diff options
Diffstat (limited to 'src')
77 files changed, 624 insertions, 520 deletions
diff --git a/src/server/bnetserver/CMakeLists.txt b/src/server/bnetserver/CMakeLists.txt index 53d25846cc5..c9f83cc528d 100644 --- a/src/server/bnetserver/CMakeLists.txt +++ b/src/server/bnetserver/CMakeLists.txt @@ -45,6 +45,7 @@ endif() include_directories( ${CMAKE_BINARY_DIR} + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/zmqpp ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration @@ -87,6 +88,7 @@ target_link_libraries(bnetserver ipc shared zmqpp + format ${MYSQL_LIBRARY} ${OPENSSL_LIBRARIES} ${ZMQ_LIBRARY} diff --git a/src/server/bnetserver/Server/ModuleManager.h b/src/server/bnetserver/Server/ModuleManager.h index 05a7298e27c..68d5b2a1e78 100644 --- a/src/server/bnetserver/Server/ModuleManager.h +++ b/src/server/bnetserver/Server/ModuleManager.h @@ -54,9 +54,10 @@ namespace Battlenet memcpy(Data, right.Data, DataSize); } } + ~ModuleInfo() { - delete Data; + delete[] Data; } std::string Type; diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt index 293f05d1988..84f7de76543 100644 --- a/src/server/collision/CMakeLists.txt +++ b/src/server/collision/CMakeLists.txt @@ -35,6 +35,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration ${CMAKE_SOURCE_DIR}/src/server/shared/Debugging diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp index 8c549017f12..b9277d60820 100644 --- a/src/server/collision/Management/MMapManager.cpp +++ b/src/server/collision/Management/MMapManager.cpp @@ -73,7 +73,7 @@ namespace MMAP delete [] fileName; - TC_LOG_INFO("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId); + TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId); // store inside our map list MMapData* mmap_data = new MMapData(mesh); @@ -156,7 +156,7 @@ namespace MMAP { mmap->mmapLoadedTiles.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef)); ++loadedTiles; - TC_LOG_INFO("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y); + TC_LOG_DEBUG("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y); return true; } @@ -201,7 +201,7 @@ namespace MMAP { mmap->mmapLoadedTiles.erase(packedGridPos); --loadedTiles; - TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); + TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); return true; } @@ -228,13 +228,13 @@ namespace MMAP else { --loadedTiles; - TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); + TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); } } delete mmap; loadedMMaps.erase(mapId); - TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId); + TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId); return true; } @@ -260,7 +260,7 @@ namespace MMAP dtFreeNavMeshQuery(query); mmap->navMeshQueries.erase(instanceId); - TC_LOG_INFO("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId); + TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId); return true; } @@ -291,7 +291,7 @@ namespace MMAP return NULL; } - TC_LOG_INFO("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); + TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query)); } diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index 72435594ad0..b493ec18f5f 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -386,13 +386,12 @@ namespace VMAP { if (!iLoadedSpawns.count(referencedVal)) { -#ifdef VMAP_DEBUG if (referencedVal > iNTreeValues) { - TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues); + VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str()); continue; } -#endif + iTreeValues[referencedVal] = ModelInstance(spawn, model); iLoadedSpawns[referencedVal] = 1; } diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 4932a83d665..40401b2ba31 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -1738,7 +1738,7 @@ void AchievementMgr<Player>::CompletedAchievement(AchievementEntry const* achiev if (!GetOwner()->GetSession()->PlayerLoading()) SendAchievementEarned(achievement); - TC_LOG_INFO("achievement", "AchievementMgr::CompletedAchievement(%u). %s %s", + TC_LOG_DEBUG("achievement", "AchievementMgr::CompletedAchievement(%u). %s %s", achievement->ID, GetOwner()->GetGUID().ToString().c_str(), GetOwner()->GetName().c_str()); CompletedAchievementData& ca = m_completedAchievements[achievement->ID]; diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index b587e82013f..587e1fca023 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -440,8 +440,6 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction) // we need to delete the entry, it is not referenced any more delete auction; - auction = NULL; - return wasInMap; } diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp index c1f195d0b94..993494c8b80 100644 --- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp +++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp @@ -64,7 +64,7 @@ void AuctionBotBuyer::LoadConfig() } } -void AuctionBotBuyer::LoadBuyerValues(BuyerConfiguration& config) +void AuctionBotBuyer::LoadBuyerValues(BuyerConfiguration& /* config */) { } diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 77aa29536e4..e2a572b6dc7 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -172,7 +172,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid) player->SetArenaTeamInfoField(GetSlot(), ARENA_TEAM_MEMBER, 1); } - TC_LOG_INFO("bg.arena", "Player: %s [%s] joined arena team type: %u [Id: %u, Name: %s].", playerName.c_str(), playerGuid.ToString().c_str(), GetType(), GetId(), GetName().c_str()); + TC_LOG_DEBUG("bg.arena", "Player: %s [%s] joined arena team type: %u [Id: %u, Name: %s].", playerName.c_str(), playerGuid.ToString().c_str(), GetType(), GetId(), GetName().c_str()); return true; } diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 18c710c2a20..ab54efab1fd 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -110,6 +110,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/dep/SFMT + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/zlib ${CMAKE_SOURCE_DIR}/dep/zmqpp ${CMAKE_SOURCE_DIR}/src/server/collision diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index d4559b0acef..837ff0be60f 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -106,17 +106,6 @@ ChatCommand* ChatHandler::getCommandTable() return commandTableCache; } -std::string ChatHandler::PGetParseString(uint32 entry, ...) const -{ - const char *format = GetTrinityString(entry); - char str[1024]; - va_list ap; - va_start(ap, entry); - vsnprintf(str, 1024, format, ap); - va_end(ap); - return std::string(str); -} - char const* ChatHandler::GetTrinityString(uint32 entry) const { return m_session->GetTrinityString(entry); @@ -260,27 +249,6 @@ void ChatHandler::SendSysMessage(uint32 entry) SendSysMessage(GetTrinityString(entry)); } -void ChatHandler::PSendSysMessage(uint32 entry, ...) -{ - const char *format = GetTrinityString(entry); - va_list ap; - char str [2048]; - va_start(ap, entry); - vsnprintf(str, 2048, format, ap); - va_end(ap); - SendSysMessage(str); -} - -void ChatHandler::PSendSysMessage(const char *format, ...) -{ - va_list ap; - char str [2048]; - va_start(ap, format); - vsnprintf(str, 2048, format, ap); - va_end(ap); - SendSysMessage(str); -} - bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd) { char const* oldtext = text; diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 93b22739ccb..000d93683c5 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -20,6 +20,7 @@ #define TRINITYCORE_CHAT_H #include "SharedDefines.h" +#include "StringFormat.h" #include "WorldSession.h" #include "RBAC.h" #include "Packets/ChatPackets.h" @@ -61,9 +62,24 @@ class ChatHandler virtual void SendSysMessage(char const* str); void SendSysMessage(uint32 entry); - void PSendSysMessage(char const* format, ...) ATTR_PRINTF(2, 3); - void PSendSysMessage(uint32 entry, ...); - std::string PGetParseString(uint32 entry, ...) const; + + template<typename... Args> + void PSendSysMessage(const char* fmt, Args const&... args) + { + SendSysMessage(Trinity::StringFormat(fmt, args...).c_str()); + } + + template<typename... Args> + void PSendSysMessage(uint32 entry, Args const&... args) + { + SendSysMessage(PGetParseString(entry, args...).c_str()); + } + + template<typename... Args> + std::string PGetParseString(uint32 entry, Args const&... args) const + { + return Trinity::StringFormat(GetTrinityString(entry), args...); + } bool ParseCommands(const char* text); diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 6fce1b9f97f..b0a878aff3f 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -99,7 +99,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND { "Distance", true, true, true }, { "Alive", false, false, false }, { "Health Value", true, true, false }, - { "Health Pct", true, true, false } + { "Health Pct", true, true, false }, + { "Realm Achievement", true, false, false } }; // Checks if object meets the condition @@ -416,6 +417,13 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = creature->GetCreatureTemplate()->type == ConditionValue1; break; } + case CONDITION_REALM_ACHIEVEMENT: + { + AchievementEntry const* achievement = sAchievementMgr->GetAchievement(ConditionValue1); + if (achievement && sAchievementMgr->IsRealmCompleted(achievement, std::numeric_limits<uint32>::max())) + condMeets = true; + break; + } default: condMeets = false; break; @@ -585,6 +593,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() case CONDITION_CREATURE_TYPE: mask |= GRID_MAP_TYPE_MASK_CREATURE; break; + case CONDITION_REALM_ACHIEVEMENT: + mask |= GRID_MAP_TYPE_MASK_ALL; + break; default: ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!"); break; @@ -2116,6 +2127,16 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) case CONDITION_AREAID: case CONDITION_ALIVE: break; + case CONDITION_REALM_ACHIEVEMENT: + { + AchievementEntry const* achievement = sAchievementMgr->GetAchievement(cond->ConditionValue1); + if (!achievement) + { + TC_LOG_ERROR("sql.sql", "%s has non existing realm first achivement id (%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1); + return false; + } + break; + } default: break; } diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index aa9ad9963d9..d96a1aaf83b 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -72,7 +72,8 @@ enum ConditionTypes CONDITION_ALIVE = 36, // 0 0 0 true if unit is alive CONDITION_HP_VAL = 37, // hpVal ComparisonType 0 true if unit's hp matches given value CONDITION_HP_PCT = 38, // hpPct ComparisonType 0 true if unit's hp matches given pct - CONDITION_MAX = 39 // MAX + CONDITION_REALM_ACHIEVEMENT = 39, // achievement_id 0 0 true if realm achievement is complete + CONDITION_MAX = 40 // MAX }; /*! Documentation on implementing a new ConditionSourceType: diff --git a/src/server/game/DungeonFinding/LFG.cpp b/src/server/game/DungeonFinding/LFG.cpp index ab06eff7148..8ec638128d8 100644 --- a/src/server/game/DungeonFinding/LFG.cpp +++ b/src/server/game/DungeonFinding/LFG.cpp @@ -91,9 +91,6 @@ std::string GetStateString(LfgState state) case LFG_STATE_DUNGEON: entry = LANG_LFG_STATE_DUNGEON; break; - case LFG_STATE_BOOT: - entry = LANG_LFG_STATE_BOOT; - break; case LFG_STATE_FINISHED_DUNGEON: entry = LANG_LFG_STATE_FINISHED_DUNGEON; break; diff --git a/src/server/game/DungeonFinding/LFG.h b/src/server/game/DungeonFinding/LFG.h index 