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-rw-r--r--src/server/bnetserver/CMakeLists.txt2
-rw-r--r--src/server/bnetserver/Server/ModuleManager.h3
-rw-r--r--src/server/collision/CMakeLists.txt1
-rw-r--r--src/server/collision/Management/MMapManager.cpp14
-rw-r--r--src/server/collision/Maps/MapTree.cpp5
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp2
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp2
-rw-r--r--src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp2
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.cpp2
-rw-r--r--src/server/game/CMakeLists.txt1
-rw-r--r--src/server/game/Chat/Chat.cpp32
-rw-r--r--src/server/game/Chat/Chat.h22
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp23
-rw-r--r--src/server/game/Conditions/ConditionMgr.h3
-rw-r--r--src/server/game/DungeonFinding/LFG.cpp3
-rw-r--r--src/server/game/DungeonFinding/LFG.h4
-rw-r--r--src/server/game/DungeonFinding/LFGGroupData.cpp12
-rw-r--r--src/server/game/DungeonFinding/LFGGroupData.h4
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp37
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.h3
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.cpp2
-rw-r--r--src/server/game/Entities/Object/Object.cpp34
-rw-r--r--src/server/game/Entities/Object/ObjectGuid.h2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp38
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp22
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.cpp2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h2
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp36
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp24
-rw-r--r--src/server/game/Miscellaneous/Language.h4
-rw-r--r--src/server/game/Movement/MotionMaster.cpp37
-rw-r--r--src/server/game/Movement/MotionMaster.h1
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp4
-rw-r--r--src/server/game/Server/Packets/MovementPackets.cpp13
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h23
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp18
-rw-r--r--src/server/game/Server/WorldSession.cpp16
-rw-r--r--src/server/game/Server/WorldSession.h4
-rw-r--r--src/server/game/Server/WorldSocket.cpp12
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp22
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/game/Support/SupportMgr.cpp7
-rw-r--r--src/server/scripts/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp242
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp23
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp43
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp21
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp1
-rw-r--r--src/server/shared/CMakeLists.txt1
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp14
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.h2
-rw-r--r--src/server/shared/Logging/Appender.cpp34
-rw-r--r--src/server/shared/Logging/Appender.h15
-rw-r--r--src/server/shared/Logging/AppenderConsole.cpp10
-rw-r--r--src/server/shared/Logging/AppenderConsole.h2
-rw-r--r--src/server/shared/Logging/AppenderDB.cpp12
-rw-r--r--src/server/shared/Logging/AppenderDB.h2
-rw-r--r--src/server/shared/Logging/AppenderFile.cpp14
-rw-r--r--src/server/shared/Logging/AppenderFile.h2
-rw-r--r--src/server/shared/Logging/Log.cpp49
-rw-r--r--src/server/shared/Logging/Log.h69
-rw-r--r--src/server/shared/Logging/LogOperation.cpp8
-rw-r--r--src/server/shared/Logging/LogOperation.h10
-rw-r--r--src/server/shared/Logging/Logger.cpp4
-rw-r--r--src/server/shared/Logging/Logger.h2
-rw-r--r--src/server/shared/Networking/SocketMgr.h2
-rw-r--r--src/server/shared/Utilities/StringFormat.h34
-rw-r--r--src/server/worldserver/CMakeLists.txt2
-rw-r--r--src/server/worldserver/RemoteAccess/RASession.h2
77 files changed, 624 insertions, 520 deletions
diff --git a/src/server/bnetserver/CMakeLists.txt b/src/server/bnetserver/CMakeLists.txt
index 53d25846cc5..c9f83cc528d 100644
--- a/src/server/bnetserver/CMakeLists.txt
+++ b/src/server/bnetserver/CMakeLists.txt
@@ -45,6 +45,7 @@ endif()
include_directories(
${CMAKE_BINARY_DIR}
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/dep/zmqpp
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
@@ -87,6 +88,7 @@ target_link_libraries(bnetserver
ipc
shared
zmqpp
+ format
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
${ZMQ_LIBRARY}
diff --git a/src/server/bnetserver/Server/ModuleManager.h b/src/server/bnetserver/Server/ModuleManager.h
index 05a7298e27c..68d5b2a1e78 100644
--- a/src/server/bnetserver/Server/ModuleManager.h
+++ b/src/server/bnetserver/Server/ModuleManager.h
@@ -54,9 +54,10 @@ namespace Battlenet
memcpy(Data, right.Data, DataSize);
}
}
+
~ModuleInfo()
{
- delete Data;
+ delete[] Data;
}
std::string Type;
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt
index 293f05d1988..84f7de76543 100644
--- a/src/server/collision/CMakeLists.txt
+++ b/src/server/collision/CMakeLists.txt
@@ -35,6 +35,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp
index 8c549017f12..b9277d60820 100644
--- a/src/server/collision/Management/MMapManager.cpp
+++ b/src/server/collision/Management/MMapManager.cpp
@@ -73,7 +73,7 @@ namespace MMAP
delete [] fileName;
- TC_LOG_INFO("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId);
+ TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded %03i.mmap", mapId);
// store inside our map list
MMapData* mmap_data = new MMapData(mesh);
@@ -156,7 +156,7 @@ namespace MMAP
{
mmap->mmapLoadedTiles.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef));
++loadedTiles;
- TC_LOG_INFO("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y);
+ TC_LOG_DEBUG("maps", "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y);
return true;
}
@@ -201,7 +201,7 @@ namespace MMAP
{
mmap->mmapLoadedTiles.erase(packedGridPos);
--loadedTiles;
- TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
return true;
}
@@ -228,13 +228,13 @@ namespace MMAP
else
{
--loadedTiles;
- TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId);
}
}
delete mmap;
loadedMMaps.erase(mapId);
- TC_LOG_INFO("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %03i.mmap", mapId);
return true;
}
@@ -260,7 +260,7 @@ namespace MMAP
dtFreeNavMeshQuery(query);
mmap->navMeshQueries.erase(instanceId);
- TC_LOG_INFO("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
+ TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
return true;
}
@@ -291,7 +291,7 @@ namespace MMAP
return NULL;
}
- TC_LOG_INFO("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
+ TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query));
}
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index 72435594ad0..b493ec18f5f 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -386,13 +386,12 @@ namespace VMAP
{
if (!iLoadedSpawns.count(referencedVal))
{
-#ifdef VMAP_DEBUG
if (referencedVal > iNTreeValues)
{
- TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
+ VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str());
continue;
}
-#endif
+
iTreeValues[referencedVal] = ModelInstance(spawn, model);
iLoadedSpawns[referencedVal] = 1;
}
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 4932a83d665..40401b2ba31 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -1738,7 +1738,7 @@ void AchievementMgr<Player>::CompletedAchievement(AchievementEntry const* achiev
if (!GetOwner()->GetSession()->PlayerLoading())
SendAchievementEarned(achievement);
- TC_LOG_INFO("achievement", "AchievementMgr::CompletedAchievement(%u). %s %s",
+ TC_LOG_DEBUG("achievement", "AchievementMgr::CompletedAchievement(%u). %s %s",
achievement->ID, GetOwner()->GetGUID().ToString().c_str(), GetOwner()->GetName().c_str());
CompletedAchievementData& ca = m_completedAchievements[achievement->ID];
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index b587e82013f..587e1fca023 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -440,8 +440,6 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction)
// we need to delete the entry, it is not referenced any more
delete auction;
- auction = NULL;
-
return wasInMap;
}
diff --git a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
index c1f195d0b94..993494c8b80 100644
--- a/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
+++ b/src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
@@ -64,7 +64,7 @@ void AuctionBotBuyer::LoadConfig()
}
}
-void AuctionBotBuyer::LoadBuyerValues(BuyerConfiguration& config)
+void AuctionBotBuyer::LoadBuyerValues(BuyerConfiguration& /* config */)
{
}
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 77aa29536e4..e2a572b6dc7 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -172,7 +172,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
player->SetArenaTeamInfoField(GetSlot(), ARENA_TEAM_MEMBER, 1);
}
- TC_LOG_INFO("bg.arena", "Player: %s [%s] joined arena team type: %u [Id: %u, Name: %s].", playerName.c_str(), playerGuid.ToString().c_str(), GetType(), GetId(), GetName().c_str());
+ TC_LOG_DEBUG("bg.arena", "Player: %s [%s] joined arena team type: %u [Id: %u, Name: %s].", playerName.c_str(), playerGuid.ToString().c_str(), GetType(), GetId(), GetName().c_str());
return true;
}
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 18c710c2a20..ab54efab1fd 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -110,6 +110,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/SFMT
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/dep/zlib
${CMAKE_SOURCE_DIR}/dep/zmqpp
${CMAKE_SOURCE_DIR}/src/server/collision
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index d4559b0acef..837ff0be60f 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -106,17 +106,6 @@ ChatCommand* ChatHandler::getCommandTable()
return commandTableCache;
}
-std::string ChatHandler::PGetParseString(uint32 entry, ...) const
-{
- const char *format = GetTrinityString(entry);
- char str[1024];
- va_list ap;
- va_start(ap, entry);
- vsnprintf(str, 1024, format, ap);
- va_end(ap);
- return std::string(str);
-}
-
char const* ChatHandler::GetTrinityString(uint32 entry) const
{
return m_session->GetTrinityString(entry);
@@ -260,27 +249,6 @@ void ChatHandler::SendSysMessage(uint32 entry)
SendSysMessage(GetTrinityString(entry));
}
-void ChatHandler::PSendSysMessage(uint32 entry, ...)
-{
- const char *format = GetTrinityString(entry);
- va_list ap;
- char str [2048];
- va_start(ap, entry);
- vsnprintf(str, 2048, format, ap);
- va_end(ap);
- SendSysMessage(str);
-}
-
-void ChatHandler::PSendSysMessage(const char *format, ...)
