diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 9e8b97e1681..381ab4f2f45 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10620,7 +10620,7 @@ float Unit::CalculateDefaultCoefficient(SpellInfo const* spellInfo, DamageEffect float Unit::GetAPMultiplier(WeaponAttackType attType, bool normalized) { - if (GetTypeId() != TYPEID_PLAYER) + if (GetTypeId() != TYPEID_PLAYER || (IsInFeralForm() && !normalized)) return GetBaseAttackTime(attType) / 1000.0f; Item* weapon = ToPlayer()->GetWeaponForAttack(attType, true); |