diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Chat/ChatLink.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.h | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Item/ItemTemplate.h | 177 | ||||
-rw-r--r-- | src/server/game/Entities/Player/CollectionMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 18 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
17 files changed, 138 insertions, 133 deletions
diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp index 483981261be..1a78b716682 100644 --- a/src/server/game/Chat/ChatLink.cpp +++ b/src/server/game/Chat/ChatLink.cpp @@ -123,7 +123,7 @@ bool ItemChatLink::Initialize(std::istringstream& iss) // Validate item's color uint32 colorQuality = _item->GetQuality(); - if (_item->GetFlags3() & ITEM_FLAG3_HEIRLOOM_QUALITY) + if (_item->GetFlags3() & ITEM_FLAG3_DISPLAY_AS_HEIRLOOM) colorQuality = ITEM_QUALITY_HEIRLOOM; if (_color != ItemQualityColors[colorQuality]) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 43ea93453ce..a1f56317bd1 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -379,7 +379,7 @@ struct VendorItem uint8 Type; //helpers - bool IsGoldRequired(ItemTemplate const* pProto) const { return pProto->GetFlags2() & ITEM_FLAG2_EXT_COST_REQUIRES_GOLD || !ExtendedCost; } + bool IsGoldRequired(ItemTemplate const* pProto) const { return pProto->GetFlags2() & ITEM_FLAG2_DONT_IGNORE_BUY_PRICE || !ExtendedCost; } }; typedef std::vector<VendorItem*> VendorItemList; diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 590e2f7c7c3..ca95afd468c 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1652,7 +1652,7 @@ bool Item::IsValidTransmogrificationTarget() const if (proto->GetClass() == ITEM_CLASS_WEAPON && proto->GetSubClass() == ITEM_SUBCLASS_WEAPON_FISHING_POLE) return false; - if (proto->GetFlags2() & ITEM_FLAG2_CANNOT_BE_TRANSMOG) + if (proto->GetFlags2() & ITEM_FLAG2_NO_ALTER_ITEM_VISUAL) return false; if (!HasStats()) @@ -1827,7 +1827,7 @@ uint32 Item::GetSellPrice(ItemTemplate const* proto, bool& normalSellPrice) { normalSellPrice = true; - if (proto->GetFlags2() & ITEM_FLAG2_HAS_NORMAL_PRICE) + if (proto->GetFlags2() & ITEM_FLAG2_OVERRIDE_GOLD_COST) { return proto->GetBuyPrice(); } @@ -1946,7 +1946,7 @@ uint32 Item::GetSpecialPrice(ItemTemplate const* proto, uint32 minimumPrice /*= { uint32 cost = 0; - if (proto->GetFlags2() & ITEM_FLAG2_HAS_NORMAL_PRICE) + if (proto->GetFlags2() & ITEM_FLAG2_OVERRIDE_GOLD_COST) cost = proto->GetSellPrice(); else { diff --git a/src/server/game/Entities/Item/Item.h b/src/server/game/Entities/Item/Item.h index ca8819ad5ab..969aafcafa0 100644 --- a/src/server/game/Entities/Item/Item.h +++ b/src/server/game/Entities/Item/Item.h @@ -328,8 +328,8 @@ class TC_GAME_API Item : public Object void SetBinding(bool val) { ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_SOULBOUND, val); } bool IsSoulBound() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_SOULBOUND); } - bool IsBoundAccountWide() const { return (GetTemplate()->GetFlags() & ITEM_FLAG_BIND_TO_ACCOUNT) != 0; } - bool IsBattlenetAccountBound() const { return (GetTemplate()->GetFlags2() & ITEM_FLAG2_BNET_ACCOUNT_BOUND) != 0; } + bool IsBoundAccountWide() const { return (GetTemplate()->GetFlags() & ITEM_FLAG_IS_BOUND_TO_ACCOUNT) != 0; } + bool IsBattlenetAccountBound() const { return (GetTemplate()->GetFlags2() & ITEM_FLAG2_BNET_ACCOUNT_TRADE_OK) != 0; } bool IsBindedNotWith(Player const* player) const; bool IsBoundByEnchant() const; virtual void SaveToDB(SQLTransaction& trans); diff --git a/src/server/game/Entities/Item/ItemTemplate.h b/src/server/game/Entities/Item/ItemTemplate.h index 1a5169929b7..b7e6ec603bb 100644 --- a/src/server/game/Entities/Item/ItemTemplate.h +++ b/src/server/game/Entities/Item/ItemTemplate.h @@ -128,7 +128,7 @@ enum ItemBondingType #define MAX_BIND_TYPE 6 /* /// @todo: Requiring actual cases in which using (an) item isn't allowed while shapeshifted. Else, this flag would need an implementation. - ITEM_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms */ + ITEM_FLAG_USE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms */ // ITEM_FIELD_FLAGS enum ItemFieldFlags : uint32 @@ -169,98 +169,103 @@ enum ItemFieldFlags : uint32 enum ItemFlags : uint32 { - ITEM_FLAG_UNK1 = 0x00000001, - ITEM_FLAG_CONJURED = 0x00000002, // Conjured item - ITEM_FLAG_OPENABLE = 0x00000004, // Item can be right clicked to open for loot - ITEM_FLAG_HEROIC = 0x00000008, // Makes green "Heroic" text appear on item - ITEM_FLAG_DEPRECATED = 0x00000010, // Cannot equip or use - ITEM_FLAG_INDESTRUCTIBLE = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell) - ITEM_FLAG_UNK2 = 0x00000040, - ITEM_FLAG_NO_EQUIP_COOLDOWN = 0x00000080, // No default 30 seconds cooldown when equipped - ITEM_FLAG_UNK3 = 0x00000100, - ITEM_FLAG_WRAPPER = 0x00000200, // Item can wrap other items - ITEM_FLAG_UNK4 = 0x00000400, - ITEM_FLAG_PARTY_LOOT = 0x00000800, // Looting this item does not remove it from available loot - ITEM_FLAG_REFUNDABLE = 0x00001000, // Item can be returned to vendor for its original cost (extended cost) - ITEM_FLAG_CHARTER = 0x00002000, // Item is guild or arena charter - ITEM_FLAG_UNK5 = 0x00004000, // Only readable items have this (but not all) - ITEM_FLAG_UNK6 = 0x00008000, - ITEM_FLAG_REAL_DURATION = 0x00010000, - ITEM_FLAG_UNK8 = 0x00020000, - ITEM_FLAG_PROSPECTABLE = 0x00040000, // Item can be prospected - ITEM_FLAG_UNIQUE_EQUIPPED = 0x00080000, // You can only equip one of these - ITEM_FLAG_UNK9 = 0x00100000, - ITEM_FLAG_USEABLE_IN_ARENA = 0x00200000, // Item can be used during arena match - ITEM_FLAG_THROWABLE = 0x00400000, // Some Thrown weapons have it (and only Thrown) but not all - ITEM_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms - ITEM_FLAG_UNK10 = 0x01000000, - ITEM_FLAG_SMART_LOOT = 0x02000000, // Profession recipes: can only be looted if you meet requirements and don't already know it - ITEM_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000, // Item cannot be used in arena - ITEM_FLAG_BIND_TO_ACCOUNT = 0x08000000, // Item binds to account and can be sent only to your own characters - ITEM_FLAG_TRIGGERED_CAST = 0x10000000, // Spell is cast with triggered flag - ITEM_FLAG_MILLABLE = 0x20000000, // Item can be milled - ITEM_FLAG_UNK11 = 0x40000000, - ITEM_FLAG_BOP_TRADEABLE = 0x80000000 // bound item that can be traded + ITEM_FLAG_NO_PICKUP = 0x00000001, + ITEM_FLAG_CONJURED = 0x00000002, // Conjured item + ITEM_FLAG_HAS_LOOT = 0x00000004, // Item can be right clicked to open for loot + ITEM_FLAG_HEROIC_TOOLTIP = 0x00000008, // Makes green "Heroic" text appear on item + ITEM_FLAG_DEPRECATED = 0x00000010, // Cannot equip or use + ITEM_FLAG_NO_USER_DESTROY = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell) + ITEM_FLAG_PLAYERCAST = 0x00000040, + ITEM_FLAG_NO_EQUIP_COOLDOWN = 0x00000080, // No default 30 seconds cooldown when equipped + ITEM_FLAG_MULTI_LOOT_QUEST = 0x00000100, + ITEM_FLAG_IS_WRAPPER = 0x00000200, // Item can wrap other items + ITEM_FLAG_USES_RESOURCES = 0x00000400, + ITEM_FLAG_MULTI_DROP = 0x00000800, // Looting this item does not remove it from available loot + ITEM_FLAG_ITEM_PURCHASE_RECORD = 0x00001000, // Item can be returned to vendor for its original cost (extended cost) + ITEM_FLAG_PETITION = 0x00002000, // Item is guild or arena charter + ITEM_FLAG_HAS_TEXT = 0x00004000, + ITEM_FLAG_NO_DISENCHANT = 0x00008000, + ITEM_FLAG_REAL_DURATION = 0x00010000, + ITEM_FLAG_NO_CREATOR = 0x00020000, + ITEM_FLAG_IS_PROSPECTABLE = 0x00040000, // Item can be prospected + ITEM_FLAG_UNIQUE_EQUIPPABLE = 0x00080000, // You can only equip one of these + ITEM_FLAG_IGNORE_FOR_AURAS = 0x00100000, + ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS = 0x00200000, // Item can be used during arena match + ITEM_FLAG_NO_DURABILITY_LOSS = 0x00400000, + ITEM_FLAG_USE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms + ITEM_FLAG_HAS_QUEST_GLOW = 0x01000000, + ITEM_FLAG_HIDE_UNUSABLE_RECIPE = 0x02000000, // Profession recipes: can only be looted if you meet requirements and don't already know it + ITEM_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000, // Item cannot be used in