-{
- va_list ap;
- char str [2048];
- va_start(ap, format);
- vsnprintf(str, 2048, format, ap);
- va_end(ap);
- SendSysMessage(str);
-}
-
bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, std::string const& fullcmd)
{
char const* oldtext = text;
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 93b22739ccb..000d93683c5 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -20,6 +20,7 @@
#define TRINITYCORE_CHAT_H
#include "SharedDefines.h"
+#include "StringFormat.h"
#include "WorldSession.h"
#include "RBAC.h"
#include "Packets/ChatPackets.h"
@@ -61,9 +62,24 @@ class ChatHandler
virtual void SendSysMessage(char const* str);
void SendSysMessage(uint32 entry);
- void PSendSysMessage(char const* format, ...) ATTR_PRINTF(2, 3);
- void PSendSysMessage(uint32 entry, ...);
- std::string PGetParseString(uint32 entry, ...) const;
+
+ template<typename... Args>
+ void PSendSysMessage(const char* fmt, Args const&... args)
+ {
+ SendSysMessage(Trinity::StringFormat(fmt, args...).c_str());
+ }
+
+ template<typename... Args>
+ void PSendSysMessage(uint32 entry, Args const&... args)
+ {
+ SendSysMessage(PGetParseString(entry, args...).c_str());
+ }
+
+ template<typename... Args>
+ std::string PGetParseString(uint32 entry, Args const&... args) const
+ {
+ return Trinity::StringFormat(GetTrinityString(entry), args...);
+ }
bool ParseCommands(const char* text);
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 6fce1b9f97f..b0a878aff3f 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -99,7 +99,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND
{ "Distance", true, true, true },
{ "Alive", false, false, false },
{ "Health Value", true, true, false },
- { "Health Pct", true, true, false }
+ { "Health Pct", true, true, false },
+ { "Realm Achievement", true, false, false }
};
// Checks if object meets the condition
@@ -416,6 +417,13 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo)
condMeets = creature->GetCreatureTemplate()->type == ConditionValue1;
break;
}
+ case CONDITION_REALM_ACHIEVEMENT:
+ {
+ AchievementEntry const* achievement = sAchievementMgr->GetAchievement(ConditionValue1);
+ if (achievement && sAchievementMgr->IsRealmCompleted(achievement, std::numeric_limits<uint32>::max()))
+ condMeets = true;
+ break;
+ }
default:
condMeets = false;
break;
@@ -585,6 +593,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition()
case CONDITION_CREATURE_TYPE:
mask |= GRID_MAP_TYPE_MASK_CREATURE;
break;
+ case CONDITION_REALM_ACHIEVEMENT:
+ mask |= GRID_MAP_TYPE_MASK_ALL;
+ break;
default:
ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!");
break;
@@ -2116,6 +2127,16 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
case CONDITION_AREAID:
case CONDITION_ALIVE:
break;
+ case CONDITION_REALM_ACHIEVEMENT:
+ {
+ AchievementEntry const* achievement = sAchievementMgr->GetAchievement(cond->ConditionValue1);
+ if (!achievement)
+ {
+ TC_LOG_ERROR("sql.sql", "%s has non existing realm first achivement id (%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1);
+ return false;
+ }
+ break;
+ }
default:
break;
}
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index aa9ad9963d9..d96a1aaf83b 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -72,7 +72,8 @@ enum ConditionTypes
CONDITION_ALIVE = 36, // 0 0 0 true if unit is alive
CONDITION_HP_VAL = 37, // hpVal ComparisonType 0 true if unit's hp matches given value
CONDITION_HP_PCT = 38, // hpPct ComparisonType 0 true if unit's hp matches given pct
- CONDITION_MAX = 39 // MAX
+ CONDITION_REALM_ACHIEVEMENT = 39, // achievement_id 0 0 true if realm achievement is complete
+ CONDITION_MAX = 40 // MAX
};
/*! Documentation on implementing a new ConditionSourceType:
diff --git a/src/server/game/DungeonFinding/LFG.cpp b/src/server/game/DungeonFinding/LFG.cpp
index ab06eff7148..8ec638128d8 100644
--- a/src/server/game/DungeonFinding/LFG.cpp
+++ b/src/server/game/DungeonFinding/LFG.cpp
@@ -91,9 +91,6 @@ std::string GetStateString(LfgState state)
case LFG_STATE_DUNGEON:
entry = LANG_LFG_STATE_DUNGEON;
break;
- case LFG_STATE_BOOT:
- entry = LANG_LFG_STATE_BOOT;
- break;
case LFG_STATE_FINISHED_DUNGEON:
entry = LANG_LFG_STATE_FINISHED_DUNGEON;
break;
diff --git a/src/server/game/DungeonFinding/LFG.h b/src/server/game/DungeonFinding/LFG.h
index 0ee9e7886d5..680781cc9d1 100644
--- a/src/server/game/DungeonFinding/LFG.h
+++ b/src/server/game/DungeonFinding/LFG.h
@@ -68,8 +68,8 @@ enum LfgState
LFG_STATE_ROLECHECK, // Rolecheck active
LFG_STATE_QUEUED, // Queued
LFG_STATE_PROPOSAL, // Proposal active
- LFG_STATE_BOOT, // Vote kick active
- LFG_STATE_DUNGEON, // In LFG Group, in a Dungeon
+ //LFG_STATE_BOOT, // Vote kick active
+ LFG_STATE_DUNGEON = 5, // In LFG Group, in a Dungeon
LFG_STATE_FINISHED_DUNGEON, // In LFG Group, in a finished Dungeon
LFG_STATE_RAIDBROWSER // Using Raid finder
};
diff --git a/src/server/game/DungeonFinding/LFGGroupData.cpp b/src/server/game/DungeonFinding/LFGGroupData.cpp
index 2ab1e0b1e7e..aa6916a39a4 100644
--- a/src/server/game/DungeonFinding/LFGGroupData.cpp
+++ b/src/server/game/DungeonFinding/LFGGroupData.cpp
@@ -22,7 +22,7 @@ namespace lfg
{
LfgGroupData::LfgGroupData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE),
- m_Leader(), m_Dungeon(0), m_KicksLeft(LFG_GROUP_MAX_KICKS)
+ m_Leader(), m_Dungeon(0), m_KicksLeft(LFG_GROUP_MAX_KICKS), m_VoteKickActive(false)
{ }
LfgGroupData::~LfgGroupData()
@@ -126,4 +126,14 @@ uint8 LfgGroupData::GetKicksLeft() const
return m_KicksLeft;
}
+void LfgGroupData::SetVoteKick(bool active)
+{
+ m_VoteKickActive = active;
+}
+
+bool LfgGroupData::IsVoteKickActive() const
+{
+ return m_VoteKickActive;
+}
+
} // namespace lfg
diff --git a/src/server/game/DungeonFinding/LFGGroupData.h b/src/server/game/DungeonFinding/LFGGroupData.h
index 8d8f1dc0f3d..b573e7c309e 100644
--- a/src/server/game/DungeonFinding/LFGGroupData.h
+++ b/src/server/game/DungeonFinding/LFGGroupData.h
@@ -66,6 +66,9 @@ class LfgGroupData
// VoteKick
uint8 GetKicksLeft() const;
+ void SetVoteKick(bool active);
+ bool IsVoteKickActive() const;
+
private:
// General
LfgState m_State; ///< State if group in LFG
@@ -76,6 +79,7 @@ class LfgGroupData
uint32 m_Dungeon; ///< Dungeon entry
// Vote Kick
uint8 m_KicksLeft; ///< Number of kicks left
+ bool m_VoteKickActive;
};
} // namespace lfg
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 977dcbb216b..db711bd9a47 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -309,9 +309,8 @@ void LFGMgr::Update(uint32 diff)
ObjectGuid pguid = itVotes->first;
if (pguid != boot.victim)
SendLfgBootProposalUpdate(pguid, boot);
- SetState(pguid, LFG_STATE_DUNGEON);
}
- SetState(itBoot->first, LFG_STATE_DUNGEON);
+ SetVoteKick(itBoot->first, false);
BootsStore.erase(itBoot);
}
}
@@ -642,7 +641,6 @@ void LFGMgr::LeaveLfg(ObjectGuid guid)
break;
case LFG_STATE_DUNGEON:
case LFG_STATE_FINISHED_DUNGEON:
- case LFG_STATE_BOOT:
if (guid != gguid) // Player
SetState(guid, LFG_STATE_NONE);
break;
@@ -1159,7 +1157,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate
*/
void LFGMgr::InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, std::string const& reason)
{
- SetState(gguid, LFG_STATE_BOOT);
+ SetVoteKick(gguid, true);
LfgPlayerBoot& boot = BootsStore[gguid];
boot.inProgress = true;
@@ -1173,7 +1171,6 @@ void LFGMgr::InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, st
for (GuidSet::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
ObjectGuid guid = (*itr);
- SetState(guid, LFG_STATE_BOOT);
boot.votes[guid] = LFG_ANSWER_PENDING;
}
@@ -1230,13 +1227,10 @@ void LFGMgr::UpdateBoot(ObjectGuid guid, bool accept)
{
ObjectGuid pguid = itVotes->first;
if (pguid != boot.victim)
- {
- SetState(pguid, LFG_STATE_DUNGEON);
SendLfgBootProposalUpdate(pguid, boot);
- }
}
- SetState(gguid, LFG_STATE_DUNGEON);
+ SetVoteKick(gguid, false);
if (agreeNum == LFG_GROUP_KICK_VOTES_NEEDED) // Vote passed - Kick player
{
if (Group* group = sGroupMgr->GetGroupByGUID(gguid))
@@ -1498,12 +1492,12 @@ LfgState LFGMgr::GetState(ObjectGuid guid)
if (guid.IsParty())
{
state = GroupsStore[guid].GetState();
- TC_LOG_TRACE("lfg.data.group.state.get", "Group: %s, State: %u", guid.ToString().c_str(), state);
+ TC_LOG_TRACE("lfg.data.group.state.get", "Group: %s, State: %s", guid.ToString().c_str(), GetStateString(state).c_str());
}
else
{
state = PlayersStore[guid].GetState();
- TC_LOG_TRACE("lfg.data.player.state.get", "Player: %s, State: %u", guid.ToString().c_str(), state);
+ TC_LOG_TRACE("lfg.data.player.state.get", "Player: %s, State: %s", guid.ToString().c_str(), GetStateString(state).c_str());
}
return state;
@@ -1526,6 +1520,16 @@ LfgState LFGMgr::GetOldState(ObjectGuid guid)
return state;
}
+bool LFGMgr::IsVoteKickActive(ObjectGuid gguid)
+{
+ ASSERT(gguid.IsParty());
+
+ bool active = GroupsStore[gguid].IsVoteKickActive();
+ TC_LOG_TRACE("lfg.data.group.votekick.get", "Group: %s, Active: %d", gguid.ToString().c_str(), active);
+
+ return active;
+}
+
uint32 LFGMgr::GetDungeon(ObjectGuid guid, bool asId /*= true */)
{
uint32 dungeon = GroupsStore[guid].GetDungeon(asId);
@@ -1686,6 +1690,17 @@ void LFGMgr::SetState(ObjectGuid guid, LfgState state)
}
}
+void LFGMgr::SetVoteKick(ObjectGuid gguid, bool active)
+{
+ ASSERT(gguid.IsParty());
+
+ LfgGroupData& data = GroupsStore[gguid];
+ TC_LOG_TRACE("lfg.data.group.votekick.set", "Group: %s, New state: %d, Previous: %d",
+ gguid.ToString().c_str(), active, data.IsVoteKickActive());
+
+ data.SetVoteKick(active);
+}
+
void LFGMgr::SetDungeon(ObjectGuid guid, uint32 dungeon)
{
TC_LOG_TRACE("lfg.data.group.dungeon.set", "Group: %s, Dungeon: %u", guid.ToString().c_str(), dungeon);
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index 5e7c4e368a2..5fd0decadaf 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -328,6 +328,8 @@ class LFGMgr
LfgDungeonSet const& GetSelectedDungeons(ObjectGuid guid);
/// Get current lfg state
LfgState GetState(ObjectGuid guid);
+ /// Get current vote kick state
+ bool IsVoteKickActive(ObjectGuid gguid);
/// Get current dungeon
uint32 GetDungeon(ObjectGuid guid, bool asId = true);
/// Get the map id of the current dungeon
@@ -435,6 +437,7 @@ class LFGMgr
void SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const& dungeons);
void DecreaseKicksLeft(ObjectGuid guid);
void SetState(ObjectGuid guid, LfgState state);
+ void SetVoteKick(ObjectGuid gguid, bool active);
void RemovePlayerData(ObjectGuid guid);
void GetCompatibleDungeons(LfgDungeonSet& dungeons, GuidSet const& players, LfgLockPartyMap& lockMap, bool isContinue);
void _SaveToDB(ObjectGuid guid, uint32 db_guid);
diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp
index 7a4ec0f7e1e..97f87a4d814 100644
--- a/src/server/game/DungeonFinding/LFGQueue.cpp
+++ b/src/server/game/DungeonFinding/LFGQueue.cpp
@@ -377,7 +377,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(GuidList check)
// Group with less that MAXGROUPSIZE members always compatible
if (check.size() == 1 && numPlayers != MAXGROUPSIZE)
{
- TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) sigle group. Compatibles", strGuids.c_str());
+ TC_LOG_DEBUG("lfg.queue.match.compatibility.check", "Guids: (%s) single group. Compatibles", strGuids.c_str());
LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front());
LfgCompatibilityData data(LFG_COMPATIBLES_WITH_LESS_PLAYERS);
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index cb504f6cb19..b665d2934d1 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1521,37 +1521,37 @@ ByteBuffer& operator<<(ByteBuffer& buf, Position::PositionXYZOStreamer const& st
void MovementInfo::OutDebug()
{
- TC_LOG_INFO("misc", "MOVEMENT INFO");
- TC_LOG_INFO("misc", "%s", guid.ToString().c_str());
- TC_LOG_INFO("misc", "flags %s (%u)", Movement::MovementFlags_ToString(flags).c_str(), flags);
- TC_LOG_INFO("misc", "flags2 %s (%u)", Movement::MovementFlagsExtra_ToString(flags2).c_str(), flags2);
- TC_LOG_INFO("misc", "time %u current time %u", time, getMSTime());
- TC_LOG_INFO("misc", "position: `%s`", pos.ToString().c_str());
+ TC_LOG_DEBUG("misc", "MOVEMENT INFO");
+ TC_LOG_DEBUG("misc", "%s", guid.ToString().c_str());
+ TC_LOG_DEBUG("misc", "flags %s (%u)", Movement::MovementFlags_ToString(flags).c_str(), flags);
+ TC_LOG_DEBUG("misc", "flags2 %s (%u)", Movement::MovementFlagsExtra_ToString(flags2).c_str(), flags2);
+ TC_LOG_DEBUG("misc", "time %u current time %u", time, getMSTime());
+ TC_LOG_DEBUG("misc", "position: `%s`", pos.ToString().c_str());
if (!transport.guid.IsEmpty())
{
- TC_LOG_INFO("misc", "TRANSPORT:");
- TC_LOG_INFO("misc", "%s", transport.guid.ToString().c_str());
- TC_LOG_INFO("misc", "position: `%s`", transport.pos.ToString().c_str());
- TC_LOG_INFO("misc", "seat: %i", transport.seat);
- TC_LOG_INFO("misc", "time: %u", transport.time);
+ TC_LOG_DEBUG("misc", "TRANSPORT:");
+ TC_LOG_DEBUG("misc", "%s", transport.guid.ToString().c_str());
+ TC_LOG_DEBUG("misc", "position: `%s`", transport.pos.ToString().c_str());
+ TC_LOG_DEBUG("misc", "seat: %i", transport.seat);
+ TC_LOG_DEBUG("misc", "time: %u", transport.time);
if (flags2 & MOVEMENTFLAG2_INTERPOLATED_MOVEMENT)
- TC_LOG_INFO("misc", "prevTime: %u", transport.prevTime);
+ TC_LOG_DEBUG("misc", "prevTime: %u", transport.prevTime);
if (transport.vehicleId)
- TC_LOG_INFO("misc", "vehicleId: %u", transport.vehicleId);
+ TC_LOG_DEBUG("misc", "vehicleId: %u", transport.vehicleId);
}
if ((flags & (MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING)) || (flags2 & MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING))
- TC_LOG_INFO("misc", "pitch: %f", pitch);
+ TC_LOG_DEBUG("misc", "pitch: %f", pitch);
if (flags & MOVEMENTFLAG_FALLING || jump.fallTime)
{
- TC_LOG_INFO("misc", "fallTime: %u j_zspeed: %f", jump.fallTime, jump.zspeed);
+ TC_LOG_DEBUG("misc", "fallTime: %u j_zspeed: %f", jump.fallTime, jump.zspeed);
if (flags & MOVEMENTFLAG_FALLING)
- TC_LOG_INFO("misc", "j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", jump.sinAngle, jump.cosAngle, jump.xyspeed);
+ TC_LOG_DEBUG("misc", "j_sinAngle: %f j_cosAngle: %f j_xyspeed: %f", jump.sinAngle, jump.cosAngle, jump.xyspeed);
}
if (flags & MOVEMENTFLAG_SPLINE_ELEVATION)
- TC_LOG_INFO("misc", "splineElevation: %f", splineElevation);
+ TC_LOG_DEBUG("misc", "splineElevation: %f", splineElevation);
}
WorldObject::WorldObject(bool isWorldObject) : WorldLocation(), LastUsedScriptID(0),
diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h
index b4b08d7ace2..72fda2feb5e 100644
--- a/src/server/game/Entities/Object/ObjectGuid.h
+++ b/src/server/game/Entities/Object/ObjectGuid.h
@@ -24,6 +24,7 @@
#include <boost/functional/hash.hpp>
#include <functional>
+#include <unordered_set>
enum TypeID
{
@@ -266,6 +267,7 @@ typedef std::set<ObjectGuid> GuidSet;
typedef std::list<ObjectGuid> GuidList;
typedef std::deque<ObjectGuid> GuidDeque;
typedef std::vector<ObjectGuid> GuidVector;
+typedef std::unordered_set<ObjectGuid> GuidUnorderedSet;
// maximum buffer size for packed guid is 18 bytes
#define PACKED_GUID_MIN_BUFFER_SIZE 18
