aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/game/ArenaTeamHandler.cpp16
-rw-r--r--src/game/AuctionHouseHandler.cpp17
-rw-r--r--src/game/BattleGroundHandler.cpp18
-rw-r--r--src/game/ChannelHandler.cpp68
-rw-r--r--src/game/CharacterHandler.cpp38
-rw-r--r--src/game/ChatHandler.cpp11
-rw-r--r--src/game/CombatHandler.cpp4
-rw-r--r--src/game/DuelHandler.cpp4
-rw-r--r--src/game/GroupHandler.cpp31
-rw-r--r--src/game/GuildHandler.cpp46
-rw-r--r--src/game/ItemHandler.cpp45
-rw-r--r--src/game/LFGHandler.cpp10
-rw-r--r--src/game/LootHandler.cpp8
-rw-r--r--src/game/Mail.cpp30
-rw-r--r--src/game/MiscHandler.cpp98
-rw-r--r--src/game/MovementHandler.cpp16
-rw-r--r--src/game/NPCHandler.cpp30
-rw-r--r--src/game/PetHandler.cpp23
-rw-r--r--src/game/PetitionsHandler.cpp22
-rw-r--r--src/game/QueryHandler.cpp10
-rw-r--r--src/game/QuestHandler.cpp26
-rw-r--r--src/game/SkillHandler.cpp10
-rw-r--r--src/game/SpellHandler.cpp23
-rw-r--r--src/game/TaxiHandler.cpp13
-rw-r--r--src/game/TicketHandler.cpp3
-rw-r--r--src/game/TradeHandler.cpp8
-rw-r--r--src/game/WorldSession.cpp97
-rw-r--r--src/game/WorldSession.h2
-rw-r--r--src/game/WorldSocket.cpp93
-rw-r--r--src/shared/ByteBuffer.h37
30 files changed, 123 insertions, 734 deletions
diff --git a/src/game/ArenaTeamHandler.cpp b/src/game/ArenaTeamHandler.cpp
index be802e822c0..c7ecf5b1d80 100644
--- a/src/game/ArenaTeamHandler.cpp
+++ b/src/game/ArenaTeamHandler.cpp
@@ -33,8 +33,6 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data)
{
sLog.outDebug("MSG_INSPECT_ARENA_TEAMS");
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
sLog.outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
@@ -56,8 +54,6 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data)
{
sLog.outDebug( "WORLD: Received CMSG_ARENA_TEAM_QUERY" );
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 ArenaTeamId;
recv_data >> ArenaTeamId;
@@ -73,8 +69,6 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data)
{
sLog.outDebug( "WORLD: Received CMSG_ARENA_TEAM_ROSTER" );
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
@@ -89,8 +83,6 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_INVITE");
- CHECK_PACKET_SIZE(recv_data, 4+1);
-
uint32 ArenaTeamId; // arena team id
std::string Invitedname;
@@ -208,8 +200,6 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_LEAVE");
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
@@ -245,8 +235,6 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_DISBAND");
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
@@ -268,8 +256,6 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_REMOVE");
- CHECK_PACKET_SIZE(recv_data, 4+1);
-
uint32 ArenaTeamId;
std::string name;
@@ -314,8 +300,6 @@ void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data)
{
sLog.outDebug("CMSG_ARENA_TEAM_LEADER");
- CHECK_PACKET_SIZE(recv_data, 4+1);
-
uint32 ArenaTeamId;
std::string name;
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index 9962a16bc77..becf541a1c5 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -38,8 +38,6 @@
//void called when player click on auctioneer npc
void WorldSession::HandleAuctionHelloOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid; //NPC guid
recv_data >> guid;
@@ -159,8 +157,6 @@ void WorldSession::SendAuctionCancelledToBidderMail( AuctionEntry* auction )
//this void creates new auction and adds auction to some auctionhouse
void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+8+4+4+4);
-
uint64 auctioneer, item;
uint32 etime, bid, buyout;
recv_data >> auctioneer >> item;
@@ -286,8 +282,6 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
//this function is called when client bids or buys out auction
void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
uint64 auctioneer;
uint32 auctionId;
uint32 price;
@@ -415,8 +409,6 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data )
//this void is called when auction_owner cancels his auction
void WorldSession::HandleAuctionRemoveItem( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 auctioneer;
uint32 auctionId;
recv_data >> auctioneer;
@@ -493,8 +485,6 @@ void WorldSession::HandleAuctionRemoveItem( WorldPacket & recv_data )
//called when player lists his bids
void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
uint64 guid; //NPC guid
uint32 listfrom; //page of auctions
uint32 outbiddedCount; //count of outbidded auctions
@@ -549,8 +539,6 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data )
//this void sends player info about his auctions
void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint32 listfrom;
uint64 guid;
@@ -586,8 +574,6 @@ void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data )
//this void is called when player clicks on search button
void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+1+1+1+4+4+4+4+1);
-
std::string searchedname;
uint8 levelmin, levelmax, usable;
uint32 listfrom, auctionSlotID, auctionMainCategory, auctionSubCategory, quality;
@@ -597,9 +583,6 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
recv_data >> listfrom; // start, used for page control listing by 50 elements
recv_data >> searchedname;
- // recheck with known string size
- CHECK_PACKET_SIZE(recv_data,8+4+(searchedname.size()+1)+1+1+4+4+4+4+1);
-
recv_data >> levelmin >> levelmax;
recv_data >> auctionSlotID >> auctionMainCategory >> auctionSubCategory;
recv_data >> quality >> usable;
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
index b1309063b3b..45323313e89 100644
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -37,8 +37,6 @@
void WorldSession::HandleBattlemasterHelloOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
@@ -74,8 +72,6 @@ void WorldSession::SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgType
void WorldSession::HandleBattlemasterJoinOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4+4+1);
-
uint64 guid;
uint32 bgTypeId_;
uint32 instanceId;
@@ -278,8 +274,6 @@ void WorldSession::HandlePVPLogDataOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleBattlefieldListOpcode( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4 + 1);
-
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message");
uint32 bgTypeId;
@@ -302,8 +296,6 @@ void WorldSession::HandleBattlefieldListOpcode( WorldPacket &recv_data )
void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1+1+4+2+1);
-
sLog.outDebug( "WORLD: Recvd CMSG_BATTLEFIELD_PORT Message");
uint8 type; // arenatype if arena
@@ -502,8 +494,6 @@ void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data )
void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket & /*recv_data*/ )
{
- //CHECK_PACKET_SIZE(recv_data, 1+1+4+2);
-
sLog.outDebug( "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message");
//uint8 unk1, unk2;
@@ -586,8 +576,6 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
- CHECK_PACKET_SIZE(recv_data, 8);
-
BattleGround *bg = _player->GetBattleGround();
if (!bg)
return;
@@ -609,8 +597,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
- CHECK_PACKET_SIZE(recv_data, 8);
-
BattleGround *bg = _player->GetBattleGround();
if (!bg)
return;
@@ -630,8 +616,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+1+1+1);
-
sLog.outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");
recv_data.hexlike();
@@ -785,8 +769,6 @@ void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
void WorldSession::HandleReportPvPAFK( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 playerGuid;
recv_data >> playerGuid;
Player *reportedPlayer = objmgr.GetPlayer(playerGuid);
diff --git a/src/game/ChannelHandler.cpp b/src/game/ChannelHandler.cpp
index e3c10afe81f..abf73e0e274 100644
--- a/src/game/ChannelHandler.cpp
+++ b/src/game/ChannelHandler.cpp
@@ -27,8 +27,6 @@
void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
- //recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 4+1+1+1);
uint32 channel_id;
uint8 unknown1, unknown2;
@@ -40,9 +38,6 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
if(channelname.empty())
return;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, 4+1+1+(channelname.size()+1)+1);
-
recvPacket >> pass;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
@@ -56,7 +51,6 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 4+1);
uint32 unk;
std::string channelname;
@@ -78,8 +72,6 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
@@ -92,14 +84,9 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, pass;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> pass;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -111,14 +98,9 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, newp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> newp;
if(!normalizePlayerName(newp))
@@ -133,8 +115,6 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -146,14 +126,9 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -168,14 +143,9 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -190,14 +160,9 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -212,14 +177,10 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -234,14 +195,9 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -256,14 +212,9 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
return;
@@ -277,14 +228,9 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
-
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -299,14 +245,10 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1+1);
std::string channelname, otp;
recvPacket >> channelname;
- // recheck
- CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1);
-
recvPacket >> otp;
if(!normalizePlayerName(otp))
@@ -321,8 +263,6 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -334,8 +274,6 @@ void WorldSession::HandleChannelModerate(WorldPacket& recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -347,8 +285,6 @@ void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -360,8 +296,6 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
@@ -381,8 +315,6 @@ void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
{
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
//recvPacket.hexlike();
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string channelname;
recvPacket >> channelname;
/*if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index d39b881095e..0f3f32dd37a 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -185,16 +185,11 @@ void WorldSession::HandleCharEnumOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1+1+1+1+1+1+1+1+1);
-
std::string name;
uint8 race_,class_;
recv_data >> name;
- // recheck with known string size
- CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1+1+1+1+1+1+1+1+1);
-
recv_data >> race_;
recv_data >> class_;
@@ -479,8 +474,6 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -541,8 +534,6 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