arena + ITEM_FLAG_IS_BOUND_TO_ACCOUNT = 0x08000000, // Item binds to account and can be sent only to your own characters + ITEM_FLAG_NO_REAGENT_COST = 0x10000000, // Spell is cast ignoring reagents + ITEM_FLAG_IS_MILLABLE = 0x20000000, // Item can be milled + ITEM_FLAG_REPORT_TO_GUILD_CHAT = 0x40000000, + ITEM_FLAG_NO_PROGRESSIVE_LOOT = 0x80000000 }; enum ItemFlags2 : uint32 { - ITEM_FLAG2_HORDE_ONLY = 0x00000001, - ITEM_FLAG2_ALLIANCE_ONLY = 0x00000002, - ITEM_FLAG2_EXT_COST_REQUIRES_GOLD = 0x00000004, // when item uses extended cost, gold is also required - ITEM_FLAG2_UNK1 = 0x00000008, - ITEM_FLAG2_UNK2 = 0x00000010, - ITEM_FLAG2_UNK3 = 0x00000020, - ITEM_FLAG2_UNK4 = 0x00000040, - ITEM_FLAG2_UNK5 = 0x00000080, - ITEM_FLAG2_NEED_ROLL_DISABLED = 0x00000100, - ITEM_FLAG2_CASTER_WEAPON = 0x00000200, - ITEM_FLAG2_UNK6 = 0x00000400, - ITEM_FLAG2_UNAVAILABLE_FOR_PLAYERS= 0x00000800, - ITEM_FLAG2_UNK8 = 0x00001000, - ITEM_FLAG2_UNK9 = 0x00002000, - ITEM_FLAG2_HAS_NORMAL_PRICE = 0x00004000, - ITEM_FLAG2_UNK10 = 0x00008000, - ITEM_FLAG2_UNK11 = 0x00010000, - ITEM_FLAG2_BNET_ACCOUNT_BOUND = 0x00020000, - ITEM_FLAG2_UNK12 = 0x00040000, - ITEM_FLAG2_UNK13 = 0x00080000, - ITEM_FLAG2_UNK14 = 0x00100000, - ITEM_FLAG2_CANNOT_BE_TRANSMOG = 0x00200000, - ITEM_FLAG2_CANNOT_TRANSMOG = 0x00400000, - ITEM_FLAG2_CAN_TRANSMOG = 0x00800000, - ITEM_FLAG2_UNK15 = 0x01000000, - ITEM_FLAG2_UNK16 = 0x02000000, - ITEM_FLAG2_UNK17 = 0x04000000, - ITEM_FLAG2_UNK18 = 0x08000000, - ITEM_FLAG2_UNK19 = 0x10000000, - ITEM_FLAG2_UNK20 = 0x20000000, - ITEM_FLAG2_UNK21 = 0x40000000, - ITEM_FLAG2_CRAFTING_MATERIAL = 0x80000000 + ITEM_FLAG2_FACTION_HORDE = 0x00000001, + ITEM_FLAG2_FACTION_ALLIANCE = 0x00000002, + ITEM_FLAG2_DONT_IGNORE_BUY_PRICE = 0x00000004, // when item uses extended cost, gold is also required + ITEM_FLAG2_CLASSIFY_AS_CASTER = 0x00000008, + ITEM_FLAG2_CLASSIFY_AS_PHYSICAL = 0x00000010, + ITEM_FLAG2_EVERYONE_CAN_ROLL_NEED = 0x00000020, + ITEM_FLAG2_NO_TRADE_BIND_ON_ACQUIRE = 0x00000040, + ITEM_FLAG2_CAN_TRADE_BIND_ON_ACQUIRE = 0x00000080, + ITEM_FLAG2_CAN_ONLY_ROLL_GREED = 0x00000100, + ITEM_FLAG2_CASTER_WEAPON = 0x00000200, + ITEM_FLAG2_DELETE_ON_LOGIN = 0x00000400, + ITEM_FLAG2_INTERNAL_ITEM = 0x00000800, + ITEM_FLAG2_NO_VENDOR_VALUE = 0x00001000, + ITEM_FLAG2_SHOW_BEFORE_DISCOVERED = 0x00002000, + ITEM_FLAG2_OVERRIDE_GOLD_COST = 0x00004000, + ITEM_FLAG2_IGNORE_DEFAULT_RATED_BG_RESTRICTIONS = 0x00008000, + ITEM_FLAG2_NOT_USABLE_IN_RATED_BG = 0x00010000, + ITEM_FLAG2_BNET_ACCOUNT_TRADE_OK = 0x00020000, + ITEM_FLAG2_CONFIRM_BEFORE_USE = 0x00040000, + ITEM_FLAG2_REEVALUATE_BONDING_ON_TRANSFORM = 0x00080000, + ITEM_FLAG2_NO_TRANSFORM_ON_CHARGE_DEPLETION = 0x00100000, + ITEM_FLAG2_NO_ALTER_ITEM_VISUAL = 0x00200000, + ITEM_FLAG2_NO_SOURCE_FOR_ITEM_VISUAL = 0x00400000, + ITEM_FLAG2_IGNORE_QUALITY_FOR_ITEM_VISUAL_SOURCE = 0x00800000, + ITEM_FLAG2_NO_DURABILITY = 0x01000000, + ITEM_FLAG2_ROLE_TANK = 0x02000000, + ITEM_FLAG2_ROLE_HEALER = 0x04000000, + ITEM_FLAG2_ROLE_DAMAGE = 0x08000000, + ITEM_FLAG2_CAN_DROP_IN_CHALLENGE_MODE = 0x10000000, + ITEM_FLAG2_NEVER_STACK_IN_LOOT_UI = 0x20000000, + ITEM_FLAG2_DISENCHANT_TO_LOOT_TABLE = 0x40000000, + ITEM_FLAG2_USED_IN_A_TRADESKILL = 0x80000000 }; enum ItemFlags3 { - ITEM_FLAG3_UNK1 = 0x00000001, - ITEM_FLAG3_UNK2 = 0x00000002, - ITEM_FLAG3_UNK3 = 0x00000004, - ITEM_FLAG3_UNK4 = 0x00000008, - ITEM_FLAG3_UNK5 = 0x00000010, - ITEM_FLAG3_UNK6 = 0x00000020, - ITEM_FLAG3_UNK7 = 0x00000040, - ITEM_FLAG3_IGNORE_ITEM_LEVEL_DELTAS = 0x00000080, // Ignore item level adjustments from PLAYER_FIELD_ITEM_LEVEL_DELTA - ITEM_FLAG3_IGNORE_PVP_ITEM_LEVEL_CAP = 0x00000100, - ITEM_FLAG3_HEIRLOOM_QUALITY = 0x00000200, // Item appears as having heirloom quality ingame regardless of its real quality (does not affect stat calculation) - ITEM_FLAG3_UNK8 = 0x00000400, - ITEM_FLAG3_UNK9 = 0x00000800, - ITEM_FLAG3_DOESNT_APPEAR_IN_GUILD_NEWS = 0x00001000, // Item is not included in the guild news panel - ITEM_FLAG3_UNK10 = 0x00002000, - ITEM_FLAG3_UNK11 = 0x00004000, - ITEM_FLAG3_UNK12 = 0x00008000, - ITEM_FLAG3_UNK13 = 0x00010000, - ITEM_FLAG3_UNK14 = 0x00020000, - ITEM_FLAG3_UNK15 = 0x00040000, - ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED = 0x00080000 + ITEM_FLAG3_DONT_DESTROY_ON_QUEST_ACCEPT = 0x00000001, + ITEM_FLAG3_ITEM_CAN_BE_UPGRADED = 0x00000002, + ITEM_FLAG3_UPGRADE_FROM_ITEM_OVERRIDES_DROP_UPGRADE = 0x00000004, + ITEM_FLAG3_ALWAYS_FFA_IN_LOOT = 0x00000008, + ITEM_FLAG3_HIDE_UPGRADE_LEVELS_IF_NOT_UPGRADED = 0x00000010, + ITEM_FLAG3_UPDATE_INTERACTIONS = 0x00000020, + ITEM_FLAG3_UPDATE_DOESNT_LEAVE_PROGRESSIVE_WIN_HISTORY = 0x00000040, + ITEM_FLAG3_IGNORE_ITEM_HISTORY_TRACKER = 0x00000080, + ITEM_FLAG3_IGNORE_ITEM_LEVEL_CAP_IN_PVP = 0x00000100, + ITEM_FLAG3_DISPLAY_AS_HEIRLOOM = 0x00000200, // Item appears as having heirloom quality ingame regardless of its real quality (does not affect stat calculation) + ITEM_FLAG3_SKIP_USE_CHECK_ON_PICKUP = 0x00000400, + ITEM_FLAG3_OBSOLETE = 0x00000800, + ITEM_FLAG3_DONT_DISPLAY_IN_GUILD_NEWS = 0x00001000, // Item is not included in the guild news panel + ITEM_FLAG3_PVP_TOURNAMENT_GEAR = 0x00002000, + ITEM_FLAG3_REQUIRES_STACK_CHANGE_LOG = 0x00004000, + ITEM_FLAG3_UNUSED_FLAG = 0x00008000, + ITEM_FLAG3_HIDE_NAME_SUFFIX = 0x00010000, + ITEM_FLAG3_PUSH_LOOT = 0x00020000, + ITEM_FLAG3_DONT_REPORT_LOOT_LOG_TO_PARTY = 0x00040000, + ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD = 0x00080000, + ITEM_FLAG3_OBLITERATABLE = 0x00100000, + ITEM_FLAG3_ACTS_AS_TRANSMOG_HIDDEN_VISUAL_OPTION = 0x00200000, + ITEM_FLAG3_EXPIRE_ON_WEEKLY_RESET = 0x00400000, + ITEM_FLAG3_DOESNT_SHOW_UP_IN_TRANSMOG_UNTIL_COLLECTED = 0x00800000, + ITEM_FLAG3_CAN_STORE_ENCHANTS = 0x01000000 }; enum ItemFlagsCustom @@ -790,7 +795,7 @@ struct TC_GAME_API ItemTemplate bool IsPotion() const { return GetClass() == ITEM_CLASS_CONSUMABLE && GetSubClass() == ITEM_SUBCLASS_POTION; } bool IsVellum() const { return GetClass() == ITEM_CLASS_TRADE_GOODS && GetSubClass() == ITEM_SUBCLASS_ENCHANTMENT; } bool IsConjuredConsumable() const { return GetClass() == ITEM_CLASS_CONSUMABLE && (GetFlags() & ITEM_FLAG_CONJURED); } - bool IsCraftingReagent() const { return (GetFlags2() & ITEM_FLAG2_CRAFTING_MATERIAL) != 0; } + bool IsCraftingReagent() const { return (GetFlags2() & ITEM_FLAG2_USED_IN_A_TRADESKILL) != 0; } bool IsRangedWeapon() const { diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp index b9205822638..297c67e3acf 100644 --- a/src/server/game/Entities/Player/CollectionMgr.cpp +++ b/src/server/game/Entities/Player/CollectionMgr.cpp @@ -449,7 +449,7 @@ bool CollectionMgr::CanAddAppearance(ItemModifiedAppearanceEntry const* itemModi if (_owner->GetPlayer()->CanUseItem(itemTemplate) != EQUIP_ERR_OK) return false; - if (itemTemplate->GetFlags2() & ITEM_FLAG2_CANNOT_TRANSMOG || itemTemplate->GetQuality() == ITEM_QUALITY_ARTIFACT) + if (itemTemplate->GetFlags2() & ITEM_FLAG2_NO_SOURCE_FOR_ITEM_VISUAL || itemTemplate->GetQuality() == ITEM_QUALITY_ARTIFACT) return false; switch (itemTemplate->GetClass()) @@ -502,7 +502,7 @@ bool CollectionMgr::CanAddAppearance(ItemModifiedAppearanceEntry const* itemModi } if (itemTemplate->GetQuality() < ITEM_QUALITY_UNCOMMON) - if (!(itemTemplate->GetFlags2() & ITEM_FLAG2_CAN_TRANSMOG) || !(itemTemplate->GetFlags3() & 0x200000)) + if (!(itemTemplate->GetFlags2() & ITEM_FLAG2_IGNORE_QUALITY_FOR_ITEM_VISUAL_SOURCE) || !(itemTemplate->GetFlags3() & ITEM_FLAG3_ACTS_AS_TRANSMOG_HIDDEN_VISUAL_OPTION)) return false; if (itemModifiedAppearance->ID < _appearances.size() && _appearances.test(itemModifiedAppearance->ID)) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7764938611e..2aa5c84fc6b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11028,7 +11028,7 @@ InventoryResult Player::CanEquipItem(uint8 slot, uint16 &dest, Item* pItem, bool } else if (type == INVTYPE_WEAPONOFFHAND) { - if (!CanDualWield() && !(pProto->GetFlags3() & ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED)) + if (!CanDualWield() && !