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index a59866c402f..f0c4250ff1e 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1251,7 +1251,7 @@ void Pet::_LoadAuras(uint32 timediff)
aura->SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts.data());
aura->ApplyForTargets();
- TC_LOG_INFO("entities.pet", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask);
+ TC_LOG_DEBUG("entities.pet", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask);
}
}
while (auraResult->NextRow());
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 47b46f05752..6ea9bc523b9 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6129,7 +6129,7 @@ void Player::SendActionButtons(uint32 state) const
packet.Reason = state;
SendDirectMessage(packet.Write());
- TC_LOG_INFO("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup());
+ TC_LOG_DEBUG("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup());
}
bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
@@ -6377,7 +6377,7 @@ void Player::CheckAreaExploreAndOutdoor()
GiveXP(XP, NULL);
SendExplorationExperience(area, XP);
}
- TC_LOG_INFO("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area);
+ TC_LOG_DEBUG("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area);
}
}
}
@@ -7603,7 +7603,7 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply)
if (item->IsBroken())
return;
- TC_LOG_INFO("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str());
uint8 attacktype = Player::GetAttackBySlot(slot);
@@ -9452,7 +9452,7 @@ uint32 Player::GetXPRestBonus(uint32 xp)
SetRestBonus(GetRestBonus() - rested_bonus);
- TC_LOG_INFO("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus());
+ TC_LOG_DEBUG("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus());
return rested_bonus;
}
@@ -17424,7 +17424,7 @@ void Player::_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effe
aura->SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts.data());
aura->ApplyForTargets();
- TC_LOG_INFO("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask);
+ TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask);
}
}
while (auraResult->NextRow());
@@ -22042,13 +22042,13 @@ bool Player::IsVisibleGloballyFor(Player const* u) const
}
template<class T>
-inline void UpdateVisibilityOf_helper(GuidSet& s64, T* target, std::set<Unit*>& /*v*/)
+inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, T* target, std::set<Unit*>& /*v*/)
{
s64.insert(target->GetGUID());
}
template<>
-inline void UpdateVisibilityOf_helper(GuidSet& s64, GameObject* target, std::set<Unit*>& /*v*/)
+inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, GameObject* target, std::set<Unit*>& /*v*/)
{
// @HACK: This is to prevent objects like deeprun tram from disappearing when player moves far from its spawn point while riding it
// But exclude stoppable elevators from this hack - they would be teleporting from one end to another
@@ -22059,14 +22059,14 @@ inline void UpdateVisibilityOf_helper(GuidSet& s64, GameObject* target, std::set
}
template<>
-inline void UpdateVisibilityOf_helper(GuidSet& s64, Creature* target, std::set<Unit*>& v)
+inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, Creature* target, std::set<Unit*>& v)
{
s64.insert(target->GetGUID());
v.insert(target);
}
template<>
-inline void UpdateVisibilityOf_helper(GuidSet& s64, Player* target, std::set<Unit*>& v)
+inline void UpdateVisibilityOf_helper(GuidUnorderedSet& s64, Player* target, std::set<Unit*>& v)
{
s64.insert(target->GetGUID());
v.insert(target);
@@ -22128,7 +22128,7 @@ void Player::UpdateTriggerVisibility()
UpdateData udata(GetMapId());
WorldPacket packet;
- for (GuidSet::iterator itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr)
+ for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr)
{
if (itr->IsCreature())
{
@@ -23235,7 +23235,7 @@ void Player::UpdateForQuestWorldObjects()
UpdateData udata(GetMapId());
WorldPacket packet;
- for (GuidSet::iterator itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr)
+ for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr)
{
if (itr->IsGameObject())
{
@@ -23743,18 +23743,6 @@ void Player::UpdateAreaDependentAuras(uint32 newArea)
if (itr->second->autocast && itr->second->IsFitToRequirements(this, m_zoneUpdateId, newArea))
if (!HasAura(itr->second->spellId))
CastSpell(this, itr->second->spellId, true);
-
- if (newArea == 4273 && GetVehicleCreatureBase() && GetPositionX() > 400) // Ulduar
- {
- switch (GetVehicleBase()->GetEntry())
- {
- case 33062:
- case 33109:
- case 33060:
- GetVehicleCreatureBase()->DespawnOrUnsummon();
- break;
- }
- }
}
uint32 Player::GetCorpseReclaimDelay(bool pvp) const
@@ -23885,7 +23873,7 @@ PartyResult Player::CanUninviteFromGroup(ObjectGuid guidMember) const
return ERR_PARTY_LFG_BOOT_LIMIT;
lfg::LfgState state = sLFGMgr->GetState(gguid);
- if (state == lfg::LFG_STATE_BOOT)
+ if (sLFGMgr->IsVoteKickActive(gguid))
return ERR_PARTY_LFG_BOOT_IN_PROGRESS;
if (grp->GetMembersCount() <= lfg::LFG_GROUP_KICK_VOTES_NEEDED)
@@ -24964,7 +24952,7 @@ bool Player::LearnTalent(uint32 talentId)
LearnSpell(spellid, false);
- TC_LOG_INFO("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup());
+ TC_LOG_DEBUG("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup());
return true;
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index d0cf22ca24b..596693e5da4 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2435,7 +2435,7 @@ class Player : public Unit, public GridObject<Player>
WorldLocation GetStartPosition() const;
// currently visible objects at player client
- GuidSet m_clientGUIDs;
+ GuidUnorderedSet m_clientGUIDs;
bool HaveAtClient(WorldObject const* u) const;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index b26211a4b5d..e93c176969f 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -2115,9 +2115,9 @@ void Unit::SendMeleeAttackStop(Unit* victim)
SendMessageToSet(WorldPackets::Combat::SAttackStop(this, victim).Write(), true);
if (victim)
- TC_LOG_INFO("entities.unit", "%s stopped attacking %s", GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s stopped attacking %s", GetGUID().ToString().c_str(), victim->GetGUID().ToString().c_str());
else
- TC_LOG_INFO("entities.unit", "%s stopped attacking", GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s stopped attacking", GetGUID().ToString().c_str());
}
bool Unit::isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType /*attackType*/)
@@ -15717,30 +15717,30 @@ void Unit::StopAttackFaction(uint32 faction_id)
void Unit::OutDebugInfo() const
{
TC_LOG_ERROR("entities.unit", "Unit::OutDebugInfo");
- TC_LOG_INFO("entities.unit", "%s name %s", GetGUID().ToString().c_str(), GetName().c_str());
- TC_LOG_INFO("entities.unit", "Owner %s, Minion %s, Charmer %s, Charmed %s", GetOwnerGUID().ToString().c_str(), GetMinionGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str(), GetCharmGUID().ToString().c_str());
- TC_LOG_INFO("entities.unit", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask);
+ TC_LOG_DEBUG("entities.unit", "%s name %s", GetGUID().ToString().c_str(), GetName().c_str());
+ TC_LOG_DEBUG("entities.unit", "Owner %s, Minion %s, Charmer %s, Charmed %s", GetOwnerGUID().ToString().c_str(), GetMinionGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str(), GetCharmGUID().ToString().c_str());
+ TC_LOG_DEBUG("entities.unit", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask);
if (IsInWorld())
- TC_LOG_INFO("entities.unit", "Mapid %u", GetMapId());
+ TC_LOG_DEBUG("entities.unit", "Mapid %u", GetMapId());
std::ostringstream o;
o << "Summon Slot: ";
for (uint32 i = 0; i < MAX_SUMMON_SLOT; ++i)
o << m_SummonSlot[i].ToString() << ", ";
- TC_LOG_INFO("entities.unit", "%s", o.str().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str());
o.str("");
o << "Controlled List: ";
for (ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
o << (*itr)->GetGUID().ToString() << ", ";
- TC_LOG_INFO("entities.unit", "%s", o.str().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str());
o.str("");
o << "Aura List: ";
for (AuraApplicationMap::const_iterator itr = m_appliedAuras.begin(); itr != m_appliedAuras.end(); ++itr)
o << itr->first << ", ";
- TC_LOG_INFO("entities.unit", "%s", o.str().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str());
o.str("");
if (IsVehicle())
@@ -15749,11 +15749,11 @@ void Unit::OutDebugInfo() const
for (SeatMap::iterator itr = GetVehicleKit()->Seats.begin(); itr != GetVehicleKit()->Seats.end(); ++itr)
if (Unit* passenger = ObjectAccessor::GetUnit(*GetVehicleBase(), itr->second.Passenger.Guid))
o << passenger->GetGUID().ToString() << ", ";
- TC_LOG_INFO("entities.unit", "%s", o.str().c_str());
+ TC_LOG_DEBUG("entities.unit", "%s", o.str().c_str());
}
if (GetVehicle())
- TC_LOG_INFO("entities.unit", "On vehicle %u.", GetVehicleBase()->GetEntry());
+ TC_LOG_DEBUG("entities.unit", "On vehicle %u.", GetVehicleBase()->GetEntry());
}
uint32 Unit::GetRemainingPeriodicAmount(ObjectGuid caster, uint32 spellId, AuraType auraType, uint8 effectIndex) const
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 2523f316cec..de49be6e178 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3358,6 +3358,8 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
}
}
+int32 const ReputationMgr::Reputation_Cap;
+
void ObjectMgr::LoadQuests()
{
uint32 oldMSTime = getMSTime();
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index 533f2845b17..d5562a9a3c7 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -65,7 +65,7 @@ void VisibleNotifier::SendToSelf()
}
}
- for (GuidSet::const_iterator it = vis_guids.begin(); it != vis_guids.end(); ++it)
+ for (auto it = vis_guids.begin(); it != vis_guids.end(); ++it)
{
i_player.m_clientGUIDs.erase(*it);
i_data.AddOutOfRangeGUID(*it);
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index ae8c96aff94..0936f8ff753 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -45,7 +45,7 @@ namespace Trinity
Player &i_player;
UpdateData i_data;
std::set<Unit*> i_visibleNow;
- GuidSet vis_guids;
+ GuidUnorderedSet vis_guids;
VisibleNotifier(Player &player) : i_player(player), i_data(player.GetMapId()), vis_guids(player.m_clientGUIDs) { }
template<class T> void Visit(GridRefManager<T> &m);
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index c47fe33e3b2..d1f4c862b0c 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -392,22 +392,16 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
}
}
-void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData)
+void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpeedAck& packet)
{
- /* extract packet */
- MovementInfo movementInfo;
- static MovementStatusElements const speedElement = MSEExtraFloat;
- Movement::ExtraMovementStatusElement extras(&speedElement);
- GetPlayer()->ReadMovementInfo(recvData, &movementInfo, &extras);
+ OpcodeClient opcode = packet.GetOpcode();
// now can skip not our packet
- if (_player->GetGUID() != movementInfo.guid)
+ if (_player->GetGUID() != packet.movementInfo.guid)
{
- recvData.rfinish(); // prevent warnings spam
return;
}
- float newspeed = extras.Data.floatData;
/*----------------*/
// client ACK send one packet for mounted/run case and need skip all except last from its
@@ -427,21 +421,21 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData)
"PitchRate"
};
- switch (recvData.GetOpcode())
+ switch (opcode)
{
- /*
+
case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; break;
case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break;
case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break;
case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; break;
- case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break;
- case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break;
+ //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break;
+ //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break;
case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break;
- case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break;
- case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break;
- */
+ //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break;
+ //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break;
+
default:
- TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", recvData.GetOpcode());
+ TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
return;
}
@@ -454,18 +448,18 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData)
return;
}
- if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - newspeed) > 0.01f)
+ if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - packet.Speed) > 0.01f)
{
- if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct
+ if (_player->GetSpeed(move_type) > packet.Speed) // must be greater - just correct
{
TC_LOG_ERROR("network", "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value",
- move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed);
+ move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), packet.Speed);
_player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true);
}
else // must be lesser - cheating
{
TC_LOG_DEBUG("misc", "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
- _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), newspeed);
+ _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), packet.Speed);
_player->GetSession()->KickPlayer();
}
}
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 56126fb9250..df5fae683fe 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -619,7 +619,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::Ques
WorldPackets::Quest::QuestGiverStatusMultiple response;
- for (GuidSet::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr)
+ for (auto itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr)
{
if (itr->IsAnyTypeCreature())
{
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 71d05031483..20b80d6ec8d 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -136,9 +136,9 @@ void Map::LoadMMap(int gx, int gy)
bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy);
if (mmapLoadResult)
- TC_LOG_INFO("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_DEBUG("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
else
- TC_LOG_INFO("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_ERROR("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
}
void Map::LoadVMap(int gx, int gy)
@@ -150,10 +150,10 @@ void Map::LoadVMap(int gx, int gy)
switch (vmapLoadResult)
{
case VMAP::VMAP_LOAD_RESULT_OK:
- TC_LOG_INFO("maps", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_DEBUG("maps", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case VMAP::VMAP_LOAD_RESULT_ERROR:
- TC_LOG_INFO("maps", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
+ TC_LOG_ERROR("maps", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case VMAP::VMAP_LOAD_RESULT_IGNORED:
TC_LOG_DEBUG("maps", "Ignored VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
@@ -183,7 +183,7 @@ void Map::LoadMap(int gx, int gy, bool reload)
//map already load, delete it before reloading (Is it necessary? Do we really need the ability the reload maps during runtime?)