0ee9e7886d5..680781cc9d1 100644 --- a/src/server/game/DungeonFinding/LFG.h +++ b/src/server/game/DungeonFinding/LFG.h @@ -68,8 +68,8 @@ enum LfgState LFG_STATE_ROLECHECK, // Rolecheck active LFG_STATE_QUEUED, // Queued LFG_STATE_PROPOSAL, // Proposal active - LFG_STATE_BOOT, // Vote kick active - LFG_STATE_DUNGEON, // In LFG Group, in a Dungeon + //LFG_STATE_BOOT, // Vote kick active + LFG_STATE_DUNGEON = 5, // In LFG Group, in a Dungeon LFG_STATE_FINISHED_DUNGEON, // In LFG Group, in a finished Dungeon LFG_STATE_RAIDBROWSER // Using Raid finder }; diff --git a/src/server/game/DungeonFinding/LFGGroupData.cpp b/src/server/game/DungeonFinding/LFGGroupData.cpp index 2ab1e0b1e7e..aa6916a39a4 100644 --- a/src/server/game/DungeonFinding/LFGGroupData.cpp +++ b/src/server/game/DungeonFinding/LFGGroupData.cpp @@ -22,7 +22,7 @@ namespace lfg { LfgGroupData::LfgGroupData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE), - m_Leader(), m_Dungeon(0), m_KicksLeft(LFG_GROUP_MAX_KICKS) + m_Leader(), m_Dungeon(0), m_KicksLeft(LFG_GROUP_MAX_KICKS), m_VoteKickActive(false) { } LfgGroupData::~LfgGroupData() @@ -126,4 +126,14 @@ uint8 LfgGroupData::GetKicksLeft() const return m_KicksLeft; } +void LfgGroupData::SetVoteKick(bool active) +{ + m_VoteKickActive = active; +} + +bool LfgGroupData::IsVoteKickActive() const +{ + return m_VoteKickActive; +} + } // namespace lfg diff --git a/src/server/game/DungeonFinding/LFGGroupData.h b/src/server/game/DungeonFinding/LFGGroupData.h index 8d8f1dc0f3d..b573e7c309e 100644 --- a/src/server/game/DungeonFinding/LFGGroupData.h +++ b/src/server/game/DungeonFinding/LFGGroupData.h @@ -66,6 +66,9 @@ class LfgGroupData // VoteKick uint8 GetKicksLeft() const; + void SetVoteKick(bool active); + bool IsVoteKickActive() const; + private: // General LfgState m_State; ///< State if group in LFG @@ -76,6 +79,7 @@ class LfgGroupData uint32 m_Dungeon; ///< Dungeon entry // Vote Kick uint8 m_KicksLeft; ///< Number of kicks left + bool m_VoteKickActive; }; } // namespace lfg diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 977dcbb216b..db711bd9a47 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -309,9 +309,8 @@ void LFGMgr::Update(uint32 diff) ObjectGuid pguid = itVotes->first; if (pguid != boot.victim) SendLfgBootProposalUpdate(pguid, boot); - SetState(pguid, LFG_STATE_DUNGEON); } - SetState(itBoot->first, LFG_STATE_DUNGEON); + SetVoteKick(itBoot->first, false); BootsStore.erase(itBoot); } } @@ -642,7 +641,6 @@ void LFGMgr::LeaveLfg(ObjectGuid guid) break; case LFG_STATE_DUNGEON: case LFG_STATE_FINISHED_DUNGEON: - case LFG_STATE_BOOT: if (guid != gguid) // Player SetState(guid, LFG_STATE_NONE); break; @@ -1159,7 +1157,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate */ void LFGMgr::InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, std::string const& reason) { - SetState(gguid, LFG_STATE_BOOT); + SetVoteKick(gguid, true); LfgPlayerBoot& boot = BootsStore[gguid]; boot.inProgress = true; @@ -1173,7 +1171,6 @@ void LFGMgr::InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, st for (GuidSet::const_iterator itr = players.begin(); itr != players.end(); ++itr) { ObjectGuid guid = (*itr); - SetState(guid, LFG_STATE_BOOT); boot.votes[guid] = LFG_ANSWER_PENDING; } @@ -1230,13 +1227,10 @@ void LFGMgr::UpdateBoot(ObjectGuid guid, bool accept) { ObjectGuid pguid = itVotes->first; if (pguid != boot.victim) - { - SetState(pguid, LFG_STATE_DUNGEON); SendLfgBootProposalUpdate(pguid, boot); - } } - SetState(gguid, LFG_STATE_DUNGEON); + SetVoteKick(gguid, false); if (agreeNum == LFG_GROUP_KICK_VOTES_NEEDED) // Vote passed - Kick player { if (Group* group = sGroupMgr->GetGroupByGUID(gguid)) @@ -1498,12 +1492,12 @@ LfgState LFGMgr::GetState(ObjectGuid guid) if (guid.IsParty()) { state = GroupsStore[guid].GetState(); - TC_LOG_TRACE("lfg.data.group.state.get", "Group: %s, State: %u", guid.ToString().c_str(), state); + TC_LOG_TRACE("lfg.data.group.state.get", "Group: %s, State: %s", guid.ToString().c_str(), GetStateString(state).c_str()); } else { state = PlayersStore[guid].GetState(); - TC_LOG_TRACE("lfg.data.player.state.get", "Player: %s, State: %u", guid.ToString().c_str(), state); + TC_LOG_TRACE("lfg.data.player.state.get", "Player: %s, State: %s", guid.ToString().c_str(), GetStateString(state).c_str()); } return state; @@ -1526,6 +1520,16 @@ LfgState LFGMgr::GetOldState(ObjectGuid guid) return state; } +bool LFGMgr::IsVoteKickActive(ObjectGuid gguid) +{ + ASSERT(gguid.IsParty()); + + bool active = GroupsStore[gguid].IsVoteKickActive(); + TC_LOG_TRACE("lfg.data.group.votekick.get", "Group: %s, Active: %d", gguid.ToString().c_str(), active); + + return active; +} + uint32 LFGMgr::GetDungeon(ObjectGuid guid, bool asId /*= true */) { uint32 dungeon = GroupsStore[guid].GetDungeon(asId); @@ -1686,6 +1690,17 @@ void LFGMgr::SetState(ObjectGuid guid, LfgState state) } } +void LFGMgr::SetVoteKick(ObjectGuid gguid, bool active) +{ + ASSERT(gguid.IsParty()); + + LfgGroupData& data = GroupsStore[gguid]; + TC_LOG_TRACE("lfg.data.group.votekick.set", "Group: %s, New state: %d, Previous: %d", + gguid.ToString().c_str(), active, data.IsVoteKickActive()); + + data.SetVoteKick(active); +} + void LFGMgr::SetDungeon(ObjectGuid guid, uint32 dungeon) { TC_LOG_TRACE("lfg.data.group.dungeon.set", "Group: %s, Dungeon: %u", guid.ToString().c_str(), dungeon); diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 5e7c4e368a2..5fd0decadaf 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -328,6 +328,8 @@ class LFGMgr LfgDungeonSet const& GetSelectedDungeons(ObjectGuid guid); /// Get current lfg state LfgState GetState(ObjectGuid guid); + /// Get current vote kick state + bool IsVoteKickActive(ObjectGuid gguid); /// Get current dungeon uint32 GetDungeon(ObjectGuid guid, bool asId = true); /// Get the map id of the current dungeon @@ -435,6 +437,7 @@ class LFGMgr void SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const& dungeons); void DecreaseKicksLeft(ObjectGuid guid); void SetState(ObjectGuid guid, LfgState state); + void SetVoteKick(ObjectGuid gguid, bool active); void RemovePlayerData(ObjectGuid guid); void GetCompatibleDungeons(LfgDungeonSet& dungeons, GuidSet const& players, LfgLockPartyMap& lockMap, bool isContinue); void _SaveToDB(ObjectGuid guid, uint32 db_guid); diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp index 7a4ec0f7e1e..97f87a4d814 100644 --- a/src/server/game/DungeonFinding/LFGQueue.cpp +++ b/src/server/game/DungeonFinding/LFGQueue.cpp @@ -377,7 +377,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check) // Group with less that MAXGROUPSIZE members always compatible if (check.size() == 1 && numPlayers != MAXGROUPSIZE) { - TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) sigle group. Compatibles", strGuids.c_str()); + TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) single group. Compatibles", strGuids.c_str()); LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front()); LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index cb504f6cb19..b665d2934d1 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1521,37 +1521,37 @@ ByteBuffer& operator<<(ByteBuffer& buf, Position::PositionXYZOStreamer const& st void MovementInfo::OutDebug() { - TC_LOG_INFO("misc", "MOVEMENT INFO"); - TC_LOG_INFO("misc", "%s", guid.ToString().c_str()); - TC_LOG_INFO("misc", "flags %s (%u)", Movement::MovementFlags_ToString(flags).c_str(), flags); - TC_LOG_INFO("misc", "flags2 %s (%u)", Movement::MovementFlagsExtra_ToString(flags2).c_str(), flags2); - TC_LOG_INFO("misc", "time %u current time %u", time, getMSTime()); - TC_LOG_INFO("misc", "position: `%s`", pos.ToString().c_str()); + TC_LOG_DEBUG("misc", "MOVEMENT INFO"); + TC_LOG_DEBUG("misc", "%s", guid.ToString().c_str()); + TC_LOG_DEBUG("misc", "flags %s (%u)", Movement::MovementFlags_ToString(flags).c_str(), flags); + TC_LOG_DEBUG("misc", "flags2 %s (%u)", Movement::MovementFlagsExtra_ToString(flags2).c_str(), flags2); + TC_LOG_DEBUG("misc", "time %u current time %u", time, getMSTime()); + TC_LOG_DEBUG("misc", "position: `%s`", pos.ToString().c_str()); if (!transport.guid.IsEmpty()) { - TC_LOG_INFO("misc", "TRANSPORT:"); - TC_LOG_INFO("misc", "%s", transport.guid.ToString().c_str()); - TC_LOG_INFO("misc", "position: `%s`", transport.pos.ToString().c_str()); - TC_LOG_INFO("misc", "seat: %i", transport.seat); - TC_LOG_INFO("misc", "time: %u", transport.time); + TC_LOG_DEBUG("misc", "TRANSPORT:"); + TC_LOG_DEBUG("misc", "%s", transport.guid.ToString().c_str()); + TC_LOG_DEBUG("misc", "position: `%s`", transport.pos.ToString().c_str()); + TC_LOG_DEBUG("misc", "seat: %i", transport.seat); + TC_LOG_DEBUG("misc", "time: %u", transport.time); if (flags2 & MOVEMENTFLAG2_INTERPOLATED_MOVEMENT) - TC_LOG_INFO("misc", "prevTime: %u", transport.prevTime); + TC_LOG_DEBUG("misc", "prevTime: %u", transport.prevTime); if (transport.vehicleId) - TC_LOG_INFO("misc", "vehicleId: %u", transport.vehicleId); + TC_LOG_DEBUG("misc", "vehicleId: %u", transport.vehicleId); } if ((flags & (MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING)) || (flags2 & MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING)) - TC_LOG_INFO("misc", "pitch: %f", pitch); + TC_LOG_DEBUG("misc", "pitch: %f", pitch); if (flags & MOVEMENTFLAG_FALLING || jump.fallTime) { - TC_LOG_INFO("misc", "fallTime: %u j_zspeed: %f", jump.fallTime, jump.zspeed); + TC_LOG_DEBUG("misc", "fallTime: %u j_zspeed: %f", jump.fallTime, jump.zspeed); if (flags & MOVEMENTFLAG_FALLING) - TC_LOG_INFO("misc", "j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", jump.sinAngle, jump.cosAngle, jump.xyspeed); + TC_LOG_DEBUG("misc", "j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", jump.sinAngle, jump.cosAngle, jump.xyspeed); } if (flags & MOVEMENTFLAG_SPLINE_ELEVATION) - TC_LOG_INFO("misc", "splineElevation: %f", splineElevation); + TC_LOG_DEBUG("misc", "splineElevation: %f", splineElevation); } WorldObject::WorldObject(bool isWorldObject) : WorldLocation(), LastUsedScriptID(0), diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h index b4b08d7ace2..72fda2feb5e 100644 --- a/src/server/game/Entities/Object/ObjectGuid.h +++ b/src/server/game/Entities/Object/ObjectGuid.h @@ -24,6 +24,7 @@ #include <boost/functional/hash.hpp> #include <functional> +#include <unordered_set> enum TypeID { @@ -266,6 +267,7 @@ typedef std::set<ObjectGuid> GuidSet; typedef std::list<ObjectGuid> GuidList; typedef std::deque<ObjectGuid> GuidDeque; typedef std::vector<ObjectGuid> GuidVector; +typedef std::unordered_set<ObjectGuid> GuidUnorderedSet; // maximum buffer size for packed guid is 18 bytes #define PACKED_GUID_MIN_BUFFER_SIZE 18 diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index a59866c402f..f0c4250ff1e 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1251,7 +1251,7 @@ void Pet::_LoadAuras(uint32 timediff) aura->SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts.data()); aura->ApplyForTargets(); - TC_LOG_INFO("entities.pet", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); + TC_LOG_DEBUG("entities.pet", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); } } while (auraResult->NextRow()); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 47b46f05752..6ea9bc523b9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6129,7 +6129,7 @@ void Player::SendActionButtons(uint32 state) const packet.Reason = state; SendDirectMessage(packet.Write()); - TC_LOG_INFO("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup()); + TC_LOG_DEBUG("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup()); } bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) @@ -6377,7 +6377,7 @@ void Player::CheckAreaExploreAndOutdoor() GiveXP(XP, NULL); SendExplorationExperience(area, XP); } - TC_LOG_INFO("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area); + TC_LOG_DEBUG("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area); } } } @@ -7603,7 +7603,7 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply) if (item->IsBroken()) return; - TC_LOG_INFO("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str()); uint8 attacktype = Player::GetAttackBySlot(slot); @@ -9452,7 +9452,7 @@ uint32 Player::GetXPRestBonus(uint32 xp) SetRestBonus(GetRestBonus() - rested_bonus); - TC_LOG_INFO("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); + TC_LOG_DEBUG("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); return rested_bonus; } @@ -17424,7 +17424,7 @@ void Player::_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effe aura->SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts.data()); aura->ApplyForTargets(); - TC_LOG_INFO("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); + TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); } } while (auraResult->NextRow()); @@ -22042,13 +22042,13 @@ bool Player::IsVisibleGloballyFor(Player const* u) const } template<class T> -inline void UpdateVisibilityOf_helper(GuidSet& s64, T* target, std::set<Unit*>& /*v*/) +inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, T* target, std::set<Unit*>& /*v*/) { s64.insert(target->GetGUID()); } template<> -inline void UpdateVisibilityOf_helper(GuidSet& s64, GameObject* target, std::set<Unit*>& /*v*/) +inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, GameObject* target, std::set<Unit*>& /*v*/) { // @HACK: This is to prevent objects like deeprun tram from disappearing when player moves far from its spawn point while riding it // But exclude stoppable elevators from this hack - they would be teleporting from one end to another @@ -22059,14 +22059,14 @@ inline void UpdateVisibilityOf_helper(GuidSet& s64, GameObject* target, std::set } template<> -inline void UpdateVisibilityOf_helper(GuidSet& s64, Creature* target, std::set<Unit*>& v) +inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, Creature* target, std::set<Unit*>& v) { s64.insert(target->GetGUID()); v.insert(target); } template<> -inline void UpdateVisibilityOf_helper(GuidSet& s64, Player* target, std::set<Unit*>& v) +inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, Player* target, std::set<Unit*>& v) { s64.insert(target->GetGUID()); v.insert(target); @@ -22128,7 +22128,7 @@ void Player::UpdateTriggerVisibility() UpdateData udata(GetMapId()); WorldPacket packet; - for (GuidSet::iterator itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr) + for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr) { if (itr->IsCreature()) { @@ -23235,7 +23235,7 @@ void Player::UpdateForQuestWorldObjects() UpdateData udata(GetMapId()); WorldPacket packet; - for (GuidSet::iterator itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr) + for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr) { if (itr->IsGameObject()) { @@ -23743,18 +23743,6 @@ void Player::UpdateAreaDependentAuras(uint32 newArea) if (itr->second->autocast && itr->second->IsFitToRequirements(this, m_zoneUpdateId, newArea)) if (!HasAura(itr->second->spellId)) CastSpell(this, itr->second->spellId, true); - - if (newArea == 4273 && GetVehicleCreatureBase() && GetPositionX() > 400) // Ulduar - { - switch (GetVehicleBase()->GetEntry()) - { - case 33062: - case 33109: - case 33060: - GetVehicleCreatureBase()->DespawnOrUnsummon(); - break; - } - } } uint32 Player::GetCorpseReclaimDelay(bool pvp) const @@ -23885,7 +23873,7 @@ PartyResult Player::CanUninviteFromGroup(ObjectGuid guidMember) const return ERR_PARTY_LFG_BOOT_LIMIT; lfg::LfgState state = sLFGMgr->GetState(gguid); - if (state == lfg::LFG_STATE_BOOT) + if (sLFGMgr->IsVoteKickActive(gguid)) return ERR_PARTY_LFG_BOOT_IN_PROGRESS; if (grp->GetMembersCount() <= lfg::LFG_GROUP_KICK_VOTES_NEEDED) @@ -24964,7 +24952,7 @@ bool Player::LearnTalent(uint32 talentId) LearnSpell(spellid, false); - TC_LOG_INFO("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup()); + TC_LOG_DEBUG("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup()); return true; } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index d0cf22ca24b..596693e5da4 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2435,7 +2435,7 @@ class Player : public Unit, public GridObject<Player> WorldLocation GetStartPosition() const; // currently visible objects at player client - GuidSet m_clientGUIDs; + GuidUnorderedSet m_clientGUIDs; bool HaveAtClient(WorldObject const* u) const; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b26211a4b5d..e93c176969f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2115,9 +2115,9 @@ void Unit::SendMeleeAttackStop(Unit* victim) SendMessageToSet(WorldPackets::Combat::SAttackStop(this, victim).Write(), true); if (victim) - TC_LOG_INFO("entities.unit", "%s stopped attacking %s", GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("entities.unit", "%s stopped attacking %s", GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str()); else - TC_LOG_INFO("entities.unit", "%s stopped attacking", GetGUID().ToString().c_str()); + TC_LOG_DEBUG("entities.unit", "%s stopped attacking", GetGUID().ToString().c_str()); } bool Unit::isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType /*attackType*/) @@ -15717,30 +15717,30 @@ void Unit::StopAttackFaction(uint32 faction_id) void Unit::OutDebugInfo() const { TC_LOG_ERROR("entities.unit", "Unit::OutDebugInfo"); - TC_LOG_INFO("entities.unit", "%s name %s", GetGUID().ToString().c_str(), GetName().c_str()); - TC_LOG_INFO("entities.unit", "Owner %s, Minion %s, Charmer %s, Charmed %s", GetOwnerGUID().ToString().c_str(), GetMinionGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str(), GetCharmGUID().ToString().c_str()); - TC_LOG_INFO("entities.unit", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask); + TC_LOG_DEBUG("entities.unit", "%s name %s", GetGUID().ToString().c_str(), GetName().c_str()); + TC_LOG_DEBUG("entities.unit", "Owner %s, Minion %s, Charmer %s, Charmed %s", GetOwnerGUID().ToString().c_str(), GetMinionGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str(), GetCharmGUID().ToString().c_str()); + TC_LOG_DEBUG("entities.unit", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask); if (IsInWorld()) - TC_LOG_INFO("entities.unit", "Mapid %u", GetMapId()); + TC_LOG_DEBUG("entities.unit", "Mapid %u", GetMapId()); std::ostringstream o; o << "Summon Slot: "; for (uint32 i = 0; i < MAX_SUMMON_SLOT; ++i) o << m_SummonSlot[i].ToString() << ", "; - TC_LOG_INFO("entities.unit", "%s", o.str().c_str()); + TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str()); o.str(""); o << "Controlled List: "; for (ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr) o << (*itr)->GetGUID().ToString() << ", "; - TC_LOG_INFO("entities.unit", "%s", o.str().c_str()); + TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str()); o.str(""); o << "Aura List: "; for (AuraApplicationMap::const_iterator itr = m_appliedAuras.begin(); itr != m_appliedAuras.end(); ++itr) o << itr->first << ", "; - TC_LOG_INFO("entities.unit", "%s", o.str().c_str()); + TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str()); o.str(""); if (IsVehicle()) @@ -15749,11 +15749,11 @@ void Unit::OutDebugInfo() const for (SeatMap::iterator itr = GetVehicleKit()->Seats.begin(); itr != GetVehicleKit()->Seats.end(); ++itr) if (Unit* passenger = ObjectAccessor::GetUnit(*GetVehicleBase(), itr->second.Passenger.Guid)) o << passenger->GetGUID().ToString() << ", "; - TC_LOG_INFO("entities.unit", "%s", o.str().c_str()); + TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str()); } if (GetVehicle()) - TC_LOG_INFO("entities.unit", "On vehicle %u.", GetVehicleBase()->GetEntry()); + TC_LOG_DEBUG("entities.unit", "On vehicle %u.", GetVehicleBase()->GetEntry()); } uint32 Unit::GetRemainingPeriodicAmount(ObjectGuid caster, uint32 spellId, AuraType auraType, uint8 effectIndex) const diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 2523f316cec..de49be6e178 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3358,6 +3358,8 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play } } +int32 const ReputationMgr::Reputation_Cap; + void ObjectMgr::LoadQuests() { uint32 oldMSTime = getMSTime(); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 533f2845b17..d5562a9a3c7 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -65,7 +65,7 @@ void VisibleNotifier::SendToSelf() } } - for (GuidSet::const_iterator it = vis_guids.begin(); it != vis_guids.end(); ++it) + for (auto it = vis_guids.begin(); it != vis_guids.end(); ++it) { i_player.m_clientGUIDs.erase(*it); i_data.AddOutOfRangeGUID(*it); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index ae8c96aff94..0936f8ff753 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -45,7 +45,7 @@ namespace Trinity Player &i_player; UpdateData i_data; std::set<Unit*> i_visibleNow; - GuidSet vis_guids; + GuidUnorderedSet vis_guids; VisibleNotifier(Player &player) : i_player(player), i_data(player.GetMapId()), vis_guids(player.m_clientGUIDs) { } template<class T> void Visit(GridRefManager<T> &m); diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index c47fe33e3b2..d1f4c862b0c 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -392,22 +392,16 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov } } -void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) +void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpeedAck& packet) { - /* extract packet */ - MovementInfo movementInfo; - static MovementStatusElements const speedElement = MSEExtraFloat; - Movement::ExtraMovementStatusElement extras(&speedElement); - GetPlayer()->ReadMovementInfo(recvData, &movementInfo, &extras); + OpcodeClient opcode = packet.GetOpcode(); // now can skip not our packet - if (_player->GetGUID() != movementInfo.guid) + if (_player->GetGUID() != packet.movementInfo.guid) { - recvData.rfinish(); // prevent warnings spam return; } - float newspeed = extras.Data.floatData; /*----------------*/ // client ACK send one packet for mounted/run case and need skip all except last from its @@ -427,21 +421,21 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) "PitchRate" }; - switch (recvData.GetOpcode()) + switch (opcode) { - /* + case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; break; case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break; case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break; case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; break; - case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; - case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; + //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; + //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break; - case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; - case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; - */ + //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; + //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; + default: - TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", recvData.GetOpcode()); + TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } @@ -454,18 +448,18 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) return; } - if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - newspeed) > 0.01f) + if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - packet.Speed) > 0.01f) { - if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct + if (_player->GetSpeed(move_type) > packet.Speed) // must be greater - just correct { TC_LOG_ERROR("network", "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", - move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed); + move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), packet.Speed); _player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true); } else // must be lesser - cheating { TC_LOG_DEBUG("misc", "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), newspeed); + _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), packet.Speed); _player->GetSession()->KickPlayer(); } } diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 56126fb9250..df5fae683fe 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -619,7 +619,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::Ques WorldPackets::Quest::QuestGiverStatusMultiple response; - for (GuidSet::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) + for (auto itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) { if (itr->IsAnyTypeCreature()) { diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 71d05031483..20b80d6ec8d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -136,9 +136,9 @@ void Map::LoadMMap(int gx, int gy) bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy); if (mmapLoadResult) - TC_LOG_INFO("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_DEBUG("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); else - TC_LOG_INFO("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_ERROR("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); } void Map::LoadVMap(int gx, int gy) @@ -150,10 +150,10 @@ void Map::LoadVMap(int gx, int gy) switch (vmapLoadResult) { case VMAP::VMAP_LOAD_RESULT_OK: - TC_LOG_INFO("maps", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_DEBUG("maps", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); break; case VMAP::VMAP_LOAD_RESULT_ERROR: - TC_LOG_INFO("maps", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_ERROR("maps", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); break; case VMAP::VMAP_LOAD_RESULT_IGNORED: TC_LOG_DEBUG("maps", "Ignored VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); @@ -183,7 +183,7 @@ void Map::LoadMap(int gx, int gy, bool reload) //map already load, delete it before reloading (Is it necessary? Do we really need the ability the reload maps during runtime?) if (GridMaps[gx][gy]) { - TC_LOG_INFO("maps", "Unloading previously loaded map %u before reloading.", GetId()); + TC_LOG_DEBUG("maps", "Unloading previously loaded map %u before reloading.", GetId()); sScriptMgr->OnUnloadGridMap(this, GridMaps[gx][gy], gx, gy); delete (GridMaps[gx][gy]); @@ -195,7 +195,7 @@ void Map::LoadMap(int gx, int gy, bool reload) int len = sWorld->GetDataPath().length() + strlen("maps/%03u%02u%02u.map") + 1; tmp = new char[len]; snprintf(tmp, len, (char *)(sWorld->GetDataPath() + "maps/%03u%02u%02u.map").c_str(), GetId(), gx, gy); - TC_LOG_INFO("maps", "Loading map %s", tmp); + TC_LOG_DEBUG("maps", "Loading map %s", tmp); // loading data GridMaps[gx][gy] = new GridMap(); if (!GridMaps[gx][gy]->loadData(tmp)) @@ -2507,7 +2507,7 @@ void Map::UpdateObjectsVisibilityFor(Player* player, Cell cell, CellCoord cellpa void Map::SendInitSelf(Player* player) { - TC_LOG_INFO("maps", "Creating player data for himself %s", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("maps", "Creating player data for himself %s", player->GetGUID().ToString().c_str()); UpdateData data(player->GetMapId()); @@ -2884,7 +2884,7 @@ bool InstanceMap::CanEnter(Player* player) uint32 maxPlayers = GetMaxPlayers(); if (GetPlayersCountExceptGMs() >= maxPlayers) { - TC_LOG_INFO("maps", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str()); + TC_LOG_WARN("maps", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str()); player->SendTransferAborted(GetId(), TRANSFER_ABORT_MAX_PLAYERS); return false; } @@ -2953,7 +2953,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) InstanceSave* mapSave = sInstanceSaveMgr->GetInstanceSave(GetInstanceId()); if (!mapSave) { - TC_LOG_INFO("maps", "InstanceMap::Add: creating instance save for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId()); + TC_LOG_DEBUG("maps", "InstanceMap::Add: creating instance save for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId()); mapSave = sInstanceSaveMgr->AddInstanceSave(GetId(), GetInstanceId(), Difficulty(GetSpawnMode()), 0, true); } @@ -3030,7 +3030,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) // first player enters (no players yet) SetResetSchedule(false); - TC_LOG_INFO("maps", "MAP: Player '%s' entered instance '%u' of map '%s'", player->GetName().c_str(), GetInstanceId(), GetMapName()); + TC_LOG_DEBUG("maps", "MAP: Player '%s' entered instance '%u' of map '%s'", player->GetName().c_str(), GetInstanceId(), GetMapName()); // initialize unload state m_unloadTimer = 0; m_resetAfterUnload = false; @@ -3056,7 +3056,7 @@ void InstanceMap::Update(const uint32 t_diff) void InstanceMap::RemovePlayerFromMap(Player* player, bool remove) { - TC_LOG_INFO("maps", "MAP: Removing player '%s' from instance '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName()); + TC_LOG_DEBUG("maps", "MAP: Removing player '%s' from instance '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName()); //if last player set unload timer if (!m_unloadTimer && m_mapRefManager.getSize() == 1) m_unloadTimer = m_unloadWhenEmpty ? MIN_UNLOAD_DELAY : std::max(sWorld->getIntConfig(CONFIG_INSTANCE_UNLOAD_DELAY), (uint32)MIN_UNLOAD_DELAY); @@ -3308,7 +3308,7 @@ bool BattlegroundMap::AddPlayerToMap(Player* player) void BattlegroundMap::RemovePlayerFromMap(Player* player, bool remove) { - TC_LOG_INFO("maps", "MAP: Removing player '%s' from bg '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName()); + TC_LOG_DEBUG("maps", "MAP: Removing player '%s' from bg '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName()); Map::RemovePlayerFromMap(player, remove); } diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 446ee2606e1..0e89c3f7a0d 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -215,7 +215,9 @@ enum TrinityStrings LANG_PHASING_PHASEMASK = 182, LANG_PHASING_REPORT_STATUS = 183, LANG_PHASING_NO_DEFINITIONS = 184, // Phasing - // Room for more level 1 185-199 not used + + LANG_GRID_POSITION = 185, + // Room for more level 1 186-199 not used // level 2 chat LANG_NO_SELECTION = 200, diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 7eb38f3e637..5177bf5c9de 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -381,6 +381,43 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); } +void MotionMaster::MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount) +{ + float step = 2 * float(M_PI) / stepCount * (clockwise ? -1.0f : 1.0f); + Position const& pos = { x, y, z, 0.0f }; + float angle = pos.GetAngle(_owner->GetPositionX(), _owner->GetPositionY()); + + Movement::MoveSplineInit init(_owner); + + for (uint8 i = 0; i < stepCount; angle += step, ++i) + { + G3D::Vector3 point; + point.x = x + radius * cosf(angle); + point.y = y + radius * sinf(angle); + + if (_owner->IsFlying()) + point.z = z; + else + point.z = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), point.x, point.y, z); + + init.Path().push_back(point); + } + + if (_owner->IsFlying()) + { + init.SetFly(); + init.SetCyclic(); + init.SetAnimation(Movement::ToFly); + } + else + { + init.SetWalk(true); + init.SetCyclic(); + } + + init.Launch(); +} + void MotionMaster::MoveFall(uint32 id /*=0*/) { // use larger distance for vmap height search than in most other cases diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 2821cd5a59b..0b547d96e7f 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -184,6 +184,7 @@ class MotionMaster //: private std::stack<MovementGenerator *> void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP) { MoveJump(pos.m_positionX, pos.m_positionY, pos.m_positionZ, speedXY, speedZ, id); }; void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP); + void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount); void MoveFall(uint32 id = 0); void MoveSeekAssistance(float x, float y, float z); diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 9c17a2277c0..0222087c168 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -382,9 +382,9 @@ void FlightPathMovementGenerator::PreloadEndGrid() // Load the grid if (endMap) { - TC_LOG_INFO("misc", "Preloading rid (%f, %f) for map %u at node index %u/%u", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path->size()-1)); + TC_LOG_DEBUG("misc", "Preloading rid (%f, %f) for map %u at node index %u/%u", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path->size()-1)); endMap->LoadGrid(_endGridX, _endGridY); } else - TC_LOG_INFO("misc", "Unable to determine map to preload flightmaster grid"); + TC_LOG_DEBUG("misc", "Unable to determine map to preload flightmaster grid"); } diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp index edac75346f8..d0a3e0038e9 100644 --- a/src/server/game/Server/Packets/MovementPackets.cpp +++ b/src/server/game/Server/Packets/MovementPackets.cpp @@ -595,3 +595,16 @@ void WorldPackets::Movement::MoveTeleportAck::Read() _worldPacket >> AckIndex; _worldPacket >> MoveTime; } + +void WorldPackets::Movement::MovementAck::Read() +{ + _worldPacket >> movementInfo; + _worldPacket >> AckIndex; +} + +void WorldPackets::Movement::MovementSpeedAck::Read() +{ + _worldPacket >> movementInfo; + _worldPacket >> AckIndex; + _worldPacket >> Speed; +} diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h index 85156234477..0e5449c7947 100644 --- a/src/server/game/Server/Packets/MovementPackets.h +++ b/src/server/game/Server/Packets/MovementPackets.h @@ -285,6 +285,29 @@ namespace WorldPackets int32 AckIndex = 0; int32 MoveTime = 0; }; + + class MovementAck final : public ClientPacket + { + public: + MovementAck(WorldPacket&& packet) : ClientPacket(std::move(packet)) { } + + void Read() override; + + MovementInfo movementInfo; + int32 AckIndex = 0; + }; + + class MovementSpeedAck final : public ClientPacket + { + public: + MovementSpeedAck(WorldPacket&& packet) : ClientPacket(std::move(packet)) { } + + void Read() override; + + MovementInfo movementInfo; + int32 AckIndex = 0; + float Speed = 0.0f; + }; } ByteBuffer& operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey); diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 29c0496bbe8..0c86320bdd8 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -545,17 +545,17 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes); DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); + DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 15a06a29cb7..6c889b51631 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -272,8 +272,8 @@ void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/ { uint64 minTime = uint64(cur_time - lastTime); uint64 fullTime = uint64(lastTime - firstTime); - TC_LOG_INFO("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime)); - TC_LOG_INFO("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime); + TC_LOG_DEBUG("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime)); + TC_LOG_DEBUG("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime); lastTime = cur_time; sendLastPacketCount = 1; @@ -865,7 +865,7 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data) addonInfo >> enabled >> crc >> unk1; - TC_LOG_INFO("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); + TC_LOG_DEBUG("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); AddonInfo addon(addonName, enabled, crc, 2, true); @@ -873,15 +873,15 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data) if (savedAddon) { if (addon.CRC != savedAddon->CRC) - TC_LOG_INFO("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); + TC_LOG_ERROR("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); else - TC_LOG_INFO("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); + TC_LOG_DEBUG("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); } else { AddonMgr::SaveAddon(addon); - TC_LOG_INFO("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); + TC_LOG_DEBUG("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); } /// @todo Find out when to not use CRC/pubkey, and other possible states. @@ -1174,7 +1174,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co return true; case POLICY_KICK: { - TC_LOG_INFO("network", "AntiDOS: Player kicked!"); + TC_LOG_WARN("network", "AntiDOS: Player kicked!"); Session->KickPlayer(); return false; } @@ -1190,7 +1190,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co case BAN_IP: nameOrIp = Session->GetRemoteAddress(); break; } sWorld->BanAccount(bm, nameOrIp, duration, "DOS (Packet Flooding/Spoofing", "Server: AutoDOS"); - TC_LOG_INFO("network", "AntiDOS: Player automatically banned for %u seconds.", duration); + TC_LOG_WARN("network", "AntiDOS: Player automatically banned for %u seconds.", duration); Session->KickPlayer(); return false; } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 02eee5c18f4..c44afbea3f6 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -294,6 +294,8 @@ namespace WorldPackets class ClientPlayerMovement; class WorldPortAck; class MoveTeleportAck; + class MovementAck; + class MovementSpeedAck; } namespace NPC @@ -845,7 +847,7 @@ class WorldSession void HandleMoveKnockBackAck(WorldPacket& recvPacket); void HandleMoveTeleportAck(WorldPackets::Movement::MoveTeleportAck& packet); - void HandleForceSpeedChangeAck(WorldPacket& recvData); + void HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpeedAck& packet); void HandleSetCollisionHeightAck(WorldPacket& recvPacket); void HandlePingOpcode(WorldPacket& recvPacket); diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index ba0d2c7d48e..01035154214 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -212,14 +212,12 @@ bool WorldSocket::ReadDataHandler() OpcodeClient opcode = static_cast<OpcodeClient>(cmd); - std::string opcodeName = GetOpcodeNameForLogging(opcode); - WorldPacket packet(opcode, std::move(_packetBuffer), GetConnectionType()); if (sPacketLog->CanLogPacket()) sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort(), GetConnectionType()); - TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), opcodeName.c_str()); + TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str()); switch (opcode) { @@ -253,17 +251,17 @@ bool WorldSocket::ReadDataHandler() break; } case CMSG_KEEP_ALIVE: - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); break; case CMSG_LOG_DISCONNECT: packet.rfinish(); // contains uint32 disconnectReason; - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); return true; case CMSG_ENABLE_NAGLE: { - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); if (_worldSession) _worldSession->HandleEnableNagleAlgorithm(); @@ -627,7 +625,7 @@ void WorldSocket::HandleAuthSession(WorldPackets::Auth::AuthSession& authSession if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType) { SendAuthResponseError(AUTH_UNAVAILABLE); - TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); + TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); sScriptMgr->OnFailedAccountLogin(id); DelayedCloseSocket(); return; diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 11d77b082e8..0a2b3cb4edf 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -51,6 +51,8 @@ WorldSocketMgr::~WorldSocketMgr() delete _instanceAcceptor; } +int const boost::asio::socket_base::max_connections; + bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port) { _tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 919f11a5db4..ffc39e40713 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -523,23 +523,23 @@ void SpellCastTargets::Update(Unit* caster) void SpellCastTargets::OutDebug() const { if (!m_targetMask) - TC_LOG_INFO("spells", "No targets"); + TC_LOG_DEBUG("spells", "No targets"); - TC_LOG_INFO("spells", "target mask: %u", m_targetMask); + TC_LOG_DEBUG("spells", "target mask: %u", m_targetMask); if (m_targetMask & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_CORPSE_MASK | TARGET_FLAG_GAMEOBJECT_MASK)) - TC_LOG_INFO("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str()); + TC_LOG_DEBUG("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str()); if (m_targetMask & TARGET_FLAG_ITEM) - TC_LOG_INFO("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str()); + TC_LOG_DEBUG("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str()); if (m_targetMask & TARGET_FLAG_TRADE_ITEM) - TC_LOG_INFO("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str()); + TC_LOG_DEBUG("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str()); if (m_targetMask & TARGET_FLAG_SOURCE_LOCATION) - TC_LOG_INFO("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str()); + TC_LOG_DEBUG("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str()); if (m_targetMask & TARGET_FLAG_DEST_LOCATION) - TC_LOG_INFO("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str()); + TC_LOG_DEBUG("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str()); if (m_targetMask & TARGET_FLAG_STRING) - TC_LOG_INFO("spells", "String: %s", m_strTarget.c_str()); - TC_LOG_INFO("spells", "speed: %f", m_speed); - TC_LOG_INFO("spells", "pitch: %f", m_pitch); + TC_LOG_DEBUG("spells", "String: %s", m_strTarget.c_str()); + TC_LOG_DEBUG("spells", "speed: %f", m_speed); + TC_LOG_DEBUG("spells", "pitch: %f", m_pitch); } SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto) @@ -6408,7 +6408,7 @@ void Spell::Delayed() // only called in DealDamage() else m_timer += delaytime; - TC_LOG_INFO("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime); + TC_LOG_DEBUG("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime); WorldPacket data(SMSG_SPELL_DELAYED, 8+4); data << m_caster->GetPackGUID(); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 06cf95c77d2..a5afe74728f 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3929,7 +3929,7 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/) return; TC_LOG_DEBUG("spells", "Spell Effect: Stuck"); - TC_LOG_INFO("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + TC_LOG_DEBUG("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); if (player->IsInFlight()) return; diff --git a/src/server/game/Support/SupportMgr.cpp b/src/server/game/Support/SupportMgr.cpp index 9183c2f7fde..773dd5d9676 100644 --- a/src/server/game/Support/SupportMgr.cpp +++ b/src/server/game/Support/SupportMgr.cpp @@ -219,7 +219,7 @@ std::string GmTicket::FormatViewMessageString(ChatHandler& handler, const char* BugTicket::BugTicket() : _facing(0.0f) { } -BugTicket::BugTicket(Player* player) : Ticket(player) +BugTicket::BugTicket(Player* player) : Ticket(player), _facing(0.0f) { _id = sSupportMgr->GenerateBugId(); } @@ -432,7 +432,7 @@ std::string ComplaintTicket::FormatViewMessageString(ChatHandler& handler, bool SuggestionTicket::SuggestionTicket() : _facing(0.0f) { } -SuggestionTicket::SuggestionTicket(Player* player) : Ticket(player) +SuggestionTicket::SuggestionTicket(Player* player) : Ticket(player), _facing(0.0f) { _id = sSupportMgr->GenerateSuggestionId(); } @@ -715,7 +715,8 @@ void SupportMgr::LoadComplaintTickets() _lastComplaintId = id; chatLogStmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GM_COMPLAINT_CHATLINES); - chatLogResult = CharacterDatabase.Query(stmt); + chatLogStmt->setUInt32(0, id); + chatLogResult = CharacterDatabase.Query(chatLogStmt); if (chatLogResult) { diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index 7df42e158de..13026b56fc2 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -51,6 +51,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/dep/SFMT + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/zlib ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index bc8f7bad5fb..cf1bc4fbb0e 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -238,7 +238,8 @@ public: zoneId, (zoneEntry ? zoneEntry->ZoneName : unknown), areaId, (areaEntry ? areaEntry->ZoneName : unknown), object->GetPhaseMask(), - object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(), + object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation()); + handler->PSendSysMessage(LANG_GRID_POSITION, cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(), zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 59f2ce1a2c9..92c3f83034d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -360,17 +360,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str()); break; case GOSSIP_ACTION_INFO_DEF+4: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str()); break; case GOSSIP_ACTION_INFO_DEF+5: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str()); break; } diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 9ce694fb76c..ca281bab60a 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -40,25 +40,44 @@ EndContentData */ enum Sylvanas { - QUEST_JOURNEY_TO_UNDERCITY = 9180, - EMOTE_LAMENT_END = 0, - SAY_LAMENT_END = 1, + QUEST_JOURNEY_TO_UNDERCITY = 9180, - SOUND_CREDIT = 10896, - ENTRY_HIGHBORNE_LAMENTER = 21628, - ENTRY_HIGHBORNE_BUNNY = 21641, + EMOTE_LAMENT_END = 0, + SAY_LAMENT_END = 1, + EMOTE_LAMENT = 2, - SPELL_HIGHBORNE_AURA = 37090, - SPELL_SYLVANAS_CAST = 36568, - SPELL_RIBBON_OF_SOULS = 34432, // the real one to use might be 37099 + // Ambassador Sunsorrow + SAY_SUNSORROW_WHISPER = 0, + + SOUND_CREDIT = 10896, + + NPC_HIGHBORNE_LAMENTER = 21628, + NPC_HIGHBORNE_BUNNY = 21641, + NPC_AMBASSADOR_SUNSORROW = 16287, + + SPELL_HIGHBORNE_AURA = 37090, + SPELL_SYLVANAS_CAST = 36568, + //SPELL_RIBBON_OF_SOULS = 34432, the real one to use might be 37099 + SPELL_RIBBON_OF_SOULS = 37099, // Combat spells - SPELL_BLACK_ARROW = 59712, - SPELL_FADE = 20672, - SPELL_FADE_BLINK = 29211, - SPELL_MULTI_SHOT = 59713, - SPELL_SHOT = 59710, - SPELL_SUMMON_SKELETON = 59711 + SPELL_BLACK_ARROW = 59712, + SPELL_FADE = 20672, + SPELL_FADE_BLINK = 29211, + SPELL_MULTI_SHOT = 59713, + SPELL_SHOT = 59710, + SPELL_SUMMON_SKELETON = 59711, + + // Events + EVENT_FADE = 1, + EVENT_SUMMON_SKELETON = 2, + EVENT_BLACK_ARROW = 3, + EVENT_SHOOT = 4, + EVENT_MULTI_SHOT = 5, + EVENT_LAMENT_OF_THE_HIGHBORN = 6, + EVENT_SUNSORROW_WHISPER = 7, + + GUID_EVENT_INVOKER = 1, }; float HighborneLoc[4][3]= @@ -77,26 +96,14 @@ class npc_lady_sylvanas_windrunner : public CreatureScript public: npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { } - bool OnQuestReward(Player* /*player*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override + bool OnQuestReward(Player* player, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override { if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY) - { - ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true; - ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT); - creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false); - - for (uint8 i = 0; i < 4; ++i) - creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); - } + creature->AI()->SetGUID(player->GetGUID(), GUID_EVENT_INVOKER); return true; } - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_lady_sylvanas_windrunnerAI(creature); - } - struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI { npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature) @@ -106,41 +113,51 @@ public: void Initialize() { - LamentEventTimer = 5000; LamentEvent = false; targetGUID.Clear(); - - FadeTimer = 30000; - SummonSkeletonTimer = 20000; - BlackArrowTimer = 15000; - ShotTimer = 8000; - MultiShotTimer = 10000; + playerGUID.Clear(); } - uint32 LamentEventTimer; - bool LamentEvent; - ObjectGuid targetGUID; - - uint32 FadeTimer; - uint32 SummonSkeletonTimer; - uint32 BlackArrowTimer; - uint32 ShotTimer; - uint32 MultiShotTimer; - void Reset() override { Initialize(); + _events.Reset(); } - void EnterCombat(Unit* /*who*/) override { } + void EnterCombat(Unit* /*who*/) override + { + _events.ScheduleEvent(EVENT_FADE, 30000); + _events.ScheduleEvent(EVENT_SUMMON_SKELETON, 20000); + _events.ScheduleEvent(EVENT_BLACK_ARROW, 15000); + _events.ScheduleEvent(EVENT_SHOOT, 8000); + _events.ScheduleEvent(EVENT_MULTI_SHOT, 10000); + } + + void SetGUID(ObjectGuid guid, int32 type) override + { + if (type == GUID_EVENT_INVOKER) + { + Talk(EMOTE_LAMENT); + DoPlaySoundToSet(me, SOUND_CREDIT); + DoCast(me, SPELL_SYLVANAS_CAST, false); + playerGUID = guid; + LamentEvent = true; + + for (uint8 i = 0; i < 4; ++i) + me->SummonCreature(NPC_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000); + + _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000); + _events.ScheduleEvent(EVENT_SUNSORROW_WHISPER, 10000); + } + } void JustSummoned(Creature* summoned) override { - if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY) + if (summoned->GetEntry() == NPC_HIGHBORNE_BUNNY) { if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID)) { - target->MonsterMoveWithSpeed(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0); + target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, 0); target->SetPosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f); summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false); } @@ -152,75 +169,86 @@ public: void UpdateAI(uint32 diff) override { - if (LamentEvent) - { - if (LamentEventTimer <= diff) - { - DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); - - LamentEventTimer = 2000; - if (!me->HasAura(SPELL_SYLVANAS_CAST)) - { - Talk(SAY_LAMENT_END); - Talk(EMOTE_LAMENT_END); - LamentEvent = false; - } - } else LamentEventTimer -= diff; - } - - if (!UpdateVictim()) + if (!UpdateVictim() && !LamentEvent) return; - // Combat spells - - if (FadeTimer <= diff) - { - DoCast(me, SPELL_FADE); - // add a blink to simulate a stealthed movement and reappearing elsewhere - DoCast(me, SPELL_FADE_BLINK); - FadeTimer = 30000 + rand32() % 5000; - // if the victim is out of melee range she cast multi shot - if (Unit* victim = me->GetVictim()) - if (me->GetDistance(victim) > 10.0f) - DoCast(victim, SPELL_MULTI_SHOT); - } else FadeTimer -= diff; - - if (SummonSkeletonTimer <= diff) - { - DoCast(me, SPELL_SUMMON_SKELETON); - SummonSkeletonTimer = 20000 + rand32() % 10000; - } else SummonSkeletonTimer -= diff; - - if (BlackArrowTimer <= diff) - { - if (Unit* victim = me->GetVictim()) - { - DoCast(victim, SPELL_BLACK_ARROW); - BlackArrowTimer = 15000 + rand32() % 5000; - } - } else BlackArrowTimer -= diff; + _events.Update(diff); - if (ShotTimer <= diff) - { - if (Unit* victim = me->GetVictim()) - { - DoCast(victim, SPELL_SHOT); - ShotTimer = 8000 + rand32() % 2000; - } - } else ShotTimer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - if (MultiShotTimer <= diff) + while (uint32 eventId = _events.ExecuteEvent()) { - if (Unit* victim = me->GetVictim()) + switch (eventId) { - DoCast(victim, SPELL_MULTI_SHOT); - MultiShotTimer = 10000 + rand32() % 3000; + case EVENT_FADE: + DoCast(me, SPELL_FADE); + // add a blink to simulate a stealthed movement and reappearing elsewhere + DoCast(me, SPELL_FADE_BLINK); + // if the victim is out of melee range she cast multi shot + if (Unit* victim = me->GetVictim()) + if (me->GetDistance(victim) > 10.0f) + DoCast(victim, SPELL_MULTI_SHOT); + _events.ScheduleEvent(EVENT_FADE, urand(30000, 35000)); + break; + case EVENT_SUMMON_SKELETON: + DoCast(me, SPELL_SUMMON_SKELETON); + _events.ScheduleEvent(EVENT_SUMMON_SKELETON, urand(20000, 30000)); + break; + case EVENT_BLACK_ARROW: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_BLACK_ARROW); + _events.ScheduleEvent(EVENT_BLACK_ARROW, urand(15000, 20000)); + break; + case EVENT_SHOOT: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_SHOT); + _events.ScheduleEvent(EVENT_SHOOT, urand(8000, 10000)); + break; + case EVENT_MULTI_SHOT: + if (Unit* victim = me->GetVictim()) + DoCast(victim, SPELL_MULTI_SHOT); + _events.ScheduleEvent(EVENT_MULTI_SHOT, urand(10000, 13000)); + break; + case EVENT_LAMENT_OF_THE_HIGHBORN: + if (!me->HasAura(SPELL_SYLVANAS_CAST)) + { + Talk(SAY_LAMENT_END); + Talk(EMOTE_LAMENT_END); + LamentEvent = false; + me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); + Reset(); + } + else + { + DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); + _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000); + } + break; + case EVENT_SUNSORROW_WHISPER: + if (Creature* ambassador = me->FindNearestCreature(NPC_AMBASSADOR_SUNSORROW, 20.0f)) + if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID)) + ambassador->AI()->Talk(SAY_SUNSORROW_WHISPER, player); + break; + default: + break; } - } else MultiShotTimer -= diff; + } DoMeleeAttackIfReady(); } + + private: + EventMap _events; + bool LamentEvent; + ObjectGuid targetGUID; + ObjectGuid playerGUID; }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_lady_sylvanas_windrunnerAI(creature); + } }; /*###### diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 7148d0149af..861956d435e 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -336,7 +336,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (type < MAX_ENCOUNTERS) { - TC_LOG_INFO("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); + TC_LOG_DEBUG("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state); if (state == FAIL) { if (instance->IsHeroic()) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 5b3be128b32..20add695394 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -2640,13 +2640,7 @@ class npc_quel_delar_sword : public CreatureScript break; case EVENT_QUEL_DELAR_FLIGHT: { - Movement::MoveSplineInit init(me); - FillCirclePath(QuelDelarCenterPos, 18.0f, 718.046f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.SetAnimation(Movement::ToFly); - init.Launch(); - + me->GetMotionMaster()->MoveCirclePath(QuelDelarCenterPos.GetPositionX(), QuelDelarCenterPos.GetPositionY(), 718.046f, 18.0f, true, 16); _events.ScheduleEvent(EVENT_QUEL_DELAR_LAND, 15000); break; } @@ -2694,21 +2688,6 @@ class npc_quel_delar_sword : public CreatureScript } private: - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? -M_PI / 8.0f : M_PI / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; - path.push_back(point); - } - } - EventMap _events; InstanceScript* _instance; bool _intro; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index abbc7acb004..0c79b42f20c 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -520,11 +520,7 @@ public: _despawned = false; break; case ACTION_CYCLIC_MOVEMENT: - Movement::MoveSplineInit init(me); - FillCirclePath(MalygosPositions[3], 120.0f, 283.2763f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 283.2763f, 120.0f, true, 16); break; } } @@ -1020,22 +1016,6 @@ public: } private: - // Used to generate perfect cyclic movements (Enter Circle). - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; // Don't use any height getters unless all bugs are fixed. - path.push_back(point); - } - } - uint8 _phase; // Counter for phases used with a getter. uint8 _summonDeaths; // Keeps count of arcane trash. uint8 _preparingPulsesChecker; // In retail they use 2 preparing pulses with 7 sec CD, after they pass 2 seconds. @@ -1326,11 +1306,7 @@ public: { if (action < ACTION_DELAYED_DESPAWN) { - Movement::MoveSplineInit init(me); - FillCirclePath(MalygosPositions[3], 35.0f, 282.3402f, init.Path(), true); - init.SetFly(); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 282.3402f, 35.0f, true, 16); } else { @@ -1339,21 +1315,6 @@ public: } private: - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 9.0f : float(M_PI) / 9.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 18; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = z; // Don't use any height getters unless all bugs are fixed. - path.push_back(point); - } - } - InstanceScript* _instance; }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index c37cf28ab78..f31a79f46d5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -1126,30 +1126,11 @@ class npc_ominous_cloud : public CreatureScript DoCast(me, SPELL_OMINOUS_CLOUD_VISUAL); } - void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise) - { - float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f; - float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY()); - - for (uint8 i = 0; i < 16; angle += step, ++i) - { - G3D::Vector3 point; - point.x = centerPos.GetPositionX() + radius * cosf(angle); - point.y = centerPos.GetPositionY() + radius * sinf(angle); - point.z = me->GetMap()->GetHeight(me->GetPhaseMask(), point.x, point.y, z + 5.0f); - path.push_back(point); - } - } - void UpdateAI(uint32 /*diff*/) override { } void DoAction(int32 action) override { - Movement::MoveSplineInit init(me); - FillCirclePath(YoggSaronSpawnPos, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), me->GetPositionZ(), init.Path(), action != 0); - init.SetWalk(true); - init.SetCyclic(); - init.Launch(); + me->GetMotionMaster()->MoveCirclePath(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY(), me->GetPositionZ() + 5.0f, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), true, 16); } }; diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 3e3ce5cde75..a462c68e084 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -133,6 +133,7 @@ public: uiCyanigosaEventTimer = 3 * IN_MILLISECONDS; bActive = false; + bWiped = false; bIsDoorSpellCast = false; bCrystalActivated = false; defenseless = true; diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt index 24902a7d91e..b6ac8b03099 100644 --- a/src/server/shared/CMakeLists.txt +++ b/src/server/shared/CMakeLists.txt @@ -61,6 +61,7 @@ include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour ${CMAKE_SOURCE_DIR}/dep/SFMT + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/utf8cpp ${CMAKE_SOURCE_DIR}/src/server ${CMAKE_CURRENT_SOURCE_DIR} diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp index e9f4f9ca9ac..f8f641a9ea7 100644 --- a/src/server/shared/Debugging/WheatyExceptionReport.cpp +++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp @@ -1068,7 +1068,7 @@ bool logChildren) { case btChar: case btStdString: - FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer)); + FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer), elementsCount); symbolDetails.top().Value = buffer; break; default: @@ -1196,7 +1196,8 @@ void WheatyExceptionReport::FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, -size_t bufferSize) +size_t bufferSize, +size_t countOverride) { __try { @@ -1204,10 +1205,15 @@ size_t bufferSize) { case btChar: { - if (strlen((char*)pAddress) > bufferSize - 6) + // Special case handling for char[] type + if (countOverride != 0) + length = countOverride; + else + length = strlen((char*)pAddress); + if (length > bufferSize - 6) pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", bufferSize - 6, (char*)pAddress); else - pszCurrBuffer += sprintf(pszCurrBuffer, "\"%s\"", (char*)pAddress); + pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s\"", length, (char*)pAddress); break; } case btStdString: diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h index 9137b91aac9..b7731daaa2b 100644 --- a/src/server/shared/Debugging/WheatyExceptionReport.h +++ b/src/server/shared/Debugging/WheatyExceptionReport.h @@ -172,7 +172,7 @@ class WheatyExceptionReport static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, const char*, char*, bool, bool); - static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize); + static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize, size_t countOverride = 0); static BasicType GetBasicType(DWORD typeIndex, DWORD64 modBase); static DWORD_PTR DereferenceUnsafePointer(DWORD_PTR address); diff --git a/src/server/shared/Logging/Appender.cpp b/src/server/shared/Logging/Appender.cpp index dff931e3da8..ca40a857419 100644 --- a/src/server/shared/Logging/Appender.cpp +++ b/src/server/shared/Logging/Appender.cpp @@ -18,6 +18,10 @@ #include "Appender.h" #include "Common.h" #include "Util.h" +#include "StringFormat.h" + +#include <utility> +#include <sstream> std::string LogMessage::getTimeStr(time_t time) { @@ -68,38 +72,36 @@ void Appender::setLogLevel(LogLevel _level) level = _level; } -void Appender::write(LogMessage& message) +void Appender::write(LogMessage* message) { - if (!level || level > message.level) + if (!level || level > message->level) return; - message.prefix.clear(); + std::ostringstream ss; + if (flags & APPENDER_FLAGS_PREFIX_TIMESTAMP) - message.prefix.append(message.getTimeStr()); + ss << message->getTimeStr(); if (flags & APPENDER_FLAGS_PREFIX_LOGLEVEL) { - if (!message.prefix.empty()) - message.prefix.push_back(' '); + if (ss.rdbuf()->in_avail() == 0) + ss << ' '; - char text[MAX_QUERY_LEN]; - snprintf(text, MAX_QUERY_LEN, "%-5s", Appender::getLogLevelString(message.level)); - message.prefix.append(text); + ss << Trinity::StringFormat("%-5s", Appender::getLogLevelString(message->level)); } if (flags & APPENDER_FLAGS_PREFIX_LOGFILTERTYPE) { - if (!message.prefix.empty()) - message.prefix.push_back(' '); + if (ss.rdbuf()->in_avail() == 0) + ss << ' '; - message.prefix.push_back('['); - message.prefix.append(message.type); - message.prefix.push_back(']'); + ss << '[' << message->type << ']'; } - if (!message.prefix.empty()) - message.prefix.push_back(' '); + if (ss.rdbuf()->in_avail() == 0) + ss << ' '; + message->prefix = std::move(ss.str()); _write(message); } diff --git a/src/server/shared/Logging/Appender.h b/src/server/shared/Logging/Appender.h index 6f38eb6aaf7..38c45b3bcf1 100644 --- a/src/server/shared/Logging/Appender.h +++ b/src/server/shared/Logging/Appender.h @@ -21,6 +21,7 @@ #include <unordered_map> #include <string> #include <time.h> +#include <type_traits> #include "Define.h" // Values assigned have their equivalent in enum ACE_Log_Priority @@ -57,16 +58,16 @@ enum AppenderFlags struct LogMessage { - LogMessage(LogLevel _level, std::string const& _type, std::string const& _text) - : level(_level), type(_type), text(_text), mtime(time(NULL)) + LogMessage(LogLevel _level, std::string const& _type, std::string&& _text) + : level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(time(NULL)) { } static std::string getTimeStr(time_t time); std::string getTimeStr(); - LogLevel level; - std::string type; - std::string text; + LogLevel const level; + std::string const type; + std::string const text; std::string prefix; std::string param1; time_t mtime; @@ -91,11 +92,11 @@ class Appender AppenderFlags getFlags() const; void setLogLevel(LogLevel); - void write(LogMessage& message); + void write(LogMessage* message); static const char* getLogLevelString(LogLevel level); private: - virtual void _write(LogMessage const& /*message*/) = 0; + virtual void _write(LogMessage const* /*message*/) = 0; uint8 id; std::string name; diff --git a/src/server/shared/Logging/AppenderConsole.cpp b/src/server/shared/Logging/AppenderConsole.cpp index ae27337fb9a..2efa4db4d2e 100644 --- a/src/server/shared/Logging/AppenderConsole.cpp +++ b/src/server/shared/Logging/AppenderConsole.cpp @@ -158,14 +158,14 @@ void AppenderConsole::ResetColor(bool stdout_stream) #endif } -void AppenderConsole::_write(LogMessage const& message) +void AppenderConsole::_write(LogMessage const* message) { - bool stdout_stream = !(message.level == LOG_LEVEL_ERROR || message.level == LOG_LEVEL_FATAL); + bool stdout_stream = !(message->level == LOG_LEVEL_ERROR || message->level == LOG_LEVEL_FATAL); if (_colored) { uint8 index; - switch (message.level) + switch (message->level) { case LOG_LEVEL_TRACE: index = 5; @@ -189,9 +189,9 @@ void AppenderConsole::_write(LogMessage const& message) } SetColor(stdout_stream, _colors[index]); - utf8printf(stdout_stream ? stdout : stderr, "%s%s", message.prefix.c_str(), message.text.c_str()); + utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str()); ResetColor(stdout_stream); } else - utf8printf(stdout_stream ? stdout : stderr, "%s%s", message.prefix.c_str(), message.text.c_str()); + utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str()); } diff --git a/src/server/shared/Logging/AppenderConsole.h b/src/server/shared/Logging/AppenderConsole.h index 0f9536b3111..0acf7636e35 100644 --- a/src/server/shared/Logging/AppenderConsole.h +++ b/src/server/shared/Logging/AppenderConsole.h @@ -51,7 +51,7 @@ class AppenderConsole: public Appender private: void SetColor(bool stdout_stream, ColorTypes color); void ResetColor(bool stdout_stream); - void _write(LogMessage const& message) override; + void _write(LogMessage const* message) override; bool _colored; ColorTypes _colors[MaxLogLevels]; }; diff --git a/src/server/shared/Logging/AppenderDB.cpp b/src/server/shared/Logging/AppenderDB.cpp index 99ae822af34..8a329ea3a0f 100644 --- a/src/server/shared/Logging/AppenderDB.cpp +++ b/src/server/shared/Logging/AppenderDB.cpp @@ -23,18 +23,18 @@ AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level) AppenderDB::~AppenderDB() { } -void AppenderDB::_write(LogMessage const& message) +void AppenderDB::_write(LogMessage const* message) { // Avoid infinite loop, PExecute triggers Logging with "sql.sql" type - if (!enabled || (message.type.find("sql") != std::string::npos)) + if (!enabled || (message->type.find("sql") != std::string::npos)) return; PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG); - stmt->setUInt64(0, message.mtime); + stmt->setUInt64(0, message->mtime); stmt->setUInt32(1, realmId); - stmt->setString(2, message.type); - stmt->setUInt8(3, uint8(message.level)); - stmt->setString(4, message.text); + stmt->setString(2, message->type); + stmt->setUInt8(3, uint8(message->level)); + stmt->setString(4, message->text); LoginDatabase.Execute(stmt); } diff --git a/src/server/shared/Logging/AppenderDB.h b/src/server/shared/Logging/AppenderDB.h index e20ceaf77b4..09affdb46f1 100644 --- a/src/server/shared/Logging/AppenderDB.h +++ b/src/server/shared/Logging/AppenderDB.h @@ -31,7 +31,7 @@ class AppenderDB: public Appender private: uint32 realmId; bool enabled; - void _write(LogMessage const& message) override; + void _write(LogMessage const* message) override; }; #endif diff --git a/src/server/shared/Logging/AppenderFile.cpp b/src/server/shared/Logging/AppenderFile.cpp index 07a88a367ae..3892adbe3be 100644 --- a/src/server/shared/Logging/AppenderFile.cpp +++ b/src/server/shared/Logging/AppenderFile.cpp @@ -43,21 +43,21 @@ AppenderFile::~AppenderFile() CloseFile(); } -void AppenderFile::_write(LogMessage const& message) +void AppenderFile::_write(LogMessage const* message) { - bool exceedMaxSize = maxFileSize > 0 && (fileSize.load() + message.Size()) > maxFileSize; + bool exceedMaxSize = maxFileSize > 0 && (fileSize.load() + message->Size()) > maxFileSize; if (dynamicName) { char namebuf[TRINITY_PATH_MAX]; - snprintf(namebuf, TRINITY_PATH_MAX, filename.c_str(), message.param1.c_str()); + snprintf(namebuf, TRINITY_PATH_MAX, filename.c_str(), message->param1.c_str()); // always use "a" with dynamic name otherwise it could delete the log we wrote in last _write() call FILE* file = OpenFile(namebuf, "a", backup || exceedMaxSize); if (!file) return; - fprintf(file, "%s%s", message.prefix.c_str(), message.text.c_str()); + fprintf(file, "%s%s", message->prefix.c_str(), message->text.c_str()); fflush(file); - fileSize += uint64(message.Size()); + fileSize += uint64(message->Size()); fclose(file); return; } @@ -67,9 +67,9 @@ void AppenderFile::_write(LogMessage const& message) if (!logfile) return; - fprintf(logfile, "%s%s", message.prefix.c_str(), message.text.c_str()); + fprintf(logfile, "%s%s\n", message->prefix.c_str(), message->text.c_str()); fflush(logfile); - fileSize += uint64(message.Size()); + fileSize += uint64(message->Size()); } FILE* AppenderFile::OpenFile(std::string const &filename, std::string const &mode, bool backup) diff --git a/src/server/shared/Logging/AppenderFile.h b/src/server/shared/Logging/AppenderFile.h index 23651fc1129..36afdd23ad1 100644 --- a/src/server/shared/Logging/AppenderFile.h +++ b/src/server/shared/Logging/AppenderFile.h @@ -30,7 +30,7 @@ class AppenderFile: public Appender private: void CloseFile(); - void _write(LogMessage const& message) override; + void _write(LogMessage const* message) override; FILE* logfile; std::string filename; std::string logDir; diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp index aa432128171..c9a4432039f 100644 --- a/src/server/shared/Logging/Log.cpp +++ b/src/server/shared/Logging/Log.cpp @@ -199,6 +199,9 @@ void Log::CreateLoggerFromConfig(std::string const& appenderName) return; } + if (level < lowestLogLevel) + lowestLogLevel = level; + logger.Create(name, level); //fprintf(stdout, "Log::CreateLoggerFromConfig: Created Logger %s, Level %u\n", name.c_str(), level); @@ -261,30 +264,18 @@ void Log::ReadLoggersFromConfig() } } -void Log::vlog(std::string const& filter, LogLevel level, char const* str, va_list argptr) -{ - char text[MAX_QUERY_LEN]; - vsnprintf(text, MAX_QUERY_LEN, str, argptr); - write(new LogMessage(level, filter, text)); -} - -void Log::write(LogMessage* msg) const +void Log::write(std::unique_ptr<LogMessage>&& msg) const { Logger const* logger = GetLoggerByType(msg->type); - msg->text.append("\n"); if (_ioService) { - auto logOperation = std::shared_ptr<LogOperation>(new LogOperation(logger, msg)); + auto logOperation = std::shared_ptr<LogOperation>(new LogOperation(logger, std::forward<std::unique_ptr<LogMessage>>(msg))); _ioService->post(_strand->wrap([logOperation](){ logOperation->call(); })); - } else - { - logger->write(*msg); - delete msg; - } + logger->write(msg.get()); } std::string Log::GetTimestampStr() @@ -321,6 +312,9 @@ bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLog return false; it->second.setLogLevel(newLevel); + + if (newLevel != LOG_LEVEL_DISABLED && newLevel < lowestLogLevel) + lowestLogLevel = newLevel; } else { @@ -343,33 +337,13 @@ void Log::outCharDump(char const* str, uint32 accountId, uint64 guid, char const ss << "== START DUMP == (account: " << accountId << " guid: " << guid << " name: " << name << ")\n" << str << "\n== END DUMP ==\n"; - LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, "entities.player.dump", ss.str()); + std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "entities.player.dump", ss.str())); std::ostringstream param; param << guid << '_' << name; msg->param1 = param.str(); - write(msg); -} - -void Log::outCommand(uint32 account, const char * str, ...) -{ - if (!str || !ShouldLog("commands.gm", LOG_LEVEL_INFO)) - return; - - va_list ap; - va_start(ap, str); - char text[MAX_QUERY_LEN]; - vsnprintf(text, MAX_QUERY_LEN, str, ap); - va_end(ap); - - LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, "commands.gm", text); - - std::ostringstream ss; - ss << account; - msg->param1 = ss.str(); - - write(msg); + write(std::move(msg)); } void Log::SetRealmId(uint32 id) @@ -394,6 +368,7 @@ void Log::LoadFromConfig() { Close(); + lowestLogLevel = LOG_LEVEL_FATAL; AppenderId = 0; m_logsDir = sConfigMgr->GetStringDefault("LogsDir", ""); if (!m_logsDir.empty()) diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h index 1d67ff87f76..20d83d2dcf0 100644 --- a/src/server/shared/Logging/Log.h +++ b/src/server/shared/Logging/Log.h @@ -22,12 +22,14 @@ #include "Define.h" #include "Appender.h" #include "Logger.h" -#include <stdarg.h> +#include "StringFormat.h" #include <boost/asio/io_service.hpp> #include <boost/asio/strand.hpp> +#include <stdarg.h> #include <unordered_map> #include <string> +#include <memory> #define LOGGER_ROOT "root" @@ -59,17 +61,34 @@ class Log bool ShouldLog(std::string const& type, LogLevel level) const; bool SetLogLevel(std::string const& name, char const* level, bool isLogger = true); - void outMessage(std::string const& f, LogLevel level, char const* str, ...) ATTR_PRINTF(4, 5); + template<typename... Args> + inline void outMessage(std::string const& filter, LogLevel const level, const char* fmt, Args const&... args) + { + write(std::move(std::unique_ptr<LogMessage>(new LogMessage(level, filter, std::move(Trinity::StringFormat(fmt, args...)))))); + } + + template<typename... Args> + void outCommand(uint32 account, const char* fmt, Args const&... args) + { + if (!ShouldLog("commands.gm", LOG_LEVEL_INFO)) + return; + + std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "commands.gm", std::move(Trinity::StringFormat(fmt, args...)))); + + std::ostringstream ss; + ss << account; + msg->param1 = ss.str(); + + write(std::move(msg)); + } - void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4); void outCharDump(char const* str, uint32 account_id, uint64 guid, char const* name); void SetRealmId(uint32 id); private: static std::string GetTimestampStr(); - void vlog(std::string const& f, LogLevel level, char const* str, va_list argptr); - void write(LogMessage* msg) const; + void write(std::unique_ptr<LogMessage>&& msg) const; Logger const* GetLoggerByType(std::string const& type) const; Appender* GetAppenderByName(std::string const& name); @@ -82,6 +101,7 @@ class Log AppenderMap appenders; LoggerMap loggers; uint8 AppenderId; + LogLevel lowestLogLevel; std::string m_logsDir; std::string m_logsTimestamp; @@ -113,6 +133,10 @@ inline bool Log::ShouldLog(std::string const& type, LogLevel level) const // Speed up in cases where requesting "Type.sub1.sub2" but only configured // Logger "Type" + // Don't even look for a logger if the LogLevel is lower than lowest log levels across all loggers + if (level < lowestLogLevel) + return false; + Logger const* logger = GetLoggerByType(type); if (!logger) return false; @@ -121,23 +145,34 @@ inline bool Log::ShouldLog(std::string const& type, LogLevel level) const return logLevel != LOG_LEVEL_DISABLED && logLevel <= level; } -inline void Log::outMessage(std::string const& filter, LogLevel level, const char * str, ...) -{ - va_list ap; - va_start(ap, str); - - vlog(filter, level, str, ap); - - va_end(ap); -} - #define sLog Log::instance() +#define LOG_EXCEPTION_FREE(filterType__, level__, ...) \ + { \ + try \ + { \ + sLog->outMessage(filterType__, level__, __VA_ARGS__); \ + } \ + catch (std::exception& e) \ + { \ + sLog->outMessage("server", LOG_LEVEL_ERROR, "Wrong format occurred (%s) at %s:%u.", \ + e.what(), __FILE__, __LINE__); \ + } \ + } + #if PLATFORM != PLATFORM_WINDOWS +void check_args(const char* format, ...) ATTR_PRINTF(1, 2); + +// This will catch format errors on build time #define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \ do { \ if (sLog->ShouldLog(filterType__, level__)) \ - sLog->outMessage(filterType__, level__, __VA_ARGS__); \ + { \ + if (false) \ + check_args(__VA_ARGS__); \ + \ + LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \ + } \ } while (0) #else #define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \ @@ -145,7 +180,7 @@ inline void Log::outMessage(std::string const& filter, LogLevel level, const cha __pragma(warning(disable:4127)) \ do { \ if (sLog->ShouldLog(filterType__, level__)) \ - sLog->outMessage(filterType__, level__, __VA_ARGS__); \ + LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \ } while (0) \ __pragma(warning(pop)) #endif diff --git a/src/server/shared/Logging/LogOperation.cpp b/src/server/shared/Logging/LogOperation.cpp index 9afb28a49c2..bcd923c705e 100644 --- a/src/server/shared/Logging/LogOperation.cpp +++ b/src/server/shared/Logging/LogOperation.cpp @@ -18,14 +18,8 @@ #include "LogOperation.h" #include "Logger.h" -LogOperation::~LogOperation() -{ - delete msg; -} - int LogOperation::call() { - if (logger && msg) - logger->write(*msg); + logger->write(msg.get()); return 0; } diff --git a/src/server/shared/Logging/LogOperation.h b/src/server/shared/Logging/LogOperation.h index b8655413273..ffdd35c3c09 100644 --- a/src/server/shared/Logging/LogOperation.h +++ b/src/server/shared/Logging/LogOperation.h @@ -18,23 +18,25 @@ #ifndef LOGOPERATION_H #define LOGOPERATION_H +#include <memory> + class Logger; struct LogMessage; class LogOperation { public: - LogOperation(Logger const* _logger, LogMessage* _msg) - : logger(_logger), msg(_msg) + LogOperation(Logger const* _logger, std::unique_ptr<LogMessage>&& _msg) + : logger(_logger), msg(std::forward<std::unique_ptr<LogMessage>>(_msg)) { } - ~LogOperation(); + ~LogOperation() { } int call(); protected: Logger const* logger; - LogMessage* msg; + std::unique_ptr<LogMessage> msg; }; #endif diff --git a/src/server/shared/Logging/Logger.cpp b/src/server/shared/Logging/Logger.cpp index 615732deb30..3b02eb47575 100644 --- a/src/server/shared/Logging/Logger.cpp +++ b/src/server/shared/Logging/Logger.cpp @@ -50,9 +50,9 @@ void Logger::setLogLevel(LogLevel _level) level = _level; } -void Logger::write(LogMessage& message) const +void Logger::write(LogMessage* message) const { - if (!level || level > message.level || message.text.empty()) + if (!level || level > message->level || message->text.empty()) { //fprintf(stderr, "Logger::write: Logger %s, Level %u. Msg %s Level %u WRONG LEVEL MASK OR EMPTY MSG\n", getName().c_str(), getLogLevel(), message.text.c_str(), message.level); return; diff --git a/src/server/shared/Logging/Logger.h b/src/server/shared/Logging/Logger.h index a81ee8d7bd2..1aee75c5d72 100644 --- a/src/server/shared/Logging/Logger.h +++ b/src/server/shared/Logging/Logger.h @@ -32,7 +32,7 @@ class Logger std::string const& getName() const; LogLevel getLogLevel() const; void setLogLevel(LogLevel level); - void write(LogMessage& message) const; + void write(LogMessage* message) const; private: std::string name; diff --git a/src/server/shared/Networking/SocketMgr.h b/src/server/shared/Networking/SocketMgr.h index 0c1940b0e33..e18a2077288 100644 --- a/src/server/shared/Networking/SocketMgr.h +++ b/src/server/shared/Networking/SocketMgr.h @@ -100,7 +100,7 @@ public: } catch (boost::system::system_error const& err) { - TC_LOG_INFO("network", "Failed to retrieve client's remote address %s", err.what()); + TC_LOG_WARN("network", "Failed to retrieve client's remote address %s", err.what()); } } diff --git a/src/server/shared/Utilities/StringFormat.h b/src/server/shared/Utilities/StringFormat.h new file mode 100644 index 00000000000..70d9aefb14d --- /dev/null +++ b/src/server/shared/Utilities/StringFormat.h @@ -0,0 +1,34 @@ +/* + * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRINITYCORE_STRING_FORMAT_H +#define TRINITYCORE_STRING_FORMAT_H + +#include <format.h> + +namespace Trinity +{ + //! Default TC string format function + template<typename... Args> + inline std::string StringFormat(const char* fmt, Args const&... args) + { + return fmt::sprintf(fmt, args...); + } +} + +#endif diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt index d94b5f250aa..683c4de8eb8 100644 --- a/src/server/worldserver/CMakeLists.txt +++ b/src/server/worldserver/CMakeLists.txt @@ -47,6 +47,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/gsoap ${CMAKE_SOURCE_DIR}/dep/sockets/include ${CMAKE_SOURCE_DIR}/dep/SFMT + ${CMAKE_SOURCE_DIR}/dep/cppformat ${CMAKE_SOURCE_DIR}/dep/zmqpp ${CMAKE_SOURCE_DIR}/src/server/collision ${CMAKE_SOURCE_DIR}/src/server/collision/Management @@ -175,6 +176,7 @@ target_link_libraries(worldserver gsoap Detour zmqpp + format ${JEMALLOC_LIBRARY} ${READLINE_LIBRARY} ${TERMCAP_LIBRARY} diff --git a/src/server/worldserver/RemoteAccess/RASession.h b/src/server/worldserver/RemoteAccess/RASession.h index d272f323c6a..efd2106fdd1 100644 --- a/src/server/worldserver/RemoteAccess/RASession.h +++ b/src/server/worldserver/RemoteAccess/RASession.h @@ -30,8 +30,6 @@ using boost::asio::ip::tcp; const size_t bufferSize = 4096; -#define BUFFER_SIZE 4096 - class RASession : public std::enable_shared_from_this <RASession> { public: |