void WorldSession::HandlePlayerLoginOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
if(PlayerLoading() || GetPlayer() != NULL)
{
sLog.outError("Player tryes to login again, AccountId = %d",GetAccountId());
@@ -819,8 +810,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
void WorldSession::HandleSetFactionAtWar( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+1);
-
DEBUG_LOG( "WORLD: Received CMSG_SET_FACTION_ATWAR" );
uint32 repListID;
@@ -835,8 +824,6 @@ void WorldSession::HandleSetFactionAtWar( WorldPacket & recv_data )
//I think this function is never used :/ I dunno, but i guess this opcode not exists
void WorldSession::HandleSetFactionCheat( WorldPacket & /*recv_data*/ )
{
- //CHECK_PACKET_SIZE(recv_data,4+4);
-
sLog.outError("WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
/*
uint32 FactionID;
@@ -869,8 +856,6 @@ void WorldSession::HandleMeetingStoneInfo( WorldPacket & /*recv_data*/ )
void WorldSession::HandleTutorialFlag( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 iFlag;
recv_data >> iFlag;
@@ -903,8 +888,6 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
DEBUG_LOG("WORLD: Received CMSG_SET_WATCHED_FACTION");
uint32 fact;
recv_data >> fact;
@@ -913,8 +896,6 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+1);
-
DEBUG_LOG("WORLD: Received CMSG_SET_FACTION_INACTIVE");
uint32 replistid;
uint8 inactive;
@@ -937,8 +918,6 @@ void WorldSession::HandleShowingCloakOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
uint64 guid;
std::string newname;
@@ -1023,7 +1002,6 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
{
uint64 guid;
- CHECK_PACKET_SIZE(recv_data, 8);
recv_data >> guid;
// not accept declined names for unsupported languages
@@ -1059,7 +1037,6 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
std::string name2;
DeclinedName declinedname;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> name2;
if(name2 != name) // character have different name
@@ -1073,7 +1050,6 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> declinedname.name[i];
if(!normalizePlayerName(declinedname.name[i]))
{
@@ -1113,8 +1089,6 @@ void WorldSession::HandleAlterAppearance( WorldPacket & recv_data )
{
sLog.outDebug("CMSG_ALTER_APPEARANCE");
- CHECK_PACKET_SIZE(recv_data, 4+4+4);
-
uint32 Hair, Color, FacialHair;
recv_data >> Hair >> Color >> FacialHair;
@@ -1161,8 +1135,6 @@ void WorldSession::HandleAlterAppearance( WorldPacket & recv_data )
void WorldSession::HandleRemoveGlyph( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 slot;
recv_data >> slot;
@@ -1185,16 +1157,12 @@ void WorldSession::HandleRemoveGlyph( WorldPacket & recv_data )
void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
uint64 guid;
std::string newname;
recv_data >> guid;
recv_data >> newname;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+1+1+1+1);
-
uint8 gender, skin, face, hairStyle, hairColor, facialHair;
recv_data >> gender >> skin >> hairColor >> hairStyle >> facialHair >> face;
@@ -1290,18 +1258,14 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket &recv_data)
if(!recv_data.readPackGUID(setGuid))
return;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 4);
-
uint32 index;
recv_data >> index;
if(index >= MAX_EQUIPMENT_SET_INDEX) // client set slots amount
return;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
std::string name;
recv_data >> name;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
std::string iconName;
recv_data >> iconName;
@@ -1354,8 +1318,6 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data)
if(!recv_data.readPackGUID(itemGuid))
return;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1);
-
uint8 srcbag, srcslot;
recv_data >> srcbag >> srcslot;
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
index 6fdf9f0b222..106e445c245 100644
--- a/src/game/ChatHandler.cpp
+++ b/src/game/ChatHandler.cpp
@@ -42,8 +42,6 @@
void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+4+1);
-
uint32 type;
uint32 lang;
@@ -198,7 +196,6 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
{
std::string to, msg;
recv_data >> to;
- CHECK_PACKET_SIZE(recv_data,4+4+(to.size()+1)+1);
recv_data >> msg;
// strip invisible characters for non-addon messages
@@ -496,9 +493,6 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
std::string channel = "", msg = "";
recv_data >> channel;
- // recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(channel.size()+1)+1);
-
recv_data >> msg;
// strip invisible characters for non-addon messages
@@ -577,7 +571,6 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data )
{
if(!GetPlayer()->isAlive())
return;
- CHECK_PACKET_SIZE(recv_data,4);
uint32 emote;
recv_data >> emote;
@@ -628,8 +621,6 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
return;
}
- CHECK_PACKET_SIZE(recv_data,4+4+8);
-
uint32 text_emote, emoteNum;
uint64 guid;
@@ -679,8 +670,6 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
uint64 iguid;
uint8 unk;
//sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED");
diff --git a/src/game/CombatHandler.cpp b/src/game/CombatHandler.cpp
index b49f573a5e4..095986303f8 100644
--- a/src/game/CombatHandler.cpp
+++ b/src/game/CombatHandler.cpp
@@ -28,8 +28,6 @@
void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -68,8 +66,6 @@ void WorldSession::HandleAttackStopOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleSetSheathedOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 sheathed;
recv_data >> sheathed;
diff --git a/src/game/DuelHandler.cpp b/src/game/DuelHandler.cpp
index e235395f1f4..c35b9dbdc07 100644
--- a/src/game/DuelHandler.cpp
+++ b/src/game/DuelHandler.cpp
@@ -28,8 +28,6 @@
void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
uint64 guid;
Player *pl;
Player *plTarget;
@@ -61,8 +59,6 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
//sLog.outDebug( "WORLD: received CMSG_DUEL_CANCELLED" );
// no duel requested
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index 1a156070815..2746c6c7772 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -238,8 +238,6 @@ void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -278,8 +276,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1);
-
std::string membername;
recv_data >> membername;
@@ -322,8 +318,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -364,8 +358,6 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8+4);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -389,8 +381,6 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
void WorldSession::HandleLootRoll( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+1);
-
if(!GetPlayer()->GetGroup())
return;
@@ -423,8 +413,6 @@ void WorldSession::HandleLootRoll( WorldPacket &recv_data )
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+4);
-
if(!GetPlayer()->GetGroup())
return;
@@ -447,8 +435,6 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+4);
-
uint32 minimum, maximum, roll;
recv_data >> minimum;
recv_data >> maximum;
@@ -476,8 +462,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -495,9 +479,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
}
else // target icon update
{
- // recheck
- CHECK_PACKET_SIZE(recv_data,1+8);
-
if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
return;
@@ -528,8 +509,6 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group *group = GetPlayer()->GetGroup();
if(!group)
@@ -539,9 +518,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
uint8 groupNr;
recv_data >> name;
- // recheck
- CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1);
-
recv_data >> groupNr;
/** error handling **/
@@ -570,8 +546,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+1);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -592,7 +566,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1+1+8);
sLog.outDebug("MSG_PARTY_ASSIGNMENT");
Group *group = GetPlayer()->GetGroup();
@@ -829,8 +802,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
recv_data >> Guid;
@@ -932,8 +903,6 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
void WorldSession::HandleOptOutOfLootOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT");
uint32 unkn;
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp
index a8eba52dee0..5752fd60d20 100644
--- a/src/game/GuildHandler.cpp
+++ b/src/game/GuildHandler.cpp
@@ -31,8 +31,6 @@
void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 4);
-
uint32 guildId;
Guild *guild;
@@ -52,8 +50,6 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string gname;
//sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE");
@@ -75,8 +71,6 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string Invitedname, plname;
//sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE");
@@ -148,8 +142,6 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string plName;
//sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE");
@@ -271,8 +263,6 @@ void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string plName;
//sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE");
@@ -329,8 +319,6 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string plName;
//sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE");
@@ -453,8 +441,6 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string name;
Player *oldLeader = GetPlayer();
Guild *guild;
@@ -539,8 +525,6 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string name,PNOTE;
//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
@@ -580,8 +564,6 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
std::string plName, OFFNOTE;
//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
@@ -620,7 +602,6 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13);
//recvPacket.hexlike();
Guild *guild;
@@ -672,8 +653,6 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
Guild *guild;
std::string rankname;
@@ -742,8 +721,6 @@ void WorldSession::SendGuildCommandResult(uint32 typecmd, const std::string& str
void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
//sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT");
std::string GINFO;
@@ -768,8 +745,6 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4);
-
//sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
uint64 vendorGuid;
@@ -900,7 +875,6 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)");
- CHECK_PACKET_SIZE(recv_data,8+1);
uint64 GoGuid;
uint8 unk;
recv_data >> GoGuid >> unk;
@@ -924,7 +898,6 @@ void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)");
- CHECK_PACKET_SIZE(recv_data,8+1+1);
uint64 GoGuid;
uint8 TabId,unk1;
recv_data >> GoGuid >> TabId >> unk1;
@@ -950,7 +923,6 @@ void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)");
- CHECK_PACKET_SIZE(recv_data,8+4);