if (GridMaps[gx][gy])
{
- TC_LOG_INFO("maps", "Unloading previously loaded map %u before reloading.", GetId());
+ TC_LOG_DEBUG("maps", "Unloading previously loaded map %u before reloading.", GetId());
sScriptMgr->OnUnloadGridMap(this, GridMaps[gx][gy], gx, gy);
delete (GridMaps[gx][gy]);
@@ -195,7 +195,7 @@ void Map::LoadMap(int gx, int gy, bool reload)
int len = sWorld->GetDataPath().length() + strlen("maps/%03u%02u%02u.map") + 1;
tmp = new char[len];
snprintf(tmp, len, (char *)(sWorld->GetDataPath() + "maps/%03u%02u%02u.map").c_str(), GetId(), gx, gy);
- TC_LOG_INFO("maps", "Loading map %s", tmp);
+ TC_LOG_DEBUG("maps", "Loading map %s", tmp);
// loading data
GridMaps[gx][gy] = new GridMap();
if (!GridMaps[gx][gy]->loadData(tmp))
@@ -2507,7 +2507,7 @@ void Map::UpdateObjectsVisibilityFor(Player* player, Cell cell, CellCoord cellpa
void Map::SendInitSelf(Player* player)
{
- TC_LOG_INFO("maps", "Creating player data for himself %s", player->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("maps", "Creating player data for himself %s", player->GetGUID().ToString().c_str());
UpdateData data(player->GetMapId());
@@ -2884,7 +2884,7 @@ bool InstanceMap::CanEnter(Player* player)
uint32 maxPlayers = GetMaxPlayers();
if (GetPlayersCountExceptGMs() >= maxPlayers)
{
- TC_LOG_INFO("maps", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str());
+ TC_LOG_WARN("maps", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str());
player->SendTransferAborted(GetId(), TRANSFER_ABORT_MAX_PLAYERS);
return false;
}
@@ -2953,7 +2953,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
InstanceSave* mapSave = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
if (!mapSave)
{
- TC_LOG_INFO("maps", "InstanceMap::Add: creating instance save for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId());
+ TC_LOG_DEBUG("maps", "InstanceMap::Add: creating instance save for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId());
mapSave = sInstanceSaveMgr->AddInstanceSave(GetId(), GetInstanceId(), Difficulty(GetSpawnMode()), 0, true);
}
@@ -3030,7 +3030,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
// first player enters (no players yet)
SetResetSchedule(false);
- TC_LOG_INFO("maps", "MAP: Player '%s' entered instance '%u' of map '%s'", player->GetName().c_str(), GetInstanceId(), GetMapName());
+ TC_LOG_DEBUG("maps", "MAP: Player '%s' entered instance '%u' of map '%s'", player->GetName().c_str(), GetInstanceId(), GetMapName());
// initialize unload state
m_unloadTimer = 0;
m_resetAfterUnload = false;
@@ -3056,7 +3056,7 @@ void InstanceMap::Update(const uint32 t_diff)
void InstanceMap::RemovePlayerFromMap(Player* player, bool remove)
{
- TC_LOG_INFO("maps", "MAP: Removing player '%s' from instance '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName());
+ TC_LOG_DEBUG("maps", "MAP: Removing player '%s' from instance '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName());
//if last player set unload timer
if (!m_unloadTimer && m_mapRefManager.getSize() == 1)
m_unloadTimer = m_unloadWhenEmpty ? MIN_UNLOAD_DELAY : std::max(sWorld->getIntConfig(CONFIG_INSTANCE_UNLOAD_DELAY), (uint32)MIN_UNLOAD_DELAY);
@@ -3308,7 +3308,7 @@ bool BattlegroundMap::AddPlayerToMap(Player* player)
void BattlegroundMap::RemovePlayerFromMap(Player* player, bool remove)
{
- TC_LOG_INFO("maps", "MAP: Removing player '%s' from bg '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName());
+ TC_LOG_DEBUG("maps", "MAP: Removing player '%s' from bg '%u' of map '%s' before relocating to another map", player->GetName().c_str(), GetInstanceId(), GetMapName());
Map::RemovePlayerFromMap(player, remove);
}
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 446ee2606e1..0e89c3f7a0d 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -215,7 +215,9 @@ enum TrinityStrings
LANG_PHASING_PHASEMASK = 182,
LANG_PHASING_REPORT_STATUS = 183,
LANG_PHASING_NO_DEFINITIONS = 184, // Phasing
- // Room for more level 1 185-199 not used
+
+ LANG_GRID_POSITION = 185,
+ // Room for more level 1 186-199 not used
// level 2 chat
LANG_NO_SELECTION = 200,
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 7eb38f3e637..5177bf5c9de 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -381,6 +381,43 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
}
+void MotionMaster::MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount)
+{
+ float step = 2 * float(M_PI) / stepCount * (clockwise ? -1.0f : 1.0f);
+ Position const& pos = { x, y, z, 0.0f };
+ float angle = pos.GetAngle(_owner->GetPositionX(), _owner->GetPositionY());
+
+ Movement::MoveSplineInit init(_owner);
+
+ for (uint8 i = 0; i < stepCount; angle += step, ++i)
+ {
+ G3D::Vector3 point;
+ point.x = x + radius * cosf(angle);
+ point.y = y + radius * sinf(angle);
+
+ if (_owner->IsFlying())
+ point.z = z;
+ else
+ point.z = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), point.x, point.y, z);
+
+ init.Path().push_back(point);
+ }
+
+ if (_owner->IsFlying())
+ {
+ init.SetFly();
+ init.SetCyclic();
+ init.SetAnimation(Movement::ToFly);
+ }
+ else
+ {
+ init.SetWalk(true);
+ init.SetCyclic();
+ }
+
+ init.Launch();
+}
+
void MotionMaster::MoveFall(uint32 id /*=0*/)
{
// use larger distance for vmap height search than in most other cases
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 2821cd5a59b..0b547d96e7f 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -184,6 +184,7 @@ class MotionMaster //: private std::stack<MovementGenerator *>
void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP)
{ MoveJump(pos.m_positionX, pos.m_positionY, pos.m_positionZ, speedXY, speedZ, id); };
void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP);
+ void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount);
void MoveFall(uint32 id = 0);
void MoveSeekAssistance(float x, float y, float z);
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 9c17a2277c0..0222087c168 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -382,9 +382,9 @@ void FlightPathMovementGenerator::PreloadEndGrid()
// Load the grid
if (endMap)
{
- TC_LOG_INFO("misc", "Preloading rid (%f, %f) for map %u at node index %u/%u", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path->size()-1));
+ TC_LOG_DEBUG("misc", "Preloading rid (%f, %f) for map %u at node index %u/%u", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path->size()-1));
endMap->LoadGrid(_endGridX, _endGridY);
}
else
- TC_LOG_INFO("misc", "Unable to determine map to preload flightmaster grid");
+ TC_LOG_DEBUG("misc", "Unable to determine map to preload flightmaster grid");
}
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp
index edac75346f8..d0a3e0038e9 100644
--- a/src/server/game/Server/Packets/MovementPackets.cpp
+++ b/src/server/game/Server/Packets/MovementPackets.cpp
@@ -595,3 +595,16 @@ void WorldPackets::Movement::MoveTeleportAck::Read()
_worldPacket >> AckIndex;
_worldPacket >> MoveTime;
}
+
+void WorldPackets::Movement::MovementAck::Read()
+{
+ _worldPacket >> movementInfo;
+ _worldPacket >> AckIndex;
+}
+
+void WorldPackets::Movement::MovementSpeedAck::Read()
+{
+ _worldPacket >> movementInfo;
+ _worldPacket >> AckIndex;
+ _worldPacket >> Speed;
+}
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index 85156234477..0e5449c7947 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -285,6 +285,29 @@ namespace WorldPackets
int32 AckIndex = 0;
int32 MoveTime = 0;
};
+
+ class MovementAck final : public ClientPacket
+ {
+ public:
+ MovementAck(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ MovementInfo movementInfo;
+ int32 AckIndex = 0;
+ };
+
+ class MovementSpeedAck final : public ClientPacket
+ {
+ public:
+ MovementSpeedAck(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+
+ void Read() override;
+
+ MovementInfo movementInfo;
+ int32 AckIndex = 0;
+ float Speed = 0.0f;
+ };
}
ByteBuffer& operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey);
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 29c0496bbe8..0c86320bdd8 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -545,17 +545,17 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 15a06a29cb7..6c889b51631 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -272,8 +272,8 @@ void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/
{
uint64 minTime = uint64(cur_time - lastTime);
uint64 fullTime = uint64(lastTime - firstTime);
- TC_LOG_INFO("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime));
- TC_LOG_INFO("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime);
+ TC_LOG_DEBUG("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime));
+ TC_LOG_DEBUG("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime);
lastTime = cur_time;
sendLastPacketCount = 1;
@@ -865,7 +865,7 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data)
addonInfo >> enabled >> crc >> unk1;
- TC_LOG_INFO("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1);
+ TC_LOG_DEBUG("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1);
AddonInfo addon(addonName, enabled, crc, 2, true);
@@ -873,15 +873,15 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data)
if (savedAddon)
{
if (addon.CRC != savedAddon->CRC)
- TC_LOG_INFO("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC);
+ TC_LOG_ERROR("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC);
else
- TC_LOG_INFO("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC);
+ TC_LOG_DEBUG("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC);
}
else
{
AddonMgr::SaveAddon(addon);
- TC_LOG_INFO("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC);
+ TC_LOG_DEBUG("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC);
}
/// @todo Find out when to not use CRC/pubkey, and other possible states.