(pProto->GetFlags3() & ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD)) return EQUIP_ERR_2HSKILLNOTFOUND; } else if (type == INVTYPE_2HWEAPON) @@ -11403,13 +11403,13 @@ InventoryResult Player::CanUseItem(ItemTemplate const* proto) const if (!proto) return EQUIP_ERR_ITEM_NOT_FOUND; - if (proto->GetFlags2() & ITEM_FLAG2_UNAVAILABLE_FOR_PLAYERS) + if (proto->GetFlags2() & ITEM_FLAG2_INTERNAL_ITEM) return EQUIP_ERR_CANT_EQUIP_EVER; - if ((proto->GetFlags2() & ITEM_FLAG2_HORDE_ONLY) && GetTeam() != HORDE) + if ((proto->GetFlags2() & ITEM_FLAG2_FACTION_HORDE) && GetTeam() != HORDE) return EQUIP_ERR_CANT_EQUIP_EVER; - if ((proto->GetFlags2() & ITEM_FLAG2_ALLIANCE_ONLY) && GetTeam() != ALLIANCE) + if ((proto->GetFlags2() & ITEM_FLAG2_FACTION_ALLIANCE) && GetTeam() != ALLIANCE) return EQUIP_ERR_CANT_EQUIP_EVER; if ((proto->GetAllowableClass() & getClassMask()) == 0 || (proto->GetAllowableRace() & getRaceMask()) == 0) @@ -12221,7 +12221,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) // Delete rolled money / loot from db. // MUST be done before RemoveFromWorld() or GetTemplate() fails if (ItemTemplate const* pTmp = pItem->GetTemplate()) - if (pTmp->GetFlags() & ITEM_FLAG_OPENABLE) + if (pTmp->GetFlags() & ITEM_FLAG_HAS_LOOT) pItem->ItemContainerDeleteLootMoneyAndLootItemsFromDB(); if (IsInWorld() && update) @@ -21856,7 +21856,7 @@ inline bool Player::_StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 c if (!bStore) AutoUnequipOffhandIfNeed(); - if (pProto->GetFlags() & ITEM_FLAG_REFUNDABLE && crItem->ExtendedCost && pProto->GetMaxStackSize() == 1) + if (pProto->GetFlags() & ITEM_FLAG_ITEM_PURCHASE_RECORD && crItem->ExtendedCost && pProto->GetMaxStackSize() == 1) { it->SetFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_REFUNDABLE); it->SetRefundRecipient(GetGUID()); @@ -22051,7 +22051,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin return false; } - if (!IsGameMaster() && ((pProto->GetFlags2() & ITEM_FLAG2_HORDE_ONLY && GetTeam() == ALLIANCE) || (pProto->GetFlags2() == ITEM_FLAG2_ALLIANCE_ONLY && GetTeam() == HORDE))) + if (!IsGameMaster() && ((pProto->GetFlags2() & ITEM_FLAG2_FACTION_HORDE && GetTeam() == ALLIANCE) || (pProto->GetFlags2() & ITEM_FLAG2_FACTION_ALLIANCE && GetTeam() == HORDE))) return false; Creature* creature = GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); @@ -24036,7 +24036,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/) // unequip offhand weapon if player doesn't have dual wield anymore if (!CanDualWield() - && ((offItem->GetTemplate()->GetInventoryType() == INVTYPE_WEAPONOFFHAND && !(offItem->GetTemplate()->GetFlags3() & ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED)) + && ((offItem->GetTemplate()->GetInventoryType() == INVTYPE_WEAPONOFFHAND && !(offItem->GetTemplate()->GetFlags3() & ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD)) || offItem->GetTemplate()->GetInventoryType() == INVTYPE_WEAPON)) force = true; @@ -25326,7 +25326,7 @@ InventoryResult Player::CanEquipUniqueItem(Item* pItem, uint8 eslot, uint32 limi InventoryResult Player::CanEquipUniqueItem(ItemTemplate const* itemProto, uint8 except_slot, uint32 limit_count) const { // check unique-equipped on item - if (itemProto->GetFlags() & ITEM_FLAG_UNIQUE_EQUIPPED) + if (itemProto->GetFlags() & ITEM_FLAG_UNIQUE_EQUIPPABLE) { // there is an equip limit on this item if (HasItemOrGemWithIdEquipped(itemProto->GetId(), 1, except_slot)) diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index a9514d04470..b9b0dca17c1 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -376,7 +376,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) { UpdateDamagePhysical(BASE_ATTACK); if (Item* offhand = GetWeaponForAttack(OFF_ATTACK, true)) - if (CanDualWield() || offhand->GetTemplate()->GetFlags3() & ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED) + if (CanDualWield() || offhand->GetTemplate()->GetFlags3() & ITEM_FLAG3_ALWAYS_ALLOW_DUAL_WIELD) UpdateDamagePhysical(OFF_ATTACK); if (HasAuraType(SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER) || diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b45fcd85347..10950ca048e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2479,7 +2479,7 @@ void