uint64 GoGuid;
uint32 money;
recv_data >> GoGuid >> money;
@@ -998,7 +970,6 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)");
- CHECK_PACKET_SIZE(recv_data,8+4);
uint64 GoGuid;
uint32 money;
recv_data >> GoGuid >> money;
@@ -1058,12 +1029,9 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
uint32 ItemEntry, unk1;
bool BankToChar = false;
- CHECK_PACKET_SIZE(recv_data,8+1);
recv_data >> GoGuid >> BankToBank;
if (BankToBank)
{
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1);
recv_data >> BankTabDst;
recv_data >> BankTabSlotDst;
recv_data >> unk1; // always 0
@@ -1080,26 +1048,18 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
}
else
{
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1);
recv_data >> BankTab;
recv_data >> BankTabSlot;
recv_data >> ItemEntry;
recv_data >> AutoStore;
if (AutoStore)
{
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1);
recv_data >> AutoStoreCount;
}
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1);
recv_data >> PlayerBag;
recv_data >> PlayerSlot;
if (!AutoStore)
{
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1);
recv_data >> ToChar;
recv_data >> SplitedAmount;
}
@@ -1555,7 +1515,6 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)");
- CHECK_PACKET_SIZE(recv_data, 8+1);
//recv_data.hexlike();
uint64 GoGuid;
uint8 TabId;
@@ -1603,7 +1562,6 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)");
//recv_data.hexlike();
- CHECK_PACKET_SIZE(recv_data, 8+1+1+1);
uint64 GoGuid;
uint8 TabId;
std::string Name;
@@ -1639,7 +1597,6 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
- CHECK_PACKET_SIZE(recv_data, 1);
uint32 GuildId = GetPlayer()->GetGuildId();
if (GuildId == 0)
@@ -1658,7 +1615,6 @@ void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
- CHECK_PACKET_SIZE(recv_data, 1);
uint32 GuildId = GetPlayer()->GetGuildId();
if (GuildId == 0)
@@ -1677,8 +1633,6 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
- CHECK_PACKET_SIZE(recv_data, 1+1);
-
uint32 GuildId = GetPlayer()->GetGuildId();
if (GuildId == 0)
return;
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 114393f4287..602e007c7f3 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -31,8 +31,6 @@
void WorldSession::HandleSplitItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1+1+1+1);
-
//sLog.outDebug("WORLD: CMSG_SPLIT_ITEM");
uint8 srcbag, srcslot, dstbag, dstslot, count;
@@ -65,8 +63,6 @@ void WorldSession::HandleSplitItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleSwapInvItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
//sLog.outDebug("WORLD: CMSG_SWAP_INV_ITEM");
uint8 srcslot, dstslot;
@@ -97,7 +93,6 @@ void WorldSession::HandleSwapInvItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleAutoEquipItemSlotOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+1);
uint64 itemguid;
uint8 dstslot;
recv_data >> itemguid >> dstslot;
@@ -117,8 +112,6 @@ void WorldSession::HandleAutoEquipItemSlotOpcode( WorldPacket & recv_data )
void WorldSession::HandleSwapItem( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1+1+1);
-
//sLog.outDebug("WORLD: CMSG_SWAP_ITEM");
uint8 dstbag, dstslot, srcbag, srcslot;
@@ -149,8 +142,6 @@ void WorldSession::HandleSwapItem( WorldPacket & recv_data )
void WorldSession::HandleAutoEquipItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
//sLog.outDebug("WORLD: CMSG_AUTOEQUIP_ITEM");
uint8 srcbag, srcslot;
@@ -252,8 +243,6 @@ void WorldSession::HandleAutoEquipItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleDestroyItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1+1+1+1+1);
-
//sLog.outDebug("WORLD: CMSG_DESTROYITEM");
uint8 bag, slot, count, data1, data2, data3;
@@ -292,8 +281,6 @@ void WorldSession::HandleDestroyItemOpcode( WorldPacket & recv_data )
// Only _static_ data send in this packet !!!
void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
//sLog.outDebug("WORLD: CMSG_ITEM_QUERY_SINGLE");
uint32 item;
recv_data >> item;
@@ -455,8 +442,6 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
void WorldSession::HandleReadItem( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
//sLog.outDebug( "WORLD: CMSG_READ_ITEM");
uint8 bag, slot;
@@ -490,8 +475,6 @@ void WorldSession::HandleReadItem( WorldPacket & recv_data )
void WorldSession::HandlePageQuerySkippedOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
sLog.outDebug( "WORLD: Received CMSG_PAGE_TEXT_QUERY" );
uint32 itemid;
@@ -505,8 +488,6 @@ void WorldSession::HandlePageQuerySkippedOpcode( WorldPacket & recv_data )
void WorldSession::HandleSellItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+8+1);
-
sLog.outDebug( "WORLD: Received CMSG_SELL_ITEM" );
uint64 vendorguid, itemguid;
uint8 _count;
@@ -616,8 +597,6 @@ void WorldSession::HandleSellItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleBuybackItem(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
sLog.outDebug( "WORLD: Received CMSG_BUYBACK_ITEM" );
uint64 vendorguid;
uint32 slot;
@@ -665,8 +644,6 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data)
void WorldSession::HandleBuyItemInSlotOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4+8+1+4);
-
sLog.outDebug( "WORLD: Received CMSG_BUY_ITEM_IN_SLOT" );
uint64 vendorguid, bagguid;
uint32 item, slot, count;
@@ -703,8 +680,6 @@ void WorldSession::HandleBuyItemInSlotOpcode( WorldPacket & recv_data )
void WorldSession::HandleBuyItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4+4+1);
-
sLog.outDebug( "WORLD: Received CMSG_BUY_ITEM" );
uint64 vendorguid;
uint32 item, slot, count;
@@ -717,8 +692,6 @@ void WorldSession::HandleBuyItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleListInventoryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -801,8 +774,6 @@ void WorldSession::SendListInventory( uint64 vendorguid )
void WorldSession::HandleAutoStoreBagItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1+1);
-
//sLog.outDebug("WORLD: CMSG_AUTOSTORE_BAG_ITEM");
uint8 srcbag, srcslot, dstbag;
@@ -854,8 +825,6 @@ void WorldSession::HandleAutoStoreBagItemOpcode( WorldPacket & recv_data )
void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 8);
-
sLog.outDebug("WORLD: CMSG_BUY_BANK_SLOT");
uint64 guid;
@@ -895,8 +864,6 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+1);
-
sLog.outDebug("WORLD: CMSG_AUTOBANK_ITEM");
uint8 srcbag, srcslot;
@@ -921,8 +888,6 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+1);
-
sLog.outDebug("WORLD: CMSG_AUTOSTORE_BANK_ITEM");
uint8 srcbag, srcslot;
@@ -963,8 +928,6 @@ void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSetAmmoOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
if(!GetPlayer()->isAlive())
{
GetPlayer()->SendEquipError( EQUIP_ERR_YOU_ARE_DEAD, NULL, NULL );
@@ -1006,8 +969,6 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,
void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 itemid;
recv_data >> itemid;
sLog.outDebug("WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
@@ -1047,8 +1008,6 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1+1+1+1);
-
sLog.outDebug("Received opcode CMSG_WRAP_ITEM");
uint8 gift_bag, gift_slot, item_bag, item_slot;
@@ -1156,8 +1115,6 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
{
sLog.outDebug("WORLD: CMSG_SOCKET_GEMS");
- CHECK_PACKET_SIZE(recv_data,8+8*MAX_GEM_SOCKETS);
-
uint64 item_guid;
uint64 gem_guids[MAX_GEM_SOCKETS];
@@ -1358,8 +1315,6 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data)
{
sLog.outDebug("WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 eslot;
recv_data >> eslot;
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp
index 09653ccb0bc..ae0baf1b15b 100644
--- a/src/game/LFGHandler.cpp
+++ b/src/game/LFGHandler.cpp
@@ -207,8 +207,6 @@ void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */)
void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4+1+1+1+1);
-
sLog.outDebug("CMSG_SET_LOOKING_FOR_MORE");
//recv_data.hexlike();
uint32 temp, entry, type;
@@ -231,8 +229,6 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
sLog.outDebug("CMSG_SET_LFG_COMMENT");
//recv_data.hexlike();
@@ -245,8 +241,6 @@ void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data )
void WorldSession::HandleLookingForGroup(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 4+4+4);
-
sLog.outDebug("MSG_LOOKING_FOR_GROUP");
//recv_data.hexlike();
uint32 type, entry, unk;
@@ -399,8 +393,6 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type)
void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4+4+1+1);
-
sLog.outDebug("CMSG_SET_LOOKING_FOR_GROUP");
recv_data.hexlike();
uint32 slot, temp, entry, type;
@@ -427,8 +419,6 @@ void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data )
void WorldSession::HandleLfgSetRoles(WorldPacket &recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
sLog.outDebug("CMSG_LFG_SET_ROLES");
uint8 roles;
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp
index 6b5f22b6a6b..3c1d383e95f 100644
--- a/src/game/LootHandler.cpp
+++ b/src/game/LootHandler.cpp
@@ -34,8 +34,6 @@
void WorldSession::HandleAutostoreLootItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1);
-
sLog.outDebug("WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
Player *player = GetPlayer();
uint64 lguid = player->GetLootGUID();
@@ -252,8 +250,6 @@ void WorldSession::HandleLootMoneyOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLootOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug("WORLD: CMSG_LOOT");
uint64 guid;
@@ -268,8 +264,6 @@ void WorldSession::HandleLootOpcode( WorldPacket & recv_data )
void WorldSession::HandleLootReleaseOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug("WORLD: CMSG_LOOT_RELEASE");
// cheaters can modify lguid to prevent correct apply loot release code and re-loot
@@ -449,8 +443,6 @@ void WorldSession::DoLootRelease( uint64 lguid )
void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+1+8);
-
uint8 slotid;
uint64 lootguid, target_playerguid;
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 39ed3d4f9f0..d50a1715952 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -55,8 +55,6 @@ void MailItem::deleteItem( bool inDB )
void WorldSession::HandleSendMail(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+1+1+1+4+4+1+4+4+8+1);
-
uint64 mailbox, unk3;
std::string receiver, subject, body;
uint32 unk1, unk2, money, COD;
@@ -67,19 +65,10 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
return;
- // recheck
- CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1);
-
recv_data >> subject;
- // recheck
- CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+1+4+4+1+4+4+8+1);
-
recv_data >> body;
- // recheck
- CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+4+4+8+1);
-
recv_data >> unk1; // stationery?