@@ -1174,7 +1174,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
return true;
case POLICY_KICK:
{
- TC_LOG_INFO("network", "AntiDOS: Player kicked!");
+ TC_LOG_WARN("network", "AntiDOS: Player kicked!");
Session->KickPlayer();
return false;
}
@@ -1190,7 +1190,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
case BAN_IP: nameOrIp = Session->GetRemoteAddress(); break;
}
sWorld->BanAccount(bm, nameOrIp, duration, "DOS (Packet Flooding/Spoofing", "Server: AutoDOS");
- TC_LOG_INFO("network", "AntiDOS: Player automatically banned for %u seconds.", duration);
+ TC_LOG_WARN("network", "AntiDOS: Player automatically banned for %u seconds.", duration);
Session->KickPlayer();
return false;
}
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 02eee5c18f4..c44afbea3f6 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -294,6 +294,8 @@ namespace WorldPackets
class ClientPlayerMovement;
class WorldPortAck;
class MoveTeleportAck;
+ class MovementAck;
+ class MovementSpeedAck;
}
namespace NPC
@@ -845,7 +847,7 @@ class WorldSession
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
void HandleMoveTeleportAck(WorldPackets::Movement::MoveTeleportAck& packet);
- void HandleForceSpeedChangeAck(WorldPacket& recvData);
+ void HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpeedAck& packet);
void HandleSetCollisionHeightAck(WorldPacket& recvPacket);
void HandlePingOpcode(WorldPacket& recvPacket);
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index ba0d2c7d48e..01035154214 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -212,14 +212,12 @@ bool WorldSocket::ReadDataHandler()
OpcodeClient opcode = static_cast<OpcodeClient>(cmd);
- std::string opcodeName = GetOpcodeNameForLogging(opcode);
-
WorldPacket packet(opcode, std::move(_packetBuffer), GetConnectionType());
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort(), GetConnectionType());
- TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), opcodeName.c_str());
+ TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str());
switch (opcode)
{
@@ -253,17 +251,17 @@ bool WorldSocket::ReadDataHandler()
break;
}
case CMSG_KEEP_ALIVE:
- TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
+ TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
sScriptMgr->OnPacketReceive(_worldSession, packet);
break;
case CMSG_LOG_DISCONNECT:
packet.rfinish(); // contains uint32 disconnectReason;
- TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
+ TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
sScriptMgr->OnPacketReceive(_worldSession, packet);
return true;
case CMSG_ENABLE_NAGLE:
{
- TC_LOG_DEBUG("network", "%s", opcodeName.c_str());
+ TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
sScriptMgr->OnPacketReceive(_worldSession, packet);
if (_worldSession)
_worldSession->HandleEnableNagleAlgorithm();
@@ -627,7 +625,7 @@ void WorldSocket::HandleAuthSession(WorldPackets::Auth::AuthSession& authSession
if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
{
SendAuthResponseError(AUTH_UNAVAILABLE);
- TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
+ TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
sScriptMgr->OnFailedAccountLogin(id);
DelayedCloseSocket();
return;
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 11d77b082e8..0a2b3cb4edf 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -51,6 +51,8 @@ WorldSocketMgr::~WorldSocketMgr()
delete _instanceAcceptor;
}
+int const boost::asio::socket_base::max_connections;
+
bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
{
_tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 919f11a5db4..ffc39e40713 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -523,23 +523,23 @@ void SpellCastTargets::Update(Unit* caster)
void SpellCastTargets::OutDebug() const
{
if (!m_targetMask)
- TC_LOG_INFO("spells", "No targets");
+ TC_LOG_DEBUG("spells", "No targets");
- TC_LOG_INFO("spells", "target mask: %u", m_targetMask);
+ TC_LOG_DEBUG("spells", "target mask: %u", m_targetMask);
if (m_targetMask & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_CORPSE_MASK | TARGET_FLAG_GAMEOBJECT_MASK))
- TC_LOG_INFO("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_ITEM)
- TC_LOG_INFO("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_TRADE_ITEM)
- TC_LOG_INFO("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_SOURCE_LOCATION)
- TC_LOG_INFO("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str());
if (m_targetMask & TARGET_FLAG_DEST_LOCATION)
- TC_LOG_INFO("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str());
if (m_targetMask & TARGET_FLAG_STRING)
- TC_LOG_INFO("spells", "String: %s", m_strTarget.c_str());
- TC_LOG_INFO("spells", "speed: %f", m_speed);
- TC_LOG_INFO("spells", "pitch: %f", m_pitch);
+ TC_LOG_DEBUG("spells", "String: %s", m_strTarget.c_str());
+ TC_LOG_DEBUG("spells", "speed: %f", m_speed);
+ TC_LOG_DEBUG("spells", "pitch: %f", m_pitch);
}
SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto)
@@ -6408,7 +6408,7 @@ void Spell::Delayed() // only called in DealDamage()
else
m_timer += delaytime;
- TC_LOG_INFO("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
+ TC_LOG_DEBUG("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
WorldPacket data(SMSG_SPELL_DELAYED, 8+4);
data << m_caster->GetPackGUID();
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 06cf95c77d2..a5afe74728f 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3929,7 +3929,7 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/)
return;
TC_LOG_DEBUG("spells", "Spell Effect: Stuck");
- TC_LOG_INFO("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ TC_LOG_DEBUG("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
if (player->IsInFlight())
return;
diff --git a/src/server/game/Support/SupportMgr.cpp b/src/server/game/Support/SupportMgr.cpp
index 9183c2f7fde..773dd5d9676 100644
--- a/src/server/game/Support/SupportMgr.cpp
+++ b/src/server/game/Support/SupportMgr.cpp
@@ -219,7 +219,7 @@ std::string GmTicket::FormatViewMessageString(ChatHandler& handler, const char*
BugTicket::BugTicket() : _facing(0.0f) { }
-BugTicket::BugTicket(Player* player) : Ticket(player)
+BugTicket::BugTicket(Player* player) : Ticket(player), _facing(0.0f)
{
_id = sSupportMgr->GenerateBugId();
}
@@ -432,7 +432,7 @@ std::string ComplaintTicket::FormatViewMessageString(ChatHandler& handler, bool
SuggestionTicket::SuggestionTicket() : _facing(0.0f) { }
-SuggestionTicket::SuggestionTicket(Player* player) : Ticket(player)
+SuggestionTicket::SuggestionTicket(Player* player) : Ticket(player), _facing(0.0f)
{
_id = sSupportMgr->GenerateSuggestionId();
}
@@ -715,7 +715,8 @@ void SupportMgr::LoadComplaintTickets()
_lastComplaintId = id;
chatLogStmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GM_COMPLAINT_CHATLINES);
- chatLogResult = CharacterDatabase.Query(stmt);
+ chatLogStmt->setUInt32(0, id);
+ chatLogResult = CharacterDatabase.Query(chatLogStmt);
if (chatLogResult)
{
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 7df42e158de..13026b56fc2 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -51,6 +51,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Recast/Include
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/dep/SFMT
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/dep/zlib
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index bc8f7bad5fb..cf1bc4fbb0e 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -238,7 +238,8 @@ public:
zoneId, (zoneEntry ? zoneEntry->ZoneName : unknown),
areaId, (areaEntry ? areaEntry->ZoneName : unknown),
object->GetPhaseMask(),
- object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
+ object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation());
+ handler->PSendSysMessage(LANG_GRID_POSITION,
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 59f2ce1a2c9..92c3f83034d 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -360,17 +360,17 @@ public:
case GOSSIP_ACTION_INFO_DEF+3:
player->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_OZ;
- TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_OZ", player->GetGUID().ToString().c_str());
break;
case GOSSIP_ACTION_INFO_DEF+4:
player->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_HOOD;
- TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_HOOD", player->GetGUID().ToString().c_str());
break;
case GOSSIP_ACTION_INFO_DEF+5:
player->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_RAJ;
- TC_LOG_INFO("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("scripts", "player (%s) manually set Opera event to EVENT_RAJ", player->GetGUID().ToString().c_str());
break;
}
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index 9ce694fb76c..ca281bab60a 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -40,25 +40,44 @@ EndContentData */
enum Sylvanas
{
- QUEST_JOURNEY_TO_UNDERCITY = 9180,
- EMOTE_LAMENT_END = 0,
- SAY_LAMENT_END = 1,
+ QUEST_JOURNEY_TO_UNDERCITY = 9180,
- SOUND_CREDIT = 10896,
- ENTRY_HIGHBORNE_LAMENTER = 21628,
- ENTRY_HIGHBORNE_BUNNY = 21641,
+ EMOTE_LAMENT_END = 0,
+ SAY_LAMENT_END = 1,
+ EMOTE_LAMENT = 2,
- SPELL_HIGHBORNE_AURA = 37090,
- SPELL_SYLVANAS_CAST = 36568,
- SPELL_RIBBON_OF_SOULS = 34432, // the real one to use might be 37099
+ // Ambassador Sunsorrow
+ SAY_SUNSORROW_WHISPER = 0,
+
+ SOUND_CREDIT = 10896,
+
+ NPC_HIGHBORNE_LAMENTER = 21628,
+ NPC_HIGHBORNE_BUNNY = 21641,
+ NPC_AMBASSADOR_SUNSORROW = 16287,
+
+ SPELL_HIGHBORNE_AURA = 37090,
+ SPELL_SYLVANAS_CAST = 36568,
+ //SPELL_RIBBON_OF_SOULS = 34432, the real one to use might be 37099
+ SPELL_RIBBON_OF_SOULS = 37099,
// Combat spells
- SPELL_BLACK_ARROW = 59712,
- SPELL_FADE = 20672,
- SPELL_FADE_BLINK = 29211,
- SPELL_MULTI_SHOT = 59713,
- SPELL_SHOT = 59710,
- SPELL_SUMMON_SKELETON = 59711
+ SPELL_BLACK_ARROW = 59712,
+ SPELL_FADE = 20672,
+ SPELL_FADE_BLINK = 29211,
+ SPELL_MULTI_SHOT = 59713,
+ SPELL_SHOT = 59710,
+ SPELL_SUMMON_SKELETON = 59711,
+
+ // Events
+ EVENT_FADE = 1,
+ EVENT_SUMMON_SKELETON = 2,
+ EVENT_BLACK_ARROW = 3,
+ EVENT_SHOOT = 4,
+ EVENT_MULTI_SHOT = 5,
+ EVENT_LAMENT_OF_THE_HIGHBORN = 6,
+ EVENT_SUNSORROW_WHISPER = 7,
+
+ GUID_EVENT_INVOKER = 1,
};
float HighborneLoc[4][3]=
@@ -77,26 +96,14 @@ class npc_lady_sylvanas_windrunner : public CreatureScript
public:
npc_lady_sylvanas_windrunner() : CreatureScript("npc_lady_sylvanas_windrunner") { }