FillDisenchantFields(uint32* disenchantID, uint32* requiredDisenchantSkill, { *disenchantID = 0; *(int32*)requiredDisenchantSkill = -1; - if ((itemTemplate.GetFlags() & (ITEM_FLAG_CONJURED | ITEM_FLAG_UNK6)) || + if ((itemTemplate.GetFlags() & (ITEM_FLAG_CONJURED | ITEM_FLAG_NO_DISENCHANT)) || itemTemplate.GetBonding() == BIND_QUEST_ITEM || itemTemplate.GetArea() || itemTemplate.GetMap() || itemTemplate.GetMaxStackSize() > 1 || itemTemplate.GetQuality() < ITEM_QUALITY_UNCOMMON || itemTemplate.GetQuality() > ITEM_QUALITY_EPIC || diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index bd19b6bb04c..7ad9b1e110e 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1023,7 +1023,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* lootedObject) if (item->DisenchantID && m_maxEnchantingLevel >= item->RequiredDisenchantSkill) r->rollVoteMask |= ROLL_FLAG_TYPE_DISENCHANT; - if (item->GetFlags2() & ITEM_FLAG2_NEED_ROLL_DISABLED) + if (item->GetFlags2() & ITEM_FLAG2_CAN_ONLY_ROLL_GREED) r->rollVoteMask &= ~ROLL_FLAG_TYPE_NEED; loot->items[itemSlot].is_blocked = true; diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 4ba84650270..013fb720ed7 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -329,7 +329,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPackets::Item::DestroyItem& dest return; } - if (item->GetTemplate()->GetFlags() & ITEM_FLAG_INDESTRUCTIBLE) + if (item->GetTemplate()->GetFlags() & ITEM_FLAG_NO_USER_DESTROY) { _player->SendEquipError(EQUIP_ERR_DROP_BOUND_ITEM, NULL, NULL); return; @@ -623,8 +623,8 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) continue; // Only display items in vendor lists for the team the player is on - if ((itemTemplate->GetFlags2() & ITEM_FLAG2_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || - (itemTemplate->GetFlags2() & ITEM_FLAG2_ALLIANCE_ONLY && _player->GetTeam() == HORDE)) + if ((itemTemplate->GetFlags2() & ITEM_FLAG2_FACTION_HORDE && _player->GetTeam() == ALLIANCE) || + (itemTemplate->GetFlags2() & ITEM_FLAG2_FACTION_ALLIANCE && _player->GetTeam() == HORDE)) continue; // Items sold out are not displayed in list @@ -780,7 +780,7 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) return; } - if (!(gift->GetTemplate()->GetFlags() & ITEM_FLAG_WRAPPER)) // cheating: non-wrapper wrapper + if (!(gift->GetTemplate()->GetFlags() & ITEM_FLAG_IS_WRAPPER)) // cheating: non-wrapper wrapper { _player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, gift, NULL); return; @@ -970,7 +970,7 @@ void WorldSession::HandleSocketGems(WorldPackets::Item::SocketGems& socketGems) ItemTemplate const* iGemProto = gems[i]->GetTemplate(); // unique item (for new and already placed bit removed enchantments - if (iGemProto->GetFlags() & ITEM_FLAG_UNIQUE_EQUIPPED) + if (iGemProto->GetFlags() & ITEM_FLAG_UNIQUE_EQUIPPABLE) { for (uint32 j = 0; j < MAX_GEM_SOCKETS; ++j) { diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index f4772b1b347..ea72586a4d8 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -323,7 +323,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid) ItemTemplate const* proto = pItem->GetTemplate(); // destroy only 5 items from stack in case prospecting and milling - if (proto->GetFlags() & (ITEM_FLAG_PROSPECTABLE | ITEM_FLAG_MILLABLE)) + if (proto->GetFlags() & (ITEM_FLAG_IS_PROSPECTABLE | ITEM_FLAG_IS_MILLABLE)) { pItem->m_lootGenerated = false; pItem->loot.clear(); @@ -339,7 +339,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid) else { // Only delete item if no loot or money (unlooted loot is saved to db) or if it isn't an openable item - if (pItem->loot.isLooted() || !(proto->GetFlags() & ITEM_FLAG_OPENABLE)) + if (pItem->loot.isLooted() || !(proto->GetFlags() & ITEM_FLAG_HAS_LOOT)) player->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true); } return; // item can be looted only single player diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index e86b304b554..aefdd4d7319 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -195,7 +195,7 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& packet) if (Item* item = player->GetItemByGuid(att.ItemGUID)) { ItemTemplate const* itemProto = item->GetTemplate(); - if (!itemProto || !