recv_data >> unk2; // 0x00000000
@@ -94,9 +83,6 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
return;
}
- // recheck
- CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+items_count*(1+8)+4+4+8+1);
-
if(items_count)
{
for(uint8 i = 0; i < items_count; ++i)
@@ -300,8 +286,6 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
//called when mail is read
void WorldSession::HandleMailMarkAsRead(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 mailbox;
uint32 mailId;
recv_data >> mailbox;
@@ -326,8 +310,6 @@ void WorldSession::HandleMailMarkAsRead(WorldPacket & recv_data )
//called when client deletes mail
void WorldSession::HandleMailDelete(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 mailbox;
uint32 mailId;
recv_data >> mailbox;
@@ -352,8 +334,6 @@ void WorldSession::HandleMailDelete(WorldPacket & recv_data )
void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 mailbox;
uint32 mailId;
recv_data >> mailbox;
@@ -459,8 +439,6 @@ void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint
//called when player takes item attached in mail
void WorldSession::HandleMailTakeItem(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
uint64 mailbox;
uint32 mailId;
uint32 itemId;
@@ -554,8 +532,6 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data )
void WorldSession::HandleMailTakeMoney(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 mailbox;
uint32 mailId;
recv_data >> mailbox;
@@ -590,8 +566,6 @@ void WorldSession::HandleMailTakeMoney(WorldPacket & recv_data )
//called when player lists his received mails
void WorldSession::HandleGetMailList(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 mailbox;
recv_data >> mailbox;
@@ -712,8 +686,6 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0
void WorldSession::HandleItemTextQuery(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+4+4);
-
uint32 itemTextId;
uint32 mailId; //this value can be item id in bag, but it is also mail id
uint32 unk; //maybe something like state - 0x70000000
@@ -733,8 +705,6 @@ void WorldSession::HandleItemTextQuery(WorldPacket & recv_data )
//used when player copies mail body to his inventory
void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 mailbox;
uint32 mailId;
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index 48fdda872e9..066ef3d1fd5 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -74,8 +74,6 @@ void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION");
uint32 option;
@@ -88,7 +86,6 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if(_player->PlayerTalkClass->GossipOptionCoded( option ))
{
// recheck
- CHECK_PACKET_SIZE(recv_data,8+4+1);
sLog.outBasic("reading string");
recv_data >> code;
sLog.outBasic("string read: %s", code.c_str());
@@ -148,8 +145,6 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+4+1+1+4+4+4+4);
-
sLog.outDebug( "WORLD: Recvd CMSG_WHO Message" );
//recv_data.hexlike();
@@ -163,14 +158,8 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
recv_data >> level_max; // minimal player level, default 100 (MAX_LEVEL)
recv_data >> player_name; // player name, case sensitive...
- // recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+1+4+4+4+4);
-
recv_data >> guild_name; // guild name, case sensitive...
- // recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+4);
-
recv_data >> racemask; // race mask
recv_data >> classmask; // class mask
recv_data >> zones_count; // zones count, client limit=10 (2.0.10)
@@ -178,9 +167,6 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
if(zones_count > 10)
return; // can't be received from real client or broken packet
- // recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4);
-
for(uint32 i = 0; i < zones_count; ++i)
{
uint32 temp;
@@ -194,17 +180,11 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
if(str_count > 4)
return; // can't be received from real client or broken packet
- // recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(player_name.size()+1)+(guild_name.size()+1)+4+4+4+(4*zones_count)+4+(1*str_count));
-
sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count);
std::wstring str[4]; // 4 is client limit
for(uint32 i = 0; i < str_count; ++i)
{
- // recheck (have one more byte)
- CHECK_PACKET_SIZE(recv_data,recv_data.rpos());
-
std::string temp;
recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)?
@@ -468,8 +448,6 @@ void WorldSession::HandleTogglePvP( WorldPacket & recv_data )
void WorldSession::HandleZoneUpdateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 newZone;
recv_data >> newZone;
@@ -485,8 +463,6 @@ void WorldSession::HandleZoneUpdateOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetTargetOpcode( WorldPacket & recv_data )
{
// When this packet send?
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid ;
recv_data >> guid;
@@ -503,8 +479,6 @@ void WorldSession::HandleSetTargetOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -521,8 +495,6 @@ void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data )
void WorldSession::HandleStandStateChangeOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1);
-
sLog.outDebug( "WORLD: Received CMSG_STAND_STATE_CHANGE" );
uint8 animstate;
recv_data >> animstate;
@@ -532,7 +504,6 @@ void WorldSession::HandleStandStateChangeOpcode( WorldPacket & recv_data )
void WorldSession::HandleContactListOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
sLog.outDebug( "WORLD: Received CMSG_CONTACT_LIST" );
uint32 unk;
recv_data >> unk;
@@ -542,8 +513,6 @@ void WorldSession::HandleContactListOpcode( WorldPacket & recv_data )
void WorldSession::HandleAddFriendOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1+1);
-
sLog.outDebug( "WORLD: Received CMSG_ADD_FRIEND" );
std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
@@ -551,9 +520,6 @@ void WorldSession::HandleAddFriendOpcode( WorldPacket & recv_data )
recv_data >> friendName;
- // recheck
- CHECK_PACKET_SIZE(recv_data, (friendName.size()+1)+1);
-
recv_data >> friendNote;
if(!normalizePlayerName(friendName))
@@ -625,8 +591,6 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult *result, uint32 acc
void WorldSession::HandleDelFriendOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 FriendGUID;
sLog.outDebug( "WORLD: Received CMSG_DEL_FRIEND" );
@@ -642,8 +606,6 @@ void WorldSession::HandleDelFriendOpcode( WorldPacket & recv_data )
void WorldSession::HandleAddIgnoreOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1);
-
sLog.outDebug( "WORLD: Received CMSG_ADD_IGNORE" );
std::string IgnoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
@@ -704,8 +666,6 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(QueryResult *result, uint32 acc
void WorldSession::HandleDelIgnoreOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 IgnoreGUID;
sLog.outDebug( "WORLD: Received CMSG_DEL_IGNORE" );
@@ -721,7 +681,6 @@ void WorldSession::HandleDelIgnoreOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetContactNotesOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
sLog.outDebug("CMSG_SET_CONTACT_NOTES");
uint64 guid;
std::string note;
@@ -731,8 +690,6 @@ void WorldSession::HandleSetContactNotesOpcode( WorldPacket & recv_data )
void WorldSession::HandleBugOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+4+1+4+1);
-
uint32 suggestion, contentlen;
std::string content;
uint32 typelen;
@@ -740,9 +697,6 @@ void WorldSession::HandleBugOpcode( WorldPacket & recv_data )
recv_data >> suggestion >> contentlen >> content;
- //recheck
- CHECK_PACKET_SIZE(recv_data,4+4+(content.size()+1)+4+1);
-
recv_data >> typelen >> type;
if( suggestion == 0 )
@@ -750,8 +704,8 @@ void WorldSession::HandleBugOpcode( WorldPacket & recv_data )
else
sLog.outDebug( "WORLD: Received CMSG_BUG [Suggestion]" );
- sLog.outDebug( type.c_str( ) );
- sLog.outDebug( content.c_str( ) );
+ sLog.outDebug("%s", type.c_str() );
+ sLog.outDebug("%s", content.c_str() );
CharacterDatabase.escape_string(type);
CharacterDatabase.escape_string(content);
@@ -760,8 +714,6 @@ void WorldSession::HandleBugOpcode( WorldPacket & recv_data )
void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDetail("WORLD: Received CMSG_RECLAIM_CORPSE");
if (GetPlayer()->isAlive())
return;
@@ -800,8 +752,6 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8+1);
-
sLog.outDetail("WORLD: Received CMSG_RESURRECT_RESPONSE");
if(GetPlayer()->isAlive())
@@ -827,8 +777,6 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)