- bool OnQuestReward(Player* /*player*/, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override
+ bool OnQuestReward(Player* player, Creature* creature, const Quest *_Quest, uint32 /*slot*/) override
{
if (_Quest->GetQuestId() == QUEST_JOURNEY_TO_UNDERCITY)
- {
- ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->LamentEvent = true;
- ENSURE_AI(npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI, creature->AI())->DoPlaySoundToSet(creature, SOUND_CREDIT);
- creature->CastSpell(creature, SPELL_SYLVANAS_CAST, false);
-
- for (uint8 i = 0; i < 4; ++i)
- creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
- }
+ creature->AI()->SetGUID(player->GetGUID(), GUID_EVENT_INVOKER);
return true;
}
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_lady_sylvanas_windrunnerAI(creature);
- }
-
struct npc_lady_sylvanas_windrunnerAI : public ScriptedAI
{
npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature)
@@ -106,41 +113,51 @@ public:
void Initialize()
{
- LamentEventTimer = 5000;
LamentEvent = false;
targetGUID.Clear();
-
- FadeTimer = 30000;
- SummonSkeletonTimer = 20000;
- BlackArrowTimer = 15000;
- ShotTimer = 8000;
- MultiShotTimer = 10000;
+ playerGUID.Clear();
}
- uint32 LamentEventTimer;
- bool LamentEvent;
- ObjectGuid targetGUID;
-
- uint32 FadeTimer;
- uint32 SummonSkeletonTimer;
- uint32 BlackArrowTimer;
- uint32 ShotTimer;
- uint32 MultiShotTimer;
-
void Reset() override
{
Initialize();
+ _events.Reset();
}
- void EnterCombat(Unit* /*who*/) override { }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ _events.ScheduleEvent(EVENT_FADE, 30000);
+ _events.ScheduleEvent(EVENT_SUMMON_SKELETON, 20000);
+ _events.ScheduleEvent(EVENT_BLACK_ARROW, 15000);
+ _events.ScheduleEvent(EVENT_SHOOT, 8000);
+ _events.ScheduleEvent(EVENT_MULTI_SHOT, 10000);
+ }
+
+ void SetGUID(ObjectGuid guid, int32 type) override
+ {
+ if (type == GUID_EVENT_INVOKER)
+ {
+ Talk(EMOTE_LAMENT);
+ DoPlaySoundToSet(me, SOUND_CREDIT);
+ DoCast(me, SPELL_SYLVANAS_CAST, false);
+ playerGUID = guid;
+ LamentEvent = true;
+
+ for (uint8 i = 0; i < 4; ++i)
+ me->SummonCreature(NPC_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
+
+ _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000);
+ _events.ScheduleEvent(EVENT_SUNSORROW_WHISPER, 10000);
+ }
+ }
void JustSummoned(Creature* summoned) override
{
- if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY)
+ if (summoned->GetEntry() == NPC_HIGHBORNE_BUNNY)
{
if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID))
{
- target->MonsterMoveWithSpeed(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0);
+ target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, 0);
target->SetPosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false);
}
@@ -152,75 +169,86 @@ public:
void UpdateAI(uint32 diff) override
{
- if (LamentEvent)
- {
- if (LamentEventTimer <= diff)
- {
- DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN);
-
- LamentEventTimer = 2000;
- if (!me->HasAura(SPELL_SYLVANAS_CAST))
- {
- Talk(SAY_LAMENT_END);
- Talk(EMOTE_LAMENT_END);
- LamentEvent = false;
- }
- } else LamentEventTimer -= diff;
- }
-
- if (!UpdateVictim())
+ if (!UpdateVictim() && !LamentEvent)
return;
- // Combat spells
-
- if (FadeTimer <= diff)
- {
- DoCast(me, SPELL_FADE);
- // add a blink to simulate a stealthed movement and reappearing elsewhere
- DoCast(me, SPELL_FADE_BLINK);
- FadeTimer = 30000 + rand32() % 5000;
- // if the victim is out of melee range she cast multi shot
- if (Unit* victim = me->GetVictim())
- if (me->GetDistance(victim) > 10.0f)
- DoCast(victim, SPELL_MULTI_SHOT);
- } else FadeTimer -= diff;
-
- if (SummonSkeletonTimer <= diff)
- {
- DoCast(me, SPELL_SUMMON_SKELETON);
- SummonSkeletonTimer = 20000 + rand32() % 10000;
- } else SummonSkeletonTimer -= diff;
-
- if (BlackArrowTimer <= diff)
- {
- if (Unit* victim = me->GetVictim())
- {
- DoCast(victim, SPELL_BLACK_ARROW);
- BlackArrowTimer = 15000 + rand32() % 5000;
- }
- } else BlackArrowTimer -= diff;
+ _events.Update(diff);
- if (ShotTimer <= diff)
- {
- if (Unit* victim = me->GetVictim())
- {
- DoCast(victim, SPELL_SHOT);
- ShotTimer = 8000 + rand32() % 2000;
- }
- } else ShotTimer -= diff;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- if (MultiShotTimer <= diff)
+ while (uint32 eventId = _events.ExecuteEvent())
{
- if (Unit* victim = me->GetVictim())
+ switch (eventId)
{
- DoCast(victim, SPELL_MULTI_SHOT);
- MultiShotTimer = 10000 + rand32() % 3000;
+ case EVENT_FADE:
+ DoCast(me, SPELL_FADE);
+ // add a blink to simulate a stealthed movement and reappearing elsewhere
+ DoCast(me, SPELL_FADE_BLINK);
+ // if the victim is out of melee range she cast multi shot
+ if (Unit* victim = me->GetVictim())
+ if (me->GetDistance(victim) > 10.0f)
+ DoCast(victim, SPELL_MULTI_SHOT);
+ _events.ScheduleEvent(EVENT_FADE, urand(30000, 35000));
+ break;
+ case EVENT_SUMMON_SKELETON:
+ DoCast(me, SPELL_SUMMON_SKELETON);
+ _events.ScheduleEvent(EVENT_SUMMON_SKELETON, urand(20000, 30000));
+ break;
+ case EVENT_BLACK_ARROW:
+ if (Unit* victim = me->GetVictim())
+ DoCast(victim, SPELL_BLACK_ARROW);
+ _events.ScheduleEvent(EVENT_BLACK_ARROW, urand(15000, 20000));
+ break;
+ case EVENT_SHOOT:
+ if (Unit* victim = me->GetVictim())
+ DoCast(victim, SPELL_SHOT);
+ _events.ScheduleEvent(EVENT_SHOOT, urand(8000, 10000));
+ break;
+ case EVENT_MULTI_SHOT:
+ if (Unit* victim = me->GetVictim())
+ DoCast(victim, SPELL_MULTI_SHOT);
+ _events.ScheduleEvent(EVENT_MULTI_SHOT, urand(10000, 13000));
+ break;
+ case EVENT_LAMENT_OF_THE_HIGHBORN:
+ if (!me->HasAura(SPELL_SYLVANAS_CAST))
+ {
+ Talk(SAY_LAMENT_END);
+ Talk(EMOTE_LAMENT_END);
+ LamentEvent = false;
+ me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
+ Reset();
+ }
+ else
+ {
+ DoSummon(NPC_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN);
+ _events.ScheduleEvent(EVENT_LAMENT_OF_THE_HIGHBORN, 2000);
+ }
+ break;
+ case EVENT_SUNSORROW_WHISPER:
+ if (Creature* ambassador = me->FindNearestCreature(NPC_AMBASSADOR_SUNSORROW, 20.0f))
+ if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
+ ambassador->AI()->Talk(SAY_SUNSORROW_WHISPER, player);
+ break;
+ default:
+ break;
}
- } else MultiShotTimer -= diff;
+ }
DoMeleeAttackIfReady();
}
+
+ private:
+ EventMap _events;
+ bool LamentEvent;
+ ObjectGuid targetGUID;
+ ObjectGuid playerGUID;
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_lady_sylvanas_windrunnerAI(creature);
+ }
};
/*######
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 7148d0149af..861956d435e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -336,7 +336,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
if (type < MAX_ENCOUNTERS)
{
- TC_LOG_INFO("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state);
+ TC_LOG_DEBUG("scripts", "[ToCr] BossState(type %u) %u = state %u;", type, GetBossState(type), state);
if (state == FAIL)
{
if (instance->IsHeroic())
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 5b3be128b32..20add695394 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -2640,13 +2640,7 @@ class npc_quel_delar_sword : public CreatureScript
break;
case EVENT_QUEL_DELAR_FLIGHT:
{
- Movement::MoveSplineInit init(me);
- FillCirclePath(QuelDelarCenterPos, 18.0f, 718.046f, init.Path(), true);
- init.SetFly();
- init.SetCyclic();
- init.SetAnimation(Movement::ToFly);
- init.Launch();
-
+ me->GetMotionMaster()->MoveCirclePath(QuelDelarCenterPos.GetPositionX(), QuelDelarCenterPos.GetPositionY(), 718.046f, 18.0f, true, 16);
_events.ScheduleEvent(EVENT_QUEL_DELAR_LAND, 15000);
break;
}
@@ -2694,21 +2688,6 @@ class npc_quel_delar_sword : public CreatureScript
}
private:
- void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise)
- {
- float step = clockwise ? -M_PI / 8.0f : M_PI / 8.0f;
- float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY());
-
- for (uint8 i = 0; i < 16; angle += step, ++i)
- {
- G3D::Vector3 point;
- point.x = centerPos.GetPositionX() + radius * cosf(angle);
- point.y = centerPos.GetPositionY() + radius * sinf(angle);
- point.z = z;
- path.push_back(point);
- }
- }
-
EventMap _events;
InstanceScript* _instance;
bool _intro;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index abbc7acb004..0c79b42f20c 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -520,11 +520,7 @@ public:
_despawned = false;
break;
case ACTION_CYCLIC_MOVEMENT:
- Movement::MoveSplineInit init(me);
- FillCirclePath(MalygosPositions[3], 120.0f, 283.2763f, init.Path(), true);
- init.SetFly();
- init.SetCyclic();
- init.Launch();
+ me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 283.2763f, 120.0f, true, 16);
break;
}
}
@@ -1020,22 +1016,6 @@ public:
}
private:
- // Used to generate perfect cyclic movements (Enter Circle).
- void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise)
- {
- float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f;
- float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY());
-
- for (uint8 i = 0; i < 16; angle += step, ++i)
- {
- G3D::Vector3 point;
- point.x = centerPos.GetPositionX() + radius * cosf(angle);
- point.y = centerPos.GetPositionY() + radius * sinf(angle);
- point.z = z; // Don't use any height getters unless all bugs are fixed.
- path.push_back(point);
- }
- }
-
uint8 _phase; // Counter for phases used with a getter.
uint8 _summonDeaths; // Keeps count of arcane trash.
uint8 _preparingPulsesChecker; // In retail they use 2 preparing pulses with 7 sec CD, after they pass 2 seconds.
@@ -1326,11 +1306,7 @@ public:
{
if (action < ACTION_DELAYED_DESPAWN)
{
- Movement::MoveSplineInit init(me);
- FillCirclePath(MalygosPositions[3], 35.0f, 282.3402f, init.Path(), true);
- init.SetFly();
- init.SetCyclic();
- init.Launch();
+ me->GetMotionMaster()->MoveCirclePath(MalygosPositions[3].GetPositionX(), MalygosPositions[3].GetPositionY(), 282.3402f, 35.0f, true, 16);
}
else
{
@@ -1339,21 +1315,6 @@ public:
}
private:
- void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise)
- {
- float step = clockwise ? float(-M_PI) / 9.0f : float(M_PI) / 9.0f;
- float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY());
-
- for (uint8 i = 0; i < 18; angle += step, ++i)
- {
- G3D::Vector3 point;
- point.x = centerPos.GetPositionX() + radius * cosf(angle);
- point.y = centerPos.GetPositionY() + radius * sinf(angle);
- point.z = z; // Don't use any height getters unless all bugs are fixed.