(itemProto->GetFlags() & ITEM_FLAG_BIND_TO_ACCOUNT)) + if (!itemProto || !(itemProto->GetFlags() & ITEM_FLAG_IS_BOUND_TO_ACCOUNT)) { accountBound = false; break; diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 184de15af09..fd9787734c6 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -77,7 +77,7 @@ void WorldSession::HandleUseItemOpcode(WorldPackets::Spells::UseItem& packet) } // only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB) - if (proto->GetClass() == ITEM_CLASS_CONSUMABLE && !(proto->GetFlags() & ITEM_FLAG_USEABLE_IN_ARENA) && user->InArena()) + if (proto->GetClass() == ITEM_CLASS_CONSUMABLE && !(proto->GetFlags() & ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS) && user->InArena()) { user->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, item, NULL); return; @@ -150,7 +150,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet) } // Verify that the bag is an actual bag or wrapped item that can be used "normally" - if (!(proto->GetFlags() & ITEM_FLAG_OPENABLE) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED)) + if (!(proto->GetFlags() & ITEM_FLAG_HAS_LOOT) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED)) { player->SendEquipError(EQUIP_ERR_CLIENT_LOCKED_OUT, item, NULL); TC_LOG_ERROR("network", "Possible hacking attempt: Player %s [%s] tried to open item [%s, entry: %u] which is not openable!", diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 40b08e5f57d..caf06cfb3a5 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -359,7 +359,7 @@ LootItem::LootItem(LootStoreItem const& li) conditions = li.conditions; ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemid); - freeforall = proto && (proto->GetFlags() & ITEM_FLAG_PARTY_LOOT); + freeforall = proto && (proto->GetFlags() & ITEM_FLAG_MULTI_DROP); follow_loot_rules = proto && (proto->FlagsCu & ITEM_FLAGS_CU_FOLLOW_LOOT_RULES); needs_quest = li.needs_quest; @@ -387,14 +387,14 @@ bool LootItem::AllowedForPlayer(Player const* player) const return false; // not show loot for players without profession or those who already know the recipe - if ((pProto->GetFlags() & ITEM_FLAG_SMART_LOOT) && (!player->HasSkill(pProto->GetRequiredSkill()) || player->HasSpell(pProto->Effects[1]->SpellID))) + if ((pProto->GetFlags() & ITEM_FLAG_HIDE_UNUSABLE_RECIPE) && (!player->HasSkill(pProto->GetRequiredSkill()) || player->HasSpell(pProto->Effects[1]->SpellID))) return false; // not show loot for not own team - if ((pProto->GetFlags2() & ITEM_FLAG2_HORDE_ONLY) && player->GetTeam() != HORDE) + if ((pProto->GetFlags2() & ITEM_FLAG2_FACTION_HORDE) && player->GetTeam() != HORDE) return false; - if ((pProto->GetFlags2() & ITEM_FLAG2_ALLIANCE_ONLY) && player->GetTeam() != ALLIANCE) + if ((pProto->GetFlags2() & ITEM_FLAG2_FACTION_ALLIANCE) && player->GetTeam() != ALLIANCE) return false; // check quest requirements @@ -442,7 +442,7 @@ void Loot::AddItem(LootStoreItem const& item) // non-conditional one-player only items are counted here, // free for all items are counted in FillFFALoot(), // non-ffa conditionals are counted in FillNonQuestNonFFAConditionalLoot() - if (!item.needs_quest && item.conditions.empty() && !(proto->GetFlags() & ITEM_FLAG_PARTY_LOOT)) + if (!item.needs_quest && item.conditions.empty() && !(proto->GetFlags() & ITEM_FLAG_MULTI_DROP)) ++unlootedCount; } } @@ -1624,7 +1624,7 @@ void LoadLootTemplates_Item() // remove real entries and check existence loot ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) - if (lootIdSet.find(itr->second.GetId()) != lootIdSet.end() && itr->second.GetFlags() & ITEM_FLAG_OPENABLE) + if (lootIdSet.find(itr->second.GetId()) != lootIdSet.end() && itr->second.GetFlags() & ITEM_FLAG_HAS_LOOT) lootIdSet.erase(itr->second.GetId()); // output error for any still listed (not referenced from appropriate table) ids @@ -1649,7 +1649,7 @@ void LoadLootTemplates_Milling() ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) { - if (!(itr->second.GetFlags() & ITEM_FLAG_MILLABLE)) + if (!(itr->second.GetFlags() & ITEM_FLAG_IS_MILLABLE)) continue; if (lootIdSet.find(itr->second.GetId()) != lootIdSet.end()) @@ -1712,7 +1712,7 @@ void LoadLootTemplates_Prospecting() ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore(); for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr) { - if (!(itr->second.GetFlags() & ITEM_FLAG_PROSPECTABLE)) + if (!(itr->second.GetFlags() & ITEM_FLAG_IS_PROSPECTABLE)) continue; if (lootIdSet.find(itr->second.GetId()) != lootIdSet.end()) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d6fa46bb267..961d077d83e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4588,7 +4588,7 @@ void Spell::TakeReagents() ItemTemplate const* castItemTemplate = m_CastItem ? m_CastItem->GetTemplate() : NULL; // do not take reagents for these item casts - if (castItemTemplate && castItemTemplate->GetFlags() & ITEM_FLAG_TRIGGERED_CAST) + if (castItemTemplate && castItemTemplate->GetFlags() & ITEM_FLAG_NO_REAGENT_COST) return; Player* p_caster = m_caster->ToPlayer(); @@ -6125,7 +6125,7 @@ SpellCastResult Spell::CheckItems() } // do not take reagents for these item casts - if (!(m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_TRIGGERED_CAST)) + if (!(m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST)) { bool checkReagents = !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_AND_REAGENT_COST) && !player->CanNoReagentCast(m_spellInfo); // Not own traded item (in trader trade slot) requires reagents even if triggered spell @@ -6252,7 +6252,7 @@ SpellCastResult Spell::CheckItems() if (m_targets.GetItemTarget()->GetOwner() != m_caster) return SPELL_FAILED_NOT_TRADEABLE; // do not allow to enchant vellum from scroll made by vellum-prevent exploit - if (m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_TRIGGERED_CAST) + if (m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST) return SPELL_FAILED_TOTEM_CATEGORY; ItemPosCountVec dest; InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, effect->ItemType, 1); @@ -6373,7 +6373,7 @@ SpellCastResult Spell::CheckItems() if (!m_targets.GetItemTarget()) return SPELL_FAILED_CANT_BE_PROSPECTED; //ensure item is a prospectable ore - if (!(m_targets.GetItemTarget()->GetTemplate()->GetFlags() & ITEM_FLAG_PROSPECTABLE)) + if (!(m_targets.GetItemTarget()->GetTemplate()->GetFlags() & ITEM_FLAG_IS_PROSPECTABLE)) return SPELL_FAILED_CANT_BE_PROSPECTED; //prevent prospecting in trade slot if (m_targets.GetItemTarget()->GetOwnerGUID() != m_caster->GetGUID()) @@ -6396,7 +6396,7 @@ SpellCastResult Spell::CheckItems() if (!m_targets.GetItemTarget()) return SPELL_FAILED_CANT_BE_MILLED; //ensure item is a millable herb - if (!(m_targets.GetItemTarget()->GetTemplate()->GetFlags() & ITEM_FLAG_MILLABLE)) + if (!(m_targets.GetItemTarget()->GetTemplate()->GetFlags() & ITEM_FLAG_IS_MILLABLE)) return SPELL_FAILED_CANT_BE_MILLED; //prevent milling in trade slot if (m_targets.GetItemTarget()->GetOwnerGUID() != m_caster->GetGUID()) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0df4abea54f..0e118cffaa2 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2505,7 +2505,7 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) else { // do not increase skill if vellum used - if (!(m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_TRIGGERED_CAST)) + if (!(m_CastItem && m_CastItem->GetTemplate()->GetFlags() & ITEM_FLAG_NO_REAGENT_COST)) player->UpdateCraftSkill(m_spellInfo->Id); uint32 enchant_id = effectInfo->MiscValue; @@ -4882,7 +4882,7 @@ void Spell::EffectProspecting(SpellEffIndex /*effIndex*/) if (!player) return; - if (!itemTarget || !(itemTarget->GetTemplate()->GetFlags() & ITEM_FLAG_PROSPECTABLE)) + if (!itemTarget || !(itemTarget->GetTemplate()->GetFlags() & ITEM_FLAG_IS_PROSPECTABLE)) return; if (itemTarget->GetCount() < 5) @@ -4907,7 +4907,7 @@ void Spell::EffectMilling(SpellEffIndex /*effIndex*/) if (!player) return; - if (!itemTarget || !(itemTarget->GetTemplate()->GetFlags() & ITEM_FLAG_MILLABLE)) + if (!itemTarget || !(itemTarget->GetTemplate()->GetFlags() & ITEM_FLAG_IS_MILLABLE)) return; if (itemTarget->GetCount() < 5) |