; 1=female ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED = 11,// used to prevent achievement creteria complete if not all requirement implemented and listed in table ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY = 12,// difficulty normal/heroic difficulty for current event map ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT = 13,// count "with less than %u people in the zone" diff --git a/src/shared/LockedQueue.h b/src/shared/LockedQueue.h index b085dd09b83..5109b171677 100644 --- a/src/shared/LockedQueue.h +++ b/src/shared/LockedQueue.h @@ -58,7 +58,7 @@ namespace ACE_Based ACE_Guard<LockType> g(_lock); ASSERT(!_canceled); - // throw Cancellation_Exception(); + // throw Cancellation_Exception(); _queue.push_back(item); @@ -73,7 +73,7 @@ namespace ACE_Based ACE_Guard<LockType> g(_lock); ASSERT (!_queue.empty() || !_canceled); - // throw Cancellation_Exception(); + // throw Cancellation_Exception(); T item = _queue.front(); _queue.pop_front(); @@ -87,7 +87,7 @@ namespace ACE_Based ACE_Guard<LockType> g(_lock); ASSERT (!_queue.empty()); - // throw NoSuchElement_Exception(); + // throw NoSuchElement_Exception(); return _queue.front(); } diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index 4d7eca8f04e..b7159225f42 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -182,7 +182,7 @@ public: { while (!World::IsStopped()) { - ACE_Based::Thread::Sleep (static_cast<unsigned long> (socketSelecttime / 1000)); + ACE_Based::Thread::Sleep(static_cast<unsigned long> (socketSelecttime / 1000)); checkping (); } } diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp index 8c9eab653ec..80e8184605b 100644 --- a/src/trinityrealm/AuthSocket.cpp +++ b/src/trinityrealm/AuthSocket.cpp @@ -946,7 +946,7 @@ bool AuthSocket::_HandleXferAccept() ibuf.Remove(1); //clear input buffer fseek(pPatch,0,0); - ACE_Based::Thread u(*new PatcherRunnable(this)); + ACE_Based::Thread u(*new PatcherRunnable(this)); return true; } |