diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f34d54d71a2..232be095e2b 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1926,7 +1926,7 @@ void Unit::AttackerStateUpdate (Unit* victim, WeaponAttackType attType, bool ext CombatStart(victim); RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MELEE_ATTACK); - if (attType != BASE_ATTACK || attType != OFF_ATTACK) + if (attType != BASE_ATTACK && attType != OFF_ATTACK) return; // ignore ranged case // melee attack spell casted at main hand attack only - no normal melee dmg dealt |