void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
sLog.outDebug("WORLD: Received CMSG_AREATRIGGER");
uint32 Trigger_ID;
@@ -951,8 +899,6 @@ void WorldSession::HandleUpdateAccountData(WorldPacket &recv_data)
{
sLog.outDetail("WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
- CHECK_PACKET_SIZE(recv_data, 4+4+4);
-
uint32 type, timestamp, decompressedSize;
recv_data >> type >> timestamp >> decompressedSize;
@@ -1004,8 +950,6 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
{
sLog.outDetail("WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 type;
recv_data >> type;
@@ -1042,8 +986,6 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1+2+1+1);
-
sLog.outDebug( "WORLD: Received CMSG_SET_ACTION_BUTTON" );
uint8 button;
uint32 packetData;
@@ -1099,7 +1041,6 @@ void WorldSession::HandleMoveTimeSkippedOpcode( WorldPacket & /*recv_data*/ )
DEBUG_LOG( "WORLD: Time Lag/Synchronization Resent/Update" );
/*
- CHECK_PACKET_SIZE(recv_data,8+4);
uint64 guid;
uint32 time_skipped;
recv_data >> guid;
@@ -1122,7 +1063,6 @@ void WorldSession::HandleFeatherFallAck(WorldPacket &/*recv_data*/)
void WorldSession::HandleMoveUnRootAck(WorldPacket&/* recv_data*/)
{
/*
- CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4);
sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK" );
recv_data.hexlike();
@@ -1156,8 +1096,6 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket&/* recv_data*/)
void WorldSession::HandleMoveRootAck(WorldPacket&/* recv_data*/)
{
/*
- CHECK_PACKET_SIZE(recv_data,8+8+4+4+4+4+4);
-
sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_ROOT_ACK" );
recv_data.hexlike();
uint64 guid;
@@ -1189,8 +1127,6 @@ void WorldSession::HandleMoveRootAck(WorldPacket&/* recv_data*/)
void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1);
-
uint8 ActionBar;
recv_data >> ActionBar;
@@ -1208,8 +1144,6 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data)
void WorldSession::HandleWardenDataOpcode(WorldPacket& /*recv_data*/)
{
/*
- CHECK_PACKET_SIZE(recv_data,1);
-
uint8 tmp;
recv_data >> tmp;
sLog.outDebug("Received opcode CMSG_WARDEN_DATA, not resolve.uint8 = %u",tmp);
@@ -1218,8 +1152,6 @@ void WorldSession::HandleWardenDataOpcode(WorldPacket& /*recv_data*/)
void WorldSession::HandlePlayedTime(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
uint8 unk1;
recv_data >> unk1; // 0 or 1 expected
@@ -1232,8 +1164,6 @@ void WorldSession::HandlePlayedTime(WorldPacket& recv_data)
void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
DEBUG_LOG("Inspected guid is " UI64FMTD, guid);
@@ -1267,8 +1197,6 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -1292,8 +1220,6 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+4+4+4+4+4);
-
// write in client console: worldport 469 452 6454 2536 180 or /console worldport 469 452 6454 2536 180
// Received opcode CMSG_WORLD_TELEPORT
// Time is ***, map=469, x=452.000000, y=6454.000000, z=2536.000000, orient=3.141593
@@ -1330,8 +1256,6 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
sLog.outDebug("Received opcode CMSG_WHOIS");
std::string charname;
recv_data >> charname;
@@ -1389,7 +1313,6 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
void WorldSession::HandleComplainOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1+8);
sLog.outDebug("WORLD: CMSG_COMPLAIN");
recv_data.hexlike();
@@ -1405,13 +1328,11 @@ void WorldSession::HandleComplainOpcode( WorldPacket & recv_data )
switch(spam_type)
{
case 0:
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4);
recv_data >> unk1; // const 0
recv_data >> unk2; // probably mail id
recv_data >> unk3; // const 0
break;
case 1:
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4+4+4+1);
recv_data >> unk1; // probably language
recv_data >> unk2; // message type?
recv_data >> unk3; // probably channel id
@@ -1433,8 +1354,6 @@ void WorldSession::HandleComplainOpcode( WorldPacket & recv_data )
void WorldSession::HandleRealmSplitOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
sLog.outDebug("CMSG_REALM_SPLIT");
uint32 unk;
@@ -1455,8 +1374,6 @@ void WorldSession::HandleRealmSplitOpcode( WorldPacket & recv_data )
void WorldSession::HandleFarSightOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
sLog.outDebug("WORLD: CMSG_FAR_SIGHT");
//recv_data.hexlike();
@@ -1488,8 +1405,6 @@ void WorldSession::HandleFarSightOpcode( WorldPacket & recv_data )
void WorldSession::HandleSetTitleOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
sLog.outDebug("CMSG_SET_TITLE");
int32 title;
@@ -1509,8 +1424,6 @@ void WorldSession::HandleSetTitleOpcode( WorldPacket & recv_data )
void WorldSession::HandleTimeSyncResp( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4+4);
-
sLog.outDebug("CMSG_TIME_SYNC_RESP");
uint32 counter, time_;
@@ -1537,8 +1450,6 @@ void WorldSession::HandleResetInstancesOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleSetDungeonDifficultyOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
sLog.outDebug("MSG_SET_DUNGEON_DIFFICULTY");
uint32 mode;
@@ -1605,8 +1516,6 @@ void WorldSession::HandleCancelMountAuraOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleMoveSetCanFlyAckOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4+4);
-
// fly mode on/off
sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
//recv_data.hexlike();
@@ -1630,8 +1539,6 @@ void WorldSession::HandleRequestPetInfoOpcode( WorldPacket & /*recv_data */)
void WorldSession::HandleSetTaxiBenchmarkOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1);
-
uint8 mode;
recv_data >> mode;
@@ -1640,7 +1547,6 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode( WorldPacket & recv_data )
void WorldSession::HandleQueryInspectAchievements( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1);
uint64 guid;
if(!recv_data.readPackGUID(guid))
return;
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index 72fe205625d..b558609cc2e 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -173,8 +173,6 @@ void WorldSession::HandleMoveWorldportAckOpcode()
void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+4+4);
-
sLog.outDebug("MSG_MOVE_TELEPORT_ACK");
uint64 guid;
uint32 flags, time;
@@ -372,8 +370,6 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
{
//sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(recv_data.GetOpcode()), recv_data.GetOpcode(), recv_data.GetOpcode());
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+8+4);
-
/* extract packet */
uint64 guid;
uint32 unk1;
@@ -392,9 +388,6 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
MovementInfo movementInfo;
ReadMovementInfo(recv_data, &movementInfo);
- // recheck
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4);
-
recv_data >> newspeed;
/*----------------*/
@@ -452,8 +445,6 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -473,8 +464,6 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+8);
-
uint64 old_mover_guid;
recv_data >> old_mover_guid;
@@ -522,12 +511,10 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
else if(recv_data.GetOpcode() == CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE)
ReadMovementInfo(recv_data, &GetPlayer()->m_Vehicle->m_movementInfo);
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1);
uint64 guid;
if(!recv_data.readPackGUID(guid))
return;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1);
int8 seatId;
recv_data >> seatId;
@@ -559,7 +546,6 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvdata*/)
void WorldSession::HandleMoveKnockBackAck( WorldPacket & /*recv_data*/ )
{
- // CHECK_PACKET_SIZE(recv_data,?);
sLog.outDebug("CMSG_MOVE_KNOCK_BACK_ACK");
// Currently not used but maybe use later for recheck final player position
// (must be at call same as into "recv_data >> x >> y >> z >> orientation;"
@@ -599,8 +585,6 @@ void WorldSession::HandleMoveWaterWalkAck(WorldPacket& /*recv_data*/)
void WorldSession::HandleSummonResponseOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
if(!_player->isAlive() || _player->isInCombat() )
return;
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index bb9823ee71f..4e15fd77595 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -40,8 +40,6 @@
void WorldSession::HandleTabardVendorActivateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -68,8 +66,6 @@ void WorldSession::SendTabardVendorActivate( uint64 guid )
void WorldSession::HandleBankerActivateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
sLog.outDebug( "WORLD: Received CMSG_BANKER_ACTIVATE" );
@@ -99,8 +95,6 @@ void WorldSession::SendShowBank( uint64 guid )
void WorldSession::HandleTrainerListOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -198,8 +192,6 @@ void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle )
void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint64 guid;
uint32 spellId = 0;
@@ -265,8 +257,6 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug( "WORLD: Received CMSG_GOSSIP_HELLO" );
uint64 guid;
@@ -311,8 +301,6 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
/*void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION");
uint32 option;
@@ -324,8 +312,6 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
if(_player->PlayerTalkClass->GossipOptionCoded( option ))
{
- // recheck
- CHECK_PACKET_SIZE(recv_data,8+4+1);
sLog.outDebug("reading string");
recv_data >> code;
sLog.outDebug("string read: %s", code.c_str());
@@ -356,8 +342,6 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug("WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
uint64 guid;
@@ -417,8 +401,6 @@ void WorldSession::SendSpiritResurrect()
void WorldSession::HandleBinderActivateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 npcGUID;
recv_data >> npcGUID;
@@ -490,8 +472,6 @@ void WorldSession::SendBindPoint(Creature *npc)
void WorldSession::HandleListStabledPetsOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug("WORLD: Recv MSG_LIST_STABLED_PETS");
uint64 npcGUID;
@@ -570,8 +550,6 @@ void WorldSession::SendStablePet(uint64 guid )
void WorldSession::HandleStablePet( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("WORLD: Recv CMSG_STABLE_PET");
uint64 npcGUID;
@@ -639,8 +617,6 @@ void WorldSession::HandleStablePet( WorldPacket & recv_data )
void WorldSession::HandleUnstablePet( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4);
-
sLog.outDebug("WORLD: Recv CMSG_UNSTABLE_PET.");
uint64 npcGUID;
uint32 petnumber;
@@ -719,8 +695,6 @@ void WorldSession::HandleUnstablePet( WorldPacket & recv_data )
void WorldSession::HandleBuyStableSlot( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("WORLD: Recv CMSG_BUY_STABLE_SLOT.");
uint64 npcGUID;
@@ -764,8 +738,6 @@ void WorldSession::HandleStableRevivePet( WorldPacket &/* recv_data */)
void WorldSession::HandleStableSwapPet( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4);
-
sLog.outDebug("WORLD: Recv CMSG_STABLE_SWAP_PET.");
uint64 npcGUID;
uint32 pet_number;
@@ -837,8 +809,6 @@ void WorldSession::HandleStableSwapPet( WorldPacket & recv_data )
void WorldSession::HandleRepairItemOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+8+1);
-
sLog.outDebug("WORLD: CMSG_REPAIR_ITEM");
uint64 npcGUID, itemGUID;
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 3de8ee028d3..3b192fa13fb 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -34,8 +34,6 @@
void WorldSession::HandlePetAction( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+2+2+8);
-
uint64 guid1;
uint32 data;
uint64 guid2;
@@ -306,8 +304,6 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
void WorldSession::HandlePetNameQuery( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
sLog.outDetail( "HandlePetNameQuery. CMSG_PET_NAME_QUERY" );
uint32 petnumber;
@@ -346,8 +342,6 @@ void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber)
void WorldSession::HandlePetSetAction( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4+2+2);
-
sLog.outDetail( "HandlePetSetAction. CMSG_PET_SET_ACTION" );
uint64 petguid;
@@ -416,8 +410,6 @@ void WorldSession::HandlePetSetAction( WorldPacket & recv_data )
void WorldSession::HandlePetRename( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME" );
uint64 petguid;
@@ -428,7 +420,6 @@ void WorldSession::HandlePetRename( WorldPacket & recv_data )
recv_data >> petguid;
recv_data >> name;
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> isdeclined;
Pet* pet = ObjectAccessor::GetPet(petguid);
@@ -463,7 +454,6 @@ void WorldSession::HandlePetRename( WorldPacket & recv_data )
{
for(uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> declinedname.name[i];
}
@@ -495,8 +485,6 @@ void WorldSession::HandlePetRename( WorldPacket & recv_data )
void WorldSession::HandlePetAbandon( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid; //pet guid
sLog.outDetail( "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid) );
@@ -525,8 +513,6 @@ void WorldSession::HandlePetAbandon( WorldPacket & recv_data )
void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
sLog.outDetail("CMSG_PET_UNLEARN");
uint64 guid;
recvPacket >> guid; // Pet guid
@@ -554,8 +540,6 @@ void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket)
void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket )
{
- CHECK_PACKET_SIZE(recvPacket,8+2+2+1);
-
sLog.outDetail("CMSG_PET_SPELL_AUTOCAST");
uint64 guid;
uint32 spellid;
@@ -599,7 +583,6 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
{
sLog.outDetail("WORLD: CMSG_PET_CAST_SPELL");
- CHECK_PACKET_SIZE(recvPacket,8+1+4+1);
uint64 guid;
uint32 spellid;
uint8 cast_count;
@@ -709,8 +692,6 @@ void WorldSession::HandlePetLearnTalent( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_PET_LEARN_TALENT");
- CHECK_PACKET_SIZE(recv_data, 8+4+4);
-
uint64 guid;
uint32 talent_id, requested_rank;
recv_data >> guid >> talent_id >> requested_rank;
@@ -723,8 +704,6 @@ void WorldSession::HandleLearnPreviewTalentsPet( WorldPacket & recv_data )
{
sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS_PET");
- CHECK_PACKET_SIZE(recv_data, 8+4);
-
uint64 guid;
recv_data >> guid;
@@ -735,8 +714,6 @@ void WorldSession::HandleLearnPreviewTalentsPet( WorldPacket & recv_data )
for(uint32 i = 0; i < talentsCount; ++i)
{
- CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+4+4);
-
recv_data >> talentId >> talentRank;
_player->LearnPetTalent(guid, talentId, talentRank);
diff --git a/src/game/PetitionsHandler.cpp b/src/game/PetitionsHandler.cpp
index 19457caa048..1fec73b1a28 100644
--- a/src/game/PetitionsHandler.cpp
+++ b/src/game/PetitionsHandler.cpp
@@ -49,8 +49,6 @@
void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+8+4+1+5*8+2+1+4+4);
-
sLog.outDebug("Received opcode CMSG_PETITION_BUY");
//recv_data.hexlike();
@@ -67,9 +65,6 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
recv_data >> unk2; // 0
recv_data >> name; // name
- // recheck
- CHECK_PACKET_SIZE(recv_data, 8+8+4+(name.size()+1)+5*8+2+1+4+4);
-
recv_data >> unk3; // 0
recv_data >> unk4; // 0
recv_data >> unk5; // 0
@@ -238,8 +233,6 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
// ok
sLog.outDebug("Received opcode CMSG_PETITION_SHOW_SIGNATURES");
//recv_data.hexlike();
@@ -295,8 +288,6 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 4+8);
-
sLog.outDebug("Received opcode CMSG_PETITION_QUERY"); // ok
//recv_data.hexlike();
@@ -372,8 +363,6 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
sLog.outDebug("Received opcode MSG_PETITION_RENAME"); // ok
//recv_data.hexlike();
@@ -443,8 +432,6 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8+1);
-
sLog.outDebug("Received opcode CMSG_PETITION_SIGN"); // ok
//recv_data.hexlike();
@@ -573,8 +560,6 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("Received opcode MSG_PETITION_DECLINE"); // ok
//recv_data.hexlike();
@@ -602,8 +587,6 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data)
void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 4+8+8);
-
sLog.outDebug("Received opcode CMSG_OFFER_PETITION"); // ok
//recv_data.hexlike();
@@ -707,8 +690,6 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("Received opcode CMSG_TURN_IN_PETITION"); // ok
//recv_data.hexlike();
@@ -855,7 +836,6 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
return;
}
- CHECK_PACKET_SIZE(recv_data, 8+5*4);
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
@@ -893,8 +873,6 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("Received CMSG_PETITION_SHOWLIST"); // ok
//recv_data.hexlike();
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
index b70a85c58e2..63233e8f678 100644
--- a/src/game/QueryHandler.cpp
+++ b/src/game/QueryHandler.cpp
@@ -129,8 +129,6 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -154,8 +152,6 @@ void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
/// Only _static_ data send in this packet !!!
void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
uint32 entry;
recv_data >> entry;
@@ -223,8 +219,6 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
/// Only _static_ data send in this packet !!!
void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
uint32 entryID;
recv_data >> entryID;
@@ -335,8 +329,6 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4 + 8);
-
uint32 textID;
uint64 guid;
@@ -423,8 +415,6 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 pageID;
recv_data >> pageID;
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp
index 52d2ee6d77a..204b8395fce 100644
--- a/src/game/QuestHandler.cpp
+++ b/src/game/QuestHandler.cpp
@@ -36,8 +36,6 @@
void WorldSession::HandleQuestgiverStatusQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
uint8 questStatus = DIALOG_STATUS_NONE;
@@ -84,8 +82,6 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -114,8 +110,6 @@ void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4+4);
-
uint64 guid;
uint32 quest;
uint32 unk1;
@@ -211,8 +205,6 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestgiverQueryQuestOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8+4+1);
-
uint64 guid;
uint32 quest;
uint8 unk1;
@@ -236,8 +228,6 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 quest;
recv_data >> quest;
sLog.outDebug( "WORLD: Received CMSG_QUEST_QUERY quest = %u",quest );
@@ -251,8 +241,6 @@ void WorldSession::HandleQuestQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestgiverChooseRewardOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
uint32 quest, reward;
uint64 guid;
recv_data >> guid >> quest >> reward;
@@ -309,8 +297,6 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode( WorldPacket & recv_data )
void WorldSession::HandleQuestgiverRequestRewardOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint32 quest;
uint64 guid;
recv_data >> guid >> quest;
@@ -343,8 +329,6 @@ void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recv_data*/ )
void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
uint8 slot1, slot2;
recv_data >> slot1 >> slot2;
@@ -358,8 +342,6 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data )
void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1);
-
uint8 slot;
recv_data >> slot;
@@ -383,8 +365,6 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data)
void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 quest;
recv_data >> quest;
@@ -393,8 +373,6 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recv_data)
void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8+4);
-
uint32 quest;
uint64 guid;
recv_data >> guid >> quest;
@@ -437,8 +415,6 @@ void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/)
void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4);
-
uint32 questId;
recvPacket >> questId;
@@ -496,8 +472,6 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8+1);
-
uint64 guid;
uint8 msg;
recvPacket >> guid >> msg;
diff --git a/src/game/SkillHandler.cpp b/src/game/SkillHandler.cpp
index 55f510dc6da..e8ee75ab86b 100644
--- a/src/game/SkillHandler.cpp
+++ b/src/game/SkillHandler.cpp
@@ -30,8 +30,6 @@
void WorldSession::HandleLearnTalentOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+4);
-
uint32 talent_id, requested_rank;
recv_data >> talent_id >> requested_rank;
@@ -43,8 +41,6 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
{
sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS");
- CHECK_PACKET_SIZE(recvPacket, 4);
-
uint32 talentsCount;
recvPacket >> talentsCount;
@@ -52,8 +48,6 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
for(uint32 i = 0; i < talentsCount; ++i)
{
- CHECK_PACKET_SIZE(recvPacket, recvPacket.rpos()+4+4);
-
recvPacket >> talentId >> talentRank;
_player->LearnTalent(talentId, talentRank);
@@ -64,8 +58,6 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDetail("MSG_TALENT_WIPE_CONFIRM");
uint64 guid;
recv_data >> guid;
@@ -96,8 +88,6 @@ void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data )
void WorldSession::HandleUnlearnSkillOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4);
-
uint32 skill_id;
recv_data >> skill_id;
GetPlayer()->SetSkill(skill_id, 0, 0);
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index ab338f932ab..ae29503e753 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -35,8 +35,6 @@
void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
{
// TODO: add targets.read() check
- CHECK_PACKET_SIZE(recvPacket,1+1+1+4+8+4+1);
-
Player* pUser = _player;
// ignore for remote control state
@@ -162,8 +160,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+1);
-
sLog.outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i",(uint32)recvPacket.size());
Player* pUser = _player;
@@ -242,8 +238,6 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -267,8 +261,6 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
uint64 guid;
recvPacket >> guid;
@@ -290,8 +282,6 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+4+1);
-
uint32 spellId;
uint8 cast_count, unk_flags;
recvPacket >> cast_count;
@@ -365,8 +355,6 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,5);
-
// increments with every CANCEL packet, don't use for now
uint8 counter;
uint32 spellId;
@@ -379,8 +367,6 @@ void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket)
void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4);
-
uint32 spellId;
recvPacket >> spellId;
@@ -408,8 +394,6 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
void WorldSession::HandlePetCancelAuraOpcode( WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 8+4);
-
uint64 guid;
uint32 spellId;
@@ -464,8 +448,6 @@ void WorldSession::HandleCancelAutoRepeatSpellOpcode( WorldPacket& /*recvPacket*
void WorldSession::HandleCancelChanneling( WorldPacket & /*recv_data */)
{
/*
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 spellid;
recv_data >> spellid;
*/
@@ -473,8 +455,6 @@ void WorldSession::HandleCancelChanneling( WorldPacket & /*recv_data */)
void WorldSession::HandleTotemDestroyed( WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket, 1);
-
// ignore for remote control state
if(_player->m_mover != _player)
return;
@@ -512,8 +492,6 @@ void WorldSession::HandleSelfResOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleSpellClick( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -541,7 +519,6 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data )
void WorldSession::HandleMirrrorImageDataRequest( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_GET_MIRRORIMAGE_DATA");
- CHECK_PACKET_SIZE(recv_data, 8);
uint64 guid;
recv_data >> guid;
diff --git a/src/game/TaxiHandler.cpp b/src/game/TaxiHandler.cpp
index 5655bfd57bb..8aa512bd719 100644
--- a/src/game/TaxiHandler.cpp
+++ b/src/game/TaxiHandler.cpp
@@ -31,12 +31,8 @@
#include "WaypointMovementGenerator.h"
#include "DestinationHolderImp.h"
-#include <cassert>
-
void WorldSession::HandleTaxiNodeStatusQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug( "WORLD: Received CMSG_TAXINODE_STATUS_QUERY" );
uint64 guid;
@@ -72,8 +68,6 @@ void WorldSession::SendTaxiStatus( uint64 guid )
void WorldSession::HandleTaxiQueryAvailableNodes( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
sLog.outDebug( "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES" );
uint64 guid;
@@ -160,8 +154,6 @@ bool WorldSession::SendLearnNewTaxiNode( Creature* unit )
void WorldSession::HandleActivateTaxiExpressOpcode ( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS" );
uint64 guid;
@@ -175,9 +167,6 @@ void WorldSession::HandleActivateTaxiExpressOpcode ( WorldPacket & recv_data )
sLog.outDebug( "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)) );
return;
}
- // recheck
- CHECK_PACKET_SIZE(recv_data,8+4+4+node_count*4);
-
std::vector<uint32> nodes;
for(uint32 i = 0; i < node_count; ++i)
@@ -264,8 +253,6 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& /*recv_data*/)
void WorldSession::HandleActivateTaxiOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+4);
-
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXI" );
uint64 guid;
diff --git a/src/game/TicketHandler.cpp b/src/game/TicketHandler.cpp
index d193f85ef3e..2ac0c601edc 100644
--- a/src/game/TicketHandler.cpp
+++ b/src/game/TicketHandler.cpp
@@ -27,8 +27,6 @@
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
-
if(GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
@@ -75,7 +73,6 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data, 1);
WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4);
std::string message;
diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp
index 3cead4551c1..04ec4d8e95f 100644
--- a/src/game/TradeHandler.cpp
+++ b/src/game/TradeHandler.cpp
@@ -459,8 +459,6 @@ void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,8);
-
if (GetPlayer()->pTrader)
return;
@@ -560,8 +558,6 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,4);
-
if(!_player->pTrader)
return;
@@ -577,8 +573,6 @@ void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1+1+1);
-
if(!_player->pTrader)
return;
@@ -626,8 +620,6 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleClearTradeItemOpcode(WorldPacket& recvPacket)
{
- CHECK_PACKET_SIZE(recvPacket,1);
-
if(!_player->pTrader)
return;
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index 2c4476199ef..6b4653c4263 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -179,44 +179,57 @@ bool WorldSession::Update(uint32 /*diff*/)
else
{
OpcodeHandler& opHandle = opcodeTable[packet->GetOpcode()];
- switch (opHandle.status)
+ try
{
- case STATUS_LOGGEDIN:
- if(!_player)
- {
- // skip STATUS_LOGGEDIN opcode unexpected errors if player logout sometime ago - this can be network lag delayed packets
- if(!m_playerRecentlyLogout)