- path.push_back(point);
- }
- }
-
InstanceScript* _instance;
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index c37cf28ab78..f31a79f46d5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1126,30 +1126,11 @@ class npc_ominous_cloud : public CreatureScript
DoCast(me, SPELL_OMINOUS_CLOUD_VISUAL);
}
- void FillCirclePath(Position const& centerPos, float radius, float z, Movement::PointsArray& path, bool clockwise)
- {
- float step = clockwise ? float(-M_PI) / 8.0f : float(M_PI) / 8.0f;
- float angle = centerPos.GetAngle(me->GetPositionX(), me->GetPositionY());
-
- for (uint8 i = 0; i < 16; angle += step, ++i)
- {
- G3D::Vector3 point;
- point.x = centerPos.GetPositionX() + radius * cosf(angle);
- point.y = centerPos.GetPositionY() + radius * sinf(angle);
- point.z = me->GetMap()->GetHeight(me->GetPhaseMask(), point.x, point.y, z + 5.0f);
- path.push_back(point);
- }
- }
-
void UpdateAI(uint32 /*diff*/) override { }
void DoAction(int32 action) override
{
- Movement::MoveSplineInit init(me);
- FillCirclePath(YoggSaronSpawnPos, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), me->GetPositionZ(), init.Path(), action != 0);
- init.SetWalk(true);
- init.SetCyclic();
- init.Launch();
+ me->GetMotionMaster()->MoveCirclePath(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY(), me->GetPositionZ() + 5.0f, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), true, 16);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 3e3ce5cde75..a462c68e084 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -133,6 +133,7 @@ public:
uiCyanigosaEventTimer = 3 * IN_MILLISECONDS;
bActive = false;
+ bWiped = false;
bIsDoorSpellCast = false;
bCrystalActivated = false;
defenseless = true;
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt
index 24902a7d91e..b6ac8b03099 100644
--- a/src/server/shared/CMakeLists.txt
+++ b/src/server/shared/CMakeLists.txt
@@ -61,6 +61,7 @@ include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour
${CMAKE_SOURCE_DIR}/dep/SFMT
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/dep/utf8cpp
${CMAKE_SOURCE_DIR}/src/server
${CMAKE_CURRENT_SOURCE_DIR}
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index e9f4f9ca9ac..f8f641a9ea7 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -1068,7 +1068,7 @@ bool logChildren)
{
case btChar:
case btStdString:
- FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer));
+ FormatOutputValue(buffer, basicType, length, (PVOID)offset, sizeof(buffer), elementsCount);
symbolDetails.top().Value = buffer;
break;
default:
@@ -1196,7 +1196,8 @@ void WheatyExceptionReport::FormatOutputValue(char * pszCurrBuffer,
BasicType basicType,
DWORD64 length,
PVOID pAddress,
-size_t bufferSize)
+size_t bufferSize,
+size_t countOverride)
{
__try
{
@@ -1204,10 +1205,15 @@ size_t bufferSize)
{
case btChar:
{
- if (strlen((char*)pAddress) > bufferSize - 6)
+ // Special case handling for char[] type
+ if (countOverride != 0)
+ length = countOverride;
+ else
+ length = strlen((char*)pAddress);
+ if (length > bufferSize - 6)
pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s...\"", bufferSize - 6, (char*)pAddress);
else
- pszCurrBuffer += sprintf(pszCurrBuffer, "\"%s\"", (char*)pAddress);
+ pszCurrBuffer += sprintf(pszCurrBuffer, "\"%.*s\"", length, (char*)pAddress);
break;
}
case btStdString:
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h
index 9137b91aac9..b7731daaa2b 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.h
+++ b/src/server/shared/Debugging/WheatyExceptionReport.h
@@ -172,7 +172,7 @@ class WheatyExceptionReport
static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, const char*, char*, bool, bool);
- static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize);
+ static void FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress, size_t bufferSize, size_t countOverride = 0);
static BasicType GetBasicType(DWORD typeIndex, DWORD64 modBase);
static DWORD_PTR DereferenceUnsafePointer(DWORD_PTR address);
diff --git a/src/server/shared/Logging/Appender.cpp b/src/server/shared/Logging/Appender.cpp
index dff931e3da8..ca40a857419 100644
--- a/src/server/shared/Logging/Appender.cpp
+++ b/src/server/shared/Logging/Appender.cpp
@@ -18,6 +18,10 @@
#include "Appender.h"
#include "Common.h"
#include "Util.h"
+#include "StringFormat.h"
+
+#include <utility>
+#include <sstream>
std::string LogMessage::getTimeStr(time_t time)
{
@@ -68,38 +72,36 @@ void Appender::setLogLevel(LogLevel _level)
level = _level;
}
-void Appender::write(LogMessage& message)
+void Appender::write(LogMessage* message)
{
- if (!level || level > message.level)
+ if (!level || level > message->level)
return;
- message.prefix.clear();
+ std::ostringstream ss;
+
if (flags & APPENDER_FLAGS_PREFIX_TIMESTAMP)
- message.prefix.append(message.getTimeStr());
+ ss << message->getTimeStr();
if (flags & APPENDER_FLAGS_PREFIX_LOGLEVEL)
{
- if (!message.prefix.empty())
- message.prefix.push_back(' ');
+ if (ss.rdbuf()->in_avail() == 0)
+ ss << ' ';
- char text[MAX_QUERY_LEN];
- snprintf(text, MAX_QUERY_LEN, "%-5s", Appender::getLogLevelString(message.level));
- message.prefix.append(text);
+ ss << Trinity::StringFormat("%-5s", Appender::getLogLevelString(message->level));
}
if (flags & APPENDER_FLAGS_PREFIX_LOGFILTERTYPE)
{
- if (!message.prefix.empty())
- message.prefix.push_back(' ');
+ if (ss.rdbuf()->in_avail() == 0)
+ ss << ' ';
- message.prefix.push_back('[');
- message.prefix.append(message.type);
- message.prefix.push_back(']');
+ ss << '[' << message->type << ']';
}
- if (!message.prefix.empty())
- message.prefix.push_back(' ');
+ if (ss.rdbuf()->in_avail() == 0)
+ ss << ' ';
+ message->prefix = std::move(ss.str());
_write(message);
}
diff --git a/src/server/shared/Logging/Appender.h b/src/server/shared/Logging/Appender.h
index 6f38eb6aaf7..38c45b3bcf1 100644
--- a/src/server/shared/Logging/Appender.h
+++ b/src/server/shared/Logging/Appender.h
@@ -21,6 +21,7 @@
#include <unordered_map>
#include <string>
#include <time.h>
+#include <type_traits>
#include "Define.h"
// Values assigned have their equivalent in enum ACE_Log_Priority
@@ -57,16 +58,16 @@ enum AppenderFlags
struct LogMessage
{
- LogMessage(LogLevel _level, std::string const& _type, std::string const& _text)
- : level(_level), type(_type), text(_text), mtime(time(NULL))
+ LogMessage(LogLevel _level, std::string const& _type, std::string&& _text)
+ : level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(time(NULL))
{ }
static std::string getTimeStr(time_t time);
std::string getTimeStr();
- LogLevel level;
- std::string type;
- std::string text;
+ LogLevel const level;
+ std::string const type;
+ std::string const text;
std::string prefix;
std::string param1;
time_t mtime;
@@ -91,11 +92,11 @@ class Appender
AppenderFlags getFlags() const;
void setLogLevel(LogLevel);
- void write(LogMessage& message);
+ void write(LogMessage* message);
static const char* getLogLevelString(LogLevel level);
private:
- virtual void _write(LogMessage const& /*message*/) = 0;
+ virtual void _write(LogMessage const* /*message*/) = 0;
uint8 id;
std::string name;
diff --git a/src/server/shared/Logging/AppenderConsole.cpp b/src/server/shared/Logging/AppenderConsole.cpp
index ae27337fb9a..2efa4db4d2e 100644
--- a/src/server/shared/Logging/AppenderConsole.cpp
+++ b/src/server/shared/Logging/AppenderConsole.cpp
@@ -158,14 +158,14 @@ void AppenderConsole::ResetColor(bool stdout_stream)
#endif
}
-void AppenderConsole::_write(LogMessage const& message)
+void AppenderConsole::_write(LogMessage const* message)
{
- bool stdout_stream = !(message.level == LOG_LEVEL_ERROR || message.level == LOG_LEVEL_FATAL);
+ bool stdout_stream = !(message->level == LOG_LEVEL_ERROR || message->level == LOG_LEVEL_FATAL);
if (_colored)
{
uint8 index;
- switch (message.level)
+ switch (message->level)
{
case LOG_LEVEL_TRACE:
index = 5;
@@ -189,9 +189,9 @@ void AppenderConsole::_write(LogMessage const& message)
}
SetColor(stdout_stream, _colors[index]);
- utf8printf(stdout_stream ? stdout : stderr, "%s%s", message.prefix.c_str(), message.text.c_str());
+ utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str());
ResetColor(stdout_stream);
}
else
- utf8printf(stdout_stream ? stdout : stderr, "%s%s", message.prefix.c_str(), message.text.c_str());
+ utf8printf(stdout_stream ? stdout : stderr, "%s%s\n", message->prefix.c_str(), message->text.c_str());
}
diff --git a/src/server/shared/Logging/AppenderConsole.h b/src/server/shared/Logging/AppenderConsole.h
index 0f9536b3111..0acf7636e35 100644
--- a/src/server/shared/Logging/AppenderConsole.h
+++ b/src/server/shared/Logging/AppenderConsole.h
@@ -51,7 +51,7 @@ class AppenderConsole: public Appender
private:
void SetColor(bool stdout_stream, ColorTypes color);
void ResetColor(bool stdout_stream);
- void _write(LogMessage const& message) override;
+ void _write(LogMessage const* message) override;
bool _colored;
ColorTypes _colors[MaxLogLevels];
};
diff --git a/src/server/shared/Logging/AppenderDB.cpp b/src/server/shared/Logging/AppenderDB.cpp
index 99ae822af34..8a329ea3a0f 100644
--- a/src/server/shared/Logging/AppenderDB.cpp
+++ b/src/server/shared/Logging/AppenderDB.cpp
@@ -23,18 +23,18 @@ AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level)
AppenderDB::~AppenderDB() { }
-void AppenderDB::_write(LogMessage const& message)
+void AppenderDB::_write(LogMessage const* message)
{
// Avoid infinite loop, PExecute triggers Logging with "sql.sql" type
- if (!enabled || (message.type.find("sql") != std::string::npos))
+ if (!enabled || (message->type.find("sql") != std::string::npos))
return;
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
- stmt->setUInt64(0, message.mtime);
+ stmt->setUInt64(0, message->mtime);
stmt->setUInt32(1, realmId);
- stmt->setString(2, message.type);
- stmt->setUInt8(3, uint8(message.level));
- stmt->setString(4, message.text);
+ stmt->setString(2, message->type);
+ stmt->setUInt8(3, uint8(message->level));
+ stmt->setString(4, message->text);
LoginDatabase.Execute(stmt);
}
diff --git a/src/server/shared/Logging/AppenderDB.h b/src/server/shared/Logging/AppenderDB.h
index e20ceaf77b4..09affdb46f1 100644
--- a/src/server/shared/Logging/AppenderDB.h
+++ b/src/server/shared/Logging/AppenderDB.h
@@ -31,7 +31,7 @@ class AppenderDB: public Appender
private:
uint32 realmId;
bool enabled;
- void _write(LogMessage const& message) override;
+ void _write(LogMessage const* message) override;
};
#endif
diff --git a/src/server/shared/Logging/AppenderFile.cpp b/src/server/shared/Logging/AppenderFile.cpp
index 07a88a367ae..3892adbe3be 100644
--- a/src/server/shared/Logging/AppenderFile.cpp
+++ b/src/server/shared/Logging/AppenderFile.cpp
@@ -43,21 +43,21 @@ AppenderFile::~AppenderFile()
CloseFile();
}
-void AppenderFile::_write(LogMessage const& message)
+void AppenderFile::_write(LogMessage const* message)
{
- bool exceedMaxSize = maxFileSize > 0 && (fileSize.load() + message.Size()) > maxFileSize;
+ bool exceedMaxSize = maxFileSize > 0 && (fileSize.load() + message->Size()) > maxFileSize;
if (dynamicName)
{
char namebuf[TRINITY_PATH_MAX];
- snprintf(namebuf, TRINITY_PATH_MAX, filename.c_str(), message.param1.c_str());
+ snprintf(namebuf, TRINITY_PATH_MAX, filename.c_str(), message->param1.c_str());
// always use "a" with dynamic name otherwise it could delete the log we wrote in last _write() call
FILE* file = OpenFile(namebuf, "a", backup || exceedMaxSize);
if (!file)
return;
- fprintf(file, "%s%s", message.prefix.c_str(), message.text.c_str());
+ fprintf(file, "%s%s", message->prefix.c_str(), message->text.c_str());
fflush(file);
- fileSize += uint64(message.Size());
+ fileSize += uint64(message->Size());
fclose(file);
return;
}
@@ -67,9 +67,9 @@ void AppenderFile::_write(LogMessage const& message)
if (!logfile)
return;
- fprintf(logfile, "%s%s", message.prefix.c_str(), message.text.c_str());
+ fprintf(logfile, "%s%s\n", message->prefix.c_str(), message->text.c_str());
fflush(logfile);
- fileSize += uint64(message.Size());
+ fileSize += uint64(message->Size());
}
FILE* AppenderFile::OpenFile(std::string const &filename, std::string const &mode, bool backup)
diff --git a/src/server/shared/Logging/AppenderFile.h b/src/server/shared/Logging/AppenderFile.h
index 23651fc1129..36afdd23ad1 100644
--- a/src/server/shared/Logging/AppenderFile.h
+++ b/src/server/shared/Logging/AppenderFile.h
@@ -30,7 +30,7 @@ class AppenderFile: public Appender
private:
void CloseFile();
- void _write(LogMessage const& message) override;
+ void _write(LogMessage const* message) override;
FILE* logfile;
std::string filename;
std::string logDir;
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index aa432128171..c9a4432039f 100644
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -199,6 +199,9 @@ void Log::CreateLoggerFromConfig(std::string const& appenderName)
return;
}
+ if (level < lowestLogLevel)
+ lowestLogLevel = level;
+
logger.Create(name, level);
//fprintf(stdout, "Log::CreateLoggerFromConfig: Created Logger %s, Level %u\n", name.c_str(), level);
@@ -261,30 +264,18 @@ void Log::ReadLoggersFromConfig()
}
}
-void Log::vlog(std::string const& filter, LogLevel level, char const* str, va_list argptr)
-{
- char text[MAX_QUERY_LEN];
- vsnprintf(text, MAX_QUERY_LEN, str, argptr);
- write(new LogMessage(level, filter, text));
-}
-
-void Log::write(LogMessage* msg) const
+void Log::write(std::unique_ptr<LogMessage>&& msg) const
{
Logger const* logger = GetLoggerByType(msg->type);
- msg->text.append("\n");
if (_ioService)
{
- auto logOperation = std::shared_ptr<LogOperation>(new LogOperation(logger, msg));
+ auto logOperation = std::shared_ptr<LogOperation>(new LogOperation(logger, std::forward<std::unique_ptr<LogMessage>>(msg)));
_ioService->post(_strand->wrap([logOperation](){ logOperation->call(); }));
-
}
else
- {
- logger->write(*msg);
- delete msg;
- }
+ logger->write(msg.get());
}
std::string Log::GetTimestampStr()
@@ -321,6 +312,9 @@ bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLog
return false;
it->second.setLogLevel(newLevel);
+
+ if (newLevel != LOG_LEVEL_DISABLED && newLevel < lowestLogLevel)
+ lowestLogLevel = newLevel;
}
else
{
@@ -343,33 +337,13 @@ void Log::outCharDump(char const* str, uint32 accountId, uint64 guid, char const
ss << "== START DUMP == (account: " << accountId << " guid: " << guid << " name: " << name
<< ")\n" << str << "\n== END DUMP ==\n";
- LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, "entities.player.dump", ss.str());
+ std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "entities.player.dump", ss.str()));
std::ostringstream param;
param << guid << '_' << name;
msg->param1 = param.str();
- write(msg);
-}
-
-void Log::outCommand(uint32 account, const char * str, ...)