+ switch (opHandle.status)
+ {
+ case STATUS_LOGGEDIN:
+ if(!_player)
+ {
+ // skip STATUS_LOGGEDIN opcode unexpected errors if player logout sometime ago - this can be network lag delayed packets
+ if(!m_playerRecentlyLogout)
+ logUnexpectedOpcode(packet, "the player has not logged in yet");
+ }
+ else if(_player->IsInWorld())
+ (this->*opHandle.handler)(*packet);
+ // lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer
+ break;
+ case STATUS_TRANSFER:
+ if(!_player)
logUnexpectedOpcode(packet, "the player has not logged in yet");
- }
- else if(_player->IsInWorld())
- (this->*opHandle.handler)(*packet);
- // lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer
- break;
- case STATUS_TRANSFER:
- if(!_player)
- logUnexpectedOpcode(packet, "the player has not logged in yet");
- else if(_player->IsInWorld())
- logUnexpectedOpcode(packet, "the player is still in world");
- else
+ else if(_player->IsInWorld())
+ logUnexpectedOpcode(packet, "the player is still in world");
+ else
+ (this->*opHandle.handler)(*packet);
+ break;
+ case STATUS_AUTHED:
+ // prevent cheating with skip queue wait
+ if(m_inQueue)
+ {
+ logUnexpectedOpcode(packet, "the player not pass queue yet");
+ break;
+ }
+
+ m_playerRecentlyLogout = false;
(this->*opHandle.handler)(*packet);
- break;
- case STATUS_AUTHED:
- // prevent cheating with skip queue wait
- if(m_inQueue)
- {
- logUnexpectedOpcode(packet, "the player not pass queue yet");
break;
- }
-
- m_playerRecentlyLogout = false;
- (this->*opHandle.handler)(*packet);
- break;
- case STATUS_NEVER:
- break;
- sLog.outError( "SESSION: received not allowed opcode %s (0x%.4X)",
- LookupOpcodeName(packet->GetOpcode()),
- packet->GetOpcode());
- break;
+ case STATUS_NEVER:
+ break;
+ sLog.outError( "SESSION: received not allowed opcode %s (0x%.4X)",
+ LookupOpcodeName(packet->GetOpcode()),
+ packet->GetOpcode());
+ break;
+ }
+ }
+ catch(ByteBufferException &exception)
+ {
+ sLog.outError("WorldSession::Update ByteBufferException occured while parsing a packet (opcode: %u) from client %s, accountid=%i. Skipped packet.",
+ packet->GetOpcode(), GetRemoteAddress().c_str(), GetAccountId());
+ if(sLog.IsOutDebug())
+ {
+ sLog.outDebug("Dumping error causing packet:");
+ packet->hexlike();
+ }
}
}
@@ -630,7 +643,6 @@ void WorldSession::SaveTutorialsData()
void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo *mi)
{
- CHECK_PACKET_SIZE(data, data.rpos()+4+2+4+4+4+4+4);
data >> mi->flags;
data >> mi->unk1;
data >> mi->time;
@@ -644,7 +656,6 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo *mi)
if(!data.readPackGUID(mi->t_guid))
return;
- CHECK_PACKET_SIZE(data, data.rpos()+4+4+4+4+4+1);
data >> mi->t_x;
data >> mi->t_y;
data >> mi->t_z;
@@ -655,16 +666,13 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo *mi)
if((mi->flags & (MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING)) || (mi->unk1 & 0x20))
{
- CHECK_PACKET_SIZE(data, data.rpos()+4);
data >> mi->s_pitch;
}
- CHECK_PACKET_SIZE(data, data.rpos()+4);
data >> mi->fallTime;
if(mi->flags & MOVEMENTFLAG_JUMPING)
{
- CHECK_PACKET_SIZE(data, data.rpos()+4+4+4+4);
data >> mi->j_zspeed;
data >> mi->j_sinAngle;
data >> mi->j_cosAngle;
@@ -673,7 +681,6 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo *mi)
if(mi->flags & MOVEMENTFLAG_SPLINE)
{
- CHECK_PACKET_SIZE(data, data.rpos()+4);
data >> mi->u_unk1;
}
}
@@ -688,6 +695,12 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data)
if(!size)
return;
+ if(size > 0xFFFFF)
+ {
+ sLog.outError("WorldSession::ReadAddonsInfo addon info too big, size %u", size);
+ return;
+ }
+
uLongf uSize = size;
uint32 pos = data.rpos();
@@ -712,10 +725,6 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data)
addonInfo >> addonName;
- // recheck next addon data format correctness
- if(addonInfo.rpos()+1+4+4 > addonInfo.size())
- return;
-
addonInfo >> enabled >> crc >> unk1;
sLog.outDebug("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1);
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h
index 22ab100197c..1a61a23d7bd 100644
--- a/src/game/WorldSession.h
+++ b/src/game/WorldSession.h
@@ -46,8 +46,6 @@ class QueryResult;
class LoginQueryHolder;
class CharacterHandler;
-#define CHECK_PACKET_SIZE(P,S) if((P).size() < (S)) return SizeError((P),(S));
-
#define NUM_ACCOUNT_DATA_TYPES 8
struct AccountData
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index 0efb0cd3d4e..c87f36eece9 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -617,45 +617,55 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sWorldLog.outLog ("\n");
}
- // like one switch ;)
- if (opcode == CMSG_PING)
- {
- return HandlePing (*new_pct);
- }
- else if (opcode == CMSG_AUTH_SESSION)
- {
- if (m_Session)
+ try {
+ switch(opcode)
{
- sLog.outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
- return -1;
- }
+ case CMSG_PING:
+ return HandlePing (*new_pct);
+ case CMSG_AUTH_SESSION:
+ if (m_Session)
+ {
+ sLog.outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
+ return -1;
+ }
- return HandleAuthSession (*new_pct);
- }
- else if (opcode == CMSG_KEEP_ALIVE)
- {
- DEBUG_LOG ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size ());
+ return HandleAuthSession (*new_pct);
+ case CMSG_KEEP_ALIVE:
+ DEBUG_LOG ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size ());
- return 0;
- }
- else
- {
- ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
+ return 0;
+ default:
+ {
+ ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
- if (m_Session != NULL)
- {
- // OK ,give the packet to WorldSession
- aptr.release ();
- // WARNINIG here we call it with locks held.
- // Its possible to cause deadlock if QueuePacket calls back
- m_Session->QueuePacket (new_pct);
- return 0;
+ if (m_Session != NULL)
+ {
+ // OK ,give the packet to WorldSession
+ aptr.release ();
+ // WARNINIG here we call it with locks held.
+ // Its possible to cause deadlock if QueuePacket calls back
+ m_Session->QueuePacket (new_pct);
+ return 0;
+ }
+ else
+ {
+ sLog.outError ("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
+ return -1;
+ }
+ }
}
- else
+ }
+ catch(ByteBufferException &exception)
+ {
+ sLog.outError("WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.",
+ opcode, GetRemoteAddress().c_str(), m_Session?m_Session->GetAccountId():-1);
+ if(sLog.IsOutDebug())
{
- sLog.outError ("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
- return -1;
+ sLog.outDebug("Dumping error causing packet:");
+ new_pct->hexlike();
}
+
+ return -1;
}
ACE_NOTREACHED (return 0);
@@ -678,12 +688,6 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
BigNumber K;
- if (recvPacket.size () < (4 + 4 + 1 + 4 + 4 + 20))
- {
- sLog.outError ("WorldSocket::HandleAuthSession: wrong packet size");
- return -1;
- }
-
if(sWorld.IsClosed())
{
packet.Initialize(SMSG_AUTH_RESPONSE, 1);
@@ -699,13 +703,6 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
recvPacket >> unk2;
recvPacket >> account;
recvPacket >> unk3;
-
- if (recvPacket.size () < (4 + 4 + (account.size () + 1) + 4 + 4 + 20))
- {
- sLog.outError ("WorldSocket::HandleAuthSession: wrong packet size second check");
- return -1;
- }
-
recvPacket >> clientSeed;
recvPacket.read (digest, 20);
@@ -940,12 +937,6 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
uint32 ping;
uint32 latency;
- if (recvPacket.size () < 8)
- {
- sLog.outError ("WorldSocket::_HandlePing wrong packet size");
- return -1;
- }
-
// Get the ping packet content
recvPacket >> ping;
recvPacket >> latency;
diff --git a/src/shared/ByteBuffer.h b/src/shared/ByteBuffer.h
index 75c33dcf3ca..5e02afd86cf 100644
--- a/src/shared/ByteBuffer.h
+++ b/src/shared/ByteBuffer.h
@@ -26,6 +26,26 @@
#include "Log.h"
#include "Utilities/ByteConverter.h"
+class ByteBufferException
+{
+ public:
+ ByteBufferException(bool add, size_t pos, size_t esize, size_t size):add(add), pos(pos), esize(esize), size(size)
+ {
+ PrintPosError();
+ }
+
+ void PrintPosError() const
+ {
+ sLog.outError("ERROR: Attempted to %s in ByteBuffer (pos: %lu size: %lu) value with size: %lu",(add ? "put" : "get"),(unsigned long)pos, (unsigned long)size, (unsigned long)esize);
+
+ }
+ private:
+ bool add;
+ size_t pos;
+ size_t esize;
+ size_t size;
+};
+
class ByteBuffer
{
public:
@@ -250,7 +270,8 @@ class ByteBuffer
template <typename T> T read(size_t pos) const
{
- ASSERT(pos + sizeof(T) <= size() || PrintPosError(false, pos, sizeof(T)));
+ if(pos + sizeof(T) > size())
+ throw ByteBufferException(false, pos, sizeof(T), size());
T val = *((T const*)&_storage[pos]);
EndianConvert(val);
return val;
@@ -258,7 +279,8 @@ class ByteBuffer
void read(uint8 *dest, size_t len)
{
- ASSERT(_rpos + len <= size() || PrintPosError(false, _rpos, len));
+ if(_rpos + len > size())
+ throw ByteBufferException(false, _rpos, len, size());
memcpy(dest, &_storage[_rpos], len);
_rpos += len;
}
@@ -372,7 +394,8 @@ class ByteBuffer
void put(size_t pos, const uint8 *src, size_t cnt)
{
- ASSERT(pos + cnt <= size() || PrintPosError(true, pos, cnt));
+ if(pos + cnt > size())
+ throw ByteBufferException(true, pos, cnt, size());
memcpy(&_storage[pos], src, cnt);
}
@@ -454,14 +477,6 @@ class ByteBuffer
}
protected:
- bool PrintPosError(bool add, size_t pos, size_t esize) const
- {
- sLog.outError("ERROR: Attempt %s in ByteBuffer (pos: %lu size: %lu) value with size: %lu",(add ? "put" : "get"),(unsigned long)pos, (unsigned long)size(), (unsigned long)esize);
-
- // assert must fail after function call
- return false;
- }
-
size_t _rpos, _wpos;
std::vector<uint8> _storage;
};