-{
- if (!str || !ShouldLog("commands.gm", LOG_LEVEL_INFO))
- return;
-
- va_list ap;
- va_start(ap, str);
- char text[MAX_QUERY_LEN];
- vsnprintf(text, MAX_QUERY_LEN, str, ap);
- va_end(ap);
-
- LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, "commands.gm", text);
-
- std::ostringstream ss;
- ss << account;
- msg->param1 = ss.str();
-
- write(msg);
+ write(std::move(msg));
}
void Log::SetRealmId(uint32 id)
@@ -394,6 +368,7 @@ void Log::LoadFromConfig()
{
Close();
+ lowestLogLevel = LOG_LEVEL_FATAL;
AppenderId = 0;
m_logsDir = sConfigMgr->GetStringDefault("LogsDir", "");
if (!m_logsDir.empty())
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index 1d67ff87f76..20d83d2dcf0 100644
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -22,12 +22,14 @@
#include "Define.h"
#include "Appender.h"
#include "Logger.h"
-#include <stdarg.h>
+#include "StringFormat.h"
#include <boost/asio/io_service.hpp>
#include <boost/asio/strand.hpp>
+#include <stdarg.h>
#include <unordered_map>
#include <string>
+#include <memory>
#define LOGGER_ROOT "root"
@@ -59,17 +61,34 @@ class Log
bool ShouldLog(std::string const& type, LogLevel level) const;
bool SetLogLevel(std::string const& name, char const* level, bool isLogger = true);
- void outMessage(std::string const& f, LogLevel level, char const* str, ...) ATTR_PRINTF(4, 5);
+ template<typename... Args>
+ inline void outMessage(std::string const& filter, LogLevel const level, const char* fmt, Args const&... args)
+ {
+ write(std::move(std::unique_ptr<LogMessage>(new LogMessage(level, filter, std::move(Trinity::StringFormat(fmt, args...))))));
+ }
+
+ template<typename... Args>
+ void outCommand(uint32 account, const char* fmt, Args const&... args)
+ {
+ if (!ShouldLog("commands.gm", LOG_LEVEL_INFO))
+ return;
+
+ std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "commands.gm", std::move(Trinity::StringFormat(fmt, args...))));
+
+ std::ostringstream ss;
+ ss << account;
+ msg->param1 = ss.str();
+
+ write(std::move(msg));
+ }
- void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
void outCharDump(char const* str, uint32 account_id, uint64 guid, char const* name);
void SetRealmId(uint32 id);
private:
static std::string GetTimestampStr();
- void vlog(std::string const& f, LogLevel level, char const* str, va_list argptr);
- void write(LogMessage* msg) const;
+ void write(std::unique_ptr<LogMessage>&& msg) const;
Logger const* GetLoggerByType(std::string const& type) const;
Appender* GetAppenderByName(std::string const& name);
@@ -82,6 +101,7 @@ class Log
AppenderMap appenders;
LoggerMap loggers;
uint8 AppenderId;
+ LogLevel lowestLogLevel;
std::string m_logsDir;
std::string m_logsTimestamp;
@@ -113,6 +133,10 @@ inline bool Log::ShouldLog(std::string const& type, LogLevel level) const
// Speed up in cases where requesting "Type.sub1.sub2" but only configured
// Logger "Type"
+ // Don't even look for a logger if the LogLevel is lower than lowest log levels across all loggers
+ if (level < lowestLogLevel)
+ return false;
+
Logger const* logger = GetLoggerByType(type);
if (!logger)
return false;
@@ -121,23 +145,34 @@ inline bool Log::ShouldLog(std::string const& type, LogLevel level) const
return logLevel != LOG_LEVEL_DISABLED && logLevel <= level;
}
-inline void Log::outMessage(std::string const& filter, LogLevel level, const char * str, ...)
-{
- va_list ap;
- va_start(ap, str);
-
- vlog(filter, level, str, ap);
-
- va_end(ap);
-}
-
#define sLog Log::instance()
+#define LOG_EXCEPTION_FREE(filterType__, level__, ...) \
+ { \
+ try \
+ { \
+ sLog->outMessage(filterType__, level__, __VA_ARGS__); \
+ } \
+ catch (std::exception& e) \
+ { \
+ sLog->outMessage("server", LOG_LEVEL_ERROR, "Wrong format occurred (%s) at %s:%u.", \
+ e.what(), __FILE__, __LINE__); \
+ } \
+ }
+
#if PLATFORM != PLATFORM_WINDOWS
+void check_args(const char* format, ...) ATTR_PRINTF(1, 2);
+
+// This will catch format errors on build time
#define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \
do { \
if (sLog->ShouldLog(filterType__, level__)) \
- sLog->outMessage(filterType__, level__, __VA_ARGS__); \
+ { \
+ if (false) \
+ check_args(__VA_ARGS__); \
+ \
+ LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \
+ } \
} while (0)
#else
#define TC_LOG_MESSAGE_BODY(filterType__, level__, ...) \
@@ -145,7 +180,7 @@ inline void Log::outMessage(std::string const& filter, LogLevel level, const cha
__pragma(warning(disable:4127)) \
do { \
if (sLog->ShouldLog(filterType__, level__)) \
- sLog->outMessage(filterType__, level__, __VA_ARGS__); \
+ LOG_EXCEPTION_FREE(filterType__, level__, __VA_ARGS__); \
} while (0) \
__pragma(warning(pop))
#endif
diff --git a/src/server/shared/Logging/LogOperation.cpp b/src/server/shared/Logging/LogOperation.cpp
index 9afb28a49c2..bcd923c705e 100644
--- a/src/server/shared/Logging/LogOperation.cpp
+++ b/src/server/shared/Logging/LogOperation.cpp
@@ -18,14 +18,8 @@
#include "LogOperation.h"
#include "Logger.h"
-LogOperation::~LogOperation()
-{
- delete msg;
-}
-
int LogOperation::call()
{
- if (logger && msg)
- logger->write(*msg);
+ logger->write(msg.get());
return 0;
}
diff --git a/src/server/shared/Logging/LogOperation.h b/src/server/shared/Logging/LogOperation.h
index b8655413273..ffdd35c3c09 100644
--- a/src/server/shared/Logging/LogOperation.h
+++ b/src/server/shared/Logging/LogOperation.h
@@ -18,23 +18,25 @@
#ifndef LOGOPERATION_H
#define LOGOPERATION_H
+#include <memory>
+
class Logger;
struct LogMessage;
class LogOperation
{
public:
- LogOperation(Logger const* _logger, LogMessage* _msg)
- : logger(_logger), msg(_msg)
+ LogOperation(Logger const* _logger, std::unique_ptr<LogMessage>&& _msg)
+ : logger(_logger), msg(std::forward<std::unique_ptr<LogMessage>>(_msg))
{ }
- ~LogOperation();
+ ~LogOperation() { }
int call();
protected:
Logger const* logger;
- LogMessage* msg;
+ std::unique_ptr<LogMessage> msg;
};
#endif
diff --git a/src/server/shared/Logging/Logger.cpp b/src/server/shared/Logging/Logger.cpp
index 615732deb30..3b02eb47575 100644
--- a/src/server/shared/Logging/Logger.cpp
+++ b/src/server/shared/Logging/Logger.cpp
@@ -50,9 +50,9 @@ void Logger::setLogLevel(LogLevel _level)
level = _level;
}
-void Logger::write(LogMessage& message) const
+void Logger::write(LogMessage* message) const
{
- if (!level || level > message.level || message.text.empty())
+ if (!level || level > message->level || message->text.empty())
{
//fprintf(stderr, "Logger::write: Logger %s, Level %u. Msg %s Level %u WRONG LEVEL MASK OR EMPTY MSG\n", getName().c_str(), getLogLevel(), message.text.c_str(), message.level);
return;
diff --git a/src/server/shared/Logging/Logger.h b/src/server/shared/Logging/Logger.h
index a81ee8d7bd2..1aee75c5d72 100644
--- a/src/server/shared/Logging/Logger.h
+++ b/src/server/shared/Logging/Logger.h
@@ -32,7 +32,7 @@ class Logger
std::string const& getName() const;
LogLevel getLogLevel() const;
void setLogLevel(LogLevel level);
- void write(LogMessage& message) const;
+ void write(LogMessage* message) const;
private:
std::string name;
diff --git a/src/server/shared/Networking/SocketMgr.h b/src/server/shared/Networking/SocketMgr.h
index 0c1940b0e33..e18a2077288 100644
--- a/src/server/shared/Networking/SocketMgr.h
+++ b/src/server/shared/Networking/SocketMgr.h
@@ -100,7 +100,7 @@ public:
}
catch (boost::system::system_error const& err)
{
- TC_LOG_INFO("network", "Failed to retrieve client's remote address %s", err.what());
+ TC_LOG_WARN("network", "Failed to retrieve client's remote address %s", err.what());
}
}
diff --git a/src/server/shared/Utilities/StringFormat.h b/src/server/shared/Utilities/StringFormat.h
new file mode 100644
index 00000000000..70d9aefb14d
--- /dev/null
+++ b/src/server/shared/Utilities/StringFormat.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITYCORE_STRING_FORMAT_H
+#define TRINITYCORE_STRING_FORMAT_H
+
+#include <format.h>
+
+namespace Trinity
+{
+ //! Default TC string format function
+ template<typename... Args>
+ inline std::string StringFormat(const char* fmt, Args const&... args)
+ {
+ return fmt::sprintf(fmt, args...);
+ }
+}
+
+#endif
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index d94b5f250aa..683c4de8eb8 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -47,6 +47,7 @@ include_directories(
${CMAKE_SOURCE_DIR}/dep/gsoap
${CMAKE_SOURCE_DIR}/dep/sockets/include
${CMAKE_SOURCE_DIR}/dep/SFMT
+ ${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/dep/zmqpp
${CMAKE_SOURCE_DIR}/src/server/collision
${CMAKE_SOURCE_DIR}/src/server/collision/Management
@@ -175,6 +176,7 @@ target_link_libraries(worldserver
gsoap
Detour
zmqpp
+ format
${JEMALLOC_LIBRARY}
${READLINE_LIBRARY}
${TERMCAP_LIBRARY}
diff --git a/src/server/worldserver/RemoteAccess/RASession.h b/src/server/worldserver/RemoteAccess/RASession.h
index d272f323c6a..efd2106fdd1 100644
--- a/src/server/worldserver/RemoteAccess/RASession.h
+++ b/src/server/worldserver/RemoteAccess/RASession.h
@@ -30,8 +30,6 @@ using boost::asio::ip::tcp;
const size_t bufferSize = 4096;
-#define BUFFER_SIZE 4096
-
class RASession : public std::enable_shared_from_this <RASession>
{
public: